Origin: Khusher permalink

Planet Info

Planet Khusher Subsector Vland Sector Vland Coordinates -1,-1 Hex 1813
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population770,000,000
Government5Feudal Technocracy.
Law4Light assault weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Pi: Pre-Industrial.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 100 500
Per day 100 100
Berthing Wait Time Small Craft No wait No wait
Starcraft 3 minutes 6 minutes
Capital 6 minutes
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft 50 minutes No wait
Starcraft 1 hour 2 hours
Capital 8 hours

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Electronics VR Computer and Sensor Packages 13 100,000 0 12 80.00% 80,000
Advanced Weapons Energy Weapons (TL 12) 13 150,000 0 18 50.00% 75,000
Biochemicals Biodegradable Concentrates 7 125,000 1 8 100.00% 125,000
Biochemicals Cooking Compounds 14 100,000 1 15 65.00% 65,000
Common Consumables Pre-packaged Food and Drink 31 5,000 3 13 75.00% 3,750
Common Consumables Pre-packaged Food and Drink 42 5,000 3 18 50.00% 2,500
Common Consumables Pre-packaged Food and Drink 38 5,000 3 9 95.00% 4,750
Common Consumables Pre-packaged Food and Drink 37 5,000 3 14 70.00% 3,500
Common Electronics Personal and Commerical Computers 32 10,000 0 17 55.00% 5,500
Common Electronics Personal and Commerical Computers 35 10,000 0 13 75.00% 7,500
Common Electronics Personal and Commerical Computers 9 10,000 0 9 95.00% 9,500
Common Industrial Goods Engine Components 32 10,000 -2 13 75.00% 7,500
Common Industrial Goods Engine Components 35 10,000 -2 12 80.00% 8,000
Common Industrial Goods Pneumatics and Hydraulics 12 11,000 -2 16 60.00% 6,600
Common Manufactured Goods Residential Applicances 33 10,000 0 10 90.00% 9,000
Common Manufactured Goods Residential Applicances 36 10,000 0 16 60.00% 6,000
Common Manufactured Goods Uniforms 2 9,000 0 13 75.00% 6,750
Common Ore Acanthite 34 1,500 0 12 80.00% 1,200
Common Ore Bauxite 42 1,000 0 18 50.00% 500
Common Ore Chalcocite 39 500 0 12 80.00% 400
Common Ore Wolframite 6 1,000 0 17 55.00% 550
Common Raw Materials Fabricated Plastics 15 11,000 3 20 40.00% 4,400
Common Raw Materials Fabricated Plastics 19 11,000 3 16 60.00% 6,600
Common Raw Materials Fabricated Plastics 14 11,000 3 15 65.00% 7,150
Common Raw Materials Workable Alloys 33 5,000 3 15 65.00% 3,250
Common Raw Materials Workable Metals 48 3,000 3 18 50.00% 1,500
Live Animals Common Pets 27 10,000 2 13 75.00% 7,500
Live Animals Trained Riding Animals 7 10,000 2 18 50.00% 5,000
Luxury Consumables Exotic Foods 17 30,000 2 14 70.00% 21,000
Luxury Consumables Rare Desserts 16 30,000 2 19 45.00% 13,500
Luxury Consumables Rare Foods 11 20,000 2 15 65.00% 13,000
Pharmaceuticals Prescription Medications 1 100,000 0 16 60.00% 60,000
Spices Adobo 21 3,000 0 12 80.00% 2,400
Spices White Pepper 14 6,000 0 8 100.00% 6,000
Textiles Cotton-based Fabrics 35 3,000 7 18 50.00% 1,500
Textiles Finished Common Clothing 22 4,000 7 23 25.00% 1,000
Textiles Flax-based Fabrics 27 3,000 7 20 40.00% 1,200
Uncommon Raw Materials Carbonate 39 10,000 2 14 70.00% 7,000
Vehicles Tracked Repair Components 10 10,000 0 14 70.00% 7,000
Vehicles Wheeled Components 10 15,000 0 12 80.00% 12,000
Vehicles Wheeled Components 10 15,000 0 12 80.00% 12,000
Wood Construction-Grade Timber 42 1,000 6 20 40.00% 400
Wood Construction-Grade Timber 24 1,000 6 19 45.00% 450

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 0 15 120.00% 30,000
Advanced Electronics Fibre-optic Cable 50,000 0 10 90.00% 45,000
Advanced Electronics Starship Bridge Components 150,000 0 17 130.00% 195,000
Advanced Electronics VR Computer and Sensor Packages 100,000 0 16 125.00% 125,000
Advanced Electronics Weapon Components 125,000 0 13 110.00% 137,500
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 0 14 115.00% 28,750
Advanced Machine Parts Atmospheric Filters 50,000 0 21 150.00% 75,000
Advanced Machine Parts Fusion Conduits 75,000 0 11 100.00% 75,000
Advanced Machine Parts Gravitic Gyros 100,000 0 13 110.00% 110,000
Advanced Machine Parts Navigation Magnets 100,000 0 11 100.00% 100,000
Advanced Machine Parts Power Plant Shells 75,000 0 15 120.00% 90,000
Advanced Machine Parts Starship Hull Plating 90,000 0 19 140.00% 126,000
Advanced Machine Parts Startship Deckplate 50,000 0 17 130.00% 65,000
Advanced Machine Parts Weapon Core 90,000 0 17 130.00% 117,000
Advanced Manufactured Goods Colonisation Kits 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 16 125.00% 156,250
Advanced Manufactured Goods High-Pressure 25,000 0 10 90.00% 22,500
Advanced Manufactured Goods Powered Armor Components 150,000 0 11 100.00% 150,000
Advanced Manufactured Goods Protective 50,000 0 11 100.00% 50,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 17 130.00% 65,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 12 105.00% 157,500
Advanced Manufactured Goods Survival Equipment 100,000 0 12 105.00% 105,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 9 85.00% 21,250
Advanced Vehicles Air Vehicle Components 180,000 0 11 100.00% 180,000
Advanced Vehicles Engine Components 100,000 0 11 100.00% 100,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 10 90.00% 180,000
Advanced Vehicles Mole Vehicle Components 140,000 0 16 125.00% 175,000
Advanced Vehicles Raft Components 180,000 0 8 80.00% 144,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 21 150.00% 210,000
Advanced Vehicles Spacecraft Components 250,000 0 17 130.00% 325,000
Advanced Weapons Artillery 250,000 0 16 125.00% 312,500
Advanced Weapons Energy Weapons (TL 12) 150,000 0 8 80.00% 120,000
Advanced Weapons Energy Weapons (TL 15) 200,000 0 13 110.00% 220,000
Advanced Weapons Explosives (TL 15) 200,000 0 15 120.00% 240,000
Advanced Weapons Heavy Energy Weapons 250,000 0 14 115.00% 287,500
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 17 130.00% 195,000
Advanced Weapons Slug Weapons (TL 10) 100,000 0 14 115.00% 115,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 20 145.00% 217,500
Advanced Weapons Slug Weapons (TL 15) 200,000 0 11 100.00% 200,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 15 120.00% 60,000
Biochemicals Biodegradable Concentrates 125,000 -1 15 120.00% 150,000
Biochemicals Biodiesel 100,000 -1 8 80.00% 80,000
Biochemicals Bio-fusion cell Fuel 150,000 -1 17 130.00% 195,000
Biochemicals Cooking Compounds 100,000 -1 13 110.00% 110,000
Biochemicals Ethanol 50,000 -1 19 140.00% 70,000
Biochemicals Fructose Syrup 50,000 -1 9 85.00% 42,500
Biochemicals Gelis oxygen Substitutes 150,000 -1 14 115.00% 172,500
Biochemicals Organic Glues 25,000 -1 13 110.00% 27,500
Biochemicals Oxygenated Cleaner 125,000 -1 16 125.00% 156,250
Common Consumables Feed Grade Vegetation 500 -3 9 85.00% 425
Common Consumables Food Grade Vegetation 1,000 -3 5 65.00% 650
Common Consumables Junk Food 5,000 -3 13 110.00% 5,500
Common Consumables Pre-packaged Food and Drink 5,000 -3 12 105.00% 5,250
Common Consumables Soda Drink 5,000 -3 7 75.00% 3,750
Common Consumables Survival Rations and Storage-packed Liquids 3,000 -3 10 90.00% 2,700
Common Electronics Adding Machines 6,000 0 16 125.00% 7,500
Common Electronics Banking Machines and Security Systems 12,000 0 13 110.00% 13,200
Common Electronics Calculators 6,000 0 10 90.00% 5,400
Common Electronics Microprocessor Assemblies 14,000 0 11 100.00% 14,000
Common Electronics Personal and Commerical Computers 10,000 0 16 125.00% 12,500
Common Electronics Video Game and Entertainment Systems 8,000 0 11 100.00% 8,000
Common Industrial Goods Engine Components 10,000 2 12 105.00% 10,500
Common Industrial Goods Piping and Attachment Pieces 9,000 2 15 120.00% 10,800
Common Industrial Goods Pneumatics and Hydraulics 11,000 2 15 120.00% 13,200
Common Industrial Goods Poured Cogs and Sprokets 8,000 2 14 115.00% 9,200
Common Industrial Goods Staped 8,000 2 17 130.00% 10,400
Common Industrial Goods Starship-Quality Components 12,000 2 15 120.00% 14,400
Common Manufactured Goods Clothing Products 9,000 0 9 85.00% 7,650
Common Manufactured Goods Furniture 11,000 0 15 120.00% 13,200
Common Manufactured Goods Residential Applicances 10,000 0 13 110.00% 11,000
Common Manufactured Goods Second Stage Components 8,000 0 9 85.00% 6,800
Common Manufactured Goods Storage Systems 11,000 0 18 135.00% 14,850
Common Manufactured Goods Survival Accessories 12,000 0 14 115.00% 13,800
Common Manufactured Goods Tools 11,000 0 9 85.00% 9,350
Common Manufactured Goods Uniforms 9,000 0 12 105.00% 9,450
Common Manufactured Goods Vehicle 12,000 0 12 105.00% 12,600
Common Ore Acanthite 1,500 0 12 105.00% 1,575
Common Ore Bauxite 1,000 0 13 110.00% 1,100
Common Ore Bornite, Galena 250 0 16 125.00% 313
Common Ore Chalcocite 500 0 14 115.00% 575
Common Ore Chromite 2,000 0 14 115.00% 2,300
Common Ore Cinnabar 2,000 0 9 85.00% 1,700
Common Ore Cobaltite 1,500 0 13 110.00% 1,650
Common Ore Coltan 1,000 0 20 145.00% 1,450
Common Ore Magnetite 1,500 0 13 110.00% 1,650
Common Ore Sedimentary Stone 250 0 16 125.00% 313
Common Ore Talc 500 0 12 105.00% 525
Common Ore Wolframite 1,000 0 16 125.00% 1,250
Common Raw Materials Base Elements 1,000 -3 11 100.00% 1,000
Common Raw Materials Chemical Solutions and Compounds 12,000 -3 16 125.00% 15,000
Common Raw Materials Fabricated Plastics 11,000 -3 11 100.00% 11,000
Common Raw Materials Foundation Stones 1,000 -3 15 120.00% 1,200
Common Raw Materials Workable Alloys 5,000 -3 5 65.00% 3,250
Common Raw Materials Workable Metals 3,000 -3 15 120.00% 3,600
Crystals & Gems Compressed Coal 5,000 0 10 90.00% 4,500
Crystals & Gems Focuser-Quality Gems 20,000 0 16 125.00% 25,000
Crystals & Gems Graphite 10,000 0 13 110.00% 11,000
Crystals & Gems Industrial Diamond 45,000 0 12 105.00% 47,250
Crystals & Gems Jewellery-Quality Gems 45,000 0 14 115.00% 51,750
Crystals & Gems Photonics 30,000 0 10 90.00% 27,000
Crystals & Gems Quartz 10,000 0 11 100.00% 10,000
Crystals & Gems Rock Salt 5,000 0 12 105.00% 5,250
Crystals & Gems Silica 20,000 0 18 135.00% 27,000
Crystals & Gems Synthetic Gems 30,000 0 9 85.00% 25,500
Cybernetics Cosmetic Prosthetics 350,000 0 17 130.00% 455,000
Cybernetics Cybernetic Components 200,000 0 11 100.00% 200,000
Cybernetics Cybernetic Lubricants 100,000 0 13 110.00% 110,000
Cybernetics Cyber-Prosthetics 250,000 0 13 110.00% 275,000
Cybernetics Physical Augments 200,000 0 12 105.00% 210,000
Cybernetics Real-Life Replacements and Augments 500,000 0 16 125.00% 625,000
Live Animals Beasts of Burden 2,500 -2 9 85.00% 2,125
Live Animals Common Pets 10,000 -2 14 115.00% 11,500
Live Animals Exotic Pets 15,000 -2 13 110.00% 16,500
Live Animals Trained Guard Animals 15,000 -2 10 90.00% 13,500
Live Animals Trained Riding Animals 10,000 -2 8 80.00% 8,000
Live Animals Untrained Guard Animals 12,500 -2 10 90.00% 11,250
Live Animals Untrained Riding Animals 5,000 -2 10 90.00% 4,500
Luxury Consumables Common Desserts 5,000 -2 13 110.00% 5,500
Luxury Consumables Common Desserts 10,000 -2 8 80.00% 8,000
Luxury Consumables Common Liquor 20,000 -2 14 115.00% 23,000
Luxury Consumables Common Wine 10,000 -2 13 110.00% 11,000
Luxury Consumables Exotic Desserts 50,000 -2 15 120.00% 60,000
Luxury Consumables Exotic Foods 30,000 -2 12 105.00% 31,500
Luxury Consumables Exotic Liquor 50,000 -2 13 110.00% 55,000
Luxury Consumables Rare Desserts 30,000 -2 8 80.00% 24,000
Luxury Consumables Rare Food Additives 5,000 -2 11 100.00% 5,000
Luxury Consumables Rare Foods 20,000 -2 13 110.00% 22,000
Luxury Consumables Rare Liquor 30,000 -2 16 125.00% 37,500
Luxury Goods Alien Textiles 100,000 0 14 115.00% 115,000
Luxury Goods Art 50,000 0 13 110.00% 55,000
Luxury Goods Exotic Furnishings 500,000 0 14 115.00% 575,000
Luxury Goods Exquisite Jewellery 500,000 0 17 130.00% 650,000
Luxury Goods Home Decorations 200,000 0 14 115.00% 230,000
Luxury Goods Jewellery 100,000 0 7 75.00% 75,000
Luxury Goods Rare Clothing 200,000 0 16 125.00% 250,000
Luxury Goods Rare Literature 50,000 0 16 125.00% 62,500
Luxury Goods VR Electronic Entertainment Devices 250,000 0 13 110.00% 275,000
Medical Supplies Cosmetic Chemicals 30,000 0 17 130.00% 39,000
Medical Supplies Disposable Tools 10,000 0 12 105.00% 10,500
Medical Supplies General Medical Equipment 50,000 0 13 110.00% 55,000
Medical Supplies Medical Uniforms 10,000 0 12 105.00% 10,500
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 12 105.00% 105,000
Medical Supplies Practitioners Tools 30,000 0 11 100.00% 30,000
Medical Supplies Specialised Equipment and Supplies 75,000 0 9 85.00% 63,750
Petrochemicals Crude Oil 2,000 1 20 145.00% 2,900
Petrochemicals Diesel 2,000 1 11 100.00% 2,000
Petrochemicals Gasoline 10,000 1 19 140.00% 14,000
Petrochemicals Gelid Adhesives 20,000 1 16 125.00% 25,000
Petrochemicals Jet Fuel 20,000 1 14 115.00% 23,000
Petrochemicals Machine Lubricants 10,000 1 18 135.00% 13,500
Petrochemicals Power Plant Starter Charges 30,000 1 17 130.00% 39,000
Petrochemicals Purified Oil 5,000 1 18 135.00% 6,750
Petrochemicals Refined Kerosine 5,000 1 13 110.00% 5,500
Petrochemicals Rocket Fuel 30,000 1 8 80.00% 24,000
Pharmaceuticals Anagathics 200,000 0 10 90.00% 180,000
Pharmaceuticals Antibiotics 25,000 0 14 115.00% 28,750
Pharmaceuticals Anti-venom 50,000 0 13 110.00% 55,000
Pharmaceuticals OTC Drugs 25,000 0 15 120.00% 30,000
Pharmaceuticals Prescription Medications 50,000 0 12 105.00% 52,500
Pharmaceuticals Prescription Medications 100,000 0 9 85.00% 85,000
Pharmaceuticals Psi-Related Drugs 500,000 0 11 100.00% 500,000
Pharmaceuticals Surgical 100,000 0 17 130.00% 130,000
Pharmaceuticals Viral Therapy Doses 500,000 0 14 115.00% 575,000
Polymers Advanced Ballistic Weave 10,000 0 13 110.00% 11,000
Polymers Insulation 3,000 0 13 110.00% 3,300
Polymers Kevlar 9,000 0 10 90.00% 8,100
Polymers Polyurethane Foam 3,000 0 13 110.00% 3,300
Polymers Poured Plastics 7,000 0 10 90.00% 6,300
Polymers Rubber 1,000 0 15 120.00% 1,200
Polymers Synthetic Fibre Spools 7,000 0 12 105.00% 7,350
Polymers Teflon 9,000 0 12 105.00% 9,450
Polymers Vinyl Spooling 1,000 0 15 120.00% 1,200
Precious Metals Beryllium 25,000 0 11 100.00% 25,000
Precious Metals Bismuth 10,000 0 15 120.00% 12,000
Precious Metals Gold 75,000 0 12 105.00% 78,750
Precious Metals Indium 10,000 0 11 100.00% 10,000
Precious Metals Iridium 75,000 0 14 115.00% 86,250
Precious Metals Osmium 75,000 0 14 115.00% 86,250
Precious Metals Platinum 100,000 0 8 80.00% 80,000
Precious Metals Rhenium 50,000 0 11 100.00% 50,000
Precious Metals Rhodium 100,000 0 11 100.00% 100,000
Precious Metals Ruthenium 50,000 0 15 120.00% 60,000
Precious Metals Silver 25,000 0 14 115.00% 28,750
Radioactives Deactivated Materials 500,000 -3 10 90.00% 450,000
Radioactives Fusion Cell Rods 1,250,000 -3 10 90.00% 1,125,000
Radioactives Industrial Isotopes 750,000 -3 12 105.00% 787,500
Radioactives Medical Isotopes 1,000,000 -3 12 105.00% 1,050,000
Radioactives Nuclear Waste 500,000 -3 14 115.00% 575,000
Radioactives Reactor-Grade Uranium 1,000,000 -3 10 90.00% 900,000
Radioactives Superweapon-Grade Isotopes 1,500,000 -3 12 105.00% 1,575,000
Radioactives Weapons-Grade Plutonium 1,250,000 -3 12 105.00% 1,312,500
Robots Advanced Robotics 650,000 2 13 110.00% 715,000
Robots Automated Robotics 150,000 2 13 110.00% 165,000
Robots Cargo Drones 150,000 2 12 105.00% 157,500
Robots Combat Drones 400,000 2 12 105.00% 420,000
Robots Guardian Drones 400,000 2 18 135.00% 540,000
Robots Industrial Drones 300,000 2 12 105.00% 315,000
Robots Personal Drones 300,000 2 14 115.00% 345,000
Robots Scout and Sensor Drones 500,000 2 13 110.00% 550,000
Spices Adobo 3,000 0 14 115.00% 3,450
Spices Alien Flavourings 12,000 0 16 125.00% 15,000
Spices Aniseed 6,000 0 12 105.00% 6,300
Spices Basil 3,000 0 16 125.00% 3,750
Spices Black Pepper 1,000 0 13 110.00% 1,100
Spices Black Salt 12,000 0 19 140.00% 16,800
Spices Cinnamon 9,000 0 12 105.00% 9,450
Spices Curry 6,000 0 15 120.00% 7,200
Spices Fennel 6,000 0 12 105.00% 6,300
Spices Marjoram 9,000 0 15 120.00% 10,800
Spices Saffron 12,000 0 14 115.00% 13,800
Spices Sage 3,000 0 12 105.00% 3,150
Spices Table Salt 1,000 0 12 105.00% 1,050
Spices Wasabi 9,000 0 11 100.00% 9,000
Spices White Pepper 6,000 0 10 90.00% 5,400
Textiles Animal-based Fabrics 2,000 -7 9 85.00% 1,700
Textiles Canvas 1,000 -7 4 60.00% 600
Textiles Cotton-based Fabrics 3,000 -7 6 70.00% 2,100
Textiles Finished Common Clothing 4,000 -7 11 100.00% 4,000
Textiles Finished Fine Clothing 5,000 -7 5 65.00% 3,250
Textiles Flax-based Fabrics 3,000 -7 8 80.00% 2,400
Textiles Organic Silk 5,000 -7 7 75.00% 3,750
Textiles Satin 5,000 -7 4 60.00% 3,000
Textiles Synthetic Silks 4,000 -7 9 85.00% 3,400
Textiles Wool 1,000 -7 8 80.00% 800
Textiles Yarn 1,000 -7 3 55.00% 550
Uncommon Ore Copper 2,000 0 12 105.00% 2,100
Uncommon Ore Gold 7,000 0 17 130.00% 9,100
Uncommon Ore Lead 1,000 0 12 105.00% 1,050
Uncommon Ore Limenite Ores 7,000 0 10 90.00% 6,300
Uncommon Ore Nickel 5,000 0 11 100.00% 5,000
Uncommon Ore Platinum 10,000 0 14 115.00% 11,500
Uncommon Ore Silver 7,000 0 15 120.00% 8,400
Uncommon Ore Sodium 5,000 0 15 120.00% 6,000
Uncommon Ore Tin Ores 2,000 0 12 105.00% 2,100
Uncommon Ore Tungsten Ores 5,000 0 12 105.00% 5,250
Uncommon Ore Uranium Ores 10,000 0 13 110.00% 11,000
Uncommon Ore Zinc Ores 1,000 0 16 125.00% 1,250
Uncommon Raw Materials Aluminium 5,000 -2 6 70.00% 3,500
Uncommon Raw Materials Brass 5,000 -2 11 100.00% 5,000
Uncommon Raw Materials Calcium 5,000 -2 14 115.00% 5,750
Uncommon Raw Materials Carbonate 10,000 -2 10 90.00% 9,000
Uncommon Raw Materials Ceramic-Alloy 50,000 -2 15 120.00% 60,000
Uncommon Raw Materials Depleted Uranium 50,000 -2 16 125.00% 62,500
Uncommon Raw Materials Magnesium 10,000 -2 10 90.00% 9,000
Uncommon Raw Materials Marble 20,000 -2 12 105.00% 21,000
Uncommon Raw Materials Meteoric Iron 10,000 -2 10 90.00% 9,000
Uncommon Raw Materials Potassium 20,000 -2 9 85.00% 17,000
Uncommon Raw Materials Stellite 35,000 -2 9 85.00% 29,750
Uncommon Raw Materials Titanium 20,000 -2 14 115.00% 23,000
Uncommon Raw Materials Tombac 35,000 -2 13 110.00% 38,500
Vehicles Tracked Components 20,000 0 9 85.00% 17,000
Vehicles Tracked Repair Components 10,000 0 16 125.00% 12,500
Vehicles Tracked Vehicles 30,000 0 12 105.00% 31,500
Vehicles Wheeled Components 15,000 0 14 115.00% 17,250
Vehicles Wheeled Repair Components 5,000 0 14 115.00% 5,750
Vehicles Wheeled Vehicles 20,000 0 16 125.00% 25,000
Wood Construction Scrap 100 -6 6 70.00% 70
Wood Construction-Grade Timber 1,000 -6 2 50.00% 500
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 -6 4 60.00% 2,400
Wood Furniture-Grade Timber 2,000 -6 10 90.00% 1,800
Wood High-Grade Rough Cut 500 -6 13 110.00% 550
Wood Low-Grade Rough Cuts 100 -6 3 55.00% 55
Wood Rare Grades 2,000 -6 11 100.00% 2,000

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 96,000 4,500,000 Fusion Conduits/Power Plant Shells
60 96,000 30,000,000 Scout and Sensor Drones
60 96,000 3,000,000 Startship Deckplate/Atmospheric Filters
40 64,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
40 64,000 440,000 Furniture/Storage Systems/Tools
30 48,000 2,700,000 Weapon Core/Starship Hull Plating
30 48,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 48,000 270,000 Kevlar/Teflon
25 40,000 50,000 Furniture-Grade Timber/Rare Grades
25 40,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 32,000 220,000 Pneumatics and Hydraulics
20 32,000 140,000 Gold/Silver/Limenite Ores
15 24,000 120,000 Staped/Poured Cogs and Sprokets
10 16,000 50,000 Nickel/Sodium/Tungsten Ores
10 16,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 16,000 1,000,000 Engine Components
6 9,600 3,000 Chalcocite/Talc
6 9,600 3,000 Chalcocite/Talc
6 9,600 1,200,000 Cybernetic Components/Physical Augments
6 9,600 3,000 Feed Grade Vegetation
5 8,000 375,000 Fusion Conduits/Power Plant Shells
5 8,000 500,000 Jewellery/Alien Textiles
5 8,000 1,500,000 Industrial Drones/Personal Drones
5 8,000 25,000 Nickel/Sodium/Tungsten Ores
4 6,400 4,000 Bauxite/Coltan/Wolframite
4 6,400 2,000,000 Psi-Related Drugs/Viral Therapy Doses
3 4,800 60,000 Rare Foods/Common Liquor
3 4,800 3,000 Bauxite/Coltan/Wolframite
3 4,800 60,000 Rare Foods/Common Liquor
3 4,800 27,000 Kevlar/Teflon
2 3,200 20,000 Graphite/Quartz
2 3,200 100,000 Anti-venom/Prescription Medications
1 1,600 180,000 Air Vehicle Components/Raft Components
1 1,600 250,000 Cyber-Prosthetics
1 1,600 5,000 Nickel/Sodium/Tungsten Ores
1 1,600 30,000 Photonics/Synthetic Gems

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Ersii

Planet Info

Planet Ersii Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1612
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics110% water.
Population420,000
Government3Self-Perpetuating Oligarchy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 6,000,000 Jewellery/Alien Textiles
60 96,000 24,000,000 Combat Drones/Guardian Drones
30 48,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
25 40,000 750,000 Photonics/Synthetic Gems
25 40,000 250,000 Trained Riding Animals/Common Pets
25 40,000 312,500 Untrained Guard Animals
20 32,000 100,000 Nickel/Sodium/Tungsten Ores
20 32,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 32,000 1,000,000 Anti-venom/Prescription Medications
20 32,000 2,000,000 Survival Equipment/Colonisation Kits
15 24,000 450,000 Photonics/Synthetic Gems
15 24,000 150,000 Personal and Commerical Computers
10 16,000 1,000,000 Slug Weapons (TL 10)
10 16,000 200,000 Rare Foods/Common Liquor
6 9,600 450,000 Gold/Osmium/Iridium
6 9,600 300,000 Protective/Specialized Clothing
6 9,600 600,000 VR Computer and Sensor Packages
6 9,600 54,000 Kevlar/Teflon
5 8,000 375,000 Specialised Equipment and Supplies
5 8,000 15,000 Adobo/Basil/Sage
5 8,000 1,250,000 Cyber-Prosthetics
5 8,000 250,000 General Medical Equipment
5 8,000 5,000 Construction-Grade Timber
5 8,000 500,000 Survival Equipment/Colonisation Kits
4 6,400 720,000 Air Vehicle Components/Raft Components
4 6,400 100,000 Beryllium/Silver
4 6,400 60,000 Wheeled Components
4 6,400 1,600,000 Combat Drones/Guardian Drones
2 3,200 6,000 Insulation/Polyurethane Foam
2 3,200 50,000 Beryllium/Silver
2 3,200 4,000 Copper/Tin Ores
2 3,200 200,000 Survival Equipment/Colonisation Kits
1 1,600 2,000 Animal-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Isbudin

Planet Info

Planet Isbudin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2013
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population96,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Hi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 96,000 6,000,000 Prescription Medications/Surgical
60 96,000 300,000 Untrained Riding Animals
60 96,000 6,000,000 VR Computer and Sensor Packages
50 80,000 2,500,000 Ethanol/Fructose Syrup
40 64,000 3,600,000 Weapon Core/Starship Hull Plating
30 48,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 48,000 22,500,000 Industrial Isotopes
25 40,000 75,000 Insulation/Polyurethane Foam
20 32,000 120,000 Aniseed/Curry/Fennel/White Pepper
15 24,000 3,750,000 Cyber-Prosthetics
10 16,000 500,000 Protective/Specialized Clothing
6 9,600 1,080,000 Air Vehicle Components/Raft Components
6 9,600 48,000 Staped/Poured Cogs and Sprokets
6 9,600 4,500,000 Industrial Isotopes
6 9,600 600,000 Jewellery/Alien Textiles
5 8,000 125,000 Beryllium/Silver
5 8,000 50,000 Tracked Repair Components
5 8,000 2,500 Chalcocite/Talc
5 8,000 100,000 Jet Fuel/Gelid Adhesives
3 4,800 300,000 Biodiesel/Cooking Compounds
2 3,200 20,000 Gasoline/Machine Lubricants
2 3,200 40,000 Wheeled Vehicles/Tracked Components
2 3,200 2,000 Bauxite/Coltan/Wolframite
1 1,600 3,000 Insulation/Polyurethane Foam
1 1,600 25,000 Beryllium/Silver

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Giinam

Planet Info

Planet Giinam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1915
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics550% water.
Population33,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 80,000 6,250,000 Computerised Job-related Gear
40 64,000 200,000 Workable Alloys
30 48,000 300,000 Personal and Commerical Computers
30 48,000 22,500,000 Industrial Isotopes
30 48,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 48,000 3,000,000 Jewellery/Alien Textiles
30 48,000 6,000,000 Grav-Vehicle Components
30 48,000 300,000 Gasoline/Machine Lubricants
30 48,000 30,000 Food Grade Vegetation
30 48,000 2,250,000 Fusion Conduits/Power Plant Shells
25 40,000 2,500,000 Prescription Medications/Surgical
25 40,000 500,000 Wheeled Vehicles/Tracked Components
20 32,000 1,500,000 Fusion Conduits/Power Plant Shells
20 32,000 2,000,000 Survival Equipment/Colonisation Kits
15 24,000 105,000 Poured Plastics/Synthetic Fibre Spools
15 24,000 300,000 Silica/Focuser-Quality Gems
10 16,000 350,000 Stellite/Tombac
10 16,000 500,000 General Medical Equipment
10 16,000 200,000 Rare Foods/Common Liquor
10 16,000 1,000,000 Prescription Medications/Surgical
10 16,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
6 9,600 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 9,600 9,000 Acanthite/Cobaltite/Magnetite
6 9,600 600,000 Engine Components
6 9,600 1,080,000 Air Vehicle Components/Raft Components
6 9,600 600,000 Slug Weapons (TL 10)
5 8,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 8,000 100,000 Marble/Potassium/Titanium
3 4,800 15,000 Untrained Riding Animals
1 1,600 250,000 VR Electronic Entertainment Devices

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 60,000 Bauxite/Coltan/Wolframite
50 150,000 6,250,000 Oxygenated Cleaner/Biodegradable Concentrates
50 150,000 6,250,000 Computerised Job-related Gear
50 150,000 1,000,000 Silica/Focuser-Quality Gems
50 150,000 625,000 Untrained Guard Animals
30 90,000 1,050,000 Stellite/Tombac
30 90,000 600,000 Silica/Focuser-Quality Gems
30 90,000 15,000 High-Grade Rough Cut
30 90,000 300,000 Residential Applicances
20 60,000 10,000 High-Grade Rough Cut
20 60,000 180,000 Cinnamon/Marjoram/Wasabi
10 30,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 30,000 100,000 Personal and Commerical Computers
10 30,000 110,000 Pneumatics and Hydraulics
10 30,000 500,000 General Medical Equipment
6 18,000 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 15,000 500,000 Jewellery/Alien Textiles
5 15,000 50,000 Trained Riding Animals/Common Pets
5 15,000 50,000 Tracked Repair Components
5 15,000 500,000 Biodiesel/Cooking Compounds
5 15,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 15,000 55,000 Fabricated Plastics
5 15,000 1,750,000 Cosmetic Prosthetics
5 15,000 50,000 Residential Applicances
4 12,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 12,000 100,000 Beryllium/Silver
4 12,000 8,000 Copper/Tin Ores
3 9,000 150,000 Ruthenium/Rhenium
3 9,000 225,000 Fusion Conduits/Power Plant Shells
2 6,000 22,000 Pneumatics and Hydraulics
2 6,000 20,000 Carbonate/Magnesium/Meteoric Iron
2 6,000 20,000 Tracked Repair Components
2 6,000 2,000 Food Grade Vegetation
1 3,000 200,000 Rare Clothing/Home Decorations
1 3,000 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ishala

Planet Info

Planet Ishala Subsector Vland Sector Vland Coordinates -1,-1 Hex 2113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
Hydrographics660% water.
Population740,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ga: Garden World. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
50 150,000 62,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 90,000 1,050,000 Stellite/Tombac
25 75,000 312,500 Untrained Guard Animals
25 75,000 250,000 Carbonate/Magnesium/Meteoric Iron
25 75,000 3,125,000 Oxygenated Cleaner/Biodegradable Concentrates
25 75,000 250,000 Carbonate/Magnesium/Meteoric Iron
25 75,000 12,500,000 Scout and Sensor Drones
25 75,000 50,000 Copper/Tin Ores
25 75,000 18,750,000 Industrial Isotopes
20 60,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 60,000 200,000 Carbonate/Magnesium/Meteoric Iron
20 60,000 200,000 Graphite/Quartz
20 60,000 200,000 Personal and Commerical Computers
6 18,000 1,200,000 Grav-Vehicle Components
5 15,000 1,250,000 Cyber-Prosthetics
5 15,000 5,000 Food Grade Vegetation
4 12,000 200,000 Protective/Specialized Clothing
4 12,000 800,000 Rare Clothing/Home Decorations
4 12,000 40,000 Common Desserts/Common Wine
3 9,000 27,000 Cinnamon/Marjoram/Wasabi
2 6,000 50,000 Alloy and Plastic Tool Kits
2 6,000 400,000 Rare Clothing/Home Decorations
1 3,000 10,000 Gasoline/Machine Lubricants
1 3,000 12,000 Banking Machines and Security Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Luunbu

Planet Info

Planet Luunbu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1515
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size812,800 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics660% water.
Population2800
Government5Feudal Technocracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Da: Danger. Fl: Fluid Hydrographics (in place of water). Ni: Non-Industrial. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 180,000 120,000 Copper/Tin Ores
60 180,000 420,000 Poured Plastics/Synthetic Fibre Spools
60 180,000 10,800,000 Air Vehicle Components/Raft Components
30 90,000 75,000 Beasts of Burden
30 90,000 300,000 Personal and Commerical Computers
25 75,000 50,000 Animal-based Fabrics
25 75,000 125,000 Pre-packaged Food and Drink
20 60,000 100,000 Pre-packaged Food and Drink
15 45,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 45,000 4,500,000 Industrial Drones/Personal Drones
10 30,000 30,000 Survival Rations and Storage-packed Liquids
10 30,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 30,000 1,000,000 Slug Weapons (TL 10)
6 18,000 30,000 Refined Kerosine/Purified Oil
6 18,000 300,000 Ethanol/Fructose Syrup
6 18,000 600 Low-Grade Rough Cuts/Construction Scrap
5 15,000 60,000 Starship-Quality Components
5 15,000 25,000 Untrained Riding Animals
5 15,000 375,000 Gold/Osmium/Iridium
5 15,000 35,000 Gold/Silver/Limenite Ores
3 9,000 1,500 High-Grade Rough Cut
3 9,000 90,000 Cosmetic Chemicals/Practitioners Tools
3 9,000 12,000 Synthetic Silks/Finished Common Clothing
3 9,000 375,000 Oxygenated Cleaner/Biodegradable Concentrates
2 6,000 24,000 Banking Machines and Security Systems
2 6,000 100,000 Fibre-optic Cable
2 6,000 2,000 Construction-Grade Timber
2 6,000 400,000 Grav-Vehicle Components
2 6,000 60,000 Cosmetic Chemicals/Practitioners Tools
1 3,000 25,000 Circuitry Bundle
1 3,000 9,000 Uniforms/Clothing Products

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Zedu Gisla

Planet Info

Planet Zedu Gisla Subsector Vland Sector Vland Coordinates -1,-1 Hex 2115
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics330% water.
Population5700,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 750,000 Untrained Guard Animals
50 150,000 450,000 Uniforms/Clothing Products
40 120,000 800,000 Wheeled Vehicles/Tracked Components
25 75,000 25,000 Construction-Grade Timber
20 60,000 200,000 Personal and Commerical Computers
20 60,000 2,000,000 Biodiesel/Cooking Compounds
15 45,000 1,500,000 Survival Equipment/Colonisation Kits
15 45,000 150,000 Trained Riding Animals/Common Pets
15 45,000 450,000 Exotic Foods/Rare Desserts/Rare Liquor
10 30,000 5,000,000 Scout and Sensor Drones
6 18,000 300,000 Startship Deckplate/Atmospheric Filters
5 15,000 100,000 Silica/Focuser-Quality Gems
5 15,000 100,000 Rare Foods/Common Liquor
5 15,000 250,000 Ruthenium/Rhenium
5 15,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 9,000 30,000 Common Desserts/Common Wine
3 9,000 9,000 Insulation/Polyurethane Foam
1 3,000 1,000 Foundation Stones/Base Elements
1 3,000 1,000 Construction-Grade Timber
1 3,000 5,000 Nickel/Sodium/Tungsten Ores
1 3,000 9,000 Piping and Attachment Pieces
1 3,000 100,000 Jewellery/Alien Textiles

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Enaa

Planet Info

Planet Enaa Subsector Vland Sector Vland Coordinates -1,-1 Hex 1716
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8400,000,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 180,000 180,000 Workable Metals
60 180,000 660,000 Furniture/Storage Systems/Tools
60 180,000 24,000,000 Combat Drones/Guardian Drones
50 150,000 500,000 Residential Applicances
50 150,000 500,000 Residential Applicances
40 120,000 440,000 Fabricated Plastics
40 120,000 3,000,000 Fusion Conduits/Power Plant Shells
40 120,000 2,000,000 Ruthenium/Rhenium
30 90,000 150,000 Workable Alloys
30 90,000 3,000,000 Biodiesel/Cooking Compounds
25 75,000 250,000 Gasoline/Machine Lubricants
25 75,000 275,000 Furniture/Storage Systems/Tools
25 75,000 150,000 Aniseed/Curry/Fennel/White Pepper
20 60,000 100,000 Untrained Riding Animals
20 60,000 160,000 Video Game and Entertainment Systems
20 60,000 8,000,000 Combat Drones/Guardian Drones
20 60,000 15,000,000 Industrial Isotopes
10 30,000 10,000 Food Grade Vegetation
10 30,000 5,000 Chalcocite/Talc
10 30,000 500,000 Fibre-optic Cable
6 18,000 30,000 Nickel/Sodium/Tungsten Ores
6 18,000 600,000 Prescription Medications/Surgical
6 18,000 12,000 Copper/Tin Ores
5 15,000 35,000 Gold/Silver/Limenite Ores
5 15,000 175,000 Stellite/Tombac
5 15,000 55,000 Fabricated Plastics
4 12,000 12,000 Adobo/Basil/Sage
4 12,000 32,000 Video Game and Entertainment Systems
4 12,000 20,000 Nickel/Sodium/Tungsten Ores
3 9,000 15,000 Untrained Riding Animals
3 9,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 6,000 10,000 Refined Kerosine/Purified Oil
2 6,000 250,000 Oxygenated Cleaner/Biodegradable Concentrates
1 3,000 50,000 Ethanol/Fructose Syrup

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Shinla

Planet Info

Planet Shinla Subsector Vland Sector Vland Coordinates -1,-1 Hex 1816
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population8900,000,000
GovernmentACharismatic Dictator.
Law9Possession of weapons outside the home prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ri: Rich. Ph: Pre-High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 6,250,000 Computerised Job-related Gear
50 150,000 4,500,000 Weapon Core/Starship Hull Plating
30 90,000 3,000,000 Survival Equipment/Colonisation Kits
30 90,000 2,700,000 Weapon Core/Starship Hull Plating
30 90,000 3,000,000 Biodiesel/Cooking Compounds
25 75,000 1,875,000 Fusion Conduits/Power Plant Shells
25 75,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
20 60,000 5,000,000 VR Electronic Entertainment Devices
20 60,000 3,600,000 Air Vehicle Components/Raft Components
20 60,000 2,000,000 Cybernetic Lubricants
10 30,000 4,000,000 Combat Drones/Guardian Drones
10 30,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 30,000 500,000 General Medical Equipment
10 30,000 1,800,000 Air Vehicle Components/Raft Components
10 30,000 900,000 Weapon Core/Starship Hull Plating
10 30,000 200,000 Marble/Potassium/Titanium
5 15,000 5,000 Lead/Zinc Ores
5 15,000 100,000 Rare Foods/Common Liquor
4 12,000 44,000 Fabricated Plastics
4 12,000 20,000 Pre-packaged Food and Drink
4 12,000 48,000 Black Salt/Saffron/Alien Flavourings
4 12,000 24,000 Calculators/Adding Machines
3 9,000 150,000 Anti-venom/Prescription Medications
3 9,000 375,000 Weapon Components
3 9,000 36,000 Vehicle/Survival Accessories
3 9,000 1,500,000 Psi-Related Drugs/Viral Therapy Doses
1 3,000 10,000 Residential Applicances

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1
Petrochemicals2

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems1
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals2
Spices1
Wood2

Destination: Kipii

Planet Info

Planet Kipii Subsector Vland Sector Vland Coordinates -1,-1 Hex 1916
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2200
Government2Participating Democracy.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 150,000 5,000,000 Survival Equipment/Colonisation Kits
30 90,000 300,000 Gasoline/Machine Lubricants
30 90,000 15,000 Chalcocite/Talc
30 90,000 1,500,000 Ruthenium/Rhenium
30 90,000 2,700,000 Weapon Core/Starship Hull Plating
25 75,000 125,000 Workable Alloys
25 75,000 2,500,000 Survival Equipment/Colonisation Kits
25 75,000 25,000 Food Grade Vegetation
25 75,000 4,500,000 Air Vehicle Components/Raft Components
20 60,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 60,000 500,000 Alloy and Plastic Tool Kits
20 60,000 1,000,000 Anti-venom/Prescription Medications
15 45,000 750,000 Slug Weapons (TL 7)
15 45,000 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 45,000 3,750,000 Cyber-Prosthetics
10 30,000 2,000,000 Rare Clothing/Home Decorations
10 30,000 1,250,000 Weapon Components
6 18,000 54,000 Cinnamon/Marjoram/Wasabi
5 15,000 100,000 Rare Foods/Common Liquor
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 15,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 15,000 3,750,000 Industrial Isotopes
5 15,000 40,000 Video Game and Entertainment Systems
5 15,000 250,000 Anti-venom/Prescription Medications
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 12,000 200,000 Protective/Specialized Clothing
4 12,000 1,200,000 Industrial Drones/Personal Drones
4 12,000 16,000 Exotics(Permanbuco, White Mahogany etc.)
3 9,000 3,000 Construction-Grade Timber
3 9,000 15,000 Untrained Riding Animals
2 6,000 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 6,000 150,000 Specialised Equipment and Supplies
1 3,000 5,000 Pre-packaged Food and Drink
1 3,000 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 3,000 10,000 Trained Riding Animals/Common Pets
1 3,000 10,000 Graphite/Quartz

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Tollori

Planet Info

Planet Tollori Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1710
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere8Dense. Breathable
Hydrographics440% water.
Population5500,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 1,200,000 Wheeled Vehicles/Tracked Components
60 420,000 600,000 Trained Riding Animals/Common Pets
50 350,000 5,000,000 Biodiesel/Cooking Compounds
40 280,000 30,000,000 Industrial Isotopes
30 210,000 3,000,000 Prescription Medications/Surgical
25 175,000 500,000 Rare Foods/Common Liquor
25 175,000 10,000,000 Combat Drones/Guardian Drones
25 175,000 500,000 Silica/Focuser-Quality Gems
20 140,000 300,000 Wheeled Components
20 140,000 2,000,000 Biodiesel/Cooking Compounds
15 105,000 15,000 Construction-Grade Timber
10 70,000 750,000 Fusion Conduits/Power Plant Shells
10 70,000 1,000,000 Prescription Medications/Surgical
6 42,000 30,000 Pre-packaged Food and Drink
6 42,000 1,500,000 Cyber-Prosthetics
5 35,000 1,000,000 Grav-Vehicle Components
4 28,000 400,000 Jewellery/Alien Textiles
4 28,000 40,000 Residential Applicances
2 14,000 200,000 Survival Equipment/Colonisation Kits
2 14,000 18,000 Kevlar/Teflon
1 7,000 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 210,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 6,000,000 Cybernetic Components/Physical Augments
30 210,000 330,000 Pneumatics and Hydraulics
25 175,000 12,500 High-Grade Rough Cut
25 175,000 125,000 Workable Alloys
20 140,000 200,000 Gasoline/Machine Lubricants
20 140,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
15 105,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 105,000 1,125,000 Gold/Osmium/Iridium
10 70,000 4,000,000 Combat Drones/Guardian Drones
10 70,000 350,000 Stellite/Tombac
10 70,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 70,000 750,000 Fusion Conduits/Power Plant Shells
6 42,000 75,000 Untrained Guard Animals
6 42,000 60,000 Residential Applicances
6 42,000 60,000 Engine Components
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
5 35,000 45,000 Cinnamon/Marjoram/Wasabi
5 35,000 25,000 Workable Alloys
5 35,000 250,000 Ruthenium/Rhenium
5 35,000 750,000 Starship Bridge Components
4 28,000 28,000 Gold/Silver/Limenite Ores
3 21,000 270,000 Weapon Core/Starship Hull Plating
3 21,000 9,000 Survival Rations and Storage-packed Liquids
3 21,000 1,500,000 Scout and Sensor Drones
3 21,000 1,500 Chalcocite/Talc
2 14,000 4,000 Crude Oil/Diesel
2 14,000 20,000 Trained Riding Animals/Common Pets
2 14,000 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 14,000 2,000 Construction-Grade Timber
1 7,000 10,000 Personal and Commerical Computers
1 7,000 100,000 Biodiesel/Cooking Compounds
1 7,000 10,000 Gasoline/Machine Lubricants
1 7,000 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 1,200,000 Jet Fuel/Gelid Adhesives
50 350,000 250,000 Workable Alloys
40 280,000 600,000 Wheeled Components
30 210,000 9,000,000 Industrial Drones/Personal Drones
25 175,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
20 140,000 10,000 High-Grade Rough Cut
20 140,000 180,000 Cinnamon/Marjoram/Wasabi
15 105,000 45,000 Survival Rations and Storage-packed Liquids
10 70,000 750,000 Fusion Conduits/Power Plant Shells
10 70,000 100,000 Residential Applicances
10 70,000 50,000 Refined Kerosine/Purified Oil
5 35,000 250,000 General Medical Equipment
5 35,000 50,000 Gasoline/Machine Lubricants
4 28,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 28,000 48,000 Vehicle/Survival Accessories
4 28,000 400,000 Biodiesel/Cooking Compounds
4 28,000 32,000 Video Game and Entertainment Systems
3 21,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 14,000 200,000 Biodiesel/Cooking Compounds
2 14,000 25,000 Untrained Guard Animals
1 7,000 180,000 Air Vehicle Components/Raft Components
1 7,000 20,000 Rare Foods/Common Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Karka

Planet Info

Planet Karka Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1412
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8800,000,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
50 350,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
40 280,000 20,000 High-Grade Rough Cut
30 210,000 3,000,000 Prescription Medications/Surgical
30 210,000 1,500,000 Ruthenium/Rhenium
20 140,000 10,000,000 Scout and Sensor Drones
20 140,000 400,000 Silica/Focuser-Quality Gems
20 140,000 5,000,000 Cyber-Prosthetics
10 70,000 750,000 Gold/Osmium/Iridium
6 42,000 60,000 Personal and Commerical Computers
6 42,000 9,000 Acanthite/Cobaltite/Magnetite
6 42,000 3,000,000 Psi-Related Drugs/Viral Therapy Doses
6 42,000 1,500,000 Cyber-Prosthetics
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 500,000 Slug Weapons (TL 10)
5 35,000 50,000 Graphite/Quartz
4 28,000 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 28,000 12,000 Workable Metals
2 14,000 500,000 Cyber-Prosthetics
2 14,000 6,000 Survival Rations and Storage-packed Liquids
1 7,000 400,000 Combat Drones/Guardian Drones
1 7,000 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Centra

Planet Info

Planet Centra Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1414
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics220% water.
Population5100,000
Government4Representative Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 2,250,000 Fusion Conduits/Power Plant Shells
6 42,000 4,500,000 Industrial Isotopes
5 35,000 500,000 Biodiesel/Cooking Compounds
5 35,000 50,000 Engine Components
5 35,000 3,750,000 Industrial Isotopes
5 35,000 60,000 Banking Machines and Security Systems
4 28,000 20,000 Pre-packaged Food and Drink
4 28,000 80,000 Wheeled Vehicles/Tracked Components
2 14,000 30,000 Wheeled Components
1 7,000 12,000 Banking Machines and Security Systems
1 7,000 10,000 Engine Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Duam

Planet Info

Planet Duam Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1516
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population8700,000,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksRi: Rich. Pa: Pre-Agricultural. Ph: Pre-High Population. O:1519

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 3,000,000 Prescription Medications/Surgical
30 210,000 12,000,000 Combat Drones/Guardian Drones
25 175,000 300,000 Banking Machines and Security Systems
25 175,000 25,000 Construction-Grade Timber
25 175,000 50,000 Animal-based Fabrics
25 175,000 125,000 Pre-packaged Food and Drink
20 140,000 1,000,000 Protective/Specialized Clothing
20 140,000 2,000,000 VR Computer and Sensor Packages
20 140,000 10,000,000 Scout and Sensor Drones
15 105,000 5,250,000 Cosmetic Prosthetics
10 70,000 1,000,000 Slug Weapons (TL 10)
10 70,000 100,000 Residential Applicances
10 70,000 2,500,000 Cyber-Prosthetics
10 70,000 200,000 Wheeled Vehicles/Tracked Components
6 42,000 60,000 Residential Applicances
6 42,000 540,000 Weapon Core/Starship Hull Plating
6 42,000 12,000 Copper/Tin Ores
6 42,000 450,000 Gold/Osmium/Iridium
6 42,000 300,000 Ruthenium/Rhenium
6 42,000 300,000 General Medical Equipment
4 28,000 20,000 Pre-packaged Food and Drink
3 21,000 3,000 Bauxite/Coltan/Wolframite
3 21,000 300,000 VR Computer and Sensor Packages
2 14,000 100,000 Protective/Specialized Clothing
1 7,000 10,000 Residential Applicances
1 7,000 100,000 Jewellery/Alien Textiles

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems2
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals3
Spices3
Wood2

Destination: Zurrian

Planet Info

Planet Zurrian Subsector Vland Sector Vland Coordinates -1,-1 Hex 2016
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 150,000 Beasts of Burden
50 350,000 5,000,000 Survival Equipment/Colonisation Kits
50 350,000 5,000,000 Slug Weapons (TL 10)
30 210,000 600,000 Rare Foods/Common Liquor
30 210,000 300,000 Personal and Commerical Computers
25 175,000 750,000 Rocket Fuel/Power Plant Starter Charges
20 140,000 180,000 Kevlar/Teflon
20 140,000 1,500,000 Specialised Equipment and Supplies
20 140,000 1,000,000 Anti-venom/Prescription Medications
15 105,000 15,000 Food Grade Vegetation
15 105,000 375,000 Alloy and Plastic Tool Kits
15 105,000 450,000 Tracked Vehicles
10 70,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 70,000 500,000 Fibre-optic Cable
10 70,000 1,250,000 Weapon Components
10 70,000 10,000 Construction-Grade Timber
10 70,000 10,000 Food Grade Vegetation
10 70,000 2,000,000 Grav-Vehicle Components
6 42,000 300,000 Protective/Specialized Clothing
6 42,000 600,000 VR Computer and Sensor Packages
5 35,000 250,000 Ruthenium/Rhenium
5 35,000 250,000 Ethanol/Fructose Syrup
4 28,000 20,000 Refined Kerosine/Purified Oil
3 21,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 21,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,000 9,000 Uniforms/Clothing Products
1 7,000 20,000 Rare Foods/Common Liquor
1 7,000 20,000 Silica/Focuser-Quality Gems
1 7,000 50,000 Anti-venom/Prescription Medications

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Vland

Planet Info

Planet Vland Subsector Vland Sector Vland Coordinates -1,-1 Hex 1717
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size914,400 km
Atmosphere6Standard. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA30,000,000,000
Government9Impersonal Bureaucracy.
LawAWeapon possession prohibited.
TechFTechnical Imperial Maximum.
RemarksHi: High Population. Cs [Vilani] Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
30 210,000 330,000 Pneumatics and Hydraulics
30 210,000 210,000 Poured Plastics/Synthetic Fibre Spools
25 175,000 5,000,000 Rare Clothing/Home Decorations
25 175,000 5,000,000 Cybernetic Components/Physical Augments
20 140,000 600,000 Photonics/Synthetic Gems
20 140,000 100,000 Refined Kerosine/Purified Oil
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 140,000 1,000,000 Fibre-optic Cable
15 105,000 525,000 Stellite/Tombac
15 105,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 105,000 1,500,000 Prescription Medications/Surgical
10 70,000 100,000 Graphite/Quartz
6 42,000 600,000 Survival Equipment/Colonisation Kits
6 42,000 60,000 Gasoline/Machine Lubricants
6 42,000 600,000 Biodiesel/Cooking Compounds
6 42,000 300,000 Ruthenium/Rhenium
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 625,000 Computerised Job-related Gear
5 35,000 100,000 Rare Foods/Common Liquor
5 35,000 500,000 Survival Equipment/Colonisation Kits
5 35,000 375,000 Fusion Conduits/Power Plant Shells
4 28,000 36,000 Piping and Attachment Pieces
4 28,000 1,400,000 Cosmetic Prosthetics
4 28,000 80,000 Rare Foods/Common Liquor
3 21,000 33,000 Pneumatics and Hydraulics
3 21,000 150,000 Ethanol/Fructose Syrup
3 21,000 6,000 Copper/Tin Ores
3 21,000 33,000 Pneumatics and Hydraulics
2 14,000 40,000 Marble/Potassium/Titanium
2 14,000 40,000 Rare Foods/Common Liquor
1 7,000 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Precious Metals1
Radioactives1
Robots1
Spices2
Textiles3
Uncommon Raw Materials1

Destination: Tauri

Planet Info

Planet Tauri Subsector Vland Sector Vland Coordinates -1,-1 Hex 1817
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population94,000,000,000
Government9Impersonal Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechFTechnical Imperial Maximum.
RemarksDe: Desert. Hi: High Population. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Personal and Commerical Computers
60 420,000 6,000,000 Survival Equipment/Colonisation Kits
50 350,000 17,500,000 Cosmetic Prosthetics
50 350,000 37,500,000 Industrial Isotopes
50 350,000 6,250,000 Computerised Job-related Gear
50 350,000 450,000 Piping and Attachment Pieces
40 280,000 800,000 Silica/Focuser-Quality Gems
30 210,000 3,000,000 Biodiesel/Cooking Compounds
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 30,000 Bauxite/Coltan/Wolframite
30 210,000 900,000 Photonics/Synthetic Gems
25 175,000 1,250,000 Fibre-optic Cable
25 175,000 6,250,000 VR Electronic Entertainment Devices
20 140,000 100,000 Pre-packaged Food and Drink
20 140,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 140,000 200,000 Graphite/Quartz
20 140,000 3,600,000 Air Vehicle Components/Raft Components
20 140,000 7,000,000 Cosmetic Prosthetics
20 140,000 600,000 Tracked Vehicles
20 140,000 20,000 Bauxite/Coltan/Wolframite
20 140,000 60,000 Survival Rations and Storage-packed Liquids
15 105,000 135,000 Kevlar/Teflon
15 105,000 450,000 Exotic Foods/Rare Desserts/Rare Liquor
15 105,000 45,000 Insulation/Polyurethane Foam
15 105,000 1,500,000 Biodiesel/Cooking Compounds
10 70,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 70,000 3,500,000 Cosmetic Prosthetics
6 42,000 60,000 Common Desserts/Common Wine
6 42,000 30,000 Refined Kerosine/Purified Oil
5 35,000 40,000 Video Game and Entertainment Systems
5 35,000 1,000,000 Cybernetic Components/Physical Augments
5 35,000 50,000 Residential Applicances
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 28,000 36,000 Piping and Attachment Pieces
3 21,000 27,000 Cinnamon/Marjoram/Wasabi
3 21,000 105,000 Stellite/Tombac
2 14,000 100,000 General Medical Equipment
2 14,000 1,500,000 Industrial Isotopes
2 14,000 800,000 Combat Drones/Guardian Drones
2 14,000 300,000 Starship Bridge Components
1 7,000 9,000 Kevlar/Teflon

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods2
Common Ore4
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Sakkuum

Planet Info

Planet Sakkuum Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1609
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population770,000,000
GovernmentACharismatic Dictator.
LawBRigid control of civilian movement.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
40 308,000 800,000 Silica/Focuser-Quality Gems
40 308,000 800,000 Rare Foods/Common Liquor
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 231,000 90,000 Adobo/Basil/Sage
30 231,000 210,000 Gold/Silver/Limenite Ores
30 231,000 120,000 Synthetic Silks/Finished Common Clothing
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 154,000 60,000 Workable Metals
15 115,500 750,000 Ruthenium/Rhenium
15 115,500 750,000 Fibre-optic Cable
10 77,000 4,000,000 Combat Drones/Guardian Drones
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 100,000 Engine Components
6 46,200 60,000 Gasoline/Machine Lubricants
5 38,500 1,000,000 Cybernetic Components/Physical Augments
5 38,500 5,000 Bauxite/Coltan/Wolframite
4 30,800 400,000 Jewellery/Alien Textiles
3 23,100 30,000 Common Desserts/Common Wine
1 7,700 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Advanced Weapons2
Textiles2

Destination: Zigaadig

Planet Info

Planet Zigaadig Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1709
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population35,000
Government8Civil Service Bureaucracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksHe: Hellworld. Lo: Low Population. Po: Poor. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
15 115,500 60,000 Synthetic Silks/Finished Common Clothing
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 500,000 Depleted Uranium/Ceramic-Alloy
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 55,000 Fabricated Plastics
4 30,800 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 15,400 800,000 Combat Drones/Guardian Drones
2 15,400 100,000 General Medical Equipment
2 15,400 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
30 231,000 3,000,000 Prescription Medications/Surgical
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 154,000 20,000 Bauxite/Coltan/Wolframite
20 154,000 60,000 Survival Rations and Storage-packed Liquids
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 1,125,000 Gold/Osmium/Iridium
15 115,500 45,000 Survival Rations and Storage-packed Liquids
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 500,000 Protective/Specialized Clothing
6 46,200 540,000 Weapon Core/Starship Hull Plating
5 38,500 1,000,000 Rare Clothing/Home Decorations
4 30,800 36,000 Piping and Attachment Pieces
2 15,400 200,000 VR Computer and Sensor Packages
1 7,700 20,000 Silica/Focuser-Quality Gems
1 7,700 30,000 Tracked Vehicles

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Zentove

Planet Info

Planet Zentove Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
AtmosphereAExotic. Requires special protective equipment.
Hydrographics330% water.
Population5700,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 462,000 15,000,000 VR Electronic Entertainment Devices
60 462,000 600,000 Gasoline/Machine Lubricants
30 231,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
25 192,500 25,000 Rubber/Vinyl Spooling
20 154,000 40,000 Animal-based Fabrics
20 154,000 160,000 Video Game and Entertainment Systems
20 154,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 115,500 450,000 Photonics/Synthetic Gems
10 77,000 80,000 Video Game and Entertainment Systems
6 46,200 60,000 Gasoline/Machine Lubricants
6 46,200 450,000 Specialised Equipment and Supplies
6 46,200 600,000 Biodiesel/Cooking Compounds
5 38,500 500,000 Biodiesel/Cooking Compounds
5 38,500 5,000 Construction-Grade Timber
5 38,500 55,000 Furniture/Storage Systems/Tools
5 38,500 55,000 Fabricated Plastics
4 30,800 400,000 Biodiesel/Cooking Compounds
4 30,800 300,000 Gold/Osmium/Iridium
3 23,100 27,000 Kevlar/Teflon
2 15,400 100,000 Ruthenium/Rhenium
2 15,400 1,000,000 Real-Life Replacements and Augments
2 15,400 250,000 Computerised Job-related Gear
1 7,700 10,000 Carbonate/Magnesium/Meteoric Iron
1 7,700 200,000 Grav-Vehicle Components
1 7,700 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,700 350,000 Cosmetic Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
40 308,000 2,000,000 Anti-venom/Prescription Medications
40 308,000 12,000,000 Industrial Drones/Personal Drones
30 231,000 750,000 High-Pressure/Temperature-Resistant Components
20 154,000 10,000,000 Scout and Sensor Drones
10 77,000 1,000,000 VR Computer and Sensor Packages
6 46,200 42,000 Poured Plastics/Synthetic Fibre Spools
6 46,200 30,000 Untrained Riding Animals
5 38,500 5,000 Bauxite/Coltan/Wolframite
5 38,500 55,000 Pneumatics and Hydraulics
4 30,800 4,000 Lead/Zinc Ores
4 30,800 300,000 Gold/Osmium/Iridium
4 30,800 2,000,000 Scout and Sensor Drones
3 23,100 24,000 Second Stage Components
2 15,400 200,000 Biodiesel/Cooking Compounds
1 7,700 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Kema

Planet Info

Planet Kema Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1311
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size11,600 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Va: Vacuum World. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance160,000 km144,000 km240,000 km
12h 14m 38s2h 7m 43s2h 44m 54s
21h 35m 12s1h 30m 19s1h 56m 36s
31h 17m 44s1h 13m 44s1h 35m 12s
41h 7m 19s1h 3m 51s1h 22m 27s
51h 0m 12s0h 57m 7s1h 13m 44s
60h 54m 58s0h 52m 8s1h 7m 19s

Passengers

Freight

TonsFeeValueContents
30 231,000 6,000,000 Rare Clothing/Home Decorations
25 192,500 125,000 Pre-packaged Food and Drink
25 192,500 1,250,000 Anti-venom/Prescription Medications
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 154,000 8,000,000 Combat Drones/Guardian Drones
15 115,500 3,750,000 Cyber-Prosthetics
15 115,500 1,875,000 Weapon Components
10 77,000 1,000,000 Survival Equipment/Colonisation Kits
6 46,200 66,000 Furniture/Storage Systems/Tools
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 46,200 300,000 Fibre-optic Cable
5 38,500 55,000 Fabricated Plastics
5 38,500 3,750,000 Industrial Isotopes
5 38,500 175,000 Stellite/Tombac
5 38,500 45,000 Kevlar/Teflon
5 38,500 1,750,000 Cosmetic Prosthetics
5 38,500 5,000 Construction-Grade Timber
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
4 30,800 300,000 Fusion Conduits/Power Plant Shells
4 30,800 40,000 Residential Applicances
3 23,100 75,000 Beryllium/Silver
3 23,100 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 23,100 21,000 Gold/Silver/Limenite Ores
3 23,100 30,000 Residential Applicances
3 23,100 6,000 Animal-based Fabrics
3 23,100 60,000 Jet Fuel/Gelid Adhesives
2 15,400 200,000 Prescription Medications/Surgical
1 7,700 10,000 Residential Applicances

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Taksar

Planet Info

Planet Taksar Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1312
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics220% water.
Population31,000
Government4Representative Democracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Po: Poor. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Silica/Focuser-Quality Gems
60 462,000 12,000,000 Rare Clothing/Home Decorations
50 385,000 17,500,000 Cosmetic Prosthetics
30 231,000 3,000,000 Jewellery/Alien Textiles
25 192,500 25,000 Rubber/Vinyl Spooling
15 115,500 135,000 Uniforms/Clothing Products
10 77,000 200,000 Marble/Potassium/Titanium
10 77,000 20,000 Furniture-Grade Timber/Rare Grades
6 46,200 75,000 Untrained Guard Animals
6 46,200 30,000 Workable Alloys
5 38,500 50,000 Personal and Commerical Computers
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 625,000 Computerised Job-related Gear
4 30,800 50,000 Untrained Guard Animals
4 30,800 2,000 High-Grade Rough Cut
4 30,800 20,000 Refined Kerosine/Purified Oil
3 23,100 1,500,000 Nuclear Waste/Deactivated Materials
3 23,100 300,000 Biodiesel/Cooking Compounds
2 15,400 30,000 Wheeled Components
1 7,700 400,000 Combat Drones/Guardian Drones
1 7,700 500 Chalcocite/Talc
1 7,700 5,000 Pre-packaged Food and Drink
1 7,700 10,000 Medical Uniforms/Disposable Tools
1 7,700 100,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Hisus

Planet Info

Planet Hisus Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1313
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population8500,000,000
GovernmentBNon-Charismatic Dictator.
LawFAll facets of daily life regularly legislated and controlled.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 15,000 Bornite, Galena/Sedimentary Stone
50 385,000 5,000,000 Biodiesel/Cooking Compounds
50 385,000 200,000 Synthetic Silks/Finished Common Clothing
25 192,500 500,000 Jet Fuel/Gelid Adhesives
20 154,000 200,000 Gasoline/Machine Lubricants
20 154,000 200,000 Common Desserts/Common Wine
20 154,000 200,000 Residential Applicances
20 154,000 20,000 Bauxite/Coltan/Wolframite
10 77,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 46,200 30,000 Nickel/Sodium/Tungsten Ores
6 46,200 600,000 Survival Equipment/Colonisation Kits
4 30,800 500,000 Computerised Job-related Gear
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 80,000 Marble/Potassium/Titanium
4 30,800 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 23,100 225,000 Specialised Equipment and Supplies
3 23,100 15,000 Workable Alloys
3 23,100 225,000 Gold/Osmium/Iridium
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 40,000 Wheeled Vehicles/Tracked Components
2 15,400 20,000 Personal and Commerical Computers
1 7,700 3,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Dangasha

Planet Info

Planet Dangasha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2314
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population68,000,000
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor. O:2616

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 550,000 Fabricated Plastics
30 231,000 60,000 Furniture-Grade Timber/Rare Grades
25 192,500 175,000 Poured Plastics/Synthetic Fibre Spools
25 192,500 125,000 Workable Alloys
25 192,500 10,000,000 Combat Drones/Guardian Drones
25 192,500 250,000 Carbonate/Magnesium/Meteoric Iron
25 192,500 25,000 Bauxite/Coltan/Wolframite
25 192,500 2,500,000 Jewellery/Alien Textiles
20 154,000 2,000,000 Prescription Medications/Surgical
20 154,000 100,000 Organic Silk/Satin/Finished Fine Clothing
15 115,500 300,000 Marble/Potassium/Titanium
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 60,000 Residential Applicances
6 46,200 42,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 50,000 Personal and Commerical Computers
5 38,500 1,000,000 Cybernetic Components/Physical Augments
4 30,800 4,000 Construction-Grade Timber
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 50,000 Untrained Guard Animals
3 23,100 150,000 Depleted Uranium/Ceramic-Alloy
3 23,100 225,000 Gold/Osmium/Iridium
2 15,400 60,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 100,000 Biodiesel/Cooking Compounds
1 7,700 30,000 Cosmetic Chemicals/Practitioners Tools
1 7,700 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 7,700 1,000 Construction-Grade Timber
1 7,700 125,000 Weapon Components

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Ashbakha

Planet Info

Planet Ashbakha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2216
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size69,600 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics220% water.
Population5200,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 231,000 600,000 Jet Fuel/Gelid Adhesives
30 231,000 7,500,000 Cyber-Prosthetics
30 231,000 1,500,000 Exotic Desserts/Exotic Liquor
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 360,000 Banking Machines and Security Systems
25 192,500 18,750,000 Industrial Isotopes
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
15 115,500 165,000 Furniture/Storage Systems/Tools
6 46,200 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 600,000 Prescription Medications/Surgical
5 38,500 50,000 Engine Components
5 38,500 2,500 Chalcocite/Talc
5 38,500 15,000 Workable Metals
4 30,800 100,000 Organic Glues
3 23,100 9,000 Insulation/Polyurethane Foam
3 23,100 30,000 Common Desserts/Common Wine
2 15,400 200,000 Survival Equipment/Colonisation Kits
2 15,400 100,000 Fibre-optic Cable
2 15,400 2,000 Bauxite/Coltan/Wolframite
2 15,400 200,000 VR Computer and Sensor Packages
1 7,700 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kagush

Planet Info

Planet Kagush Subsector Vland Sector Vland Coordinates -1,-1 Hex 2316
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population37,000
Government0No Government Structure.
Law0No prohibitions.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
25 192,500 5,000,000 Rare Clothing/Home Decorations
20 154,000 1,000,000 Fibre-optic Cable
20 154,000 400,000 Silica/Focuser-Quality Gems
20 154,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 154,000 100,000 Workable Alloys
15 115,500 150,000 Trained Riding Animals/Common Pets
15 115,500 1,500,000 Biodiesel/Cooking Compounds
10 77,000 80,000 Video Game and Entertainment Systems
10 77,000 4,000,000 Combat Drones/Guardian Drones
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 625,000 Computerised Job-related Gear
2 15,400 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 7,700 180,000 Air Vehicle Components/Raft Components
1 7,700 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Tahaver

Planet Info

Planet Tahaver Subsector Vland Sector Vland Coordinates -1,-1 Hex 2017
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics990% water.
PopulationA10,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
TechBLower Average Imperial.
RemarksHi: High Population. (Tahavi)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 385,000 20,000,000 Combat Drones/Guardian Drones
50 385,000 500,000 Platinum/Uranium Ores
30 231,000 10,500,000 Cosmetic Prosthetics
30 231,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 192,500 375,000 Wheeled Components
25 192,500 250,000 Personal and Commerical Computers
25 192,500 175,000 Gold/Silver/Limenite Ores
25 192,500 2,500,000 Prescription Medications/Surgical
25 192,500 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 154,000 1,000,000 General Medical Equipment
20 154,000 20,000 Food Grade Vegetation
15 115,500 1,500,000 Slug Weapons (TL 10)
15 115,500 45,000 Survival Rations and Storage-packed Liquids
10 77,000 250,000 Circuitry Bundle
10 77,000 30,000 Adobo/Basil/Sage
6 46,200 60,000 Tracked Repair Components
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
4 30,800 80,000 Marble/Potassium/Titanium
4 30,800 28,000 Poured Plastics/Synthetic Fibre Spools
3 23,100 60,000 Wheeled Vehicles/Tracked Components
3 23,100 30,000 Gasoline/Machine Lubricants
2 15,400 40,000 Marble/Potassium/Titanium
2 15,400 10,000 Refined Kerosine/Purified Oil
1 7,700 350,000 Cosmetic Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Uri

Planet Info

Planet Uri Subsector Vland Sector Vland Coordinates -1,-1 Hex 2117
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics330% water.
Population62,000,000
Government3Self-Perpetuating Oligarchy.
Law2Portable energy weapons prohibited.
TechEAbove Average Imperial.
RemarksIc: Ice Capped. Na: Non-Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 462,000 3,000,000 Slug Weapons (TL 7)
40 308,000 20,000,000 Scout and Sensor Drones
30 231,000 330,000 Furniture/Storage Systems/Tools
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 240,000 Banking Machines and Security Systems
20 154,000 40,000 Furniture-Grade Timber/Rare Grades
20 154,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 154,000 100,000 Wheeled Repair Components
20 154,000 8,000,000 Combat Drones/Guardian Drones
20 154,000 10,000 High-Grade Rough Cut
20 154,000 240,000 Black Salt/Saffron/Alien Flavourings
15 115,500 1,500,000 Slug Weapons (TL 10)
10 77,000 200,000 Marble/Potassium/Titanium
10 77,000 300,000 Photonics/Synthetic Gems
10 77,000 100,000 Personal and Commerical Computers
5 38,500 250,000 General Medical Equipment
5 38,500 15,000 Workable Metals
5 38,500 50,000 Graphite/Quartz
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 25,000 Untrained Riding Animals
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 60,000 Wheeled Components
4 30,800 60,000 Wheeled Components
3 23,100 60,000 Wheeled Vehicles/Tracked Components
3 23,100 60,000 Jet Fuel/Gelid Adhesives
3 23,100 3,000,000 Medical Isotopes/Reactor-Grade Uranium
2 15,400 20,000 Engine Components
2 15,400 20,000 Engine Components
2 15,400 200,000 Biodiesel/Cooking Compounds
1 7,700 9,000 Cinnamon/Marjoram/Wasabi
1 7,700 10,000 Graphite/Quartz
1 7,700 10,000 Tracked Repair Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Common Ore3
Crystals & Gems1
Medical Supplies2
Precious Metals1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Radioactives1
Robots1
Textiles2
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kirma

Planet Info

Planet Kirma Subsector Vland Sector Vland Coordinates -1,-1 Hex 1718
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population170
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 385,000 5,000,000 Slug Weapons (TL 10)
30 231,000 75,000 Beasts of Burden
30 231,000 150,000 Nickel/Sodium/Tungsten Ores
20 154,000 3,600,000 Air Vehicle Components/Raft Components
20 154,000 4,000,000 Grav-Vehicle Components
20 154,000 1,000,000 Rare Literature/Art
20 154,000 3,600,000 Air Vehicle Components/Raft Components
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
15 115,500 150,000 Common Desserts/Common Wine
15 115,500 1,125,000 Fusion Conduits/Power Plant Shells
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 100,000 Medical Uniforms/Disposable Tools
10 77,000 750,000 Specialised Equipment and Supplies
6 46,200 54,000 Uniforms/Clothing Products
6 46,200 30,000 Junk Food/Soda Drink
5 38,500 250,000 Startship Deckplate/Atmospheric Filters
5 38,500 3,750,000 Industrial Isotopes
4 30,800 40,000 Trained Riding Animals/Common Pets
3 23,100 27,000 Uniforms/Clothing Products
3 23,100 150,000 Fibre-optic Cable
2 15,400 4,000 Furniture-Grade Timber/Rare Grades
2 15,400 400,000 Rare Clothing/Home Decorations
1 7,700 400,000 Combat Drones/Guardian Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kusheggi

Planet Info

Planet Kusheggi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1918
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics660% water.
Population740,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Pi: Pre-Industrial. Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Marble/Potassium/Titanium
60 462,000 6,000,000 Biodiesel/Cooking Compounds
60 462,000 540,000 Uniforms/Clothing Products
60 462,000 1,800,000 Cosmetic Chemicals/Practitioners Tools
40 308,000 200,000 Rock Salt/Compressed Coal
30 231,000 30,000 Bauxite/Coltan/Wolframite
30 231,000 300,000 Common Desserts/Common Wine
30 231,000 30,000 Bauxite/Coltan/Wolframite
30 231,000 150,000 Refined Kerosine/Purified Oil
30 231,000 15,000 Feed Grade Vegetation
30 231,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 231,000 150,000 Workable Alloys
20 154,000 160,000 Video Game and Entertainment Systems
20 154,000 1,000,000 General Medical Equipment
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 154,000 200,000 Common Desserts/Common Wine
20 154,000 2,500,000 Computerised Job-related Gear
20 154,000 300,000 Wheeled Components
20 154,000 200,000 Trained Riding Animals/Common Pets
20 154,000 100,000 Untrained Riding Animals
15 115,500 300,000 Marble/Potassium/Titanium
15 115,500 2,250,000 Starship Bridge Components
15 115,500 75,000 Untrained Riding Animals
10 77,000 100,000 Tracked Repair Components
10 77,000 20,000 Animal-based Fabrics
6 46,200 750,000 Computerised Job-related Gear
5 38,500 500,000 Biodiesel/Cooking Compounds
5 38,500 50,000 Residential Applicances
4 30,800 500,000 Weapon Components
3 23,100 21,000 Poured Plastics/Synthetic Fibre Spools
3 23,100 300,000 VR Computer and Sensor Packages
3 23,100 750,000 VR Electronic Entertainment Devices
3 23,100 150,000 Startship Deckplate/Atmospheric Filters
2 15,400 20,000 Trained Riding Animals/Common Pets
2 15,400 18,000 Cinnamon/Marjoram/Wasabi

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Electronics1
Common Industrial Goods2
Petrochemicals2
Pharmaceuticals1
Robots2