Term | History |
1 | Became a Law Enforcement at age 18 |
1 | Is now a Rookie |
1 | Given specialist training in vehicles. |
2 | Continued as Law Enforcement at age 22 |
2 | Established a network of contacts. Gain 1 contacts. |
3 | Continued as Law Enforcement at age 26 |
3 | Go undercover to investigate an enemy. |
3 | Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. |
3 | Promoted to rank 1 |
3 | Is now a Corporal |
4 | Continued as Law Enforcement at age 30 |
4 | Go undercover to investigate an enemy. |
4 | Severely injured. Fully recovered. |
4 | Promoted to rank 2 |
4 | Is now a Sergeant |
5 | Continued as Law Enforcement at age 34 |
5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 | Became a Barbarian at age 38 |
6 | Betrayal. Convert an Ally into a Rival or Enemy. |
7 | Continued as Barbarian at age 42 |
7 | Offered job by a patron. Now owe him a favor. |
8 | Became a Free Trader at age 46 |
8 | Your business or ship thrives. |
8 | Promoted to rank 1 |
9 | Continued as Free Trader at age 50 |
9 | Promoted to rank 2 |
10 | Continued as Free Trader at age 54 |
10 | A new romantic starts. Gain an Ally. |
10 | Promoted to rank 3 |
10 | Is now a Experienced Trader |
11 | Continued as Free Trader at age 58 |
11 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
11 | Gain rebels as Enemy |
12 | Aging Crisis. Owe 10,000 for medical bills. |
12 | Retired at age 62 |
12 | Victim of a crime |
13 | Aging Crisis. Owe 60,000 for medical bills. |