Agent Theodore Payne
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Age |
Sex |
Str |
Dex |
End |
Int |
Edu |
Soc |
56 |
|
1 (-2) |
1 (-2) |
1 (-2) |
5 (-1) |
9 (1) |
8 (0) |
Likeable, Devilish, Strong Willed |
Skills |
Admin 1 |
Advocate 0 |
Art 0 |
Broker 0 |
Deception 1 |
Diplomat 1 |
Drive (Walker) 1 |
Electronics (Remote Ops) 1 |
Engineer (J-drive) 1 |
Jack-of-All-Trades 1 |
Language 0 |
Leadership 0 |
Mechanic 1 |
Medic 0 |
Recon 0 |
Science (Cosmology) 1 |
Science (Linguistics) 1 |
Science (Physics) 1 |
Seafarer 0 |
Survival 1 |
|
|
Career | Assignment | Title | Rank | Terms |
Citizen |
Corporate |
|
1 |
2 |
Navy |
Flight |
Crewman |
0 |
1 |
Agent |
Intelligence |
Agent |
1 |
2 |
Scout |
Courier |
|
0 |
1 |
Scholar |
Scientist |
|
1 |
3 |
|
Term | History |
1 | Became a Corporate at age 18 |
1 | Spent time maintaining and using heavy vehicles. |
1 | Promoted to rank 1 |
2 | Continued as Corporate at age 22 |
2 | Life ruined by a criminal gang. Gain the gang as an Enemy |
3 | Became a Flight at age 26 |
3 | Is now a Crewman |
3 | You are tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 | Became a Intelligence at age 30 |
4 | Betrayal. Convert an Ally into a Rival or Enemy. |
4 | Promoted to rank 1 |
4 | Is now a Agent |
5 | Continued as Intelligence at age 34 |
5 | Your work ends up coming home with you, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 | Became a Courier at age 38 |
6 | Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 | Became a Scientist at age 42 |
7 | Advanced training in a specialist field. |
8 | Continued as Scientist at age 46 |
8 | Advanced training in a specialist field. |
9 | Aging Crisis. Owe 50,000 for medical bills. |
9 | Continued as Scientist at age 50 |
9 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 | Promoted to rank 1 |
10 | Aging Crisis. Owe 10,000 for medical bills. |