Origin: Giinam permalink

Planet Info

Planet Giinam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1915
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics550% water.
Population33,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 300 200
Per day 100 100
Berthing Wait Time Small Craft 4 minutes No wait
Starcraft No wait 1 hour
Capital 7 hours
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait No wait
Starcraft 4 hours No wait
Capital No wait

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Common Consumables Food Grade Vegetation 37 1,000 0 8 100.00% 1,000
Common Consumables Junk Food 14 5,000 0 11 85.00% 4,250
Common Consumables Pre-packaged Food and Drink 41 5,000 0 13 75.00% 3,750
Common Consumables Survival Rations and Storage-packed Liquids 32 3,000 0 14 70.00% 2,100
Common Consumables Survival Rations and Storage-packed Liquids 13 3,000 0 11 85.00% 2,550
Common Electronics Calculators 1 6,000 -2 17 55.00% 3,300
Common Electronics Personal and Commerical Computers 30 10,000 -2 10 90.00% 9,000
Common Electronics Video Game and Entertainment Systems 37 8,000 -2 16 60.00% 4,800
Common Industrial Goods Piping and Attachment Pieces 30 9,000 -3 7 105.00% 9,450
Common Industrial Goods Poured Cogs and Sprokets 39 8,000 -3 12 80.00% 6,400
Common Manufactured Goods Residential Applicances 35 10,000 -3 9 95.00% 9,500
Common Manufactured Goods Residential Applicances 18 10,000 -3 12 80.00% 8,000
Common Manufactured Goods Storage Systems 12 11,000 -3 14 70.00% 7,700
Common Ore Acanthite 33 1,500 -1 11 85.00% 1,275
Common Ore Acanthite 33 1,500 -1 9 95.00% 1,425
Common Ore Cobaltite 26 1,500 -1 13 75.00% 1,125
Common Ore Coltan 39 1,000 -1 6 110.00% 1,100
Common Ore Coltan 14 1,000 -1 17 55.00% 550
Common Raw Materials Fabricated Plastics 20 11,000 0 15 65.00% 7,150
Common Raw Materials Workable Alloys 41 5,000 0 10 90.00% 4,500
Common Raw Materials Workable Metals 46 3,000 0 15 65.00% 1,950
Common Raw Materials Workable Metals 29 3,000 0 16 60.00% 1,800
Petrochemicals Jet Fuel 26 20,000 0 13 75.00% 15,000
Petrochemicals Power Plant Starter Charges 10 30,000 0 13 75.00% 22,500
Polymers Insulation 30 3,000 -1 14 70.00% 2,100
Radioactives Industrial Isotopes 1 750,000 4 20 40.00% 300,000
Textiles Animal-based Fabrics 35 2,000 0 18 50.00% 1,000
Textiles Finished Fine Clothing 13 5,000 0 13 75.00% 3,750
Textiles Synthetic Silks 22 4,000 0 10 90.00% 3,600

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 1 18 135.00% 33,750
Advanced Electronics Fibre-optic Cable 50,000 1 14 115.00% 57,500
Advanced Electronics Starship Bridge Components 150,000 1 14 115.00% 172,500
Advanced Electronics VR Computer and Sensor Packages 100,000 1 16 125.00% 125,000
Advanced Electronics Weapon Components 125,000 1 18 135.00% 168,750
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 1 9 85.00% 21,250
Advanced Machine Parts Atmospheric Filters 50,000 1 16 125.00% 62,500
Advanced Machine Parts Fusion Conduits 75,000 1 12 105.00% 78,750
Advanced Machine Parts Gravitic Gyros 100,000 1 13 110.00% 110,000
Advanced Machine Parts Navigation Magnets 100,000 1 10 90.00% 90,000
Advanced Machine Parts Power Plant Shells 75,000 1 14 115.00% 86,250
Advanced Machine Parts Starship Hull Plating 90,000 1 12 105.00% 94,500
Advanced Machine Parts Startship Deckplate 50,000 1 17 130.00% 65,000
Advanced Machine Parts Weapon Core 90,000 1 11 100.00% 90,000
Advanced Manufactured Goods Colonisation Kits 100,000 0 12 105.00% 105,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 12 105.00% 131,250
Advanced Manufactured Goods High-Pressure 25,000 0 17 130.00% 32,500
Advanced Manufactured Goods Powered Armor Components 150,000 0 9 85.00% 127,500
Advanced Manufactured Goods Protective 50,000 0 10 90.00% 45,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 17 130.00% 65,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 14 115.00% 172,500
Advanced Manufactured Goods Survival Equipment 100,000 0 12 105.00% 105,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 16 125.00% 31,250
Advanced Vehicles Air Vehicle Components 180,000 0 13 110.00% 198,000
Advanced Vehicles Engine Components 100,000 0 14 115.00% 115,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 15 120.00% 240,000
Advanced Vehicles Mole Vehicle Components 140,000 0 17 130.00% 182,000
Advanced Vehicles Raft Components 180,000 0 15 120.00% 216,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 12 105.00% 147,000
Advanced Vehicles Spacecraft Components 250,000 0 12 105.00% 262,500
Advanced Weapons Artillery 250,000 0 16 125.00% 312,500
Advanced Weapons Energy Weapons (TL 12) 150,000 0 16 125.00% 187,500
Advanced Weapons Energy Weapons (TL 15) 200,000 0 14 115.00% 230,000
Advanced Weapons Explosives (TL 15) 200,000 0 17 130.00% 260,000
Advanced Weapons Heavy Energy Weapons 250,000 0 14 115.00% 287,500
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 11 100.00% 150,000
Advanced Weapons Slug Weapons (TL 10) 100,000 0 15 120.00% 120,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 11 100.00% 150,000
Advanced Weapons Slug Weapons (TL 15) 200,000 0 15 120.00% 240,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 18 135.00% 67,500
Biochemicals Biodegradable Concentrates 125,000 0 10 90.00% 112,500
Biochemicals Biodiesel 100,000 0 15 120.00% 120,000
Biochemicals Bio-fusion cell Fuel 150,000 0 7 75.00% 112,500
Biochemicals Cooking Compounds 100,000 0 12 105.00% 105,000
Biochemicals Ethanol 50,000 0 13 110.00% 55,000
Biochemicals Fructose Syrup 50,000 0 8 80.00% 40,000
Biochemicals Gelis oxygen Substitutes 150,000 0 15 120.00% 180,000
Biochemicals Organic Glues 25,000 0 15 120.00% 30,000
Biochemicals Oxygenated Cleaner 125,000 0 15 120.00% 150,000
Common Consumables Feed Grade Vegetation 500 0 11 100.00% 500
Common Consumables Food Grade Vegetation 1,000 0 12 105.00% 1,050
Common Consumables Junk Food 5,000 0 17 130.00% 6,500
Common Consumables Pre-packaged Food and Drink 5,000 0 20 145.00% 7,250
Common Consumables Soda Drink 5,000 0 12 105.00% 5,250
Common Consumables Survival Rations and Storage-packed Liquids 3,000 0 13 110.00% 3,300
Common Electronics Adding Machines 6,000 2 19 140.00% 8,400
Common Electronics Banking Machines and Security Systems 12,000 2 21 150.00% 18,000
Common Electronics Calculators 6,000 2 11 100.00% 6,000
Common Electronics Microprocessor Assemblies 14,000 2 22 155.00% 21,700
Common Electronics Personal and Commerical Computers 10,000 2 16 125.00% 12,500
Common Electronics Video Game and Entertainment Systems 8,000 2 17 130.00% 10,400
Common Industrial Goods Engine Components 10,000 3 20 145.00% 14,500
Common Industrial Goods Piping and Attachment Pieces 9,000 3 19 140.00% 12,600
Common Industrial Goods Pneumatics and Hydraulics 11,000 3 18 135.00% 14,850
Common Industrial Goods Poured Cogs and Sprokets 8,000 3 19 140.00% 11,200
Common Industrial Goods Staped 8,000 3 14 115.00% 9,200
Common Industrial Goods Starship-Quality Components 12,000 3 15 120.00% 14,400
Common Manufactured Goods Clothing Products 9,000 3 15 120.00% 10,800
Common Manufactured Goods Furniture 11,000 3 17 130.00% 14,300
Common Manufactured Goods Residential Applicances 10,000 3 13 110.00% 11,000
Common Manufactured Goods Second Stage Components 8,000 3 15 120.00% 9,600
Common Manufactured Goods Storage Systems 11,000 3 13 110.00% 12,100
Common Manufactured Goods Survival Accessories 12,000 3 20 145.00% 17,400
Common Manufactured Goods Tools 11,000 3 15 120.00% 13,200
Common Manufactured Goods Uniforms 9,000 3 14 115.00% 10,350
Common Manufactured Goods Vehicle 12,000 3 15 120.00% 14,400
Common Ore Acanthite 1,500 1 16 125.00% 1,875
Common Ore Bauxite 1,000 1 16 125.00% 1,250
Common Ore Bornite, Galena 250 1 11 100.00% 250
Common Ore Chalcocite 500 1 14 115.00% 575
Common Ore Chromite 2,000 1 17 130.00% 2,600
Common Ore Cinnabar 2,000 1 16 125.00% 2,500
Common Ore Cobaltite 1,500 1 14 115.00% 1,725
Common Ore Coltan 1,000 1 10 90.00% 900
Common Ore Magnetite 1,500 1 22 155.00% 2,325
Common Ore Sedimentary Stone 250 1 15 120.00% 300
Common Ore Talc 500 1 13 110.00% 550
Common Ore Wolframite 1,000 1 12 105.00% 1,050
Common Raw Materials Base Elements 1,000 0 15 120.00% 1,200
Common Raw Materials Chemical Solutions and Compounds 12,000 0 12 105.00% 12,600
Common Raw Materials Fabricated Plastics 11,000 0 11 100.00% 11,000
Common Raw Materials Foundation Stones 1,000 0 13 110.00% 1,100
Common Raw Materials Workable Alloys 5,000 0 13 110.00% 5,500
Common Raw Materials Workable Metals 3,000 0 15 120.00% 3,600
Crystals & Gems Compressed Coal 5,000 0 13 110.00% 5,500
Crystals & Gems Focuser-Quality Gems 20,000 0 15 120.00% 24,000
Crystals & Gems Graphite 10,000 0 18 135.00% 13,500
Crystals & Gems Industrial Diamond 45,000 0 14 115.00% 51,750
Crystals & Gems Jewellery-Quality Gems 45,000 0 12 105.00% 47,250
Crystals & Gems Photonics 30,000 0 16 125.00% 37,500
Crystals & Gems Quartz 10,000 0 16 125.00% 12,500
Crystals & Gems Rock Salt 5,000 0 14 115.00% 5,750
Crystals & Gems Silica 20,000 0 14 115.00% 23,000
Crystals & Gems Synthetic Gems 30,000 0 14 115.00% 34,500
Cybernetics Cosmetic Prosthetics 350,000 0 16 125.00% 437,500
Cybernetics Cybernetic Components 200,000 0 11 100.00% 200,000
Cybernetics Cybernetic Lubricants 100,000 0 9 85.00% 85,000
Cybernetics Cyber-Prosthetics 250,000 0 17 130.00% 325,000
Cybernetics Physical Augments 200,000 0 15 120.00% 240,000
Cybernetics Real-Life Replacements and Augments 500,000 0 11 100.00% 500,000
Live Animals Beasts of Burden 2,500 3 17 130.00% 3,250
Live Animals Common Pets 10,000 3 16 125.00% 12,500
Live Animals Exotic Pets 15,000 3 10 90.00% 13,500
Live Animals Trained Guard Animals 15,000 3 19 140.00% 21,000
Live Animals Trained Riding Animals 10,000 3 22 155.00% 15,500
Live Animals Untrained Guard Animals 12,500 3 17 130.00% 16,250
Live Animals Untrained Riding Animals 5,000 3 18 135.00% 6,750
Luxury Consumables Common Desserts 5,000 0 15 120.00% 6,000
Luxury Consumables Common Desserts 10,000 0 14 115.00% 11,500
Luxury Consumables Common Liquor 20,000 0 17 130.00% 26,000
Luxury Consumables Common Wine 10,000 0 17 130.00% 13,000
Luxury Consumables Exotic Desserts 50,000 0 9 85.00% 42,500
Luxury Consumables Exotic Foods 30,000 0 15 120.00% 36,000
Luxury Consumables Exotic Liquor 50,000 0 15 120.00% 60,000
Luxury Consumables Rare Desserts 30,000 0 19 140.00% 42,000
Luxury Consumables Rare Food Additives 5,000 0 16 125.00% 6,250
Luxury Consumables Rare Foods 20,000 0 18 135.00% 27,000
Luxury Consumables Rare Liquor 30,000 0 11 100.00% 30,000
Luxury Goods Alien Textiles 100,000 0 13 110.00% 110,000
Luxury Goods Art 50,000 0 10 90.00% 45,000
Luxury Goods Exotic Furnishings 500,000 0 17 130.00% 650,000
Luxury Goods Exquisite Jewellery 500,000 0 19 140.00% 700,000
Luxury Goods Home Decorations 200,000 0 12 105.00% 210,000
Luxury Goods Jewellery 100,000 0 8 80.00% 80,000
Luxury Goods Rare Clothing 200,000 0 11 100.00% 200,000
Luxury Goods Rare Literature 50,000 0 11 100.00% 50,000
Luxury Goods VR Electronic Entertainment Devices 250,000 0 10 90.00% 225,000
Medical Supplies Cosmetic Chemicals 30,000 0 15 120.00% 36,000
Medical Supplies Disposable Tools 10,000 0 16 125.00% 12,500
Medical Supplies General Medical Equipment 50,000 0 17 130.00% 65,000
Medical Supplies Medical Uniforms 10,000 0 13 110.00% 11,000
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 15 120.00% 120,000
Medical Supplies Practitioners Tools 30,000 0 14 115.00% 34,500
Medical Supplies Specialised Equipment and Supplies 75,000 0 19 140.00% 105,000
Petrochemicals Crude Oil 2,000 0 13 110.00% 2,200
Petrochemicals Diesel 2,000 0 12 105.00% 2,100
Petrochemicals Gasoline 10,000 0 13 110.00% 11,000
Petrochemicals Gelid Adhesives 20,000 0 15 120.00% 24,000
Petrochemicals Jet Fuel 20,000 0 18 135.00% 27,000
Petrochemicals Machine Lubricants 10,000 0 13 110.00% 11,000
Petrochemicals Power Plant Starter Charges 30,000 0 15 120.00% 36,000
Petrochemicals Purified Oil 5,000 0 10 90.00% 4,500
Petrochemicals Refined Kerosine 5,000 0 14 115.00% 5,750
Petrochemicals Rocket Fuel 30,000 0 15 120.00% 36,000
Pharmaceuticals Anagathics 200,000 0 11 100.00% 200,000
Pharmaceuticals Antibiotics 25,000 0 13 110.00% 27,500
Pharmaceuticals Anti-venom 50,000 0 14 115.00% 57,500
Pharmaceuticals OTC Drugs 25,000 0 16 125.00% 31,250
Pharmaceuticals Prescription Medications 50,000 0 16 125.00% 62,500
Pharmaceuticals Prescription Medications 100,000 0 17 130.00% 130,000
Pharmaceuticals Psi-Related Drugs 500,000 0 19 140.00% 700,000
Pharmaceuticals Surgical 100,000 0 10 90.00% 90,000
Pharmaceuticals Viral Therapy Doses 500,000 0 16 125.00% 625,000
Polymers Advanced Ballistic Weave 10,000 1 12 105.00% 10,500
Polymers Insulation 3,000 1 14 115.00% 3,450
Polymers Kevlar 9,000 1 18 135.00% 12,150
Polymers Polyurethane Foam 3,000 1 15 120.00% 3,600
Polymers Poured Plastics 7,000 1 13 110.00% 7,700
Polymers Rubber 1,000 1 21 150.00% 1,500
Polymers Synthetic Fibre Spools 7,000 1 17 130.00% 9,100
Polymers Teflon 9,000 1 18 135.00% 12,150
Polymers Vinyl Spooling 1,000 1 10 90.00% 900
Precious Metals Beryllium 25,000 0 10 90.00% 22,500
Precious Metals Bismuth 10,000 0 9 85.00% 8,500
Precious Metals Gold 75,000 0 17 130.00% 97,500
Precious Metals Indium 10,000 0 15 120.00% 12,000
Precious Metals Iridium 75,000 0 14 115.00% 86,250
Precious Metals Osmium 75,000 0 10 90.00% 67,500
Precious Metals Platinum 100,000 0 8 80.00% 80,000
Precious Metals Rhenium 50,000 0 11 100.00% 50,000
Precious Metals Rhodium 100,000 0 17 130.00% 130,000
Precious Metals Ruthenium 50,000 0 15 120.00% 60,000
Precious Metals Silver 25,000 0 13 110.00% 27,500
Radioactives Deactivated Materials 500,000 -4 8 80.00% 400,000
Radioactives Fusion Cell Rods 1,250,000 -4 9 85.00% 1,062,500
Radioactives Industrial Isotopes 750,000 -4 6 70.00% 525,000
Radioactives Medical Isotopes 1,000,000 -4 10 90.00% 900,000
Radioactives Nuclear Waste 500,000 -4 13 110.00% 550,000
Radioactives Reactor-Grade Uranium 1,000,000 -4 8 80.00% 800,000
Radioactives Superweapon-Grade Isotopes 1,500,000 -4 8 80.00% 1,200,000
Radioactives Weapons-Grade Plutonium 1,250,000 -4 7 75.00% 937,500
Robots Advanced Robotics 650,000 0 12 105.00% 682,500
Robots Automated Robotics 150,000 0 17 130.00% 195,000
Robots Cargo Drones 150,000 0 17 130.00% 195,000
Robots Combat Drones 400,000 0 8 80.00% 320,000
Robots Guardian Drones 400,000 0 13 110.00% 440,000
Robots Industrial Drones 300,000 0 18 135.00% 405,000
Robots Personal Drones 300,000 0 13 110.00% 330,000
Robots Scout and Sensor Drones 500,000 0 14 115.00% 575,000
Spices Adobo 3,000 0 16 125.00% 3,750
Spices Alien Flavourings 12,000 0 12 105.00% 12,600
Spices Aniseed 6,000 0 10 90.00% 5,400
Spices Basil 3,000 0 16 125.00% 3,750
Spices Black Pepper 1,000 0 14 115.00% 1,150
Spices Black Salt 12,000 0 13 110.00% 13,200
Spices Cinnamon 9,000 0 12 105.00% 9,450
Spices Curry 6,000 0 14 115.00% 6,900
Spices Fennel 6,000 0 12 105.00% 6,300
Spices Marjoram 9,000 0 12 105.00% 9,450
Spices Saffron 12,000 0 8 80.00% 9,600
Spices Sage 3,000 0 8 80.00% 2,400
Spices Table Salt 1,000 0 10 90.00% 900
Spices Wasabi 9,000 0 19 140.00% 12,600
Spices White Pepper 6,000 0 11 100.00% 6,000
Textiles Animal-based Fabrics 2,000 0 10 90.00% 1,800
Textiles Canvas 1,000 0 10 90.00% 900
Textiles Cotton-based Fabrics 3,000 0 11 100.00% 3,000
Textiles Finished Common Clothing 4,000 0 11 100.00% 4,000
Textiles Finished Fine Clothing 5,000 0 16 125.00% 6,250
Textiles Flax-based Fabrics 3,000 0 16 125.00% 3,750
Textiles Organic Silk 5,000 0 14 115.00% 5,750
Textiles Satin 5,000 0 12 105.00% 5,250
Textiles Synthetic Silks 4,000 0 17 130.00% 5,200
Textiles Wool 1,000 0 11 100.00% 1,000
Textiles Yarn 1,000 0 15 120.00% 1,200
Uncommon Ore Copper 2,000 1 12 105.00% 2,100
Uncommon Ore Gold 7,000 1 13 110.00% 7,700
Uncommon Ore Lead 1,000 1 15 120.00% 1,200
Uncommon Ore Limenite Ores 7,000 1 17 130.00% 9,100
Uncommon Ore Nickel 5,000 1 17 130.00% 6,500
Uncommon Ore Platinum 10,000 1 17 130.00% 13,000
Uncommon Ore Silver 7,000 1 18 135.00% 9,450
Uncommon Ore Sodium 5,000 1 13 110.00% 5,500
Uncommon Ore Tin Ores 2,000 1 15 120.00% 2,400
Uncommon Ore Tungsten Ores 5,000 1 10 90.00% 4,500
Uncommon Ore Uranium Ores 10,000 1 11 100.00% 10,000
Uncommon Ore Zinc Ores 1,000 1 13 110.00% 1,100
Uncommon Raw Materials Aluminium 5,000 0 13 110.00% 5,500
Uncommon Raw Materials Brass 5,000 0 11 100.00% 5,000
Uncommon Raw Materials Calcium 5,000 0 13 110.00% 5,500
Uncommon Raw Materials Carbonate 10,000 0 15 120.00% 12,000
Uncommon Raw Materials Ceramic-Alloy 50,000 0 8 80.00% 40,000
Uncommon Raw Materials Depleted Uranium 50,000 0 10 90.00% 45,000
Uncommon Raw Materials Magnesium 10,000 0 13 110.00% 11,000
Uncommon Raw Materials Marble 20,000 0 16 125.00% 25,000
Uncommon Raw Materials Meteoric Iron 10,000 0 16 125.00% 12,500
Uncommon Raw Materials Potassium 20,000 0 9 85.00% 17,000
Uncommon Raw Materials Stellite 35,000 0 16 125.00% 43,750
Uncommon Raw Materials Titanium 20,000 0 15 120.00% 24,000
Uncommon Raw Materials Tombac 35,000 0 12 105.00% 36,750
Vehicles Tracked Components 20,000 2 13 110.00% 22,000
Vehicles Tracked Repair Components 10,000 2 13 110.00% 11,000
Vehicles Tracked Vehicles 30,000 2 15 120.00% 36,000
Vehicles Wheeled Components 15,000 2 16 125.00% 18,750
Vehicles Wheeled Repair Components 5,000 2 20 145.00% 7,250
Vehicles Wheeled Vehicles 20,000 2 17 130.00% 26,000
Wood Construction Scrap 100 0 16 125.00% 125
Wood Construction-Grade Timber 1,000 0 14 115.00% 1,150
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 0 14 115.00% 4,600
Wood Furniture-Grade Timber 2,000 0 14 115.00% 2,300
Wood High-Grade Rough Cut 500 0 10 90.00% 450
Wood Low-Grade Rough Cuts 100 0 12 105.00% 105
Wood Rare Grades 2,000 0 14 115.00% 2,300

Destination: Kipii

Planet Info

Planet Kipii Subsector Vland Sector Vland Coordinates -1,-1 Hex 1916
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2200
Government2Participating Democracy.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 60,000 3,000,000 Anti-venom/Prescription Medications
60 60,000 30,000,000 Psi-Related Drugs/Viral Therapy Doses
60 60,000 9,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
50 50,000 250,000 Workable Alloys
40 40,000 3,000,000 Fusion Conduits/Power Plant Shells
30 30,000 1,500,000 Ethanol/Fructose Syrup
30 30,000 6,000,000 Grav-Vehicle Components
30 30,000 270,000 Piping and Attachment Pieces
20 20,000 4,000,000 Rare Clothing/Home Decorations
20 20,000 20,000 Construction-Grade Timber
20 20,000 13,000,000 Advanced Robotics
20 20,000 5,000,000 VR Electronic Entertainment Devices
20 20,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 20,000 600,000 Rocket Fuel/Power Plant Starter Charges
10 10,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 10,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 5,000 75,000 Wheeled Components
5 5,000 1,000,000 Rare Clothing/Home Decorations
5 5,000 250,000 Ethanol/Fructose Syrup
5 5,000 500,000 Biodiesel/Cooking Compounds
4 4,000 20,000 Organic Silk/Satin/Finished Fine Clothing
4 4,000 800,000 Cybernetic Components/Physical Augments
4 4,000 20,000 Pre-packaged Food and Drink
4 4,000 4,000 Table Salt/Black Pepper
3 3,000 75,000 Beryllium/Silver
2 2,000 360,000 Air Vehicle Components/Raft Components
2 2,000 800,000 Combat Drones/Guardian Drones
1 1,000 10,000 Personal and Commerical Computers
1 1,000 500 High-Grade Rough Cut
1 1,000 500 High-Grade Rough Cut

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Khusher

Planet Info

Planet Khusher Subsector Vland Sector Vland Coordinates -1,-1 Hex 1813
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population770,000,000
Government5Feudal Technocracy.
Law4Light assault weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 48,000 300,000 Residential Applicances
10 16,000 500,000 Ruthenium/Rhenium
6 9,600 600,000 Biodiesel/Cooking Compounds
5 8,000 35,000 Gold/Silver/Limenite Ores
4 6,400 36,000 Kevlar/Teflon
4 6,400 12,000 Cotton-based Fabrics/Flax-based Fabrics
3 4,800 1,050,000 Cosmetic Prosthetics
2 3,200 40,000 Silica/Focuser-Quality Gems
2 3,200 200,000 Jewellery/Alien Textiles
1 1,600 9,000 Cinnamon/Marjoram/Wasabi

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods2
Petrochemicals1
Robots2

Destination: Isbudin

Planet Info

Planet Isbudin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2013
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population96,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Hi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 96,000 30,000,000 Scout and Sensor Drones
20 32,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
5 8,000 25,000 Common Desserts/Rare Food Additives
5 8,000 500,000 Biodiesel/Cooking Compounds
3 4,800 1,500 High-Grade Rough Cut
3 4,800 150,000 Ruthenium/Rhenium
1 1,600 3,000 Workable Metals
1 1,600 2,000 Furniture-Grade Timber/Rare Grades
1 1,600 100,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Zedu Gisla

Planet Info

Planet Zedu Gisla Subsector Vland Sector Vland Coordinates -1,-1 Hex 2115
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics330% water.
Population5700,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 150,000 Pre-packaged Food and Drink
30 48,000 2,250,000 Fusion Conduits/Power Plant Shells
25 40,000 10,000,000 Combat Drones/Guardian Drones
20 32,000 200,000 Personal and Commerical Computers
15 24,000 120,000 Video Game and Entertainment Systems
6 9,600 120,000 Silica/Focuser-Quality Gems
5 8,000 1,000,000 Cybernetic Components/Physical Augments
5 8,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
3 4,800 60,000 Jet Fuel/Gelid Adhesives
3 4,800 300,000 Jewellery/Alien Textiles
3 4,800 27,000 Kevlar/Teflon
1 1,600 10,000 Graphite/Quartz

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Enaa

Planet Info

Planet Enaa Subsector Vland Sector Vland Coordinates -1,-1 Hex 1716
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8400,000,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 96,000 3,000,000 General Medical Equipment
60 96,000 4,500,000 Fusion Conduits/Power Plant Shells
50 80,000 150,000 Insulation/Polyurethane Foam
50 80,000 50,000 Construction-Grade Timber
40 64,000 8,000,000 Grav-Vehicle Components
40 64,000 280,000 Poured Plastics/Synthetic Fibre Spools
25 40,000 250,000 Trained Riding Animals/Common Pets
20 32,000 300,000 Wheeled Components
15 24,000 1,125,000 Specialised Equipment and Supplies
10 16,000 50,000 Pre-packaged Food and Drink
5 8,000 150,000 Photonics/Synthetic Gems
3 4,800 37,500 Untrained Guard Animals
3 4,800 21,000 Poured Plastics/Synthetic Fibre Spools
2 3,200 18,000 Uniforms/Clothing Products

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Shinla

Planet Info

Planet Shinla Subsector Vland Sector Vland Coordinates -1,-1 Hex 1816
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population8900,000,000
GovernmentACharismatic Dictator.
Law9Possession of weapons outside the home prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ri: Rich. Ph: Pre-High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 1,200,000 Wheeled Vehicles/Tracked Components
60 96,000 600,000 Personal and Commerical Computers
50 80,000 5,000,000 Survival Equipment/Colonisation Kits
50 80,000 350,000 Poured Plastics/Synthetic Fibre Spools
50 80,000 550,000 Furniture/Storage Systems/Tools
40 64,000 20,000,000 Scout and Sensor Drones
40 64,000 16,000,000 Combat Drones/Guardian Drones
30 48,000 450,000 Wheeled Components
30 48,000 300,000 Engine Components
25 40,000 6,250,000 VR Electronic Entertainment Devices
25 40,000 2,500,000 Survival Equipment/Colonisation Kits
20 32,000 2,000,000 Biodiesel/Cooking Compounds
20 32,000 200,000 Tracked Repair Components
20 32,000 200,000 Trained Riding Animals/Common Pets
20 32,000 2,000,000 Biodiesel/Cooking Compounds
15 24,000 150,000 Graphite/Quartz
10 16,000 30,000 Insulation/Polyurethane Foam
10 16,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 16,000 10,000 Construction-Grade Timber
10 16,000 100,000 Trained Riding Animals/Common Pets
5 8,000 900,000 Air Vehicle Components/Raft Components
5 8,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 6,400 80,000 Marble/Potassium/Titanium
3 4,800 750,000 VR Electronic Entertainment Devices

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1
Petrochemicals2

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems1
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals2
Spices1
Wood2

Destination: Zurrian

Planet Info

Planet Zurrian Subsector Vland Sector Vland Coordinates -1,-1 Hex 2016
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
6 9,600 600,000 Prescription Medications/Surgical
6 9,600 48,000 Second Stage Components
6 9,600 60,000 Trained Riding Animals/Common Pets
5 8,000 250,000 Fibre-optic Cable
5 8,000 15,000 Workable Metals
4 6,400 300,000 Gold/Osmium/Iridium
3 4,800 105,000 Stellite/Tombac
3 4,800 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 3,200 40,000 Marble/Potassium/Titanium
2 3,200 200,000 Jewellery/Alien Textiles
1 1,600 1,000 Bauxite/Coltan/Wolframite
1 1,600 200,000 Cybernetic Components/Physical Augments

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ishala

Planet Info

Planet Ishala Subsector Vland Sector Vland Coordinates -1,-1 Hex 2113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
Hydrographics660% water.
Population740,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ga: Garden World. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
30 90,000 600,000 Wheeled Vehicles/Tracked Components
25 75,000 125,000 Untrained Riding Animals
25 75,000 8,750,000 Cosmetic Prosthetics
20 60,000 300,000 Wheeled Components
20 60,000 8,000,000 Combat Drones/Guardian Drones
15 45,000 1,500,000 VR Computer and Sensor Packages
10 30,000 100,000 Graphite/Quartz
10 30,000 2,000,000 Cybernetic Components/Physical Augments
10 30,000 90,000 Kevlar/Teflon
10 30,000 1,000,000 Slug Weapons (TL 10)
10 30,000 200,000 Marble/Potassium/Titanium
10 30,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 30,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
6 18,000 36,000 Aniseed/Curry/Fennel/White Pepper
6 18,000 6,000 Table Salt/Black Pepper
6 18,000 6,000 Bauxite/Coltan/Wolframite
6 18,000 120,000 Marble/Potassium/Titanium
6 18,000 60,000 Residential Applicances
5 15,000 125,000 Beryllium/Silver
5 15,000 50,000 Graphite/Quartz
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 375,000 Gold/Osmium/Iridium
4 12,000 20,000 Refined Kerosine/Purified Oil
4 12,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 12,000 300,000 Fusion Conduits/Power Plant Shells
3 9,000 18,000 Aniseed/Curry/Fennel/White Pepper
3 9,000 1,500,000 Psi-Related Drugs/Viral Therapy Doses
3 9,000 600,000 Grav-Vehicle Components
3 9,000 750,000 Cyber-Prosthetics
3 9,000 37,500 Untrained Guard Animals
2 6,000 20,000 Gasoline/Machine Lubricants
2 6,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 6,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 3,000 25,000 Beryllium/Silver
1 3,000 12,000 Banking Machines and Security Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Ashbakha

Planet Info

Planet Ashbakha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2216
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size69,600 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics220% water.
Population5200,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 90,000 300,000 Personal and Commerical Computers
25 75,000 2,500,000 Jewellery/Alien Textiles
25 75,000 75,000 Insulation/Polyurethane Foam
15 45,000 1,125,000 Gold/Osmium/Iridium
15 45,000 150,000 Gasoline/Machine Lubricants
15 45,000 1,500,000 Biodiesel/Cooking Compounds
10 30,000 30,000 Survival Rations and Storage-packed Liquids
10 30,000 1,000,000 Biodiesel/Cooking Compounds
6 18,000 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 18,000 42,000 Poured Plastics/Synthetic Fibre Spools
6 18,000 2,400,000 Combat Drones/Guardian Drones
5 15,000 750,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
5 15,000 375,000 Gold/Osmium/Iridium
4 12,000 400,000 VR Computer and Sensor Packages
4 12,000 8,000 Copper/Tin Ores
4 12,000 400,000 VR Computer and Sensor Packages
4 12,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
3 9,000 300,000 VR Computer and Sensor Packages
3 9,000 3,000 Construction-Grade Timber
1 3,000 20,000 Rare Foods/Common Liquor
1 3,000 400,000 Combat Drones/Guardian Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Vland

Planet Info

Planet Vland Subsector Vland Sector Vland Coordinates -1,-1 Hex 1717
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size914,400 km
Atmosphere6Standard. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA30,000,000,000
Government9Impersonal Bureaucracy.
LawAWeapon possession prohibited.
TechFTechnical Imperial Maximum.
RemarksHi: High Population. Cs [Vilani] Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
30 90,000 5,400,000 Air Vehicle Components/Raft Components
30 90,000 150,000 Pre-packaged Food and Drink
30 90,000 3,000 Low-Grade Rough Cuts/Construction Scrap
25 75,000 250,000 Residential Applicances
25 75,000 1,250,000 Startship Deckplate/Atmospheric Filters
25 75,000 10,000,000 Combat Drones/Guardian Drones
20 60,000 20,000 Bauxite/Coltan/Wolframite
20 60,000 2,000,000 Prescription Medications/Surgical
15 45,000 6,000,000 Combat Drones/Guardian Drones
15 45,000 3,000,000 Rare Clothing/Home Decorations
15 45,000 1,125,000 Fusion Conduits/Power Plant Shells
15 45,000 75,000 Nickel/Sodium/Tungsten Ores
10 30,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 18,000 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 18,000 9,000 Acanthite/Cobaltite/Magnetite
6 18,000 3,000,000 Psi-Related Drugs/Viral Therapy Doses
5 15,000 25,000 Junk Food/Soda Drink
5 15,000 2,500,000 Nuclear Waste/Deactivated Materials
5 15,000 50,000 Gasoline/Machine Lubricants
3 9,000 9,000 Adobo/Basil/Sage
3 9,000 225,000 Gold/Osmium/Iridium
1 3,000 5,000 Pre-packaged Food and Drink
1 3,000 100,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Precious Metals1
Radioactives1
Robots1
Spices2
Textiles3
Uncommon Raw Materials1

Destination: Tauri

Planet Info

Planet Tauri Subsector Vland Sector Vland Coordinates -1,-1 Hex 1817
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population94,000,000,000
Government9Impersonal Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechFTechnical Imperial Maximum.
RemarksDe: Desert. Hi: High Population. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 150,000 7,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
40 120,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
30 90,000 90,000 Workable Metals
30 90,000 300,000 Common Desserts/Common Wine
30 90,000 330,000 Furniture/Storage Systems/Tools
25 75,000 1,250,000 Slug Weapons (TL 7)
25 75,000 75,000 Survival Rations and Storage-packed Liquids
25 75,000 250,000 Trained Riding Animals/Common Pets
15 45,000 1,350,000 Weapon Core/Starship Hull Plating
15 45,000 1,500,000 Slug Weapons (TL 10)
10 30,000 750,000 Gold/Osmium/Iridium
10 30,000 100,000 Gasoline/Machine Lubricants
5 15,000 150,000 Tracked Vehicles
5 15,000 50,000 Residential Applicances
4 12,000 8,000 Animal-based Fabrics
4 12,000 40,000 Graphite/Quartz
2 6,000 2,000,000 Medical Isotopes/Reactor-Grade Uranium
1 3,000 10,000 Personal and Commerical Computers
1 3,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 3,000 3,000 Insulation/Polyurethane Foam
1 3,000 25,000 Beryllium/Silver

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods2
Common Ore4
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Tahaver

Planet Info

Planet Tahaver Subsector Vland Sector Vland Coordinates -1,-1 Hex 2017
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics990% water.
PopulationA10,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
TechBLower Average Imperial.
RemarksHi: High Population. (Tahavi)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 90,000 3,000,000 VR Computer and Sensor Packages
30 90,000 300,000 Platinum/Uranium Ores
20 60,000 600,000 Cosmetic Chemicals/Practitioners Tools
20 60,000 220,000 Pneumatics and Hydraulics
20 60,000 5,000,000 Cyber-Prosthetics
15 45,000 22,500 Acanthite/Cobaltite/Magnetite
15 45,000 75,000 Workable Alloys
6 18,000 60,000 Residential Applicances
5 15,000 10,000 Chromite/Cinnabar
5 15,000 50,000 Tracked Repair Components
5 15,000 50,000 Trained Riding Animals/Common Pets
4 12,000 60,000 Wheeled Components
2 6,000 8,000 Synthetic Silks/Finished Common Clothing
2 6,000 2,000 Construction-Grade Timber
2 6,000 6,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Uri

Planet Info

Planet Uri Subsector Vland Sector Vland Coordinates -1,-1 Hex 2117
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics330% water.
Population62,000,000
Government3Self-Perpetuating Oligarchy.
Law2Portable energy weapons prohibited.
TechEAbove Average Imperial.
RemarksIc: Ice Capped. Na: Non-Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 180,000 3,000,000 Startship Deckplate/Atmospheric Filters
40 120,000 7,200,000 Air Vehicle Components/Raft Components
40 120,000 3,600,000 Weapon Core/Starship Hull Plating
30 90,000 330,000 Fabricated Plastics
30 90,000 300,000 Gasoline/Machine Lubricants
30 90,000 15,000 Chalcocite/Talc
25 75,000 3,125,000 Computerised Job-related Gear
25 75,000 250,000 Graphite/Quartz
25 75,000 1,250,000 Exotic Desserts/Exotic Liquor
25 75,000 2,500,000 VR Computer and Sensor Packages
15 45,000 225,000 Wheeled Components
10 30,000 5,000 Chalcocite/Talc
10 30,000 100,000 Engine Components
10 30,000 1,000,000 Prescription Medications/Surgical
10 30,000 200,000 Rare Foods/Common Liquor
5 15,000 55,000 Pneumatics and Hydraulics
5 15,000 10,000 Copper/Tin Ores
5 15,000 50,000 Graphite/Quartz
5 15,000 60,000 Banking Machines and Security Systems
1 3,000 30,000 Rocket Fuel/Power Plant Starter Charges

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Common Ore3
Crystals & Gems1
Medical Supplies2
Precious Metals1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Radioactives1
Robots1
Textiles2
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kusheggi

Planet Info

Planet Kusheggi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1918
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics660% water.
Population740,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Pi: Pre-Industrial. Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 300,000 Engine Components
30 90,000 210,000 Poured Plastics/Synthetic Fibre Spools
25 75,000 312,500 Untrained Guard Animals
25 75,000 100,000 Synthetic Silks/Finished Common Clothing
20 60,000 240,000 Banking Machines and Security Systems
15 45,000 150,000 Engine Components
10 30,000 20,000 Animal-based Fabrics
6 18,000 60,000 Bismuth/Indium
6 18,000 66,000 Pneumatics and Hydraulics
6 18,000 60,000 Engine Components
5 15,000 125,000 Beryllium/Silver
5 15,000 40,000 Staped/Poured Cogs and Sprokets
5 15,000 625,000 Weapon Components
4 12,000 300,000 Fusion Conduits/Power Plant Shells
4 12,000 400,000 Survival Equipment/Colonisation Kits
4 12,000 44,000 Fabricated Plastics
3 9,000 6,000 Animal-based Fabrics
2 6,000 20,000 Residential Applicances
2 6,000 100,000 Fibre-optic Cable
2 6,000 200,000 Survival Equipment/Colonisation Kits
2 6,000 14,000 Poured Plastics/Synthetic Fibre Spools
2 6,000 200,000 Micro-Surgical Equipment and Supplies
1 3,000 200,000 Cybernetic Components/Physical Augments
1 3,000 10,000 Residential Applicances
1 3,000 75,000 Gold/Osmium/Iridium
1 3,000 650,000 Advanced Robotics

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Electronics1
Common Industrial Goods2
Petrochemicals2
Pharmaceuticals1
Robots2

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 210,000 270,000 Cinnamon/Marjoram/Wasabi
30 210,000 3,000,000 Prescription Medications/Surgical
25 175,000 150,000 Aniseed/Curry/Fennel/White Pepper
20 140,000 250,000 Untrained Guard Animals
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 400,000 Jet Fuel/Gelid Adhesives
20 140,000 60,000 Insulation/Polyurethane Foam
20 140,000 200,000 Tracked Repair Components
15 105,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
5 35,000 7,500 Acanthite/Cobaltite/Magnetite
5 35,000 5,000 Construction-Grade Timber
5 35,000 250,000 General Medical Equipment
4 28,000 40,000 Personal and Commerical Computers
4 28,000 20,000 Nickel/Sodium/Tungsten Ores
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 21,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 14,000 250,000 Oxygenated Cleaner/Biodegradable Concentrates
1 7,000 125,000 Computerised Job-related Gear
1 7,000 75,000 Gold/Osmium/Iridium
1 7,000 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Ersii

Planet Info

Planet Ersii Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1612
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics110% water.
Population420,000
Government3Self-Perpetuating Oligarchy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 6,000,000 Rare Clothing/Home Decorations
25 175,000 25,000 Construction-Grade Timber
25 175,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
25 175,000 25,000 Construction-Grade Timber
15 105,000 300,000 Jet Fuel/Gelid Adhesives
10 70,000 2,000,000 Cybernetic Components/Physical Augments
6 42,000 48,000 Video Game and Entertainment Systems
6 42,000 300,000 Ruthenium/Rhenium
5 35,000 1,250,000 VR Electronic Entertainment Devices
5 35,000 5,000 Construction-Grade Timber
5 35,000 10,000 Animal-based Fabrics
3 21,000 21,000 Gold/Silver/Limenite Ores
1 7,000 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Dangasha

Planet Info

Planet Dangasha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2314
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population68,000,000
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor. O:2616

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 175,000 250,000 Residential Applicances
15 105,000 60,000 Synthetic Silks/Finished Common Clothing
6 42,000 54,000 Cinnamon/Marjoram/Wasabi
6 42,000 1,200,000 Cybernetic Components/Physical Augments
6 42,000 750,000 Oxygenated Cleaner/Biodegradable Concentrates
6 42,000 120,000 Silica/Focuser-Quality Gems
6 42,000 30,000 Pre-packaged Food and Drink
6 42,000 3,000 Chalcocite/Talc
6 42,000 48,000 Second Stage Components
6 42,000 120,000 Rare Foods/Common Liquor
5 35,000 3,750,000 Industrial Isotopes
5 35,000 250,000 Protective/Specialized Clothing
5 35,000 55,000 Pneumatics and Hydraulics
5 35,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
4 28,000 20,000 Workable Alloys
3 21,000 1,500 High-Grade Rough Cut
2 14,000 100,000 Protective/Specialized Clothing
1 7,000 1,000 Foundation Stones/Base Elements
1 7,000 10,000 Engine Components
1 7,000 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Luunbu

Planet Info

Planet Luunbu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1515
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size812,800 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics660% water.
Population2800
Government5Feudal Technocracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Da: Danger. Fl: Fluid Hydrographics (in place of water). Ni: Non-Industrial. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Graphite/Quartz
50 350,000 450,000 Uniforms/Clothing Products
25 175,000 10,000,000 Combat Drones/Guardian Drones
20 140,000 180,000 Uniforms/Clothing Products
20 140,000 500,000 Beryllium/Silver
10 70,000 30,000 Survival Rations and Storage-packed Liquids
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 5,000 Bauxite/Coltan/Wolframite
5 35,000 1,250,000 Cyber-Prosthetics
4 28,000 80,000 Wheeled Vehicles/Tracked Components
3 21,000 36,000 Banking Machines and Security Systems
3 21,000 225,000 Fusion Conduits/Power Plant Shells
1 7,000 5,000 Workable Alloys

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Duam

Planet Info

Planet Duam Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1516
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population8700,000,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksRi: Rich. Pa: Pre-Agricultural. Ph: Pre-High Population. O:1519

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 500,000 Trained Riding Animals/Common Pets
40 280,000 50,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 210,000 300,000 Residential Applicances
30 210,000 300,000 Personal and Commerical Computers
25 175,000 500,000 Jet Fuel/Gelid Adhesives
25 175,000 250,000 Trained Riding Animals/Common Pets
20 140,000 200,000 Trained Riding Animals/Common Pets
20 140,000 5,000,000 VR Electronic Entertainment Devices
15 105,000 750,000 Ruthenium/Rhenium
15 105,000 750,000 General Medical Equipment
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 5,000 Chalcocite/Talc
5 35,000 30,000 Aniseed/Curry/Fennel/White Pepper
1 7,000 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems2
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals3
Spices3
Wood2

Destination: Kagush

Planet Info

Planet Kagush Subsector Vland Sector Vland Coordinates -1,-1 Hex 2316
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population37,000
Government0No Government Structure.
Law0No prohibitions.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 210,000 30,000 Bauxite/Coltan/Wolframite
30 210,000 7,500,000 Cyber-Prosthetics
25 175,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 175,000 125,000 Nickel/Sodium/Tungsten Ores
25 175,000 500,000 Rare Foods/Common Liquor
25 175,000 2,500,000 Biodiesel/Cooking Compounds
20 140,000 10,000 Chalcocite/Talc
20 140,000 200,000 Engine Components
20 140,000 40,000 Furniture-Grade Timber/Rare Grades
15 105,000 1,125,000 Specialised Equipment and Supplies
10 70,000 5,000 Chalcocite/Talc
6 42,000 24,000 Synthetic Silks/Finished Common Clothing
5 35,000 750,000 Automated Robotics/Cargo Drones
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 100,000 Silica/Focuser-Quality Gems
5 35,000 25,000 Pre-packaged Food and Drink
5 35,000 100,000 Wheeled Vehicles/Tracked Components
4 28,000 80,000 Jet Fuel/Gelid Adhesives
4 28,000 200,000 General Medical Equipment
4 28,000 40,000 Graphite/Quartz
2 14,000 20,000 Gasoline/Machine Lubricants
2 14,000 100,000 Ruthenium/Rhenium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kirma

Planet Info

Planet Kirma Subsector Vland Sector Vland Coordinates -1,-1 Hex 1718
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population170
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 30,000,000 Scout and Sensor Drones
40 280,000 8,000,000 Rare Clothing/Home Decorations
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 210,000 150,000 Untrained Riding Animals
30 210,000 6,000,000 Cybernetic Components/Physical Augments
25 175,000 25,000 Bauxite/Coltan/Wolframite
25 175,000 10,000,000 Combat Drones/Guardian Drones
25 175,000 7,500,000 Industrial Drones/Personal Drones
20 140,000 5,000,000 VR Electronic Entertainment Devices
20 140,000 2,000,000 VR Computer and Sensor Packages
20 140,000 100,000 Refined Kerosine/Purified Oil
15 105,000 2,100,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 70,000 10,000 Construction-Grade Timber
5 35,000 5,000 Construction-Grade Timber
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 75,000 Wheeled Components
5 35,000 20,000 Exotics(Permanbuco, White Mahogany etc.)
5 35,000 20,000 Synthetic Silks/Finished Common Clothing
5 35,000 175,000 Stellite/Tombac
4 28,000 300,000 Fusion Conduits/Power Plant Shells
4 28,000 1,000,000 Cyber-Prosthetics
4 28,000 200,000 General Medical Equipment
3 21,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 21,000 150,000 Depleted Uranium/Ceramic-Alloy
3 21,000 375,000 Weapon Components
3 21,000 450,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
2 14,000 20,000 Personal and Commerical Computers
2 14,000 150,000 Gold/Osmium/Iridium
1 7,000 5,000 Workable Alloys
1 7,000 12,000 Banking Machines and Security Systems
1 7,000 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Khula

Planet Info

Planet Khula Subsector Vland Sector Vland Coordinates -1,-1 Hex 1919
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA50,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. Di(Khulans) Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 150,000 Refined Kerosine/Purified Oil
30 210,000 3,000,000 Biodiesel/Cooking Compounds
25 175,000 125,000 Nickel/Sodium/Tungsten Ores
25 175,000 1,250,000 Anti-venom/Prescription Medications
25 175,000 1,875,000 Gold/Osmium/Iridium
20 140,000 200,000 Medical Uniforms/Disposable Tools
15 105,000 150,000 Gasoline/Machine Lubricants
10 70,000 120,000 Black Salt/Saffron/Alien Flavourings
10 70,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 35,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 35,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 100,000 Rare Foods/Common Liquor
4 28,000 400,000 Survival Equipment/Colonisation Kits
1 7,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 231,000 3,000,000 Slug Weapons (TL 10)
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 154,000 220,000 Furniture/Storage Systems/Tools
10 77,000 500,000 Fibre-optic Cable
10 77,000 50,000 Workable Alloys
10 77,000 50,000 Refined Kerosine/Purified Oil
6 46,200 600,000 Biodiesel/Cooking Compounds
6 46,200 66,000 Pneumatics and Hydraulics
6 46,200 300,000 General Medical Equipment
6 46,200 30,000 Untrained Riding Animals
6 46,200 42,000 Poured Plastics/Synthetic Fibre Spools
6 46,200 60,000 Graphite/Quartz
6 46,200 600,000 Prescription Medications/Surgical
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 2,500 High-Grade Rough Cut
5 38,500 62,500 Untrained Guard Animals
5 38,500 750,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
5 38,500 50,000 Residential Applicances
5 38,500 250,000 Protective/Specialized Clothing
5 38,500 100,000 Jet Fuel/Gelid Adhesives
5 38,500 25,000 Pre-packaged Food and Drink
4 30,800 360,000 Weapon Core/Starship Hull Plating
3 23,100 15,000 Workable Alloys
3 23,100 150,000 Fibre-optic Cable
2 15,400 600,000 Industrial Drones/Personal Drones
2 15,400 2,000 Bauxite/Coltan/Wolframite
1 7,700 9,000 Kevlar/Teflon

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 150,000 Workable Alloys
25 192,500 175,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 400,000 Silica/Focuser-Quality Gems
15 115,500 150,000 Personal and Commerical Computers
15 115,500 3,750,000 Cyber-Prosthetics
15 115,500 750,000 Fibre-optic Cable
10 77,000 100,000 Trained Riding Animals/Common Pets
10 77,000 100,000 Common Desserts/Common Wine
10 77,000 4,000,000 Combat Drones/Guardian Drones
10 77,000 1,000,000 Prescription Medications/Surgical
6 46,200 3,000 Chalcocite/Talc
6 46,200 24,000 Exotics(Permanbuco, White Mahogany etc.)
6 46,200 4,500,000 Industrial Isotopes
5 38,500 250,000 General Medical Equipment
5 38,500 2,500 High-Grade Rough Cut
5 38,500 20,000 Synthetic Silks/Finished Common Clothing
5 38,500 900,000 Air Vehicle Components/Raft Components
4 30,800 300,000 Fusion Conduits/Power Plant Shells
3 23,100 1,500 Chalcocite/Talc
3 23,100 21,000 Gold/Silver/Limenite Ores
3 23,100 21,000 Gold/Silver/Limenite Ores
2 15,400 18,000 Uniforms/Clothing Products

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 3,000,000 Fibre-optic Cable
30 231,000 3,000,000 VR Computer and Sensor Packages
30 231,000 150,000 Workable Alloys
20 154,000 180,000 Piping and Attachment Pieces
20 154,000 500,000 Beryllium/Silver
20 154,000 100,000 Refined Kerosine/Purified Oil
10 77,000 200,000 Rare Foods/Common Liquor
10 77,000 125,000 Untrained Guard Animals
6 46,200 300,000 Ethanol/Fructose Syrup
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 100,000 Rare Foods/Common Liquor
4 30,800 80,000 Jet Fuel/Gelid Adhesives
4 30,800 50,000 Untrained Guard Animals
4 30,800 24,000 Aniseed/Curry/Fennel/White Pepper
4 30,800 300,000 Fusion Conduits/Power Plant Shells
4 30,800 20,000 Workable Alloys
4 30,800 2,000 High-Grade Rough Cut
3 23,100 30,000 Tracked Repair Components
3 23,100 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 23,100 150,000 General Medical Equipment
3 23,100 1,500,000 Scout and Sensor Drones
2 15,400 40,000 Silica/Focuser-Quality Gems
2 15,400 20,000 Tracked Repair Components
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 22,000 Furniture/Storage Systems/Tools
1 7,700 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Karka

Planet Info

Planet Karka Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1412
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8800,000,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
30 231,000 270,000 Cinnamon/Marjoram/Wasabi
30 231,000 3,000,000 Biodiesel/Cooking Compounds
25 192,500 250,000 Personal and Commerical Computers
15 115,500 1,500 Low-Grade Rough Cuts/Construction Scrap
10 77,000 500,000 Ethanol/Fructose Syrup
10 77,000 10,000 Table Salt/Black Pepper
6 46,200 1,500,000 Cyber-Prosthetics
6 46,200 4,500,000 Industrial Isotopes
5 38,500 45,000 Piping and Attachment Pieces
5 38,500 15,000 Survival Rations and Storage-packed Liquids
5 38,500 50,000 Residential Applicances
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 45,000 Uniforms/Clothing Products
5 38,500 10,000 Chromite/Cinnabar
4 30,800 500,000 Computerised Job-related Gear
4 30,800 720,000 Air Vehicle Components/Raft Components
3 23,100 30,000 Residential Applicances
1 7,700 7,000 Poured Plastics/Synthetic Fibre Spools
1 7,700 3,000 Adobo/Basil/Sage

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Ansin

Planet Info

Planet Ansin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2412
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
PopulationA80,000,000,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 192,500 2,500,000 Cybernetic Lubricants
20 154,000 2,000,000 Prescription Medications/Surgical
15 115,500 1,500,000 Prescription Medications/Surgical
15 115,500 2,700,000 Air Vehicle Components/Raft Components
6 46,200 3,000,000 Psi-Related Drugs/Viral Therapy Doses
4 30,800 1,400,000 Cosmetic Prosthetics
3 23,100 15,000 Workable Alloys
3 23,100 150,000 Startship Deckplate/Atmospheric Filters
3 23,100 15,000 Nickel/Sodium/Tungsten Ores
3 23,100 30,000 Gasoline/Machine Lubricants
2 15,400 200,000 VR Computer and Sensor Packages
2 15,400 60,000 Photonics/Synthetic Gems

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Centra

Planet Info

Planet Centra Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1414
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics220% water.
Population5100,000
Government4Representative Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechDAbove Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 120,000 Synthetic Silks/Finished Common Clothing
25 192,500 300,000 Banking Machines and Security Systems
20 154,000 1,000,000 Protective/Specialized Clothing
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 100,000 Personal and Commerical Computers
6 46,200 3,000,000 Psi-Related Drugs/Viral Therapy Doses
6 46,200 60,000 Common Desserts/Common Wine
6 46,200 300,000 Ethanol/Fructose Syrup
6 46,200 450,000 Specialised Equipment and Supplies
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 50,000 Gasoline/Machine Lubricants
4 30,800 20,000 Junk Food/Soda Drink
4 30,800 28,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 4,000 Bauxite/Coltan/Wolframite
4 30,800 4,000 Construction-Grade Timber
3 23,100 75,000 Beryllium/Silver
3 23,100 3,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,700 1,000 Food Grade Vegetation
1 7,700 250,000 VR Electronic Entertainment Devices
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 20,000 Silica/Focuser-Quality Gems

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Liisurkhish

Planet Info

Planet Liisurkhish Subsector Vland Sector Vland Coordinates -1,-1 Hex 2416
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics220% water.
Population780,000,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 192,500 50,000 Copper/Tin Ores
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
20 154,000 10,000 High-Grade Rough Cut
20 154,000 10,000 Feed Grade Vegetation
15 115,500 1,125,000 Gold/Osmium/Iridium
15 115,500 15,000 Bauxite/Coltan/Wolframite
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 10,000 Construction-Grade Timber
6 46,200 30,000 Nickel/Sodium/Tungsten Ores
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 46,200 450,000 Specialised Equipment and Supplies
5 38,500 375,000 Specialised Equipment and Supplies
5 38,500 500,000 VR Computer and Sensor Packages
4 30,800 400,000 VR Computer and Sensor Packages
3 23,100 30,000 Tracked Repair Components
3 23,100 150,000 Anti-venom/Prescription Medications
3 23,100 3,000 Construction-Grade Timber
2 15,400 100,000 General Medical Equipment
2 15,400 8,000 Synthetic Silks/Finished Common Clothing
2 15,400 200,000 Survival Equipment/Colonisation Kits
2 15,400 60,000 Cosmetic Chemicals/Practitioners Tools
2 15,400 200,000 Survival Equipment/Colonisation Kits
2 15,400 200,000 VR Computer and Sensor Packages
1 7,700 50,000 Ruthenium/Rhenium
1 7,700 500,000 Scout and Sensor Drones
1 7,700 11,000 Furniture/Storage Systems/Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables2
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Uncommon Raw Materials1
Wood2

Destination: Astira

Planet Info

Planet Astira Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1417
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population480,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 150,000 Refined Kerosine/Purified Oil
30 231,000 7,500,000 Cyber-Prosthetics
25 192,500 125,000 Refined Kerosine/Purified Oil
25 192,500 18,750,000 Industrial Isotopes
25 192,500 3,125,000 Oxygenated Cleaner/Biodegradable Concentrates
20 154,000 200,000 Residential Applicances
20 154,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 115,500 300,000 Silica/Focuser-Quality Gems
15 115,500 1,500,000 Survival Equipment/Colonisation Kits
15 115,500 11,250,000 Industrial Isotopes
15 115,500 90,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 200,000 Rare Foods/Common Liquor
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 110,000 Pneumatics and Hydraulics
6 46,200 120,000 Silica/Focuser-Quality Gems
5 38,500 1,000,000 Grav-Vehicle Components
5 38,500 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 38,500 5,000 Construction-Grade Timber
5 38,500 250,000 Ethanol/Fructose Syrup
2 15,400 300,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
2 15,400 10,000 Workable Alloys
1 7,700 400,000 Combat Drones/Guardian Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Sazisi

Planet Info

Planet Sazisi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1719
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere8Dense. Breathable
Hydrographics660% water.
Population770,000,000
Government2Participating Democracy.
Law0No prohibitions.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksAg: Agricultural. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 3,000,000 Survival Equipment/Colonisation Kits
20 154,000 100,000 Untrained Riding Animals
20 154,000 2,000,000 VR Computer and Sensor Packages
15 115,500 165,000 Fabricated Plastics
15 115,500 165,000 Fabricated Plastics
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 46,200 6,000 Bauxite/Coltan/Wolframite
4 30,800 300,000 Fusion Conduits/Power Plant Shells
4 30,800 1,000,000 Artillery/Heavy Energy Weapons
3 23,100 30,000 Personal and Commerical Computers
3 23,100 225,000 Fusion Conduits/Power Plant Shells
3 23,100 60,000 Marble/Potassium/Titanium
2 15,400 2,000 Construction-Grade Timber
2 15,400 20,000 Carbonate/Magnesium/Meteoric Iron
1 7,700 400,000 Combat Drones/Guardian Drones
1 7,700 9,000 Piping and Attachment Pieces

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Dusu

Planet Info

Planet Dusu Subsector Vland Sector Vland Coordinates -1,-1 Hex 1819
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereEEllipsoid. Breathable at certain latitudes.
Hydrographics440% water.
Population450,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 3,000,000 Anti-venom/Prescription Medications
60 462,000 9,000,000 Automated Robotics/Cargo Drones
60 462,000 8,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
50 385,000 1,500,000 Exotic Foods/Rare Desserts/Rare Liquor
40 308,000 400,000 Bismuth/Indium
30 231,000 7,500,000 VR Electronic Entertainment Devices
25 192,500 500,000 Rare Foods/Common Liquor
25 192,500 125,000 Pre-packaged Food and Drink
20 154,000 1,000,000 Fibre-optic Cable
15 115,500 90,000 Aniseed/Curry/Fennel/White Pepper
15 115,500 150,000 Carbonate/Magnesium/Meteoric Iron
15 115,500 3,000,000 Cybernetic Components/Physical Augments
10 77,000 750,000 Fusion Conduits/Power Plant Shells
10 77,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 20,000 Synthetic Silks/Finished Common Clothing
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 25,000 Refined Kerosine/Purified Oil
5 38,500 10,000 Animal-based Fabrics
4 30,800 32,000 Video Game and Entertainment Systems
4 30,800 400,000 Prescription Medications/Surgical
3 23,100 30,000 Tracked Repair Components
3 23,100 1,500 Chalcocite/Talc
3 23,100 9,000 Survival Rations and Storage-packed Liquids
3 23,100 33,000 Pneumatics and Hydraulics
2 15,400 10,000 Workable Alloys
2 15,400 60,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 11,000 Fabricated Plastics
1 7,700 5,000 Untrained Riding Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Lobode

Planet Info

Planet Lobode Subsector Vland Sector Vland Coordinates -1,-1 Hex 2019
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population65,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Ni: Non-Industrial. O:1919 Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 1,500,000 General Medical Equipment
25 192,500 1,250,000 Startship Deckplate/Atmospheric Filters
25 192,500 1,875,000 Gold/Osmium/Iridium
20 154,000 10,000,000 Scout and Sensor Drones
20 154,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 154,000 10,000,000 Scout and Sensor Drones
20 154,000 10,000 Chalcocite/Talc
15 115,500 90,000 Aniseed/Curry/Fennel/White Pepper
15 115,500 75,000 Untrained Riding Animals
10 77,000 1,000,000 Survival Equipment/Colonisation Kits
10 77,000 1,000,000 Prescription Medications/Surgical
6 46,200 12,000 Animal-based Fabrics
6 46,200 2,400,000 Combat Drones/Guardian Drones
6 46,200 30,000 Nickel/Sodium/Tungsten Ores
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 500,000 Survival Equipment/Colonisation Kits
5 38,500 500,000 Prescription Medications/Surgical
4 30,800 400,000 Jewellery/Alien Textiles
4 30,800 32,000 Video Game and Entertainment Systems
2 15,400 100,000 Ethanol/Fructose Syrup
2 15,400 1,000,000 Psi-Related Drugs/Viral Therapy Doses
1 7,700 100,000 Slug Weapons (TL 10)
1 7,700 500 Chalcocite/Talc

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals2
Pharmaceuticals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Inkha

Planet Info

Planet Inkha Subsector Vland Sector Vland Coordinates -1,-1 Hex 1920
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population430,000
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
15 115,500 150,000 Residential Applicances
10 77,000 20,000 Animal-based Fabrics
10 77,000 1,000,000 Slug Weapons (TL 10)
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 25,000 Beasts of Burden
5 38,500 100,000 Wheeled Vehicles/Tracked Components
4 30,800 40,000 Tracked Repair Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2