Term | History |
1 | Entered Marine Academy at age 18 |
1 | War breaks out, triggering a mandatory draft. |
1 | Fled from the draft. |
1 | Graduated at age 18. |
2 | Became a Ground Assault at age 18 |
2 | Is now a Marine |
2 | Assigned to an assault on an enemy fortress. |
2 | Attempt at commissioned failed. |
2 | Promoted to Ground Assault rank 1 |
2 | Is now a Lance Corporal |
3 | Continued as Ground Assault at age 22 |
3 | Injured. Fully recovered. |
4 | Became a Free Trader at age 26 |
4 | Bankrupted by a rival. Gain the other trader as a Rival. |
5 | Became a Corporate Agent at age 30 |
5 | Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 | Became a Colonist at age 34 |
6 | You are rewarded for your diligence or cunning. |
6 | Promoted to rank 1 |
7 | Continued as Colonist at age 38 |
7 | You befriend a superior in the corporation or the colony. |
7 | Promoted to rank 2 |
7 | Is now a Settler |
8 | Voluntarily left Colonist |
8 | Returned to Free Trader at age 42 |
8 | Risk your fortune on a possibility lucrative deal and win. |
9 | Aging Crisis. Owe 30,000 for medical bills. |
9 | Continued as Free Trader at age 46 |
9 | Imperial trade restrictions force you out of business. |
10 | Aging Crisis. Owe 10,000 for medical bills. |
10 | Became a Enforcer at age 50 |
10 | Involved in a gambling ring. |
10 | Promoted to rank 1 |
11 | Aging Crisis. Owe 10,000 for medical bills. |
11 | Continued as Enforcer at age 54 |
11 | Involved in a feud with a rival criminal organization. |
11 | Injured. Fully recovered. Owe 5,000 for medical bills. |
12 | Aging Crisis. Owe 30,000 for medical bills. |
12 | Continued as Enforcer at age 58 |
12 | Involved in a feud with a rival criminal organization. |
13 | Aging Crisis. Owe 20,000 for medical bills. |