Term | History |
1 | Became a Thief at age 18 |
1 | Involved in a gambling ring. |
1 | Promoted to rank 1 |
2 | Continued as Thief at age 22 |
2 | You spend months in the dangerous criminal underworld. |
2 | Promoted to rank 2 |
3 | Continued as Thief at age 26 |
3 | Involved in a feud with a rival criminal organization. |
4 | Continued as Thief at age 30 |
4 | You spend months in the dangerous criminal underworld. |
4 | Promoted to rank 3 |
5 | Continued as Thief at age 34 |
5 | You spend months in the dangerous criminal underworld. |
5 | Promoted to rank 4 |
6 | Continued as Thief at age 38 |
6 | A police detective or rival criminal forces you to flee and vows to hunt you down. Gain an Enemy. |
7 | Became a Flight at age 42 |
7 | Is now a Crewman |
7 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 | Became a Intelligence at age 46 |
8 | A new romantic starts. Gain an Ally. |
8 | Promoted to rank 1 |
8 | Is now a Agent |
9 | Continued as Intelligence at age 50 |
9 | A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 | Promoted to rank 2 |
9 | Is now a Field Agent |
10 | Voluntarily left Intelligence |
10 | Switched to Pirate at age 54 |
10 | Is now a Lackey |
10 | Arrested and charged. |
10 | Hired a lawyer to beat the charges. |
10 | Promoted to rank 1 |
10 | Is now a Henchman |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Voluntarily left Pirate |
11 | Retired at age 58 |
11 | A new romantic starts. Gain an Ally. |
12 | Aging Crisis. Owe 60,000 for medical bills. |
12 | Birth or Death involving a family member or close friend. |
13 | Aging Crisis. Owe 50,000 for medical bills. |
13 | A romantic relationship ends badly. Gain a Rival or Enemy. |
14 | Aging Crisis. Owe 10,000 for medical bills. |
14 | Gained a contact. |
15 | Aging Crisis. Owe 50,000 for medical bills. |