Term | History |
1 | Became a Wanderer at age 18 |
1 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 | Became a Infantry at age 22 |
2 | Is now a Private |
2 | Assigned to a planet with a hostile or wild environment. |
2 | Promoted to Infantry rank 1 |
2 | Is now a Lance Corporal |
3 | Voluntarily left Infantry |
3 | Switched to Scavenger at age 26 |
3 | Find valuable salvage. |
3 | Promoted to rank 1 |
4 | Continued as Scavenger at age 30 |
4 | run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 | Became a Engineer/Gunner at age 34 |
5 | Is now a Crewman |
5 | Vessel participates in a notable military engagement. |
5 | Attempt at commissioned failed. |
5 | Promoted to Engineer/Gunner rank 1 |
5 | Is now a Able Spacehand |
6 | Continued as Engineer/Gunner at age 38 |
6 | You foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 | Promoted to Engineer/Gunner rank 2 |
6 | Is now a Petty Officer, 3rd class |
7 | Continued as Engineer/Gunner at age 42 |
7 | Commanding officer takes an interest in your career. |
7 | Promoted to Engineer/Gunner rank 3 |
7 | Is now a Petty Officer, 2nd class |
8 | Continued as Engineer/Gunner at age 46 |
8 | Vessel participates in a diplomatic mission. |
8 | Gain a contact. |
8 | Promoted to Engineer/Gunner rank 4 |
8 | Is now a Petty Officer, 1st class |
9 | Voluntarily left Engineer/Gunner |
9 | Returned to Scavenger at age 50 |
9 | Suffer from a life-threatening illness. |