Crewman Zetta Leaby permalink

Age Sex Str Dex End Int Edu Soc
37 6 (0) 2 (-2) 3 (-1) 8 (0) 11 (1) 7 (0)
Tall, Civilised
 
Skills
Admin 0
Art 0
Athletics (Endurance) 1
Gambler 1
Gun Combat 1
Gunner (Screen) 2
Gunner (Turret) 1
Mechanic 1
Persuade 0
Recon 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman 0 1
Merchant Broker 0 1
Drifter Wanderer 0 1
Citizen Colonist 1 1
 
TermHistory
1Became a Engineer/Gunner at age 18
1Is now a Crewman
1You are blamed for an accident that causes the death of several crew members. Your guilt drives you to excel.
2Became a Broker at age 22
2A series of bad deals and decisions force you into bankruptcy. You salvage what you can.
3Became a Wanderer at age 26
3run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4Became a Colonist at age 30
4You learn something you should not have – a corporate secret, a political scandal – which you can profit from illegally.
4Promoted to rank 1