Term | History |
1 | Became a Scavenger at age 18 |
1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 | Became a Broker at age 22 |
2 | Befriend a useful ally in one sphere. Gain an Ally. |
2 | Promoted to rank 1 |
3 | Continued as Broker at age 26 |
3 | Embroiled in legal trouble. |
4 | Voluntarily left Broker |
4 | Switched to Barbarian at age 30 |
4 | Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 | Became a Engineer/Gunner at age 34 |
5 | Is now a Crewman |
5 | Vessel participates in a diplomatic mission. |
5 | Gain a contact. |
5 | Promoted to Engineer/Gunner rank 1 |
5 | Is now a Able Spacehand |
6 | Continued as Engineer/Gunner at age 38 |
6 | Vessel participates in a diplomatic mission. |
6 | Promoted to Engineer/Gunner rank 2 |
6 | Is now a Petty Officer, 3rd class |
7 | Continued as Engineer/Gunner at age 42 |
7 | During a battle, defeat or victory depends on your actions. You actions lead to an honorabe discharge. |
8 | Switched to Wanderer at age 46 |
8 | Drafted into Merchant Marine |
8 | Promoted to rank 1 |
9 | Switched to Merchant Marine at age 50 |
9 | Is now a Crewman |
9 | Gained a contact. |
10 | Aging Crisis. Owe 40,000 for medical bills. |
10 | Continued as Merchant Marine at age 54 |
10 | Make an unexpected connection outside your normal circles. Gain a Contact. |
10 | Promoted to rank 1 |
10 | Is now a Senior Crewman |
11 | Aging Crisis. Owe 20,000 for medical bills. |
11 | Continued as Merchant Marine at age 58 |
11 | Make an unexpected connection outside your normal circles. Gain a Contact. |
11 | Promoted to rank 2 |
11 | Is now a 4th Officer |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Continued as Merchant Marine at age 62 |
12 | A sudden war destroys your trade routes and contacts, forcing you to flee that region of space. |
12 | Gain rebels as Enemy |
13 | Aging Crisis. Owe 30,000 for medical bills. |