Origin: Vland permalink

Planet Info

Planet Vland Subsector Vland Sector Vland Coordinates -1,-1 Hex 1717
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size914,400 km
Atmosphere6Standard. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA30,000,000,000
Government9Impersonal Bureaucracy.
LawAWeapon possession prohibited.
TechFTechnical Imperial Maximum.
RemarksHi: High Population. Cs [Vilani] Ht: High Technology.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 2,000 1,000
Per day 500 500
Berthing Wait Time Small Craft 2 minutes No wait
Starcraft 4 minutes 6 minutes
Capital No wait
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait No wait
Starcraft 50 minutes 3 minutes
Capital 2 minutes

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Electronics Starship Bridge Components 2 150,000 3 19 45.00% 67,500
Advanced Electronics Weapon Components 9 125,000 3 17 55.00% 68,750
Advanced Electronics Weapon Components 9 125,000 3 15 65.00% 81,250
Advanced Machine Parts Atmospheric Filters 17 50,000 1 14 70.00% 35,000
Advanced Machine Parts Fusion Conduits 3 75,000 1 17 55.00% 41,250
Advanced Manufactured Goods Protective 10 50,000 -1 17 55.00% 27,500
Advanced Manufactured Goods Specialized Clothing 13 50,000 -1 11 85.00% 42,500
Advanced Manufactured Goods Specialized Clothing 1 50,000 -1 14 70.00% 35,000
Advanced Vehicles Air Vehicle Components 16 180,000 2 17 55.00% 99,000
Advanced Vehicles Seafaring Vehicle Components 6 140,000 2 20 40.00% 56,000
Advanced Weapons Energy Weapons (TL 12) 15 150,000 2 14 70.00% 105,000
Common Consumables Pre-packaged Food and Drink 36 5,000 -1 16 60.00% 3,000
Common Consumables Pre-packaged Food and Drink 34 5,000 -1 13 75.00% 3,750
Common Consumables Pre-packaged Food and Drink 43 5,000 -1 11 85.00% 4,250
Common Consumables Pre-packaged Food and Drink 35 5,000 -1 14 70.00% 3,500
Common Consumables Pre-packaged Food and Drink 3 5,000 -1 10 90.00% 4,500
Common Electronics Personal and Commerical Computers 40 10,000 3 15 65.00% 6,500
Common Electronics Video Game and Entertainment Systems 18 8,000 3 10 90.00% 7,200
Common Industrial Goods Engine Components 42 10,000 0 13 75.00% 7,500
Common Industrial Goods Piping and Attachment Pieces 37 9,000 0 13 75.00% 6,750
Common Manufactured Goods Storage Systems 13 11,000 -2 11 85.00% 9,350
Common Manufactured Goods Uniforms 41 9,000 -2 8 100.00% 9,000
Common Manufactured Goods Uniforms 26 9,000 -2 9 95.00% 8,550
Common Ore Chalcocite 37 500 0 18 50.00% 250
Common Ore Chalcocite 40 500 0 11 85.00% 425
Common Ore Chalcocite 39 500 0 20 40.00% 200
Common Ore Wolframite 19 1,000 0 18 50.00% 500
Common Raw Materials Workable Alloys 38 5,000 0 19 45.00% 2,250
Common Raw Materials Workable Alloys 40 5,000 0 8 100.00% 5,000
Common Raw Materials Workable Alloys 32 5,000 0 13 75.00% 3,750
Common Raw Materials Workable Metals 12 3,000 0 13 75.00% 2,250
Cybernetics Physical Augments 3 200,000 1 16 60.00% 120,000
Luxury Goods Rare Clothing 2 200,000 1 17 55.00% 110,000
Luxury Goods Rare Clothing 4 200,000 1 17 55.00% 110,000
Medical Supplies General Medical Equipment 9 50,000 2 22 30.00% 15,000
Medical Supplies Specialised Equipment and Supplies 10 75,000 2 15 65.00% 48,750
Pharmaceuticals Antibiotics 2 25,000 1 12 80.00% 20,000
Pharmaceuticals Prescription Medications 3 100,000 1 13 75.00% 75,000
Pharmaceuticals Viral Therapy Doses 1 500,000 1 9 95.00% 475,000
Robots Personal Drones 14 300,000 -1 10 90.00% 270,000
Uncommon Ore Nickel 36 5,000 0 8 100.00% 5,000
Uncommon Ore Sodium 42 5,000 0 11 85.00% 4,250
Vehicles Tracked Components 6 20,000 0 11 85.00% 17,000
Vehicles Tracked Repair Components 12 10,000 0 19 45.00% 4,500
Vehicles Tracked Repair Components 12 10,000 0 12 80.00% 8,000
Vehicles Tracked Vehicles 2 30,000 0 17 55.00% 16,500
Vehicles Wheeled Components 10 15,000 0 13 75.00% 11,250
Vehicles Wheeled Components 1 15,000 0 18 50.00% 7,500

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 -3 10 90.00% 22,500
Advanced Electronics Fibre-optic Cable 50,000 -3 15 120.00% 60,000
Advanced Electronics Starship Bridge Components 150,000 -3 7 75.00% 112,500
Advanced Electronics VR Computer and Sensor Packages 100,000 -3 15 120.00% 120,000
Advanced Electronics Weapon Components 125,000 -3 7 75.00% 93,750
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 -1 9 85.00% 21,250
Advanced Machine Parts Atmospheric Filters 50,000 -1 12 105.00% 52,500
Advanced Machine Parts Fusion Conduits 75,000 -1 12 105.00% 78,750
Advanced Machine Parts Gravitic Gyros 100,000 -1 12 105.00% 105,000
Advanced Machine Parts Navigation Magnets 100,000 -1 16 125.00% 125,000
Advanced Machine Parts Power Plant Shells 75,000 -1 9 85.00% 63,750
Advanced Machine Parts Starship Hull Plating 90,000 -1 13 110.00% 99,000
Advanced Machine Parts Startship Deckplate 50,000 -1 13 110.00% 55,000
Advanced Machine Parts Weapon Core 90,000 -1 19 140.00% 126,000
Advanced Manufactured Goods Colonisation Kits 100,000 1 17 130.00% 130,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 1 16 125.00% 156,250
Advanced Manufactured Goods High-Pressure 25,000 1 12 105.00% 26,250
Advanced Manufactured Goods Powered Armor Components 150,000 1 15 120.00% 180,000
Advanced Manufactured Goods Protective 50,000 1 11 100.00% 50,000
Advanced Manufactured Goods Specialized Clothing 50,000 1 14 115.00% 57,500
Advanced Manufactured Goods Starship Add-ons 150,000 1 12 105.00% 157,500
Advanced Manufactured Goods Survival Equipment 100,000 1 11 100.00% 100,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 1 16 125.00% 31,250
Advanced Vehicles Air Vehicle Components 180,000 -2 11 100.00% 180,000
Advanced Vehicles Engine Components 100,000 -2 10 90.00% 90,000
Advanced Vehicles Grav-Vehicle Components 200,000 -2 16 125.00% 250,000
Advanced Vehicles Mole Vehicle Components 140,000 -2 9 85.00% 119,000
Advanced Vehicles Raft Components 180,000 -2 6 70.00% 126,000
Advanced Vehicles Seafaring Vehicle Components 140,000 -2 12 105.00% 147,000
Advanced Vehicles Spacecraft Components 250,000 -2 15 120.00% 300,000
Advanced Weapons Artillery 250,000 -2 12 105.00% 262,500
Advanced Weapons Energy Weapons (TL 12) 150,000 -2 11 100.00% 150,000
Advanced Weapons Energy Weapons (TL 15) 200,000 -2 12 105.00% 210,000
Advanced Weapons Explosives (TL 15) 200,000 -2 9 85.00% 170,000
Advanced Weapons Heavy Energy Weapons 250,000 -2 8 80.00% 200,000
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 -2 12 105.00% 157,500
Advanced Weapons Slug Weapons (TL 10) 100,000 -2 5 65.00% 65,000
Advanced Weapons Slug Weapons (TL 12) 150,000 -2 5 65.00% 97,500
Advanced Weapons Slug Weapons (TL 15) 200,000 -2 6 70.00% 140,000
Advanced Weapons Slug Weapons (TL 7) 50,000 -2 7 75.00% 37,500
Biochemicals Biodegradable Concentrates 125,000 0 17 130.00% 162,500
Biochemicals Biodiesel 100,000 0 11 100.00% 100,000
Biochemicals Bio-fusion cell Fuel 150,000 0 17 130.00% 195,000
Biochemicals Cooking Compounds 100,000 0 15 120.00% 120,000
Biochemicals Ethanol 50,000 0 11 100.00% 50,000
Biochemicals Fructose Syrup 50,000 0 18 135.00% 67,500
Biochemicals Gelis oxygen Substitutes 150,000 0 14 115.00% 172,500
Biochemicals Organic Glues 25,000 0 9 85.00% 21,250
Biochemicals Oxygenated Cleaner 125,000 0 14 115.00% 143,750
Common Consumables Feed Grade Vegetation 500 1 16 125.00% 625
Common Consumables Food Grade Vegetation 1,000 1 12 105.00% 1,050
Common Consumables Junk Food 5,000 1 12 105.00% 5,250
Common Consumables Pre-packaged Food and Drink 5,000 1 20 145.00% 7,250
Common Consumables Soda Drink 5,000 1 15 120.00% 6,000
Common Consumables Survival Rations and Storage-packed Liquids 3,000 1 11 100.00% 3,000
Common Electronics Adding Machines 6,000 -3 13 110.00% 6,600
Common Electronics Banking Machines and Security Systems 12,000 -3 13 110.00% 13,200
Common Electronics Calculators 6,000 -3 12 105.00% 6,300
Common Electronics Microprocessor Assemblies 14,000 -3 14 115.00% 16,100
Common Electronics Personal and Commerical Computers 10,000 -3 16 125.00% 12,500
Common Electronics Video Game and Entertainment Systems 8,000 -3 12 105.00% 8,400
Common Industrial Goods Engine Components 10,000 0 13 110.00% 11,000
Common Industrial Goods Piping and Attachment Pieces 9,000 0 18 135.00% 12,150
Common Industrial Goods Pneumatics and Hydraulics 11,000 0 11 100.00% 11,000
Common Industrial Goods Poured Cogs and Sprokets 8,000 0 16 125.00% 10,000
Common Industrial Goods Staped 8,000 0 14 115.00% 9,200
Common Industrial Goods Starship-Quality Components 12,000 0 15 120.00% 14,400
Common Manufactured Goods Clothing Products 9,000 2 17 130.00% 11,700
Common Manufactured Goods Furniture 11,000 2 16 125.00% 13,750
Common Manufactured Goods Residential Applicances 10,000 2 18 135.00% 13,500
Common Manufactured Goods Second Stage Components 8,000 2 17 130.00% 10,400
Common Manufactured Goods Storage Systems 11,000 2 15 120.00% 13,200
Common Manufactured Goods Survival Accessories 12,000 2 18 135.00% 16,200
Common Manufactured Goods Tools 11,000 2 17 130.00% 14,300
Common Manufactured Goods Uniforms 9,000 2 14 115.00% 10,350
Common Manufactured Goods Vehicle 12,000 2 13 110.00% 13,200
Common Ore Acanthite 1,500 0 10 90.00% 1,350
Common Ore Bauxite 1,000 0 21 150.00% 1,500
Common Ore Bornite, Galena 250 0 12 105.00% 263
Common Ore Chalcocite 500 0 11 100.00% 500
Common Ore Chromite 2,000 0 12 105.00% 2,100
Common Ore Cinnabar 2,000 0 8 80.00% 1,600
Common Ore Cobaltite 1,500 0 12 105.00% 1,575
Common Ore Coltan 1,000 0 16 125.00% 1,250
Common Ore Magnetite 1,500 0 19 140.00% 2,100
Common Ore Sedimentary Stone 250 0 12 105.00% 263
Common Ore Talc 500 0 20 145.00% 725
Common Ore Wolframite 1,000 0 15 120.00% 1,200
Common Raw Materials Base Elements 1,000 0 14 115.00% 1,150
Common Raw Materials Chemical Solutions and Compounds 12,000 0 14 115.00% 13,800
Common Raw Materials Fabricated Plastics 11,000 0 17 130.00% 14,300
Common Raw Materials Foundation Stones 1,000 0 16 125.00% 1,250
Common Raw Materials Workable Alloys 5,000 0 21 150.00% 7,500
Common Raw Materials Workable Metals 3,000 0 12 105.00% 3,150
Crystals & Gems Compressed Coal 5,000 0 12 105.00% 5,250
Crystals & Gems Focuser-Quality Gems 20,000 0 13 110.00% 22,000
Crystals & Gems Graphite 10,000 0 11 100.00% 10,000
Crystals & Gems Industrial Diamond 45,000 0 18 135.00% 60,750
Crystals & Gems Jewellery-Quality Gems 45,000 0 16 125.00% 56,250
Crystals & Gems Photonics 30,000 0 11 100.00% 30,000
Crystals & Gems Quartz 10,000 0 13 110.00% 11,000
Crystals & Gems Rock Salt 5,000 0 7 75.00% 3,750
Crystals & Gems Silica 20,000 0 18 135.00% 27,000
Crystals & Gems Synthetic Gems 30,000 0 14 115.00% 34,500
Cybernetics Cosmetic Prosthetics 350,000 -1 14 115.00% 402,500
Cybernetics Cybernetic Components 200,000 -1 13 110.00% 220,000
Cybernetics Cybernetic Lubricants 100,000 -1 13 110.00% 110,000
Cybernetics Cyber-Prosthetics 250,000 -1 15 120.00% 300,000
Cybernetics Physical Augments 200,000 -1 15 120.00% 240,000
Cybernetics Real-Life Replacements and Augments 500,000 -1 9 85.00% 425,000
Live Animals Beasts of Burden 2,500 0 10 90.00% 2,250
Live Animals Common Pets 10,000 0 12 105.00% 10,500
Live Animals Exotic Pets 15,000 0 18 135.00% 20,250
Live Animals Trained Guard Animals 15,000 0 19 140.00% 21,000
Live Animals Trained Riding Animals 10,000 0 16 125.00% 12,500
Live Animals Untrained Guard Animals 12,500 0 13 110.00% 13,750
Live Animals Untrained Riding Animals 5,000 0 11 100.00% 5,000
Luxury Consumables Common Desserts 5,000 2 15 120.00% 6,000
Luxury Consumables Common Desserts 10,000 2 12 105.00% 10,500
Luxury Consumables Common Liquor 20,000 2 17 130.00% 26,000
Luxury Consumables Common Wine 10,000 2 16 125.00% 12,500
Luxury Consumables Exotic Desserts 50,000 2 18 135.00% 67,500
Luxury Consumables Exotic Foods 30,000 2 15 120.00% 36,000
Luxury Consumables Exotic Liquor 50,000 2 13 110.00% 55,000
Luxury Consumables Rare Desserts 30,000 2 19 140.00% 42,000
Luxury Consumables Rare Food Additives 5,000 2 12 105.00% 5,250
Luxury Consumables Rare Foods 20,000 2 18 135.00% 27,000
Luxury Consumables Rare Liquor 30,000 2 16 125.00% 37,500
Luxury Goods Alien Textiles 100,000 -1 13 110.00% 110,000
Luxury Goods Art 50,000 -1 9 85.00% 42,500
Luxury Goods Exotic Furnishings 500,000 -1 13 110.00% 550,000
Luxury Goods Exquisite Jewellery 500,000 -1 11 100.00% 500,000
Luxury Goods Home Decorations 200,000 -1 14 115.00% 230,000
Luxury Goods Jewellery 100,000 -1 12 105.00% 105,000
Luxury Goods Rare Clothing 200,000 -1 12 105.00% 210,000
Luxury Goods Rare Literature 50,000 -1 15 120.00% 60,000
Luxury Goods VR Electronic Entertainment Devices 250,000 -1 6 70.00% 175,000
Medical Supplies Cosmetic Chemicals 30,000 -2 14 115.00% 34,500
Medical Supplies Disposable Tools 10,000 -2 9 85.00% 8,500
Medical Supplies General Medical Equipment 50,000 -2 12 105.00% 52,500
Medical Supplies Medical Uniforms 10,000 -2 10 90.00% 9,000
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 -2 13 110.00% 110,000
Medical Supplies Practitioners Tools 30,000 -2 8 80.00% 24,000
Medical Supplies Specialised Equipment and Supplies 75,000 -2 8 80.00% 60,000
Petrochemicals Crude Oil 2,000 0 14 115.00% 2,300
Petrochemicals Diesel 2,000 0 8 80.00% 1,600
Petrochemicals Gasoline 10,000 0 18 135.00% 13,500
Petrochemicals Gelid Adhesives 20,000 0 19 140.00% 28,000
Petrochemicals Jet Fuel 20,000 0 15 120.00% 24,000
Petrochemicals Machine Lubricants 10,000 0 15 120.00% 12,000
Petrochemicals Power Plant Starter Charges 30,000 0 13 110.00% 33,000
Petrochemicals Purified Oil 5,000 0 10 90.00% 4,500
Petrochemicals Refined Kerosine 5,000 0 11 100.00% 5,000
Petrochemicals Rocket Fuel 30,000 0 12 105.00% 31,500
Pharmaceuticals Anagathics 200,000 -1 7 75.00% 150,000
Pharmaceuticals Antibiotics 25,000 -1 14 115.00% 28,750
Pharmaceuticals Anti-venom 50,000 -1 12 105.00% 52,500
Pharmaceuticals OTC Drugs 25,000 -1 14 115.00% 28,750
Pharmaceuticals Prescription Medications 50,000 -1 13 110.00% 55,000
Pharmaceuticals Prescription Medications 100,000 -1 16 125.00% 125,000
Pharmaceuticals Psi-Related Drugs 500,000 -1 20 145.00% 725,000
Pharmaceuticals Surgical 100,000 -1 14 115.00% 115,000
Pharmaceuticals Viral Therapy Doses 500,000 -1 8 80.00% 400,000
Polymers Advanced Ballistic Weave 10,000 0 15 120.00% 12,000
Polymers Insulation 3,000 0 14 115.00% 3,450
Polymers Kevlar 9,000 0 11 100.00% 9,000
Polymers Polyurethane Foam 3,000 0 19 140.00% 4,200
Polymers Poured Plastics 7,000 0 10 90.00% 6,300
Polymers Rubber 1,000 0 18 135.00% 1,350
Polymers Synthetic Fibre Spools 7,000 0 18 135.00% 9,450
Polymers Teflon 9,000 0 13 110.00% 9,900
Polymers Vinyl Spooling 1,000 0 6 70.00% 700
Precious Metals Beryllium 25,000 1 11 100.00% 25,000
Precious Metals Bismuth 10,000 1 16 125.00% 12,500
Precious Metals Gold 75,000 1 19 140.00% 105,000
Precious Metals Indium 10,000 1 16 125.00% 12,500
Precious Metals Iridium 75,000 1 13 110.00% 82,500
Precious Metals Osmium 75,000 1 11 100.00% 75,000
Precious Metals Platinum 100,000 1 14 115.00% 115,000
Precious Metals Rhenium 50,000 1 13 110.00% 55,000
Precious Metals Rhodium 100,000 1 12 105.00% 105,000
Precious Metals Ruthenium 50,000 1 9 85.00% 42,500
Precious Metals Silver 25,000 1 12 105.00% 26,250
Radioactives Deactivated Materials 500,000 1 15 120.00% 600,000
Radioactives Fusion Cell Rods 1,250,000 1 15 120.00% 1,500,000
Radioactives Industrial Isotopes 750,000 1 16 125.00% 937,500
Radioactives Medical Isotopes 1,000,000 1 12 105.00% 1,050,000
Radioactives Nuclear Waste 500,000 1 15 120.00% 600,000
Radioactives Reactor-Grade Uranium 1,000,000 1 9 85.00% 850,000
Radioactives Superweapon-Grade Isotopes 1,500,000 1 13 110.00% 1,650,000
Radioactives Weapons-Grade Plutonium 1,250,000 1 13 110.00% 1,375,000
Robots Advanced Robotics 650,000 1 14 115.00% 747,500
Robots Automated Robotics 150,000 1 17 130.00% 195,000
Robots Cargo Drones 150,000 1 10 90.00% 135,000
Robots Combat Drones 400,000 1 14 115.00% 460,000
Robots Guardian Drones 400,000 1 15 120.00% 480,000
Robots Industrial Drones 300,000 1 12 105.00% 315,000
Robots Personal Drones 300,000 1 15 120.00% 360,000
Robots Scout and Sensor Drones 500,000 1 15 120.00% 600,000
Spices Adobo 3,000 2 17 130.00% 3,900
Spices Alien Flavourings 12,000 2 12 105.00% 12,600
Spices Aniseed 6,000 2 17 130.00% 7,800
Spices Basil 3,000 2 8 80.00% 2,400
Spices Black Pepper 1,000 2 19 140.00% 1,400
Spices Black Salt 12,000 2 13 110.00% 13,200
Spices Cinnamon 9,000 2 18 135.00% 12,150
Spices Curry 6,000 2 13 110.00% 6,600
Spices Fennel 6,000 2 18 135.00% 8,100
Spices Marjoram 9,000 2 16 125.00% 11,250
Spices Saffron 12,000 2 21 150.00% 18,000
Spices Sage 3,000 2 15 120.00% 3,600
Spices Table Salt 1,000 2 15 120.00% 1,200
Spices Wasabi 9,000 2 11 100.00% 9,000
Spices White Pepper 6,000 2 20 145.00% 8,700
Textiles Animal-based Fabrics 2,000 3 18 135.00% 2,700
Textiles Canvas 1,000 3 17 130.00% 1,300
Textiles Cotton-based Fabrics 3,000 3 17 130.00% 3,900
Textiles Finished Common Clothing 4,000 3 16 125.00% 5,000
Textiles Finished Fine Clothing 5,000 3 20 145.00% 7,250
Textiles Flax-based Fabrics 3,000 3 22 155.00% 4,650
Textiles Organic Silk 5,000 3 22 155.00% 7,750
Textiles Satin 5,000 3 15 120.00% 6,000
Textiles Synthetic Silks 4,000 3 16 125.00% 5,000
Textiles Wool 1,000 3 12 105.00% 1,050
Textiles Yarn 1,000 3 17 130.00% 1,300
Uncommon Ore Copper 2,000 0 8 80.00% 1,600
Uncommon Ore Gold 7,000 0 13 110.00% 7,700
Uncommon Ore Lead 1,000 0 11 100.00% 1,000
Uncommon Ore Limenite Ores 7,000 0 17 130.00% 9,100
Uncommon Ore Nickel 5,000 0 16 125.00% 6,250
Uncommon Ore Platinum 10,000 0 10 90.00% 9,000
Uncommon Ore Silver 7,000 0 12 105.00% 7,350
Uncommon Ore Sodium 5,000 0 11 100.00% 5,000
Uncommon Ore Tin Ores 2,000 0 15 120.00% 2,400
Uncommon Ore Tungsten Ores 5,000 0 11 100.00% 5,000
Uncommon Ore Uranium Ores 10,000 0 18 135.00% 13,500
Uncommon Ore Zinc Ores 1,000 0 12 105.00% 1,050
Uncommon Raw Materials Aluminium 5,000 1 18 135.00% 6,750
Uncommon Raw Materials Brass 5,000 1 19 140.00% 7,000
Uncommon Raw Materials Calcium 5,000 1 13 110.00% 5,500
Uncommon Raw Materials Carbonate 10,000 1 14 115.00% 11,500
Uncommon Raw Materials Ceramic-Alloy 50,000 1 11 100.00% 50,000
Uncommon Raw Materials Depleted Uranium 50,000 1 11 100.00% 50,000
Uncommon Raw Materials Magnesium 10,000 1 17 130.00% 13,000
Uncommon Raw Materials Marble 20,000 1 16 125.00% 25,000
Uncommon Raw Materials Meteoric Iron 10,000 1 10 90.00% 9,000
Uncommon Raw Materials Potassium 20,000 1 12 105.00% 21,000
Uncommon Raw Materials Stellite 35,000 1 13 110.00% 38,500
Uncommon Raw Materials Titanium 20,000 1 13 110.00% 22,000
Uncommon Raw Materials Tombac 35,000 1 20 145.00% 50,750
Vehicles Tracked Components 20,000 0 14 115.00% 23,000
Vehicles Tracked Repair Components 10,000 0 14 115.00% 11,500
Vehicles Tracked Vehicles 30,000 0 18 135.00% 40,500
Vehicles Wheeled Components 15,000 0 19 140.00% 21,000
Vehicles Wheeled Repair Components 5,000 0 8 80.00% 4,000
Vehicles Wheeled Vehicles 20,000 0 18 135.00% 27,000
Wood Construction Scrap 100 0 15 120.00% 120
Wood Construction-Grade Timber 1,000 0 18 135.00% 1,350
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 0 14 115.00% 4,600
Wood Furniture-Grade Timber 2,000 0 11 100.00% 2,000
Wood High-Grade Rough Cut 500 0 19 140.00% 700
Wood Low-Grade Rough Cuts 100 0 19 140.00% 140
Wood Rare Grades 2,000 0 13 110.00% 2,200

Destination: Enaa

Planet Info

Planet Enaa Subsector Vland Sector Vland Coordinates -1,-1 Hex 1716
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8400,000,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 60,000 300,000 Refined Kerosine/Purified Oil
50 50,000 1,500,000 Photonics/Synthetic Gems
40 40,000 400,000 Engine Components
30 30,000 2,250,000 Specialised Equipment and Supplies
30 30,000 300,000 Common Desserts/Common Wine
25 25,000 125,000 Nickel/Sodium/Tungsten Ores
25 25,000 875,000 Stellite/Tombac
25 25,000 1,250,000 Ethanol/Fructose Syrup
25 25,000 250,000 Tracked Repair Components
20 20,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 20,000 5,000,000 Cyber-Prosthetics
10 10,000 10,000 Food Grade Vegetation
10 10,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 10,000 90,000 Piping and Attachment Pieces
10 10,000 10,000 Food Grade Vegetation
10 10,000 5,000,000 Scout and Sensor Drones
6 6,000 48,000 Video Game and Entertainment Systems
6 6,000 1,500,000 Cyber-Prosthetics
6 6,000 12,000 Animal-based Fabrics
5 5,000 50,000 Residential Applicances
5 5,000 1,000,000 Rare Clothing/Home Decorations
5 5,000 15,000 Insulation/Polyurethane Foam
5 5,000 100,000 Silica/Focuser-Quality Gems
4 4,000 720,000 Air Vehicle Components/Raft Components
4 4,000 400,000 Survival Equipment/Colonisation Kits
4 4,000 20,000 Nickel/Sodium/Tungsten Ores
4 4,000 20,000 Pre-packaged Food and Drink
3 3,000 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
3 3,000 30,000 Trained Riding Animals/Common Pets
3 3,000 30,000 Tracked Repair Components
3 3,000 21,000 Poured Plastics/Synthetic Fibre Spools
2 2,000 2,000 Food Grade Vegetation
1 1,000 400,000 Combat Drones/Guardian Drones
1 1,000 2,000 Animal-based Fabrics
1 1,000 1,000 Construction-Grade Timber
1 1,000 50,000 Protective/Specialized Clothing
1 1,000 9,000 Kevlar/Teflon
1 1,000 9,000 Piping and Attachment Pieces
1 1,000 75,000 Gold/Osmium/Iridium

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Shinla

Planet Info

Planet Shinla Subsector Vland Sector Vland Coordinates -1,-1 Hex 1816
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population8900,000,000
GovernmentACharismatic Dictator.
Law9Possession of weapons outside the home prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ri: Rich. Ph: Pre-High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 40,000 3,000,000 Fusion Conduits/Power Plant Shells
40 40,000 8,000,000 Rare Clothing/Home Decorations
30 30,000 210,000 Gold/Silver/Limenite Ores
30 30,000 270,000 Piping and Attachment Pieces
30 30,000 7,500,000 VR Electronic Entertainment Devices
30 30,000 2,250,000 Gold/Osmium/Iridium
25 25,000 275,000 Pneumatics and Hydraulics
25 25,000 225,000 Uniforms/Clothing Products
20 20,000 200,000 Trained Riding Animals/Common Pets
15 15,000 45,000 Insulation/Polyurethane Foam
10 10,000 30,000 Adobo/Basil/Sage
10 10,000 500,000 Startship Deckplate/Atmospheric Filters
10 10,000 500,000 Ethanol/Fructose Syrup
10 10,000 500,000 Ruthenium/Rhenium
6 6,000 12,000 Animal-based Fabrics
5 5,000 1,500,000 Industrial Drones/Personal Drones
5 5,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 5,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 5,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 5,000 35,000 Gold/Silver/Limenite Ores
5 5,000 40,000 Video Game and Entertainment Systems
4 4,000 8,000 Furniture-Grade Timber/Rare Grades
4 4,000 200,000 General Medical Equipment
4 4,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 2,000 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 2,000 500,000 Cyber-Prosthetics
2 2,000 24,000 Banking Machines and Security Systems
2 2,000 10,000 Workable Alloys
2 2,000 3,000 Acanthite/Cobaltite/Magnetite
2 2,000 6,000 Workable Metals
1 1,000 10,000 Tracked Repair Components
1 1,000 2,000 Furniture-Grade Timber/Rare Grades
1 1,000 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1
Petrochemicals2

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems1
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals2
Spices1
Wood2

Destination: Tauri

Planet Info

Planet Tauri Subsector Vland Sector Vland Coordinates -1,-1 Hex 1817
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population94,000,000,000
Government9Impersonal Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechFTechnical Imperial Maximum.
RemarksDe: Desert. Hi: High Population. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 50,000 25,000,000 Psi-Related Drugs/Viral Therapy Doses
50 50,000 1,000,000 Jet Fuel/Gelid Adhesives
50 50,000 2,500,000 General Medical Equipment
30 30,000 270,000 Cinnamon/Marjoram/Wasabi
25 25,000 1,875,000 Fusion Conduits/Power Plant Shells
25 25,000 175,000 Gold/Silver/Limenite Ores
25 25,000 250,000 Carbonate/Magnesium/Meteoric Iron
25 25,000 275,000 Furniture/Storage Systems/Tools
25 25,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
10 10,000 30,000 Adobo/Basil/Sage
10 10,000 200,000 Rare Foods/Common Liquor
6 6,000 90,000 Wheeled Components
6 6,000 600,000 Biodiesel/Cooking Compounds
6 6,000 3,000,000 Scout and Sensor Drones
6 6,000 3,900,000 Advanced Robotics
5 5,000 100,000 Marble/Potassium/Titanium
5 5,000 2,000,000 Combat Drones/Guardian Drones
5 5,000 500,000 Slug Weapons (TL 10)
5 5,000 900,000 Air Vehicle Components/Raft Components
5 5,000 2,500 High-Grade Rough Cut
5 5,000 250,000 Ruthenium/Rhenium
5 5,000 625,000 Weapon Components
4 4,000 40,000 Trained Riding Animals/Common Pets
4 4,000 20,000 Refined Kerosine/Purified Oil
3 3,000 30,000 Personal and Commerical Computers
2 2,000 50,000 OTC Drugs/Antibiotics
2 2,000 20,000 Personal and Commerical Computers
1 1,000 7,000 Gold/Silver/Limenite Ores
1 1,000 12,500 Untrained Guard Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods2
Common Ore4
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Kirma

Planet Info

Planet Kirma Subsector Vland Sector Vland Coordinates -1,-1 Hex 1718
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population170
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 60,000 6,000,000 Slug Weapons (TL 10)
50 50,000 20,000,000 Combat Drones/Guardian Drones
50 50,000 1,250,000 OTC Drugs/Antibiotics
30 30,000 1,050,000 Stellite/Tombac
30 30,000 45,000,000 Superweapon-Grade Isotopes
25 25,000 175,000 Poured Plastics/Synthetic Fibre Spools
25 25,000 125,000 Common Desserts/Rare Food Additives
20 20,000 180,000 Uniforms/Clothing Products
20 20,000 400,000 Silica/Focuser-Quality Gems
20 20,000 2,500,000 Computerised Job-related Gear
20 20,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 20,000 200,000 Personal and Commerical Computers
15 15,000 150,000 Bismuth/Indium
15 15,000 11,250,000 Industrial Isotopes
15 15,000 135,000 Cinnamon/Marjoram/Wasabi
10 10,000 200,000 Silica/Focuser-Quality Gems
10 10,000 200,000 Wheeled Vehicles/Tracked Components
10 10,000 100,000 Residential Applicances
6 6,000 2,100,000 Cosmetic Prosthetics
5 5,000 50,000 Gasoline/Machine Lubricants
5 5,000 500,000 Biodiesel/Cooking Compounds
5 5,000 35,000 Gold/Silver/Limenite Ores
5 5,000 375,000 Gold/Osmium/Iridium
3 3,000 30,000 Trained Riding Animals/Common Pets
3 3,000 300,000 Survival Equipment/Colonisation Kits
3 3,000 30,000 Bismuth/Indium
2 2,000 30,000 Wheeled Components
2 2,000 30,000 Wheeled Components
1 1,000 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 1,000 100,000 Prescription Medications/Surgical
1 1,000 150,000 Starship Add-ons/Powered Armor Components
1 1,000 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Duam

Planet Info

Planet Duam Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1516
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population8700,000,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksRi: Rich. Pa: Pre-Agricultural. Ph: Pre-High Population. O:1519

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 7,500,000 Oxygenated Cleaner/Biodegradable Concentrates
60 96,000 30,000 High-Grade Rough Cut
50 80,000 2,500,000 Ethanol/Fructose Syrup
50 80,000 10,000,000 Rare Clothing/Home Decorations
50 80,000 1,000,000 Marble/Potassium/Titanium
50 80,000 500,000 Trained Riding Animals/Common Pets
40 64,000 8,000,000 Rare Clothing/Home Decorations
20 32,000 30,000 Acanthite/Cobaltite/Magnetite
20 32,000 1,000,000 General Medical Equipment
20 32,000 300,000 Wheeled Components
15 24,000 150,000 Residential Applicances
10 16,000 30,000 Adobo/Basil/Sage
6 9,600 120,000 Jet Fuel/Gelid Adhesives
6 9,600 90,000 Wheeled Components
6 9,600 180,000 Cosmetic Chemicals/Practitioners Tools
6 9,600 3,000 Chalcocite/Talc
6 9,600 60,000 Graphite/Quartz
5 8,000 55,000 Furniture/Storage Systems/Tools
5 8,000 250,000 Ruthenium/Rhenium
4 6,400 20,000 Pre-packaged Food and Drink
4 6,400 36,000 Cinnamon/Marjoram/Wasabi
4 6,400 4,000 Construction-Grade Timber
3 4,800 15,000 Workable Alloys
3 4,800 24,000 Video Game and Entertainment Systems
2 3,200 20,000 Trained Riding Animals/Common Pets
2 3,200 200,000 Jewellery/Alien Textiles
2 3,200 10,000 Nickel/Sodium/Tungsten Ores
2 3,200 20,000 Personal and Commerical Computers
1 1,600 1,000 Construction-Grade Timber
1 1,600 11,000 Pneumatics and Hydraulics
1 1,600 10,000 Engine Components
1 1,600 200,000 Rare Clothing/Home Decorations
1 1,600 5,000 Untrained Riding Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems2
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals3
Spices3
Wood2

Destination: Kipii

Planet Info

Planet Kipii Subsector Vland Sector Vland Coordinates -1,-1 Hex 1916
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2200
Government2Participating Democracy.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 80,000 250,000 Nickel/Sodium/Tungsten Ores
50 80,000 1,000,000 Marble/Potassium/Titanium
50 80,000 20,000,000 Combat Drones/Guardian Drones
40 64,000 2,000,000 General Medical Equipment
30 48,000 150,000 Untrained Riding Animals
30 48,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
30 48,000 330,000 Fabricated Plastics
25 40,000 25,000 Food Grade Vegetation
25 40,000 1,250,000 Protective/Specialized Clothing
20 32,000 3,000,000 Starship Add-ons/Powered Armor Components
20 32,000 6,000,000 Industrial Drones/Personal Drones
20 32,000 20,000 Construction-Grade Timber
20 32,000 200,000 Tracked Repair Components
20 32,000 2,000,000 VR Computer and Sensor Packages
20 32,000 300,000 Wheeled Components
20 32,000 200,000 Carbonate/Magnesium/Meteoric Iron
15 24,000 375,000 Alloy and Plastic Tool Kits
10 16,000 100,000 Residential Applicances
10 16,000 100,000 Trained Riding Animals/Common Pets
10 16,000 110,000 Fabricated Plastics
10 16,000 30,000 Survival Rations and Storage-packed Liquids
5 8,000 100,000 Marble/Potassium/Titanium
5 8,000 500,000 Biodiesel/Cooking Compounds
5 8,000 100,000 Marble/Potassium/Titanium
5 8,000 250,000 General Medical Equipment
4 6,400 4,000 Bauxite/Coltan/Wolframite
4 6,400 60,000 Wheeled Components
4 6,400 2,000,000 Psi-Related Drugs/Viral Therapy Doses
2 3,200 50,000 Alloy and Plastic Tool Kits
2 3,200 40,000 Rare Foods/Common Liquor
2 3,200 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 3,200 200,000 VR Computer and Sensor Packages
2 3,200 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 3,200 40,000 Silica/Focuser-Quality Gems
1 1,600 10,000 Residential Applicances
1 1,600 10,000 Trained Riding Animals/Common Pets
1 1,600 2,000 Furniture-Grade Timber/Rare Grades
1 1,600 20,000 Jet Fuel/Gelid Adhesives
1 1,600 500,000 Psi-Related Drugs/Viral Therapy Doses
1 1,600 100,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kusheggi

Planet Info

Planet Kusheggi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1918
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics660% water.
Population740,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Pi: Pre-Industrial. Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 3,000,000 Startship Deckplate/Atmospheric Filters
40 64,000 400,000 Residential Applicances
40 64,000 10,000,000 VR Electronic Entertainment Devices
30 48,000 600,000 Jet Fuel/Gelid Adhesives
30 48,000 6,000,000 Cybernetic Components/Physical Augments
30 48,000 30,000 Construction-Grade Timber
30 48,000 7,500,000 VR Electronic Entertainment Devices
25 40,000 2,250,000 Weapon Core/Starship Hull Plating
25 40,000 250,000 Carbonate/Magnesium/Meteoric Iron
20 32,000 6,000,000 Industrial Drones/Personal Drones
20 32,000 400,000 Jet Fuel/Gelid Adhesives
20 32,000 2,000,000 Biodiesel/Cooking Compounds
15 24,000 1,500,000 Survival Equipment/Colonisation Kits
15 24,000 450,000 Photonics/Synthetic Gems
15 24,000 180,000 Starship-Quality Components
15 24,000 3,750,000 Cyber-Prosthetics
10 16,000 100,000 Common Desserts/Common Wine
10 16,000 1,000,000 Survival Equipment/Colonisation Kits
10 16,000 50,000 Wheeled Repair Components
10 16,000 2,000,000 Cybernetic Components/Physical Augments
10 16,000 500,000 Depleted Uranium/Ceramic-Alloy
10 16,000 50,000 Pre-packaged Food and Drink
10 16,000 1,000,000 Jewellery/Alien Textiles
10 16,000 750,000 Fusion Conduits/Power Plant Shells
6 9,600 72,000 Banking Machines and Security Systems
6 9,600 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 8,000 25,000 Refined Kerosine/Purified Oil
5 8,000 25,000 Nickel/Sodium/Tungsten Ores
5 8,000 3,750,000 Industrial Isotopes
4 6,400 4,000 Construction-Grade Timber
4 6,400 100,000 Beryllium/Silver
2 3,200 22,000 Pneumatics and Hydraulics
2 3,200 200,000 VR Computer and Sensor Packages
2 3,200 40,000 Wheeled Vehicles/Tracked Components
1 1,600 1,500 Acanthite/Cobaltite/Magnetite
1 1,600 500,000 Nuclear Waste/Deactivated Materials

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Electronics1
Common Industrial Goods2
Petrochemicals2
Pharmaceuticals1
Robots2

Destination: Sazisi

Planet Info

Planet Sazisi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1719
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere8Dense. Breathable
Hydrographics660% water.
Population770,000,000
Government2Participating Democracy.
Law0No prohibitions.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksAg: Agricultural. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 48,000 600,000 Silica/Focuser-Quality Gems
30 48,000 300,000 Carbonate/Magnesium/Meteoric Iron
25 40,000 500,000 Rare Foods/Common Liquor
20 32,000 10,000,000 Scout and Sensor Drones
20 32,000 3,000,000 Starship Add-ons/Powered Armor Components
20 32,000 7,000,000 Cosmetic Prosthetics
15 24,000 300,000 Wheeled Vehicles/Tracked Components
15 24,000 165,000 Pneumatics and Hydraulics
15 24,000 6,000,000 Combat Drones/Guardian Drones
10 16,000 2,000,000 Rare Clothing/Home Decorations
6 9,600 60,000 Graphite/Quartz
6 9,600 54,000 Uniforms/Clothing Products
6 9,600 12,000 Animal-based Fabrics
6 9,600 600,000 Cybernetic Lubricants
5 8,000 5,000 Bauxite/Coltan/Wolframite
5 8,000 250,000 Ruthenium/Rhenium
5 8,000 60,000 Banking Machines and Security Systems
5 8,000 2,000,000 Combat Drones/Guardian Drones
5 8,000 50,000 Common Desserts/Common Wine
5 8,000 5,000 Food Grade Vegetation
4 6,400 1,200,000 Industrial Drones/Personal Drones
4 6,400 400,000 Slug Weapons (TL 10)
3 4,800 225,000 Specialised Equipment and Supplies
2 3,200 60,000 Photonics/Synthetic Gems
1 1,600 50,000 Protective/Specialized Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Luunbu

Planet Info

Planet Luunbu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1515
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size812,800 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics660% water.
Population2800
Government5Feudal Technocracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Da: Danger. Fl: Fluid Hydrographics (in place of water). Ni: Non-Industrial. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
50 150,000 500,000 Residential Applicances
40 120,000 40,000 Food Grade Vegetation
30 90,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 90,000 1,500,000 Ethanol/Fructose Syrup
30 90,000 30,000 Construction-Grade Timber
30 90,000 375,000 Untrained Guard Animals
30 90,000 1,500,000 General Medical Equipment
30 90,000 300,000 Trained Riding Animals/Common Pets
30 90,000 7,500,000 Cyber-Prosthetics
25 75,000 225,000 Piping and Attachment Pieces
20 60,000 2,000,000 VR Computer and Sensor Packages
20 60,000 1,000,000 Ethanol/Fructose Syrup
20 60,000 30,000 Acanthite/Cobaltite/Magnetite
15 45,000 1,500,000 Slug Weapons (TL 10)
10 30,000 110,000 Fabricated Plastics
10 30,000 100,000 Engine Components
10 30,000 300,000 Photonics/Synthetic Gems
10 30,000 50,000 Refined Kerosine/Purified Oil
10 30,000 1,000,000 VR Computer and Sensor Packages
10 30,000 1,000,000 Prescription Medications/Surgical
6 18,000 600,000 Prescription Medications/Surgical
6 18,000 1,800,000 Industrial Drones/Personal Drones
6 18,000 300,000 Startship Deckplate/Atmospheric Filters
5 15,000 15,000 Insulation/Polyurethane Foam
5 15,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 15,000 50,000 Gasoline/Machine Lubricants
5 15,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 12,000 1,000,000 Cyber-Prosthetics
3 9,000 33,000 Furniture/Storage Systems/Tools
3 9,000 1,500,000 Psi-Related Drugs/Viral Therapy Doses
3 9,000 30,000 Engine Components
3 9,000 150,000 Fibre-optic Cable
3 9,000 60,000 Rare Foods/Common Liquor
3 9,000 1,500,000 Scout and Sensor Drones
2 6,000 18,000 Cinnamon/Marjoram/Wasabi
1 3,000 100,000 Survival Equipment/Colonisation Kits
1 3,000 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Giinam

Planet Info

Planet Giinam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1915
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics550% water.
Population33,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 10,800,000 Air Vehicle Components/Raft Components
60 180,000 1,200,000 Jet Fuel/Gelid Adhesives
40 120,000 800,000 Silica/Focuser-Quality Gems
40 120,000 3,000,000 Fusion Conduits/Power Plant Shells
40 120,000 2,000,000 Fibre-optic Cable
40 120,000 800,000 Rare Foods/Common Liquor
40 120,000 5,000,000 Oxygenated Cleaner/Biodegradable Concentrates
30 90,000 15,000 High-Grade Rough Cut
30 90,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
30 90,000 9,000,000 Industrial Drones/Personal Drones
30 90,000 60,000 Animal-based Fabrics
30 90,000 12,000,000 Combat Drones/Guardian Drones
25 75,000 25,000 Construction-Grade Timber
25 75,000 750,000 Cosmetic Chemicals/Practitioners Tools
20 60,000 1,000,000 Protective/Specialized Clothing
20 60,000 60,000 Adobo/Basil/Sage
20 60,000 240,000 Banking Machines and Security Systems
20 60,000 200,000 Engine Components
20 60,000 100,000 Nickel/Sodium/Tungsten Ores
20 60,000 1,000,000 Protective/Specialized Clothing
20 60,000 2,000,000 VR Computer and Sensor Packages
15 45,000 30,000 Copper/Tin Ores
10 30,000 300,000 Photonics/Synthetic Gems
10 30,000 1,250,000 Computerised Job-related Gear
10 30,000 5,000 High-Grade Rough Cut
6 18,000 2,400,000 Combat Drones/Guardian Drones
5 15,000 50,000 Residential Applicances
5 15,000 100,000 Marble/Potassium/Titanium
4 12,000 12,000 Adobo/Basil/Sage
4 12,000 28,000 Gold/Silver/Limenite Ores
4 12,000 300,000 Fusion Conduits/Power Plant Shells
4 12,000 720,000 Air Vehicle Components/Raft Components
3 9,000 9,000 Workable Metals
3 9,000 6,000 Furniture-Grade Timber/Rare Grades
2 6,000 4,000 Copper/Tin Ores
2 6,000 10,000 Nickel/Sodium/Tungsten Ores
1 3,000 750,000 Industrial Isotopes

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Zurrian

Planet Info

Planet Zurrian Subsector Vland Sector Vland Coordinates -1,-1 Hex 2016
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 180,000 Workable Metals
40 120,000 1,200,000 Cosmetic Chemicals/Practitioners Tools
40 120,000 400,000 Carbonate/Magnesium/Meteoric Iron
40 120,000 2,000,000 Startship Deckplate/Atmospheric Filters
40 120,000 160,000 Synthetic Silks/Finished Common Clothing
30 90,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 75,000 100,000 Synthetic Silks/Finished Common Clothing
25 75,000 300,000 Banking Machines and Security Systems
25 75,000 37,500,000 Superweapon-Grade Isotopes
20 60,000 1,500,000 Fusion Conduits/Power Plant Shells
15 45,000 1,875,000 Computerised Job-related Gear
10 30,000 30,000 Survival Rations and Storage-packed Liquids
10 30,000 750,000 Specialised Equipment and Supplies
10 30,000 3,500,000 Cosmetic Prosthetics
6 18,000 120,000 Jet Fuel/Gelid Adhesives
6 18,000 42,000 Poured Plastics/Synthetic Fibre Spools
6 18,000 1,800,000 Industrial Drones/Personal Drones
6 18,000 300,000 Ruthenium/Rhenium
5 15,000 375,000 Fusion Conduits/Power Plant Shells
5 15,000 375,000 Fusion Conduits/Power Plant Shells
5 15,000 25,000 Untrained Riding Animals
5 15,000 250,000 Ethanol/Fructose Syrup
5 15,000 175,000 Stellite/Tombac
5 15,000 7,500 Acanthite/Cobaltite/Magnetite
4 12,000 400,000 Biodiesel/Cooking Compounds
3 9,000 300,000 Prescription Medications/Surgical
3 9,000 6,000 Copper/Tin Ores
3 9,000 27,000 Kevlar/Teflon
2 6,000 10,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Astira

Planet Info

Planet Astira Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1417
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population480,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 300,000 Common Desserts/Common Wine
25 75,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
25 75,000 1,250,000 Ruthenium/Rhenium
25 75,000 25,000 Bauxite/Coltan/Wolframite
20 60,000 400,000 Silica/Focuser-Quality Gems
20 60,000 2,000,000 Slug Weapons (TL 10)
15 45,000 105,000 Gold/Silver/Limenite Ores
15 45,000 75,000 Workable Alloys
10 30,000 10,000 Construction-Grade Timber
6 18,000 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 18,000 600,000 Slug Weapons (TL 10)
6 18,000 4,500,000 Industrial Isotopes
5 15,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 15,000 50,000 Personal and Commerical Computers
5 15,000 15,000 Survival Rations and Storage-packed Liquids
5 15,000 250,000 Fibre-optic Cable
5 15,000 175,000 Stellite/Tombac
5 15,000 60,000 Banking Machines and Security Systems
4 12,000 360,000 Weapon Core/Starship Hull Plating
3 9,000 9,000 Insulation/Polyurethane Foam
2 6,000 100,000 Anti-venom/Prescription Medications
2 6,000 20,000 Gasoline/Machine Lubricants
2 6,000 500,000 Cyber-Prosthetics
1 3,000 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Tahaver

Planet Info

Planet Tahaver Subsector Vland Sector Vland Coordinates -1,-1 Hex 2017
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics990% water.
PopulationA10,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
TechBLower Average Imperial.
RemarksHi: High Population. (Tahavi)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 4,500,000 Gold/Osmium/Iridium
50 150,000 15,000,000 Industrial Drones/Personal Drones
50 150,000 5,000,000 Biodiesel/Cooking Compounds
50 150,000 1,500,000 Cosmetic Chemicals/Practitioners Tools
30 90,000 45,000 Acanthite/Cobaltite/Magnetite
30 90,000 900,000 Photonics/Synthetic Gems
30 90,000 300,000 Personal and Commerical Computers
30 90,000 600,000 Silica/Focuser-Quality Gems
30 90,000 3,000,000 Prescription Medications/Surgical
30 90,000 3,750,000 Weapon Components
25 75,000 1,250,000 Ruthenium/Rhenium
20 60,000 2,000,000 Survival Equipment/Colonisation Kits
20 60,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 45,000 5,250,000 Cosmetic Prosthetics
15 45,000 1,500,000 Biodiesel/Cooking Compounds
10 30,000 1,800,000 Air Vehicle Components/Raft Components
10 30,000 50,000 Refined Kerosine/Purified Oil
10 30,000 90,000 Piping and Attachment Pieces
10 30,000 750,000 Fusion Conduits/Power Plant Shells
10 30,000 150,000 Wheeled Components
6 18,000 18,000 Survival Rations and Storage-packed Liquids
6 18,000 600,000 Jewellery/Alien Textiles
6 18,000 54,000 Kevlar/Teflon
5 15,000 50,000 Engine Components
5 15,000 375,000 Fusion Conduits/Power Plant Shells
5 15,000 45,000 Uniforms/Clothing Products
5 15,000 25,000 Workable Alloys
4 12,000 400,000 Survival Equipment/Colonisation Kits
4 12,000 40,000 Engine Components
4 12,000 40,000 Gasoline/Machine Lubricants
4 12,000 1,400,000 Cosmetic Prosthetics
4 12,000 400,000 VR Computer and Sensor Packages
3 9,000 30,000 Carbonate/Magnesium/Meteoric Iron
3 9,000 15,000 Pre-packaged Food and Drink
3 9,000 30,000 Engine Components
3 9,000 3,000 Bauxite/Coltan/Wolframite
3 9,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 9,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 6,000 12,000 Aniseed/Curry/Fennel/White Pepper
2 6,000 1,000,000 Scout and Sensor Drones
2 6,000 400,000 Cybernetic Components/Physical Augments
2 6,000 20,000 Common Desserts/Common Wine
2 6,000 180,000 Weapon Core/Starship Hull Plating
1 3,000 75,000 Fusion Conduits/Power Plant Shells
1 3,000 11,000 Fabricated Plastics
1 3,000 250,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Kagamira

Planet Info

Planet Kagamira Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1519
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA50,000,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Cp Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 420,000 Poured Plastics/Synthetic Fibre Spools
30 90,000 240,000 Video Game and Entertainment Systems
30 90,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 75,000 500,000 Jet Fuel/Gelid Adhesives
25 75,000 1,875,000 Fusion Conduits/Power Plant Shells
25 75,000 250,000 Residential Applicances
20 60,000 200,000 Residential Applicances
20 60,000 1,000,000 General Medical Equipment
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 3,000,000 Starship Add-ons/Powered Armor Components
15 45,000 45,000 Survival Rations and Storage-packed Liquids
10 30,000 200,000 Silica/Focuser-Quality Gems
6 18,000 120,000 Wheeled Vehicles/Tracked Components
6 18,000 600,000 Biodiesel/Cooking Compounds
6 18,000 30,000 Refined Kerosine/Purified Oil
5 15,000 1,750,000 Cosmetic Prosthetics
4 12,000 20,000 Refined Kerosine/Purified Oil
4 12,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 12,000 12,000 Insulation/Polyurethane Foam
3 9,000 3,000 Construction-Grade Timber
3 9,000 375,000 Weapon Components
2 6,000 4,000 Furniture-Grade Timber/Rare Grades
1 3,000 20,000 Marble/Potassium/Titanium
1 3,000 500 High-Grade Rough Cut

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Midku

Planet Info

Planet Midku Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1619
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population5100,000
Government8Civil Service Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 150,000 75,000 Acanthite/Cobaltite/Magnetite
50 150,000 500,000 Residential Applicances
50 150,000 500,000 Engine Components
30 90,000 300,000 Gasoline/Machine Lubricants
30 90,000 90,000 Adobo/Basil/Sage
30 90,000 360,000 Starship-Quality Components
25 75,000 25,000 Bauxite/Coltan/Wolframite
25 75,000 500,000 Marble/Potassium/Titanium
25 75,000 1,875,000 Specialised Equipment and Supplies
20 60,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 60,000 4,000,000 Grav-Vehicle Components
20 60,000 140,000 Gold/Silver/Limenite Ores
20 60,000 5,000,000 Cyber-Prosthetics
20 60,000 4,000,000 Grav-Vehicle Components
10 30,000 750,000 Fusion Conduits/Power Plant Shells
10 30,000 100,000 Personal and Commerical Computers
10 30,000 7,500,000 Industrial Isotopes
10 30,000 300,000 Cosmetic Chemicals/Practitioners Tools
10 30,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 30,000 500,000 Ethanol/Fructose Syrup
10 30,000 1,000,000 Survival Equipment/Colonisation Kits
10 30,000 90,000 Piping and Attachment Pieces
10 30,000 250,000 Beryllium/Silver
6 18,000 75,000 Untrained Guard Animals
5 15,000 5,000 Bauxite/Coltan/Wolframite
5 15,000 25,000 Pre-packaged Food and Drink
5 15,000 2,000,000 Combat Drones/Guardian Drones
5 15,000 250,000 Startship Deckplate/Atmospheric Filters
5 15,000 250,000 Protective/Specialized Clothing
4 12,000 40,000 Graphite/Quartz
4 12,000 40,000 Personal and Commerical Computers
4 12,000 28,000 Gold/Silver/Limenite Ores
3 9,000 300,000 Jewellery/Alien Textiles
3 9,000 90,000 Cosmetic Chemicals/Practitioners Tools
1 3,000 10,000 Carbonate/Magnesium/Meteoric Iron
1 3,000 1,000 Construction-Grade Timber
1 3,000 750,000 Industrial Isotopes
1 3,000 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Dusu

Planet Info

Planet Dusu Subsector Vland Sector Vland Coordinates -1,-1 Hex 1819
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereEEllipsoid. Breathable at certain latitudes.
Hydrographics440% water.
Population450,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 150,000 1,000,000 Wheeled Vehicles/Tracked Components
30 90,000 2,250,000 Specialised Equipment and Supplies
30 90,000 6,000,000 Rare Clothing/Home Decorations
30 90,000 3,000,000 Prescription Medications/Surgical
30 90,000 3,000,000 Biodiesel/Cooking Compounds
30 90,000 7,500,000 VR Electronic Entertainment Devices
30 90,000 15,000,000 Scout and Sensor Drones
25 75,000 250,000 Tracked Repair Components
25 75,000 31,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 75,000 750,000 Photonics/Synthetic Gems
20 60,000 1,000,000 General Medical Equipment
20 60,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 60,000 120,000 Aniseed/Curry/Fennel/White Pepper
15 45,000 22,500 Acanthite/Cobaltite/Magnetite
15 45,000 150,000 Gasoline/Machine Lubricants
15 45,000 300,000 Marble/Potassium/Titanium
15 45,000 90,000 Aniseed/Curry/Fennel/White Pepper
15 45,000 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
10 30,000 5,000,000 Scout and Sensor Drones
10 30,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 18,000 12,000 Copper/Tin Ores
5 15,000 900,000 Air Vehicle Components/Raft Components
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 100,000 Silica/Focuser-Quality Gems
5 15,000 125,000 Beryllium/Silver
5 15,000 250,000 Anti-venom/Prescription Medications
5 15,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 15,000 35,000 Gold/Silver/Limenite Ores
4 12,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 12,000 12,000 Insulation/Polyurethane Foam
3 9,000 33,000 Fabricated Plastics
3 9,000 21,000 Poured Plastics/Synthetic Fibre Spools
3 9,000 150,000 Fibre-optic Cable
3 9,000 450,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
2 6,000 6,000 Insulation/Polyurethane Foam
2 6,000 180,000 Weapon Core/Starship Hull Plating
1 3,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 3,000 5,000 Workable Alloys
1 3,000 2,000 Animal-based Fabrics
1 3,000 125,000 Computerised Job-related Gear
1 3,000 2,000 Crude Oil/Diesel

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Khula

Planet Info

Planet Khula Subsector Vland Sector Vland Coordinates -1,-1 Hex 1919
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA50,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. Di(Khulans) Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 600,000 Trained Riding Animals/Common Pets
60 180,000 1,800,000 Exotic Foods/Rare Desserts/Rare Liquor
50 150,000 1,000,000 Marble/Potassium/Titanium
50 150,000 750,000 Wheeled Components
40 120,000 320,000 Video Game and Entertainment Systems
30 90,000 2,250,000 Gold/Osmium/Iridium
20 60,000 20,000 Rubber/Vinyl Spooling
20 60,000 240,000 Banking Machines and Security Systems
20 60,000 200,000 Trained Riding Animals/Common Pets
15 45,000 1,500,000 Survival Equipment/Colonisation Kits
15 45,000 3,750,000 VR Electronic Entertainment Devices
15 45,000 150,000 Personal and Commerical Computers
10 30,000 2,500,000 VR Electronic Entertainment Devices
10 30,000 50,000 Rock Salt/Compressed Coal
10 30,000 70,000 Poured Plastics/Synthetic Fibre Spools
6 18,000 600,000 VR Computer and Sensor Packages
6 18,000 12,000 Copper/Tin Ores
5 15,000 1,000,000 Grav-Vehicle Components
5 15,000 50,000 Trained Riding Animals/Common Pets
5 15,000 1,000,000 Rare Clothing/Home Decorations
5 15,000 250,000 Protective/Specialized Clothing
5 15,000 375,000 Specialised Equipment and Supplies
5 15,000 25,000 Common Desserts/Rare Food Additives
5 15,000 50,000 Engine Components
5 15,000 50,000 Trained Riding Animals/Common Pets
5 15,000 5,000 Construction-Grade Timber
2 6,000 500,000 VR Electronic Entertainment Devices
2 6,000 10,000 Refined Kerosine/Purified Oil
2 6,000 300,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
2 6,000 150,000 Specialised Equipment and Supplies
1 3,000 7,000 Gold/Silver/Limenite Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Khusher

Planet Info

Planet Khusher Subsector Vland Sector Vland Coordinates -1,-1 Hex 1813
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population770,000,000
Government5Feudal Technocracy.
Law4Light assault weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 350,000 500,000 Personal and Commerical Computers
40 280,000 1,000,000 High-Pressure/Temperature-Resistant Components
30 210,000 150,000 Workable Alloys
25 175,000 100,000 Synthetic Silks/Finished Common Clothing
25 175,000 225,000 Kevlar/Teflon
25 175,000 250,000 Tracked Repair Components
20 140,000 400,000 Marble/Potassium/Titanium
20 140,000 40,000 Animal-based Fabrics
15 105,000 1,500,000 Slug Weapons (TL 10)
15 105,000 1,500,000 Biodiesel/Cooking Compounds
15 105,000 1,500,000 VR Computer and Sensor Packages
10 70,000 50,000 Refined Kerosine/Purified Oil
10 70,000 110,000 Pneumatics and Hydraulics
5 35,000 2,500 Chalcocite/Talc
5 35,000 25,000 Pre-packaged Food and Drink
5 35,000 10,000 Animal-based Fabrics
4 28,000 8,000 Animal-based Fabrics
4 28,000 40,000 Trained Riding Animals/Common Pets
4 28,000 300,000 Fusion Conduits/Power Plant Shells
4 28,000 4,000 Lead/Zinc Ores
4 28,000 36,000 Kevlar/Teflon
4 28,000 20,000 Workable Alloys
3 21,000 21,000 Poured Plastics/Synthetic Fibre Spools
2 14,000 2,000 Table Salt/Black Pepper
2 14,000 60,000 Photonics/Synthetic Gems
1 7,000 300,000 Industrial Drones/Personal Drones
1 7,000 10,000 Residential Applicances
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,000 750,000 Industrial Isotopes

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods2
Petrochemicals1
Robots2

Destination: Centra

Planet Info

Planet Centra Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1414
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics220% water.
Population5100,000
Government4Representative Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 4,500,000 Fusion Conduits/Power Plant Shells
60 420,000 600,000 Trained Riding Animals/Common Pets
50 350,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
50 350,000 500,000 Engine Components
40 280,000 6,000,000 Starship Add-ons/Powered Armor Components
40 280,000 800,000 Silica/Focuser-Quality Gems
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 270,000 Cinnamon/Marjoram/Wasabi
25 175,000 250,000 Tracked Repair Components
20 140,000 100,000 Refined Kerosine/Purified Oil
20 140,000 1,000,000 Startship Deckplate/Atmospheric Filters
15 105,000 15,000 Bauxite/Coltan/Wolframite
10 70,000 50,000 Aluminium/Brass/Calcium
10 70,000 30,000 Adobo/Basil/Sage
10 70,000 200,000 Marble/Potassium/Titanium
10 70,000 30,000 Insulation/Polyurethane Foam
10 70,000 200,000 Rare Foods/Common Liquor
10 70,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 70,000 1,000,000 Prescription Medications/Surgical
6 42,000 6,000 Bauxite/Coltan/Wolframite
5 35,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 10,000 Copper/Tin Ores
5 35,000 15,000 Insulation/Polyurethane Foam
4 28,000 80,000 Marble/Potassium/Titanium
4 28,000 50,000 Untrained Guard Animals
4 28,000 40,000 Engine Components
4 28,000 2,000,000 Scout and Sensor Drones
3 21,000 300,000 Jewellery/Alien Textiles
3 21,000 15,000 Wheeled Repair Components
3 21,000 30,000 Gasoline/Machine Lubricants
2 14,000 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 14,000 25,000 Untrained Guard Animals
2 14,000 200,000 Survival Equipment/Colonisation Kits
2 14,000 2,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,000 50,000 Slug Weapons (TL 7)
1 7,000 35,000 Stellite/Tombac
1 7,000 2,000 Copper/Tin Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Zedu Gisla

Planet Info

Planet Zedu Gisla Subsector Vland Sector Vland Coordinates -1,-1 Hex 2115
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics330% water.
Population5700,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 900,000 Wheeled Components
50 350,000 250,000 Workable Alloys
50 350,000 1,250,000 Beryllium/Silver
40 280,000 2,000,000 Fibre-optic Cable
40 280,000 8,000,000 Rare Clothing/Home Decorations
40 280,000 8,000,000 Rare Clothing/Home Decorations
40 280,000 800,000 Marble/Potassium/Titanium
30 210,000 30,000 Bauxite/Coltan/Wolframite
30 210,000 330,000 Pneumatics and Hydraulics
30 210,000 300,000 Residential Applicances
25 175,000 5,000,000 Grav-Vehicle Components
25 175,000 6,250,000 VR Electronic Entertainment Devices
25 175,000 225,000 Kevlar/Teflon
25 175,000 625,000 Beryllium/Silver
25 175,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 20,000 Food Grade Vegetation
20 140,000 100,000 Untrained Riding Animals
20 140,000 500,000 Beryllium/Silver
20 140,000 200,000 Bismuth/Indium
20 140,000 2,000,000 VR Computer and Sensor Packages
15 105,000 3,750,000 Cyber-Prosthetics
15 105,000 450,000 Cosmetic Chemicals/Practitioners Tools
15 105,000 750,000 Ruthenium/Rhenium
15 105,000 525,000 Stellite/Tombac
15 105,000 3,750,000 VR Electronic Entertainment Devices
10 70,000 750,000 Gold/Osmium/Iridium
10 70,000 900,000 Weapon Core/Starship Hull Plating
10 70,000 500,000 Protective/Specialized Clothing
10 70,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 70,000 10,000 Bauxite/Coltan/Wolframite
6 42,000 18,000 Workable Metals
6 42,000 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 42,000 30,000 Untrained Riding Animals
5 35,000 500,000 Survival Equipment/Colonisation Kits
5 35,000 100,000 Marble/Potassium/Titanium
4 28,000 1,000,000 Cyber-Prosthetics
3 21,000 375,000 Weapon Components
3 21,000 30,000 Trained Riding Animals/Common Pets
2 14,000 24,000 Banking Machines and Security Systems
1 7,000 75,000 Fusion Conduits/Power Plant Shells
1 7,000 125,000 Oxygenated Cleaner/Biodegradable Concentrates

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Anik

Planet Info

Planet Anik Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1317
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population5200,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksHe: Hellworld. Ni: Non-Industrial. Po: Poor. O:1519

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 1,200,000 Rare Foods/Common Liquor
60 420,000 120,000 Furniture-Grade Timber/Rare Grades
50 350,000 125,000 Beasts of Burden
50 350,000 5,000,000 Slug Weapons (TL 10)
50 350,000 25,000 Chalcocite/Talc
40 280,000 120,000 Workable Metals
40 280,000 4,000,000 Biodiesel/Cooking Compounds
40 280,000 80,000 Copper/Tin Ores
30 210,000 900,000 Photonics/Synthetic Gems
30 210,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 210,000 300,000 Common Desserts/Common Wine
30 210,000 330,000 Pneumatics and Hydraulics
25 175,000 1,250,000 Ruthenium/Rhenium
25 175,000 175,000 Gold/Silver/Limenite Ores
20 140,000 4,000,000 Rare Clothing/Home Decorations
15 105,000 225,000 Wheeled Components
15 105,000 3,000,000 Grav-Vehicle Components
10 70,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 70,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 70,000 1,000,000 Jewellery/Alien Textiles
6 42,000 300,000 Startship Deckplate/Atmospheric Filters
6 42,000 72,000 Banking Machines and Security Systems
6 42,000 6,000 Construction-Grade Timber
6 42,000 60,000 Engine Components
5 35,000 62,500 Untrained Guard Animals
5 35,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 62,500 Untrained Guard Animals
5 35,000 50,000 Residential Applicances
4 28,000 36,000 Kevlar/Teflon
4 28,000 40,000 Graphite/Quartz
3 21,000 12,000 Synthetic Silks/Finished Common Clothing
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 21,000 30,000 Residential Applicances
2 14,000 40,000 Silica/Focuser-Quality Gems
1 7,000 30,000 Exotic Foods/Rare Desserts/Rare Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Uri

Planet Info

Planet Uri Subsector Vland Sector Vland Coordinates -1,-1 Hex 2117
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics330% water.
Population62,000,000
Government3Self-Perpetuating Oligarchy.
Law2Portable energy weapons prohibited.
TechEAbove Average Imperial.
RemarksIc: Ice Capped. Na: Non-Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
50 350,000 1,500,000 Cosmetic Chemicals/Practitioners Tools
40 280,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 300,000 Residential Applicances
30 210,000 90,000 Insulation/Polyurethane Foam
30 210,000 6,000,000 Grav-Vehicle Components
25 175,000 25,000 Construction-Grade Timber
25 175,000 275,000 Furniture/Storage Systems/Tools
25 175,000 100,000 Synthetic Silks/Finished Common Clothing
20 140,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
15 105,000 3,000,000 Rare Clothing/Home Decorations
15 105,000 2,700,000 Air Vehicle Components/Raft Components
10 70,000 30,000 Adobo/Basil/Sage
10 70,000 1,250,000 Computerised Job-related Gear
10 70,000 90,000 Piping and Attachment Pieces
6 42,000 180,000 Cosmetic Chemicals/Practitioners Tools
6 42,000 42,000 Gold/Silver/Limenite Ores
6 42,000 120,000 Rare Foods/Common Liquor
6 42,000 6,000 Bauxite/Coltan/Wolframite
6 42,000 750,000 Computerised Job-related Gear
6 42,000 54,000 Cinnamon/Marjoram/Wasabi
6 42,000 540,000 Weapon Core/Starship Hull Plating
5 35,000 1,750,000 Cosmetic Prosthetics
5 35,000 50,000 Carbonate/Magnesium/Meteoric Iron
4 28,000 1,000,000 Cyber-Prosthetics
4 28,000 500,000 Weapon Components
4 28,000 20,000 Refined Kerosine/Purified Oil
4 28,000 80,000 Rare Foods/Common Liquor
4 28,000 20,000 Pre-packaged Food and Drink
4 28,000 4,000 Food Grade Vegetation
3 21,000 900,000 Industrial Drones/Personal Drones
2 14,000 400,000 Grav-Vehicle Components
2 14,000 200,000 Prescription Medications/Surgical
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,000 10,000 Residential Applicances
1 7,000 20,000 Marble/Potassium/Titanium
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Common Ore3
Crystals & Gems1
Medical Supplies2
Precious Metals1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Radioactives1
Robots1
Textiles2
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Ganar

Planet Info

Planet Ganar Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1319
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5800,000
Government2Participating Democracy.
Law7Shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNi: Non-Industrial. Va: Vacuum World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 420,000 4,500,000 Specialised Equipment and Supplies
50 350,000 250,000 Nickel/Sodium/Tungsten Ores
40 280,000 8,000,000 Rare Clothing/Home Decorations
40 280,000 400,000 Common Desserts/Common Wine
40 280,000 120,000 Survival Rations and Storage-packed Liquids
40 280,000 500,000 Untrained Guard Animals
40 280,000 400,000 Engine Components
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 1,500,000 Fibre-optic Cable
25 175,000 1,250,000 Ethanol/Fructose Syrup
25 175,000 5,000,000 Cybernetic Components/Physical Augments
20 140,000 20,000 Bauxite/Coltan/Wolframite
20 140,000 10,000,000 Nuclear Waste/Deactivated Materials
20 140,000 200,000 Graphite/Quartz
20 140,000 400,000 Jet Fuel/Gelid Adhesives
10 70,000 100,000 Engine Components
10 70,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 120,000 Vehicle/Survival Accessories
6 42,000 24,000 Synthetic Silks/Finished Common Clothing
6 42,000 600,000 Survival Equipment/Colonisation Kits
6 42,000 1,800,000 Industrial Drones/Personal Drones
6 42,000 30,000 Nickel/Sodium/Tungsten Ores
6 42,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
5 35,000 250,000 Ruthenium/Rhenium
5 35,000 100,000 Marble/Potassium/Titanium
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 2,500 Chalcocite/Talc
5 35,000 375,000 Specialised Equipment and Supplies
4 28,000 20,000 Refined Kerosine/Purified Oil
4 28,000 40,000 Carbonate/Magnesium/Meteoric Iron
3 21,000 1,500,000 Psi-Related Drugs/Viral Therapy Doses
3 21,000 300,000 Survival Equipment/Colonisation Kits
2 14,000 200,000 Prescription Medications/Surgical
2 14,000 22,000 Fabricated Plastics
2 14,000 14,000 Poured Plastics/Synthetic Fibre Spools
2 14,000 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 14,000 150,000 Fusion Conduits/Power Plant Shells
2 14,000 14,000 Poured Plastics/Synthetic Fibre Spools
2 14,000 6,000 Insulation/Polyurethane Foam
1 7,000 100,000 VR Computer and Sensor Packages
1 7,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,000 3,000 Survival Rations and Storage-packed Liquids

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Lobode

Planet Info

Planet Lobode Subsector Vland Sector Vland Coordinates -1,-1 Hex 2019
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population65,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Ni: Non-Industrial. O:1919 Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Graphite/Quartz
60 420,000 180,000 Workable Metals
50 350,000 1,000,000 Rare Foods/Common Liquor
30 210,000 300,000 Engine Components
30 210,000 6,000,000 Rare Clothing/Home Decorations
30 210,000 600,000 Marble/Potassium/Titanium
25 175,000 125,000 Workable Alloys
25 175,000 125,000 Workable Alloys
20 140,000 300,000 Wheeled Components
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
15 105,000 2,250,000 Starship Bridge Components
15 105,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 10,000 Bauxite/Coltan/Wolframite
10 70,000 900,000 Weapon Core/Starship Hull Plating
6 42,000 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 35,000 250,000 General Medical Equipment
5 35,000 3,750,000 Industrial Isotopes
5 35,000 3,750,000 Industrial Isotopes
5 35,000 500,000 Prescription Medications/Surgical
3 21,000 6,000 Copper/Tin Ores
3 21,000 270,000 Weapon Core/Starship Hull Plating
2 14,000 20,000 Bismuth/Indium
2 14,000 800,000 Combat Drones/Guardian Drones
1 7,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals2
Pharmaceuticals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Shulishu

Planet Info

Planet Shulishu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1520
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5400,000
Government9Impersonal Bureaucracy.
LawBRigid control of civilian movement.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Po: Poor. Da: Danger. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Residential Applicances
50 350,000 600,000 Banking Machines and Security Systems
40 280,000 20,000,000 Scout and Sensor Drones
40 280,000 10,000,000 Spacecraft Components
30 210,000 3,000,000 Survival Equipment/Colonisation Kits
20 140,000 700,000 Stellite/Tombac
20 140,000 2,000,000 VR Computer and Sensor Packages
15 105,000 3,750,000 Cyber-Prosthetics
15 105,000 11,250,000 Industrial Isotopes
15 105,000 1,125,000 Gold/Osmium/Iridium
10 70,000 350,000 Stellite/Tombac
10 70,000 1,250,000 Weapon Components
10 70,000 100,000 Engine Components
6 42,000 12,000 Furniture-Grade Timber/Rare Grades
6 42,000 30,000 Nickel/Sodium/Tungsten Ores
6 42,000 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 35,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 35,000 375,000 Gold/Osmium/Iridium
5 35,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
4 28,000 300,000 Fusion Conduits/Power Plant Shells
4 28,000 44,000 Pneumatics and Hydraulics
3 21,000 1,500 High-Grade Rough Cut
2 14,000 20,000 Engine Components
2 14,000 6,000 Cotton-based Fabrics/Flax-based Fabrics
2 14,000 100,000 Anti-venom/Prescription Medications
2 14,000 100,000 Fibre-optic Cable
1 7,000 10,000 Trained Riding Animals/Common Pets
1 7,000 30,000 Photonics/Synthetic Gems
1 7,000 50,000 Ethanol/Fructose Syrup
1 7,000 5,000 Refined Kerosine/Purified Oil

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Common Electronics1
Cybernetics1
Medical Supplies1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Polymers1
Precious Metals1
Radioactives1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kha

Planet Info

Planet Kha Subsector Vland Sector Vland Coordinates -1,-1 Hex 1820
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population68,000,000
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Ri: Rich. Wa: Water World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 540,000 Kevlar/Teflon
60 420,000 60,000 Table Salt/Black Pepper
50 350,000 2,500,000 Ruthenium/Rhenium
50 350,000 1,000,000 Silica/Focuser-Quality Gems
50 350,000 500,000 Residential Applicances
50 350,000 75,000 Acanthite/Cobaltite/Magnetite
40 280,000 120,000 Insulation/Polyurethane Foam
30 210,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 210,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
30 210,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 210,000 3,000,000 VR Computer and Sensor Packages
30 210,000 120,000 Synthetic Silks/Finished Common Clothing
25 175,000 125,000 Pre-packaged Food and Drink
20 140,000 1,000,000 Depleted Uranium/Ceramic-Alloy
20 140,000 1,000,000 Ruthenium/Rhenium
15 105,000 750,000 Ruthenium/Rhenium
15 105,000 15,000 Construction-Grade Timber
15 105,000 3,750,000 Cyber-Prosthetics
15 105,000 105,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 30,000 Survival Rations and Storage-packed Liquids
10 70,000 10,000 Construction-Grade Timber
10 70,000 350,000 Stellite/Tombac
10 70,000 100,000 Residential Applicances
10 70,000 3,500,000 Cosmetic Prosthetics
10 70,000 50,000 Pre-packaged Food and Drink
6 42,000 48,000 Video Game and Entertainment Systems
5 35,000 125,000 Beryllium/Silver
5 35,000 100,000 Silica/Focuser-Quality Gems
4 28,000 40,000 Carbonate/Magnesium/Meteoric Iron
4 28,000 4,000 Bauxite/Coltan/Wolframite
3 21,000 9,000 Workable Metals
3 21,000 225,000 Fusion Conduits/Power Plant Shells
2 14,000 500,000 VR Electronic Entertainment Devices
2 14,000 22,000 Fabricated Plastics
1 7,000 10,000 Residential Applicances
1 7,000 3,000 Adobo/Basil/Sage
1 7,000 30,000 Photonics/Synthetic Gems

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics1
Medical Supplies1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Uncommon Ore1
Vehicles1
Wood2

Destination: Inkha

Planet Info

Planet Inkha Subsector Vland Sector Vland Coordinates -1,-1 Hex 1920
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population430,000
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
40 280,000 12,000,000 Industrial Drones/Personal Drones
40 280,000 2,000,000 Ethanol/Fructose Syrup
30 210,000 1,500,000 Fibre-optic Cable
30 210,000 3,000,000 VR Computer and Sensor Packages
30 210,000 450,000 Wheeled Components
30 210,000 3,000,000 Prescription Medications/Surgical
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 175,000 125,000 Untrained Riding Animals
25 175,000 250,000 Residential Applicances
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 3,600,000 Air Vehicle Components/Raft Components
20 140,000 400,000 Wheeled Vehicles/Tracked Components
20 140,000 700,000 Stellite/Tombac
20 140,000 400,000 Silica/Focuser-Quality Gems
15 105,000 1,875,000 Computerised Job-related Gear
15 105,000 105,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 100,000 Personal and Commerical Computers
10 70,000 1,250,000 Computerised Job-related Gear
10 70,000 2,500,000 Cyber-Prosthetics
10 70,000 1,800,000 Air Vehicle Components/Raft Components
6 42,000 600,000 Biodiesel/Cooking Compounds
6 42,000 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 42,000 75,000 Untrained Guard Animals
6 42,000 2,400,000 Combat Drones/Guardian Drones
6 42,000 300,000 Fibre-optic Cable
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 500,000 Prescription Medications/Surgical
4 28,000 40,000 Advanced Ballistic Weave
4 28,000 24,000 Aniseed/Curry/Fennel/White Pepper
4 28,000 40,000 Graphite/Quartz
3 21,000 60,000 Wheeled Vehicles/Tracked Components
1 7,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,000 50,000 Slug Weapons (TL 7)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ersii

Planet Info

Planet Ersii Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1612
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics110% water.
Population420,000
Government3Self-Perpetuating Oligarchy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 1,000,000 Silica/Focuser-Quality Gems
50 385,000 1,000,000 Marble/Potassium/Titanium
40 308,000 4,000,000 Prescription Medications/Surgical
40 308,000 4,000,000 Prescription Medications/Surgical
40 308,000 50,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 231,000 1,500,000 Anti-venom/Prescription Medications
30 231,000 90,000 Workable Metals
30 231,000 300,000 Personal and Commerical Computers
25 192,500 300,000 Starship-Quality Components
25 192,500 31,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 154,000 60,000 Survival Rations and Storage-packed Liquids
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 7,000,000 Cosmetic Prosthetics
20 154,000 220,000 Furniture/Storage Systems/Tools
20 154,000 100,000 Untrained Riding Animals
20 154,000 400,000 Marble/Potassium/Titanium
20 154,000 500,000 Beryllium/Silver
15 115,500 150,000 Residential Applicances
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 2,500,000 Cyber-Prosthetics
6 46,200 120,000 Rare Foods/Common Liquor
6 46,200 180,000 Tracked Vehicles
5 38,500 45,000 Kevlar/Teflon
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 250,000 Depleted Uranium/Ceramic-Alloy
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 500,000 Jewellery/Alien Textiles
4 30,800 40,000 Residential Applicances
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 225,000 Specialised Equipment and Supplies
2 15,400 24,000 Banking Machines and Security Systems
1 7,700 5,000 Workable Alloys
1 7,700 10,000 Common Desserts/Common Wine
1 7,700 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Isbudin

Planet Info

Planet Isbudin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2013
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population96,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Hi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 3,000,000 Anti-venom/Prescription Medications
60 462,000 4,500,000 Specialised Equipment and Supplies
60 462,000 1,200,000 Marble/Potassium/Titanium
50 385,000 100,000 Copper/Tin Ores
50 385,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
50 385,000 10,000,000 Rare Clothing/Home Decorations
50 385,000 250,000 Workable Alloys
50 385,000 350,000 Gold/Silver/Limenite Ores
30 231,000 15,000,000 Scout and Sensor Drones
30 231,000 15,000 High-Grade Rough Cut
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 231,000 600,000 Rare Foods/Common Liquor
30 231,000 150,000 Nickel/Sodium/Tungsten Ores
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 231,000 150,000 Pre-packaged Food and Drink
25 192,500 2,500,000 Prescription Medications/Surgical
20 154,000 50,000 Beasts of Burden
20 154,000 10,000 Chalcocite/Talc
15 115,500 60,000 Synthetic Silks/Finished Common Clothing
10 77,000 120,000 Starship-Quality Components
10 77,000 500,000 General Medical Equipment
10 77,000 1,800,000 Air Vehicle Components/Raft Components
10 77,000 30,000 Workable Metals
6 46,200 30,000 Workable Alloys
6 46,200 300,000 Fibre-optic Cable
6 46,200 60,000 Carbonate/Magnesium/Meteoric Iron
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 50,000 Engine Components
5 38,500 250,000 General Medical Equipment
5 38,500 125,000 Beryllium/Silver
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
4 30,800 40,000 Personal and Commerical Computers
4 30,800 120,000 Cosmetic Chemicals/Practitioners Tools
3 23,100 30,000 Tracked Repair Components
3 23,100 600,000 Cybernetic Components/Physical Augments
2 15,400 8,000 Synthetic Silks/Finished Common Clothing
2 15,400 20,000 Engine Components
2 15,400 40,000 Wheeled Vehicles/Tracked Components
1 7,700 1,000 Bauxite/Coltan/Wolframite
1 7,700 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Siruga

Planet Info

Planet Siruga Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1215
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size11,600 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5200,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Va: Vacuum World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance160,000 km144,000 km240,000 km
12h 14m 38s2h 7m 43s2h 44m 54s
21h 35m 12s1h 30m 19s1h 56m 36s
31h 17m 44s1h 13m 44s1h 35m 12s
41h 7m 19s1h 3m 51s1h 22m 27s
51h 0m 12s0h 57m 7s1h 13m 44s
60h 54m 58s0h 52m 8s1h 7m 19s

Passengers

Freight

TonsFeeValueContents
60 462,000 10,800,000 Air Vehicle Components/Raft Components
60 462,000 60,000 Food Grade Vegetation
50 385,000 6,250,000 Oxygenated Cleaner/Biodegradable Concentrates
50 385,000 450,000 Cinnamon/Marjoram/Wasabi
50 385,000 250,000 Nickel/Sodium/Tungsten Ores
50 385,000 1,250,000 Alloy and Plastic Tool Kits
40 308,000 5,000,000 Oxygenated Cleaner/Biodegradable Concentrates
40 308,000 2,000,000 Ethanol/Fructose Syrup
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 150,000 Pre-packaged Food and Drink
30 231,000 3,750,000 Weapon Components
25 192,500 500,000 Wheeled Vehicles/Tracked Components
25 192,500 250,000 Carbonate/Magnesium/Meteoric Iron
25 192,500 2,500,000 Biodiesel/Cooking Compounds
25 192,500 7,500,000 Industrial Drones/Personal Drones
25 192,500 75,000 Adobo/Basil/Sage
20 154,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
20 154,000 180,000 Uniforms/Clothing Products
20 154,000 100,000 Workable Alloys
20 154,000 220,000 Fabricated Plastics
15 115,500 60,000 Synthetic Silks/Finished Common Clothing
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
15 115,500 75,000 Pre-packaged Food and Drink
15 115,500 15,000 Bauxite/Coltan/Wolframite
15 115,500 225,000 Wheeled Components
15 115,500 15,000 Bauxite/Coltan/Wolframite
10 77,000 500,000 General Medical Equipment
10 77,000 1,000,000 VR Computer and Sensor Packages
10 77,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 1,000,000 Survival Equipment/Colonisation Kits
6 46,200 18,000 Survival Rations and Storage-packed Liquids
6 46,200 3,000,000 Psi-Related Drugs/Viral Therapy Doses
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 250,000 General Medical Equipment
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 30,800 12,000 Adobo/Basil/Sage
4 30,800 720,000 Air Vehicle Components/Raft Components
3 23,100 30,000 Engine Components
2 15,400 22,000 Pneumatics and Hydraulics
1 7,700 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Ashbakha

Planet Info

Planet Ashbakha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2216
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size69,600 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics220% water.
Population5200,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 385,000 100,000 Copper/Tin Ores
50 385,000 2,500,000 Protective/Specialized Clothing
50 385,000 500,000 Carbonate/Magnesium/Meteoric Iron
50 385,000 750,000 Wheeled Components
40 308,000 4,000,000 Prescription Medications/Surgical
40 308,000 2,000,000 General Medical Equipment
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 300,000 Common Desserts/Common Wine
30 231,000 5,400,000 Air Vehicle Components/Raft Components
25 192,500 5,000,000 Rare Clothing/Home Decorations
20 154,000 250,000 Untrained Guard Animals
20 154,000 30,000 Acanthite/Cobaltite/Magnetite
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 500,000 General Medical Equipment
10 77,000 1,000,000 Slug Weapons (TL 10)
10 77,000 7,500,000 Industrial Isotopes
10 77,000 100,000 Personal and Commerical Computers
10 77,000 500,000 Ethanol/Fructose Syrup
6 46,200 30,000 Pre-packaged Food and Drink
6 46,200 18,000 Insulation/Polyurethane Foam
5 38,500 15,000 Adobo/Basil/Sage
5 38,500 225,000 Industrial Diamond/Jewellery-Quality Gems
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 100,000 Marble/Potassium/Titanium
4 30,800 400,000 Survival Equipment/Colonisation Kits
4 30,800 400,000 Prescription Medications/Surgical
2 15,400 2,000 Food Grade Vegetation
2 15,400 20,000 Common Desserts/Common Wine
1 7,700 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Estoff

Planet Info

Planet Estoff Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1217
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics660% water.
Population36,000
Government3Self-Perpetuating Oligarchy.
Law0No prohibitions.
TechCAverage Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 385,000 5,000,000 VR Computer and Sensor Packages
50 385,000 10,000,000 Rare Clothing/Home Decorations
40 308,000 120,000 Insulation/Polyurethane Foam
40 308,000 80,000 Furniture-Grade Timber/Rare Grades
40 308,000 2,000,000 Protective/Specialized Clothing
40 308,000 4,000,000 Prescription Medications/Surgical
30 231,000 450,000 Wheeled Components
30 231,000 270,000 Cinnamon/Marjoram/Wasabi
30 231,000 4,500,000 Starship Add-ons/Powered Armor Components
30 231,000 300,000 Engine Components
25 192,500 250,000 Common Desserts/Common Wine
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 1,000,000 Anti-venom/Prescription Medications
20 154,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 154,000 4,000,000 Cybernetic Components/Physical Augments
20 154,000 300,000 Wheeled Components
20 154,000 200,000 Bismuth/Indium
20 154,000 700,000 Stellite/Tombac
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 154,000 220,000 Fabricated Plastics
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
15 115,500 120,000 Second Stage Components
10 77,000 50,000 Aluminium/Brass/Calcium
10 77,000 300,000 Photonics/Synthetic Gems
10 77,000 500,000 Ruthenium/Rhenium
6 46,200 600,000 Biodiesel/Cooking Compounds
6 46,200 750,000 Computerised Job-related Gear
6 46,200 18,000 Survival Rations and Storage-packed Liquids
6 46,200 6,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 5,000 Bauxite/Coltan/Wolframite
5 38,500 250,000 Rare Literature/Art
4 30,800 200,000 General Medical Equipment
4 30,800 800,000 Cybernetic Components/Physical Augments
4 30,800 2,000 Chalcocite/Talc
2 15,400 150,000 Gold/Osmium/Iridium
1 7,700 5,000 Pre-packaged Food and Drink
1 7,700 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,700 3,000 Insulation/Polyurethane Foam

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Ramir

Planet Info

Planet Ramir Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1219
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population38,000
Government2Participating Democracy.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksLo: Low Population. Wa: Water World. (Tagi) Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 600,000 Gasoline/Machine Lubricants
60 462,000 30,000,000 Psi-Related Drugs/Viral Therapy Doses
60 462,000 360,000 Aniseed/Curry/Fennel/White Pepper
60 462,000 600,000 Personal and Commerical Computers
50 385,000 250,000 Workable Alloys
50 385,000 300,000 Aniseed/Curry/Fennel/White Pepper
50 385,000 2,500,000 General Medical Equipment
50 385,000 350,000 Poured Plastics/Synthetic Fibre Spools
50 385,000 250,000 Nickel/Sodium/Tungsten Ores
50 385,000 50,000 Bauxite/Coltan/Wolframite
40 308,000 80,000 Furniture-Grade Timber/Rare Grades
40 308,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
40 308,000 1,000,000 Beryllium/Silver
30 231,000 1,500,000 Anti-venom/Prescription Medications
25 192,500 3,125,000 Weapon Components
20 154,000 900,000 Industrial Diamond/Jewellery-Quality Gems
20 154,000 5,000,000 VR Electronic Entertainment Devices
20 154,000 20,000 Bauxite/Coltan/Wolframite
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 115,500 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 115,500 60,000 Synthetic Silks/Finished Common Clothing
15 115,500 7,500,000 Psi-Related Drugs/Viral Therapy Doses
10 77,000 300,000 Photonics/Synthetic Gems
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 200,000 Marble/Potassium/Titanium
6 46,200 6,000 Bauxite/Coltan/Wolframite
6 46,200 12,000 Copper/Tin Ores
6 46,200 3,000,000 Psi-Related Drugs/Viral Therapy Doses
6 46,200 120,000 Rare Foods/Common Liquor
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 75,000 Wheeled Components
5 38,500 5,000 Bauxite/Coltan/Wolframite
4 30,800 400,000 Slug Weapons (TL 10)
4 30,800 400,000 VR Computer and Sensor Packages
4 30,800 40,000 Trained Riding Animals/Common Pets
4 30,800 400,000 Prescription Medications/Surgical
3 23,100 1,500 High-Grade Rough Cut
3 23,100 4,500 Acanthite/Cobaltite/Magnetite
3 23,100 33,000 Pneumatics and Hydraulics
3 23,100 750,000 VR Electronic Entertainment Devices
2 15,400 400,000 Grav-Vehicle Components
2 15,400 200,000 Jewellery/Alien Textiles

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives4
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Shushguum

Planet Info

Planet Shushguum Subsector Vland Sector Vland Coordinates -1,-1 Hex 2020
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics220% water.
Population5900,000
Government7Balkanization.
Law7Shotguns prohibited.
TechBLower Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 12,000,000 Grav-Vehicle Components
60 462,000 420,000 Poured Plastics/Synthetic Fibre Spools
60 462,000 3,000,000 Slug Weapons (TL 7)
50 385,000 4,500,000 Weapon Core/Starship Hull Plating
50 385,000 500,000 Tracked Repair Components
50 385,000 2,500,000 Anti-venom/Prescription Medications
40 308,000 200,000 Nickel/Sodium/Tungsten Ores
40 308,000 40,000 Bauxite/Coltan/Wolframite
30 231,000 1,500,000 Fibre-optic Cable
30 231,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 231,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 1,500,000 Fibre-optic Cable
25 192,500 250,000 Personal and Commerical Computers
25 192,500 2,500,000 VR Computer and Sensor Packages
20 154,000 1,500,000 Gold/Osmium/Iridium
20 154,000 5,000,000 VR Electronic Entertainment Devices
20 154,000 40,000 Animal-based Fabrics
20 154,000 1,500,000 Specialised Equipment and Supplies
10 77,000 100,000 Personal and Commerical Computers
10 77,000 750,000 Gold/Osmium/Iridium
6 46,200 1,200,000 Cybernetic Components/Physical Augments
6 46,200 6,000 Construction-Grade Timber
5 38,500 625,000 Weapon Components
5 38,500 500,000 Survival Equipment/Colonisation Kits
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 62,500 Untrained Guard Animals
5 38,500 250,000 Ruthenium/Rhenium
4 30,800 6,000 Acanthite/Cobaltite/Magnetite
4 30,800 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 23,100 540,000 Air Vehicle Components/Raft Components
3 23,100 225,000 Fusion Conduits/Power Plant Shells
3 23,100 30,000 Residential Applicances
2 15,400 14,000 Gold/Silver/Limenite Ores
2 15,400 360,000 Air Vehicle Components/Raft Components
1 7,700 20,000 Silica/Focuser-Quality Gems
1 7,700 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,700 650,000 Advanced Robotics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Pyam

Planet Info

Planet Pyam Subsector Vland Sector Vland Coordinates -1,-1 Hex 2120
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics990% water.
Population33,000
Government8Civil Service Bureaucracy.
Law5Personal concealable weapons prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 10,800,000 Air Vehicle Components/Raft Components
50 385,000 5,000,000 Prescription Medications/Surgical
30 231,000 30,000 Food Grade Vegetation
30 231,000 600,000 Rare Foods/Common Liquor
25 192,500 275,000 Furniture/Storage Systems/Tools
25 192,500 750,000 Exotic Foods/Rare Desserts/Rare Liquor
25 192,500 250,000 Carbonate/Magnesium/Meteoric Iron
20 154,000 700,000 Stellite/Tombac
20 154,000 600,000 Tracked Vehicles
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 100,000 Workable Alloys
20 154,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 115,500 1,875,000 Weapon Components
10 77,000 2,000,000 Grav-Vehicle Components
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 90,000 Kevlar/Teflon
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 375,000 Specialised Equipment and Supplies
5 38,500 100,000 Silica/Focuser-Quality Gems
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 250,000 Anti-venom/Prescription Medications
3 23,100 45,000 Wheeled Components
3 23,100 1,500,000 Scout and Sensor Drones
2 15,400 2,000 Table Salt/Black Pepper
2 15,400 6,000 Survival Rations and Storage-packed Liquids
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 400,000 Combat Drones/Guardian Drones
1 7,700 25,000 Beryllium/Silver
1 7,700 500,000 Scout and Sensor Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Iikhok

Planet Info

Planet Iikhok Subsector Kasear Sector Vland Coordinates -1,-1 Hex 1821
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics440% water.
Population470,000
Government9Impersonal Bureaucracy.
LawAWeapon possession prohibited.
TechDAbove Average Imperial.
RemarksNi: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,800,000 Cosmetic Chemicals/Practitioners Tools
60 462,000 660,000 Pneumatics and Hydraulics
50 385,000 1,000,000 Rare Foods/Common Liquor
50 385,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
40 308,000 120,000 Workable Metals
30 231,000 15,000,000 Scout and Sensor Drones
30 231,000 150,000 Pre-packaged Food and Drink
30 231,000 450,000 Wheeled Components
30 231,000 75,000 Beasts of Burden
25 192,500 12,500 Chalcocite/Talc
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
20 154,000 4,000,000 Grav-Vehicle Components
20 154,000 700,000 Stellite/Tombac
20 154,000 200,000 Engine Components
20 154,000 4,000,000 Rare Clothing/Home Decorations
20 154,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
15 115,500 150,000 Personal and Commerical Computers
10 77,000 10,000 Bauxite/Coltan/Wolframite
6 46,200 48,000 Video Game and Entertainment Systems
6 46,200 60,000 Residential Applicances
6 46,200 75,000 Untrained Guard Animals
6 46,200 300,000 Anti-venom/Prescription Medications
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 25,000 Pre-packaged Food and Drink
4 30,800 2,000 Chalcocite/Talc
3 23,100 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 23,100 60,000 Jet Fuel/Gelid Adhesives
3 23,100 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 23,100 30,000 Carbonate/Magnesium/Meteoric Iron
3 23,100 45,000 Wheeled Components
2 15,400 200,000 Slug Weapons (TL 10)
2 15,400 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 15,400 20,000 Medical Uniforms/Disposable Tools
1 7,700 50,000 Anti-venom/Prescription Medications
1 7,700 100,000 Survival Equipment/Colonisation Kits

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Asanik

Planet Info

Planet Asanik Subsector Kasear Sector Vland Coordinates -1,-1 Hex 1722
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population32,000
Government5Feudal Technocracy.
Law6All firearms except shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 12,000,000 Rare Clothing/Home Decorations
60 462,000 7,500,000 Weapon Components
60 462,000 120,000 Animal-based Fabrics
60 462,000 6,000,000 Prescription Medications/Surgical
50 385,000 350,000 Poured Plastics/Synthetic Fibre Spools
40 308,000 10,000,000 VR Electronic Entertainment Devices
30 231,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 1,500,000 General Medical Equipment
30 231,000 600,000 Jet Fuel/Gelid Adhesives
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 15,000 High-Grade Rough Cut
25 192,500 250,000 Personal and Commerical Computers
20 154,000 300,000 Wheeled Components
20 154,000 2,000,000 Biodiesel/Cooking Compounds
20 154,000 200,000 Trained Riding Animals/Common Pets
20 154,000 5,000,000 VR Electronic Entertainment Devices
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
20 154,000 400,000 Rare Foods/Common Liquor
20 154,000 200,000 Graphite/Quartz
10 77,000 7,500,000 Industrial Isotopes
10 77,000 30,000 Survival Rations and Storage-packed Liquids
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 100,000 Graphite/Quartz
10 77,000 30,000 Insulation/Polyurethane Foam
6 46,200 54,000 Uniforms/Clothing Products
6 46,200 60,000 Residential Applicances
6 46,200 3,000,000 Psi-Related Drugs/Viral Therapy Doses
5 38,500 25,000 Untrained Riding Animals
5 38,500 625,000 Weapon Components
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 100,000 Silica/Focuser-Quality Gems
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 1,250,000 Cyber-Prosthetics
5 38,500 100,000 Marble/Potassium/Titanium
4 30,800 500,000 Oxygenated Cleaner/Biodegradable Concentrates
4 30,800 300,000 Fusion Conduits/Power Plant Shells
4 30,800 80,000 Silica/Focuser-Quality Gems
4 30,800 1,000,000 VR Electronic Entertainment Devices
4 30,800 40,000 Graphite/Quartz
4 30,800 32,000 Video Game and Entertainment Systems
4 30,800 40,000 Residential Applicances
4 30,800 24,000 Aniseed/Curry/Fennel/White Pepper
4 30,800 80,000 Silica/Focuser-Quality Gems
3 23,100 30,000 Personal and Commerical Computers
3 23,100 45,000 Wheeled Components
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 23,100 225,000 Specialised Equipment and Supplies
3 23,100 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 23,100 60,000 Silica/Focuser-Quality Gems
3 23,100 12,000 Synthetic Silks/Finished Common Clothing
2 15,400 20,000 Gasoline/Machine Lubricants
2 15,400 60,000 Cosmetic Chemicals/Practitioners Tools
2 15,400 500,000 Cyber-Prosthetics
2 15,400 200,000 Biodiesel/Cooking Compounds
2 15,400 14,000 Gold/Silver/Limenite Ores
2 15,400 3,000 Acanthite/Cobaltite/Magnetite
2 15,400 14,000 Poured Plastics/Synthetic Fibre Spools
1 7,700 10,000 Trained Riding Animals/Common Pets

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2