Origin: Enaa permalink

Planet Info

Planet Enaa Subsector Vland Sector Vland Coordinates -1,-1 Hex 1716
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8400,000,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 2,500 500
Per day 200 200
Berthing Wait Time Small Craft No wait No wait
Starcraft No wait No wait
Capital No wait
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft 6 minutes 1 hour
Starcraft No wait 4 hours
Capital 1 hour

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Electronics Fibre-optic Cable 2 50,000 0 13 75.00% 37,500
Advanced Electronics Weapon Components 10 125,000 0 13 75.00% 93,750
Common Consumables Pre-packaged Food and Drink 42 5,000 0 17 55.00% 2,750
Common Consumables Pre-packaged Food and Drink 43 5,000 0 12 80.00% 4,000
Common Consumables Pre-packaged Food and Drink 17 5,000 0 12 80.00% 4,000
Common Consumables Survival Rations and Storage-packed Liquids 29 3,000 0 16 60.00% 1,800
Common Electronics Banking Machines and Security Systems 14 12,000 0 12 80.00% 9,600
Common Electronics Banking Machines and Security Systems 16 12,000 0 12 80.00% 9,600
Common Electronics Personal and Commerical Computers 19 10,000 0 11 85.00% 8,500
Common Electronics Video Game and Entertainment Systems 29 8,000 0 17 55.00% 4,400
Common Industrial Goods Engine Components 39 10,000 2 16 60.00% 6,000
Common Industrial Goods Piping and Attachment Pieces 30 9,000 2 17 55.00% 4,950
Common Industrial Goods Starship-Quality Components 11 12,000 2 11 85.00% 10,200
Common Manufactured Goods Residential Applicances 25 10,000 2 16 60.00% 6,000
Common Manufactured Goods Residential Applicances 8 10,000 2 17 55.00% 5,500
Common Manufactured Goods Uniforms 36 9,000 2 18 50.00% 4,500
Common Ore Chalcocite 38 500 4 17 55.00% 275
Common Ore Coltan 23 1,000 4 17 55.00% 550
Common Ore Wolframite 38 1,000 4 19 45.00% 450
Common Ore Wolframite 39 1,000 4 15 65.00% 650
Common Ore Wolframite 21 1,000 4 15 65.00% 650
Common Raw Materials Fabricated Plastics 21 11,000 0 12 80.00% 8,800
Common Raw Materials Foundation Stones 30 1,000 0 18 50.00% 500
Common Raw Materials Workable Alloys 37 5,000 0 16 60.00% 3,000
Common Raw Materials Workable Metals 40 3,000 0 15 65.00% 1,950

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 0 12 105.00% 26,250
Advanced Electronics Fibre-optic Cable 50,000 0 11 100.00% 50,000
Advanced Electronics Starship Bridge Components 150,000 0 14 115.00% 172,500
Advanced Electronics VR Computer and Sensor Packages 100,000 0 18 135.00% 135,000
Advanced Electronics Weapon Components 125,000 0 13 110.00% 137,500
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 0 12 105.00% 26,250
Advanced Machine Parts Atmospheric Filters 50,000 0 18 135.00% 67,500
Advanced Machine Parts Fusion Conduits 75,000 0 11 100.00% 75,000
Advanced Machine Parts Gravitic Gyros 100,000 0 13 110.00% 110,000
Advanced Machine Parts Navigation Magnets 100,000 0 15 120.00% 120,000
Advanced Machine Parts Power Plant Shells 75,000 0 19 140.00% 105,000
Advanced Machine Parts Starship Hull Plating 90,000 0 16 125.00% 112,500
Advanced Machine Parts Startship Deckplate 50,000 0 17 130.00% 65,000
Advanced Machine Parts Weapon Core 90,000 0 16 125.00% 112,500
Advanced Manufactured Goods Colonisation Kits 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 17 130.00% 162,500
Advanced Manufactured Goods High-Pressure 25,000 0 9 85.00% 21,250
Advanced Manufactured Goods Powered Armor Components 150,000 0 17 130.00% 195,000
Advanced Manufactured Goods Protective 50,000 0 13 110.00% 55,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 12 105.00% 52,500
Advanced Manufactured Goods Starship Add-ons 150,000 0 20 145.00% 217,500
Advanced Manufactured Goods Survival Equipment 100,000 0 13 110.00% 110,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 13 110.00% 27,500
Advanced Vehicles Air Vehicle Components 180,000 0 19 140.00% 252,000
Advanced Vehicles Engine Components 100,000 0 16 125.00% 125,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 14 115.00% 230,000
Advanced Vehicles Mole Vehicle Components 140,000 0 15 120.00% 168,000
Advanced Vehicles Raft Components 180,000 0 19 140.00% 252,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 19 140.00% 196,000
Advanced Vehicles Spacecraft Components 250,000 0 17 130.00% 325,000
Advanced Weapons Artillery 250,000 0 7 75.00% 187,500
Advanced Weapons Energy Weapons (TL 12) 150,000 0 20 145.00% 217,500
Advanced Weapons Energy Weapons (TL 15) 200,000 0 16 125.00% 250,000
Advanced Weapons Explosives (TL 15) 200,000 0 9 85.00% 170,000
Advanced Weapons Heavy Energy Weapons 250,000 0 11 100.00% 250,000
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 16 125.00% 187,500
Advanced Weapons Slug Weapons (TL 10) 100,000 0 17 130.00% 130,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 9 85.00% 127,500
Advanced Weapons Slug Weapons (TL 15) 200,000 0 12 105.00% 210,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 14 115.00% 57,500
Biochemicals Biodegradable Concentrates 125,000 0 14 115.00% 143,750
Biochemicals Biodiesel 100,000 0 15 120.00% 120,000
Biochemicals Bio-fusion cell Fuel 150,000 0 15 120.00% 180,000
Biochemicals Cooking Compounds 100,000 0 10 90.00% 90,000
Biochemicals Ethanol 50,000 0 15 120.00% 60,000
Biochemicals Fructose Syrup 50,000 0 17 130.00% 65,000
Biochemicals Gelis oxygen Substitutes 150,000 0 13 110.00% 165,000
Biochemicals Organic Glues 25,000 0 11 100.00% 25,000
Biochemicals Oxygenated Cleaner 125,000 0 15 120.00% 150,000
Common Consumables Feed Grade Vegetation 500 0 15 120.00% 600
Common Consumables Food Grade Vegetation 1,000 0 12 105.00% 1,050
Common Consumables Junk Food 5,000 0 13 110.00% 5,500
Common Consumables Pre-packaged Food and Drink 5,000 0 14 115.00% 5,750
Common Consumables Soda Drink 5,000 0 13 110.00% 5,500
Common Consumables Survival Rations and Storage-packed Liquids 3,000 0 12 105.00% 3,150
Common Electronics Adding Machines 6,000 0 11 100.00% 6,000
Common Electronics Banking Machines and Security Systems 12,000 0 12 105.00% 12,600
Common Electronics Calculators 6,000 0 11 100.00% 6,000
Common Electronics Microprocessor Assemblies 14,000 0 20 145.00% 20,300
Common Electronics Personal and Commerical Computers 10,000 0 12 105.00% 10,500
Common Electronics Video Game and Entertainment Systems 8,000 0 18 135.00% 10,800
Common Industrial Goods Engine Components 10,000 -2 15 120.00% 12,000
Common Industrial Goods Piping and Attachment Pieces 9,000 -2 15 120.00% 10,800
Common Industrial Goods Pneumatics and Hydraulics 11,000 -2 11 100.00% 11,000
Common Industrial Goods Poured Cogs and Sprokets 8,000 -2 18 135.00% 10,800
Common Industrial Goods Staped 8,000 -2 15 120.00% 9,600
Common Industrial Goods Starship-Quality Components 12,000 -2 9 85.00% 10,200
Common Manufactured Goods Clothing Products 9,000 -2 9 85.00% 7,650
Common Manufactured Goods Furniture 11,000 -2 16 125.00% 13,750
Common Manufactured Goods Residential Applicances 10,000 -2 13 110.00% 11,000
Common Manufactured Goods Second Stage Components 8,000 -2 9 85.00% 6,800
Common Manufactured Goods Storage Systems 11,000 -2 14 115.00% 12,650
Common Manufactured Goods Survival Accessories 12,000 -2 10 90.00% 10,800
Common Manufactured Goods Tools 11,000 -2 11 100.00% 11,000
Common Manufactured Goods Uniforms 9,000 -2 12 105.00% 9,450
Common Manufactured Goods Vehicle 12,000 -2 8 80.00% 9,600
Common Ore Acanthite 1,500 -4 6 70.00% 1,050
Common Ore Bauxite 1,000 -4 10 90.00% 900
Common Ore Bornite, Galena 250 -4 14 115.00% 288
Common Ore Chalcocite 500 -4 5 65.00% 325
Common Ore Chromite 2,000 -4 6 70.00% 1,400
Common Ore Cinnabar 2,000 -4 16 125.00% 2,500
Common Ore Cobaltite 1,500 -4 8 80.00% 1,200
Common Ore Coltan 1,000 -4 7 75.00% 750
Common Ore Magnetite 1,500 -4 7 75.00% 1,125
Common Ore Sedimentary Stone 250 -4 8 80.00% 200
Common Ore Talc 500 -4 7 75.00% 375
Common Ore Wolframite 1,000 -4 9 85.00% 850
Common Raw Materials Base Elements 1,000 0 17 130.00% 1,300
Common Raw Materials Chemical Solutions and Compounds 12,000 0 17 130.00% 15,600
Common Raw Materials Fabricated Plastics 11,000 0 10 90.00% 9,900
Common Raw Materials Foundation Stones 1,000 0 12 105.00% 1,050
Common Raw Materials Workable Alloys 5,000 0 17 130.00% 6,500
Common Raw Materials Workable Metals 3,000 0 13 110.00% 3,300
Crystals & Gems Compressed Coal 5,000 0 18 135.00% 6,750
Crystals & Gems Focuser-Quality Gems 20,000 0 13 110.00% 22,000
Crystals & Gems Graphite 10,000 0 13 110.00% 11,000
Crystals & Gems Industrial Diamond 45,000 0 19 140.00% 63,000
Crystals & Gems Jewellery-Quality Gems 45,000 0 13 110.00% 49,500
Crystals & Gems Photonics 30,000 0 11 100.00% 30,000
Crystals & Gems Quartz 10,000 0 13 110.00% 11,000
Crystals & Gems Rock Salt 5,000 0 13 110.00% 5,500
Crystals & Gems Silica 20,000 0 11 100.00% 20,000
Crystals & Gems Synthetic Gems 30,000 0 15 120.00% 36,000
Cybernetics Cosmetic Prosthetics 350,000 0 15 120.00% 420,000
Cybernetics Cybernetic Components 200,000 0 13 110.00% 220,000
Cybernetics Cybernetic Lubricants 100,000 0 14 115.00% 115,000
Cybernetics Cyber-Prosthetics 250,000 0 14 115.00% 287,500
Cybernetics Physical Augments 200,000 0 9 85.00% 170,000
Cybernetics Real-Life Replacements and Augments 500,000 0 10 90.00% 450,000
Live Animals Beasts of Burden 2,500 0 15 120.00% 3,000
Live Animals Common Pets 10,000 0 16 125.00% 12,500
Live Animals Exotic Pets 15,000 0 15 120.00% 18,000
Live Animals Trained Guard Animals 15,000 0 11 100.00% 15,000
Live Animals Trained Riding Animals 10,000 0 19 140.00% 14,000
Live Animals Untrained Guard Animals 12,500 0 9 85.00% 10,625
Live Animals Untrained Riding Animals 5,000 0 10 90.00% 4,500
Luxury Consumables Common Desserts 5,000 0 15 120.00% 6,000
Luxury Consumables Common Desserts 10,000 0 12 105.00% 10,500
Luxury Consumables Common Liquor 20,000 0 18 135.00% 27,000
Luxury Consumables Common Wine 10,000 0 16 125.00% 12,500
Luxury Consumables Exotic Desserts 50,000 0 14 115.00% 57,500
Luxury Consumables Exotic Foods 30,000 0 12 105.00% 31,500
Luxury Consumables Exotic Liquor 50,000 0 15 120.00% 60,000
Luxury Consumables Rare Desserts 30,000 0 14 115.00% 34,500
Luxury Consumables Rare Food Additives 5,000 0 9 85.00% 4,250
Luxury Consumables Rare Foods 20,000 0 16 125.00% 25,000
Luxury Consumables Rare Liquor 30,000 0 15 120.00% 36,000
Luxury Goods Alien Textiles 100,000 0 8 80.00% 80,000
Luxury Goods Art 50,000 0 13 110.00% 55,000
Luxury Goods Exotic Furnishings 500,000 0 14 115.00% 575,000
Luxury Goods Exquisite Jewellery 500,000 0 12 105.00% 525,000
Luxury Goods Home Decorations 200,000 0 12 105.00% 210,000
Luxury Goods Jewellery 100,000 0 10 90.00% 90,000
Luxury Goods Rare Clothing 200,000 0 18 135.00% 270,000
Luxury Goods Rare Literature 50,000 0 11 100.00% 50,000
Luxury Goods VR Electronic Entertainment Devices 250,000 0 11 100.00% 250,000
Medical Supplies Cosmetic Chemicals 30,000 0 18 135.00% 40,500
Medical Supplies Disposable Tools 10,000 0 8 80.00% 8,000
Medical Supplies General Medical Equipment 50,000 0 13 110.00% 55,000
Medical Supplies Medical Uniforms 10,000 0 8 80.00% 8,000
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 16 125.00% 125,000
Medical Supplies Practitioners Tools 30,000 0 15 120.00% 36,000
Medical Supplies Specialised Equipment and Supplies 75,000 0 8 80.00% 60,000
Petrochemicals Crude Oil 2,000 0 12 105.00% 2,100
Petrochemicals Diesel 2,000 0 18 135.00% 2,700
Petrochemicals Gasoline 10,000 0 13 110.00% 11,000
Petrochemicals Gelid Adhesives 20,000 0 14 115.00% 23,000
Petrochemicals Jet Fuel 20,000 0 15 120.00% 24,000
Petrochemicals Machine Lubricants 10,000 0 13 110.00% 11,000
Petrochemicals Power Plant Starter Charges 30,000 0 8 80.00% 24,000
Petrochemicals Purified Oil 5,000 0 14 115.00% 5,750
Petrochemicals Refined Kerosine 5,000 0 10 90.00% 4,500
Petrochemicals Rocket Fuel 30,000 0 18 135.00% 40,500
Pharmaceuticals Anagathics 200,000 0 16 125.00% 250,000
Pharmaceuticals Antibiotics 25,000 0 10 90.00% 22,500
Pharmaceuticals Anti-venom 50,000 0 13 110.00% 55,000
Pharmaceuticals OTC Drugs 25,000 0 17 130.00% 32,500
Pharmaceuticals Prescription Medications 50,000 0 13 110.00% 55,000
Pharmaceuticals Prescription Medications 100,000 0 16 125.00% 125,000
Pharmaceuticals Psi-Related Drugs 500,000 0 10 90.00% 450,000
Pharmaceuticals Surgical 100,000 0 11 100.00% 100,000
Pharmaceuticals Viral Therapy Doses 500,000 0 14 115.00% 575,000
Polymers Advanced Ballistic Weave 10,000 0 16 125.00% 12,500
Polymers Insulation 3,000 0 9 85.00% 2,550
Polymers Kevlar 9,000 0 15 120.00% 10,800
Polymers Polyurethane Foam 3,000 0 8 80.00% 2,400
Polymers Poured Plastics 7,000 0 13 110.00% 7,700
Polymers Rubber 1,000 0 11 100.00% 1,000
Polymers Synthetic Fibre Spools 7,000 0 11 100.00% 7,000
Polymers Teflon 9,000 0 17 130.00% 11,700
Polymers Vinyl Spooling 1,000 0 14 115.00% 1,150
Precious Metals Beryllium 25,000 0 17 130.00% 32,500
Precious Metals Bismuth 10,000 0 10 90.00% 9,000
Precious Metals Gold 75,000 0 20 145.00% 108,750
Precious Metals Indium 10,000 0 15 120.00% 12,000
Precious Metals Iridium 75,000 0 17 130.00% 97,500
Precious Metals Osmium 75,000 0 15 120.00% 90,000
Precious Metals Platinum 100,000 0 15 120.00% 120,000
Precious Metals Rhenium 50,000 0 12 105.00% 52,500
Precious Metals Rhodium 100,000 0 17 130.00% 130,000
Precious Metals Ruthenium 50,000 0 15 120.00% 60,000
Precious Metals Silver 25,000 0 11 100.00% 25,000
Radioactives Deactivated Materials 500,000 0 12 105.00% 525,000
Radioactives Fusion Cell Rods 1,250,000 0 17 130.00% 1,625,000
Radioactives Industrial Isotopes 750,000 0 15 120.00% 900,000
Radioactives Medical Isotopes 1,000,000 0 13 110.00% 1,100,000
Radioactives Nuclear Waste 500,000 0 15 120.00% 600,000
Radioactives Reactor-Grade Uranium 1,000,000 0 19 140.00% 1,400,000
Radioactives Superweapon-Grade Isotopes 1,500,000 0 18 135.00% 2,025,000
Radioactives Weapons-Grade Plutonium 1,250,000 0 16 125.00% 1,562,500
Robots Advanced Robotics 650,000 0 12 105.00% 682,500
Robots Automated Robotics 150,000 0 15 120.00% 180,000
Robots Cargo Drones 150,000 0 11 100.00% 150,000
Robots Combat Drones 400,000 0 15 120.00% 480,000
Robots Guardian Drones 400,000 0 20 145.00% 580,000
Robots Industrial Drones 300,000 0 11 100.00% 300,000
Robots Personal Drones 300,000 0 11 100.00% 300,000
Robots Scout and Sensor Drones 500,000 0 16 125.00% 625,000
Spices Adobo 3,000 0 14 115.00% 3,450
Spices Alien Flavourings 12,000 0 12 105.00% 12,600
Spices Aniseed 6,000 0 16 125.00% 7,500
Spices Basil 3,000 0 14 115.00% 3,450
Spices Black Pepper 1,000 0 12 105.00% 1,050
Spices Black Salt 12,000 0 8 80.00% 9,600
Spices Cinnamon 9,000 0 17 130.00% 11,700
Spices Curry 6,000 0 13 110.00% 6,600
Spices Fennel 6,000 0 16 125.00% 7,500
Spices Marjoram 9,000 0 11 100.00% 9,000
Spices Saffron 12,000 0 15 120.00% 14,400
Spices Sage 3,000 0 13 110.00% 3,300
Spices Table Salt 1,000 0 13 110.00% 1,100
Spices Wasabi 9,000 0 15 120.00% 10,800
Spices White Pepper 6,000 0 18 135.00% 8,100
Textiles Animal-based Fabrics 2,000 2 15 120.00% 2,400
Textiles Canvas 1,000 2 17 130.00% 1,300
Textiles Cotton-based Fabrics 3,000 2 12 105.00% 3,150
Textiles Finished Common Clothing 4,000 2 10 90.00% 3,600
Textiles Finished Fine Clothing 5,000 2 13 110.00% 5,500
Textiles Flax-based Fabrics 3,000 2 16 125.00% 3,750
Textiles Organic Silk 5,000 2 15 120.00% 6,000
Textiles Satin 5,000 2 14 115.00% 5,750
Textiles Synthetic Silks 4,000 2 15 120.00% 4,800
Textiles Wool 1,000 2 20 145.00% 1,450
Textiles Yarn 1,000 2 10 90.00% 900
Uncommon Ore Copper 2,000 0 16 125.00% 2,500
Uncommon Ore Gold 7,000 0 10 90.00% 6,300
Uncommon Ore Lead 1,000 0 15 120.00% 1,200
Uncommon Ore Limenite Ores 7,000 0 14 115.00% 8,050
Uncommon Ore Nickel 5,000 0 9 85.00% 4,250
Uncommon Ore Platinum 10,000 0 18 135.00% 13,500
Uncommon Ore Silver 7,000 0 16 125.00% 8,750
Uncommon Ore Sodium 5,000 0 13 110.00% 5,500
Uncommon Ore Tin Ores 2,000 0 11 100.00% 2,000
Uncommon Ore Tungsten Ores 5,000 0 11 100.00% 5,000
Uncommon Ore Uranium Ores 10,000 0 17 130.00% 13,000
Uncommon Ore Zinc Ores 1,000 0 9 85.00% 850
Uncommon Raw Materials Aluminium 5,000 0 13 110.00% 5,500
Uncommon Raw Materials Brass 5,000 0 10 90.00% 4,500
Uncommon Raw Materials Calcium 5,000 0 16 125.00% 6,250
Uncommon Raw Materials Carbonate 10,000 0 16 125.00% 12,500
Uncommon Raw Materials Ceramic-Alloy 50,000 0 20 145.00% 72,500
Uncommon Raw Materials Depleted Uranium 50,000 0 8 80.00% 40,000
Uncommon Raw Materials Magnesium 10,000 0 14 115.00% 11,500
Uncommon Raw Materials Marble 20,000 0 17 130.00% 26,000
Uncommon Raw Materials Meteoric Iron 10,000 0 15 120.00% 12,000
Uncommon Raw Materials Potassium 20,000 0 13 110.00% 22,000
Uncommon Raw Materials Stellite 35,000 0 10 90.00% 31,500
Uncommon Raw Materials Titanium 20,000 0 14 115.00% 23,000
Uncommon Raw Materials Tombac 35,000 0 19 140.00% 49,000
Vehicles Tracked Components 20,000 0 14 115.00% 23,000
Vehicles Tracked Repair Components 10,000 0 17 130.00% 13,000
Vehicles Tracked Vehicles 30,000 0 13 110.00% 33,000
Vehicles Wheeled Components 15,000 0 8 80.00% 12,000
Vehicles Wheeled Repair Components 5,000 0 18 135.00% 6,750
Vehicles Wheeled Vehicles 20,000 0 19 140.00% 28,000
Wood Construction Scrap 100 0 13 110.00% 110
Wood Construction-Grade Timber 1,000 0 12 105.00% 1,050
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 0 12 105.00% 4,200
Wood Furniture-Grade Timber 2,000 0 16 125.00% 2,500
Wood High-Grade Rough Cut 500 0 10 90.00% 450
Wood Low-Grade Rough Cuts 100 0 7 75.00% 75
Wood Rare Grades 2,000 0 10 90.00% 1,800

Destination: Shinla

Planet Info

Planet Shinla Subsector Vland Sector Vland Coordinates -1,-1 Hex 1816
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population8900,000,000
GovernmentACharismatic Dictator.
Law9Possession of weapons outside the home prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ri: Rich. Ph: Pre-High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 30,000 Chalcocite/Talc
60 60,000 3,000,000 Ethanol/Fructose Syrup
60 60,000 540,000 Uniforms/Clothing Products
60 60,000 60,000 Construction-Grade Timber
40 40,000 200,000 Pre-packaged Food and Drink
40 40,000 120,000 Workable Metals
40 40,000 5,000,000 Oxygenated Cleaner/Biodegradable Concentrates
30 30,000 22,500,000 Industrial Isotopes
30 30,000 15,000 High-Grade Rough Cut
20 20,000 180,000 Kevlar/Teflon
20 20,000 400,000 Silica/Focuser-Quality Gems
20 20,000 20,000 Construction-Grade Timber
10 10,000 500,000 Fibre-optic Cable
6 6,000 1,500,000 Cyber-Prosthetics
5 5,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 5,000 55,000 Fabricated Plastics
5 5,000 250,000 Protective/Specialized Clothing
5 5,000 900,000 Air Vehicle Components/Raft Components
4 4,000 80,000 Jet Fuel/Gelid Adhesives
4 4,000 20,000 Untrained Riding Animals
4 4,000 80,000 Marble/Potassium/Titanium
3 3,000 37,500 Untrained Guard Animals
2 2,000 360,000 Air Vehicle Components/Raft Components
2 2,000 18,000 Cinnamon/Marjoram/Wasabi
1 1,000 11,000 Pneumatics and Hydraulics
1 1,000 30,000 Cosmetic Chemicals/Practitioners Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1
Petrochemicals2

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems1
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals2
Spices1
Wood2

Destination: Vland

Planet Info

Planet Vland Subsector Vland Sector Vland Coordinates -1,-1 Hex 1717
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size914,400 km
Atmosphere6Standard. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA30,000,000,000
Government9Impersonal Bureaucracy.
LawAWeapon possession prohibited.
TechFTechnical Imperial Maximum.
RemarksHi: High Population. Cs [Vilani] Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 60,000 660,000 Pneumatics and Hydraulics
60 60,000 21,000,000 Cosmetic Prosthetics
60 60,000 480,000 Video Game and Entertainment Systems
50 50,000 150,000 Workable Metals
40 40,000 400,000 Trained Riding Animals/Common Pets
40 40,000 1,200,000 Photonics/Synthetic Gems
30 30,000 330,000 Furniture/Storage Systems/Tools
30 30,000 900,000 Photonics/Synthetic Gems
30 30,000 330,000 Furniture/Storage Systems/Tools
30 30,000 150,000 Nickel/Sodium/Tungsten Ores
25 25,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 25,000 8,750,000 Cosmetic Prosthetics
20 20,000 60,000 Survival Rations and Storage-packed Liquids
20 20,000 600,000 Photonics/Synthetic Gems
10 10,000 4,000,000 Combat Drones/Guardian Drones
10 10,000 90,000 Cinnamon/Marjoram/Wasabi
10 10,000 200,000 Silica/Focuser-Quality Gems
10 10,000 10,000 Construction-Grade Timber
10 10,000 6,500,000 Advanced Robotics
10 10,000 20,000 Animal-based Fabrics
10 10,000 1,000,000 Platinum/Rhodium
10 10,000 10,000 Bauxite/Coltan/Wolframite
6 6,000 30,000 Workable Alloys
5 5,000 25,000 Nickel/Sodium/Tungsten Ores
5 5,000 375,000 Fusion Conduits/Power Plant Shells
5 5,000 5,000 Construction-Grade Timber
4 4,000 120,000 Cosmetic Chemicals/Practitioners Tools
4 4,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 4,000 720,000 Air Vehicle Components/Raft Components
3 3,000 30,000 Carbonate/Magnesium/Meteoric Iron
2 2,000 40,000 Silica/Focuser-Quality Gems
2 2,000 12,000 Aniseed/Curry/Fennel/White Pepper
1 1,000 100,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Precious Metals1
Radioactives1
Robots1
Spices2
Textiles3
Uncommon Raw Materials1

Destination: Luunbu

Planet Info

Planet Luunbu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1515
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size812,800 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics660% water.
Population2800
Government5Feudal Technocracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Da: Danger. Fl: Fluid Hydrographics (in place of water). Ni: Non-Industrial. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 96,000 60,000 Food Grade Vegetation
50 80,000 17,500,000 Cosmetic Prosthetics
40 64,000 20,000,000 Scout and Sensor Drones
40 64,000 400,000 Personal and Commerical Computers
30 48,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 48,000 150,000 Pre-packaged Food and Drink
30 48,000 30,000 Rubber/Vinyl Spooling
25 40,000 225,000 Cinnamon/Marjoram/Wasabi
20 32,000 40,000 Animal-based Fabrics
20 32,000 1,000,000 Anti-venom/Prescription Medications
20 32,000 1,500,000 Fusion Conduits/Power Plant Shells
20 32,000 2,500,000 Weapon Components
10 16,000 10,000 Bauxite/Coltan/Wolframite
6 9,600 72,000 Banking Machines and Security Systems
5 8,000 100,000 Rare Foods/Common Liquor
5 8,000 250,000 General Medical Equipment
5 8,000 5,000 Bauxite/Coltan/Wolframite
5 8,000 250,000 Ruthenium/Rhenium
5 8,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 8,000 150,000 Photonics/Synthetic Gems
5 8,000 125,000 OTC Drugs/Antibiotics
4 6,400 800,000 Rare Clothing/Home Decorations
4 6,400 1,000,000 Cyber-Prosthetics
4 6,400 1,400,000 Cosmetic Prosthetics
4 6,400 40,000 Carbonate/Magnesium/Meteoric Iron
3 4,800 30,000 Personal and Commerical Computers
3 4,800 6,000 Furniture-Grade Timber/Rare Grades
3 4,800 1,500,000 Scout and Sensor Drones
3 4,800 300,000 Biodiesel/Cooking Compounds
2 3,200 4,000 Copper/Tin Ores
2 3,200 14,000 Gold/Silver/Limenite Ores
2 3,200 40,000 Marble/Potassium/Titanium
1 1,600 1,000 Construction-Grade Timber
1 1,600 10,000 Engine Components
1 1,600 300,000 Industrial Drones/Personal Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Giinam

Planet Info

Planet Giinam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1915
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics550% water.
Population33,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 3,000,000 Startship Deckplate/Atmospheric Filters
60 96,000 300,000 Workable Alloys
40 64,000 600,000 Wheeled Components
40 64,000 5,000,000 Weapon Components
40 64,000 360,000 Piping and Attachment Pieces
40 64,000 200,000 Untrained Riding Animals
30 48,000 2,250,000 Fusion Conduits/Power Plant Shells
30 48,000 3,000,000 Jewellery/Alien Textiles
30 48,000 300,000 Tracked Repair Components
30 48,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 48,000 600,000 Rare Foods/Common Liquor
30 48,000 240,000 Video Game and Entertainment Systems
30 48,000 6,000,000 Rare Clothing/Home Decorations
25 40,000 275,000 Pneumatics and Hydraulics
25 40,000 125,000 Workable Alloys
25 40,000 1,250,000 Startship Deckplate/Atmospheric Filters
20 32,000 400,000 Rare Foods/Common Liquor
20 32,000 700,000 Stellite/Tombac
20 32,000 2,000,000 Prescription Medications/Surgical
20 32,000 180,000 Uniforms/Clothing Products
15 24,000 300,000 Rare Foods/Common Liquor
15 24,000 135,000 Piping and Attachment Pieces
15 24,000 750,000 Fibre-optic Cable
10 16,000 100,000 Graphite/Quartz
10 16,000 100,000 Gasoline/Machine Lubricants
6 9,600 750,000 Weapon Components
6 9,600 60,000 Engine Components
6 9,600 600,000 Platinum/Rhodium
5 8,000 2,500,000 Scout and Sensor Drones
5 8,000 5,000 Bauxite/Coltan/Wolframite
5 8,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 8,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 8,000 500,000 Jewellery/Alien Textiles
5 8,000 10,000 Copper/Tin Ores
4 6,400 200,000 General Medical Equipment
3 4,800 9,000 Adobo/Basil/Sage
2 3,200 800,000 Combat Drones/Guardian Drones
2 3,200 4,000 Animal-based Fabrics
1 1,600 50,000 Depleted Uranium/Ceramic-Alloy
1 1,600 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Duam

Planet Info

Planet Duam Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1516
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population8700,000,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksRi: Rich. Pa: Pre-Agricultural. Ph: Pre-High Population. O:1519

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 1,200,000 Silica/Focuser-Quality Gems
60 96,000 10,800,000 Air Vehicle Components/Raft Components
60 96,000 300,000 Nickel/Sodium/Tungsten Ores
40 64,000 12,000,000 Industrial Drones/Personal Drones
40 64,000 200,000 Organic Silk/Satin/Finished Fine Clothing
40 64,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
40 64,000 3,000,000 Gold/Osmium/Iridium
30 48,000 300,000 Engine Components
30 48,000 240,000 Video Game and Entertainment Systems
20 32,000 1,000,000 Ruthenium/Rhenium
20 32,000 20,000 Construction-Grade Timber
15 24,000 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 24,000 135,000 Piping and Attachment Pieces
15 24,000 750,000 Ethanol/Fructose Syrup
10 16,000 2,500,000 VR Electronic Entertainment Devices
10 16,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 9,600 60,000 Gasoline/Machine Lubricants
6 9,600 1,800,000 Industrial Drones/Personal Drones
5 8,000 1,750,000 Cosmetic Prosthetics
5 8,000 60,000 Banking Machines and Security Systems
5 8,000 1,000,000 Rare Clothing/Home Decorations
5 8,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 8,000 25,000 Nickel/Sodium/Tungsten Ores
5 8,000 250,000 General Medical Equipment
4 6,400 80,000 Silica/Focuser-Quality Gems
4 6,400 1,600,000 Combat Drones/Guardian Drones
4 6,400 36,000 Piping and Attachment Pieces
3 4,800 375,000 Oxygenated Cleaner/Biodegradable Concentrates
3 4,800 60,000 Wheeled Vehicles/Tracked Components
3 4,800 30,000 Trained Riding Animals/Common Pets
3 4,800 30,000 Common Desserts/Common Wine
2 3,200 200,000 Prescription Medications/Surgical
1 1,600 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 1,600 2,000 Animal-based Fabrics
1 1,600 10,000 Gasoline/Machine Lubricants
1 1,600 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems2
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals3
Spices3
Wood2

Destination: Kipii

Planet Info

Planet Kipii Subsector Vland Sector Vland Coordinates -1,-1 Hex 1916
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2200
Government2Participating Democracy.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 96,000 3,000,000 Anti-venom/Prescription Medications
60 96,000 4,500,000 Specialised Equipment and Supplies
60 96,000 1,500,000 Beryllium/Silver
60 96,000 30,000 High-Grade Rough Cut
30 48,000 600,000 Wheeled Vehicles/Tracked Components
30 48,000 600,000 Wheeled Vehicles/Tracked Components
30 48,000 330,000 Furniture/Storage Systems/Tools
30 48,000 600,000 Marble/Potassium/Titanium
25 40,000 1,250,000 General Medical Equipment
25 40,000 2,500,000 Biodiesel/Cooking Compounds
25 40,000 5,000,000 Cybernetic Components/Physical Augments
25 40,000 1,250,000 General Medical Equipment
20 32,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 32,000 200,000 Trained Riding Animals/Common Pets
20 32,000 1,000,000 Fibre-optic Cable
20 32,000 200,000 Personal and Commerical Computers
20 32,000 60,000 Adobo/Basil/Sage
20 32,000 200,000 Common Desserts/Common Wine
15 24,000 300,000 Rare Foods/Common Liquor
15 24,000 450,000 Exotic Foods/Rare Desserts/Rare Liquor
15 24,000 150,000 Engine Components
10 16,000 750,000 Fusion Conduits/Power Plant Shells
10 16,000 15,000 Acanthite/Cobaltite/Magnetite
10 16,000 200,000 Jet Fuel/Gelid Adhesives
10 16,000 100,000 Gasoline/Machine Lubricants
10 16,000 90,000 Cinnamon/Marjoram/Wasabi
6 9,600 180,000 Photonics/Synthetic Gems
5 8,000 500,000 Jewellery/Alien Textiles
5 8,000 125,000 Beryllium/Silver
5 8,000 250,000 Exotic Desserts/Exotic Liquor
5 8,000 3,750,000 Industrial Isotopes
5 8,000 55,000 Fabricated Plastics
5 8,000 375,000 Gold/Osmium/Iridium
5 8,000 40,000 Video Game and Entertainment Systems
5 8,000 100,000 Wheeled Vehicles/Tracked Components
4 6,400 28,000 Poured Plastics/Synthetic Fibre Spools
4 6,400 28,000 Poured Plastics/Synthetic Fibre Spools
4 6,400 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 6,400 36,000 Kevlar/Teflon
4 6,400 40,000 Gasoline/Machine Lubricants
4 6,400 500,000 Oxygenated Cleaner/Biodegradable Concentrates
3 4,800 90,000 Photonics/Synthetic Gems
3 4,800 150,000 Fibre-optic Cable
3 4,800 45,000 Wheeled Components
3 4,800 27,000 Kevlar/Teflon
3 4,800 375,000 Computerised Job-related Gear
3 4,800 270,000 Weapon Core/Starship Hull Plating
2 3,200 6,000 Survival Rations and Storage-packed Liquids
2 3,200 22,000 Fabricated Plastics
2 3,200 100,000 Ruthenium/Rhenium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Tauri

Planet Info

Planet Tauri Subsector Vland Sector Vland Coordinates -1,-1 Hex 1817
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population94,000,000,000
Government9Impersonal Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechFTechnical Imperial Maximum.
RemarksDe: Desert. Hi: High Population. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
40 64,000 360,000 Cinnamon/Marjoram/Wasabi
30 48,000 600,000 Marble/Potassium/Titanium
30 48,000 330,000 Pneumatics and Hydraulics
25 40,000 2,500,000 VR Computer and Sensor Packages
25 40,000 250,000 Common Desserts/Common Wine
20 32,000 8,000,000 Combat Drones/Guardian Drones
20 32,000 2,000,000 Jewellery/Alien Textiles
20 32,000 1,500,000 Fusion Conduits/Power Plant Shells
15 24,000 750,000 Anti-venom/Prescription Medications
15 24,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 24,000 90,000 Aniseed/Curry/Fennel/White Pepper
15 24,000 525,000 Stellite/Tombac
10 16,000 100,000 Graphite/Quartz
10 16,000 200,000 Rare Foods/Common Liquor
10 16,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 16,000 100,000 Carbonate/Magnesium/Meteoric Iron
10 16,000 100,000 Gasoline/Machine Lubricants
10 16,000 200,000 Marble/Potassium/Titanium
10 16,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 16,000 7,500,000 Industrial Isotopes
6 9,600 66,000 Pneumatics and Hydraulics
5 8,000 375,000 Specialised Equipment and Supplies
4 6,400 120,000 Cosmetic Chemicals/Practitioners Tools
4 6,400 120,000 Rocket Fuel/Power Plant Starter Charges
4 6,400 40,000 Residential Applicances
4 6,400 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 4,800 60,000 Jet Fuel/Gelid Adhesives

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods2
Common Ore4
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Kirma

Planet Info

Planet Kirma Subsector Vland Sector Vland Coordinates -1,-1 Hex 1718
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population170
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 96,000 600,000 Residential Applicances
60 96,000 180,000 Cotton-based Fabrics/Flax-based Fabrics
60 96,000 30,000,000 Psi-Related Drugs/Viral Therapy Doses
50 80,000 600,000 Banking Machines and Security Systems
50 80,000 1,000,000 Rare Foods/Common Liquor
50 80,000 100,000 Animal-based Fabrics
40 64,000 1,200,000 Exotic Foods/Rare Desserts/Rare Liquor
20 32,000 2,000,000 Biodiesel/Cooking Compounds
20 32,000 200,000 Carbonate/Magnesium/Meteoric Iron
20 32,000 120,000 Aniseed/Curry/Fennel/White Pepper
15 24,000 75,000 Workable Alloys
10 16,000 15,000 Acanthite/Cobaltite/Magnetite
10 16,000 3,000,000 Industrial Drones/Personal Drones
6 9,600 3,000,000 Psi-Related Drugs/Viral Therapy Doses
6 9,600 3,000,000 Scout and Sensor Drones
5 8,000 50,000 Tracked Repair Components
5 8,000 500,000 Prescription Medications/Surgical
5 8,000 10,000 Furniture-Grade Timber/Rare Grades
5 8,000 1,250,000 Cyber-Prosthetics
5 8,000 100,000 Rare Foods/Common Liquor
5 8,000 30,000 Aniseed/Curry/Fennel/White Pepper
3 4,800 15,000 Nickel/Sodium/Tungsten Ores
3 4,800 9,000 Adobo/Basil/Sage
3 4,800 7,500 Beasts of Burden
3 4,800 2,250,000 Industrial Isotopes
3 4,800 45,000 Wheeled Components
2 3,200 18,000 Piping and Attachment Pieces
1 1,600 10,000 Trained Riding Animals/Common Pets
1 1,600 50,000 Ruthenium/Rhenium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Khusher

Planet Info

Planet Khusher Subsector Vland Sector Vland Coordinates -1,-1 Hex 1813
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population770,000,000
Government5Feudal Technocracy.
Law4Light assault weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 150,000 7,500,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
40 120,000 5,000,000 Weapon Components
40 120,000 800,000 Rare Foods/Common Liquor
40 120,000 600,000 Wheeled Components
40 120,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 90,000 3,750,000 Computerised Job-related Gear
30 90,000 90,000 Insulation/Polyurethane Foam
30 90,000 750,000 Beryllium/Silver
30 90,000 60,000 Copper/Tin Ores
25 75,000 500,000 Marble/Potassium/Titanium
25 75,000 250,000 Engine Components
25 75,000 100,000 Synthetic Silks/Finished Common Clothing
25 75,000 175,000 Poured Plastics/Synthetic Fibre Spools
20 60,000 240,000 Banking Machines and Security Systems
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
15 45,000 210,000 Microprocessor Assemblies
15 45,000 450,000 Cosmetic Chemicals/Practitioners Tools
10 30,000 20,000 Crude Oil/Diesel
10 30,000 5,000 Chalcocite/Talc
10 30,000 120,000 Banking Machines and Security Systems
5 15,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 15,000 45,000 Cinnamon/Marjoram/Wasabi
5 15,000 7,500,000 Superweapon-Grade Isotopes
5 15,000 15,000 Insulation/Polyurethane Foam
5 15,000 1,000,000 Rare Clothing/Home Decorations
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 25,000 Nickel/Sodium/Tungsten Ores
4 12,000 80,000 Rare Foods/Common Liquor
4 12,000 40,000 Graphite/Quartz
4 12,000 8,000 Copper/Tin Ores
4 12,000 200,000 Anti-venom/Prescription Medications
1 3,000 200,000 Rare Clothing/Home Decorations
1 3,000 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods2
Petrochemicals1
Robots2

Destination: Centra

Planet Info

Planet Centra Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1414
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics220% water.
Population5100,000
Government4Representative Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 30,000 High-Grade Rough Cut
60 180,000 3,000,000 Fibre-optic Cable
60 180,000 6,000,000 VR Computer and Sensor Packages
60 180,000 5,400,000 Weapon Core/Starship Hull Plating
50 150,000 6,250,000 Computerised Job-related Gear
40 120,000 200,000 Organic Silk/Satin/Finished Fine Clothing
40 120,000 8,000,000 Rare Clothing/Home Decorations
30 90,000 7,500,000 VR Electronic Entertainment Devices
30 90,000 2,250,000 Gold/Osmium/Iridium
30 90,000 2,250,000 Fusion Conduits/Power Plant Shells
30 90,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 90,000 15,000,000 Nuclear Waste/Deactivated Materials
30 90,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 90,000 30,000 Construction-Grade Timber
30 90,000 150,000 Refined Kerosine/Purified Oil
25 75,000 250,000 Gasoline/Machine Lubricants
25 75,000 2,500,000 Prescription Medications/Surgical
25 75,000 250,000 Tracked Repair Components
20 60,000 15,000,000 Industrial Isotopes
20 60,000 10,000 High-Grade Rough Cut
20 60,000 100,000 Pre-packaged Food and Drink
20 60,000 1,000,000 Fibre-optic Cable
20 60,000 200,000 Residential Applicances
20 60,000 180,000 Kevlar/Teflon
20 60,000 200,000 Gasoline/Machine Lubricants
15 45,000 180,000 Banking Machines and Security Systems
10 30,000 150,000 Wheeled Components
10 30,000 60,000 Calculators/Adding Machines
10 30,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 18,000 75,000 Untrained Guard Animals
6 18,000 18,000 Adobo/Basil/Sage
6 18,000 60,000 Engine Components
6 18,000 30,000 Workable Alloys
6 18,000 300,000 Ruthenium/Rhenium
6 18,000 60,000 Gasoline/Machine Lubricants
5 15,000 375,000 Fusion Conduits/Power Plant Shells
5 15,000 450,000 Weapon Core/Starship Hull Plating
5 15,000 5,000 Foundation Stones/Base Elements
5 15,000 250,000 General Medical Equipment
5 15,000 375,000 Specialised Equipment and Supplies
5 15,000 1,000,000 Cybernetic Components/Physical Augments
5 15,000 5,000 Construction-Grade Timber
5 15,000 1,250,000 Spacecraft Components
4 12,000 20,000 Pre-packaged Food and Drink
3 9,000 12,000 Synthetic Silks/Finished Common Clothing
3 9,000 30,000 Trained Riding Animals/Common Pets
3 9,000 2,250,000 Industrial Isotopes
2 6,000 70,000 Stellite/Tombac
1 3,000 100,000 Jewellery/Alien Textiles
1 3,000 10,000 Personal and Commerical Computers
1 3,000 5,000 Pre-packaged Food and Drink
1 3,000 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 3,000 20,000 Silica/Focuser-Quality Gems
1 3,000 90,000 Weapon Core/Starship Hull Plating
1 3,000 9,000 Uniforms/Clothing Products
1 3,000 11,000 Furniture/Storage Systems/Tools
1 3,000 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Zurrian

Planet Info

Planet Zurrian Subsector Vland Sector Vland Coordinates -1,-1 Hex 2016
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 180,000 Insulation/Polyurethane Foam
60 180,000 750,000 Untrained Guard Animals
60 180,000 6,000,000 Platinum/Rhodium
50 150,000 1,000,000 Silica/Focuser-Quality Gems
50 150,000 500,000 Personal and Commerical Computers
50 150,000 550,000 Fabricated Plastics
40 120,000 120,000 Adobo/Basil/Sage
40 120,000 120,000 Workable Metals
40 120,000 3,600,000 Weapon Core/Starship Hull Plating
40 120,000 1,200,000 Cosmetic Chemicals/Practitioners Tools
40 120,000 120,000 Insulation/Polyurethane Foam
40 120,000 600,000 Wheeled Components
30 90,000 150,000 Refined Kerosine/Purified Oil
30 90,000 1,500,000 Ethanol/Fructose Syrup
30 90,000 60,000 Animal-based Fabrics
30 90,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 75,000 250,000 Residential Applicances
25 75,000 1,250,000 Ruthenium/Rhenium
20 60,000 200,000 Personal and Commerical Computers
20 60,000 40,000 Copper/Tin Ores
20 60,000 1,000,000 Ruthenium/Rhenium
15 45,000 225,000 Wheeled Components
15 45,000 300,000 Silica/Focuser-Quality Gems
10 30,000 100,000 Engine Components
10 30,000 1,000,000 Survival Equipment/Colonisation Kits
10 30,000 1,000,000 Slug Weapons (TL 10)
6 18,000 60,000 Gasoline/Machine Lubricants
6 18,000 72,000 Banking Machines and Security Systems
5 15,000 15,000 Workable Metals
5 15,000 900,000 Air Vehicle Components/Raft Components
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 5,000 Bauxite/Coltan/Wolframite
5 15,000 1,250,000 Cyber-Prosthetics
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
4 12,000 500,000 Oxygenated Cleaner/Biodegradable Concentrates
3 9,000 750,000 Cyber-Prosthetics
3 9,000 9,000 Survival Rations and Storage-packed Liquids
3 9,000 600,000 Rare Clothing/Home Decorations
3 9,000 1,500,000 Scout and Sensor Drones
3 9,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 6,000 600,000 Industrial Drones/Personal Drones
2 6,000 1,000 High-Grade Rough Cut
2 6,000 60,000 Cosmetic Chemicals/Practitioners Tools
2 6,000 10,000 Nickel/Sodium/Tungsten Ores
1 3,000 30,000 Tracked Vehicles
1 3,000 20,000 Wheeled Vehicles/Tracked Components
1 3,000 15,000 Wheeled Components
1 3,000 12,000 Starship-Quality Components
1 3,000 500 Chalcocite/Talc
1 3,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 3,000 9,000 Cinnamon/Marjoram/Wasabi

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Astira

Planet Info

Planet Astira Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1417
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population480,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 420,000 Poured Plastics/Synthetic Fibre Spools
50 150,000 500,000 Engine Components
40 120,000 500,000 Untrained Guard Animals
40 120,000 400,000 Engine Components
40 120,000 1,200,000 Exotic Foods/Rare Desserts/Rare Liquor
30 90,000 600,000 Marble/Potassium/Titanium
30 90,000 3,000,000 VR Computer and Sensor Packages
30 90,000 75,000 Beasts of Burden
30 90,000 1,500,000 Ruthenium/Rhenium
25 75,000 1,875,000 Fusion Conduits/Power Plant Shells
25 75,000 250,000 Common Desserts/Common Wine
25 75,000 2,500,000 Prescription Medications/Surgical
20 60,000 100,000 Workable Alloys
20 60,000 1,000,000 Ruthenium/Rhenium
20 60,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 60,000 200,000 Carbonate/Magnesium/Meteoric Iron
20 60,000 2,000,000 Survival Equipment/Colonisation Kits
20 60,000 200,000 Platinum/Uranium Ores
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
15 45,000 150,000 Trained Riding Animals/Common Pets
15 45,000 2,250,000 Starship Add-ons/Powered Armor Components
10 30,000 900,000 Weapon Core/Starship Hull Plating
10 30,000 100,000 Residential Applicances
10 30,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 30,000 2,500,000 Cyber-Prosthetics
10 30,000 110,000 Pneumatics and Hydraulics
6 18,000 6,000 Bauxite/Coltan/Wolframite
6 18,000 30,000 Nickel/Sodium/Tungsten Ores
6 18,000 300,000 Fibre-optic Cable
6 18,000 90,000 Wheeled Components
6 18,000 60,000 Trained Riding Animals/Common Pets
6 18,000 60,000 Trained Riding Animals/Common Pets
6 18,000 18,000 Adobo/Basil/Sage
5 15,000 1,000,000 Cybernetic Components/Physical Augments
5 15,000 7,500 Acanthite/Cobaltite/Magnetite
5 15,000 25,000 Nickel/Sodium/Tungsten Ores
5 15,000 5,000 Bauxite/Coltan/Wolframite
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
4 12,000 800,000 Cybernetic Components/Physical Augments
4 12,000 200,000 Ruthenium/Rhenium
3 9,000 300,000 Biodiesel/Cooking Compounds
3 9,000 45,000 Wheeled Components
3 9,000 150,000 Anti-venom/Prescription Medications
3 9,000 150,000 Protective/Specialized Clothing
3 9,000 60,000 Rare Foods/Common Liquor
3 9,000 300,000 Slug Weapons (TL 10)
2 6,000 24,000 Banking Machines and Security Systems
2 6,000 20,000 Common Desserts/Common Wine
2 6,000 6,000 Cotton-based Fabrics/Flax-based Fabrics
2 6,000 20,000 Residential Applicances
2 6,000 40,000 Rare Foods/Common Liquor
2 6,000 100,000 Startship Deckplate/Atmospheric Filters
2 6,000 14,000 Poured Plastics/Synthetic Fibre Spools
2 6,000 18,000 Kevlar/Teflon
2 6,000 20,000 Engine Components
1 3,000 75,000 Gold/Osmium/Iridium
1 3,000 20,000 Rare Foods/Common Liquor
1 3,000 10,000 Personal and Commerical Computers
1 3,000 200,000 Grav-Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Tahaver

Planet Info

Planet Tahaver Subsector Vland Sector Vland Coordinates -1,-1 Hex 2017
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics990% water.
PopulationA10,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
TechBLower Average Imperial.
RemarksHi: High Population. (Tahavi)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 6,000,000 Slug Weapons (TL 10)
50 150,000 400,000 Video Game and Entertainment Systems
50 150,000 20,000,000 Combat Drones/Guardian Drones
50 150,000 250,000 Workable Alloys
40 120,000 440,000 Furniture/Storage Systems/Tools
40 120,000 800,000 Marble/Potassium/Titanium
40 120,000 1,000,000 Beryllium/Silver
40 120,000 400,000 Residential Applicances
40 120,000 2,000,000 Ruthenium/Rhenium
30 90,000 900,000 Rocket Fuel/Power Plant Starter Charges
25 75,000 500,000 Marble/Potassium/Titanium
20 60,000 60,000 Insulation/Polyurethane Foam
20 60,000 1,000,000 Protective/Specialized Clothing
20 60,000 1,000,000 Ruthenium/Rhenium
20 60,000 40,000 Furniture-Grade Timber/Rare Grades
20 60,000 200,000 Common Desserts/Common Wine
15 45,000 135,000 Uniforms/Clothing Products
15 45,000 150,000 Engine Components
10 30,000 5,000,000 Scout and Sensor Drones
10 30,000 50,000 Workable Alloys
10 30,000 110,000 Pneumatics and Hydraulics
10 30,000 70,000 Gold/Silver/Limenite Ores
6 18,000 24,000 Synthetic Silks/Finished Common Clothing
6 18,000 6,000 Construction-Grade Timber
6 18,000 600,000 Biodiesel/Cooking Compounds
5 15,000 62,500 Untrained Guard Animals
5 15,000 500,000 Biodiesel/Cooking Compounds
5 15,000 30,000 Calculators/Adding Machines
4 12,000 400,000 Slug Weapons (TL 10)
3 9,000 30,000 Carbonate/Magnesium/Meteoric Iron
3 9,000 12,000 Synthetic Silks/Finished Common Clothing
3 9,000 30,000 Carbonate/Magnesium/Meteoric Iron
2 6,000 6,000 Survival Rations and Storage-packed Liquids
2 6,000 16,000 Video Game and Entertainment Systems
1 3,000 30,000 Photonics/Synthetic Gems
1 3,000 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Kusheggi

Planet Info

Planet Kusheggi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1918
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics660% water.
Population740,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Pi: Pre-Industrial. Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 1,500,000 Anti-venom/Prescription Medications
25 75,000 150,000 Aniseed/Curry/Fennel/White Pepper
25 75,000 1,250,000 Ruthenium/Rhenium
20 60,000 180,000 Piping and Attachment Pieces
15 45,000 750,000 Rare Literature/Art
15 45,000 300,000 Marble/Potassium/Titanium
15 45,000 525,000 Stellite/Tombac
6 18,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 18,000 6,000 Construction-Grade Timber
6 18,000 60,000 Residential Applicances
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 15,000 25,000 Workable Alloys
5 15,000 100,000 Silica/Focuser-Quality Gems
5 15,000 100,000 Marble/Potassium/Titanium
5 15,000 5,000 Food Grade Vegetation
5 15,000 40,000 Video Game and Entertainment Systems
5 15,000 50,000 Trained Riding Animals/Common Pets
3 9,000 60,000 Jet Fuel/Gelid Adhesives
3 9,000 150,000 Fibre-optic Cable
2 6,000 40,000 Silica/Focuser-Quality Gems
2 6,000 360,000 Air Vehicle Components/Raft Components
2 6,000 400,000 Grav-Vehicle Components
2 6,000 100,000 Ruthenium/Rhenium
1 3,000 9,000 Kevlar/Teflon

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Electronics1
Common Industrial Goods2
Petrochemicals2
Pharmaceuticals1
Robots2

Destination: Sazisi

Planet Info

Planet Sazisi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1719
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere8Dense. Breathable
Hydrographics660% water.
Population770,000,000
Government2Participating Democracy.
Law0No prohibitions.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksAg: Agricultural. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 150,000 Aluminium/Brass/Calcium
30 90,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 90,000 360,000 Banking Machines and Security Systems
25 75,000 250,000 Tracked Repair Components
25 75,000 500,000 Rare Foods/Common Liquor
25 75,000 1,250,000 Ruthenium/Rhenium
20 60,000 400,000 Rare Foods/Common Liquor
20 60,000 220,000 Furniture/Storage Systems/Tools
15 45,000 300,000 Rare Foods/Common Liquor
10 30,000 1,000,000 Jewellery/Alien Textiles
10 30,000 2,000,000 Grav-Vehicle Components
6 18,000 3,000 Chalcocite/Talc
5 15,000 10,000 Copper/Tin Ores
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 15,000 25,000 Pre-packaged Food and Drink
5 15,000 25,000 Pre-packaged Food and Drink
4 12,000 1,400,000 Cosmetic Prosthetics
3 9,000 2,250,000 Industrial Isotopes
2 6,000 20,000 Graphite/Quartz
1 3,000 15,000 Wheeled Components
1 3,000 5,000 Nickel/Sodium/Tungsten Ores
1 3,000 50,000 Startship Deckplate/Atmospheric Filters
1 3,000 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Ersii

Planet Info

Planet Ersii Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1612
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics110% water.
Population420,000
Government3Self-Perpetuating Oligarchy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 5,000,000 Survival Equipment/Colonisation Kits
50 350,000 10,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 210,000 600,000 Rare Foods/Common Liquor
25 175,000 275,000 Furniture/Storage Systems/Tools
25 175,000 875,000 Stellite/Tombac
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
20 140,000 200,000 Trained Riding Animals/Common Pets
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 140,000 1,000,000 Startship Deckplate/Atmospheric Filters
15 105,000 30,000 Copper/Tin Ores
15 105,000 45,000 Survival Rations and Storage-packed Liquids
15 105,000 6,000,000 Combat Drones/Guardian Drones
15 105,000 135,000 Piping and Attachment Pieces
10 70,000 200,000 Rare Foods/Common Liquor
10 70,000 200,000 Marble/Potassium/Titanium
6 42,000 1,200,000 Rare Clothing/Home Decorations
6 42,000 120,000 Marble/Potassium/Titanium
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 45,000 Uniforms/Clothing Products
5 35,000 10,000 Animal-based Fabrics
5 35,000 1,000,000 Rare Clothing/Home Decorations
5 35,000 50,000 Residential Applicances
5 35,000 500,000 Biodiesel/Cooking Compounds
5 35,000 3,750,000 Industrial Isotopes
5 35,000 50,000 Engine Components
4 28,000 8,000 Animal-based Fabrics
3 21,000 27,000 Cinnamon/Marjoram/Wasabi
3 21,000 4,500 Acanthite/Cobaltite/Magnetite
3 21,000 30,000 Gasoline/Machine Lubricants
2 14,000 500,000 Cyber-Prosthetics
2 14,000 20,000 Residential Applicances
2 14,000 40,000 Marble/Potassium/Titanium
2 14,000 200,000 VR Computer and Sensor Packages
1 7,000 750,000 Industrial Isotopes
1 7,000 7,000 Gold/Silver/Limenite Ores
1 7,000 200,000 Anagathics
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,000 10,000 Tracked Repair Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Isbudin

Planet Info

Planet Isbudin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2013
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population96,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Hi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 420,000 3,000,000 Ruthenium/Rhenium
50 350,000 1,250,000 Beryllium/Silver
50 350,000 500,000 Engine Components
40 280,000 120,000 Workable Metals
40 280,000 2,000,000 Fibre-optic Cable
40 280,000 440,000 Pneumatics and Hydraulics
40 280,000 600,000 Trained Guard Animals/Exotic Pets
30 210,000 1,500,000 General Medical Equipment
30 210,000 240,000 Video Game and Entertainment Systems
30 210,000 150,000 Refined Kerosine/Purified Oil
30 210,000 60,000 Animal-based Fabrics
20 140,000 20,000 Construction-Grade Timber
20 140,000 300,000 Wheeled Components
15 105,000 1,500,000 Survival Equipment/Colonisation Kits
15 105,000 37,500 Beasts of Burden
15 105,000 75,000 Refined Kerosine/Purified Oil
15 105,000 150,000 Carbonate/Magnesium/Meteoric Iron
10 70,000 15,000 Acanthite/Cobaltite/Magnetite
10 70,000 350,000 Stellite/Tombac
6 42,000 24,000 Synthetic Silks/Finished Common Clothing
6 42,000 3,000 High-Grade Rough Cut
4 28,000 400,000 Prescription Medications/Surgical
4 28,000 100,000 Circuitry Bundle
4 28,000 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 28,000 10,000 Beasts of Burden
3 21,000 30,000 Engine Components
3 21,000 750,000 Cyber-Prosthetics
3 21,000 750,000 VR Electronic Entertainment Devices
2 14,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 14,000 12,000 Aniseed/Curry/Fennel/White Pepper
2 14,000 150,000 Fusion Conduits/Power Plant Shells
2 14,000 200,000 Jewellery/Alien Textiles
1 7,000 180,000 Air Vehicle Components/Raft Components
1 7,000 50,000 Startship Deckplate/Atmospheric Filters
1 7,000 20,000 Rare Foods/Common Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Zedu Gisla

Planet Info

Planet Zedu Gisla Subsector Vland Sector Vland Coordinates -1,-1 Hex 2115
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics330% water.
Population5700,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 660,000 Fabricated Plastics
60 420,000 5,400,000 Weapon Core/Starship Hull Plating
50 350,000 5,000,000 Prescription Medications/Surgical
50 350,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
40 280,000 8,000,000 Rare Clothing/Home Decorations
30 210,000 10,500,000 Cosmetic Prosthetics
30 210,000 270,000 Piping and Attachment Pieces
30 210,000 1,050,000 Stellite/Tombac
30 210,000 300,000 Residential Applicances
25 175,000 25,000 Construction-Grade Timber
20 140,000 220,000 Fabricated Plastics
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
20 140,000 700,000 Stellite/Tombac
20 140,000 1,000,000 Anti-venom/Prescription Medications
20 140,000 30,000 Acanthite/Cobaltite/Magnetite
15 105,000 150,000 Tracked Repair Components
15 105,000 3,750,000 Cyber-Prosthetics
15 105,000 3,750,000 Cyber-Prosthetics
10 70,000 90,000 Kevlar/Teflon
10 70,000 1,000,000 Jewellery/Alien Textiles
10 70,000 200,000 Wheeled Vehicles/Tracked Components
6 42,000 1,200,000 Rare Clothing/Home Decorations
6 42,000 60,000 Residential Applicances
6 42,000 30,000 Workable Alloys
5 35,000 2,500 Chalcocite/Talc
5 35,000 625,000 Weapon Components
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
4 28,000 20,000 Junk Food/Soda Drink
4 28,000 40,000 Gasoline/Machine Lubricants
4 28,000 400,000 VR Computer and Sensor Packages
4 28,000 1,000,000 VR Electronic Entertainment Devices
3 21,000 540,000 Air Vehicle Components/Raft Components
2 14,000 30,000 Wheeled Components
2 14,000 500,000 Cyber-Prosthetics
1 7,000 20,000 Marble/Potassium/Titanium
1 7,000 15,000 Wheeled Components
1 7,000 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Anik

Planet Info

Planet Anik Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1317
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population5200,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksHe: Hellworld. Ni: Non-Industrial. Po: Poor. O:1519

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 6,000,000 Biodiesel/Cooking Compounds
60 420,000 180,000 Survival Rations and Storage-packed Liquids
60 420,000 540,000 Cinnamon/Marjoram/Wasabi
60 420,000 15,000,000 Cyber-Prosthetics
50 350,000 550,000 Furniture/Storage Systems/Tools
50 350,000 7,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 210,000 300,000 Gasoline/Machine Lubricants
30 210,000 120,000 Synthetic Silks/Finished Common Clothing
30 210,000 210,000 Gold/Silver/Limenite Ores
25 175,000 25,000 Bauxite/Coltan/Wolframite
25 175,000 150,000 Aniseed/Curry/Fennel/White Pepper
25 175,000 25,000 Food Grade Vegetation
20 140,000 100,000 Untrained Riding Animals
20 140,000 220,000 Furniture/Storage Systems/Tools
20 140,000 220,000 Furniture/Storage Systems/Tools
20 140,000 400,000 Marble/Potassium/Titanium
20 140,000 250,000 Untrained Guard Animals
15 105,000 15,000 Bauxite/Coltan/Wolframite
15 105,000 45,000 Adobo/Basil/Sage
15 105,000 15,000 Food Grade Vegetation
10 70,000 100,000 Trained Riding Animals/Common Pets
10 70,000 500,000 Anti-venom/Prescription Medications
10 70,000 110,000 Furniture/Storage Systems/Tools
6 42,000 60,000 Trained Riding Animals/Common Pets
5 35,000 500,000 Micro-Surgical Equipment and Supplies
5 35,000 500,000 Micro-Surgical Equipment and Supplies
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 5,000 Food Grade Vegetation
4 28,000 36,000 Kevlar/Teflon
4 28,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 28,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
2 14,000 20,000 Common Desserts/Common Wine
2 14,000 500,000 Cyber-Prosthetics
1 7,000 5,000 Workable Alloys
1 7,000 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Uri

Planet Info

Planet Uri Subsector Vland Sector Vland Coordinates -1,-1 Hex 2117
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics330% water.
Population62,000,000
Government3Self-Perpetuating Oligarchy.
Law2Portable energy weapons prohibited.
TechEAbove Average Imperial.
RemarksIc: Ice Capped. Na: Non-Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 420,000 12,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
50 350,000 5,000,000 Survival Equipment/Colonisation Kits
40 280,000 120,000 Survival Rations and Storage-packed Liquids
40 280,000 20,000,000 Psi-Related Drugs/Viral Therapy Doses
30 210,000 600,000 Wheeled Vehicles/Tracked Components
30 210,000 270,000 Piping and Attachment Pieces
25 175,000 250,000 Engine Components
25 175,000 3,125,000 Oxygenated Cleaner/Biodegradable Concentrates
25 175,000 312,500 Untrained Guard Animals
25 175,000 250,000 Personal and Commerical Computers
20 140,000 220,000 Pneumatics and Hydraulics
20 140,000 60,000 Insulation/Polyurethane Foam
20 140,000 2,000,000 Prescription Medications/Surgical
20 140,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 140,000 220,000 Fabricated Plastics
15 105,000 6,000,000 Combat Drones/Guardian Drones
15 105,000 750,000 Slug Weapons (TL 7)
15 105,000 30,000 Furniture-Grade Timber/Rare Grades
15 105,000 180,000 Banking Machines and Security Systems
10 70,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 70,000 Gold/Silver/Limenite Ores
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 100,000 Gasoline/Machine Lubricants
10 70,000 1,800,000 Air Vehicle Components/Raft Components
10 70,000 50,000 Common Desserts/Rare Food Additives
10 70,000 1,000,000 VR Computer and Sensor Packages
10 70,000 5,000 Chalcocite/Talc
10 70,000 10,000 Bauxite/Coltan/Wolframite
6 42,000 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 42,000 6,000 Bauxite/Coltan/Wolframite
6 42,000 18,000 Workable Metals
6 42,000 3,000,000 Scout and Sensor Drones
5 35,000 100,000 Silica/Focuser-Quality Gems
5 35,000 500,000 VR Computer and Sensor Packages
5 35,000 25,000 Untrained Riding Animals
5 35,000 15,000 Insulation/Polyurethane Foam
5 35,000 100,000 Silica/Focuser-Quality Gems
5 35,000 250,000 Ruthenium/Rhenium
5 35,000 25,000 Untrained Riding Animals
4 28,000 360,000 Weapon Core/Starship Hull Plating
4 28,000 1,000,000 Cyber-Prosthetics
4 28,000 3,000,000 Industrial Isotopes
3 21,000 9,000 Workable Metals
3 21,000 3,000 Bauxite/Coltan/Wolframite
3 21,000 30,000 Common Desserts/Common Wine

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Common Ore3
Crystals & Gems1
Medical Supplies2
Precious Metals1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Radioactives1
Robots1
Textiles2
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kagamira

Planet Info

Planet Kagamira Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1519
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA50,000,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Cp Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 100,000 Furniture-Grade Timber/Rare Grades
30 210,000 3,000,000 VR Computer and Sensor Packages
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 45,000 Acanthite/Cobaltite/Magnetite
30 210,000 30,000 Bauxite/Coltan/Wolframite
30 210,000 3,000,000 Survival Equipment/Colonisation Kits
25 175,000 250,000 Graphite/Quartz
25 175,000 250,000 Tracked Repair Components
25 175,000 250,000 Common Desserts/Common Wine
20 140,000 1,000,000 General Medical Equipment
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 140,000 2,500,000 Computerised Job-related Gear
20 140,000 500,000 OTC Drugs/Antibiotics
20 140,000 20,000 Bauxite/Coltan/Wolframite
15 105,000 90,000 Aniseed/Curry/Fennel/White Pepper
10 70,000 120,000 Chemical Solutions and Compounds
10 70,000 100,000 Graphite/Quartz
10 70,000 350,000 Stellite/Tombac
10 70,000 500,000 Anti-venom/Prescription Medications
6 42,000 60,000 Residential Applicances
6 42,000 66,000 Pneumatics and Hydraulics
5 35,000 50,000 Personal and Commerical Computers
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 100,000 Jet Fuel/Gelid Adhesives
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
2 14,000 360,000 Air Vehicle Components/Raft Components
2 14,000 2,000 Bauxite/Coltan/Wolframite
2 14,000 4,000 Chromite/Cinnabar
1 7,000 10,000 Residential Applicances
1 7,000 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Midku

Planet Info

Planet Midku Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1619
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population5100,000
Government8Civil Service Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Bismuth/Indium
60 420,000 3,000,000 Ethanol/Fructose Syrup
50 350,000 500,000 Tracked Repair Components
40 280,000 440,000 Pneumatics and Hydraulics
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 210,000 1,500,000 Ethanol/Fructose Syrup
30 210,000 3,000,000 Biodiesel/Cooking Compounds
30 210,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 210,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 210,000 600,000 Jet Fuel/Gelid Adhesives
30 210,000 6,000,000 Rare Clothing/Home Decorations
25 175,000 500,000 Wheeled Vehicles/Tracked Components
25 175,000 250,000 Carbonate/Magnesium/Meteoric Iron
20 140,000 100,000 Pre-packaged Food and Drink
20 140,000 200,000 Gasoline/Machine Lubricants
20 140,000 200,000 Residential Applicances
15 105,000 300,000 Marble/Potassium/Titanium
15 105,000 750,000 Protective/Specialized Clothing
15 105,000 3,000,000 Grav-Vehicle Components
10 70,000 40,000 Synthetic Silks/Finished Common Clothing
6 42,000 6,000 Food Grade Vegetation
5 35,000 75,000 Wheeled Components
5 35,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 500,000 Cybernetic Lubricants
5 35,000 625,000 Weapon Components
5 35,000 375,000 Gold/Osmium/Iridium
5 35,000 150,000 Photonics/Synthetic Gems
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
4 28,000 300,000 Specialised Equipment and Supplies
4 28,000 1,200,000 Industrial Drones/Personal Drones
4 28,000 80,000 Rare Foods/Common Liquor
3 21,000 1,500 Chalcocite/Talc
2 14,000 200,000 VR Computer and Sensor Packages
2 14,000 200,000 VR Computer and Sensor Packages
2 14,000 60,000 Tracked Vehicles
1 7,000 12,000 Vehicle/Survival Accessories
1 7,000 75,000 Fusion Conduits/Power Plant Shells
1 7,000 10,000 Residential Applicances

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Dusu

Planet Info

Planet Dusu Subsector Vland Sector Vland Coordinates -1,-1 Hex 1819
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereEEllipsoid. Breathable at certain latitudes.
Hydrographics440% water.
Population450,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Engine Components
60 420,000 6,000,000 Jewellery/Alien Textiles
60 420,000 120,000 Copper/Tin Ores
50 350,000 25,000 Chalcocite/Talc
50 350,000 250,000 Workable Alloys
50 350,000 3,750,000 Gold/Osmium/Iridium
50 350,000 250,000 Nickel/Sodium/Tungsten Ores
50 350,000 600,000 Banking Machines and Security Systems
40 280,000 400,000 Gasoline/Machine Lubricants
30 210,000 270,000 Kevlar/Teflon
30 210,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 175,000 275,000 Fabricated Plastics
25 175,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
25 175,000 1,250,000 Fibre-optic Cable
20 140,000 40,000 Copper/Tin Ores
20 140,000 60,000 Insulation/Polyurethane Foam
20 140,000 160,000 Video Game and Entertainment Systems
20 140,000 2,000,000 Slug Weapons (TL 10)
20 140,000 2,000,000 Survival Equipment/Colonisation Kits
15 105,000 6,000,000 Combat Drones/Guardian Drones
10 70,000 2,500,000 Cyber-Prosthetics
10 70,000 1,000,000 Prescription Medications/Surgical
10 70,000 15,000 Acanthite/Cobaltite/Magnetite
10 70,000 1,000,000 Survival Equipment/Colonisation Kits
10 70,000 50,000 Refined Kerosine/Purified Oil
5 35,000 2,000,000 Combat Drones/Guardian Drones
5 35,000 1,250,000 VR Electronic Entertainment Devices
5 35,000 75,000 Wheeled Components
4 28,000 20,000 Pre-packaged Food and Drink
4 28,000 32,000 Video Game and Entertainment Systems
4 28,000 24,000 Aniseed/Curry/Fennel/White Pepper
3 21,000 300,000 Prescription Medications/Surgical
3 21,000 30,000 Common Desserts/Common Wine
2 14,000 700,000 Cosmetic Prosthetics
2 14,000 20,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Khula

Planet Info

Planet Khula Subsector Vland Sector Vland Coordinates -1,-1 Hex 1919
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA50,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. Di(Khulans) Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 12,000,000 Grav-Vehicle Components
60 420,000 3,000,000 Exotic Desserts/Exotic Liquor
60 420,000 300,000 Organic Silk/Satin/Finished Fine Clothing
60 420,000 180,000 Survival Rations and Storage-packed Liquids
50 350,000 625,000 Untrained Guard Animals
40 280,000 40,000 Yarn/Wool/Canvas
40 280,000 200,000 Nickel/Sodium/Tungsten Ores
30 210,000 900,000 Photonics/Synthetic Gems
30 210,000 300,000 Residential Applicances
30 210,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 15,000 Chalcocite/Talc
30 210,000 240,000 Video Game and Entertainment Systems
25 175,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 20,000 Construction-Grade Timber
20 140,000 100,000 Untrained Riding Animals
20 140,000 1,000,000 Ruthenium/Rhenium
15 105,000 7,500,000 Psi-Related Drugs/Viral Therapy Doses
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 750,000 Fusion Conduits/Power Plant Shells
10 70,000 1,000,000 Jewellery/Alien Textiles
6 42,000 90,000 Wheeled Components
6 42,000 1,080,000 Air Vehicle Components/Raft Components
6 42,000 60,000 Gasoline/Machine Lubricants
5 35,000 250,000 Protective/Specialized Clothing
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 175,000 Stellite/Tombac
5 35,000 55,000 Furniture/Storage Systems/Tools
4 28,000 20,000 Pre-packaged Food and Drink
4 28,000 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 21,000 150,000 Ruthenium/Rhenium
3 21,000 15,000 Pre-packaged Food and Drink
3 21,000 33,000 Pneumatics and Hydraulics
2 14,000 20,000 Engine Components
2 14,000 60,000 Photonics/Synthetic Gems
2 14,000 18,000 Cinnamon/Marjoram/Wasabi
2 14,000 4,000 Animal-based Fabrics
2 14,000 24,000 Banking Machines and Security Systems
2 14,000 150,000 Gold/Osmium/Iridium
2 14,000 30,000 Wheeled Components
2 14,000 100,000 Anti-venom/Prescription Medications
1 7,000 250,000 Cyber-Prosthetics
1 7,000 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 720,000 Banking Machines and Security Systems
50 385,000 10,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 7,500 Bornite, Galena/Sedimentary Stone
30 231,000 600,000 Jet Fuel/Gelid Adhesives
30 231,000 3,750,000 Weapon Components
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
25 192,500 25,000 Lead/Zinc Ores
20 154,000 4,000,000 Grav-Vehicle Components
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 15,000 Construction-Grade Timber
15 115,500 1,875,000 Computerised Job-related Gear
15 115,500 1,500,000 Engine Components
15 115,500 45,000 Adobo/Basil/Sage
10 77,000 100,000 Personal and Commerical Computers
10 77,000 100,000 Personal and Commerical Computers
6 46,200 2,100,000 Cosmetic Prosthetics
6 46,200 600,000 Gravitic Gyros/Navigation Magnets
6 46,200 66,000 Fabricated Plastics
6 46,200 3,000,000 Scout and Sensor Drones
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 50,000 Engine Components
5 38,500 3,750,000 Industrial Isotopes
4 30,800 800,000 Grav-Vehicle Components
4 30,800 8,000 Animal-based Fabrics
4 30,800 720,000 Air Vehicle Components/Raft Components
4 30,800 120,000 Cosmetic Chemicals/Practitioners Tools
3 23,100 9,000 Adobo/Basil/Sage
3 23,100 6,000 Copper/Tin Ores
2 15,400 20,000 Residential Applicances
2 15,400 8,000 Synthetic Silks/Finished Common Clothing
2 15,400 6,000 Adobo/Basil/Sage
2 15,400 2,000 Construction-Grade Timber
2 15,400 100,000 Ethanol/Fructose Syrup
1 7,700 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 10,000 Trained Riding Animals/Common Pets

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Karka

Planet Info

Planet Karka Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1412
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8800,000,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 462,000 660,000 Fabricated Plastics
50 385,000 250,000 Workable Alloys
40 308,000 2,000,000 Ruthenium/Rhenium
40 308,000 800,000 Wheeled Vehicles/Tracked Components
40 308,000 2,000,000 Ethanol/Fructose Syrup
30 231,000 210,000 Gold/Silver/Limenite Ores
30 231,000 270,000 Piping and Attachment Pieces
30 231,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 231,000 12,000,000 Combat Drones/Guardian Drones
30 231,000 90,000 Adobo/Basil/Sage
25 192,500 62,500 Beasts of Burden
25 192,500 1,250,000 General Medical Equipment
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 154,000 300,000 Wheeled Components
20 154,000 250,000 Untrained Guard Animals
20 154,000 4,000,000 Rare Clothing/Home Decorations
15 115,500 30,000 Animal-based Fabrics
15 115,500 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 90,000 Piping and Attachment Pieces
10 77,000 100,000 Personal and Commerical Computers
6 46,200 300,000 Fibre-optic Cable
6 46,200 1,200,000 Grav-Vehicle Components
5 38,500 35,000 Gold/Silver/Limenite Ores
5 38,500 50,000 Carbonate/Magnesium/Meteoric Iron
5 38,500 50,000 Gasoline/Machine Lubricants
5 38,500 500,000 Cybernetic Lubricants
5 38,500 50,000 Personal and Commerical Computers
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 30,800 300,000 Fusion Conduits/Power Plant Shells
4 30,800 200,000 General Medical Equipment
4 30,800 3,000,000 Industrial Isotopes
4 30,800 2,000 High-Grade Rough Cut
4 30,800 400,000 Survival Equipment/Colonisation Kits
2 15,400 100,000 Anti-venom/Prescription Medications
2 15,400 150,000 Specialised Equipment and Supplies
2 15,400 100,000 Ruthenium/Rhenium
2 15,400 60,000 Photonics/Synthetic Gems
1 7,700 5,000 Workable Alloys
1 7,700 10,000 Residential Applicances
1 7,700 9,000 Kevlar/Teflon
1 7,700 140,000 Seafaring Vehicle Components/ Mole Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Hisus

Planet Info

Planet Hisus Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1313
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population8500,000,000
GovernmentBNon-Charismatic Dictator.
LawFAll facets of daily life regularly legislated and controlled.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 120,000 Animal-based Fabrics
60 462,000 120,000 Furniture-Grade Timber/Rare Grades
60 462,000 7,500,000 Weapon Components
50 385,000 50,000 Bauxite/Coltan/Wolframite
50 385,000 5,000,000 Prescription Medications/Surgical
40 308,000 10,000,000 Cyber-Prosthetics
30 231,000 3,000,000 VR Computer and Sensor Packages
30 231,000 3,000,000 Prescription Medications/Surgical
30 231,000 600,000 Marble/Potassium/Titanium
30 231,000 330,000 Furniture/Storage Systems/Tools
20 154,000 200,000 Graphite/Quartz
20 154,000 2,000,000 Slug Weapons (TL 10)
15 115,500 150,000 Engine Components
15 115,500 750,000 Ruthenium/Rhenium
15 115,500 30,000 Copper/Tin Ores
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 750,000 Fusion Conduits/Power Plant Shells
10 77,000 2,000,000 Rare Clothing/Home Decorations
10 77,000 750,000 Specialised Equipment and Supplies
10 77,000 100,000 Gasoline/Machine Lubricants
6 46,200 54,000 Kevlar/Teflon
6 46,200 36,000 Aniseed/Curry/Fennel/White Pepper
6 46,200 60,000 Graphite/Quartz
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 250,000 Protective/Specialized Clothing
4 30,800 40,000 Trained Riding Animals/Common Pets
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 23,100 60,000 Silica/Focuser-Quality Gems
3 23,100 3,000 Yarn/Wool/Canvas
2 15,400 400,000 Grav-Vehicle Components
1 7,700 3,000 Adobo/Basil/Sage
1 7,700 750,000 Industrial Isotopes
1 7,700 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 7,700 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Ishala

Planet Info

Planet Ishala Subsector Vland Sector Vland Coordinates -1,-1 Hex 2113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
Hydrographics660% water.
Population740,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ga: Garden World. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 462,000 180,000 Adobo/Basil/Sage
50 385,000 550,000 Furniture/Storage Systems/Tools
40 308,000 400,000 Trained Riding Animals/Common Pets
40 308,000 40,000 Construction-Grade Timber
40 308,000 280,000 Gold/Silver/Limenite Ores
30 231,000 30,000 Bauxite/Coltan/Wolframite
30 231,000 12,000,000 Combat Drones/Guardian Drones
25 192,500 250,000 Medical Uniforms/Disposable Tools
20 154,000 4,000,000 Cybernetic Components/Physical Augments
20 154,000 20,000 Food Grade Vegetation
20 154,000 200,000 Graphite/Quartz
15 115,500 2,700,000 Air Vehicle Components/Raft Components
10 77,000 100,000 Residential Applicances
10 77,000 4,000,000 Combat Drones/Guardian Drones
10 77,000 50,000 Untrained Riding Animals
10 77,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
6 46,200 600,000 Platinum/Rhodium
6 46,200 180,000 Exotic Foods/Rare Desserts/Rare Liquor
5 38,500 150,000 Cosmetic Chemicals/Practitioners Tools
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 500,000 Survival Equipment/Colonisation Kits
4 30,800 40,000 Common Desserts/Common Wine
4 30,800 4,000 Construction-Grade Timber
3 23,100 375,000 Oxygenated Cleaner/Biodegradable Concentrates
2 15,400 300,000 Automated Robotics/Cargo Drones
2 15,400 40,000 Silica/Focuser-Quality Gems
2 15,400 360,000 Air Vehicle Components/Raft Components
1 7,700 2,000 Animal-based Fabrics
1 7,700 20,000 Marble/Potassium/Titanium
1 7,700 500,000 Psi-Related Drugs/Viral Therapy Doses

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Siruga

Planet Info

Planet Siruga Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1215
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size11,600 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5200,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Va: Vacuum World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance160,000 km144,000 km240,000 km
12h 14m 38s2h 7m 43s2h 44m 54s
21h 35m 12s1h 30m 19s1h 56m 36s
31h 17m 44s1h 13m 44s1h 35m 12s
41h 7m 19s1h 3m 51s1h 22m 27s
51h 0m 12s0h 57m 7s1h 13m 44s
60h 54m 58s0h 52m 8s1h 7m 19s

Passengers

Freight

TonsFeeValueContents
60 462,000 9,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
40 308,000 360,000 Uniforms/Clothing Products
40 308,000 3,600,000 Weapon Core/Starship Hull Plating
30 231,000 270,000 Piping and Attachment Pieces
25 192,500 500,000 Rare Foods/Common Liquor
25 192,500 125,000 Nickel/Sodium/Tungsten Ores
25 192,500 3,750,000 Starship Bridge Components
20 154,000 1,500,000 Specialised Equipment and Supplies
20 154,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 154,000 200,000 Common Desserts/Common Wine
20 154,000 220,000 Furniture/Storage Systems/Tools
15 115,500 210,000 Microprocessor Assemblies
15 115,500 15,000 Construction-Grade Timber
10 77,000 90,000 Cinnamon/Marjoram/Wasabi
10 77,000 90,000 Kevlar/Teflon
10 77,000 100,000 Gasoline/Machine Lubricants
6 46,200 120,000 Silica/Focuser-Quality Gems
5 38,500 500,000 Survival Equipment/Colonisation Kits
5 38,500 50,000 Personal and Commerical Computers
4 30,800 6,000 Acanthite/Cobaltite/Magnetite
4 30,800 60,000 Wheeled Components
4 30,800 20,000 Pre-packaged Food and Drink
4 30,800 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 30,800 300,000 Fusion Conduits/Power Plant Shells
4 30,800 400,000 Biodiesel/Cooking Compounds
4 30,800 40,000 Carbonate/Magnesium/Meteoric Iron
4 30,800 36,000 Cinnamon/Marjoram/Wasabi
3 23,100 27,000 Uniforms/Clothing Products
3 23,100 6,000 Copper/Tin Ores
3 23,100 300,000 Slug Weapons (TL 10)
2 15,400 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 7,700 10,000 Carbonate/Magnesium/Meteoric Iron

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Ashbakha

Planet Info

Planet Ashbakha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2216
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size69,600 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics220% water.
Population5200,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 3,000,000 Ruthenium/Rhenium
60 462,000 2,100,000 Stellite/Tombac
60 462,000 240,000 Synthetic Silks/Finished Common Clothing
60 462,000 12,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
60 462,000 30,000,000 Scout and Sensor Drones
60 462,000 6,000,000 VR Computer and Sensor Packages
50 385,000 500,000 Personal and Commerical Computers
40 308,000 4,000,000 Prescription Medications/Surgical
30 231,000 60,000 Furniture-Grade Timber/Rare Grades
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 15,000 High-Grade Rough Cut
30 231,000 9,000,000 Industrial Drones/Personal Drones
30 231,000 3,750,000 Computerised Job-related Gear
30 231,000 3,000,000 Prescription Medications/Surgical
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 192,500 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 192,500 5,000,000 Rare Clothing/Home Decorations
25 192,500 225,000 Piping and Attachment Pieces
25 192,500 25,000 Bauxite/Coltan/Wolframite
20 154,000 2,500,000 Computerised Job-related Gear
20 154,000 2,000,000 Gravitic Gyros/Navigation Magnets
20 154,000 1,500,000 Specialised Equipment and Supplies
20 154,000 600,000 Rocket Fuel/Power Plant Starter Charges
20 154,000 220,000 Furniture/Storage Systems/Tools
20 154,000 100,000 Untrained Riding Animals
20 154,000 100,000 Untrained Riding Animals
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 110,000 Fabricated Plastics
10 77,000 1,800,000 Air Vehicle Components/Raft Components
6 46,200 6,000 Bauxite/Coltan/Wolframite
6 46,200 120,000 Silica/Focuser-Quality Gems
6 46,200 600,000 Jewellery/Alien Textiles
6 46,200 120,000 Rare Foods/Common Liquor
5 38,500 25,000 Workable Alloys
5 38,500 15,000 Survival Rations and Storage-packed Liquids
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 50,000 Graphite/Quartz
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 1,000,000 VR Electronic Entertainment Devices
3 23,100 150,000 Anti-venom/Prescription Medications
2 15,400 2,000 Construction-Grade Timber
2 15,400 1,000,000 Scout and Sensor Drones
2 15,400 150,000 Fusion Conduits/Power Plant Shells
1 7,700 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 2,000 Furniture-Grade Timber/Rare Grades
1 7,700 400,000 Combat Drones/Guardian Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Estoff

Planet Info

Planet Estoff Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1217
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics660% water.
Population36,000
Government3Self-Perpetuating Oligarchy.
Law0No prohibitions.
TechCAverage Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 7,500,000 Weapon Components
50 385,000 7,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
40 308,000 8,000,000 Cybernetic Components/Physical Augments
30 231,000 240,000 Video Game and Entertainment Systems
30 231,000 2,250,000 Fusion Conduits/Power Plant Shells
25 192,500 500,000 Rare Foods/Common Liquor
25 192,500 275,000 Furniture/Storage Systems/Tools
25 192,500 500,000 Marble/Potassium/Titanium
20 154,000 100,000 Pre-packaged Food and Drink
20 154,000 300,000 Wheeled Components
20 154,000 1,800,000 Weapon Core/Starship Hull Plating
20 154,000 2,000,000 Prescription Medications/Surgical
20 154,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
15 115,500 150,000 Residential Applicances
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 90,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 100,000 Trained Riding Animals/Common Pets
10 77,000 200,000 Silica/Focuser-Quality Gems
10 77,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 77,000 500,000 Ethanol/Fructose Syrup
10 77,000 50,000 Refined Kerosine/Purified Oil
10 77,000 500,000 Anti-venom/Prescription Medications
10 77,000 750,000 Specialised Equipment and Supplies
10 77,000 1,000,000 Slug Weapons (TL 10)
10 77,000 100,000 Engine Components
6 46,200 12,000 Animal-based Fabrics
6 46,200 60,000 Personal and Commerical Computers
5 38,500 10,000 Animal-based Fabrics
5 38,500 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 38,500 250,000 Anti-venom/Prescription Medications
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 375,000 Gold/Osmium/Iridium
4 30,800 40,000 Gasoline/Machine Lubricants
3 23,100 540,000 Air Vehicle Components/Raft Components
3 23,100 12,000 Synthetic Silks/Finished Common Clothing
3 23,100 150,000 General Medical Equipment
3 23,100 3,000 Construction-Grade Timber
3 23,100 540,000 Air Vehicle Components/Raft Components
2 15,400 20,000 Gasoline/Machine Lubricants
1 7,700 50,000 General Medical Equipment
1 7,700 100,000 Survival Equipment/Colonisation Kits
1 7,700 90,000 Weapon Core/Starship Hull Plating
1 7,700 100,000 VR Computer and Sensor Packages
1 7,700 15,000 Wheeled Components
1 7,700 250,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Ganar

Planet Info

Planet Ganar Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1319
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5800,000
Government2Participating Democracy.
Law7Shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNi: Non-Industrial. Va: Vacuum World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 462,000 600,000 Gasoline/Machine Lubricants
60 462,000 30,000,000 Scout and Sensor Drones
60 462,000 300,000 Untrained Riding Animals
30 231,000 1,500,000 Anti-venom/Prescription Medications
30 231,000 3,750,000 Computerised Job-related Gear
30 231,000 270,000 Uniforms/Clothing Products
25 192,500 7,500,000 Industrial Drones/Personal Drones
25 192,500 2,500,000 Biodiesel/Cooking Compounds
25 192,500 2,500,000 Biodiesel/Cooking Compounds
25 192,500 18,750,000 Industrial Isotopes
20 154,000 2,000,000 Biodiesel/Cooking Compounds
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 154,000 400,000 Rare Foods/Common Liquor
20 154,000 300,000 Wheeled Components
20 154,000 5,000,000 Cyber-Prosthetics
15 115,500 225,000 Wheeled Components
15 115,500 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 77,000 40,000 Synthetic Silks/Finished Common Clothing
6 46,200 900,000 Starship Bridge Components
6 46,200 1,080,000 Air Vehicle Components/Raft Components
6 46,200 600,000 Survival Equipment/Colonisation Kits
6 46,200 54,000 Piping and Attachment Pieces
5 38,500 5,000 Food Grade Vegetation
5 38,500 45,000 Uniforms/Clothing Products
4 30,800 40,000 Engine Components
4 30,800 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 23,100 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 23,100 30,000 Medical Uniforms/Disposable Tools
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 15,400 800,000 Combat Drones/Guardian Drones
2 15,400 40,000 Silica/Focuser-Quality Gems
2 15,400 800,000 Combat Drones/Guardian Drones
2 15,400 200,000 Survival Equipment/Colonisation Kits
2 15,400 5,000 Beasts of Burden
1 7,700 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Lobode

Planet Info

Planet Lobode Subsector Vland Sector Vland Coordinates -1,-1 Hex 2019
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population65,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Ni: Non-Industrial. O:1919 Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 300,000 Tracked Repair Components
30 231,000 300,000 Trained Riding Animals/Common Pets
30 231,000 210,000 Gold/Silver/Limenite Ores
30 231,000 1,500,000 General Medical Equipment
25 192,500 125,000 Pre-packaged Food and Drink
20 154,000 1,000,000 Anti-venom/Prescription Medications
20 154,000 3,600,000 Air Vehicle Components/Raft Components
20 154,000 400,000 Silica/Focuser-Quality Gems
15 115,500 1,125,000 Fusion Conduits/Power Plant Shells
15 115,500 375,000 Beryllium/Silver
15 115,500 15,000 Bauxite/Coltan/Wolframite
10 77,000 500,000 Ethanol/Fructose Syrup
10 77,000 50,000 Pre-packaged Food and Drink
10 77,000 20,000 Crude Oil/Diesel
10 77,000 30,000 Adobo/Basil/Sage
6 46,200 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 46,200 12,000 Furniture-Grade Timber/Rare Grades
6 46,200 180,000 Exotic Foods/Rare Desserts/Rare Liquor
6 46,200 600,000 Biodiesel/Cooking Compounds
6 46,200 54,000 Uniforms/Clothing Products
5 38,500 500,000 Slug Weapons (TL 10)
5 38,500 50,000 Trained Riding Animals/Common Pets
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
4 30,800 4,000 Bauxite/Coltan/Wolframite
3 23,100 375,000 Computerised Job-related Gear
3 23,100 90,000 Exotic Foods/Rare Desserts/Rare Liquor
3 23,100 90,000 Exotic Foods/Rare Desserts/Rare Liquor
3 23,100 27,000 Cinnamon/Marjoram/Wasabi
3 23,100 300,000 Jewellery/Alien Textiles
2 15,400 1,000 High-Grade Rough Cut
1 7,700 3,000 Survival Rations and Storage-packed Liquids

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals2
Pharmaceuticals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Shulishu

Planet Info

Planet Shulishu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1520
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5400,000
Government9Impersonal Bureaucracy.
LawBRigid control of civilian movement.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Po: Poor. Da: Danger. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 1,500,000 Ruthenium/Rhenium
30 231,000 300,000 Engine Components
30 231,000 15,000 Chalcocite/Talc
25 192,500 3,500,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 192,500 125,000 Workable Alloys
25 192,500 75,000 Workable Metals
25 192,500 25,000 Rubber/Vinyl Spooling
25 192,500 275,000 Furniture/Storage Systems/Tools
20 154,000 7,000,000 Cosmetic Prosthetics
20 154,000 200,000 Personal and Commerical Computers
15 115,500 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 1,500,000 VR Computer and Sensor Packages
10 77,000 100,000 Platinum/Uranium Ores
10 77,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 46,200 6,000 Food Grade Vegetation
6 46,200 72,000 Banking Machines and Security Systems
6 46,200 600,000 Micro-Surgical Equipment and Supplies
5 38,500 5,000 Foundation Stones/Base Elements
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 375,000 Gold/Osmium/Iridium
5 38,500 75,000 Wheeled Components
5 38,500 55,000 Furniture/Storage Systems/Tools
5 38,500 5,000 Bauxite/Coltan/Wolframite
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 50,000 Residential Applicances
5 38,500 1,000,000 Rare Clothing/Home Decorations
4 30,800 80,000 Jet Fuel/Gelid Adhesives
4 30,800 80,000 Jet Fuel/Gelid Adhesives
4 30,800 300,000 Specialised Equipment and Supplies
3 23,100 3,000 Bauxite/Coltan/Wolframite
3 23,100 300,000 VR Computer and Sensor Packages
3 23,100 1,500,000 Scout and Sensor Drones
2 15,400 6,000 Adobo/Basil/Sage
2 15,400 22,000 Furniture/Storage Systems/Tools
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 5,000 Refined Kerosine/Purified Oil
1 7,700 50,000 General Medical Equipment

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Common Electronics1
Cybernetics1
Medical Supplies1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Polymers1
Precious Metals1
Radioactives1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kha

Planet Info

Planet Kha Subsector Vland Sector Vland Coordinates -1,-1 Hex 1820
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population68,000,000
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Ri: Rich. Wa: Water World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
30 231,000 600,000 Wheeled Vehicles/Tracked Components
30 231,000 1,500,000 Ethanol/Fructose Syrup
30 231,000 300,000 Gasoline/Machine Lubricants
25 192,500 250,000 Engine Components
25 192,500 300,000 Banking Machines and Security Systems
25 192,500 125,000 Refined Kerosine/Purified Oil
25 192,500 2,500,000 Jewellery/Alien Textiles
25 192,500 150,000 Aniseed/Curry/Fennel/White Pepper
20 154,000 400,000 Rare Foods/Common Liquor
20 154,000 10,000 Chalcocite/Talc
20 154,000 180,000 Uniforms/Clothing Products
20 154,000 5,000,000 Cyber-Prosthetics
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 115,500 750,000 General Medical Equipment
15 115,500 15,000 Food Grade Vegetation
15 115,500 750,000 General Medical Equipment
10 77,000 30,000 Survival Rations and Storage-packed Liquids
6 46,200 1,500,000 Cyber-Prosthetics
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 30,800 200,000 Ethanol/Fructose Syrup
4 30,800 20,000 Workable Alloys
4 30,800 300,000 Specialised Equipment and Supplies
2 15,400 100,000 Ruthenium/Rhenium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics1
Medical Supplies1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Uncommon Ore1
Vehicles1
Wood2

Destination: Inkha

Planet Info

Planet Inkha Subsector Vland Sector Vland Coordinates -1,-1 Hex 1920
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population430,000
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 75,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 3,000,000 Survival Equipment/Colonisation Kits
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 600,000 Rare Foods/Common Liquor
30 231,000 90,000 Survival Rations and Storage-packed Liquids
30 231,000 10,500,000 Cosmetic Prosthetics
30 231,000 5,400,000 Air Vehicle Components/Raft Components
20 154,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 154,000 200,000 Graphite/Quartz
20 154,000 2,000,000 VR Computer and Sensor Packages
15 115,500 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 115,500 3,750,000 Cyber-Prosthetics
15 115,500 15,000 Food Grade Vegetation
10 77,000 500,000 Fibre-optic Cable
10 77,000 50,000 Common Desserts/Rare Food Additives
10 77,000 1,000,000 Slug Weapons (TL 10)
10 77,000 80,000 Video Game and Entertainment Systems
6 46,200 180,000 Cosmetic Chemicals/Practitioners Tools
6 46,200 60,000 Personal and Commerical Computers
6 46,200 180,000 Photonics/Synthetic Gems
6 46,200 1,500,000 Cyber-Prosthetics
6 46,200 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 46,200 120,000 Rare Foods/Common Liquor
5 38,500 175,000 Stellite/Tombac
5 38,500 5,000 Bauxite/Coltan/Wolframite
5 38,500 20,000 Synthetic Silks/Finished Common Clothing
5 38,500 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 38,500 1,000,000 Grav-Vehicle Components
5 38,500 50,000 Residential Applicances
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 450,000 Weapon Core/Starship Hull Plating
5 38,500 50,000 Trained Riding Animals/Common Pets
4 30,800 40,000 Personal and Commerical Computers
4 30,800 1,000,000 VR Electronic Entertainment Devices
4 30,800 400,000 Prescription Medications/Surgical
4 30,800 20,000 Workable Alloys
4 30,800 40,000 Gasoline/Machine Lubricants
3 23,100 6,000 Copper/Tin Ores
3 23,100 60,000 Marble/Potassium/Titanium
2 15,400 100,000 Fibre-optic Cable
2 15,400 20,000 Personal and Commerical Computers
1 7,700 5,000 Pre-packaged Food and Drink
1 7,700 100,000 Survival Equipment/Colonisation Kits
1 7,700 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2