Term | History |
1 | Became a Corporate at age 18 |
1 | You are rewarded for your diligence or cunning. |
1 | Promoted to rank 1 |
2 | Continued as Corporate at age 22 |
2 | Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 | Became a Scientist at age 26 |
3 | Assigned to work on a secret project for a patron or organisation. |
4 | Continued as Scientist at age 30 |
4 | A romantic relationship ends badly. Gain a Rival or Enemy. |
5 | Continued as Scientist at age 34 |
5 | Assigned to work on a secret project for a patron or organisation. |
6 | Continued as Scientist at age 38 |
6 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
6 | Forced to continue current assignment |
6 | Promoted to rank 1 |
7 | Continued as Scientist at age 42 |
7 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
7 | Promoted to rank 2 |
8 | Voluntarily left Scientist |
8 | Became a Engineer/Gunner at age 46 |
8 | Is now a Crewman |
8 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 | Attempt at commissioned failed. |
8 | Promoted to Engineer/Gunner rank 1 |
8 | Is now a Able Spacehand |
9 | Aging Crisis. Owe 40,000 for medical bills. |
9 | Continued as Engineer/Gunner at age 50 |
9 | Advanced training in a specialist field |
10 | Aging Crisis. Owe 40,000 for medical bills. |
10 | Continued as Engineer/Gunner at age 54 |
10 | Advanced training in a specialist field |
10 | Promoted to Engineer/Gunner rank 2 |
10 | Is now a Petty Officer, 3rd class |
11 | Voluntarily left Engineer/Gunner |
11 | Retired at age 58 |
11 | Moved to a new world. |
12 | Aging Crisis. Owe 60,000 for medical bills. |