Origin: Enaa permalink

Planet Info

Planet Enaa Subsector Vland Sector Vland Coordinates -1,-1 Hex 1716
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8400,000,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 3,000 1,000
Per day 200 200
Berthing Wait Time Small Craft No wait No wait
Starcraft No wait 20 minutes
Capital No wait
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft 1 hour 4 minutes
Starcraft 10 minutes 1 hour
Capital No wait

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Vehicles Air Vehicle Components 17 180,000 0 17 55.00% 99,000
Common Consumables Pre-packaged Food and Drink 37 5,000 0 15 65.00% 3,250
Common Consumables Pre-packaged Food and Drink 29 5,000 0 10 90.00% 4,500
Common Consumables Pre-packaged Food and Drink 33 5,000 0 16 60.00% 3,000
Common Consumables Pre-packaged Food and Drink 31 5,000 0 15 65.00% 3,250
Common Consumables Pre-packaged Food and Drink 12 5,000 0 17 55.00% 2,750
Common Electronics Banking Machines and Security Systems 18 12,000 0 20 40.00% 4,800
Common Electronics Personal and Commerical Computers 21 10,000 0 14 70.00% 7,000
Common Electronics Video Game and Entertainment Systems 32 8,000 0 11 85.00% 6,800
Common Industrial Goods Engine Components 37 10,000 2 12 80.00% 8,000
Common Industrial Goods Piping and Attachment Pieces 30 9,000 2 15 65.00% 5,850
Common Manufactured Goods Residential Applicances 33 10,000 2 11 85.00% 8,500
Common Manufactured Goods Residential Applicances 32 10,000 2 13 75.00% 7,500
Common Ore Acanthite 25 1,500 4 18 50.00% 750
Common Ore Chalcocite 29 500 4 14 70.00% 350
Common Ore Cobaltite 35 1,500 4 17 55.00% 825
Common Ore Wolframite 33 1,000 4 18 50.00% 500
Common Ore Wolframite 15 1,000 4 21 35.00% 350
Common Raw Materials Fabricated Plastics 23 11,000 0 14 70.00% 7,700
Common Raw Materials Workable Alloys 34 5,000 0 18 50.00% 2,500
Common Raw Materials Workable Metals 37 3,000 0 12 80.00% 2,400
Common Raw Materials Workable Metals 35 3,000 0 15 65.00% 1,950
Common Raw Materials Workable Metals 17 3,000 0 15 65.00% 1,950
Luxury Goods Rare Clothing 1 200,000 0 15 65.00% 130,000
Textiles Animal-based Fabrics 4 2,000 -2 10 90.00% 1,800
Textiles Finished Common Clothing 20 4,000 -2 11 85.00% 3,400
Textiles Finished Common Clothing 17 4,000 -2 11 85.00% 3,400
Textiles Synthetic Silks 23 4,000 -2 14 70.00% 2,800
Vehicles Tracked Components 6 20,000 0 12 80.00% 16,000
Vehicles Tracked Components 6 20,000 0 9 95.00% 19,000
Vehicles Wheeled Components 10 15,000 0 14 70.00% 10,500
Vehicles Wheeled Components 10 15,000 0 18 50.00% 7,500
Vehicles Wheeled Components 4 15,000 0 12 80.00% 12,000

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 0 12 105.00% 26,250
Advanced Electronics Fibre-optic Cable 50,000 0 12 105.00% 52,500
Advanced Electronics Starship Bridge Components 150,000 0 13 110.00% 165,000
Advanced Electronics VR Computer and Sensor Packages 100,000 0 10 90.00% 90,000
Advanced Electronics Weapon Components 125,000 0 11 100.00% 125,000
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 0 16 125.00% 31,250
Advanced Machine Parts Atmospheric Filters 50,000 0 16 125.00% 62,500
Advanced Machine Parts Fusion Conduits 75,000 0 15 120.00% 90,000
Advanced Machine Parts Gravitic Gyros 100,000 0 13 110.00% 110,000
Advanced Machine Parts Navigation Magnets 100,000 0 16 125.00% 125,000
Advanced Machine Parts Power Plant Shells 75,000 0 13 110.00% 82,500
Advanced Machine Parts Starship Hull Plating 90,000 0 18 135.00% 121,500
Advanced Machine Parts Startship Deckplate 50,000 0 14 115.00% 57,500
Advanced Machine Parts Weapon Core 90,000 0 17 130.00% 117,000
Advanced Manufactured Goods Colonisation Kits 100,000 0 13 110.00% 110,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 18 135.00% 168,750
Advanced Manufactured Goods High-Pressure 25,000 0 15 120.00% 30,000
Advanced Manufactured Goods Powered Armor Components 150,000 0 10 90.00% 135,000
Advanced Manufactured Goods Protective 50,000 0 14 115.00% 57,500
Advanced Manufactured Goods Specialized Clothing 50,000 0 9 85.00% 42,500
Advanced Manufactured Goods Starship Add-ons 150,000 0 9 85.00% 127,500
Advanced Manufactured Goods Survival Equipment 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 16 125.00% 31,250
Advanced Vehicles Air Vehicle Components 180,000 0 18 135.00% 243,000
Advanced Vehicles Engine Components 100,000 0 19 140.00% 140,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 13 110.00% 220,000
Advanced Vehicles Mole Vehicle Components 140,000 0 9 85.00% 119,000
Advanced Vehicles Raft Components 180,000 0 16 125.00% 225,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 11 100.00% 140,000
Advanced Vehicles Spacecraft Components 250,000 0 13 110.00% 275,000
Advanced Weapons Artillery 250,000 0 17 130.00% 325,000
Advanced Weapons Energy Weapons (TL 12) 150,000 0 15 120.00% 180,000
Advanced Weapons Energy Weapons (TL 15) 200,000 0 18 135.00% 270,000
Advanced Weapons Explosives (TL 15) 200,000 0 14 115.00% 230,000
Advanced Weapons Heavy Energy Weapons 250,000 0 19 140.00% 350,000
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 10 90.00% 135,000
Advanced Weapons Slug Weapons (TL 10) 100,000 0 13 110.00% 110,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 11 100.00% 150,000
Advanced Weapons Slug Weapons (TL 15) 200,000 0 20 145.00% 290,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 9 85.00% 42,500
Biochemicals Biodegradable Concentrates 125,000 0 17 130.00% 162,500
Biochemicals Biodiesel 100,000 0 13 110.00% 110,000
Biochemicals Bio-fusion cell Fuel 150,000 0 12 105.00% 157,500
Biochemicals Cooking Compounds 100,000 0 19 140.00% 140,000
Biochemicals Ethanol 50,000 0 13 110.00% 55,000
Biochemicals Fructose Syrup 50,000 0 11 100.00% 50,000
Biochemicals Gelis oxygen Substitutes 150,000 0 10 90.00% 135,000
Biochemicals Organic Glues 25,000 0 13 110.00% 27,500
Biochemicals Oxygenated Cleaner 125,000 0 15 120.00% 150,000
Common Consumables Feed Grade Vegetation 500 0 16 125.00% 625
Common Consumables Food Grade Vegetation 1,000 0 19 140.00% 1,400
Common Consumables Junk Food 5,000 0 18 135.00% 6,750
Common Consumables Pre-packaged Food and Drink 5,000 0 15 120.00% 6,000
Common Consumables Soda Drink 5,000 0 14 115.00% 5,750
Common Consumables Survival Rations and Storage-packed Liquids 3,000 0 18 135.00% 4,050
Common Electronics Adding Machines 6,000 0 13 110.00% 6,600
Common Electronics Banking Machines and Security Systems 12,000 0 18 135.00% 16,200
Common Electronics Calculators 6,000 0 12 105.00% 6,300
Common Electronics Microprocessor Assemblies 14,000 0 13 110.00% 15,400
Common Electronics Personal and Commerical Computers 10,000 0 6 70.00% 7,000
Common Electronics Video Game and Entertainment Systems 8,000 0 14 115.00% 9,200
Common Industrial Goods Engine Components 10,000 -2 11 100.00% 10,000
Common Industrial Goods Piping and Attachment Pieces 9,000 -2 9 85.00% 7,650
Common Industrial Goods Pneumatics and Hydraulics 11,000 -2 7 75.00% 8,250
Common Industrial Goods Poured Cogs and Sprokets 8,000 -2 11 100.00% 8,000
Common Industrial Goods Staped 8,000 -2 12 105.00% 8,400
Common Industrial Goods Starship-Quality Components 12,000 -2 10 90.00% 10,800
Common Manufactured Goods Clothing Products 9,000 -2 9 85.00% 7,650
Common Manufactured Goods Furniture 11,000 -2 14 115.00% 12,650
Common Manufactured Goods Residential Applicances 10,000 -2 5 65.00% 6,500
Common Manufactured Goods Second Stage Components 8,000 -2 7 75.00% 6,000
Common Manufactured Goods Storage Systems 11,000 -2 11 100.00% 11,000
Common Manufactured Goods Survival Accessories 12,000 -2 9 85.00% 10,200
Common Manufactured Goods Tools 11,000 -2 10 90.00% 9,900
Common Manufactured Goods Uniforms 9,000 -2 9 85.00% 7,650
Common Manufactured Goods Vehicle 12,000 -2 12 105.00% 12,600
Common Ore Acanthite 1,500 -4 12 105.00% 1,575
Common Ore Bauxite 1,000 -4 7 75.00% 750
Common Ore Bornite, Galena 250 -4 8 80.00% 200
Common Ore Chalcocite 500 -4 6 70.00% 350
Common Ore Chromite 2,000 -4 12 105.00% 2,100
Common Ore Cinnabar 2,000 -4 11 100.00% 2,000
Common Ore Cobaltite 1,500 -4 11 100.00% 1,500
Common Ore Coltan 1,000 -4 11 100.00% 1,000
Common Ore Magnetite 1,500 -4 15 120.00% 1,800
Common Ore Sedimentary Stone 250 -4 7 75.00% 188
Common Ore Talc 500 -4 7 75.00% 375
Common Ore Wolframite 1,000 -4 8 80.00% 800
Common Raw Materials Base Elements 1,000 0 12 105.00% 1,050
Common Raw Materials Chemical Solutions and Compounds 12,000 0 9 85.00% 10,200
Common Raw Materials Fabricated Plastics 11,000 0 14 115.00% 12,650
Common Raw Materials Foundation Stones 1,000 0 17 130.00% 1,300
Common Raw Materials Workable Alloys 5,000 0 13 110.00% 5,500
Common Raw Materials Workable Metals 3,000 0 15 120.00% 3,600
Crystals & Gems Compressed Coal 5,000 0 16 125.00% 6,250
Crystals & Gems Focuser-Quality Gems 20,000 0 19 140.00% 28,000
Crystals & Gems Graphite 10,000 0 14 115.00% 11,500
Crystals & Gems Industrial Diamond 45,000 0 11 100.00% 45,000
Crystals & Gems Jewellery-Quality Gems 45,000 0 13 110.00% 49,500
Crystals & Gems Photonics 30,000 0 17 130.00% 39,000
Crystals & Gems Quartz 10,000 0 12 105.00% 10,500
Crystals & Gems Rock Salt 5,000 0 11 100.00% 5,000
Crystals & Gems Silica 20,000 0 15 120.00% 24,000
Crystals & Gems Synthetic Gems 30,000 0 20 145.00% 43,500
Cybernetics Cosmetic Prosthetics 350,000 0 12 105.00% 367,500
Cybernetics Cybernetic Components 200,000 0 11 100.00% 200,000
Cybernetics Cybernetic Lubricants 100,000 0 14 115.00% 115,000
Cybernetics Cyber-Prosthetics 250,000 0 10 90.00% 225,000
Cybernetics Physical Augments 200,000 0 21 150.00% 300,000
Cybernetics Real-Life Replacements and Augments 500,000 0 15 120.00% 600,000
Live Animals Beasts of Burden 2,500 0 11 100.00% 2,500
Live Animals Common Pets 10,000 0 14 115.00% 11,500
Live Animals Exotic Pets 15,000 0 15 120.00% 18,000
Live Animals Trained Guard Animals 15,000 0 13 110.00% 16,500
Live Animals Trained Riding Animals 10,000 0 14 115.00% 11,500
Live Animals Untrained Guard Animals 12,500 0 15 120.00% 15,000
Live Animals Untrained Riding Animals 5,000 0 11 100.00% 5,000
Luxury Consumables Common Desserts 5,000 0 11 100.00% 5,000
Luxury Consumables Common Desserts 10,000 0 12 105.00% 10,500
Luxury Consumables Common Liquor 20,000 0 12 105.00% 21,000
Luxury Consumables Common Wine 10,000 0 14 115.00% 11,500
Luxury Consumables Exotic Desserts 50,000 0 16 125.00% 62,500
Luxury Consumables Exotic Foods 30,000 0 17 130.00% 39,000
Luxury Consumables Exotic Liquor 50,000 0 13 110.00% 55,000
Luxury Consumables Rare Desserts 30,000 0 10 90.00% 27,000
Luxury Consumables Rare Food Additives 5,000 0 19 140.00% 7,000
Luxury Consumables Rare Foods 20,000 0 12 105.00% 21,000
Luxury Consumables Rare Liquor 30,000 0 17 130.00% 39,000
Luxury Goods Alien Textiles 100,000 0 9 85.00% 85,000
Luxury Goods Art 50,000 0 13 110.00% 55,000
Luxury Goods Exotic Furnishings 500,000 0 15 120.00% 600,000
Luxury Goods Exquisite Jewellery 500,000 0 14 115.00% 575,000
Luxury Goods Home Decorations 200,000 0 17 130.00% 260,000
Luxury Goods Jewellery 100,000 0 14 115.00% 115,000
Luxury Goods Rare Clothing 200,000 0 12 105.00% 210,000
Luxury Goods Rare Literature 50,000 0 11 100.00% 50,000
Luxury Goods VR Electronic Entertainment Devices 250,000 0 9 85.00% 212,500
Medical Supplies Cosmetic Chemicals 30,000 0 8 80.00% 24,000
Medical Supplies Disposable Tools 10,000 0 18 135.00% 13,500
Medical Supplies General Medical Equipment 50,000 0 10 90.00% 45,000
Medical Supplies Medical Uniforms 10,000 0 10 90.00% 9,000
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 13 110.00% 110,000
Medical Supplies Practitioners Tools 30,000 0 14 115.00% 34,500
Medical Supplies Specialised Equipment and Supplies 75,000 0 15 120.00% 90,000
Petrochemicals Crude Oil 2,000 0 16 125.00% 2,500
Petrochemicals Diesel 2,000 0 15 120.00% 2,400
Petrochemicals Gasoline 10,000 0 14 115.00% 11,500
Petrochemicals Gelid Adhesives 20,000 0 19 140.00% 28,000
Petrochemicals Jet Fuel 20,000 0 10 90.00% 18,000
Petrochemicals Machine Lubricants 10,000 0 16 125.00% 12,500
Petrochemicals Power Plant Starter Charges 30,000 0 13 110.00% 33,000
Petrochemicals Purified Oil 5,000 0 12 105.00% 5,250
Petrochemicals Refined Kerosine 5,000 0 13 110.00% 5,500
Petrochemicals Rocket Fuel 30,000 0 18 135.00% 40,500
Pharmaceuticals Anagathics 200,000 0 21 150.00% 300,000
Pharmaceuticals Antibiotics 25,000 0 9 85.00% 21,250
Pharmaceuticals Anti-venom 50,000 0 16 125.00% 62,500
Pharmaceuticals OTC Drugs 25,000 0 13 110.00% 27,500
Pharmaceuticals Prescription Medications 50,000 0 12 105.00% 52,500
Pharmaceuticals Prescription Medications 100,000 0 14 115.00% 115,000
Pharmaceuticals Psi-Related Drugs 500,000 0 11 100.00% 500,000
Pharmaceuticals Surgical 100,000 0 18 135.00% 135,000
Pharmaceuticals Viral Therapy Doses 500,000 0 15 120.00% 600,000
Polymers Advanced Ballistic Weave 10,000 0 16 125.00% 12,500
Polymers Insulation 3,000 0 21 150.00% 4,500
Polymers Kevlar 9,000 0 15 120.00% 10,800
Polymers Polyurethane Foam 3,000 0 13 110.00% 3,300
Polymers Poured Plastics 7,000 0 10 90.00% 6,300
Polymers Rubber 1,000 0 17 130.00% 1,300
Polymers Synthetic Fibre Spools 7,000 0 14 115.00% 8,050
Polymers Teflon 9,000 0 13 110.00% 9,900
Polymers Vinyl Spooling 1,000 0 13 110.00% 1,100
Precious Metals Beryllium 25,000 0 10 90.00% 22,500
Precious Metals Bismuth 10,000 0 13 110.00% 11,000
Precious Metals Gold 75,000 0 11 100.00% 75,000
Precious Metals Indium 10,000 0 17 130.00% 13,000
Precious Metals Iridium 75,000 0 15 120.00% 90,000
Precious Metals Osmium 75,000 0 17 130.00% 97,500
Precious Metals Platinum 100,000 0 11 100.00% 100,000
Precious Metals Rhenium 50,000 0 20 145.00% 72,500
Precious Metals Rhodium 100,000 0 10 90.00% 90,000
Precious Metals Ruthenium 50,000 0 17 130.00% 65,000
Precious Metals Silver 25,000 0 21 150.00% 37,500
Radioactives Deactivated Materials 500,000 0 16 125.00% 625,000
Radioactives Fusion Cell Rods 1,250,000 0 12 105.00% 1,312,500
Radioactives Industrial Isotopes 750,000 0 16 125.00% 937,500
Radioactives Medical Isotopes 1,000,000 0 14 115.00% 1,150,000
Radioactives Nuclear Waste 500,000 0 17 130.00% 650,000
Radioactives Reactor-Grade Uranium 1,000,000 0 13 110.00% 1,100,000
Radioactives Superweapon-Grade Isotopes 1,500,000 0 13 110.00% 1,650,000
Radioactives Weapons-Grade Plutonium 1,250,000 0 14 115.00% 1,437,500
Robots Advanced Robotics 650,000 0 10 90.00% 585,000
Robots Automated Robotics 150,000 0 17 130.00% 195,000
Robots Cargo Drones 150,000 0 12 105.00% 157,500
Robots Combat Drones 400,000 0 11 100.00% 400,000
Robots Guardian Drones 400,000 0 14 115.00% 460,000
Robots Industrial Drones 300,000 0 16 125.00% 375,000
Robots Personal Drones 300,000 0 15 120.00% 360,000
Robots Scout and Sensor Drones 500,000 0 17 130.00% 650,000
Spices Adobo 3,000 0 20 145.00% 4,350
Spices Alien Flavourings 12,000 0 13 110.00% 13,200
Spices Aniseed 6,000 0 15 120.00% 7,200
Spices Basil 3,000 0 16 125.00% 3,750
Spices Black Pepper 1,000 0 11 100.00% 1,000
Spices Black Salt 12,000 0 14 115.00% 13,800
Spices Cinnamon 9,000 0 17 130.00% 11,700
Spices Curry 6,000 0 15 120.00% 7,200
Spices Fennel 6,000 0 12 105.00% 6,300
Spices Marjoram 9,000 0 10 90.00% 8,100
Spices Saffron 12,000 0 7 75.00% 9,000
Spices Sage 3,000 0 12 105.00% 3,150
Spices Table Salt 1,000 0 8 80.00% 800
Spices Wasabi 9,000 0 19 140.00% 12,600
Spices White Pepper 6,000 0 12 105.00% 6,300
Textiles Animal-based Fabrics 2,000 2 17 130.00% 2,600
Textiles Canvas 1,000 2 18 135.00% 1,350
Textiles Cotton-based Fabrics 3,000 2 13 110.00% 3,300
Textiles Finished Common Clothing 4,000 2 11 100.00% 4,000
Textiles Finished Fine Clothing 5,000 2 15 120.00% 6,000
Textiles Flax-based Fabrics 3,000 2 18 135.00% 4,050
Textiles Organic Silk 5,000 2 16 125.00% 6,250
Textiles Satin 5,000 2 10 90.00% 4,500
Textiles Synthetic Silks 4,000 2 9 85.00% 3,400
Textiles Wool 1,000 2 16 125.00% 1,250
Textiles Yarn 1,000 2 18 135.00% 1,350
Uncommon Ore Copper 2,000 0 16 125.00% 2,500
Uncommon Ore Gold 7,000 0 10 90.00% 6,300
Uncommon Ore Lead 1,000 0 18 135.00% 1,350
Uncommon Ore Limenite Ores 7,000 0 19 140.00% 9,800
Uncommon Ore Nickel 5,000 0 15 120.00% 6,000
Uncommon Ore Platinum 10,000 0 16 125.00% 12,500
Uncommon Ore Silver 7,000 0 13 110.00% 7,700
Uncommon Ore Sodium 5,000 0 13 110.00% 5,500
Uncommon Ore Tin Ores 2,000 0 10 90.00% 1,800
Uncommon Ore Tungsten Ores 5,000 0 16 125.00% 6,250
Uncommon Ore Uranium Ores 10,000 0 11 100.00% 10,000
Uncommon Ore Zinc Ores 1,000 0 18 135.00% 1,350
Uncommon Raw Materials Aluminium 5,000 0 15 120.00% 6,000
Uncommon Raw Materials Brass 5,000 0 14 115.00% 5,750
Uncommon Raw Materials Calcium 5,000 0 12 105.00% 5,250
Uncommon Raw Materials Carbonate 10,000 0 19 140.00% 14,000
Uncommon Raw Materials Ceramic-Alloy 50,000 0 17 130.00% 65,000
Uncommon Raw Materials Depleted Uranium 50,000 0 11 100.00% 50,000
Uncommon Raw Materials Magnesium 10,000 0 13 110.00% 11,000
Uncommon Raw Materials Marble 20,000 0 17 130.00% 26,000
Uncommon Raw Materials Meteoric Iron 10,000 0 16 125.00% 12,500
Uncommon Raw Materials Potassium 20,000 0 14 115.00% 23,000
Uncommon Raw Materials Stellite 35,000 0 13 110.00% 38,500
Uncommon Raw Materials Titanium 20,000 0 13 110.00% 22,000
Uncommon Raw Materials Tombac 35,000 0 18 135.00% 47,250
Vehicles Tracked Components 20,000 0 12 105.00% 21,000
Vehicles Tracked Repair Components 10,000 0 12 105.00% 10,500
Vehicles Tracked Vehicles 30,000 0 15 120.00% 36,000
Vehicles Wheeled Components 15,000 0 13 110.00% 16,500
Vehicles Wheeled Repair Components 5,000 0 12 105.00% 5,250
Vehicles Wheeled Vehicles 20,000 0 11 100.00% 20,000
Wood Construction Scrap 100 0 11 100.00% 100
Wood Construction-Grade Timber 1,000 0 17 130.00% 1,300
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 0 11 100.00% 4,000
Wood Furniture-Grade Timber 2,000 0 13 110.00% 2,200
Wood High-Grade Rough Cut 500 0 16 125.00% 625
Wood Low-Grade Rough Cuts 100 0 15 120.00% 120
Wood Rare Grades 2,000 0 20 145.00% 2,900

Destination: Shinla

Planet Info

Planet Shinla Subsector Vland Sector Vland Coordinates -1,-1 Hex 1816
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population8900,000,000
GovernmentACharismatic Dictator.
Law9Possession of weapons outside the home prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ri: Rich. Ph: Pre-High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 540,000 Uniforms/Clothing Products
60 60,000 3,000,000 Anti-venom/Prescription Medications
50 50,000 250,000 Organic Silk/Satin/Finished Fine Clothing
40 40,000 400,000 Residential Applicances
40 40,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
30 30,000 270,000 Cinnamon/Marjoram/Wasabi
30 30,000 450,000 Wheeled Components
30 30,000 60,000 Animal-based Fabrics
30 30,000 12,000,000 Combat Drones/Guardian Drones
30 30,000 270,000 Kevlar/Teflon
25 25,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
20 20,000 220,000 Furniture/Storage Systems/Tools
15 15,000 750,000 General Medical Equipment
15 15,000 135,000 Kevlar/Teflon
15 15,000 15,000 Construction-Grade Timber
10 10,000 50,000 Untrained Riding Animals
10 10,000 200,000 Silica/Focuser-Quality Gems
10 10,000 200,000 Marble/Potassium/Titanium
6 6,000 600,000 Jewellery/Alien Textiles
6 6,000 54,000 Cinnamon/Marjoram/Wasabi
6 6,000 600,000 Prescription Medications/Surgical
6 6,000 12,000 Copper/Tin Ores
6 6,000 120,000 Rare Foods/Common Liquor
5 5,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 5,000 625,000 Weapon Components
5 5,000 900,000 Air Vehicle Components/Raft Components
4 4,000 40,000 Tracked Repair Components
4 4,000 300,000 Gold/Osmium/Iridium
4 4,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 4,000 20,000 Workable Alloys
4 4,000 36,000 Uniforms/Clothing Products
3 3,000 150,000 Exotic Desserts/Exotic Liquor
3 3,000 18,000 Aniseed/Curry/Fennel/White Pepper
3 3,000 33,000 Pneumatics and Hydraulics
3 3,000 750,000 VR Electronic Entertainment Devices
2 2,000 30,000 Wheeled Components
2 2,000 500,000 Cyber-Prosthetics
2 2,000 400,000 Rare Clothing/Home Decorations
2 2,000 14,000 Poured Plastics/Synthetic Fibre Spools
1 1,000 3,000 Workable Metals
1 1,000 20,000 Silica/Focuser-Quality Gems
1 1,000 8,000 Video Game and Entertainment Systems
1 1,000 1,000 Construction-Grade Timber
1 1,000 9,000 Cinnamon/Marjoram/Wasabi

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1
Petrochemicals2

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems1
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals2
Spices1
Wood2

Destination: Vland

Planet Info

Planet Vland Subsector Vland Sector Vland Coordinates -1,-1 Hex 1717
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size914,400 km
Atmosphere6Standard. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA30,000,000,000
Government9Impersonal Bureaucracy.
LawAWeapon possession prohibited.
TechFTechnical Imperial Maximum.
RemarksHi: High Population. Cs [Vilani] Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 60,000 750,000 Untrained Guard Animals
50 50,000 250,000 Nickel/Sodium/Tungsten Ores
30 30,000 90,000 Workable Metals
30 30,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 30,000 1,500,000 Fibre-optic Cable
30 30,000 7,500,000 Cyber-Prosthetics
30 30,000 2,250,000 Fusion Conduits/Power Plant Shells
30 30,000 90,000 Survival Rations and Storage-packed Liquids
30 30,000 1,500,000 General Medical Equipment
25 25,000 1,250,000 Ruthenium/Rhenium
20 20,000 100,000 Workable Alloys
20 20,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 20,000 200,000 Engine Components
20 20,000 4,000,000 Rare Clothing/Home Decorations
15 15,000 150,000 Trained Riding Animals/Common Pets
10 10,000 100,000 Engine Components
10 10,000 500,000 Startship Deckplate/Atmospheric Filters
10 10,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
6 6,000 60,000 Gasoline/Machine Lubricants
5 5,000 250,000 General Medical Equipment
5 5,000 10,000 Furniture-Grade Timber/Rare Grades
5 5,000 175,000 Stellite/Tombac
4 4,000 1,400,000 Cosmetic Prosthetics
4 4,000 200,000 General Medical Equipment
3 3,000 300,000 Prescription Medications/Surgical
3 3,000 90,000 Cosmetic Chemicals/Practitioners Tools
3 3,000 900,000 Industrial Drones/Personal Drones
2 2,000 100,000 Ruthenium/Rhenium
2 2,000 100,000 Ethanol/Fructose Syrup
1 1,000 3,000 Survival Rations and Storage-packed Liquids
1 1,000 50,000 Protective/Specialized Clothing
1 1,000 11,000 Fabricated Plastics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Precious Metals1
Radioactives1
Robots1
Spices2
Textiles3
Uncommon Raw Materials1

Destination: Luunbu

Planet Info

Planet Luunbu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1515
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size812,800 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics660% water.
Population2800
Government5Feudal Technocracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Da: Danger. Fl: Fluid Hydrographics (in place of water). Ni: Non-Industrial. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 96,000 60,000 Construction-Grade Timber
60 96,000 360,000 Aniseed/Curry/Fennel/White Pepper
50 80,000 15,000,000 Industrial Drones/Personal Drones
50 80,000 50,000 Food Grade Vegetation
50 80,000 250,000 Workable Alloys
30 48,000 60,000 Furniture-Grade Timber/Rare Grades
30 48,000 450,000 Wheeled Components
30 48,000 12,000,000 Combat Drones/Guardian Drones
25 40,000 175,000 Poured Plastics/Synthetic Fibre Spools
25 40,000 275,000 Fabricated Plastics
20 32,000 200,000 Trained Riding Animals/Common Pets
20 32,000 2,000,000 Slug Weapons (TL 10)
20 32,000 2,000,000 VR Computer and Sensor Packages
20 32,000 2,000,000 Slug Weapons (TL 10)
15 24,000 150,000 Residential Applicances
10 16,000 7,500,000 Industrial Isotopes
6 9,600 30,000 Pre-packaged Food and Drink
6 9,600 30,000 Workable Alloys
6 9,600 600,000 Biodiesel/Cooking Compounds
5 8,000 500,000 Biodiesel/Cooking Compounds
5 8,000 500,000 Biodiesel/Cooking Compounds
5 8,000 250,000 General Medical Equipment
4 6,400 44,000 Pneumatics and Hydraulics
4 6,400 400,000 Biodiesel/Cooking Compounds
2 3,200 400,000 Cybernetic Components/Physical Augments
2 3,200 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 3,200 4,000 Furniture-Grade Timber/Rare Grades
1 1,600 1,000 Construction-Grade Timber
1 1,600 5,000 Refined Kerosine/Purified Oil
1 1,600 100,000 Jewellery/Alien Textiles
1 1,600 90,000 Weapon Core/Starship Hull Plating
1 1,600 5,000 Refined Kerosine/Purified Oil
1 1,600 3,000 Insulation/Polyurethane Foam

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Giinam

Planet Info

Planet Giinam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1915
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics550% water.
Population33,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 10,800,000 Air Vehicle Components/Raft Components
60 96,000 1,500,000 Circuitry Bundle
60 96,000 750,000 Untrained Guard Animals
50 80,000 250,000 Wheeled Repair Components
40 64,000 60,000 Acanthite/Cobaltite/Magnetite
40 64,000 40,000 Construction-Grade Timber
30 48,000 180,000 Calculators/Adding Machines
30 48,000 3,000,000 Platinum/Rhodium
30 48,000 150,000 Pre-packaged Food and Drink
30 48,000 3,000,000 Jewellery/Alien Textiles
30 48,000 90,000 Workable Metals
25 40,000 225,000 Uniforms/Clothing Products
25 40,000 750,000 Photonics/Synthetic Gems
20 32,000 500,000 High-Pressure/Temperature-Resistant Components
15 24,000 225,000 Wheeled Components
15 24,000 375,000 Beryllium/Silver
15 24,000 75,000 Workable Alloys
10 16,000 3,500,000 Cosmetic Prosthetics
10 16,000 500,000 Protective/Specialized Clothing
10 16,000 100,000 Common Desserts/Common Wine
10 16,000 150,000 Wheeled Components
10 16,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 9,600 30,000 Refined Kerosine/Purified Oil
6 9,600 750,000 Oxygenated Cleaner/Biodegradable Concentrates
5 8,000 25,000 Workable Alloys
5 8,000 500,000 Survival Equipment/Colonisation Kits
5 8,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 8,000 100,000 Jet Fuel/Gelid Adhesives
5 8,000 500,000 Prescription Medications/Surgical
5 8,000 125,000 Beryllium/Silver
4 6,400 44,000 Pneumatics and Hydraulics
4 6,400 400,000 Prescription Medications/Surgical
4 6,400 80,000 Rare Foods/Common Liquor
4 6,400 80,000 Silica/Focuser-Quality Gems
4 6,400 40,000 Trained Riding Animals/Common Pets
4 6,400 80,000 Rare Foods/Common Liquor
3 4,800 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 4,800 30,000 Residential Applicances
3 4,800 60,000 Rare Foods/Common Liquor
2 3,200 180,000 Weapon Core/Starship Hull Plating
2 3,200 2,000,000 Medical Isotopes/Reactor-Grade Uranium
1 1,600 50,000 Fibre-optic Cable
1 1,600 25,000 Beryllium/Silver
1 1,600 5,000 Workable Alloys

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Duam

Planet Info

Planet Duam Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1516
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population8700,000,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksRi: Rich. Pa: Pre-Agricultural. Ph: Pre-High Population. O:1519

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 360,000 Aniseed/Curry/Fennel/White Pepper
30 48,000 30,000 Lead/Zinc Ores
30 48,000 2,250,000 Fusion Conduits/Power Plant Shells
30 48,000 150,000 Workable Alloys
20 32,000 200,000 Graphite/Quartz
20 32,000 200,000 Personal and Commerical Computers
15 24,000 750,000 Ruthenium/Rhenium
10 16,000 750,000 Fusion Conduits/Power Plant Shells
10 16,000 50,000 Workable Alloys
10 16,000 500,000 Anti-venom/Prescription Medications
6 9,600 18,000 Workable Metals
6 9,600 36,000 Aniseed/Curry/Fennel/White Pepper
6 9,600 15,000 Beasts of Burden
5 8,000 125,000 Beryllium/Silver
5 8,000 2,500 High-Grade Rough Cut
5 8,000 50,000 Tracked Repair Components
5 8,000 25,000 Pre-packaged Food and Drink
5 8,000 500,000 Cybernetic Lubricants
5 8,000 175,000 Stellite/Tombac
4 6,400 360,000 Weapon Core/Starship Hull Plating
3 4,800 15,000 Nickel/Sodium/Tungsten Ores
2 3,200 24,000 Banking Machines and Security Systems
2 3,200 200,000 Prescription Medications/Surgical
1 1,600 6,000 Aniseed/Curry/Fennel/White Pepper
1 1,600 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 1,600 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems2
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals3
Spices3
Wood2

Destination: Kipii

Planet Info

Planet Kipii Subsector Vland Sector Vland Coordinates -1,-1 Hex 1916
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2200
Government2Participating Democracy.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 96,000 12,000,000 Cybernetic Components/Physical Augments
40 64,000 200,000 Nickel/Sodium/Tungsten Ores
30 48,000 1,500,000 Ruthenium/Rhenium
30 48,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 48,000 3,000,000 VR Computer and Sensor Packages
30 48,000 600,000 Rare Foods/Common Liquor
30 48,000 600,000 Silica/Focuser-Quality Gems
30 48,000 600,000 Wheeled Vehicles/Tracked Components
25 40,000 3,125,000 Weapon Components
25 40,000 1,250,000 Ethanol/Fructose Syrup
25 40,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 32,000 30,000 Acanthite/Cobaltite/Magnetite
20 32,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 32,000 1,500,000 Specialised Equipment and Supplies
20 32,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
15 24,000 225,000 Wheeled Components
15 24,000 30,000 Furniture-Grade Timber/Rare Grades
15 24,000 22,500 Acanthite/Cobaltite/Magnetite
15 24,000 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
10 16,000 900,000 Weapon Core/Starship Hull Plating
10 16,000 100,000 Graphite/Quartz
10 16,000 5,000,000 Scout and Sensor Drones
10 16,000 7,500,000 Industrial Isotopes
10 16,000 2,000,000 Cybernetic Components/Physical Augments
6 9,600 6,000 Construction-Grade Timber
5 8,000 375,000 Gold/Osmium/Iridium
5 8,000 100,000 Jet Fuel/Gelid Adhesives
5 8,000 5,000 Construction-Grade Timber
5 8,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 8,000 250,000 Anti-venom/Prescription Medications
5 8,000 1,000,000 Grav-Vehicle Components
5 8,000 500,000 Biodiesel/Cooking Compounds
5 8,000 50,000 Personal and Commerical Computers
4 6,400 200,000 Anti-venom/Prescription Medications
4 6,400 40,000 Trained Riding Animals/Common Pets
3 4,800 15,000 Nickel/Sodium/Tungsten Ores
3 4,800 300,000 Jewellery/Alien Textiles
3 4,800 150,000 Ruthenium/Rhenium
2 3,200 100,000 General Medical Equipment
2 3,200 100,000 General Medical Equipment
2 3,200 8,000 Synthetic Silks/Finished Common Clothing
1 1,600 30,000 Cosmetic Chemicals/Practitioners Tools
1 1,600 50,000 Fibre-optic Cable
1 1,600 1,000 Construction-Grade Timber
1 1,600 10,000 Trained Riding Animals/Common Pets
1 1,600 1,000 Construction-Grade Timber
1 1,600 2,000 Furniture-Grade Timber/Rare Grades
1 1,600 50,000 Fibre-optic Cable
1 1,600 125,000 Weapon Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Tauri

Planet Info

Planet Tauri Subsector Vland Sector Vland Coordinates -1,-1 Hex 1817
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population94,000,000,000
Government9Impersonal Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechFTechnical Imperial Maximum.
RemarksDe: Desert. Hi: High Population. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 96,000 12,000,000 Rare Clothing/Home Decorations
60 96,000 600,000 Personal and Commerical Computers
60 96,000 60,000 Construction-Grade Timber
50 80,000 400,000 Video Game and Entertainment Systems
40 64,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 48,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 48,000 3,000,000 VR Computer and Sensor Packages
30 48,000 3,000,000 VR Computer and Sensor Packages
25 40,000 1,250,000 Fibre-optic Cable
25 40,000 125,000 Untrained Riding Animals
25 40,000 125,000 Untrained Riding Animals
25 40,000 4,500,000 Air Vehicle Components/Raft Components
20 32,000 220,000 Fabricated Plastics
20 32,000 40,000 Animal-based Fabrics
20 32,000 60,000 Survival Rations and Storage-packed Liquids
20 32,000 500,000 Beryllium/Silver
20 32,000 200,000 Gasoline/Machine Lubricants
20 32,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
15 24,000 3,000,000 Rare Clothing/Home Decorations
15 24,000 120,000 Video Game and Entertainment Systems
10 16,000 30,000 Workable Metals
10 16,000 30,000 Workable Metals
10 16,000 250,000 OTC Drugs/Antibiotics
10 16,000 50,000 Workable Alloys
6 9,600 30,000 Pre-packaged Food and Drink
6 9,600 1,200,000 Grav-Vehicle Components
6 9,600 1,080,000 Air Vehicle Components/Raft Components
6 9,600 90,000 Wheeled Components
5 8,000 500,000 Slug Weapons (TL 10)
5 8,000 500,000 Biodiesel/Cooking Compounds
5 8,000 30,000 Aniseed/Curry/Fennel/White Pepper
4 6,400 24,000 Aniseed/Curry/Fennel/White Pepper
4 6,400 20,000 Workable Alloys
4 6,400 20,000 Pre-packaged Food and Drink
4 6,400 40,000 Personal and Commerical Computers
4 6,400 12,000 Cotton-based Fabrics/Flax-based Fabrics
3 4,800 24,000 Video Game and Entertainment Systems
3 4,800 540,000 Air Vehicle Components/Raft Components
3 4,800 270,000 Weapon Core/Starship Hull Plating
2 3,200 200,000 Prescription Medications/Surgical
2 3,200 1,000 Chalcocite/Talc
1 1,600 2,000 Furniture-Grade Timber/Rare Grades
1 1,600 90,000 Weapon Core/Starship Hull Plating
1 1,600 50,000 Protective/Specialized Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods2
Common Ore4
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Kirma

Planet Info

Planet Kirma Subsector Vland Sector Vland Coordinates -1,-1 Hex 1718
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population170
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 96,000 3,000,000 Anti-venom/Prescription Medications
60 96,000 30,000,000 Real-Life Replacements and Augments
60 96,000 300,000 Nickel/Sodium/Tungsten Ores
50 80,000 450,000 Cinnamon/Marjoram/Wasabi
30 48,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 48,000 150,000 Refined Kerosine/Purified Oil
30 48,000 150,000 Pre-packaged Food and Drink
20 32,000 200,000 Trained Riding Animals/Common Pets
20 32,000 8,000,000 Combat Drones/Guardian Drones
20 32,000 10,000,000 Scout and Sensor Drones
20 32,000 1,000,000 Startship Deckplate/Atmospheric Filters
6 9,600 600,000 Biodiesel/Cooking Compounds
6 9,600 72,000 Vehicle/Survival Accessories
6 9,600 120,000 Marble/Potassium/Titanium
5 8,000 500,000 Biodiesel/Cooking Compounds
5 8,000 50,000 Gasoline/Machine Lubricants
5 8,000 50,000 Common Desserts/Common Wine
4 6,400 200,000 General Medical Equipment
4 6,400 2,000,000 Scout and Sensor Drones
4 6,400 3,000,000 Industrial Isotopes
3 4,800 21,000 Poured Plastics/Synthetic Fibre Spools
3 4,800 1,200,000 Combat Drones/Guardian Drones
3 4,800 300,000 Jewellery/Alien Textiles
3 4,800 21,000 Poured Plastics/Synthetic Fibre Spools
2 3,200 40,000 Silica/Focuser-Quality Gems
2 3,200 22,000 Furniture/Storage Systems/Tools
2 3,200 150,000 Fusion Conduits/Power Plant Shells
1 1,600 1,000 Food Grade Vegetation
1 1,600 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 1,600 100,000 Slug Weapons (TL 10)
1 1,600 250,000 VR Electronic Entertainment Devices

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Khusher

Planet Info

Planet Khusher Subsector Vland Sector Vland Coordinates -1,-1 Hex 1813
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population770,000,000
Government5Feudal Technocracy.
Law4Light assault weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
40 120,000 4,000,000 Jewellery/Alien Textiles
40 120,000 200,000 Refined Kerosine/Purified Oil
20 60,000 1,800,000 Weapon Core/Starship Hull Plating
20 60,000 200,000 Residential Applicances
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 3,600,000 Air Vehicle Components/Raft Components
20 60,000 2,500,000 Weapon Components
15 45,000 30,000 Copper/Tin Ores
10 30,000 300,000 Tracked Vehicles
6 18,000 300,000 Ruthenium/Rhenium
6 18,000 180,000 Cosmetic Chemicals/Practitioners Tools
5 15,000 500,000 Cybernetic Lubricants
5 15,000 50,000 Trained Riding Animals/Common Pets
5 15,000 50,000 Trained Riding Animals/Common Pets
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 250,000 Startship Deckplate/Atmospheric Filters
4 12,000 3,000,000 Industrial Isotopes
4 12,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 12,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 9,000 1,500 Chalcocite/Talc
3 9,000 30,000 Personal and Commerical Computers
2 6,000 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 6,000 20,000 Carbonate/Magnesium/Meteoric Iron
2 6,000 100,000 Ethanol/Fructose Syrup
2 6,000 50,000 Beryllium/Silver
2 6,000 360,000 Air Vehicle Components/Raft Components
2 6,000 4,000 Animal-based Fabrics
2 6,000 1,000,000 Psi-Related Drugs/Viral Therapy Doses
1 3,000 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 3,000 125,000 Computerised Job-related Gear
1 3,000 7,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods2
Petrochemicals1
Robots2

Destination: Centra

Planet Info

Planet Centra Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1414
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics220% water.
Population5100,000
Government4Representative Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 150,000 Workable Metals
50 150,000 15,000,000 Industrial Drones/Personal Drones
50 150,000 1,000,000 Silica/Focuser-Quality Gems
40 120,000 400,000 Residential Applicances
40 120,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
30 90,000 15,000 Chalcocite/Talc
30 90,000 300,000 Trained Riding Animals/Common Pets
25 75,000 175,000 Poured Plastics/Synthetic Fibre Spools
25 75,000 3,125,000 Weapon Components
25 75,000 2,500,000 Biodiesel/Cooking Compounds
25 75,000 2,500,000 Jewellery/Alien Textiles
15 45,000 750,000 Anti-venom/Prescription Medications
10 30,000 900,000 Weapon Core/Starship Hull Plating
10 30,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 18,000 60,000 Common Desserts/Common Wine
6 18,000 60,000 Personal and Commerical Computers
5 15,000 50,000 Residential Applicances
5 15,000 100,000 Marble/Potassium/Titanium
4 12,000 12,000 Adobo/Basil/Sage
4 12,000 500,000 Oxygenated Cleaner/Biodegradable Concentrates
4 12,000 400,000 VR Computer and Sensor Packages
4 12,000 200,000 Ethanol/Fructose Syrup
4 12,000 50,000 Untrained Guard Animals
3 9,000 15,000 Workable Alloys
3 9,000 1,500 High-Grade Rough Cut
3 9,000 600,000 Rare Clothing/Home Decorations
2 6,000 150,000 Specialised Equipment and Supplies
2 6,000 10,000 Untrained Riding Animals
2 6,000 200,000 Prescription Medications/Surgical
2 6,000 12,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Zurrian

Planet Info

Planet Zurrian Subsector Vland Sector Vland Coordinates -1,-1 Hex 2016
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 540,000 Cinnamon/Marjoram/Wasabi
60 180,000 180,000 Insulation/Polyurethane Foam
50 150,000 250,000 Pre-packaged Food and Drink
50 150,000 300,000 Aniseed/Curry/Fennel/White Pepper
30 90,000 150,000 Workable Alloys
30 90,000 300,000 Tracked Repair Components
30 90,000 12,000,000 Combat Drones/Guardian Drones
30 90,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 90,000 3,000,000 Prescription Medications/Surgical
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
25 75,000 25,000 Food Grade Vegetation
25 75,000 175,000 Poured Plastics/Synthetic Fibre Spools
25 75,000 250,000 Engine Components
25 75,000 4,500,000 Air Vehicle Components/Raft Components
20 60,000 15,000,000 Industrial Isotopes
20 60,000 220,000 Pneumatics and Hydraulics
20 60,000 40,000 Animal-based Fabrics
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 600,000 Photonics/Synthetic Gems
20 60,000 1,500,000 Specialised Equipment and Supplies
15 45,000 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
15 45,000 300,000 Silica/Focuser-Quality Gems
10 30,000 1,000,000 Slug Weapons (TL 10)
10 30,000 10,000 Construction-Grade Timber
6 18,000 300,000 Depleted Uranium/Ceramic-Alloy
6 18,000 3,000 Chalcocite/Talc
6 18,000 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 18,000 30,000 Untrained Riding Animals
5 15,000 5,000 Bauxite/Coltan/Wolframite
4 12,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 12,000 2,000,000 Exotic Furnishings/Exquisite Jewellery
4 12,000 44,000 Pneumatics and Hydraulics
4 12,000 200,000 Ruthenium/Rhenium
4 12,000 2,000 High-Grade Rough Cut
4 12,000 2,600,000 Advanced Robotics
3 9,000 600,000 Grav-Vehicle Components
3 9,000 30,000 Personal and Commerical Computers
2 6,000 600,000 Industrial Drones/Personal Drones
2 6,000 6,000 Cotton-based Fabrics/Flax-based Fabrics
1 3,000 75,000 Gold/Osmium/Iridium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Astira

Planet Info

Planet Astira Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1417
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population480,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 250,000 Organic Silk/Satin/Finished Fine Clothing
50 150,000 100,000 Animal-based Fabrics
50 150,000 2,500,000 Ruthenium/Rhenium
50 150,000 450,000 Piping and Attachment Pieces
50 150,000 500,000 Common Desserts/Common Wine
50 150,000 500,000 Carbonate/Magnesium/Meteoric Iron
40 120,000 480,000 Banking Machines and Security Systems
40 120,000 600,000 Wheeled Components
30 90,000 3,000,000 Jewellery/Alien Textiles
30 90,000 600,000 Silica/Focuser-Quality Gems
30 90,000 6,000,000 Rare Clothing/Home Decorations
20 60,000 1,000,000 Ethanol/Fructose Syrup
20 60,000 200,000 Medical Uniforms/Disposable Tools
20 60,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 60,000 1,000,000 Ruthenium/Rhenium
20 60,000 80,000 Synthetic Silks/Finished Common Clothing
15 45,000 375,000 Organic Glues
15 45,000 3,000,000 Grav-Vehicle Components
10 30,000 2,000,000 Grav-Vehicle Components
10 30,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 30,000 2,000,000 Cybernetic Components/Physical Augments
10 30,000 90,000 Kevlar/Teflon
10 30,000 90,000 Piping and Attachment Pieces
10 30,000 10,000 Food Grade Vegetation
6 18,000 300,000 General Medical Equipment
6 18,000 300,000 General Medical Equipment
6 18,000 1,200,000 Grav-Vehicle Components
6 18,000 1,080,000 Air Vehicle Components/Raft Components
6 18,000 750,000 Weapon Components
6 18,000 1,200,000 Cybernetic Components/Physical Augments
6 18,000 42,000 Poured Plastics/Synthetic Fibre Spools
5 15,000 50,000 Engine Components
5 15,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 15,000 7,500 Acanthite/Cobaltite/Magnetite
5 15,000 20,000 Synthetic Silks/Finished Common Clothing
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 15,000 10,000 Copper/Tin Ores
4 12,000 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 12,000 40,000 Platinum/Uranium Ores
4 12,000 200,000 General Medical Equipment
4 12,000 48,000 Banking Machines and Security Systems
4 12,000 500,000 Weapon Components
4 12,000 200,000 General Medical Equipment
4 12,000 12,000 Workable Metals
3 9,000 6,000 Furniture-Grade Timber/Rare Grades
3 9,000 60,000 Jet Fuel/Gelid Adhesives
3 9,000 2,250,000 Industrial Isotopes
3 9,000 150,000 Ruthenium/Rhenium
2 6,000 100,000 Depleted Uranium/Ceramic-Alloy
2 6,000 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 6,000 700,000 Cosmetic Prosthetics
2 6,000 22,000 Fabricated Plastics
2 6,000 100,000 Startship Deckplate/Atmospheric Filters
2 6,000 50,000 High-Pressure/Temperature-Resistant Components
2 6,000 1,000 Chalcocite/Talc
2 6,000 4,000 Copper/Tin Ores
2 6,000 18,000 Uniforms/Clothing Products
2 6,000 14,000 Gold/Silver/Limenite Ores
1 3,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 3,000 25,000 Beryllium/Silver
1 3,000 50,000 Ruthenium/Rhenium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Tahaver

Planet Info

Planet Tahaver Subsector Vland Sector Vland Coordinates -1,-1 Hex 2017
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics990% water.
PopulationA10,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
TechBLower Average Imperial.
RemarksHi: High Population. (Tahavi)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 600,000 Engine Components
60 180,000 900,000 Wheeled Components
50 150,000 500,000 Residential Applicances
50 150,000 450,000 Cinnamon/Marjoram/Wasabi
40 120,000 8,000,000 Cybernetic Components/Physical Augments
30 90,000 375,000 Untrained Guard Animals
30 90,000 600,000 Marble/Potassium/Titanium
30 90,000 300,000 Trained Riding Animals/Common Pets
30 90,000 750,000 Beryllium/Silver
30 90,000 1,050,000 Stellite/Tombac
25 75,000 75,000 Adobo/Basil/Sage
25 75,000 225,000 Piping and Attachment Pieces
15 45,000 450,000 Cosmetic Chemicals/Practitioners Tools
15 45,000 150,000 Trained Riding Animals/Common Pets
10 30,000 110,000 Furniture/Storage Systems/Tools
10 30,000 500,000 Ruthenium/Rhenium
10 30,000 3,500,000 Cosmetic Prosthetics
10 30,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 30,000 200,000 Rare Foods/Common Liquor
10 30,000 10,000 Bauxite/Coltan/Wolframite
6 18,000 48,000 Video Game and Entertainment Systems
6 18,000 600,000 Slug Weapons (TL 10)
5 15,000 50,000 Residential Applicances
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 15,000 250,000 Startship Deckplate/Atmospheric Filters
5 15,000 250,000 General Medical Equipment
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 1,250,000 VR Electronic Entertainment Devices
5 15,000 45,000 Cinnamon/Marjoram/Wasabi
5 15,000 2,500 Feed Grade Vegetation
4 12,000 12,000 Workable Metals
4 12,000 40,000 Personal and Commerical Computers
3 9,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 9,000 90,000 Exotic Foods/Rare Desserts/Rare Liquor
3 9,000 18,000 Aniseed/Curry/Fennel/White Pepper
3 9,000 15,000 Pre-packaged Food and Drink
2 6,000 40,000 Jet Fuel/Gelid Adhesives
2 6,000 1,000 High-Grade Rough Cut
1 3,000 3,000 Insulation/Polyurethane Foam

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Kusheggi

Planet Info

Planet Kusheggi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1918
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics660% water.
Population740,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Pi: Pre-Industrial. Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 12,500,000 Artillery/Heavy Energy Weapons
25 75,000 250,000 Engine Components
25 75,000 2,500,000 Survival Equipment/Colonisation Kits
25 75,000 225,000 Cinnamon/Marjoram/Wasabi
20 60,000 15,000,000 Industrial Isotopes
15 45,000 750,000 Ruthenium/Rhenium
10 30,000 500,000 Startship Deckplate/Atmospheric Filters
10 30,000 500,000 Ruthenium/Rhenium
10 30,000 3,500,000 Cosmetic Prosthetics
6 18,000 1,200,000 Rare Clothing/Home Decorations
6 18,000 1,080,000 Air Vehicle Components/Raft Components
5 15,000 5,000 Bauxite/Coltan/Wolframite
5 15,000 375,000 Gold/Osmium/Iridium
5 15,000 5,000 Foundation Stones/Base Elements
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 15,000 900,000 Air Vehicle Components/Raft Components
5 15,000 500,000 Jewellery/Alien Textiles
4 12,000 200,000 Startship Deckplate/Atmospheric Filters
4 12,000 36,000 Cinnamon/Marjoram/Wasabi
3 9,000 30,000 Gasoline/Machine Lubricants
3 9,000 27,000 Piping and Attachment Pieces
3 9,000 150,000 General Medical Equipment
3 9,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 6,000 20,000 Tracked Repair Components
2 6,000 70,000 Stellite/Tombac
2 6,000 100,000 Ruthenium/Rhenium
1 3,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 3,000 2,000 Animal-based Fabrics
1 3,000 50,000 Anti-venom/Prescription Medications
1 3,000 500 High-Grade Rough Cut

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Electronics1
Common Industrial Goods2
Petrochemicals2
Pharmaceuticals1
Robots2

Destination: Sazisi

Planet Info

Planet Sazisi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1719
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere8Dense. Breathable
Hydrographics660% water.
Population770,000,000
Government2Participating Democracy.
Law0No prohibitions.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksAg: Agricultural. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 900,000 Wheeled Components
60 180,000 12,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
50 150,000 500,000 Common Desserts/Common Wine
50 150,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
50 150,000 150,000 Insulation/Polyurethane Foam
50 150,000 50,000 Construction-Grade Timber
40 120,000 2,000,000 General Medical Equipment
40 120,000 4,000,000 Gravitic Gyros/Navigation Magnets
40 120,000 400,000 Engine Components
30 90,000 30,000 Bauxite/Coltan/Wolframite
25 75,000 125,000 Workable Alloys
20 60,000 7,000,000 Cosmetic Prosthetics
20 60,000 50,000 Beasts of Burden
20 60,000 100,000 Untrained Riding Animals
10 30,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 30,000 2,500,000 VR Electronic Entertainment Devices
10 30,000 30,000 Insulation/Polyurethane Foam
10 30,000 750,000 Fusion Conduits/Power Plant Shells
5 15,000 250,000 General Medical Equipment
5 15,000 45,000 Cinnamon/Marjoram/Wasabi
5 15,000 500,000 Slug Weapons (TL 10)
5 15,000 20,000 Synthetic Silks/Finished Common Clothing
5 15,000 50,000 Engine Components
5 15,000 375,000 Specialised Equipment and Supplies
4 12,000 100,000 Alloy and Plastic Tool Kits
4 12,000 12,000 Adobo/Basil/Sage
3 9,000 1,050,000 Cosmetic Prosthetics
3 9,000 60,000 Rare Foods/Common Liquor
2 6,000 22,000 Fabricated Plastics
2 6,000 3,000 Acanthite/Cobaltite/Magnetite
2 6,000 2,000 Construction-Grade Timber
1 3,000 30,000 Photonics/Synthetic Gems
1 3,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 3,000 125,000 Computerised Job-related Gear
1 3,000 2,000 Animal-based Fabrics
1 3,000 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Ersii

Planet Info

Planet Ersii Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1612
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics110% water.
Population420,000
Government3Self-Perpetuating Oligarchy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Personal and Commerical Computers
50 350,000 500,000 Residential Applicances
40 280,000 800,000 Rare Foods/Common Liquor
40 280,000 80,000 Furniture-Grade Timber/Rare Grades
40 280,000 320,000 Video Game and Entertainment Systems
30 210,000 22,500,000 Industrial Isotopes
25 175,000 250,000 Gasoline/Machine Lubricants
25 175,000 8,750,000 Cosmetic Prosthetics
25 175,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
25 175,000 25,000 Food Grade Vegetation
20 140,000 240,000 Banking Machines and Security Systems
20 140,000 80,000 Synthetic Silks/Finished Common Clothing
20 140,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 20,000 Construction-Grade Timber
15 105,000 60,000 Synthetic Silks/Finished Common Clothing
15 105,000 150,000 Engine Components
10 70,000 1,500,000 Starship Bridge Components
10 70,000 10,000 Construction-Grade Timber
10 70,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
6 42,000 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 42,000 180,000 Cosmetic Chemicals/Practitioners Tools
6 42,000 12,000 Copper/Tin Ores
6 42,000 210,000 Stellite/Tombac
5 35,000 50,000 Personal and Commerical Computers
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 7,500 Acanthite/Cobaltite/Magnetite
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
5 35,000 100,000 Wheeled Vehicles/Tracked Components
5 35,000 50,000 Trained Riding Animals/Common Pets
5 35,000 500,000 Survival Equipment/Colonisation Kits
4 28,000 20,000 Pre-packaged Food and Drink
4 28,000 20,000 Pre-packaged Food and Drink
4 28,000 200,000 Startship Deckplate/Atmospheric Filters
4 28,000 40,000 Graphite/Quartz
4 28,000 200,000 Ethanol/Fructose Syrup
3 21,000 1,050,000 Cosmetic Prosthetics
3 21,000 30,000 Bismuth/Indium
3 21,000 33,000 Pneumatics and Hydraulics
2 14,000 6,000 Insulation/Polyurethane Foam
2 14,000 16,000 Video Game and Entertainment Systems
1 7,000 20,000 Silica/Focuser-Quality Gems
1 7,000 10,000 Graphite/Quartz
1 7,000 750,000 Industrial Isotopes
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Isbudin

Planet Info

Planet Isbudin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2013
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population96,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Hi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 420,000 9,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
50 350,000 5,000,000 Slug Weapons (TL 10)
50 350,000 2,500,000 Ruthenium/Rhenium
50 350,000 100,000 Animal-based Fabrics
50 350,000 5,000,000 VR Computer and Sensor Packages
40 280,000 20,000,000 Psi-Related Drugs/Viral Therapy Doses
40 280,000 120,000 Workable Metals
40 280,000 280,000 Poured Plastics/Synthetic Fibre Spools
30 210,000 6,000,000 Grav-Vehicle Components
30 210,000 150,000 Workable Alloys
25 175,000 375,000 Wheeled Components
25 175,000 2,500,000 VR Computer and Sensor Packages
20 140,000 30,000,000 Superweapon-Grade Isotopes
20 140,000 10,000,000 Scout and Sensor Drones
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
20 140,000 200,000 Engine Components
20 140,000 20,000 Bauxite/Coltan/Wolframite
15 105,000 5,250,000 Cosmetic Prosthetics
10 70,000 70,000 Gold/Silver/Limenite Ores
10 70,000 50,000 Pre-packaged Food and Drink
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 120,000 Black Salt/Saffron/Alien Flavourings
10 70,000 10,000 Food Grade Vegetation
10 70,000 15,000 Acanthite/Cobaltite/Magnetite
6 42,000 60,000 Residential Applicances
6 42,000 180,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 5,000 Construction-Grade Timber
5 35,000 250,000 Ruthenium/Rhenium
5 35,000 5,000 Construction-Grade Timber
4 28,000 36,000 Piping and Attachment Pieces
4 28,000 44,000 Fabricated Plastics
4 28,000 1,400,000 Cosmetic Prosthetics
3 21,000 900,000 Industrial Drones/Personal Drones
3 21,000 21,000 Poured Plastics/Synthetic Fibre Spools
2 14,000 16,000 Video Game and Entertainment Systems
2 14,000 20,000 Gasoline/Machine Lubricants
2 14,000 100,000 Fibre-optic Cable
2 14,000 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 7,000 11,000 Pneumatics and Hydraulics
1 7,000 10,000 Personal and Commerical Computers

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Zedu Gisla

Planet Info

Planet Zedu Gisla Subsector Vland Sector Vland Coordinates -1,-1 Hex 2115
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics330% water.
Population5700,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 1,000,000 Silica/Focuser-Quality Gems
40 280,000 4,000,000 VR Computer and Sensor Packages
40 280,000 2,000,000 Rare Literature/Art
30 210,000 90,000 Insulation/Polyurethane Foam
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 150,000 Workable Alloys
25 175,000 312,500 Untrained Guard Animals
25 175,000 250,000 Carbonate/Magnesium/Meteoric Iron
25 175,000 5,000,000 Grav-Vehicle Components
20 140,000 400,000 Rare Foods/Common Liquor
20 140,000 200,000 Gasoline/Machine Lubricants
20 140,000 200,000 Residential Applicances
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 350,000 Stellite/Tombac
10 70,000 5,000 Feed Grade Vegetation
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 750,000 Fusion Conduits/Power Plant Shells
10 70,000 1,800,000 Air Vehicle Components/Raft Components
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 42,000 180,000 Exotic Foods/Rare Desserts/Rare Liquor
6 42,000 600,000 VR Computer and Sensor Packages
6 42,000 30,000 Workable Alloys
6 42,000 600,000 VR Computer and Sensor Packages
6 42,000 300,000 Fibre-optic Cable
5 35,000 1,250,000 VR Electronic Entertainment Devices
5 35,000 250,000 General Medical Equipment
5 35,000 15,000 Survival Rations and Storage-packed Liquids
5 35,000 55,000 Furniture/Storage Systems/Tools
5 35,000 125,000 Beryllium/Silver
5 35,000 5,000 Bauxite/Coltan/Wolframite
3 21,000 150,000 Ruthenium/Rhenium
3 21,000 2,250,000 Industrial Isotopes
3 21,000 1,200,000 Combat Drones/Guardian Drones
3 21,000 75,000 Beryllium/Silver
2 14,000 200,000 Survival Equipment/Colonisation Kits
2 14,000 100,000 Anti-venom/Prescription Medications
2 14,000 800,000 Combat Drones/Guardian Drones
1 7,000 300,000 Industrial Drones/Personal Drones
1 7,000 100,000 Survival Equipment/Colonisation Kits
1 7,000 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Anik

Planet Info

Planet Anik Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1317
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population5200,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksHe: Hellworld. Ni: Non-Industrial. Po: Poor. O:1519

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 2,500,000 Anti-venom/Prescription Medications
30 210,000 300,000 Graphite/Quartz
30 210,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 210,000 3,750,000 Computerised Job-related Gear
25 175,000 1,250,000 General Medical Equipment
20 140,000 400,000 Wheeled Vehicles/Tracked Components
15 105,000 135,000 Cinnamon/Marjoram/Wasabi
15 105,000 3,750,000 VR Electronic Entertainment Devices
15 105,000 1,125,000 Fusion Conduits/Power Plant Shells
15 105,000 1,125,000 Specialised Equipment and Supplies
10 70,000 7,500,000 Industrial Isotopes
10 70,000 750,000 Fusion Conduits/Power Plant Shells
10 70,000 1,000,000 Biodiesel/Cooking Compounds
6 42,000 1,500,000 Cyber-Prosthetics
6 42,000 42,000 Poured Plastics/Synthetic Fibre Spools
6 42,000 60,000 Tracked Repair Components
5 35,000 500,000 Biodiesel/Cooking Compounds
5 35,000 45,000 Cinnamon/Marjoram/Wasabi
5 35,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 625,000 Computerised Job-related Gear
5 35,000 45,000 Cinnamon/Marjoram/Wasabi
4 28,000 200,000 Startship Deckplate/Atmospheric Filters
4 28,000 20,000 Pre-packaged Food and Drink
4 28,000 36,000 Uniforms/Clothing Products
4 28,000 40,000 Personal and Commerical Computers
4 28,000 1,000,000 Artillery/Heavy Energy Weapons
4 28,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
3 21,000 75,000 Beryllium/Silver
3 21,000 30,000 Personal and Commerical Computers
3 21,000 15,000 Workable Alloys
3 21,000 300,000 Prescription Medications/Surgical
2 14,000 200,000 Prescription Medications/Surgical

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Uri

Planet Info

Planet Uri Subsector Vland Sector Vland Coordinates -1,-1 Hex 2117
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics330% water.
Population62,000,000
Government3Self-Perpetuating Oligarchy.
Law2Portable energy weapons prohibited.
TechEAbove Average Imperial.
RemarksIc: Ice Capped. Na: Non-Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 420,000 30,000 High-Grade Rough Cut
30 210,000 9,000,000 Industrial Drones/Personal Drones
30 210,000 300,000 Engine Components
30 210,000 90,000 Insulation/Polyurethane Foam
25 175,000 3,125,000 Oxygenated Cleaner/Biodegradable Concentrates
25 175,000 125,000 Pre-packaged Food and Drink
20 140,000 2,500,000 Computerised Job-related Gear
20 140,000 200,000 Residential Applicances
15 105,000 7,500,000 Real-Life Replacements and Augments
15 105,000 3,750,000 Cyber-Prosthetics
10 70,000 1,000,000 Prescription Medications/Surgical
10 70,000 200,000 Wheeled Vehicles/Tracked Components
10 70,000 500,000 Fibre-optic Cable
10 70,000 100,000 Personal and Commerical Computers
10 70,000 1,000,000 Jewellery/Alien Textiles
6 42,000 1,800,000 Industrial Drones/Personal Drones
5 35,000 2,000,000 Combat Drones/Guardian Drones
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 75,000 Trained Guard Animals/Exotic Pets
4 28,000 12,000 Survival Rations and Storage-packed Liquids
4 28,000 4,000 Construction-Grade Timber
4 28,000 4,000 Construction-Grade Timber
3 21,000 30,000 Residential Applicances
2 14,000 22,000 Pneumatics and Hydraulics
2 14,000 10,000 Pre-packaged Food and Drink
2 14,000 40,000 Rare Foods/Common Liquor
2 14,000 40,000 Jet Fuel/Gelid Adhesives
2 14,000 2,000 Construction-Grade Timber
2 14,000 10,000 Nickel/Sodium/Tungsten Ores
1 7,000 5,000 Nickel/Sodium/Tungsten Ores
1 7,000 50,000 Ruthenium/Rhenium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Common Ore3
Crystals & Gems1
Medical Supplies2
Precious Metals1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Radioactives1
Robots1
Textiles2
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kagamira

Planet Info

Planet Kagamira Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1519
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA50,000,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Cp Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 3,000,000 Jewellery/Alien Textiles
30 210,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
25 175,000 75,000 Workable Metals
25 175,000 2,250,000 Weapon Core/Starship Hull Plating
20 140,000 2,500,000 Weapon Components
20 140,000 400,000 Jet Fuel/Gelid Adhesives
20 140,000 60,000 Insulation/Polyurethane Foam
20 140,000 400,000 Silica/Focuser-Quality Gems
20 140,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 105,000 75,000 Nickel/Sodium/Tungsten Ores
15 105,000 150,000 Gasoline/Machine Lubricants
15 105,000 6,000,000 Combat Drones/Guardian Drones
6 42,000 120,000 Silica/Focuser-Quality Gems
5 35,000 1,500,000 Industrial Drones/Personal Drones
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 45,000 Piping and Attachment Pieces
5 35,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 50,000 Residential Applicances
5 35,000 10,000 Furniture-Grade Timber/Rare Grades
5 35,000 45,000 Cinnamon/Marjoram/Wasabi
4 28,000 20,000 Pre-packaged Food and Drink
3 21,000 90,000 Exotic Foods/Rare Desserts/Rare Liquor
3 21,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 14,000 500,000 VR Electronic Entertainment Devices
1 7,000 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,000 10,000 Tracked Repair Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Midku

Planet Info

Planet Midku Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1619
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population5100,000
Government8Civil Service Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 6,000,000 Survival Equipment/Colonisation Kits
60 420,000 240,000 Exotics(Permanbuco, White Mahogany etc.)
50 350,000 500,000 Engine Components
50 350,000 50,000 Food Grade Vegetation
50 350,000 2,500,000 General Medical Equipment
50 350,000 50,000 Construction-Grade Timber
40 280,000 200,000 Nickel/Sodium/Tungsten Ores
40 280,000 3,000,000 Fusion Conduits/Power Plant Shells
40 280,000 2,000,000 Protective/Specialized Clothing
30 210,000 60,000 Furniture-Grade Timber/Rare Grades
30 210,000 30,000 Bauxite/Coltan/Wolframite
30 210,000 375,000 Untrained Guard Animals
30 210,000 240,000 Second Stage Components
25 175,000 225,000 Cinnamon/Marjoram/Wasabi
25 175,000 25,000 Construction-Grade Timber
20 140,000 100,000 Pre-packaged Food and Drink
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 2,000,000 Survival Equipment/Colonisation Kits
20 140,000 2,000,000 Survival Equipment/Colonisation Kits
10 70,000 40,000 Synthetic Silks/Finished Common Clothing
10 70,000 50,000 Refined Kerosine/Purified Oil
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
6 42,000 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 35,000 625,000 Computerised Job-related Gear
4 28,000 40,000 Engine Components
4 28,000 4,000 Construction-Grade Timber
4 28,000 40,000 Graphite/Quartz
4 28,000 10,000 Beasts of Burden
4 28,000 40,000 Gasoline/Machine Lubricants
3 21,000 15,000 Nickel/Sodium/Tungsten Ores
3 21,000 150,000 Ruthenium/Rhenium
3 21,000 60,000 Marble/Potassium/Titanium
3 21,000 3,000 Bauxite/Coltan/Wolframite
3 21,000 30,000 Carbonate/Magnesium/Meteoric Iron
2 14,000 100,000 Protective/Specialized Clothing
2 14,000 100,000 Startship Deckplate/Atmospheric Filters
2 14,000 500,000 Cyber-Prosthetics
1 7,000 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Dusu

Planet Info

Planet Dusu Subsector Vland Sector Vland Coordinates -1,-1 Hex 1819
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereEEllipsoid. Breathable at certain latitudes.
Hydrographics440% water.
Population450,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 420,000 1,200,000 Jet Fuel/Gelid Adhesives
40 280,000 5,600,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 210,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 210,000 600,000 Jet Fuel/Gelid Adhesives
30 210,000 600,000 Jet Fuel/Gelid Adhesives
25 175,000 3,125,000 Computerised Job-related Gear
20 140,000 400,000 Marble/Potassium/Titanium
20 140,000 80,000 Synthetic Silks/Finished Common Clothing
20 140,000 200,000 Residential Applicances
20 140,000 2,000,000 Survival Equipment/Colonisation Kits
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
15 105,000 75,000 Workable Alloys
15 105,000 1,875,000 Weapon Components
15 105,000 300,000 Jet Fuel/Gelid Adhesives
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
10 70,000 3,500,000 Cosmetic Prosthetics
10 70,000 2,000,000 Grav-Vehicle Components
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 42,000 150,000 Beryllium/Silver
5 35,000 75,000 Wheeled Components
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
3 21,000 21,000 Poured Plastics/Synthetic Fibre Spools
2 14,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 14,000 500 Bornite, Galena/Sedimentary Stone
2 14,000 800,000 Combat Drones/Guardian Drones
1 7,000 50,000 General Medical Equipment
1 7,000 200,000 Cybernetic Components/Physical Augments

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Khula

Planet Info

Planet Khula Subsector Vland Sector Vland Coordinates -1,-1 Hex 1919
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA50,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. Di(Khulans) Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 280,000 1,000,000 High-Pressure/Temperature-Resistant Components
30 210,000 300,000 Personal and Commerical Computers
25 175,000 875,000 Stellite/Tombac
25 175,000 250,000 Graphite/Quartz
15 105,000 150,000 Engine Components
15 105,000 1,125,000 Gold/Osmium/Iridium
10 70,000 100,000 Residential Applicances
10 70,000 100,000 Advanced Ballistic Weave
6 42,000 18,000 Adobo/Basil/Sage
6 42,000 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 42,000 180,000 Photonics/Synthetic Gems
6 42,000 60,000 Residential Applicances
6 42,000 60,000 Tracked Repair Components
5 35,000 50,000 Engine Components
5 35,000 1,000,000 Cybernetic Components/Physical Augments
5 35,000 2,500 Chalcocite/Talc
5 35,000 100,000 Wheeled Vehicles/Tracked Components
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 28,000 40,000 Personal and Commerical Computers
4 28,000 20,000 Pre-packaged Food and Drink
4 28,000 20,000 Refined Kerosine/Purified Oil
4 28,000 2,000,000 Psi-Related Drugs/Viral Therapy Doses
3 21,000 270,000 Weapon Core/Starship Hull Plating
3 21,000 45,000 Wheeled Components
3 21,000 60,000 Marble/Potassium/Titanium
3 21,000 45,000 Wheeled Components
2 14,000 20,000 Tracked Repair Components
2 14,000 16,000 Second Stage Components
2 14,000 20,000 Common Desserts/Common Wine
2 14,000 250,000 Computerised Job-related Gear
1 7,000 200,000 Rare Clothing/Home Decorations
1 7,000 12,000 Vehicle/Survival Accessories

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 6,000,000 Rare Clothing/Home Decorations
30 231,000 5,400,000 Air Vehicle Components/Raft Components
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 5,400,000 Air Vehicle Components/Raft Components
30 231,000 150,000 Nickel/Sodium/Tungsten Ores
30 231,000 1,500,000 Protective/Specialized Clothing
25 192,500 125,000 Workable Alloys
25 192,500 4,500,000 Air Vehicle Components/Raft Components
20 154,000 2,000,000 VR Computer and Sensor Packages
15 115,500 3,000,000 Cybernetic Components/Physical Augments
15 115,500 300,000 Silica/Focuser-Quality Gems
15 115,500 3,000,000 Rare Clothing/Home Decorations
15 115,500 45,000 Adobo/Basil/Sage
15 115,500 1,500,000 Survival Equipment/Colonisation Kits
10 77,000 100,000 Trained Riding Animals/Common Pets
10 77,000 4,000,000 Combat Drones/Guardian Drones
10 77,000 120,000 Banking Machines and Security Systems
10 77,000 300,000 Photonics/Synthetic Gems
10 77,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 77,000 50,000 Pre-packaged Food and Drink
6 46,200 42,000 Gold/Silver/Limenite Ores
5 38,500 15,000 Workable Metals
5 38,500 5,000 Food Grade Vegetation
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 55,000 Fabricated Plastics
5 38,500 50,000 Residential Applicances
5 38,500 55,000 Fabricated Plastics
3 23,100 300,000 Cybernetic Lubricants
3 23,100 60,000 Marble/Potassium/Titanium
2 15,400 20,000 Residential Applicances
2 15,400 24,000 Banking Machines and Security Systems
2 15,400 10,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Karka

Planet Info

Planet Karka Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1412
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8800,000,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
50 385,000 500,000 Gasoline/Machine Lubricants
40 308,000 4,000,000 Slug Weapons (TL 10)
40 308,000 400,000 Engine Components
40 308,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
30 231,000 330,000 Fabricated Plastics
30 231,000 3,750,000 Weapon Components
30 231,000 3,000,000 Slug Weapons (TL 10)
30 231,000 5,400,000 Air Vehicle Components/Raft Components
30 231,000 270,000 Piping and Attachment Pieces
30 231,000 300,000 Engine Components
30 231,000 270,000 Kevlar/Teflon
25 192,500 250,000 Tracked Repair Components
25 192,500 50,000 Copper/Tin Ores
25 192,500 125,000 Nickel/Sodium/Tungsten Ores
20 154,000 3,600,000 Air Vehicle Components/Raft Components
20 154,000 10,000 High-Grade Rough Cut
20 154,000 2,000,000 Jewellery/Alien Textiles
20 154,000 400,000 Silica/Focuser-Quality Gems
20 154,000 30,000,000 Superweapon-Grade Isotopes
20 154,000 10,000 Chalcocite/Talc
20 154,000 1,000,000 Ruthenium/Rhenium
15 115,500 525,000 Stellite/Tombac
15 115,500 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 115,500 90,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 100,000 Personal and Commerical Computers
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 1,000,000 Slug Weapons (TL 10)
10 77,000 100,000 Tracked Repair Components
6 46,200 2,400,000 Combat Drones/Guardian Drones
6 46,200 600,000 Slug Weapons (TL 10)
6 46,200 1,500,000 VR Electronic Entertainment Devices
4 30,800 28,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 4,000 Bauxite/Coltan/Wolframite
4 30,800 20,000 Workable Alloys
4 30,800 400,000 VR Computer and Sensor Packages
3 23,100 30,000 Tracked Repair Components
2 15,400 60,000 Rocket Fuel/Power Plant Starter Charges
1 7,700 5,000 Untrained Riding Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Hisus

Planet Info

Planet Hisus Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1313
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population8500,000,000
GovernmentBNon-Charismatic Dictator.
LawFAll facets of daily life regularly legislated and controlled.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 12,000,000 Grav-Vehicle Components
60 462,000 4,500,000 Fusion Conduits/Power Plant Shells
60 462,000 1,200,000 Marble/Potassium/Titanium
50 385,000 15,000,000 Industrial Drones/Personal Drones
40 308,000 60,000 Acanthite/Cobaltite/Magnetite
40 308,000 10,000,000 Cyber-Prosthetics
30 231,000 600,000 Rare Foods/Common Liquor
30 231,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 45,000 Acanthite/Cobaltite/Magnetite
25 192,500 2,500,000 Survival Equipment/Colonisation Kits
20 154,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 154,000 140,000 Gold/Silver/Limenite Ores
20 154,000 180,000 Uniforms/Clothing Products
20 154,000 1,000,000 General Medical Equipment
20 154,000 8,000,000 Combat Drones/Guardian Drones
20 154,000 400,000 Marble/Potassium/Titanium
20 154,000 180,000 Kevlar/Teflon
20 154,000 60,000 Workable Metals
20 154,000 2,000,000 Survival Equipment/Colonisation Kits
15 115,500 1,500,000 VR Computer and Sensor Packages
15 115,500 105,000 Gold/Silver/Limenite Ores
15 115,500 165,000 Fabricated Plastics
15 115,500 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 115,500 150,000 Personal and Commerical Computers
15 115,500 5,250,000 Cosmetic Prosthetics
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 1,000,000 VR Computer and Sensor Packages
10 77,000 500,000 General Medical Equipment
10 77,000 50,000 Pre-packaged Food and Drink
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 46,200 18,000 Adobo/Basil/Sage
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 500,000 Jewellery/Alien Textiles
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 250,000 General Medical Equipment
5 38,500 5,000 Construction-Grade Timber
5 38,500 2,500,000 Scout and Sensor Drones
3 23,100 15,000 Workable Alloys
3 23,100 375,000 Computerised Job-related Gear
3 23,100 150,000 General Medical Equipment
2 15,400 180,000 Weapon Core/Starship Hull Plating
2 15,400 16,000 Video Game and Entertainment Systems
2 15,400 6,000 Adobo/Basil/Sage
1 7,700 25,000 Alloy and Plastic Tool Kits
1 7,700 500 High-Grade Rough Cut

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Ishala

Planet Info

Planet Ishala Subsector Vland Sector Vland Coordinates -1,-1 Hex 2113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
Hydrographics660% water.
Population740,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ga: Garden World. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
50 385,000 450,000 Uniforms/Clothing Products
50 385,000 600,000 Banking Machines and Security Systems
30 231,000 30,000 Rubber/Vinyl Spooling
30 231,000 90,000 Workable Metals
25 192,500 50,000 Furniture-Grade Timber/Rare Grades
25 192,500 125,000 Workable Alloys
20 154,000 30,000 Acanthite/Cobaltite/Magnetite
20 154,000 20,000 Construction-Grade Timber
20 154,000 40,000 Furniture-Grade Timber/Rare Grades
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
10 77,000 1,000,000 VR Computer and Sensor Packages
10 77,000 100,000 Engine Components
10 77,000 500,000 Fibre-optic Cable
6 46,200 4,500,000 Industrial Isotopes
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 125,000 Beryllium/Silver
5 38,500 25,000 Workable Alloys
5 38,500 50,000 Engine Components
5 38,500 75,000 Wheeled Components
4 30,800 80,000 Jet Fuel/Gelid Adhesives
4 30,800 36,000 Kevlar/Teflon
4 30,800 400,000 VR Computer and Sensor Packages
4 30,800 28,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 200,000 Ruthenium/Rhenium
4 30,800 1,000,000 VR Electronic Entertainment Devices
3 23,100 75,000 Circuitry Bundle
3 23,100 9,000 Insulation/Polyurethane Foam
3 23,100 21,000 Gold/Silver/Limenite Ores
2 15,400 1,000,000 Exotic Furnishings/Exquisite Jewellery
2 15,400 20,000 Gasoline/Machine Lubricants
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 5,000 Pre-packaged Food and Drink
1 7,700 30,000 Cosmetic Chemicals/Practitioners Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Siruga

Planet Info

Planet Siruga Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1215
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size11,600 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5200,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Va: Vacuum World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance160,000 km144,000 km240,000 km
12h 14m 38s2h 7m 43s2h 44m 54s
21h 35m 12s1h 30m 19s1h 56m 36s
31h 17m 44s1h 13m 44s1h 35m 12s
41h 7m 19s1h 3m 51s1h 22m 27s
51h 0m 12s0h 57m 7s1h 13m 44s
60h 54m 58s0h 52m 8s1h 7m 19s

Passengers

Freight

TonsFeeValueContents
60 462,000 360,000 Aniseed/Curry/Fennel/White Pepper
60 462,000 3,000,000 Protective/Specialized Clothing
50 385,000 5,000,000 Jewellery/Alien Textiles
30 231,000 60,000 Animal-based Fabrics
30 231,000 180,000 Calculators/Adding Machines
30 231,000 300,000 Engine Components
30 231,000 90,000 Survival Rations and Storage-packed Liquids
30 231,000 12,000,000 Combat Drones/Guardian Drones
25 192,500 875,000 Stellite/Tombac
25 192,500 25,000,000 Medical Isotopes/Reactor-Grade Uranium
25 192,500 75,000 Adobo/Basil/Sage
25 192,500 250,000 Graphite/Quartz
25 192,500 125,000 Workable Alloys
25 192,500 225,000 Kevlar/Teflon
20 154,000 180,000 Kevlar/Teflon
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 7,500 Chalcocite/Talc
15 115,500 187,500 Untrained Guard Animals
15 115,500 375,000 Beryllium/Silver
10 77,000 50,000 Pre-packaged Food and Drink
10 77,000 80,000 Video Game and Entertainment Systems
10 77,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 750,000 Specialised Equipment and Supplies
10 77,000 15,000 Acanthite/Cobaltite/Magnetite
6 46,200 54,000 Uniforms/Clothing Products
6 46,200 120,000 Silica/Focuser-Quality Gems
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 46,200 66,000 Pneumatics and Hydraulics
5 38,500 625,000 Computerised Job-related Gear
5 38,500 5,000 Construction-Grade Timber
5 38,500 1,000,000 Anagathics
5 38,500 2,500 Chalcocite/Talc
5 38,500 75,000 Wheeled Components
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 50,000 Engine Components
5 38,500 375,000 Fusion Conduits/Power Plant Shells
5 38,500 25,000 Refined Kerosine/Purified Oil
5 38,500 50,000 Personal and Commerical Computers
4 30,800 40,000 Carbonate/Magnesium/Meteoric Iron
3 23,100 3,000 Bauxite/Coltan/Wolframite
3 23,100 60,000 Jet Fuel/Gelid Adhesives
3 23,100 600,000 Rare Clothing/Home Decorations
2 15,400 14,000 Poured Plastics/Synthetic Fibre Spools
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 10,000 Refined Kerosine/Purified Oil
1 7,700 75,000 Specialised Equipment and Supplies
1 7,700 250,000 VR Electronic Entertainment Devices

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Ashbakha

Planet Info

Planet Ashbakha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2216
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size69,600 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics220% water.
Population5200,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 240,000 Synthetic Silks/Finished Common Clothing
60 462,000 180,000 Adobo/Basil/Sage
60 462,000 300,000 Untrained Riding Animals
50 385,000 1,000,000 Marble/Potassium/Titanium
50 385,000 625,000 Untrained Guard Animals
40 308,000 50,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
40 308,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
40 308,000 2,000,000 Startship Deckplate/Atmospheric Filters
30 231,000 1,500,000 Ethanol/Fructose Syrup
25 192,500 250,000 Platinum/Uranium Ores
25 192,500 250,000 Trained Riding Animals/Common Pets
25 192,500 875,000 Stellite/Tombac
25 192,500 125,000 Pre-packaged Food and Drink
20 154,000 80,000 Synthetic Silks/Finished Common Clothing
20 154,000 20,000 Food Grade Vegetation
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 154,000 500,000 Beryllium/Silver
15 115,500 1,125,000 Fusion Conduits/Power Plant Shells
10 77,000 20,000 Copper/Tin Ores
10 77,000 500,000 Protective/Specialized Clothing
10 77,000 900,000 Weapon Core/Starship Hull Plating
6 46,200 60,000 Engine Components
6 46,200 6,000 Food Grade Vegetation
6 46,200 30,000 Pre-packaged Food and Drink
4 30,800 1,000,000 Cyber-Prosthetics
4 30,800 400,000 Jewellery/Alien Textiles
1 7,700 11,000 Furniture/Storage Systems/Tools
1 7,700 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 7,700 10,000 Trained Riding Animals/Common Pets

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Estoff

Planet Info

Planet Estoff Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1217
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics660% water.
Population36,000
Government3Self-Perpetuating Oligarchy.
Law0No prohibitions.
TechCAverage Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
40 308,000 4,000,000 Jewellery/Alien Textiles
30 231,000 12,000,000 Combat Drones/Guardian Drones
20 154,000 2,000,000 Prescription Medications/Surgical
20 154,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 154,000 500,000 Organic Glues
15 115,500 300,000 Wheeled Vehicles/Tracked Components
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
15 115,500 7,500 High-Grade Rough Cut
6 46,200 450,000 Fusion Conduits/Power Plant Shells
6 46,200 42,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 800,000 Rare Clothing/Home Decorations
4 30,800 36,000 Uniforms/Clothing Products
2 15,400 200,000 Biodiesel/Cooking Compounds
1 7,700 20,000 Rare Foods/Common Liquor
1 7,700 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Ganar

Planet Info

Planet Ganar Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1319
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5800,000
Government2Participating Democracy.
Law7Shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNi: Non-Industrial. Va: Vacuum World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
30 231,000 1,500,000 Protective/Specialized Clothing
30 231,000 5,400,000 Air Vehicle Components/Raft Components
30 231,000 30,000 Bauxite/Coltan/Wolframite
30 231,000 3,000,000 Jewellery/Alien Textiles
20 154,000 20,000 Lead/Zinc Ores
15 115,500 105,000 Poured Plastics/Synthetic Fibre Spools
15 115,500 165,000 Pneumatics and Hydraulics
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 10,000 Construction-Grade Timber
10 77,000 200,000 Rare Foods/Common Liquor
10 77,000 1,800,000 Air Vehicle Components/Raft Components
6 46,200 18,000 Survival Rations and Storage-packed Liquids
6 46,200 66,000 Furniture/Storage Systems/Tools
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 50,000 Engine Components
5 38,500 45,000 Piping and Attachment Pieces
4 30,800 12,000 Workable Metals
4 30,800 20,000 Untrained Riding Animals
4 30,800 36,000 Piping and Attachment Pieces
3 23,100 18,000 Aniseed/Curry/Fennel/White Pepper
3 23,100 3,000 Construction-Grade Timber
3 23,100 15,000 Workable Alloys
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 150,000 Gold/Osmium/Iridium
2 15,400 360,000 Air Vehicle Components/Raft Components
2 15,400 4,000 Animal-based Fabrics
1 7,700 250,000 Cyber-Prosthetics
1 7,700 3,000 Survival Rations and Storage-packed Liquids
1 7,700 10,000 Trained Riding Animals/Common Pets

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Lobode

Planet Info

Planet Lobode Subsector Vland Sector Vland Coordinates -1,-1 Hex 2019
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population65,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Ni: Non-Industrial. O:1919 Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 4,500,000 Fusion Conduits/Power Plant Shells
60 462,000 420,000 Gold/Silver/Limenite Ores
60 462,000 24,000,000 Combat Drones/Guardian Drones
60 462,000 600,000 Carbonate/Magnesium/Meteoric Iron
50 385,000 150,000 Insulation/Polyurethane Foam
40 308,000 2,000,000 Ruthenium/Rhenium
40 308,000 80,000 Animal-based Fabrics
40 308,000 440,000 Furniture/Storage Systems/Tools
30 231,000 2,250,000 Gold/Osmium/Iridium
30 231,000 600,000 Silica/Focuser-Quality Gems
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
20 154,000 1,000,000 Anti-venom/Prescription Medications
15 115,500 3,750,000 Artillery/Heavy Energy Weapons
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 90,000 Uniforms/Clothing Products
10 77,000 3,500,000 Cosmetic Prosthetics
10 77,000 50,000 Workable Alloys
6 46,200 600,000 Prescription Medications/Surgical
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 50,000 Engine Components
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 30,800 12,000 Insulation/Polyurethane Foam
3 23,100 9,000 Survival Rations and Storage-packed Liquids
2 15,400 500,000 Cyber-Prosthetics
1 7,700 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals2
Pharmaceuticals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Shulishu

Planet Info

Planet Shulishu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1520
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5400,000
Government9Impersonal Bureaucracy.
LawBRigid control of civilian movement.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Po: Poor. Da: Danger. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 300,000 Nickel/Sodium/Tungsten Ores
60 462,000 540,000 Piping and Attachment Pieces
60 462,000 30,000,000 Psi-Related Drugs/Viral Therapy Doses
60 462,000 60,000 Bauxite/Coltan/Wolframite
40 308,000 80,000 Furniture-Grade Timber/Rare Grades
30 231,000 600,000 Wheeled Vehicles/Tracked Components
30 231,000 600,000 Marble/Potassium/Titanium
30 231,000 9,000,000 Industrial Drones/Personal Drones
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 330,000 Furniture/Storage Systems/Tools
25 192,500 1,250,000 Fibre-optic Cable
20 154,000 1,000,000 Fibre-optic Cable
20 154,000 200,000 Personal and Commerical Computers
20 154,000 250,000 Untrained Guard Animals
15 115,500 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 77,000 15,000,000 Superweapon-Grade Isotopes
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 100,000 Residential Applicances
6 46,200 120,000 Silica/Focuser-Quality Gems
5 38,500 375,000 Fusion Conduits/Power Plant Shells
5 38,500 25,000 Wheeled Repair Components
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 5,000 Bauxite/Coltan/Wolframite
4 30,800 48,000 Starship-Quality Components
4 30,800 400,000 VR Computer and Sensor Packages
3 23,100 15,000 Nickel/Sodium/Tungsten Ores
3 23,100 12,000 Synthetic Silks/Finished Common Clothing
2 15,400 2,000 Bauxite/Coltan/Wolframite
1 7,700 15,000 Wheeled Components
1 7,700 10,000 Trained Riding Animals/Common Pets
1 7,700 50,000 Protective/Specialized Clothing
1 7,700 200,000 Cybernetic Components/Physical Augments
1 7,700 5,000 Workable Alloys

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Common Electronics1
Cybernetics1
Medical Supplies1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Polymers1
Precious Metals1
Radioactives1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kha

Planet Info

Planet Kha Subsector Vland Sector Vland Coordinates -1,-1 Hex 1820
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population68,000,000
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Ri: Rich. Wa: Water World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
50 385,000 6,250,000 Oxygenated Cleaner/Biodegradable Concentrates
50 385,000 5,000,000 Survival Equipment/Colonisation Kits
30 231,000 30,000 Bauxite/Coltan/Wolframite
30 231,000 600,000 Rare Foods/Common Liquor
20 154,000 220,000 Pneumatics and Hydraulics
20 154,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
20 154,000 200,000 Medical Uniforms/Disposable Tools
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 154,000 100,000 Refined Kerosine/Purified Oil
15 115,500 1,500,000 Prescription Medications/Surgical
15 115,500 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
10 77,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 77,000 1,000,000 Survival Equipment/Colonisation Kits
10 77,000 900,000 Weapon Core/Starship Hull Plating
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 5,000,000 Real-Life Replacements and Augments
6 46,200 6,000 Construction-Grade Timber
5 38,500 250,000 Protective/Specialized Clothing
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 150,000 Exotic Foods/Rare Desserts/Rare Liquor
4 30,800 40,000 Carbonate/Magnesium/Meteoric Iron
4 30,800 200,000 Startship Deckplate/Atmospheric Filters
4 30,800 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 30,800 400,000 Prescription Medications/Surgical
3 23,100 225,000 Fusion Conduits/Power Plant Shells
3 23,100 45,000 Wheeled Components
3 23,100 1,200,000 Combat Drones/Guardian Drones
2 15,400 60,000 Photonics/Synthetic Gems
2 15,400 6,000 Workable Metals
1 7,700 3,000 Survival Rations and Storage-packed Liquids

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics1
Medical Supplies1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Uncommon Ore1
Vehicles1
Wood2

Destination: Inkha

Planet Info

Planet Inkha Subsector Vland Sector Vland Coordinates -1,-1 Hex 1920
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population430,000
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 385,000 2,500,000 Anti-venom/Prescription Medications
40 308,000 200,000 Nickel/Sodium/Tungsten Ores
40 308,000 3,000,000 Fusion Conduits/Power Plant Shells
30 231,000 240,000 Video Game and Entertainment Systems
30 231,000 330,000 Furniture/Storage Systems/Tools
30 231,000 270,000 Kevlar/Teflon
30 231,000 3,000,000 Prescription Medications/Surgical
25 192,500 500,000 Marble/Potassium/Titanium
25 192,500 250,000 Graphite/Quartz
25 192,500 250,000 Gasoline/Machine Lubricants
25 192,500 500,000 Wheeled Vehicles/Tracked Components
20 154,000 300,000 Wheeled Components
20 154,000 200,000 Common Desserts/Common Wine
20 154,000 200,000 Platinum/Uranium Ores
15 115,500 150,000 Gasoline/Machine Lubricants
15 115,500 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
15 115,500 37,500 Beasts of Burden
15 115,500 6,000,000 Combat Drones/Guardian Drones
10 77,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 1,000,000 Gravitic Gyros/Navigation Magnets
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 500,000 Rare Literature/Art
10 77,000 100,000 Gasoline/Machine Lubricants
5 38,500 250,000 Ethanol/Fructose Syrup
5 38,500 15,000 Insulation/Polyurethane Foam
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 750,000 Starship Bridge Components
5 38,500 625,000 Computerised Job-related Gear
4 30,800 500,000 Oxygenated Cleaner/Biodegradable Concentrates
4 30,800 100,000 Beryllium/Silver
3 23,100 6,000 Copper/Tin Ores
2 15,400 2,000 Food Grade Vegetation
2 15,400 20,000 Graphite/Quartz

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2