2nd Officer Zula Morris permalink

Age Sex Str Dex End Int Edu Soc
53 10 (1) 2 (-2) 7 (0) 8 (0) 8 (0) 7 (0)
Pacifistic
 
Skills
Astrogation 1
Broker 0
Carouse 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Mechanic 2
Melee (Blade) 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession 0
Science (Chemistry) 1
Seafarer (Sails) 1
Stealth 0
Steward 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 2nd Officer 4 5
Drifter Barbarian Warrior 2 3
 
TermHistory
1Became a Merchant Marine at age 18
1Is now a Crewman
1Befriend a useful ally in one sphere. Gain an Ally.
1Promoted to rank 1
1Is now a Senior Crewman
2Continued as Merchant Marine at age 22
2Given advanced training in a specialist field
2Promoted to rank 2
2Is now a 4th Officer
3Continued as Merchant Marine at age 26
3Promoted to rank 3
3Is now a 3rd Officer
4Continued as Merchant Marine at age 30
4Make an unexpected connection outside your normal circles. Gain a Contact.
4Promoted to rank 4
4Is now a 2nd Officer
5Continued as Merchant Marine at age 34
5A sudden war destroys your trade routes and contacts, forcing you to flee that region of space.
5Gain rebels as Enemy
6Became a Barbarian at age 38
6Attacked by enemies and injured.
6Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6Gain Enemy if you don't already have one.
6Promoted to rank 1
7Continued as Barbarian at age 42
7Promoted to rank 2
7Is now a Warrior
8Continued as Barbarian at age 46
8Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy.