Term | History |
1 | Became a Field Researcher at age 18 |
1 | A rival researcher blackens your name or steals your research. Gain a Rival. |
2 | Continued as Field Researcher at age 22 |
2 | Caught cheating in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 | A disaster leaves several injured, and others blame you, forcing you to leave your career. Gain a Rival. |
2 | Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 | Gain an Enemy |
3 | Continued as Field Researcher at age 26 |
3 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
4 | Continued as Field Researcher at age 30 |
4 | Good fortune |
4 | Promoted to rank 1 |
5 | Continued as Field Researcher at age 34 |
5 | Cheated in some fashion, advancing your career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 | Gain an Enemy |
5 | Promoted to rank 2 |
6 | Continued as Field Researcher at age 38 |
6 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
6 | Promoted to rank 3 |
7 | Continued as Field Researcher at age 42 |
7 | Entangled in a bureaucratic or legal morass that distracts you from your work. |
7 | Promoted to rank 4 |
8 | Continued as Field Researcher at age 46 |
8 | Agreed to perform research that goes against your conscience. Gain 2 Enemies. |
8 | Promoted to rank 5 |
8 | Forced to muster out. |
9 | Became a Pirate at age 50 |
9 | Is now a Lackey |
9 | Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
10 | Became a Merchant Marine at age 54 |
10 | Is now a Crewman |
10 | Gained a contact. |
10 | Promoted to rank 1 |
10 | Is now a Senior Crewman |
11 | Aging Crisis. Owe 40,000 for medical bills. |
11 | Continued as Merchant Marine at age 58 |
11 | Promoted to rank 2 |
11 | Is now a 4th Officer |
12 | Aging Crisis. Owe 40,000 for medical bills. |
12 | Continued as Merchant Marine at age 62 |
12 | Make an unexpected connection outside your normal circles. Gain a Contact. |
12 | Promoted to rank 3 |
12 | Is now a 3rd Officer |
13 | Aging Crisis. Owe 20,000 for medical bills. |
13 | Continued as Merchant Marine at age 66 |
13 | Make an unexpected connection outside your normal circles. Gain a Contact. |
13 | Promoted to rank 4 |
13 | Is now a 2nd Officer |
14 | Aging Crisis. Owe 50,000 for medical bills. |
14 | Continued as Merchant Marine at age 70 |
14 | Risk your fortune on a possibility lucrative deal and win. |
14 | Forced to muster out. |
15 | Aging Crisis. Owe 60,000 for medical bills. |