Origin: Duam permalink

Planet Info

Planet Duam Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1516
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population8700,000,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksRi: Rich. Pa: Pre-Agricultural. Ph: Pre-High Population. O:1519
Shopping Full List Random

Starport Info

  Downport
Berthing Cost To Dock 0
Per day 0
Berthing Wait Time Small Craft 30 minutes
Starcraft No wait
Capital
Refined Fuel Cost
Unrefined Fuel Cost
Fuel Wait Time Small Craft
Starcraft
Capital

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Vehicles Mole Vehicle Components 11 140,000 -2 11 85.00% 119,000
Advanced Vehicles Mole Vehicle Components 2 140,000 -2 13 75.00% 105,000
Common Consumables Pre-packaged Food and Drink 36 5,000 0 9 95.00% 4,750
Common Consumables Pre-packaged Food and Drink 40 5,000 0 11 85.00% 4,250
Common Consumables Pre-packaged Food and Drink 44 5,000 0 14 70.00% 3,500
Common Consumables Survival Rations and Storage-packed Liquids 14 3,000 0 16 60.00% 1,800
Common Electronics Banking Machines and Security Systems 8 12,000 1 11 85.00% 10,200
Common Electronics Personal and Commerical Computers 28 10,000 1 14 70.00% 7,000
Common Electronics Video Game and Entertainment Systems 36 8,000 1 17 55.00% 4,400
Common Industrial Goods Engine Components 7 10,000 0 17 55.00% 5,500
Common Industrial Goods Piping and Attachment Pieces 47 9,000 0 13 75.00% 6,750
Common Industrial Goods Pneumatics and Hydraulics 18 11,000 0 14 70.00% 7,700
Common Manufactured Goods Residential Applicances 29 10,000 0 9 95.00% 9,500
Common Manufactured Goods Storage Systems 16 11,000 0 14 70.00% 7,700
Common Manufactured Goods Storage Systems 15 11,000 0 13 75.00% 8,250
Common Manufactured Goods Storage Systems 21 11,000 0 13 75.00% 8,250
Common Ore Acanthite 31 1,500 0 14 70.00% 1,050
Common Ore Coltan 30 1,000 0 8 100.00% 1,000
Common Ore Magnetite 27 1,500 0 12 80.00% 1,200
Common Ore Talc 34 500 0 17 55.00% 275
Common Raw Materials Fabricated Plastics 17 11,000 0 11 85.00% 9,350
Common Raw Materials Workable Alloys 41 5,000 0 16 60.00% 3,000
Common Raw Materials Workable Alloys 31 5,000 0 12 80.00% 4,000
Common Raw Materials Workable Alloys 31 5,000 0 18 50.00% 2,500
Pharmaceuticals Psi-Related Drugs 1 500,000 -2 11 85.00% 425,000
Pharmaceuticals Surgical 1 100,000 -2 12 80.00% 80,000
Wood Construction-Grade Timber 41 1,000 -2 10 90.00% 900
Wood Construction-Grade Timber 4 1,000 -2 15 65.00% 650
Wood Furniture-Grade Timber 18 2,000 -2 13 75.00% 1,500

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 2 14 115.00% 28,750
Advanced Electronics Fibre-optic Cable 50,000 2 15 120.00% 60,000
Advanced Electronics Starship Bridge Components 150,000 2 13 110.00% 165,000
Advanced Electronics VR Computer and Sensor Packages 100,000 2 15 120.00% 120,000
Advanced Electronics Weapon Components 125,000 2 22 155.00% 193,750
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 0 11 100.00% 25,000
Advanced Machine Parts Atmospheric Filters 50,000 0 16 125.00% 62,500
Advanced Machine Parts Fusion Conduits 75,000 0 18 135.00% 101,250
Advanced Machine Parts Gravitic Gyros 100,000 0 11 100.00% 100,000
Advanced Machine Parts Navigation Magnets 100,000 0 15 120.00% 120,000
Advanced Machine Parts Power Plant Shells 75,000 0 14 115.00% 86,250
Advanced Machine Parts Starship Hull Plating 90,000 0 18 135.00% 121,500
Advanced Machine Parts Startship Deckplate 50,000 0 15 120.00% 60,000
Advanced Machine Parts Weapon Core 90,000 0 15 120.00% 108,000
Advanced Manufactured Goods Colonisation Kits 100,000 2 13 110.00% 110,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 2 12 105.00% 131,250
Advanced Manufactured Goods High-Pressure 25,000 2 16 125.00% 31,250
Advanced Manufactured Goods Powered Armor Components 150,000 2 14 115.00% 172,500
Advanced Manufactured Goods Protective 50,000 2 15 120.00% 60,000
Advanced Manufactured Goods Specialized Clothing 50,000 2 20 145.00% 72,500
Advanced Manufactured Goods Starship Add-ons 150,000 2 11 100.00% 150,000
Advanced Manufactured Goods Survival Equipment 100,000 2 19 140.00% 140,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 2 10 90.00% 22,500
Advanced Vehicles Air Vehicle Components 180,000 2 12 105.00% 189,000
Advanced Vehicles Engine Components 100,000 2 8 80.00% 80,000
Advanced Vehicles Grav-Vehicle Components 200,000 2 18 135.00% 270,000
Advanced Vehicles Mole Vehicle Components 140,000 2 18 135.00% 189,000
Advanced Vehicles Raft Components 180,000 2 12 105.00% 189,000
Advanced Vehicles Seafaring Vehicle Components 140,000 2 14 115.00% 161,000
Advanced Vehicles Spacecraft Components 250,000 2 12 105.00% 262,500
Advanced Weapons Artillery 250,000 0 13 110.00% 275,000
Advanced Weapons Energy Weapons (TL 12) 150,000 0 15 120.00% 180,000
Advanced Weapons Energy Weapons (TL 15) 200,000 0 16 125.00% 250,000
Advanced Weapons Explosives (TL 15) 200,000 0 11 100.00% 200,000
Advanced Weapons Heavy Energy Weapons 250,000 0 13 110.00% 275,000
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 18 135.00% 202,500
Advanced Weapons Slug Weapons (TL 10) 100,000 0 14 115.00% 115,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 13 110.00% 165,000
Advanced Weapons Slug Weapons (TL 15) 200,000 0 19 140.00% 280,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 12 105.00% 52,500
Biochemicals Biodegradable Concentrates 125,000 0 15 120.00% 150,000
Biochemicals Biodiesel 100,000 0 13 110.00% 110,000
Biochemicals Bio-fusion cell Fuel 150,000 0 17 130.00% 195,000
Biochemicals Cooking Compounds 100,000 0 12 105.00% 105,000
Biochemicals Ethanol 50,000 0 12 105.00% 52,500
Biochemicals Fructose Syrup 50,000 0 13 110.00% 55,000
Biochemicals Gelis oxygen Substitutes 150,000 0 18 135.00% 202,500
Biochemicals Organic Glues 25,000 0 12 105.00% 26,250
Biochemicals Oxygenated Cleaner 125,000 0 15 120.00% 150,000
Common Consumables Feed Grade Vegetation 500 0 10 90.00% 450
Common Consumables Food Grade Vegetation 1,000 0 18 135.00% 1,350
Common Consumables Junk Food 5,000 0 9 85.00% 4,250
Common Consumables Pre-packaged Food and Drink 5,000 0 14 115.00% 5,750
Common Consumables Soda Drink 5,000 0 12 105.00% 5,250
Common Consumables Survival Rations and Storage-packed Liquids 3,000 0 19 140.00% 4,200
Common Electronics Adding Machines 6,000 -1 19 140.00% 8,400
Common Electronics Banking Machines and Security Systems 12,000 -1 12 105.00% 12,600
Common Electronics Calculators 6,000 -1 15 120.00% 7,200
Common Electronics Microprocessor Assemblies 14,000 -1 10 90.00% 12,600
Common Electronics Personal and Commerical Computers 10,000 -1 16 125.00% 12,500
Common Electronics Video Game and Entertainment Systems 8,000 -1 18 135.00% 10,800
Common Industrial Goods Engine Components 10,000 0 13 110.00% 11,000
Common Industrial Goods Piping and Attachment Pieces 9,000 0 13 110.00% 9,900
Common Industrial Goods Pneumatics and Hydraulics 11,000 0 13 110.00% 12,100
Common Industrial Goods Poured Cogs and Sprokets 8,000 0 19 140.00% 11,200
Common Industrial Goods Staped 8,000 0 14 115.00% 9,200
Common Industrial Goods Starship-Quality Components 12,000 0 16 125.00% 15,000
Common Manufactured Goods Clothing Products 9,000 0 19 140.00% 12,600
Common Manufactured Goods Furniture 11,000 0 12 105.00% 11,550
Common Manufactured Goods Residential Applicances 10,000 0 16 125.00% 12,500
Common Manufactured Goods Second Stage Components 8,000 0 15 120.00% 9,600
Common Manufactured Goods Storage Systems 11,000 0 14 115.00% 12,650
Common Manufactured Goods Survival Accessories 12,000 0 9 85.00% 10,200
Common Manufactured Goods Tools 11,000 0 18 135.00% 14,850
Common Manufactured Goods Uniforms 9,000 0 16 125.00% 11,250
Common Manufactured Goods Vehicle 12,000 0 12 105.00% 12,600
Common Ore Acanthite 1,500 0 17 130.00% 1,950
Common Ore Bauxite 1,000 0 18 135.00% 1,350
Common Ore Bornite, Galena 250 0 10 90.00% 225
Common Ore Chalcocite 500 0 12 105.00% 525
Common Ore Chromite 2,000 0 10 90.00% 1,800
Common Ore Cinnabar 2,000 0 11 100.00% 2,000
Common Ore Cobaltite 1,500 0 9 85.00% 1,275
Common Ore Coltan 1,000 0 13 110.00% 1,100
Common Ore Magnetite 1,500 0 9 85.00% 1,275
Common Ore Sedimentary Stone 250 0 16 125.00% 313
Common Ore Talc 500 0 16 125.00% 625
Common Ore Wolframite 1,000 0 14 115.00% 1,150
Common Raw Materials Base Elements 1,000 0 16 125.00% 1,250
Common Raw Materials Chemical Solutions and Compounds 12,000 0 11 100.00% 12,000
Common Raw Materials Fabricated Plastics 11,000 0 19 140.00% 15,400
Common Raw Materials Foundation Stones 1,000 0 13 110.00% 1,100
Common Raw Materials Workable Alloys 5,000 0 13 110.00% 5,500
Common Raw Materials Workable Metals 3,000 0 13 110.00% 3,300
Crystals & Gems Compressed Coal 5,000 2 13 110.00% 5,500
Crystals & Gems Focuser-Quality Gems 20,000 2 20 145.00% 29,000
Crystals & Gems Graphite 10,000 2 9 85.00% 8,500
Crystals & Gems Industrial Diamond 45,000 2 21 150.00% 67,500
Crystals & Gems Jewellery-Quality Gems 45,000 2 19 140.00% 63,000
Crystals & Gems Photonics 30,000 2 17 130.00% 39,000
Crystals & Gems Quartz 10,000 2 18 135.00% 13,500
Crystals & Gems Rock Salt 5,000 2 17 130.00% 6,500
Crystals & Gems Silica 20,000 2 17 130.00% 26,000
Crystals & Gems Synthetic Gems 30,000 2 17 130.00% 39,000
Cybernetics Cosmetic Prosthetics 350,000 2 17 130.00% 455,000
Cybernetics Cybernetic Components 200,000 2 12 105.00% 210,000
Cybernetics Cybernetic Lubricants 100,000 2 16 125.00% 125,000
Cybernetics Cyber-Prosthetics 250,000 2 16 125.00% 312,500
Cybernetics Physical Augments 200,000 2 16 125.00% 250,000
Cybernetics Real-Life Replacements and Augments 500,000 2 19 140.00% 700,000
Live Animals Beasts of Burden 2,500 0 15 120.00% 3,000
Live Animals Common Pets 10,000 0 15 120.00% 12,000
Live Animals Exotic Pets 15,000 0 17 130.00% 19,500
Live Animals Trained Guard Animals 15,000 0 13 110.00% 16,500
Live Animals Trained Riding Animals 10,000 0 11 100.00% 10,000
Live Animals Untrained Guard Animals 12,500 0 14 115.00% 14,375
Live Animals Untrained Riding Animals 5,000 0 14 115.00% 5,750
Luxury Consumables Common Desserts 5,000 2 18 135.00% 6,750
Luxury Consumables Common Desserts 10,000 2 15 120.00% 12,000
Luxury Consumables Common Liquor 20,000 2 17 130.00% 26,000
Luxury Consumables Common Wine 10,000 2 10 90.00% 9,000
Luxury Consumables Exotic Desserts 50,000 2 14 115.00% 57,500
Luxury Consumables Exotic Foods 30,000 2 17 130.00% 39,000
Luxury Consumables Exotic Liquor 50,000 2 14 115.00% 57,500
Luxury Consumables Rare Desserts 30,000 2 16 125.00% 37,500
Luxury Consumables Rare Food Additives 5,000 2 15 120.00% 6,000
Luxury Consumables Rare Foods 20,000 2 21 150.00% 30,000
Luxury Consumables Rare Liquor 30,000 2 19 140.00% 42,000
Luxury Goods Alien Textiles 100,000 4 20 145.00% 145,000
Luxury Goods Art 50,000 4 20 145.00% 72,500
Luxury Goods Exotic Furnishings 500,000 4 18 135.00% 675,000
Luxury Goods Exquisite Jewellery 500,000 4 22 155.00% 775,000
Luxury Goods Home Decorations 200,000 4 21 150.00% 300,000
Luxury Goods Jewellery 100,000 4 16 125.00% 125,000
Luxury Goods Rare Clothing 200,000 4 18 135.00% 270,000
Luxury Goods Rare Literature 50,000 4 20 145.00% 72,500
Luxury Goods VR Electronic Entertainment Devices 250,000 4 13 110.00% 275,000
Medical Supplies Cosmetic Chemicals 30,000 1 10 90.00% 27,000
Medical Supplies Disposable Tools 10,000 1 20 145.00% 14,500
Medical Supplies General Medical Equipment 50,000 1 10 90.00% 45,000
Medical Supplies Medical Uniforms 10,000 1 15 120.00% 12,000
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 1 19 140.00% 140,000
Medical Supplies Practitioners Tools 30,000 1 9 85.00% 25,500
Medical Supplies Specialised Equipment and Supplies 75,000 1 8 80.00% 60,000
Petrochemicals Crude Oil 2,000 0 14 115.00% 2,300
Petrochemicals Diesel 2,000 0 13 110.00% 2,200
Petrochemicals Gasoline 10,000 0 13 110.00% 11,000
Petrochemicals Gelid Adhesives 20,000 0 13 110.00% 22,000
Petrochemicals Jet Fuel 20,000 0 17 130.00% 26,000
Petrochemicals Machine Lubricants 10,000 0 19 140.00% 14,000
Petrochemicals Power Plant Starter Charges 30,000 0 14 115.00% 34,500
Petrochemicals Purified Oil 5,000 0 15 120.00% 6,000
Petrochemicals Refined Kerosine 5,000 0 14 115.00% 5,750
Petrochemicals Rocket Fuel 30,000 0 12 105.00% 31,500
Pharmaceuticals Anagathics 200,000 2 11 100.00% 200,000
Pharmaceuticals Antibiotics 25,000 2 18 135.00% 33,750
Pharmaceuticals Anti-venom 50,000 2 13 110.00% 55,000
Pharmaceuticals OTC Drugs 25,000 2 20 145.00% 36,250
Pharmaceuticals Prescription Medications 50,000 2 18 135.00% 67,500
Pharmaceuticals Prescription Medications 100,000 2 14 115.00% 115,000
Pharmaceuticals Psi-Related Drugs 500,000 2 17 130.00% 650,000
Pharmaceuticals Surgical 100,000 2 17 130.00% 130,000
Pharmaceuticals Viral Therapy Doses 500,000 2 13 110.00% 550,000
Polymers Advanced Ballistic Weave 10,000 2 12 105.00% 10,500
Polymers Insulation 3,000 2 17 130.00% 3,900
Polymers Kevlar 9,000 2 15 120.00% 10,800
Polymers Polyurethane Foam 3,000 2 15 120.00% 3,600
Polymers Poured Plastics 7,000 2 20 145.00% 10,150
Polymers Rubber 1,000 2 21 150.00% 1,500
Polymers Synthetic Fibre Spools 7,000 2 20 145.00% 10,150
Polymers Teflon 9,000 2 14 115.00% 10,350
Polymers Vinyl Spooling 1,000 2 17 130.00% 1,300
Precious Metals Beryllium 25,000 3 20 145.00% 36,250
Precious Metals Bismuth 10,000 3 15 120.00% 12,000
Precious Metals Gold 75,000 3 21 150.00% 112,500
Precious Metals Indium 10,000 3 19 140.00% 14,000
Precious Metals Iridium 75,000 3 14 115.00% 86,250
Precious Metals Osmium 75,000 3 10 90.00% 67,500
Precious Metals Platinum 100,000 3 22 155.00% 155,000
Precious Metals Rhenium 50,000 3 14 115.00% 57,500
Precious Metals Rhodium 100,000 3 12 105.00% 105,000
Precious Metals Ruthenium 50,000 3 15 120.00% 60,000
Precious Metals Silver 25,000 3 15 120.00% 30,000
Radioactives Deactivated Materials 500,000 0 16 125.00% 625,000
Radioactives Fusion Cell Rods 1,250,000 0 9 85.00% 1,062,500
Radioactives Industrial Isotopes 750,000 0 19 140.00% 1,050,000
Radioactives Medical Isotopes 1,000,000 0 17 130.00% 1,300,000
Radioactives Nuclear Waste 500,000 0 9 85.00% 425,000
Radioactives Reactor-Grade Uranium 1,000,000 0 13 110.00% 1,100,000
Radioactives Superweapon-Grade Isotopes 1,500,000 0 13 110.00% 1,650,000
Radioactives Weapons-Grade Plutonium 1,250,000 0 14 115.00% 1,437,500
Robots Advanced Robotics 650,000 0 17 130.00% 845,000
Robots Automated Robotics 150,000 0 10 90.00% 135,000
Robots Cargo Drones 150,000 0 9 85.00% 127,500
Robots Combat Drones 400,000 0 13 110.00% 440,000
Robots Guardian Drones 400,000 0 14 115.00% 460,000
Robots Industrial Drones 300,000 0 13 110.00% 330,000
Robots Personal Drones 300,000 0 7 75.00% 225,000
Robots Scout and Sensor Drones 500,000 0 13 110.00% 550,000
Spices Adobo 3,000 3 21 150.00% 4,500
Spices Alien Flavourings 12,000 3 12 105.00% 12,600
Spices Aniseed 6,000 3 22 155.00% 9,300
Spices Basil 3,000 3 19 140.00% 4,200
Spices Black Pepper 1,000 3 15 120.00% 1,200
Spices Black Salt 12,000 3 19 140.00% 16,800
Spices Cinnamon 9,000 3 15 120.00% 10,800
Spices Curry 6,000 3 17 130.00% 7,800
Spices Fennel 6,000 3 22 155.00% 9,300
Spices Marjoram 9,000 3 12 105.00% 9,450
Spices Saffron 12,000 3 15 120.00% 14,400
Spices Sage 3,000 3 19 140.00% 4,200
Spices Table Salt 1,000 3 13 110.00% 1,100
Spices Wasabi 9,000 3 14 115.00% 10,350
Spices White Pepper 6,000 3 17 130.00% 7,800
Textiles Animal-based Fabrics 2,000 0 8 80.00% 1,600
Textiles Canvas 1,000 0 15 120.00% 1,200
Textiles Cotton-based Fabrics 3,000 0 16 125.00% 3,750
Textiles Finished Common Clothing 4,000 0 20 145.00% 5,800
Textiles Finished Fine Clothing 5,000 0 14 115.00% 5,750
Textiles Flax-based Fabrics 3,000 0 12 105.00% 3,150
Textiles Organic Silk 5,000 0 9 85.00% 4,250
Textiles Satin 5,000 0 17 130.00% 6,500
Textiles Synthetic Silks 4,000 0 16 125.00% 5,000
Textiles Wool 1,000 0 15 120.00% 1,200
Textiles Yarn 1,000 0 18 135.00% 1,350
Uncommon Ore Copper 2,000 0 17 130.00% 2,600
Uncommon Ore Gold 7,000 0 18 135.00% 9,450
Uncommon Ore Lead 1,000 0 13 110.00% 1,100
Uncommon Ore Limenite Ores 7,000 0 9 85.00% 5,950
Uncommon Ore Nickel 5,000 0 16 125.00% 6,250
Uncommon Ore Platinum 10,000 0 17 130.00% 13,000
Uncommon Ore Silver 7,000 0 16 125.00% 8,750
Uncommon Ore Sodium 5,000 0 14 115.00% 5,750
Uncommon Ore Tin Ores 2,000 0 11 100.00% 2,000
Uncommon Ore Tungsten Ores 5,000 0 17 130.00% 6,500
Uncommon Ore Uranium Ores 10,000 0 12 105.00% 10,500
Uncommon Ore Zinc Ores 1,000 0 11 100.00% 1,000
Uncommon Raw Materials Aluminium 5,000 0 12 105.00% 5,250
Uncommon Raw Materials Brass 5,000 0 17 130.00% 6,500
Uncommon Raw Materials Calcium 5,000 0 9 85.00% 4,250
Uncommon Raw Materials Carbonate 10,000 0 14 115.00% 11,500
Uncommon Raw Materials Ceramic-Alloy 50,000 0 12 105.00% 52,500
Uncommon Raw Materials Depleted Uranium 50,000 0 16 125.00% 62,500
Uncommon Raw Materials Magnesium 10,000 0 19 140.00% 14,000
Uncommon Raw Materials Marble 20,000 0 12 105.00% 21,000
Uncommon Raw Materials Meteoric Iron 10,000 0 10 90.00% 9,000
Uncommon Raw Materials Potassium 20,000 0 13 110.00% 22,000
Uncommon Raw Materials Stellite 35,000 0 12 105.00% 36,750
Uncommon Raw Materials Titanium 20,000 0 15 120.00% 24,000
Uncommon Raw Materials Tombac 35,000 0 11 100.00% 35,000
Vehicles Tracked Components 20,000 0 13 110.00% 22,000
Vehicles Tracked Repair Components 10,000 0 14 115.00% 11,500
Vehicles Tracked Vehicles 30,000 0 11 100.00% 30,000
Vehicles Wheeled Components 15,000 0 13 110.00% 16,500
Vehicles Wheeled Repair Components 5,000 0 13 110.00% 5,500
Vehicles Wheeled Vehicles 20,000 0 14 115.00% 23,000
Wood Construction Scrap 100 2 12 105.00% 105
Wood Construction-Grade Timber 1,000 2 15 120.00% 1,200
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 2 14 115.00% 4,600
Wood Furniture-Grade Timber 2,000 2 17 130.00% 2,600
Wood High-Grade Rough Cut 500 2 16 125.00% 625
Wood Low-Grade Rough Cuts 100 2 20 145.00% 145
Wood Rare Grades 2,000 2 9 85.00% 1,700

Destination: Luunbu

Planet Info

Planet Luunbu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1515
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size812,800 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics660% water.
Population2800
Government5Feudal Technocracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Da: Danger. Fl: Fluid Hydrographics (in place of water). Ni: Non-Industrial. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 60,000 21,000,000 Cosmetic Prosthetics
60 60,000 300,000 Untrained Riding Animals
60 60,000 180,000 Cotton-based Fabrics/Flax-based Fabrics
60 60,000 60,000 Bauxite/Coltan/Wolframite
40 40,000 80,000 Furniture-Grade Timber/Rare Grades
40 40,000 280,000 Gold/Silver/Limenite Ores
40 40,000 120,000 Workable Metals
30 30,000 75,000 Beasts of Burden
20 20,000 1,000,000 Ethanol/Fructose Syrup
20 20,000 200,000 Common Desserts/Common Wine
20 20,000 100,000 Workable Alloys
20 20,000 400,000 Rare Foods/Common Liquor
20 20,000 1,500,000 Specialised Equipment and Supplies
20 20,000 4,000,000 Anagathics
20 20,000 6,000,000 Industrial Drones/Personal Drones
20 20,000 180,000 Kevlar/Teflon
15 15,000 150,000 Common Desserts/Common Wine
15 15,000 750,000 Fibre-optic Cable
15 15,000 120,000 Staped/Poured Cogs and Sprokets
15 15,000 525,000 Stellite/Tombac
15 15,000 7,500,000 Psi-Related Drugs/Viral Therapy Doses
15 15,000 150,000 Personal and Commerical Computers
10 10,000 70,000 Gold/Silver/Limenite Ores
10 10,000 1,000,000 Slug Weapons (TL 10)
6 6,000 54,000 Uniforms/Clothing Products
6 6,000 300,000 General Medical Equipment
6 6,000 66,000 Fabricated Plastics
6 6,000 150,000 Circuitry Bundle
6 6,000 300,000 Fibre-optic Cable
6 6,000 12,000 Furniture-Grade Timber/Rare Grades
6 6,000 48,000 Video Game and Entertainment Systems
6 6,000 120,000 Wheeled Vehicles/Tracked Components
6 6,000 600,000 VR Computer and Sensor Packages
5 5,000 50,000 Personal and Commerical Computers
5 5,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 5,000 55,000 Pneumatics and Hydraulics
5 5,000 50,000 Trained Riding Animals/Common Pets
5 5,000 450,000 Weapon Core/Starship Hull Plating
4 4,000 200,000 Exotic Desserts/Exotic Liquor
4 4,000 200,000 Rare Literature/Art
3 3,000 1,500,000 Scout and Sensor Drones
3 3,000 225,000 Fusion Conduits/Power Plant Shells
3 3,000 60,000 Rare Foods/Common Liquor
3 3,000 60,000 Rare Foods/Common Liquor
3 3,000 300,000 Biodiesel/Cooking Compounds
3 3,000 33,000 Fabricated Plastics
3 3,000 135,000 Industrial Diamond/Jewellery-Quality Gems
2 2,000 20,000 Engine Components
2 2,000 12,000 Aniseed/Curry/Fennel/White Pepper
2 2,000 800,000 Combat Drones/Guardian Drones
2 2,000 20,000 Trained Riding Animals/Common Pets
2 2,000 200,000 Biodiesel/Cooking Compounds
1 1,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 1,000 75,000 Gold/Osmium/Iridium
1 1,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 1,000 7,000 Poured Plastics/Synthetic Fibre Spools
1 1,000 10,000 Common Desserts/Common Wine
1 1,000 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Centra

Planet Info

Planet Centra Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1414
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics220% water.
Population5100,000
Government4Representative Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 80,000 600,000 Starship-Quality Components
40 64,000 200,000 Nickel/Sodium/Tungsten Ores
30 48,000 3,000,000 Jewellery/Alien Textiles
30 48,000 6,000,000 Rare Clothing/Home Decorations
30 48,000 270,000 Uniforms/Clothing Products
30 48,000 3,000,000 Prescription Medications/Surgical
30 48,000 2,250,000 Fusion Conduits/Power Plant Shells
30 48,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 48,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 48,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 48,000 750,000 Beryllium/Silver
25 40,000 25,000 Food Grade Vegetation
25 40,000 250,000 Carbonate/Magnesium/Meteoric Iron
25 40,000 250,000 Graphite/Quartz
25 40,000 175,000 Poured Plastics/Synthetic Fibre Spools
25 40,000 250,000 Trained Riding Animals/Common Pets
20 32,000 140,000 Gold/Silver/Limenite Ores
20 32,000 60,000 Insulation/Polyurethane Foam
15 24,000 75,000 Nickel/Sodium/Tungsten Ores
10 16,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 16,000 100,000 Trained Riding Animals/Common Pets
6 9,600 300,000 General Medical Equipment
6 9,600 600,000 Jewellery/Alien Textiles
5 8,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 8,000 45,000 Uniforms/Clothing Products
5 8,000 375,000 Fusion Conduits/Power Plant Shells
5 8,000 5,000 Food Grade Vegetation
4 6,400 800,000 Grav-Vehicle Components
4 6,400 400,000 Survival Equipment/Colonisation Kits
3 4,800 33,000 Pneumatics and Hydraulics
3 4,800 600,000 Cybernetic Components/Physical Augments
1 1,600 3,000 Insulation/Polyurethane Foam
1 1,600 350,000 Cosmetic Prosthetics
1 1,600 9,000 Piping and Attachment Pieces
1 1,600 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Enaa

Planet Info

Planet Enaa Subsector Vland Sector Vland Coordinates -1,-1 Hex 1716
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8400,000,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
50 80,000 5,000,000 Prescription Medications/Surgical
50 80,000 500,000 Personal and Commerical Computers
40 64,000 7,200,000 Air Vehicle Components/Raft Components
30 48,000 330,000 Furniture/Storage Systems/Tools
30 48,000 3,000,000 Survival Equipment/Colonisation Kits
30 48,000 2,250,000 Fusion Conduits/Power Plant Shells
30 48,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 48,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 48,000 600,000 Silica/Focuser-Quality Gems
25 40,000 250,000 Engine Components
25 40,000 2,500,000 VR Computer and Sensor Packages
25 40,000 50,000 Copper/Tin Ores
25 40,000 250,000 Engine Components
25 40,000 2,500,000 Prescription Medications/Surgical
25 40,000 175,000 Poured Plastics/Synthetic Fibre Spools
20 32,000 220,000 Fabricated Plastics
20 32,000 60,000 Survival Rations and Storage-packed Liquids
15 24,000 6,000,000 Combat Drones/Guardian Drones
5 8,000 100,000 Marble/Potassium/Titanium
5 8,000 100,000 Rare Foods/Common Liquor
5 8,000 100,000 Marble/Potassium/Titanium
5 8,000 250,000 Ruthenium/Rhenium
4 6,400 400,000 Biodiesel/Cooking Compounds
3 4,800 60,000 Rare Foods/Common Liquor
3 4,800 33,000 Furniture/Storage Systems/Tools
2 3,200 200,000 Survival Equipment/Colonisation Kits
2 3,200 30,000 Wheeled Components
1 1,600 20,000 Jet Fuel/Gelid Adhesives
1 1,600 200,000 Rare Clothing/Home Decorations
1 1,600 5,000 Workable Alloys
1 1,600 10,000 Engine Components

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Anik

Planet Info

Planet Anik Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1317
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population5200,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksHe: Hellworld. Ni: Non-Industrial. Po: Poor. O:1519

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 300,000 Nickel/Sodium/Tungsten Ores
60 96,000 600,000 Trained Riding Animals/Common Pets
50 80,000 1,000,000 Silica/Focuser-Quality Gems
50 80,000 350,000 Poured Plastics/Synthetic Fibre Spools
30 48,000 300,000 Residential Applicances
30 48,000 300,000 Gasoline/Machine Lubricants
30 48,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 48,000 7,500,000 Cyber-Prosthetics
30 48,000 6,000,000 Cybernetic Components/Physical Augments
30 48,000 600,000 Wheeled Vehicles/Tracked Components
25 40,000 250,000 Gasoline/Machine Lubricants
25 40,000 625,000 Beryllium/Silver
25 40,000 250,000 Advanced Ballistic Weave
25 40,000 4,500,000 Air Vehicle Components/Raft Components
25 40,000 25,000 Food Grade Vegetation
25 40,000 5,000,000 Rare Clothing/Home Decorations
25 40,000 275,000 Fabricated Plastics
25 40,000 25,000 Construction-Grade Timber
20 32,000 1,000,000 Ruthenium/Rhenium
20 32,000 20,000 Construction-Grade Timber
20 32,000 1,000,000 General Medical Equipment
20 32,000 2,000,000 Slug Weapons (TL 10)
20 32,000 80,000 Synthetic Silks/Finished Common Clothing
20 32,000 100,000 Aluminium/Brass/Calcium
20 32,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 32,000 1,500,000 Gold/Osmium/Iridium
20 32,000 100,000 Nickel/Sodium/Tungsten Ores
20 32,000 200,000 Trained Riding Animals/Common Pets
20 32,000 8,000,000 Combat Drones/Guardian Drones
15 24,000 150,000 Common Desserts/Common Wine
15 24,000 750,000 General Medical Equipment
15 24,000 750,000 Protective/Specialized Clothing
15 24,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 24,000 150,000 Gasoline/Machine Lubricants
15 24,000 300,000 Marble/Potassium/Titanium
15 24,000 2,700,000 Air Vehicle Components/Raft Components
15 24,000 135,000 Uniforms/Clothing Products
10 16,000 110,000 Pneumatics and Hydraulics
10 16,000 500,000 Fibre-optic Cable
10 16,000 1,800,000 Air Vehicle Components/Raft Components
10 16,000 750,000 Fusion Conduits/Power Plant Shells
10 16,000 200,000 Marble/Potassium/Titanium
10 16,000 100,000 Engine Components
10 16,000 10,000 Food Grade Vegetation
6 9,600 30,000 Pre-packaged Food and Drink
6 9,600 600,000 Survival Equipment/Colonisation Kits
5 8,000 250,000 Startship Deckplate/Atmospheric Filters
5 8,000 500,000 Prescription Medications/Surgical
5 8,000 2,000,000 Combat Drones/Guardian Drones
5 8,000 500,000 VR Computer and Sensor Packages
4 6,400 28,000 Poured Plastics/Synthetic Fibre Spools
4 6,400 4,000 Construction-Grade Timber
4 6,400 1,400,000 Cosmetic Prosthetics
3 4,800 9,000 Adobo/Basil/Sage
2 3,200 22,000 Pneumatics and Hydraulics
2 3,200 10,000 Untrained Riding Animals
2 3,200 40,000 Marble/Potassium/Titanium
2 3,200 14,000 Poured Plastics/Synthetic Fibre Spools
2 3,200 100,000 General Medical Equipment
2 3,200 1,000 High-Grade Rough Cut
2 3,200 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 1,600 350,000 Cosmetic Prosthetics
1 1,600 250,000 VR Electronic Entertainment Devices
1 1,600 500,000 Psi-Related Drugs/Viral Therapy Doses

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Astira

Planet Info

Planet Astira Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1417
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population480,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 9,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
60 96,000 4,500,000 Specialised Equipment and Supplies
50 80,000 500,000 Engine Components
50 80,000 150,000 Adobo/Basil/Sage
30 48,000 300,000 Common Desserts/Common Wine
30 48,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 48,000 300,000 Engine Components
30 48,000 90,000 Survival Rations and Storage-packed Liquids
30 48,000 300,000 Residential Applicances
25 40,000 5,000,000 Grav-Vehicle Components
25 40,000 5,000,000 Rare Clothing/Home Decorations
25 40,000 500,000 Marble/Potassium/Titanium
25 40,000 250,000 Tracked Repair Components
20 32,000 4,000,000 Grav-Vehicle Components
20 32,000 13,000,000 Advanced Robotics
15 24,000 30,000 Animal-based Fabrics
15 24,000 135,000 Uniforms/Clothing Products
10 16,000 150,000 Wheeled Components
10 16,000 2,500,000 VR Electronic Entertainment Devices
10 16,000 25,000 Beasts of Burden
10 16,000 7,500,000 Industrial Isotopes
10 16,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 16,000 50,000 Nickel/Sodium/Tungsten Ores
6 9,600 600,000 Jewellery/Alien Textiles
6 9,600 60,000 Engine Components
5 8,000 5,000 Lead/Zinc Ores
5 8,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 8,000 60,000 Banking Machines and Security Systems
5 8,000 250,000 Ruthenium/Rhenium
5 8,000 35,000 Gold/Silver/Limenite Ores
5 8,000 25,000 Refined Kerosine/Purified Oil
4 6,400 80,000 Rare Foods/Common Liquor
4 6,400 200,000 Anti-venom/Prescription Medications
4 6,400 400,000 Slug Weapons (TL 10)
4 6,400 200,000 General Medical Equipment
3 4,800 21,000 Gold/Silver/Limenite Ores
3 4,800 60,000 Rare Foods/Common Liquor
3 4,800 6,000 Furniture-Grade Timber/Rare Grades
3 4,800 300,000 Survival Equipment/Colonisation Kits
3 4,800 27,000 Uniforms/Clothing Products
2 3,200 500,000 Cyber-Prosthetics
2 3,200 150,000 Gold/Osmium/Iridium
2 3,200 2,000 Food Grade Vegetation

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Vland

Planet Info

Planet Vland Subsector Vland Sector Vland Coordinates -1,-1 Hex 1717
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size914,400 km
Atmosphere6Standard. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA30,000,000,000
Government9Impersonal Bureaucracy.
LawAWeapon possession prohibited.
TechFTechnical Imperial Maximum.
RemarksHi: High Population. Cs [Vilani] Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 80,000 7,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
40 64,000 4,000,000 Biodiesel/Cooking Compounds
30 48,000 7,500,000 Cyber-Prosthetics
30 48,000 150,000 Nickel/Sodium/Tungsten Ores
30 48,000 6,000,000 Cybernetic Components/Physical Augments
30 48,000 150,000 Untrained Riding Animals
30 48,000 600,000 Rare Foods/Common Liquor
30 48,000 150,000 Workable Alloys
30 48,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 40,000 275,000 Pneumatics and Hydraulics
25 40,000 1,875,000 Specialised Equipment and Supplies
20 32,000 10,000 Chalcocite/Talc
20 32,000 400,000 Jet Fuel/Gelid Adhesives
20 32,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 32,000 900,000 Industrial Diamond/Jewellery-Quality Gems
15 24,000 4,500,000 Industrial Drones/Personal Drones
15 24,000 150,000 Carbonate/Magnesium/Meteoric Iron
10 16,000 2,000,000 Rare Clothing/Home Decorations
10 16,000 1,000,000 Platinum/Rhodium
10 16,000 5,000,000 Scout and Sensor Drones
6 9,600 600,000 Biodiesel/Cooking Compounds
5 8,000 1,000,000 Cybernetic Components/Physical Augments
5 8,000 25,000 Workable Alloys
5 8,000 1,000,000 Grav-Vehicle Components
5 8,000 50,000 Engine Components
5 8,000 2,000,000 Combat Drones/Guardian Drones
5 8,000 250,000 Protective/Specialized Clothing
5 8,000 45,000 Piping and Attachment Pieces
4 6,400 400,000 VR Computer and Sensor Packages
4 6,400 200,000 Ruthenium/Rhenium
3 4,800 30,000 Engine Components
3 4,800 9,000 Adobo/Basil/Sage
2 3,200 10,000 Nickel/Sodium/Tungsten Ores
1 1,600 100,000 Prescription Medications/Surgical

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Precious Metals1
Radioactives1
Robots1
Spices2
Textiles3
Uncommon Raw Materials1

Destination: Siruga

Planet Info

Planet Siruga Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1215
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size11,600 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5200,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Va: Vacuum World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance160,000 km144,000 km240,000 km
12h 14m 38s2h 7m 43s2h 44m 54s
21h 35m 12s1h 30m 19s1h 56m 36s
31h 17m 44s1h 13m 44s1h 35m 12s
41h 7m 19s1h 3m 51s1h 22m 27s
51h 0m 12s0h 57m 7s1h 13m 44s
60h 54m 58s0h 52m 8s1h 7m 19s

Passengers

Freight

TonsFeeValueContents
40 120,000 10,000,000 Cyber-Prosthetics
30 90,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 90,000 270,000 Kevlar/Teflon
30 90,000 150,000 Refined Kerosine/Purified Oil
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
25 75,000 12,500 Chalcocite/Talc
25 75,000 2,500,000 Jewellery/Alien Textiles
20 60,000 140,000 Gold/Silver/Limenite Ores
20 60,000 60,000 Survival Rations and Storage-packed Liquids
20 60,000 2,000,000 Biodiesel/Cooking Compounds
15 45,000 165,000 Pneumatics and Hydraulics
15 45,000 3,000,000 Rare Clothing/Home Decorations
15 45,000 7,500 High-Grade Rough Cut
15 45,000 45,000 Insulation/Polyurethane Foam
10 30,000 100,000 Trained Riding Animals/Common Pets
10 30,000 2,500,000 Cyber-Prosthetics
10 30,000 50,000 Pre-packaged Food and Drink
6 18,000 30,000 Pre-packaged Food and Drink
6 18,000 2,400,000 Combat Drones/Guardian Drones
6 18,000 300,000 Protective/Specialized Clothing
5 15,000 375,000 Gold/Osmium/Iridium
5 15,000 500,000 Prescription Medications/Surgical
5 15,000 100,000 Wheeled Vehicles/Tracked Components
5 15,000 15,000 Insulation/Polyurethane Foam
5 15,000 450,000 Weapon Core/Starship Hull Plating
4 12,000 200,000 Startship Deckplate/Atmospheric Filters
4 12,000 12,000 Survival Rations and Storage-packed Liquids
4 12,000 80,000 Rare Foods/Common Liquor
4 12,000 500,000 Oxygenated Cleaner/Biodegradable Concentrates
3 9,000 225,000 Fusion Conduits/Power Plant Shells
3 9,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 9,000 6,000 Animal-based Fabrics
3 9,000 750,000 VR Electronic Entertainment Devices
2 6,000 30,000 Wheeled Components
1 3,000 50,000 Ruthenium/Rhenium
1 3,000 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 3,000 11,000 Pneumatics and Hydraulics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Shinla

Planet Info

Planet Shinla Subsector Vland Sector Vland Coordinates -1,-1 Hex 1816
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population8900,000,000
GovernmentACharismatic Dictator.
Law9Possession of weapons outside the home prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ri: Rich. Ph: Pre-High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 500,000 Carbonate/Magnesium/Meteoric Iron
50 150,000 1,250,000 High-Pressure/Temperature-Resistant Components
40 120,000 360,000 Cinnamon/Marjoram/Wasabi
30 90,000 750,000 Organic Glues
30 90,000 5,400,000 Air Vehicle Components/Raft Components
30 90,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
25 75,000 375,000 Wheeled Components
20 60,000 100,000 Pre-packaged Food and Drink
20 60,000 180,000 Piping and Attachment Pieces
20 60,000 3,600,000 Air Vehicle Components/Raft Components
20 60,000 4,000,000 Cybernetic Components/Physical Augments
20 60,000 200,000 Trained Riding Animals/Common Pets
20 60,000 100,000 Workable Alloys
20 60,000 1,500,000 Gold/Osmium/Iridium
20 60,000 100,000 Untrained Riding Animals
15 45,000 75,000 Refined Kerosine/Purified Oil
10 30,000 125,000 Untrained Guard Animals
10 30,000 500,000 Fibre-optic Cable
10 30,000 1,250,000 Weapon Components
10 30,000 500,000 Protective/Specialized Clothing
10 30,000 80,000 Video Game and Entertainment Systems
10 30,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 18,000 300,000 Fibre-optic Cable
6 18,000 6,000 Bauxite/Coltan/Wolframite
5 15,000 2,000,000 Combat Drones/Guardian Drones
5 15,000 35,000 Gold/Silver/Limenite Ores
4 12,000 28,000 Gold/Silver/Limenite Ores
3 9,000 30,000 Residential Applicances
3 9,000 600,000 Grav-Vehicle Components
3 9,000 3,000 Bauxite/Coltan/Wolframite
3 9,000 375,000 Weapon Components
2 6,000 10,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1
Petrochemicals2

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems1
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals2
Spices1
Wood2

Destination: Estoff

Planet Info

Planet Estoff Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1217
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics660% water.
Population36,000
Government3Self-Perpetuating Oligarchy.
Law0No prohibitions.
TechCAverage Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 180,000 360,000 Aniseed/Curry/Fennel/White Pepper
30 90,000 6,000,000 Rare Clothing/Home Decorations
30 90,000 30,000 Bauxite/Coltan/Wolframite
30 90,000 240,000 Video Game and Entertainment Systems
25 75,000 3,125,000 Computerised Job-related Gear
25 75,000 300,000 Chemical Solutions and Compounds
25 75,000 125,000 Nickel/Sodium/Tungsten Ores
25 75,000 1,250,000 Fibre-optic Cable
20 60,000 1,000,000 General Medical Equipment
20 60,000 400,000 Jet Fuel/Gelid Adhesives
20 60,000 180,000 Uniforms/Clothing Products
20 60,000 400,000 Jet Fuel/Gelid Adhesives
20 60,000 400,000 Marble/Potassium/Titanium
20 60,000 1,000,000 Protective/Specialized Clothing
15 45,000 30,000 Copper/Tin Ores
15 45,000 187,500 Untrained Guard Animals
10 30,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 30,000 7,500,000 Industrial Isotopes
10 30,000 1,800,000 Air Vehicle Components/Raft Components
10 30,000 300,000 Photonics/Synthetic Gems
10 30,000 7,500,000 Industrial Isotopes
10 30,000 10,000 Bauxite/Coltan/Wolframite
6 18,000 1,200,000 Grav-Vehicle Components
6 18,000 120,000 Marble/Potassium/Titanium
6 18,000 1,200,000 Rare Clothing/Home Decorations
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 55,000 Fabricated Plastics
5 15,000 25,000 Pre-packaged Food and Drink
5 15,000 150,000 Cosmetic Chemicals/Practitioners Tools
4 12,000 720,000 Air Vehicle Components/Raft Components
4 12,000 40,000 Residential Applicances
4 12,000 12,000 Survival Rations and Storage-packed Liquids
4 12,000 600,000 Automated Robotics/Cargo Drones
3 9,000 270,000 Weapon Core/Starship Hull Plating
3 9,000 750,000 VR Electronic Entertainment Devices
3 9,000 15,000 Pre-packaged Food and Drink
3 9,000 7,500 Beasts of Burden
2 6,000 100,000 General Medical Equipment
2 6,000 20,000 Personal and Commerical Computers
2 6,000 4,000 Copper/Tin Ores
2 6,000 200,000 Cybernetic Lubricants
2 6,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 3,000 300,000 Industrial Drones/Personal Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Tauri

Planet Info

Planet Tauri Subsector Vland Sector Vland Coordinates -1,-1 Hex 1817
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population94,000,000,000
Government9Impersonal Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechFTechnical Imperial Maximum.
RemarksDe: Desert. Hi: High Population. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 180,000 540,000 Uniforms/Clothing Products
50 150,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
50 150,000 7,000,000 Seafaring Vehicle Components/ Mole Vehicle Components
50 150,000 500,000 Trained Riding Animals/Common Pets
40 120,000 40,000 Bauxite/Coltan/Wolframite
40 120,000 4,000,000 Prescription Medications/Surgical
30 90,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 90,000 22,500,000 Industrial Isotopes
30 90,000 15,000,000 Scout and Sensor Drones
30 90,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 90,000 1,500,000 Protective/Specialized Clothing
20 60,000 500,000 OTC Drugs/Antibiotics
20 60,000 140,000 Gold/Silver/Limenite Ores
20 60,000 2,000,000 VR Computer and Sensor Packages
15 45,000 375,000 Organic Glues
15 45,000 750,000 Anti-venom/Prescription Medications
15 45,000 135,000 Uniforms/Clothing Products
15 45,000 30,000 Animal-based Fabrics
15 45,000 105,000 Gold/Silver/Limenite Ores
15 45,000 750,000 Ruthenium/Rhenium
10 30,000 1,000,000 VR Computer and Sensor Packages
10 30,000 500,000 General Medical Equipment
10 30,000 500,000 Protective/Specialized Clothing
6 18,000 1,500,000 Spacecraft Components
6 18,000 30,000 Wheeled Repair Components
6 18,000 75,000 Untrained Guard Animals
6 18,000 300,000 General Medical Equipment
5 15,000 15,000 Survival Rations and Storage-packed Liquids
5 15,000 500,000 Slug Weapons (TL 10)
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 900,000 Air Vehicle Components/Raft Components
5 15,000 50,000 Graphite/Quartz
5 15,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 15,000 250,000 Ruthenium/Rhenium
5 15,000 250,000 Startship Deckplate/Atmospheric Filters
4 12,000 12,000 Adobo/Basil/Sage
4 12,000 36,000 Uniforms/Clothing Products
4 12,000 120,000 Cosmetic Chemicals/Practitioners Tools
4 12,000 6,000 Acanthite/Cobaltite/Magnetite
3 9,000 540,000 Air Vehicle Components/Raft Components
3 9,000 150,000 Anti-venom/Prescription Medications
3 9,000 30,000 Engine Components
3 9,000 375,000 Oxygenated Cleaner/Biodegradable Concentrates
2 6,000 200,000 Slug Weapons (TL 10)
2 6,000 22,000 Pneumatics and Hydraulics
2 6,000 100,000 Startship Deckplate/Atmospheric Filters
1 3,000 5,000 Pre-packaged Food and Drink
1 3,000 4,000 Synthetic Silks/Finished Common Clothing
1 3,000 50,000 Anti-venom/Prescription Medications
1 3,000 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods2
Common Ore4
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Kirma

Planet Info

Planet Kirma Subsector Vland Sector Vland Coordinates -1,-1 Hex 1718
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population170
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 300,000 Untrained Riding Animals
60 180,000 6,000,000 Gravitic Gyros/Navigation Magnets
60 180,000 4,500,000 Specialised Equipment and Supplies
60 180,000 18,000,000 Industrial Drones/Personal Drones
50 150,000 2,500,000 Startship Deckplate/Atmospheric Filters
50 150,000 1,250,000 Beryllium/Silver
40 120,000 40,000 Construction-Grade Timber
30 90,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 90,000 3,750,000 Computerised Job-related Gear
30 90,000 300,000 Engine Components
30 90,000 3,000,000 Survival Equipment/Colonisation Kits
30 90,000 60,000 Animal-based Fabrics
25 75,000 125,000 Workable Alloys
20 60,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 60,000 2,000,000 Survival Equipment/Colonisation Kits
20 60,000 400,000 Rare Foods/Common Liquor
20 60,000 200,000 Residential Applicances
15 45,000 300,000 Rare Foods/Common Liquor
15 45,000 75,000 Workable Alloys
15 45,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 45,000 300,000 Wheeled Vehicles/Tracked Components
15 45,000 3,750,000 VR Electronic Entertainment Devices
10 30,000 4,000,000 Combat Drones/Guardian Drones
10 30,000 250,000 Beryllium/Silver
10 30,000 10,000 Construction-Grade Timber
6 18,000 30,000 Refined Kerosine/Purified Oil
6 18,000 18,000 Insulation/Polyurethane Foam
5 15,000 250,000 Fibre-optic Cable
5 15,000 50,000 Graphite/Quartz
5 15,000 100,000 Rare Foods/Common Liquor
5 15,000 500,000 Prescription Medications/Surgical
4 12,000 120,000 Photonics/Synthetic Gems
4 12,000 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 12,000 720,000 Air Vehicle Components/Raft Components
3 9,000 150,000 Ruthenium/Rhenium
3 9,000 225,000 Specialised Equipment and Supplies
3 9,000 150,000 Anti-venom/Prescription Medications
2 6,000 30,000 Wheeled Components
2 6,000 2,000 Food Grade Vegetation
2 6,000 500,000 Cyber-Prosthetics
2 6,000 60,000 Exotic Foods/Rare Desserts/Rare Liquor
2 6,000 6,000 Insulation/Polyurethane Foam
1 3,000 2,000 Animal-based Fabrics
1 3,000 250,000 VR Electronic Entertainment Devices
1 3,000 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kagamira

Planet Info

Planet Kagamira Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1519
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA50,000,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Cp Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 120,000 4,000,000 Biodiesel/Cooking Compounds
40 120,000 3,000,000 Gold/Osmium/Iridium
30 90,000 330,000 Furniture/Storage Systems/Tools
30 90,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 90,000 60,000 Animal-based Fabrics
25 75,000 2,500,000 VR Computer and Sensor Packages
20 60,000 1,000,000 Ethanol/Fructose Syrup
20 60,000 400,000 Rare Foods/Common Liquor
20 60,000 500,000 Beryllium/Silver
20 60,000 200,000 Advanced Ballistic Weave
15 45,000 300,000 Wheeled Vehicles/Tracked Components
15 45,000 300,000 Silica/Focuser-Quality Gems
10 30,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 30,000 125,000 Untrained Guard Animals
6 18,000 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 18,000 300,000 Ruthenium/Rhenium
5 15,000 100,000 Wheeled Vehicles/Tracked Components
5 15,000 50,000 Personal and Commerical Computers
5 15,000 7,500 Acanthite/Cobaltite/Magnetite
5 15,000 150,000 Photonics/Synthetic Gems
5 15,000 25,000 Workable Alloys
4 12,000 32,000 Video Game and Entertainment Systems
3 9,000 225,000 Gold/Osmium/Iridium
3 9,000 30,000 Engine Components
3 9,000 300,000 Slug Weapons (TL 10)
2 6,000 20,000 Trained Riding Animals/Common Pets
1 3,000 125,000 Weapon Components
1 3,000 200,000 Cybernetic Components/Physical Augments

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Karka

Planet Info

Planet Karka Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1412
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8800,000,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 420,000 3,000,000 Startship Deckplate/Atmospheric Filters
60 420,000 420,000 Gold/Silver/Limenite Ores
40 280,000 120,000 Survival Rations and Storage-packed Liquids
40 280,000 440,000 Furniture/Storage Systems/Tools
40 280,000 20,000,000 Scout and Sensor Drones
40 280,000 10,000,000 Cyber-Prosthetics
30 210,000 450,000 Wheeled Components
30 210,000 3,000,000 Biodiesel/Cooking Compounds
30 210,000 600,000 Wheeled Vehicles/Tracked Components
30 210,000 3,000,000 Jewellery/Alien Textiles
30 210,000 60,000 Animal-based Fabrics
20 140,000 40,000 Furniture-Grade Timber/Rare Grades
20 140,000 400,000 Silica/Focuser-Quality Gems
15 105,000 3,000,000 Rare Clothing/Home Decorations
10 70,000 120,000 Starship-Quality Components
10 70,000 120,000 Banking Machines and Security Systems
6 42,000 12,000 Animal-based Fabrics
6 42,000 120,000 Marble/Potassium/Titanium
5 35,000 250,000 Fibre-optic Cable
5 35,000 1,250,000 VR Electronic Entertainment Devices
5 35,000 3,750,000 Industrial Isotopes
5 35,000 50,000 Engine Components
5 35,000 250,000 Protective/Specialized Clothing
5 35,000 62,500 Untrained Guard Animals
4 28,000 40,000 Common Desserts/Common Wine
3 21,000 21,000 Gold/Silver/Limenite Ores
3 21,000 2,250,000 Industrial Isotopes
3 21,000 24,000 Video Game and Entertainment Systems
2 14,000 500,000 Cyber-Prosthetics
2 14,000 24,000 Starship-Quality Components
2 14,000 360,000 Air Vehicle Components/Raft Components
2 14,000 180,000 Weapon Core/Starship Hull Plating
1 7,000 50,000 General Medical Equipment
1 7,000 100,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Ersii

Planet Info

Planet Ersii Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1612
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics110% water.
Population420,000
Government3Self-Perpetuating Oligarchy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 300,000 Workable Alloys
40 280,000 400,000 Tracked Repair Components
40 280,000 4,000,000 Biodiesel/Cooking Compounds
30 210,000 1,500,000 Ethanol/Fructose Syrup
30 210,000 330,000 Fabricated Plastics
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 330,000 Fabricated Plastics
25 175,000 10,000,000 Combat Drones/Guardian Drones
25 175,000 750,000 Cosmetic Chemicals/Practitioners Tools
25 175,000 1,250,000 Ethanol/Fructose Syrup
25 175,000 2,500,000 VR Computer and Sensor Packages
25 175,000 125,000 Nickel/Sodium/Tungsten Ores
20 140,000 4,000,000 Rare Clothing/Home Decorations
20 140,000 1,000,000 Ruthenium/Rhenium
20 140,000 200,000 Common Desserts/Common Wine
20 140,000 30,000 Acanthite/Cobaltite/Magnetite
15 105,000 450,000 Cosmetic Chemicals/Practitioners Tools
15 105,000 450,000 Photonics/Synthetic Gems
15 105,000 150,000 Engine Components
10 70,000 1,000,000 VR Computer and Sensor Packages
10 70,000 50,000 Pre-packaged Food and Drink
10 70,000 90,000 Uniforms/Clothing Products
10 70,000 60,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 250,000 General Medical Equipment
5 35,000 500,000 Biodiesel/Cooking Compounds
5 35,000 5,000 Construction-Grade Timber
4 28,000 1,000,000 Cyber-Prosthetics
3 21,000 60,000 Marble/Potassium/Titanium
3 21,000 300,000 VR Computer and Sensor Packages
3 21,000 30,000 Personal and Commerical Computers
2 14,000 100,000 General Medical Equipment
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,000 10,000 Graphite/Quartz

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Hisus

Planet Info

Planet Hisus Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1313
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population8500,000,000
GovernmentBNon-Charismatic Dictator.
LawFAll facets of daily life regularly legislated and controlled.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 30,000,000 Psi-Related Drugs/Viral Therapy Doses
30 210,000 750,000 Beryllium/Silver
30 210,000 150,000 Untrained Riding Animals
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 5,000,000 Cyber-Prosthetics
20 140,000 200,000 Trained Riding Animals/Common Pets
20 140,000 400,000 Marble/Potassium/Titanium
15 105,000 4,500,000 Industrial Drones/Personal Drones
15 105,000 1,500,000 VR Computer and Sensor Packages
15 105,000 75,000 Refined Kerosine/Purified Oil
15 105,000 150,000 Personal and Commerical Computers
15 105,000 3,750 Bornite, Galena/Sedimentary Stone
10 70,000 750,000 Fusion Conduits/Power Plant Shells
6 42,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 42,000 150,000 Circuitry Bundle
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
5 35,000 45,000 Cinnamon/Marjoram/Wasabi
5 35,000 100,000 Rare Foods/Common Liquor
5 35,000 25,000 Refined Kerosine/Purified Oil
4 28,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 28,000 80,000 Silica/Focuser-Quality Gems
4 28,000 40,000 Trained Riding Animals/Common Pets
4 28,000 200,000 Slug Weapons (TL 7)
4 28,000 200,000 General Medical Equipment
3 21,000 1,200,000 Combat Drones/Guardian Drones
1 7,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,000 50,000 Ruthenium/Rhenium
1 7,000 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Khusher

Planet Info

Planet Khusher Subsector Vland Sector Vland Coordinates -1,-1 Hex 1813
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population770,000,000
Government5Feudal Technocracy.
Law4Light assault weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 420,000 6,000,000 VR Computer and Sensor Packages
50 350,000 1,500,000 Cosmetic Chemicals/Practitioners Tools
50 350,000 5,000,000 VR Computer and Sensor Packages
40 280,000 40,000 Construction-Grade Timber
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 1,350,000 Industrial Diamond/Jewellery-Quality Gems
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 450,000 Wheeled Components
30 210,000 30,000 Construction-Grade Timber
25 175,000 250,000 Personal and Commerical Computers
25 175,000 250,000 Personal and Commerical Computers
25 175,000 225,000 Cinnamon/Marjoram/Wasabi
20 140,000 1,500,000 Gold/Osmium/Iridium
20 140,000 2,000,000 Biodiesel/Cooking Compounds
20 140,000 15,000,000 Industrial Isotopes
20 140,000 1,000,000 Anti-venom/Prescription Medications
15 105,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 1,000,000 Survival Equipment/Colonisation Kits
6 42,000 3,000 High-Grade Rough Cut
6 42,000 450,000 Specialised Equipment and Supplies
6 42,000 1,080,000 Air Vehicle Components/Raft Components
5 35,000 1,250,000 VR Electronic Entertainment Devices
5 35,000 25,000 Workable Alloys
5 35,000 25,000 Untrained Riding Animals
4 28,000 40,000 Trained Riding Animals/Common Pets
4 28,000 20,000 Untrained Riding Animals
4 28,000 120,000 Exotic Foods/Rare Desserts/Rare Liquor
4 28,000 1,000,000 Cyber-Prosthetics
3 21,000 9,000 Insulation/Polyurethane Foam
3 21,000 105,000 Stellite/Tombac
2 14,000 2,000 Table Salt/Black Pepper
2 14,000 16,000 Staped/Poured Cogs and Sprokets
1 7,000 7,000 Gold/Silver/Limenite Ores
1 7,000 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods2
Petrochemicals1
Robots2

Destination: Gukhaga

Planet Info

Planet Gukhaga Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1114
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size812,800 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population5300,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
TechDAbove Average Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 4,500,000 Fusion Conduits/Power Plant Shells
40 280,000 440,000 Furniture/Storage Systems/Tools
30 210,000 7,500,000 VR Electronic Entertainment Devices
30 210,000 1,500,000 Ethanol/Fructose Syrup
30 210,000 330,000 Fabricated Plastics
25 175,000 4,500,000 Air Vehicle Components/Raft Components
20 140,000 400,000 Rare Foods/Common Liquor
20 140,000 10,000 High-Grade Rough Cut
20 140,000 60,000 Workable Metals
20 140,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 140,000 200,000 Graphite/Quartz
15 105,000 75,000 Junk Food/Soda Drink
15 105,000 3,750,000 VR Electronic Entertainment Devices
15 105,000 1,500,000 Jewellery/Alien Textiles
10 70,000 10,000 Food Grade Vegetation
10 70,000 10,000 Bauxite/Coltan/Wolframite
6 42,000 9,000,000 Superweapon-Grade Isotopes
6 42,000 18,000 Workable Metals
6 42,000 30,000 Common Desserts/Rare Food Additives
6 42,000 450,000 Specialised Equipment and Supplies
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 500,000 Survival Equipment/Colonisation Kits
5 35,000 50,000 Engine Components
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 100,000 Jet Fuel/Gelid Adhesives
4 28,000 44,000 Furniture/Storage Systems/Tools
4 28,000 1,400,000 Cosmetic Prosthetics
3 21,000 225,000 Fusion Conduits/Power Plant Shells
3 21,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
2 14,000 18,000 Uniforms/Clothing Products
2 14,000 1,500,000 Industrial Isotopes
1 7,000 750,000 Industrial Isotopes
1 7,000 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Giinam

Planet Info

Planet Giinam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1915
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics550% water.
Population33,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 600,000 Banking Machines and Security Systems
40 280,000 360,000 Piping and Attachment Pieces
30 210,000 1,050,000 Stellite/Tombac
30 210,000 2,250,000 Specialised Equipment and Supplies
30 210,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 210,000 1,500,000 Fibre-optic Cable
25 175,000 4,500,000 Air Vehicle Components/Raft Components
25 175,000 1,250,000 Ruthenium/Rhenium
20 140,000 1,000,000 Depleted Uranium/Ceramic-Alloy
20 140,000 300,000 Trained Guard Animals/Exotic Pets
20 140,000 500,000 Beryllium/Silver
20 140,000 400,000 Rare Foods/Common Liquor
15 105,000 165,000 Furniture/Storage Systems/Tools
15 105,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 3,500,000 Cosmetic Prosthetics
10 70,000 200,000 Wheeled Vehicles/Tracked Components
10 70,000 500,000 Slug Weapons (TL 7)
6 42,000 120,000 Marble/Potassium/Titanium
6 42,000 60,000 Personal and Commerical Computers
6 42,000 120,000 Wheeled Vehicles/Tracked Components
6 42,000 12,000 Animal-based Fabrics
6 42,000 6,000 Construction-Grade Timber
6 42,000 450,000 Gold/Osmium/Iridium
5 35,000 10,000 Copper/Tin Ores
5 35,000 1,000,000 Rare Clothing/Home Decorations
5 35,000 25,000 Workable Alloys
5 35,000 250,000 Fibre-optic Cable
5 35,000 5,000 Food Grade Vegetation
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 250,000 Fibre-optic Cable
5 35,000 55,000 Pneumatics and Hydraulics
4 28,000 500,000 Computerised Job-related Gear
4 28,000 2,000 High-Grade Rough Cut
4 28,000 48,000 Starship-Quality Components
4 28,000 50,000 Untrained Guard Animals
4 28,000 40,000 Carbonate/Magnesium/Meteoric Iron
4 28,000 400,000 Jewellery/Alien Textiles
4 28,000 120,000 Exotic Foods/Rare Desserts/Rare Liquor
4 28,000 36,000 Cinnamon/Marjoram/Wasabi
3 21,000 300,000 Survival Equipment/Colonisation Kits
3 21,000 30,000 Personal and Commerical Computers
3 21,000 750,000 Cyber-Prosthetics
3 21,000 150,000 Protective/Specialized Clothing
3 21,000 30,000 Graphite/Quartz
2 14,000 20,000 Personal and Commerical Computers
2 14,000 4,000 Animal-based Fabrics
2 14,000 40,000 Silica/Focuser-Quality Gems
2 14,000 1,000 High-Grade Rough Cut
2 14,000 100,000 General Medical Equipment
2 14,000 20,000 Graphite/Quartz
2 14,000 20,000 Residential Applicances
1 7,000 1,000 Bauxite/Coltan/Wolframite
1 7,000 500 High-Grade Rough Cut
1 7,000 5,000 Workable Alloys
1 7,000 30,000 Photonics/Synthetic Gems

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Darmagu

Planet Info

Planet Darmagu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1116
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics220% water.
Population39,000
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksIc: Ice Capped. Lo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 210,000 6,000,000 Grav-Vehicle Components
30 210,000 45,000,000 Superweapon-Grade Isotopes
30 210,000 1,500,000 Ruthenium/Rhenium
25 175,000 275,000 Pneumatics and Hydraulics
25 175,000 250,000 Gasoline/Machine Lubricants
25 175,000 2,500,000 Jewellery/Alien Textiles
25 175,000 1,875,000 Fusion Conduits/Power Plant Shells
25 175,000 2,500,000 Jewellery/Alien Textiles
25 175,000 625,000 Beryllium/Silver
20 140,000 20,000 Construction-Grade Timber
20 140,000 1,500,000 Fusion Conduits/Power Plant Shells
15 105,000 450,000 Exotic Foods/Rare Desserts/Rare Liquor
15 105,000 750,000 Depleted Uranium/Ceramic-Alloy
10 70,000 1,000,000 Survival Equipment/Colonisation Kits
10 70,000 450,000 Industrial Diamond/Jewellery-Quality Gems
6 42,000 60,000 Engine Components
6 42,000 600,000 Biodiesel/Cooking Compounds
6 42,000 450,000 Gold/Osmium/Iridium
6 42,000 12,000 Copper/Tin Ores
4 28,000 20,000 Pre-packaged Food and Drink
4 28,000 400,000 Biodiesel/Cooking Compounds
4 28,000 200,000 Fibre-optic Cable
2 14,000 40,000 Jet Fuel/Gelid Adhesives
2 14,000 360,000 Air Vehicle Components/Raft Components
2 14,000 150,000 Gold/Osmium/Iridium
1 7,000 400,000 Combat Drones/Guardian Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Crystals & Gems1
Medical Supplies2
Precious Metals1
Radioactives1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kipii

Planet Info

Planet Kipii Subsector Vland Sector Vland Coordinates -1,-1 Hex 1916
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2200
Government2Participating Democracy.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 420,000 420,000 Gold/Silver/Limenite Ores
50 350,000 1,000,000 Rare Foods/Common Liquor
50 350,000 500,000 Graphite/Quartz
50 350,000 750,000 Wheeled Components
40 280,000 800,000 Marble/Potassium/Titanium
40 280,000 1,000,000 Beryllium/Silver
30 210,000 30,000 Bauxite/Coltan/Wolframite
30 210,000 90,000 Workable Metals
30 210,000 150,000 Workable Alloys
30 210,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 210,000 300,000 Engine Components
30 210,000 300,000 Gasoline/Machine Lubricants
25 175,000 10,000,000 Combat Drones/Guardian Drones
25 175,000 500,000 Marble/Potassium/Titanium
25 175,000 75,000 Survival Rations and Storage-packed Liquids
20 140,000 200,000 Residential Applicances
20 140,000 2,000,000 Survival Equipment/Colonisation Kits
20 140,000 80,000 Synthetic Silks/Finished Common Clothing
20 140,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 140,000 30,000 Acanthite/Cobaltite/Magnetite
15 105,000 22,500 Acanthite/Cobaltite/Magnetite
15 105,000 750,000 Ethanol/Fructose Syrup
15 105,000 135,000 Cinnamon/Marjoram/Wasabi
15 105,000 75,000 Workable Alloys
10 70,000 100,000 Medical Uniforms/Disposable Tools
10 70,000 3,500,000 Cosmetic Prosthetics
6 42,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 42,000 300,000 Anti-venom/Prescription Medications
6 42,000 3,000,000 Scout and Sensor Drones
6 42,000 2,100,000 Cosmetic Prosthetics
6 42,000 60,000 Gasoline/Machine Lubricants
5 35,000 2,500,000 Scout and Sensor Drones
5 35,000 50,000 Engine Components
5 35,000 45,000 Cinnamon/Marjoram/Wasabi
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 5,000 Bauxite/Coltan/Wolframite
4 28,000 48,000 Vehicle/Survival Accessories
4 28,000 2,000,000 Psi-Related Drugs/Viral Therapy Doses
4 28,000 200,000 Ruthenium/Rhenium
4 28,000 12,000 Adobo/Basil/Sage
4 28,000 80,000 Jet Fuel/Gelid Adhesives
3 21,000 30,000 Trained Riding Animals/Common Pets
2 14,000 10,000 Refined Kerosine/Purified Oil
2 14,000 25,000 Untrained Guard Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: The Uris Belt

Planet Info

Planet The Uris Belt Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1117
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size0800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population490,000
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
TechEAbove Average Imperial.
RemarksAs: Asteroid Belt. Ni: Non-Industrial. Va: Vacuum World. Mr: Military Rule. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance80,000 km72,000 km120,000 km
11h 35m 12s1h 30m 19s1h 56m 36s
21h 7m 19s1h 3m 51s1h 22m 27s
30h 54m 58s0h 52m 8s1h 7m 19s
40h 47m 36s0h 45m 9s0h 58m 18s
50h 42m 34s0h 40m 23s0h 52m 8s
60h 38m 52s0h 36m 52s0h 47m 36s

Passengers

Freight

TonsFeeValueContents
60 420,000 540,000 Kevlar/Teflon
60 420,000 480,000 Video Game and Entertainment Systems
50 350,000 5,000,000 Biodiesel/Cooking Compounds
30 210,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 210,000 30,000 Construction-Grade Timber
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 330,000 Furniture/Storage Systems/Tools
30 210,000 1,500,000 Ruthenium/Rhenium
30 210,000 30,000 Bauxite/Coltan/Wolframite
30 210,000 150,000 Nickel/Sodium/Tungsten Ores
30 210,000 2,250,000 Specialised Equipment and Supplies
30 210,000 7,500,000 Artillery/Heavy Energy Weapons
25 175,000 75,000 Workable Metals
25 175,000 125,000 Nickel/Sodium/Tungsten Ores
25 175,000 1,250,000 Fibre-optic Cable
25 175,000 12,500,000 Scout and Sensor Drones
20 140,000 8,000,000 Combat Drones/Guardian Drones
20 140,000 180,000 Uniforms/Clothing Products
15 105,000 1,500,000 VR Computer and Sensor Packages
15 105,000 750,000 General Medical Equipment
15 105,000 150,000 Engine Components
10 70,000 5,000,000 Scout and Sensor Drones
10 70,000 100,000 Engine Components
10 70,000 500,000 General Medical Equipment
10 70,000 100,000 Tracked Repair Components
10 70,000 200,000 Wheeled Vehicles/Tracked Components
6 42,000 60,000 Gasoline/Machine Lubricants
6 42,000 60,000 Residential Applicances
6 42,000 18,000 Adobo/Basil/Sage
6 42,000 75,000 Untrained Guard Animals
6 42,000 1,800,000 Industrial Drones/Personal Drones
6 42,000 300,000 Ethanol/Fructose Syrup
5 35,000 1,000,000 Rare Clothing/Home Decorations
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 50,000 Tracked Repair Components
5 35,000 2,000,000 Combat Drones/Guardian Drones
5 35,000 100,000 Jet Fuel/Gelid Adhesives
5 35,000 50,000 Trained Riding Animals/Common Pets
5 35,000 75,000 Wheeled Components
5 35,000 5,000 Construction-Grade Timber
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 55,000 Pneumatics and Hydraulics
5 35,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 35,000 25,000 Workable Alloys
4 28,000 400,000 Jewellery/Alien Textiles
4 28,000 20,000 Pre-packaged Food and Drink
4 28,000 2,000 Chalcocite/Talc
4 28,000 300,000 Specialised Equipment and Supplies
4 28,000 20,000 Workable Alloys
4 28,000 40,000 Personal and Commerical Computers
3 21,000 30,000 Engine Components
3 21,000 45,000 Wheeled Components
3 21,000 6,000 Chromite/Cinnabar
3 21,000 9,000 Workable Metals
3 21,000 9,000 Survival Rations and Storage-packed Liquids
2 14,000 180,000 Weapon Core/Starship Hull Plating
2 14,000 20,000 Personal and Commerical Computers
2 14,000 500,000 VR Electronic Entertainment Devices
2 14,000 400,000 Cybernetic Components/Physical Augments
2 14,000 40,000 Jet Fuel/Gelid Adhesives
2 14,000 6,000 Survival Rations and Storage-packed Liquids
2 14,000 1,000 Chalcocite/Talc
1 7,000 1,000 Construction-Grade Timber
1 7,000 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 7,000 15,000 Trained Guard Animals/Exotic Pets
1 7,000 75,000 Fusion Conduits/Power Plant Shells
1 7,000 10,000 Common Desserts/Common Wine
1 7,000 3,000 Insulation/Polyurethane Foam
1 7,000 20,000 Silica/Focuser-Quality Gems
1 7,000 1,000 Foundation Stones/Base Elements
1 7,000 350,000 Cosmetic Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Weapons2
Common Electronics1
Crystals & Gems2
Medical Supplies2
Pharmaceuticals2
Precious Metals2
Radioactives1
Uncommon Ore3

Desired Goods

TypeSale DM
Advanced Machine Parts1
Common Consumables5
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Robots1
Uncommon Raw Materials1
Vehicles1

Destination: Kusheggi

Planet Info

Planet Kusheggi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1918
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics660% water.
Population740,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Pi: Pre-Industrial. Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 300,000 Refined Kerosine/Purified Oil
60 420,000 240,000 Synthetic Silks/Finished Common Clothing
60 420,000 420,000 Poured Plastics/Synthetic Fibre Spools
50 350,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
40 280,000 3,000,000 Gold/Osmium/Iridium
40 280,000 280,000 Gold/Silver/Limenite Ores
30 210,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 175,000 50,000 Furniture-Grade Timber/Rare Grades
25 175,000 1,875,000 Fusion Conduits/Power Plant Shells
20 140,000 300,000 Wheeled Components
20 140,000 200,000 Personal and Commerical Computers
20 140,000 100,000 Workable Alloys
20 140,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 140,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 105,000 7,500 Feed Grade Vegetation
15 105,000 150,000 Graphite/Quartz
10 70,000 2,500,000 Cyber-Prosthetics
10 70,000 100,000 Tracked Repair Components
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 5,000,000 Exotic Furnishings/Exquisite Jewellery
6 42,000 120,000 Wheeled Vehicles/Tracked Components
6 42,000 60,000 Gasoline/Machine Lubricants
6 42,000 3,000,000 Psi-Related Drugs/Viral Therapy Doses
5 35,000 1,750,000 Cosmetic Prosthetics
5 35,000 250,000 Startship Deckplate/Atmospheric Filters
5 35,000 1,000,000 Cybernetic Components/Physical Augments
5 35,000 250,000 Anti-venom/Prescription Medications
5 35,000 25,000 Workable Alloys
4 28,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 28,000 4,000 Food Grade Vegetation
4 28,000 80,000 Jet Fuel/Gelid Adhesives
4 28,000 50,000 Untrained Guard Animals
3 21,000 1,200,000 Combat Drones/Guardian Drones
3 21,000 2,250,000 Industrial Isotopes
3 21,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 21,000 1,200,000 Combat Drones/Guardian Drones
3 21,000 540,000 Air Vehicle Components/Raft Components
3 21,000 30,000 Graphite/Quartz
3 21,000 750,000 VR Electronic Entertainment Devices
3 21,000 270,000 Weapon Core/Starship Hull Plating
3 21,000 300,000 VR Computer and Sensor Packages
2 14,000 18,000 Kevlar/Teflon
2 14,000 60,000 Exotic Foods/Rare Desserts/Rare Liquor
2 14,000 50,000 Alloy and Plastic Tool Kits
2 14,000 6,000 Survival Rations and Storage-packed Liquids
1 7,000 11,000 Furniture/Storage Systems/Tools
1 7,000 20,000 Jet Fuel/Gelid Adhesives
1 7,000 1,000 Bauxite/Coltan/Wolframite
1 7,000 50,000 Rare Literature/Art

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Electronics1
Common Industrial Goods2
Petrochemicals2
Pharmaceuticals1
Robots2

Destination: Ganar

Planet Info

Planet Ganar Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1319
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5800,000
Government2Participating Democracy.
Law7Shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNi: Non-Industrial. Va: Vacuum World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
50 350,000 5,000,000 Survival Equipment/Colonisation Kits
40 280,000 20,000,000 Psi-Related Drugs/Viral Therapy Doses
40 280,000 400,000 Engine Components
40 280,000 600,000 Wheeled Components
40 280,000 400,000 Residential Applicances
30 210,000 3,000,000 Prescription Medications/Surgical
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 210,000 300,000 Tracked Repair Components
25 175,000 500,000 Rare Foods/Common Liquor
20 140,000 100,000 Pre-packaged Food and Drink
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 140,000 700,000 Stellite/Tombac
20 140,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 140,000 1,500,000 Gold/Osmium/Iridium
20 140,000 60,000 Survival Rations and Storage-packed Liquids
20 140,000 600,000 Photonics/Synthetic Gems
20 140,000 60,000 Workable Metals
15 105,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 750,000 Gold/Osmium/Iridium
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 50,000 Refined Kerosine/Purified Oil
10 70,000 500,000 General Medical Equipment
10 70,000 200,000 Marble/Potassium/Titanium
6 42,000 120,000 Rare Foods/Common Liquor
6 42,000 72,000 Banking Machines and Security Systems
6 42,000 60,000 Carbonate/Magnesium/Meteoric Iron
5 35,000 10,000 Copper/Tin Ores
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 25,000 Pre-packaged Food and Drink
4 28,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 28,000 48,000 Banking Machines and Security Systems
4 28,000 300,000 Fusion Conduits/Power Plant Shells
3 21,000 21,000 Poured Plastics/Synthetic Fibre Spools
2 14,000 6,000 Workable Metals
2 14,000 14,000 Poured Plastics/Synthetic Fibre Spools
2 14,000 200,000 Prescription Medications/Surgical
1 7,000 9,000 Piping and Attachment Pieces
1 7,000 125,000 Computerised Job-related Gear
1 7,000 9,000 Kevlar/Teflon
1 7,000 200,000 Rare Clothing/Home Decorations
1 7,000 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Midku

Planet Info

Planet Midku Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1619
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population5100,000
Government8Civil Service Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 350,000 2,500,000 Startship Deckplate/Atmospheric Filters
50 350,000 5,000,000 Slug Weapons (TL 10)
50 350,000 500,000 Tracked Repair Components
50 350,000 500,000 Trained Riding Animals/Common Pets
40 280,000 4,000,000 Biodiesel/Cooking Compounds
40 280,000 2,000,000 Slug Weapons (TL 7)
40 280,000 20,000 High-Grade Rough Cut
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 210,000 300,000 Trained Riding Animals/Common Pets
30 210,000 12,000,000 Combat Drones/Guardian Drones
30 210,000 15,000 High-Grade Rough Cut
25 175,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 175,000 1,250,000 Ruthenium/Rhenium
25 175,000 750,000 Photonics/Synthetic Gems
25 175,000 100,000 Synthetic Silks/Finished Common Clothing
25 175,000 100,000 Synthetic Silks/Finished Common Clothing
20 140,000 200,000 Residential Applicances
20 140,000 200,000 Engine Components
20 140,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 140,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 140,000 1,500,000 Fusion Conduits/Power Plant Shells
20 140,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
20 140,000 60,000 Survival Rations and Storage-packed Liquids
20 140,000 1,000,000 Fibre-optic Cable
15 105,000 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
15 105,000 75,000 Workable Alloys
15 105,000 45,000 Insulation/Polyurethane Foam
15 105,000 75,000 Refined Kerosine/Purified Oil
15 105,000 150,000 Common Desserts/Common Wine
15 105,000 225,000 Wheeled Components
10 70,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 70,000 120,000 Vehicle/Survival Accessories
10 70,000 120,000 Banking Machines and Security Systems
6 42,000 24,000 Synthetic Silks/Finished Common Clothing
5 35,000 250,000 Fibre-optic Cable
5 35,000 75,000 Wheeled Components
5 35,000 100,000 Silica/Focuser-Quality Gems
5 35,000 10,000 Chromite/Cinnabar
4 28,000 400,000 VR Computer and Sensor Packages
4 28,000 40,000 Trained Riding Animals/Common Pets
4 28,000 4,000 Bauxite/Coltan/Wolframite
4 28,000 120,000 Cosmetic Chemicals/Practitioners Tools
4 28,000 500,000 Weapon Components
4 28,000 1,400,000 Cosmetic Prosthetics
4 28,000 8,000 Copper/Tin Ores
4 28,000 100,000 OTC Drugs/Antibiotics
3 21,000 60,000 Silica/Focuser-Quality Gems
3 21,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 21,000 30,000 Engine Components
3 21,000 2,250,000 Industrial Isotopes
2 14,000 30,000 Wheeled Components
2 14,000 12,000 Aniseed/Curry/Fennel/White Pepper
1 7,000 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,000 3,000 Workable Metals

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sazisi

Planet Info

Planet Sazisi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1719
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere8Dense. Breathable
Hydrographics660% water.
Population770,000,000
Government2Participating Democracy.
Law0No prohibitions.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksAg: Agricultural. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 24,000,000 Combat Drones/Guardian Drones
40 280,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
30 210,000 2,250,000 Specialised Equipment and Supplies
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 210,000 Gold/Silver/Limenite Ores
30 210,000 1,500,000 General Medical Equipment
30 210,000 270,000 Uniforms/Clothing Products
25 175,000 200,000 Second Stage Components
25 175,000 750,000 Tracked Vehicles
25 175,000 225,000 Uniforms/Clothing Products
20 140,000 180,000 Uniforms/Clothing Products
20 140,000 7,000,000 Cosmetic Prosthetics
20 140,000 7,000,000 Cosmetic Prosthetics
15 105,000 6,000,000 Combat Drones/Guardian Drones
15 105,000 105,000 Poured Plastics/Synthetic Fibre Spools
15 105,000 7,500 Chalcocite/Talc
15 105,000 300,000 Marble/Potassium/Titanium
10 70,000 300,000 Cosmetic Chemicals/Practitioners Tools
10 70,000 20,000 Furniture-Grade Timber/Rare Grades
10 70,000 10,000 Construction-Grade Timber
10 70,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
6 42,000 60,000 Trained Riding Animals/Common Pets
6 42,000 300,000 Exotic Desserts/Exotic Liquor
6 42,000 60,000 Common Desserts/Common Wine
6 42,000 180,000 Exotic Foods/Rare Desserts/Rare Liquor
6 42,000 120,000 Rare Foods/Common Liquor
6 42,000 300,000 Ruthenium/Rhenium
6 42,000 1,200,000 Grav-Vehicle Components
5 35,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 625,000 Weapon Components
5 35,000 50,000 Common Desserts/Common Wine
5 35,000 30,000 Calculators/Adding Machines
5 35,000 500,000 Survival Equipment/Colonisation Kits
5 35,000 100,000 Marble/Potassium/Titanium
4 28,000 500,000 Computerised Job-related Gear
4 28,000 1,600,000 Combat Drones/Guardian Drones
3 21,000 90,000 Rocket Fuel/Power Plant Starter Charges
3 21,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
2 14,000 400,000 Cybernetic Components/Physical Augments
2 14,000 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 14,000 40,000 Rare Foods/Common Liquor
2 14,000 22,000 Fabricated Plastics
1 7,000 100,000 VR Computer and Sensor Packages
1 7,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,000 12,500 Untrained Guard Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Shulishu

Planet Info

Planet Shulishu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1520
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5400,000
Government9Impersonal Bureaucracy.
LawBRigid control of civilian movement.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Po: Poor. Da: Danger. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 18,000,000 Industrial Drones/Personal Drones
50 350,000 5,000,000 VR Computer and Sensor Packages
50 350,000 100,000 Animal-based Fabrics
50 350,000 5,000,000 Slug Weapons (TL 10)
40 280,000 400,000 Carbonate/Magnesium/Meteoric Iron
40 280,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
40 280,000 20,000 Chalcocite/Talc
30 210,000 600,000 Rare Foods/Common Liquor
30 210,000 375,000 Untrained Guard Animals
30 210,000 900,000 Rocket Fuel/Power Plant Starter Charges
30 210,000 330,000 Fabricated Plastics
25 175,000 3,125,000 Weapon Components
25 175,000 50,000 Furniture-Grade Timber/Rare Grades
20 140,000 1,000,000 Fibre-optic Cable
20 140,000 100,000 Workable Alloys
20 140,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 500,000 Ruthenium/Rhenium
6 42,000 60,000 Tracked Repair Components
6 42,000 6,000 Construction-Grade Timber
6 42,000 600,000 Survival Equipment/Colonisation Kits
5 35,000 55,000 Fabricated Plastics
5 35,000 55,000 Pneumatics and Hydraulics
5 35,000 500,000 Prescription Medications/Surgical
5 35,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 35,000 55,000 Pneumatics and Hydraulics
4 28,000 200,000 General Medical Equipment
4 28,000 100,000 Beryllium/Silver
3 21,000 75,000 Beryllium/Silver
2 14,000 6,000 Survival Rations and Storage-packed Liquids
2 14,000 10,000 Refined Kerosine/Purified Oil
2 14,000 360,000 Air Vehicle Components/Raft Components
2 14,000 22,000 Fabricated Plastics
1 7,000 7,000 Gold/Silver/Limenite Ores
1 7,000 500,000 Scout and Sensor Drones
1 7,000 400,000 Combat Drones/Guardian Drones
1 7,000 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Common Electronics1
Cybernetics1
Medical Supplies1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Polymers1
Precious Metals1
Radioactives1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Taksar

Planet Info

Planet Taksar Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1312
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics220% water.
Population31,000
Government4Representative Democracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Po: Poor. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,800,000 Photonics/Synthetic Gems
60 462,000 12,000,000 Rare Clothing/Home Decorations
30 231,000 7,500,000 VR Electronic Entertainment Devices
25 192,500 200,000 Video Game and Entertainment Systems
25 192,500 125,000 Pre-packaged Food and Drink
20 154,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 154,000 200,000 Personal and Commerical Computers
20 154,000 100,000 Pre-packaged Food and Drink
15 115,500 1,500,000 Biodiesel/Cooking Compounds
15 115,500 3,750,000 Cyber-Prosthetics
15 115,500 75,000 Workable Alloys
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 200,000 Marble/Potassium/Titanium
10 77,000 70,000 Gold/Silver/Limenite Ores
10 77,000 500,000 General Medical Equipment
6 46,200 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 300,000 General Medical Equipment
6 46,200 9,000 Acanthite/Cobaltite/Magnetite
6 46,200 90,000 Wheeled Components
5 38,500 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 250,000 Fibre-optic Cable
5 38,500 62,500 Untrained Guard Animals
4 30,800 36,000 Cinnamon/Marjoram/Wasabi
3 23,100 1,500 High-Grade Rough Cut
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 23,100 1,500 Chalcocite/Talc
2 15,400 12,000 Calculators/Adding Machines
2 15,400 800,000 Combat Drones/Guardian Drones
1 7,700 5,000 Wheeled Repair Components
1 7,700 500,000 Exotic Furnishings/Exquisite Jewellery
1 7,700 50,000 Fibre-optic Cable

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Thogho

Planet Info

Planet Thogho Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. O:1112

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
50 385,000 2,500,000 General Medical Equipment
50 385,000 50,000 Bauxite/Coltan/Wolframite
30 231,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 7,500,000 Cyber-Prosthetics
30 231,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 192,500 250,000 Personal and Commerical Computers
20 154,000 200,000 Gasoline/Machine Lubricants
15 115,500 30,000 Furniture-Grade Timber/Rare Grades
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 90,000 Kevlar/Teflon
10 77,000 80,000 Video Game and Entertainment Systems
10 77,000 110,000 Pneumatics and Hydraulics
5 38,500 10,000 Furniture-Grade Timber/Rare Grades
5 38,500 375,000 Specialised Equipment and Supplies
5 38,500 30,000 Aniseed/Curry/Fennel/White Pepper
4 30,800 40,000 Personal and Commerical Computers
4 30,800 20,000 Refined Kerosine/Purified Oil
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 3,000,000 Industrial Isotopes
4 30,800 40,000 Residential Applicances
3 23,100 24,000 Video Game and Entertainment Systems
2 15,400 6,000 Adobo/Basil/Sage

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Isbudin

Planet Info

Planet Isbudin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2013
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population96,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Hi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
40 308,000 240,000 Aniseed/Curry/Fennel/White Pepper
40 308,000 1,200,000 Exotic Foods/Rare Desserts/Rare Liquor
40 308,000 2,000,000 Protective/Specialized Clothing
30 231,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 231,000 300,000 Residential Applicances
25 192,500 25,000,000 Medical Isotopes/Reactor-Grade Uranium
25 192,500 500,000 Rare Foods/Common Liquor
20 154,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 154,000 240,000 Chemical Solutions and Compounds
20 154,000 140,000 Gold/Silver/Limenite Ores
20 154,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
20 154,000 200,000 Residential Applicances
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 77,000 100,000 Engine Components
10 77,000 120,000 Banking Machines and Security Systems
10 77,000 500,000 Fibre-optic Cable
6 46,200 300,000 Fibre-optic Cable
6 46,200 30,000 Workable Alloys
6 46,200 120,000 Silica/Focuser-Quality Gems
5 38,500 15,000 Survival Rations and Storage-packed Liquids
5 38,500 50,000 Residential Applicances
5 38,500 625,000 Weapon Components
5 38,500 500,000 Slug Weapons (TL 10)
5 38,500 100,000 Silica/Focuser-Quality Gems
5 38,500 1,000,000 Cybernetic Components/Physical Augments
5 38,500 25,000 Workable Alloys
4 30,800 8,000 Animal-based Fabrics
3 23,100 33,000 Fabricated Plastics
2 15,400 200,000 Biodiesel/Cooking Compounds
1 7,700 140,000 Seafaring Vehicle Components/ Mole Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Zurrian

Planet Info

Planet Zurrian Subsector Vland Sector Vland Coordinates -1,-1 Hex 2016
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 250,000 Organic Silk/Satin/Finished Fine Clothing
40 308,000 10,000,000 Artillery/Heavy Energy Weapons
40 308,000 360,000 Cinnamon/Marjoram/Wasabi
40 308,000 400,000 Personal and Commerical Computers
40 308,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 231,000 270,000 Uniforms/Clothing Products
30 231,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 231,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 231,000 3,750,000 Computerised Job-related Gear
30 231,000 150,000 Nickel/Sodium/Tungsten Ores
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 192,500 500,000 Rare Foods/Common Liquor
20 154,000 100,000 Workable Alloys
20 154,000 200,000 Residential Applicances
20 154,000 100,000 Workable Alloys
15 115,500 2,700,000 Air Vehicle Components/Raft Components
15 115,500 150,000 Gasoline/Machine Lubricants
10 77,000 125,000 Untrained Guard Animals
10 77,000 2,000,000 Cybernetic Components/Physical Augments
10 77,000 250,000 Beryllium/Silver
10 77,000 90,000 Piping and Attachment Pieces
10 77,000 10,000 Bauxite/Coltan/Wolframite
6 46,200 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 46,200 30,000 Pre-packaged Food and Drink
6 46,200 120,000 Jet Fuel/Gelid Adhesives
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 2,500,000 Exotic Furnishings/Exquisite Jewellery
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 10,000 Animal-based Fabrics
4 30,800 32,000 Second Stage Components
4 30,800 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 30,800 44,000 Furniture/Storage Systems/Tools
4 30,800 8,000 Copper/Tin Ores
3 23,100 3,000 Food Grade Vegetation
3 23,100 225,000 Specialised Equipment and Supplies
2 15,400 14,000 Poured Plastics/Synthetic Fibre Spools
2 15,400 300,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
2 15,400 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 15,400 100,000 Anti-venom/Prescription Medications
1 7,700 9,000 Cinnamon/Marjoram/Wasabi
1 7,700 10,000 Common Desserts/Common Wine
1 7,700 125,000 Weapon Components
1 7,700 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 7,700 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Tahaver

Planet Info

Planet Tahaver Subsector Vland Sector Vland Coordinates -1,-1 Hex 2017
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics990% water.
PopulationA10,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
TechBLower Average Imperial.
RemarksHi: High Population. (Tahavi)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 900,000 Wheeled Components
50 385,000 3,750,000 Gold/Osmium/Iridium
40 308,000 360,000 Cinnamon/Marjoram/Wasabi
30 231,000 150,000 Common Desserts/Rare Food Additives
30 231,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 15,000,000 Scout and Sensor Drones
30 231,000 12,000,000 Combat Drones/Guardian Drones
30 231,000 15,000 High-Grade Rough Cut
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 192,500 175,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 200,000 Common Desserts/Common Wine
20 154,000 10,000 High-Grade Rough Cut
20 154,000 400,000 Rare Foods/Common Liquor
15 115,500 1,350,000 Weapon Core/Starship Hull Plating
15 115,500 2,700,000 Air Vehicle Components/Raft Components
10 77,000 100,000 Engine Components
10 77,000 100,000 Residential Applicances
10 77,000 110,000 Pneumatics and Hydraulics
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 500,000 Startship Deckplate/Atmospheric Filters
10 77,000 500,000 Startship Deckplate/Atmospheric Filters
6 46,200 90,000 Wheeled Components
6 46,200 3,000,000 Exotic Furnishings/Exquisite Jewellery
6 46,200 60,000 Residential Applicances
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 15,000 Insulation/Polyurethane Foam
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 1,250,000 Cyber-Prosthetics
5 38,500 25,000 Workable Alloys
4 30,800 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 23,100 150,000 Exotic Desserts/Exotic Liquor
3 23,100 3,000 Construction-Grade Timber
3 23,100 105,000 Stellite/Tombac
2 15,400 100,000 Fibre-optic Cable
2 15,400 6,000 Workable Metals
2 15,400 30,000 Wheeled Components
2 15,400 20,000 Engine Components
1 7,700 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Daku

Planet Info

Planet Daku Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1119
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics220% water.
Population68,000,000
Government2Participating Democracy.
Law0No prohibitions.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 385,000 500,000 Residential Applicances
50 385,000 250,000 Nickel/Sodium/Tungsten Ores
30 231,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
25 192,500 275,000 Furniture/Storage Systems/Tools
25 192,500 1,250,000 Protective/Specialized Clothing
20 154,000 2,000,000 VR Computer and Sensor Packages
20 154,000 300,000 Wheeled Components
20 154,000 100,000 Wheeled Repair Components
15 115,500 15,000 Construction-Grade Timber
15 115,500 135,000 Uniforms/Clothing Products
15 115,500 150,000 Gasoline/Machine Lubricants
15 115,500 750,000 Fibre-optic Cable
10 77,000 2,000,000 Cybernetic Components/Physical Augments
10 77,000 1,000,000 VR Computer and Sensor Packages
10 77,000 200,000 Marble/Potassium/Titanium
10 77,000 1,000,000 VR Computer and Sensor Packages
6 46,200 210,000 Stellite/Tombac
6 46,200 300,000 Anti-venom/Prescription Medications
5 38,500 1,000,000 Grav-Vehicle Components
5 38,500 50,000 Residential Applicances
5 38,500 50,000 Carbonate/Magnesium/Meteoric Iron
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 35,000 Gold/Silver/Limenite Ores
5 38,500 10,000 Furniture-Grade Timber/Rare Grades
4 30,800 1,600,000 Combat Drones/Guardian Drones
4 30,800 20,000 Nickel/Sodium/Tungsten Ores
4 30,800 400,000 VR Computer and Sensor Packages
4 30,800 400,000 Survival Equipment/Colonisation Kits
4 30,800 20,000 Untrained Riding Animals
2 15,400 50,000 Beryllium/Silver
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 2,000 Animal-based Fabrics
1 7,700 20,000 Silica/Focuser-Quality Gems
1 7,700 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 7,700 500 High-Grade Rough Cut

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Textiles2
Uncommon Ore1
Vehicles2

Destination: Ramir

Planet Info

Planet Ramir Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1219
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population38,000
Government2Participating Democracy.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksLo: Low Population. Wa: Water World. (Tagi) Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 12,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
50 385,000 500,000 Gasoline/Machine Lubricants
50 385,000 10,000,000 Cybernetic Components/Physical Augments
50 385,000 2,500,000 Fibre-optic Cable
30 231,000 6,000,000 Grav-Vehicle Components
30 231,000 150,000 Aluminium/Brass/Calcium
30 231,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
20 154,000 200,000 Gasoline/Machine Lubricants
20 154,000 200,000 Engine Components
20 154,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 154,000 60,000 Adobo/Basil/Sage
20 154,000 200,000 Residential Applicances
15 115,500 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 115,500 225,000 Wheeled Components
15 115,500 1,875,000 Computerised Job-related Gear
10 77,000 15,000 Acanthite/Cobaltite/Magnetite
10 77,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 77,000 90,000 Uniforms/Clothing Products
6 46,200 6,000 Food Grade Vegetation
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 250,000 Ethanol/Fructose Syrup
5 38,500 5,000 Food Grade Vegetation
5 38,500 55,000 Pneumatics and Hydraulics
4 30,800 2,000,000 Psi-Related Drugs/Viral Therapy Doses
3 23,100 60,000 Wheeled Vehicles/Tracked Components
2 15,400 100,000 Protective/Specialized Clothing
2 15,400 100,000 Ruthenium/Rhenium
2 15,400 4,000 Animal-based Fabrics
1 7,700 250,000 Cyber-Prosthetics
1 7,700 15,000 Trained Guard Animals/Exotic Pets

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives4
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Dusu

Planet Info

Planet Dusu Subsector Vland Sector Vland Coordinates -1,-1 Hex 1819
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereEEllipsoid. Breathable at certain latitudes.
Hydrographics440% water.
Population450,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 180,000 Cotton-based Fabrics/Flax-based Fabrics
50 385,000 6,250,000 Oxygenated Cleaner/Biodegradable Concentrates
40 308,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
30 231,000 150,000 Nickel/Sodium/Tungsten Ores
30 231,000 270,000 Piping and Attachment Pieces
25 192,500 750,000 Exotic Foods/Rare Desserts/Rare Liquor
25 192,500 275,000 Pneumatics and Hydraulics
25 192,500 250,000 Residential Applicances
25 192,500 225,000 Kevlar/Teflon
20 154,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 200,000 Marble/Potassium/Titanium
6 46,200 300,000 Ruthenium/Rhenium
6 46,200 600,000 Jewellery/Alien Textiles
6 46,200 2,400,000 Combat Drones/Guardian Drones
5 38,500 50,000 Gasoline/Machine Lubricants
5 38,500 1,250,000 VR Electronic Entertainment Devices
5 38,500 10,000 Animal-based Fabrics
5 38,500 50,000 Tracked Repair Components
4 30,800 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 30,800 200,000 Fibre-optic Cable
4 30,800 20,000 Nickel/Sodium/Tungsten Ores
3 23,100 6,000 Furniture-Grade Timber/Rare Grades
3 23,100 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 15,400 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,700 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 350,000 Cosmetic Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Khula

Planet Info

Planet Khula Subsector Vland Sector Vland Coordinates -1,-1 Hex 1919
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA50,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. Di(Khulans) Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 180,000 Adobo/Basil/Sage
60 462,000 21,000,000 Cosmetic Prosthetics
60 462,000 30,000,000 Psi-Related Drugs/Viral Therapy Doses
50 385,000 75,000,000 Superweapon-Grade Isotopes
50 385,000 9,000,000 Air Vehicle Components/Raft Components
50 385,000 10,000,000 Rare Clothing/Home Decorations
40 308,000 280,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 7,500,000 Artillery/Heavy Energy Weapons
30 231,000 3,750,000 Computerised Job-related Gear
25 192,500 375,000 Wheeled Components
25 192,500 75,000 Insulation/Polyurethane Foam
25 192,500 2,500,000 Prescription Medications/Surgical
20 154,000 20,000 Construction-Grade Timber
20 154,000 4,000,000 Rare Clothing/Home Decorations
20 154,000 400,000 Wheeled Vehicles/Tracked Components
15 115,500 90,000 Aniseed/Curry/Fennel/White Pepper
15 115,500 150,000 Personal and Commerical Computers
10 77,000 20,000 Copper/Tin Ores
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 150,000 Wheeled Components
10 77,000 30,000 Survival Rations and Storage-packed Liquids
10 77,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 77,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 46,200 9,000 Acanthite/Cobaltite/Magnetite
6 46,200 18,000 Workable Metals
6 46,200 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 600,000 Biodiesel/Cooking Compounds
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 5,000 Bauxite/Coltan/Wolframite
5 38,500 125,000 Alloy and Plastic Tool Kits
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 5,000 Construction-Grade Timber
5 38,500 250,000 Ethanol/Fructose Syrup
4 30,800 60,000 Wheeled Components
3 23,100 30,000 Engine Components
3 23,100 15,000 Untrained Riding Animals
3 23,100 30,000 Tracked Repair Components
3 23,100 6,000 Furniture-Grade Timber/Rare Grades
3 23,100 21,000 Poured Plastics/Synthetic Fibre Spools
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 15,400 25,000 Untrained Guard Animals
2 15,400 700,000 Cosmetic Prosthetics
2 15,400 150,000 Fusion Conduits/Power Plant Shells
2 15,400 40,000 Marble/Potassium/Titanium
1 7,700 15,000 Wheeled Components
1 7,700 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 3,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1