Origin: Isbudin permalink

Planet Info

Planet Isbudin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2013
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population96,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Hi: High Population. In: Industrialized.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 200 500
Per day 100 100
Berthing Wait Time Small Craft 10 minutes 1 hour
Starcraft 3 minutes No wait
Capital 2 hours
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait No wait
Starcraft No wait No wait
Capital 1 hours

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Electronics VR Computer and Sensor Packages 15 100,000 2 11 85.00% 85,000
Advanced Machine Parts Atmospheric Filters 11 50,000 2 15 65.00% 32,500
Advanced Manufactured Goods Computerised Job-related Gear 5 125,000 0 11 85.00% 106,250
Advanced Manufactured Goods Survival Equipment 14 100,000 0 15 65.00% 65,000
Advanced Vehicles Air Vehicle Components 1 180,000 0 10 90.00% 162,000
Advanced Vehicles Grav-Vehicle Components 3 200,000 0 12 80.00% 160,000
Advanced Vehicles Seafaring Vehicle Components 14 140,000 0 13 75.00% 105,000
Advanced Weapons Slug Weapons (TL 10) 14 100,000 0 17 55.00% 55,000
Common Consumables Food Grade Vegetation 33 1,000 -1 9 95.00% 950
Common Consumables Food Grade Vegetation 29 1,000 -1 13 75.00% 750
Common Consumables Pre-packaged Food and Drink 27 5,000 -1 8 100.00% 5,000
Common Consumables Pre-packaged Food and Drink 36 5,000 -1 13 75.00% 3,750
Common Electronics Personal and Commerical Computers 35 10,000 2 10 90.00% 9,000
Common Electronics Personal and Commerical Computers 24 10,000 2 13 75.00% 7,500
Common Industrial Goods Engine Components 36 10,000 5 15 65.00% 6,500
Common Industrial Goods Piping and Attachment Pieces 4 9,000 5 16 60.00% 5,400
Common Industrial Goods Pneumatics and Hydraulics 20 11,000 5 20 40.00% 4,400
Common Manufactured Goods Residential Applicances 28 10,000 3 17 55.00% 5,500
Common Manufactured Goods Residential Applicances 32 10,000 3 19 45.00% 4,500
Common Manufactured Goods Residential Applicances 12 10,000 3 18 50.00% 5,000
Common Ore Acanthite 31 1,500 -3 11 85.00% 1,275
Common Ore Bauxite 34 1,000 -3 16 60.00% 600
Common Ore Bauxite 36 1,000 -3 7 105.00% 1,050
Common Ore Bauxite 7 1,000 -3 6 110.00% 1,100
Common Ore Talc 38 500 -3 10 90.00% 450
Common Raw Materials Chemical Solutions and Compounds 15 12,000 -2 14 70.00% 8,400
Common Raw Materials Fabricated Plastics 15 11,000 -2 14 70.00% 7,700
Common Raw Materials Fabricated Plastics 5 11,000 -2 10 90.00% 9,900
Common Raw Materials Workable Alloys 37 5,000 -2 13 75.00% 3,750
Common Raw Materials Workable Alloys 33 5,000 -2 11 85.00% 4,250
Common Raw Materials Workable Alloys 37 5,000 -2 13 75.00% 3,750
Crystals & Gems Quartz 23 10,000 -3 9 95.00% 9,500
Cybernetics Cyber-Prosthetics 1 250,000 0 19 45.00% 112,500
Luxury Consumables Exotic Foods 11 30,000 -2 14 70.00% 21,000
Luxury Consumables Rare Foods 28 20,000 -2 15 65.00% 13,000
Luxury Goods VR Electronic Entertainment Devices 1 250,000 1 14 70.00% 175,000
Medical Supplies General Medical Equipment 7 50,000 0 7 105.00% 52,500
Medical Supplies Medical Uniforms 17 10,000 0 14 70.00% 7,000
Petrochemicals Machine Lubricants 31 10,000 -2 6 110.00% 11,000
Pharmaceuticals Prescription Medications 2 100,000 1 17 55.00% 55,000
Pharmaceuticals Prescription Medications 1 100,000 1 19 45.00% 45,000
Pharmaceuticals Viral Therapy Doses 1 500,000 1 15 65.00% 325,000
Pharmaceuticals Viral Therapy Doses 1 500,000 1 14 70.00% 350,000
Polymers Kevlar 12 9,000 1 19 45.00% 4,050
Polymers Synthetic Fibre Spools 24 7,000 1 15 65.00% 4,550
Precious Metals Iridium 4 75,000 -2 10 90.00% 67,500
Radioactives Medical Isotopes 4 1,000,000 -3 11 85.00% 850,000
Robots Advanced Robotics 2 650,000 1 18 50.00% 325,000
Robots Guardian Drones 9 400,000 1 15 65.00% 260,000
Textiles Cotton-based Fabrics 32 3,000 -3 12 80.00% 2,400
Textiles Flax-based Fabrics 37 3,000 -3 14 70.00% 2,100
Uncommon Ore Nickel 36 5,000 -3 10 90.00% 4,500
Uncommon Ore Nickel 32 5,000 -3 12 80.00% 4,000
Uncommon Ore Nickel 6 5,000 -3 7 105.00% 5,250
Vehicles Wheeled Components 10 15,000 1 13 75.00% 11,250
Vehicles Wheeled Components 10 15,000 1 14 70.00% 10,500
Vehicles Wheeled Components 10 15,000 1 15 65.00% 9,750
Vehicles Wheeled Components 5 15,000 1 14 70.00% 10,500

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 -2 15 120.00% 30,000
Advanced Electronics Fibre-optic Cable 50,000 -2 13 110.00% 55,000
Advanced Electronics Starship Bridge Components 150,000 -2 14 115.00% 172,500
Advanced Electronics VR Computer and Sensor Packages 100,000 -2 10 90.00% 90,000
Advanced Electronics Weapon Components 125,000 -2 12 105.00% 131,250
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 -2 4 60.00% 15,000
Advanced Machine Parts Atmospheric Filters 50,000 -2 10 90.00% 45,000
Advanced Machine Parts Fusion Conduits 75,000 -2 13 110.00% 82,500
Advanced Machine Parts Gravitic Gyros 100,000 -2 12 105.00% 105,000
Advanced Machine Parts Navigation Magnets 100,000 -2 13 110.00% 110,000
Advanced Machine Parts Power Plant Shells 75,000 -2 6 70.00% 52,500
Advanced Machine Parts Starship Hull Plating 90,000 -2 13 110.00% 99,000
Advanced Machine Parts Startship Deckplate 50,000 -2 9 85.00% 42,500
Advanced Machine Parts Weapon Core 90,000 -2 15 120.00% 108,000
Advanced Manufactured Goods Colonisation Kits 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 13 110.00% 137,500
Advanced Manufactured Goods High-Pressure 25,000 0 12 105.00% 26,250
Advanced Manufactured Goods Powered Armor Components 150,000 0 10 90.00% 135,000
Advanced Manufactured Goods Protective 50,000 0 17 130.00% 65,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 15 120.00% 60,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 15 120.00% 180,000
Advanced Manufactured Goods Survival Equipment 100,000 0 16 125.00% 125,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 12 105.00% 26,250
Advanced Vehicles Air Vehicle Components 180,000 0 14 115.00% 207,000
Advanced Vehicles Engine Components 100,000 0 15 120.00% 120,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 12 105.00% 210,000
Advanced Vehicles Mole Vehicle Components 140,000 0 15 120.00% 168,000
Advanced Vehicles Raft Components 180,000 0 18 135.00% 243,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 9 85.00% 119,000
Advanced Vehicles Spacecraft Components 250,000 0 17 130.00% 325,000
Advanced Weapons Artillery 250,000 0 13 110.00% 275,000
Advanced Weapons Energy Weapons (TL 12) 150,000 0 13 110.00% 165,000
Advanced Weapons Energy Weapons (TL 15) 200,000 0 11 100.00% 200,000
Advanced Weapons Explosives (TL 15) 200,000 0 19 140.00% 280,000
Advanced Weapons Heavy Energy Weapons 250,000 0 11 100.00% 250,000
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 11 100.00% 150,000
Advanced Weapons Slug Weapons (TL 10) 100,000 0 9 85.00% 85,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 16 125.00% 187,500
Advanced Weapons Slug Weapons (TL 15) 200,000 0 13 110.00% 220,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 18 135.00% 67,500
Biochemicals Biodegradable Concentrates 125,000 2 11 100.00% 125,000
Biochemicals Biodiesel 100,000 2 17 130.00% 130,000
Biochemicals Bio-fusion cell Fuel 150,000 2 10 90.00% 135,000
Biochemicals Cooking Compounds 100,000 2 17 130.00% 130,000
Biochemicals Ethanol 50,000 2 20 145.00% 72,500
Biochemicals Fructose Syrup 50,000 2 16 125.00% 62,500
Biochemicals Gelis oxygen Substitutes 150,000 2 19 140.00% 210,000
Biochemicals Organic Glues 25,000 2 17 130.00% 32,500
Biochemicals Oxygenated Cleaner 125,000 2 20 145.00% 181,250
Common Consumables Feed Grade Vegetation 500 1 14 115.00% 575
Common Consumables Food Grade Vegetation 1,000 1 14 115.00% 1,150
Common Consumables Junk Food 5,000 1 13 110.00% 5,500
Common Consumables Pre-packaged Food and Drink 5,000 1 16 125.00% 6,250
Common Consumables Soda Drink 5,000 1 12 105.00% 5,250
Common Consumables Survival Rations and Storage-packed Liquids 3,000 1 12 105.00% 3,150
Common Electronics Adding Machines 6,000 -2 10 90.00% 5,400
Common Electronics Banking Machines and Security Systems 12,000 -2 5 65.00% 7,800
Common Electronics Calculators 6,000 -2 10 90.00% 5,400
Common Electronics Microprocessor Assemblies 14,000 -2 14 115.00% 16,100
Common Electronics Personal and Commerical Computers 10,000 -2 11 100.00% 10,000
Common Electronics Video Game and Entertainment Systems 8,000 -2 13 110.00% 8,800
Common Industrial Goods Engine Components 10,000 -5 9 85.00% 8,500
Common Industrial Goods Piping and Attachment Pieces 9,000 -5 9 85.00% 7,650
Common Industrial Goods Pneumatics and Hydraulics 11,000 -5 7 75.00% 8,250
Common Industrial Goods Poured Cogs and Sprokets 8,000 -5 7 75.00% 6,000
Common Industrial Goods Staped 8,000 -5 11 100.00% 8,000
Common Industrial Goods Starship-Quality Components 12,000 -5 11 100.00% 12,000
Common Manufactured Goods Clothing Products 9,000 -3 9 85.00% 7,650
Common Manufactured Goods Furniture 11,000 -3 11 100.00% 11,000
Common Manufactured Goods Residential Applicances 10,000 -3 11 100.00% 10,000
Common Manufactured Goods Second Stage Components 8,000 -3 13 110.00% 8,800
Common Manufactured Goods Storage Systems 11,000 -3 8 80.00% 8,800
Common Manufactured Goods Survival Accessories 12,000 -3 11 100.00% 12,000
Common Manufactured Goods Tools 11,000 -3 8 80.00% 8,800
Common Manufactured Goods Uniforms 9,000 -3 10 90.00% 8,100
Common Manufactured Goods Vehicle 12,000 -3 12 105.00% 12,600
Common Ore Acanthite 1,500 3 16 125.00% 1,875
Common Ore Bauxite 1,000 3 16 125.00% 1,250
Common Ore Bornite, Galena 250 3 19 140.00% 350
Common Ore Chalcocite 500 3 13 110.00% 550
Common Ore Chromite 2,000 3 19 140.00% 2,800
Common Ore Cinnabar 2,000 3 16 125.00% 2,500
Common Ore Cobaltite 1,500 3 16 125.00% 1,875
Common Ore Coltan 1,000 3 20 145.00% 1,450
Common Ore Magnetite 1,500 3 23 160.00% 2,400
Common Ore Sedimentary Stone 250 3 24 160.00% 400
Common Ore Talc 500 3 18 135.00% 675
Common Ore Wolframite 1,000 3 20 145.00% 1,450
Common Raw Materials Base Elements 1,000 2 10 90.00% 900
Common Raw Materials Chemical Solutions and Compounds 12,000 2 20 145.00% 17,400
Common Raw Materials Fabricated Plastics 11,000 2 18 135.00% 14,850
Common Raw Materials Foundation Stones 1,000 2 13 110.00% 1,100
Common Raw Materials Workable Alloys 5,000 2 17 130.00% 6,500
Common Raw Materials Workable Metals 3,000 2 12 105.00% 3,150
Crystals & Gems Compressed Coal 5,000 3 9 85.00% 4,250
Crystals & Gems Focuser-Quality Gems 20,000 3 18 135.00% 27,000
Crystals & Gems Graphite 10,000 3 17 130.00% 13,000
Crystals & Gems Industrial Diamond 45,000 3 17 130.00% 58,500
Crystals & Gems Jewellery-Quality Gems 45,000 3 21 150.00% 67,500
Crystals & Gems Photonics 30,000 3 12 105.00% 31,500
Crystals & Gems Quartz 10,000 3 16 125.00% 12,500
Crystals & Gems Rock Salt 5,000 3 19 140.00% 7,000
Crystals & Gems Silica 20,000 3 15 120.00% 24,000
Crystals & Gems Synthetic Gems 30,000 3 18 135.00% 40,500
Cybernetics Cosmetic Prosthetics 350,000 0 13 110.00% 385,000
Cybernetics Cybernetic Components 200,000 0 15 120.00% 240,000
Cybernetics Cybernetic Lubricants 100,000 0 12 105.00% 105,000
Cybernetics Cyber-Prosthetics 250,000 0 11 100.00% 250,000
Cybernetics Physical Augments 200,000 0 15 120.00% 240,000
Cybernetics Real-Life Replacements and Augments 500,000 0 14 115.00% 575,000
Live Animals Beasts of Burden 2,500 0 13 110.00% 2,750
Live Animals Common Pets 10,000 0 13 110.00% 11,000
Live Animals Exotic Pets 15,000 0 19 140.00% 21,000
Live Animals Trained Guard Animals 15,000 0 14 115.00% 17,250
Live Animals Trained Riding Animals 10,000 0 13 110.00% 11,000
Live Animals Untrained Guard Animals 12,500 0 13 110.00% 13,750
Live Animals Untrained Riding Animals 5,000 0 14 115.00% 5,750
Luxury Consumables Common Desserts 5,000 2 16 125.00% 6,250
Luxury Consumables Common Desserts 10,000 2 19 140.00% 14,000
Luxury Consumables Common Liquor 20,000 2 17 130.00% 26,000
Luxury Consumables Common Wine 10,000 2 12 105.00% 10,500
Luxury Consumables Exotic Desserts 50,000 2 14 115.00% 57,500
Luxury Consumables Exotic Foods 30,000 2 17 130.00% 39,000
Luxury Consumables Exotic Liquor 50,000 2 18 135.00% 67,500
Luxury Consumables Rare Desserts 30,000 2 20 145.00% 43,500
Luxury Consumables Rare Food Additives 5,000 2 19 140.00% 7,000
Luxury Consumables Rare Foods 20,000 2 15 120.00% 24,000
Luxury Consumables Rare Liquor 30,000 2 15 120.00% 36,000
Luxury Goods Alien Textiles 100,000 -1 12 105.00% 105,000
Luxury Goods Art 50,000 -1 7 75.00% 37,500
Luxury Goods Exotic Furnishings 500,000 -1 15 120.00% 600,000
Luxury Goods Exquisite Jewellery 500,000 -1 16 125.00% 625,000
Luxury Goods Home Decorations 200,000 -1 16 125.00% 250,000
Luxury Goods Jewellery 100,000 -1 19 140.00% 140,000
Luxury Goods Rare Clothing 200,000 -1 9 85.00% 170,000
Luxury Goods Rare Literature 50,000 -1 13 110.00% 55,000
Luxury Goods VR Electronic Entertainment Devices 250,000 -1 5 65.00% 162,500
Medical Supplies Cosmetic Chemicals 30,000 0 9 85.00% 25,500
Medical Supplies Disposable Tools 10,000 0 15 120.00% 12,000
Medical Supplies General Medical Equipment 50,000 0 16 125.00% 62,500
Medical Supplies Medical Uniforms 10,000 0 14 115.00% 11,500
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 11 100.00% 100,000
Medical Supplies Practitioners Tools 30,000 0 10 90.00% 27,000
Medical Supplies Specialised Equipment and Supplies 75,000 0 16 125.00% 93,750
Petrochemicals Crude Oil 2,000 2 15 120.00% 2,400
Petrochemicals Diesel 2,000 2 17 130.00% 2,600
Petrochemicals Gasoline 10,000 2 16 125.00% 12,500
Petrochemicals Gelid Adhesives 20,000 2 15 120.00% 24,000
Petrochemicals Jet Fuel 20,000 2 12 105.00% 21,000
Petrochemicals Machine Lubricants 10,000 2 17 130.00% 13,000
Petrochemicals Power Plant Starter Charges 30,000 2 8 80.00% 24,000
Petrochemicals Purified Oil 5,000 2 18 135.00% 6,750
Petrochemicals Refined Kerosine 5,000 2 12 105.00% 5,250
Petrochemicals Rocket Fuel 30,000 2 11 100.00% 30,000
Pharmaceuticals Anagathics 200,000 -1 11 100.00% 200,000
Pharmaceuticals Antibiotics 25,000 -1 8 80.00% 20,000
Pharmaceuticals Anti-venom 50,000 -1 17 130.00% 65,000
Pharmaceuticals OTC Drugs 25,000 -1 14 115.00% 28,750
Pharmaceuticals Prescription Medications 50,000 -1 11 100.00% 50,000
Pharmaceuticals Prescription Medications 100,000 -1 13 110.00% 110,000
Pharmaceuticals Psi-Related Drugs 500,000 -1 10 90.00% 450,000
Pharmaceuticals Surgical 100,000 -1 9 85.00% 85,000
Pharmaceuticals Viral Therapy Doses 500,000 -1 12 105.00% 525,000
Polymers Advanced Ballistic Weave 10,000 -1 16 125.00% 12,500
Polymers Insulation 3,000 -1 7 75.00% 2,250
Polymers Kevlar 9,000 -1 10 90.00% 8,100
Polymers Polyurethane Foam 3,000 -1 11 100.00% 3,000
Polymers Poured Plastics 7,000 -1 7 75.00% 5,250
Polymers Rubber 1,000 -1 14 115.00% 1,150
Polymers Synthetic Fibre Spools 7,000 -1 11 100.00% 7,000
Polymers Teflon 9,000 -1 12 105.00% 9,450
Polymers Vinyl Spooling 1,000 -1 16 125.00% 1,250
Precious Metals Beryllium 25,000 2 12 105.00% 26,250
Precious Metals Bismuth 10,000 2 16 125.00% 12,500
Precious Metals Gold 75,000 2 12 105.00% 78,750
Precious Metals Indium 10,000 2 17 130.00% 13,000
Precious Metals Iridium 75,000 2 17 130.00% 97,500
Precious Metals Osmium 75,000 2 23 160.00% 120,000
Precious Metals Platinum 100,000 2 12 105.00% 105,000
Precious Metals Rhenium 50,000 2 13 110.00% 55,000
Precious Metals Rhodium 100,000 2 15 120.00% 120,000
Precious Metals Ruthenium 50,000 2 16 125.00% 62,500
Precious Metals Silver 25,000 2 12 105.00% 26,250
Radioactives Deactivated Materials 500,000 3 14 115.00% 575,000
Radioactives Fusion Cell Rods 1,250,000 3 16 125.00% 1,562,500
Radioactives Industrial Isotopes 750,000 3 19 140.00% 1,050,000
Radioactives Medical Isotopes 1,000,000 3 17 130.00% 1,300,000
Radioactives Nuclear Waste 500,000 3 17 130.00% 650,000
Radioactives Reactor-Grade Uranium 1,000,000 3 22 155.00% 1,550,000
Radioactives Superweapon-Grade Isotopes 1,500,000 3 19 140.00% 2,100,000
Radioactives Weapons-Grade Plutonium 1,250,000 3 20 145.00% 1,812,500
Robots Advanced Robotics 650,000 -1 12 105.00% 682,500
Robots Automated Robotics 150,000 -1 16 125.00% 187,500
Robots Cargo Drones 150,000 -1 11 100.00% 150,000
Robots Combat Drones 400,000 -1 14 115.00% 460,000
Robots Guardian Drones 400,000 -1 16 125.00% 500,000
Robots Industrial Drones 300,000 -1 8 80.00% 240,000
Robots Personal Drones 300,000 -1 16 125.00% 375,000
Robots Scout and Sensor Drones 500,000 -1 13 110.00% 550,000
Spices Adobo 3,000 2 21 150.00% 4,500
Spices Alien Flavourings 12,000 2 18 135.00% 16,200
Spices Aniseed 6,000 2 10 90.00% 5,400
Spices Basil 3,000 2 13 110.00% 3,300
Spices Black Pepper 1,000 2 13 110.00% 1,100
Spices Black Salt 12,000 2 18 135.00% 16,200
Spices Cinnamon 9,000 2 14 115.00% 10,350
Spices Curry 6,000 2 16 125.00% 7,500
Spices Fennel 6,000 2 13 110.00% 6,600
Spices Marjoram 9,000 2 17 130.00% 11,700
Spices Saffron 12,000 2 13 110.00% 13,200
Spices Sage 3,000 2 10 90.00% 2,700
Spices Table Salt 1,000 2 16 125.00% 1,250
Spices Wasabi 9,000 2 12 105.00% 9,450
Spices White Pepper 6,000 2 13 110.00% 6,600
Textiles Animal-based Fabrics 2,000 3 15 120.00% 2,400
Textiles Canvas 1,000 3 17 130.00% 1,300
Textiles Cotton-based Fabrics 3,000 3 17 130.00% 3,900
Textiles Finished Common Clothing 4,000 3 20 145.00% 5,800
Textiles Finished Fine Clothing 5,000 3 22 155.00% 7,750
Textiles Flax-based Fabrics 3,000 3 11 100.00% 3,000
Textiles Organic Silk 5,000 3 15 120.00% 6,000
Textiles Satin 5,000 3 19 140.00% 7,000
Textiles Synthetic Silks 4,000 3 17 130.00% 5,200
Textiles Wool 1,000 3 16 125.00% 1,250
Textiles Yarn 1,000 3 16 125.00% 1,250
Uncommon Ore Copper 2,000 3 14 115.00% 2,300
Uncommon Ore Gold 7,000 3 23 160.00% 11,200
Uncommon Ore Lead 1,000 3 17 130.00% 1,300
Uncommon Ore Limenite Ores 7,000 3 18 135.00% 9,450
Uncommon Ore Nickel 5,000 3 18 135.00% 6,750
Uncommon Ore Platinum 10,000 3 22 155.00% 15,500
Uncommon Ore Silver 7,000 3 16 125.00% 8,750
Uncommon Ore Sodium 5,000 3 21 150.00% 7,500
Uncommon Ore Tin Ores 2,000 3 24 160.00% 3,200
Uncommon Ore Tungsten Ores 5,000 3 23 160.00% 8,000
Uncommon Ore Uranium Ores 10,000 3 14 115.00% 11,500
Uncommon Ore Zinc Ores 1,000 3 21 150.00% 1,500
Uncommon Raw Materials Aluminium 5,000 2 14 115.00% 5,750
Uncommon Raw Materials Brass 5,000 2 17 130.00% 6,500
Uncommon Raw Materials Calcium 5,000 2 16 125.00% 6,250
Uncommon Raw Materials Carbonate 10,000 2 14 115.00% 11,500
Uncommon Raw Materials Ceramic-Alloy 50,000 2 17 130.00% 65,000
Uncommon Raw Materials Depleted Uranium 50,000 2 16 125.00% 62,500
Uncommon Raw Materials Magnesium 10,000 2 16 125.00% 12,500
Uncommon Raw Materials Marble 20,000 2 13 110.00% 22,000
Uncommon Raw Materials Meteoric Iron 10,000 2 18 135.00% 13,500
Uncommon Raw Materials Potassium 20,000 2 10 90.00% 18,000
Uncommon Raw Materials Stellite 35,000 2 11 100.00% 35,000
Uncommon Raw Materials Titanium 20,000 2 13 110.00% 22,000
Uncommon Raw Materials Tombac 35,000 2 14 115.00% 40,250
Vehicles Tracked Components 20,000 -1 16 125.00% 25,000
Vehicles Tracked Repair Components 10,000 -1 14 115.00% 11,500
Vehicles Tracked Vehicles 30,000 -1 14 115.00% 34,500
Vehicles Wheeled Components 15,000 -1 15 120.00% 18,000
Vehicles Wheeled Repair Components 5,000 -1 11 100.00% 5,000
Vehicles Wheeled Vehicles 20,000 -1 11 100.00% 20,000
Wood Construction Scrap 100 1 16 125.00% 125
Wood Construction-Grade Timber 1,000 1 19 140.00% 1,400
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 1 13 110.00% 4,400
Wood Furniture-Grade Timber 2,000 1 19 140.00% 2,800
Wood High-Grade Rough Cut 500 1 13 110.00% 550
Wood Low-Grade Rough Cuts 100 1 13 110.00% 110
Wood Rare Grades 2,000 1 14 115.00% 2,300

Destination: Ishala

Planet Info

Planet Ishala Subsector Vland Sector Vland Coordinates -1,-1 Hex 2113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
Hydrographics660% water.
Population740,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ga: Garden World. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
40 40,000 200,000 Refined Kerosine/Purified Oil
40 40,000 8,000,000 Grav-Vehicle Components
30 30,000 1,500,000 General Medical Equipment
30 30,000 3,000,000 Cybernetic Lubricants
30 30,000 300,000 Gasoline/Machine Lubricants
30 30,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
25 25,000 6,250,000 Cyber-Prosthetics
25 25,000 750,000 Photonics/Synthetic Gems
25 25,000 250,000 Residential Applicances
25 25,000 3,500,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 25,000 875,000 Stellite/Tombac
20 20,000 3,600,000 Air Vehicle Components/Raft Components
20 20,000 1,500,000 Specialised Equipment and Supplies
10 10,000 20,000 Animal-based Fabrics
10 10,000 1,000,000 Slug Weapons (TL 10)
10 10,000 100,000 Carbonate/Magnesium/Meteoric Iron
10 10,000 500,000 Startship Deckplate/Atmospheric Filters
10 10,000 250,000 Alloy and Plastic Tool Kits
10 10,000 1,000 Low-Grade Rough Cuts/Construction Scrap
6 6,000 6,000 Foundation Stones/Base Elements
6 6,000 450,000 Fusion Conduits/Power Plant Shells
6 6,000 210,000 Stellite/Tombac
6 6,000 1,080,000 Air Vehicle Components/Raft Components
6 6,000 18,000 Survival Rations and Storage-packed Liquids
6 6,000 60,000 Residential Applicances
5 5,000 2,500 Chalcocite/Talc
5 5,000 1,250,000 Cyber-Prosthetics
5 5,000 62,500 Untrained Guard Animals
5 5,000 450,000 Weapon Core/Starship Hull Plating
5 5,000 500,000 Slug Weapons (TL 10)
4 4,000 400,000 VR Computer and Sensor Packages
4 4,000 800,000 Rare Clothing/Home Decorations
4 4,000 200,000 Anti-venom/Prescription Medications
3 3,000 60,000 Wheeled Vehicles/Tracked Components
3 3,000 60,000 Marble/Potassium/Titanium
3 3,000 300,000 Jewellery/Alien Textiles
2 2,000 12,000 Aniseed/Curry/Fennel/White Pepper
1 1,000 500,000 Scout and Sensor Drones
1 1,000 750,000 Industrial Isotopes

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Khusher

Planet Info

Planet Khusher Subsector Vland Sector Vland Coordinates -1,-1 Hex 1813
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population770,000,000
Government5Feudal Technocracy.
Law4Light assault weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 96,000 15,000,000 Cyber-Prosthetics
50 80,000 25,000 Chalcocite/Talc
50 80,000 450,000 Cinnamon/Marjoram/Wasabi
40 64,000 400,000 Personal and Commerical Computers
40 64,000 2,000,000 Startship Deckplate/Atmospheric Filters
30 48,000 45,000 Acanthite/Cobaltite/Magnetite
30 48,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 48,000 150,000 Workable Alloys
30 48,000 210,000 Gold/Silver/Limenite Ores
20 32,000 5,000,000 VR Electronic Entertainment Devices
20 32,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 32,000 60,000 Workable Metals
20 32,000 180,000 Uniforms/Clothing Products
20 32,000 20,000 Food Grade Vegetation
20 32,000 2,000,000 Slug Weapons (TL 10)
20 32,000 400,000 Marble/Potassium/Titanium
15 24,000 75,000 Junk Food/Soda Drink
15 24,000 135,000 Cinnamon/Marjoram/Wasabi
15 24,000 150,000 Engine Components
10 16,000 300,000 Cosmetic Chemicals/Practitioners Tools
10 16,000 10,000 Bauxite/Coltan/Wolframite
10 16,000 50,000 Pre-packaged Food and Drink
10 16,000 500,000 Anti-venom/Prescription Medications
10 16,000 200,000 Rare Foods/Common Liquor
10 16,000 3,000,000 Industrial Drones/Personal Drones
10 16,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 16,000 1,000,000 Survival Equipment/Colonisation Kits
6 9,600 6,000 Food Grade Vegetation
6 9,600 54,000 Piping and Attachment Pieces
6 9,600 300,000 Ruthenium/Rhenium
5 8,000 2,000,000 Combat Drones/Guardian Drones
5 8,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 8,000 7,500,000 Superweapon-Grade Isotopes
5 8,000 500,000 Slug Weapons (TL 10)
5 8,000 10,000 Copper/Tin Ores
5 8,000 1,000,000 Cybernetic Components/Physical Augments
5 8,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 6,400 400,000 Cybernetic Lubricants
4 6,400 20,000 Wheeled Repair Components
4 6,400 36,000 Piping and Attachment Pieces
4 6,400 28,000 Gold/Silver/Limenite Ores
3 4,800 90,000 Exotic Foods/Rare Desserts/Rare Liquor
3 4,800 37,500 Untrained Guard Animals
2 3,200 40,000 Marble/Potassium/Titanium
2 3,200 400,000 Rare Clothing/Home Decorations
1 1,600 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 1,600 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods2
Petrochemicals1
Robots2

Destination: Giinam

Planet Info

Planet Giinam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1915
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics550% water.
Population33,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 60,000 Bauxite/Coltan/Wolframite
50 80,000 450,000 Uniforms/Clothing Products
50 80,000 10,000,000 Cybernetic Components/Physical Augments
50 80,000 600,000 Banking Machines and Security Systems
50 80,000 150,000 Insulation/Polyurethane Foam
30 48,000 1,050,000 Stellite/Tombac
30 48,000 3,000,000 Prescription Medications/Surgical
30 48,000 600,000 Wheeled Vehicles/Tracked Components
20 32,000 1,000,000 General Medical Equipment
10 16,000 100,000 Tracked Repair Components
10 16,000 100,000 Trained Riding Animals/Common Pets
10 16,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 16,000 500,000 Fibre-optic Cable
6 9,600 36,000 Aniseed/Curry/Fennel/White Pepper
6 9,600 6,000 Lead/Zinc Ores
5 8,000 25,000 Pre-packaged Food and Drink
5 8,000 5,000 Bauxite/Coltan/Wolframite
5 8,000 100,000 Marble/Potassium/Titanium
5 8,000 150,000 Cosmetic Chemicals/Practitioners Tools
4 6,400 56,000 Microprocessor Assemblies
3 4,800 900,000 Industrial Drones/Personal Drones
3 4,800 225,000 Specialised Equipment and Supplies
3 4,800 9,000 Adobo/Basil/Sage
2 3,200 30,000 Wheeled Components
2 3,200 6,000 Cotton-based Fabrics/Flax-based Fabrics
1 1,600 50,000 Protective/Specialized Clothing
1 1,600 3,000 Workable Metals
1 1,600 75,000 Specialised Equipment and Supplies
1 1,600 500,000 Scout and Sensor Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Zedu Gisla

Planet Info

Planet Zedu Gisla Subsector Vland Sector Vland Coordinates -1,-1 Hex 2115
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics330% water.
Population5700,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 300,000 Common Desserts/Common Wine
25 40,000 300,000 Banking Machines and Security Systems
25 40,000 12,500 High-Grade Rough Cut
15 24,000 3,000,000 Grav-Vehicle Components
15 24,000 30,000 Animal-based Fabrics
15 24,000 15,000 Food Grade Vegetation
15 24,000 1,350,000 Weapon Core/Starship Hull Plating
10 16,000 750,000 Fusion Conduits/Power Plant Shells
6 9,600 60,000 Trained Riding Animals/Common Pets
6 9,600 4,500,000 Industrial Isotopes
6 9,600 120,000 Rare Foods/Common Liquor
6 9,600 450,000 Gold/Osmium/Iridium
6 9,600 60,000 Common Desserts/Common Wine
5 8,000 5,000 Lead/Zinc Ores
5 8,000 15,000 Insulation/Polyurethane Foam
5 8,000 35,000 Gold/Silver/Limenite Ores
5 8,000 175,000 Stellite/Tombac
5 8,000 500,000 Slug Weapons (TL 10)
5 8,000 2,000,000 Combat Drones/Guardian Drones
4 6,400 400,000 VR Computer and Sensor Packages
4 6,400 200,000 Startship Deckplate/Atmospheric Filters
4 6,400 1,000,000 Cyber-Prosthetics
3 4,800 30,000 Residential Applicances
3 4,800 1,500,000 Scout and Sensor Drones
2 3,200 20,000 Trained Riding Animals/Common Pets
2 3,200 20,000 Gasoline/Machine Lubricants
2 3,200 3,000 Acanthite/Cobaltite/Magnetite
1 1,600 30,000 Photonics/Synthetic Gems
1 1,600 75,000 Specialised Equipment and Supplies

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 180,000 1,800,000 Exotic Foods/Rare Desserts/Rare Liquor
60 180,000 600,000 Engine Components
60 180,000 300,000 Pre-packaged Food and Drink
60 180,000 4,500,000 Fusion Conduits/Power Plant Shells
50 150,000 5,000,000 VR Computer and Sensor Packages
50 150,000 450,000 Cinnamon/Marjoram/Wasabi
40 120,000 1,000,000 Circuitry Bundle
30 90,000 15,000 High-Grade Rough Cut
30 90,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 90,000 375,000 Untrained Guard Animals
30 90,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 90,000 6,000,000 Rare Clothing/Home Decorations
25 75,000 500,000 Marble/Potassium/Titanium
20 60,000 1,500,000 Fusion Conduits/Power Plant Shells
20 60,000 250,000 Untrained Guard Animals
15 45,000 450,000 Cosmetic Chemicals/Practitioners Tools
10 30,000 100,000 Gasoline/Machine Lubricants
6 18,000 210,000 Stellite/Tombac
6 18,000 6,000 Bauxite/Coltan/Wolframite
5 15,000 250,000 Ruthenium/Rhenium
5 15,000 250,000 Fibre-optic Cable
5 15,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 12,000 40,000 Residential Applicances
4 12,000 500,000 Oxygenated Cleaner/Biodegradable Concentrates
3 9,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 9,000 9,000 Survival Rations and Storage-packed Liquids
3 9,000 30,000 Trained Riding Animals/Common Pets
2 6,000 20,000 Common Desserts/Common Wine
2 6,000 20,000 Trained Riding Animals/Common Pets
1 3,000 50,000 Anti-venom/Prescription Medications
1 3,000 50,000 Protective/Specialized Clothing
1 3,000 6,000 Calculators/Adding Machines
1 3,000 200,000 Grav-Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 150,000 2,500,000 Ruthenium/Rhenium
50 150,000 2,500,000 Ruthenium/Rhenium
40 120,000 800,000 Wheeled Vehicles/Tracked Components
30 90,000 420,000 Microprocessor Assemblies
25 75,000 125,000 Refined Kerosine/Purified Oil
20 60,000 1,000,000 General Medical Equipment
15 45,000 150,000 Common Desserts/Common Wine
15 45,000 75,000 Workable Alloys
15 45,000 30,000 Furniture-Grade Timber/Rare Grades
10 30,000 2,000,000 Grav-Vehicle Components
10 30,000 50,000 Untrained Riding Animals
10 30,000 200,000 Rare Foods/Common Liquor
6 18,000 180,000 Exotic Foods/Rare Desserts/Rare Liquor
6 18,000 48,000 Video Game and Entertainment Systems
5 15,000 25,000 Pre-packaged Food and Drink
5 15,000 2,500 Chalcocite/Talc
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 500,000 Prescription Medications/Surgical
5 15,000 250,000 General Medical Equipment
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 100,000 Silica/Focuser-Quality Gems
5 15,000 50,000 Residential Applicances
5 15,000 375,000 Fusion Conduits/Power Plant Shells
5 15,000 1,750,000 Cosmetic Prosthetics
4 12,000 300,000 Fusion Conduits/Power Plant Shells
4 12,000 1,000,000 Cyber-Prosthetics
3 9,000 375,000 Computerised Job-related Gear
2 6,000 24,000 Banking Machines and Security Systems
1 3,000 50,000 Anti-venom/Prescription Medications
1 3,000 5,000 Nickel/Sodium/Tungsten Ores
1 3,000 10,000 Residential Applicances
1 3,000 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 120,000 200,000 Pre-packaged Food and Drink
30 90,000 1,050,000 Stellite/Tombac
30 90,000 300,000 Personal and Commerical Computers
30 90,000 210,000 Gold/Silver/Limenite Ores
30 90,000 6,000,000 Cybernetic Components/Physical Augments
30 90,000 45,000,000 Superweapon-Grade Isotopes
30 90,000 5,400,000 Air Vehicle Components/Raft Components
25 75,000 12,500 Chalcocite/Talc
25 75,000 150,000 Aniseed/Curry/Fennel/White Pepper
20 60,000 40,000 Animal-based Fabrics
20 60,000 400,000 Marble/Potassium/Titanium
20 60,000 60,000 Workable Metals
20 60,000 3,600,000 Air Vehicle Components/Raft Components
20 60,000 400,000 Silica/Focuser-Quality Gems
20 60,000 10,000 High-Grade Rough Cut
15 45,000 150,000 Personal and Commerical Computers
15 45,000 450,000 Exotic Foods/Rare Desserts/Rare Liquor
15 45,000 300,000 Wheeled Vehicles/Tracked Components
15 45,000 5,250,000 Cosmetic Prosthetics
15 45,000 75,000 Refined Kerosine/Purified Oil
15 45,000 60,000 Exotics(Permanbuco, White Mahogany etc.)
15 45,000 15,000 Bauxite/Coltan/Wolframite
10 30,000 120,000 Banking Machines and Security Systems
6 18,000 6,000 Construction-Grade Timber
5 15,000 15,000 Insulation/Polyurethane Foam
5 15,000 375,000 Gold/Osmium/Iridium
5 15,000 900,000 Air Vehicle Components/Raft Components
4 12,000 300,000 Gold/Osmium/Iridium
3 9,000 37,500 Untrained Guard Animals
3 9,000 2,250,000 Industrial Isotopes
3 9,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 9,000 30,000 Personal and Commerical Computers
3 9,000 30,000 Trained Riding Animals/Common Pets
3 9,000 30,000 Common Desserts/Common Wine
3 9,000 150,000 Fibre-optic Cable
3 9,000 15,000 Pre-packaged Food and Drink
3 9,000 1,500,000 Psi-Related Drugs/Viral Therapy Doses
3 9,000 60,000 Silica/Focuser-Quality Gems
2 6,000 6,000 Adobo/Basil/Sage
2 6,000 800,000 Combat Drones/Guardian Drones
2 6,000 50,000 Beryllium/Silver
2 6,000 1,000,000 Scout and Sensor Drones
1 3,000 200,000 Grav-Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Dangasha

Planet Info

Planet Dangasha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2314
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population68,000,000
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor. O:2616

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 9,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
60 180,000 2,100,000 Stellite/Tombac
50 150,000 450,000 Cinnamon/Marjoram/Wasabi
50 150,000 450,000 Uniforms/Clothing Products
50 150,000 5,000,000 Survival Equipment/Colonisation Kits
50 150,000 12,500,000 VR Electronic Entertainment Devices
50 150,000 20,000,000 Combat Drones/Guardian Drones
40 120,000 8,000,000 Rare Clothing/Home Decorations
30 90,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 90,000 600,000 Silica/Focuser-Quality Gems
25 75,000 175,000 Gold/Silver/Limenite Ores
20 60,000 1,000,000 Ruthenium/Rhenium
20 60,000 1,000,000 Ruthenium/Rhenium
20 60,000 400,000 Jet Fuel/Gelid Adhesives
20 60,000 10,000,000 Real-Life Replacements and Augments
20 60,000 500,000 OTC Drugs/Antibiotics
20 60,000 240,000 Banking Machines and Security Systems
20 60,000 700,000 Stellite/Tombac
20 60,000 240,000 Banking Machines and Security Systems
15 45,000 450,000 Photonics/Synthetic Gems
15 45,000 1,500,000 Slug Weapons (TL 10)
15 45,000 1,350,000 Weapon Core/Starship Hull Plating
15 45,000 450,000 Photonics/Synthetic Gems
15 45,000 750,000 Protective/Specialized Clothing
15 45,000 7,500 High-Grade Rough Cut
15 45,000 105,000 Poured Plastics/Synthetic Fibre Spools
10 30,000 7,500,000 Industrial Isotopes
10 30,000 1,250,000 Computerised Job-related Gear
10 30,000 200,000 Wheeled Vehicles/Tracked Components
6 18,000 1,200,000 Rare Clothing/Home Decorations
5 15,000 250,000 Slug Weapons (TL 7)
5 15,000 175,000 Stellite/Tombac
5 15,000 500,000 Slug Weapons (TL 10)
5 15,000 250,000 Fibre-optic Cable
2 6,000 60,000 Cosmetic Chemicals/Practitioners Tools
1 3,000 140,000 Seafaring Vehicle Components/ Mole Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Kipii

Planet Info

Planet Kipii Subsector Vland Sector Vland Coordinates -1,-1 Hex 1916
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2200
Government2Participating Democracy.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 90,000 1,500,000 Ethanol/Fructose Syrup
30 90,000 300,000 Trained Riding Animals/Common Pets
30 90,000 15,000,000 Scout and Sensor Drones
30 90,000 300,000 Residential Applicances
25 75,000 625,000 Beryllium/Silver
25 75,000 12,500,000 Nuclear Waste/Deactivated Materials
25 75,000 1,250,000 General Medical Equipment
25 75,000 6,250,000 VR Electronic Entertainment Devices
25 75,000 12,500 Chalcocite/Talc
25 75,000 2,500,000 Biodiesel/Cooking Compounds
20 60,000 5,000,000 Spacecraft Components
15 45,000 15,000 Bauxite/Coltan/Wolframite
15 45,000 5,250,000 Cosmetic Prosthetics
15 45,000 15,000 Bauxite/Coltan/Wolframite
15 45,000 3,000,000 Rare Clothing/Home Decorations
10 30,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
6 18,000 150,000 Circuitry Bundle
6 18,000 54,000 Kevlar/Teflon
6 18,000 60,000 Residential Applicances
6 18,000 450,000 Gold/Osmium/Iridium
5 15,000 125,000 Beryllium/Silver
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 250,000 Startship Deckplate/Atmospheric Filters
5 15,000 175,000 Stellite/Tombac
5 15,000 10,000 Copper/Tin Ores
5 15,000 900,000 Air Vehicle Components/Raft Components
4 12,000 720,000 Air Vehicle Components/Raft Components
4 12,000 2,000 Chalcocite/Talc
4 12,000 200,000 General Medical Equipment
3 9,000 37,500 Untrained Guard Animals
3 9,000 150,000 Protective/Specialized Clothing
3 9,000 375,000 Computerised Job-related Gear
2 6,000 18,000 Kevlar/Teflon
2 6,000 2,000 Bauxite/Coltan/Wolframite
2 6,000 16,000 Video Game and Entertainment Systems
1 3,000 4,000 Synthetic Silks/Finished Common Clothing
1 3,000 140,000 Seafaring Vehicle Components/ Mole Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Zurrian

Planet Info

Planet Zurrian Subsector Vland Sector Vland Coordinates -1,-1 Hex 2016
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 3,000,000 Protective/Specialized Clothing
60 180,000 540,000 Uniforms/Clothing Products
60 180,000 1,800,000 Cosmetic Chemicals/Practitioners Tools
50 150,000 100,000 Animal-based Fabrics
50 150,000 450,000 Piping and Attachment Pieces
40 120,000 5,000,000 Weapon Components
40 120,000 40,000 Lead/Zinc Ores
30 90,000 4,500,000 Starship Bridge Components
30 90,000 3,000,000 VR Computer and Sensor Packages
30 90,000 3,000,000 Prescription Medications/Surgical
20 60,000 1,000,000 Ethanol/Fructose Syrup
20 60,000 100,000 Nickel/Sodium/Tungsten Ores
20 60,000 2,000,000 Jewellery/Alien Textiles
20 60,000 100,000 Pre-packaged Food and Drink
20 60,000 200,000 Common Desserts/Common Wine
20 60,000 40,000 Copper/Tin Ores
20 60,000 1,500,000 Fusion Conduits/Power Plant Shells
15 45,000 750,000 Ethanol/Fructose Syrup
10 30,000 500,000 Startship Deckplate/Atmospheric Filters
10 30,000 500,000 Protective/Specialized Clothing
10 30,000 110,000 Pneumatics and Hydraulics
10 30,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 30,000 90,000 Kevlar/Teflon
6 18,000 72,000 Banking Machines and Security Systems
6 18,000 30,000 Untrained Riding Animals
6 18,000 180,000 Cosmetic Chemicals/Practitioners Tools
5 15,000 50,000 Common Desserts/Common Wine
5 15,000 2,500,000 Scout and Sensor Drones
5 15,000 10,000 Copper/Tin Ores
5 15,000 150,000 Photonics/Synthetic Gems
5 15,000 375,000 Fusion Conduits/Power Plant Shells
5 15,000 50,000 Advanced Ballistic Weave
4 12,000 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 12,000 1,600,000 Combat Drones/Guardian Drones
3 9,000 9,000 Insulation/Polyurethane Foam
3 9,000 375,000 Weapon Components
2 6,000 1,000,000 Psi-Related Drugs/Viral Therapy Doses
1 3,000 750,000 Industrial Isotopes
1 3,000 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 120,000 Copper/Tin Ores
50 350,000 500,000 Personal and Commerical Computers
30 210,000 3,750,000 Weapon Components
30 210,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 210,000 1,500,000 Anti-venom/Prescription Medications
30 210,000 900,000 Cosmetic Chemicals/Practitioners Tools
20 140,000 7,000,000 Cosmetic Prosthetics
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
15 105,000 525,000 Stellite/Tombac
15 105,000 165,000 Furniture/Storage Systems/Tools
10 70,000 6,500,000 Advanced Robotics
10 70,000 1,800,000 Air Vehicle Components/Raft Components
6 42,000 600,000 Survival Equipment/Colonisation Kits
6 42,000 6,000 Food Grade Vegetation
6 42,000 6,000 Yarn/Wool/Canvas
6 42,000 150,000 Beryllium/Silver
6 42,000 60,000 Engine Components
5 35,000 15,000 Adobo/Basil/Sage
5 35,000 1,000,000 Rare Clothing/Home Decorations
5 35,000 25,000 Workable Alloys
5 35,000 55,000 Pneumatics and Hydraulics
4 28,000 20,000 Nickel/Sodium/Tungsten Ores
3 21,000 36,000 Banking Machines and Security Systems
3 21,000 27,000 Kevlar/Teflon
2 14,000 200,000 Prescription Medications/Surgical
2 14,000 500,000 VR Electronic Entertainment Devices

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 360,000 Aniseed/Curry/Fennel/White Pepper
60 420,000 120,000 Animal-based Fabrics
60 420,000 1,200,000 Wheeled Vehicles/Tracked Components
50 350,000 50,000 Construction-Grade Timber
50 350,000 1,250,000 Beryllium/Silver
40 280,000 400,000 Gasoline/Machine Lubricants
40 280,000 400,000 Tracked Repair Components
30 210,000 600,000 Rare Foods/Common Liquor
25 175,000 2,500,000 Biodiesel/Cooking Compounds
25 175,000 250,000 Tracked Repair Components
10 70,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 20,000 Chromite/Cinnabar
10 70,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 200,000 Silica/Focuser-Quality Gems
10 70,000 90,000 Cinnamon/Marjoram/Wasabi
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 5,000,000 Scout and Sensor Drones
10 70,000 100,000 Trained Riding Animals/Common Pets
6 42,000 180,000 Exotic Foods/Rare Desserts/Rare Liquor
6 42,000 66,000 Pneumatics and Hydraulics
5 35,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 35,000 2,500 Chalcocite/Talc
5 35,000 3,750,000 Industrial Isotopes
5 35,000 250,000 General Medical Equipment
4 28,000 1,000,000 VR Electronic Entertainment Devices
4 28,000 40,000 Personal and Commerical Computers
4 28,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
3 21,000 15,000 Untrained Riding Animals
2 14,000 400,000 Grav-Vehicle Components
1 7,000 500 High-Grade Rough Cut
1 7,000 100 Low-Grade Rough Cuts/Construction Scrap
1 7,000 20,000 Rare Foods/Common Liquor
1 7,000 7,000 Gold/Silver/Limenite Ores

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Ersii

Planet Info

Planet Ersii Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1612
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics110% water.
Population420,000
Government3Self-Perpetuating Oligarchy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 420,000 Poured Plastics/Synthetic Fibre Spools
60 420,000 600,000 Medical Uniforms/Disposable Tools
50 350,000 600,000 Starship-Quality Components
50 350,000 250,000 Pre-packaged Food and Drink
50 350,000 100,000 Copper/Tin Ores
40 280,000 200,000 Pre-packaged Food and Drink
40 280,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
40 280,000 200,000 Pre-packaged Food and Drink
30 210,000 90,000 Insulation/Polyurethane Foam
30 210,000 600,000 Marble/Potassium/Titanium
25 175,000 2,500,000 Biodiesel/Cooking Compounds
25 175,000 125,000 Workable Alloys
20 140,000 1,000,000 Slug Weapons (TL 7)
20 140,000 220,000 Furniture/Storage Systems/Tools
20 140,000 8,000,000 Combat Drones/Guardian Drones
20 140,000 2,000,000 VR Computer and Sensor Packages
20 140,000 2,000,000 Biodiesel/Cooking Compounds
20 140,000 400,000 Wheeled Vehicles/Tracked Components
20 140,000 20,000 Food Grade Vegetation
20 140,000 200,000 Tracked Repair Components
10 70,000 2,000,000 Rare Clothing/Home Decorations
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 90,000 Uniforms/Clothing Products
6 42,000 54,000 Piping and Attachment Pieces
6 42,000 36,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 100,000 Rare Foods/Common Liquor
5 35,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 28,000 36,000 Uniforms/Clothing Products
4 28,000 40,000 Tracked Repair Components
3 21,000 60,000 Rare Foods/Common Liquor
3 21,000 300,000 Prescription Medications/Surgical
3 21,000 9,000 Survival Rations and Storage-packed Liquids
3 21,000 30,000 Gasoline/Machine Lubricants
2 14,000 200,000 Survival Equipment/Colonisation Kits
2 14,000 20,000 Gasoline/Machine Lubricants
2 14,000 400,000 Cybernetic Components/Physical Augments
2 14,000 4,000 Animal-based Fabrics
2 14,000 20,000 Carbonate/Magnesium/Meteoric Iron
1 7,000 10,000 Common Desserts/Common Wine
1 7,000 350,000 Cosmetic Prosthetics
1 7,000 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 7,000 20,000 Silica/Focuser-Quality Gems
1 7,000 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ansin

Planet Info

Planet Ansin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2412
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
PopulationA80,000,000,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 12,000,000 Cybernetic Components/Physical Augments
50 350,000 100,000 Animal-based Fabrics
50 350,000 2,500,000 Startship Deckplate/Atmospheric Filters
50 350,000 250,000 Untrained Riding Animals
50 350,000 100,000 Furniture-Grade Timber/Rare Grades
40 280,000 800,000 Rare Foods/Common Liquor
40 280,000 4,000,000 VR Computer and Sensor Packages
30 210,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 210,000 600,000 Wheeled Vehicles/Tracked Components
25 175,000 2,500,000 Biodiesel/Cooking Compounds
20 140,000 60,000 Workable Metals
20 140,000 8,000,000 Combat Drones/Guardian Drones
20 140,000 20,000 Construction-Grade Timber
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 15,000 Acanthite/Cobaltite/Magnetite
6 42,000 300,000 Exotic Desserts/Exotic Liquor
6 42,000 300,000 Ruthenium/Rhenium
6 42,000 30,000 Untrained Riding Animals
6 42,000 2,400,000 Combat Drones/Guardian Drones
6 42,000 1,080,000 Air Vehicle Components/Raft Components
5 35,000 7,500 Acanthite/Cobaltite/Magnetite
5 35,000 2,000,000 Combat Drones/Guardian Drones
5 35,000 5,000 Construction-Grade Timber
5 35,000 2,000,000 Combat Drones/Guardian Drones
4 28,000 24,000 Aniseed/Curry/Fennel/White Pepper
4 28,000 36,000 Uniforms/Clothing Products
4 28,000 44,000 Furniture/Storage Systems/Tools
3 21,000 600,000 Rare Clothing/Home Decorations
3 21,000 300,000 Biodiesel/Cooking Compounds
3 21,000 300,000 Prescription Medications/Surgical
2 14,000 2,000 Bauxite/Coltan/Wolframite
2 14,000 200,000 Slug Weapons (TL 10)
2 14,000 50,000 Beryllium/Silver
1 7,000 100,000 Biodiesel/Cooking Compounds
1 7,000 50,000 Fibre-optic Cable
1 7,000 7,000 Gold/Silver/Limenite Ores
1 7,000 500 Chalcocite/Talc

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Enaa

Planet Info

Planet Enaa Subsector Vland Sector Vland Coordinates -1,-1 Hex 1716
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8400,000,000
Government5Feudal Technocracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
30 210,000 300,000 Graphite/Quartz
30 210,000 600,000 Wheeled Vehicles/Tracked Components
25 175,000 500,000 Marble/Potassium/Titanium
20 140,000 900,000 Industrial Diamond/Jewellery-Quality Gems
20 140,000 180,000 Piping and Attachment Pieces
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
15 105,000 150,000 Graphite/Quartz
15 105,000 120,000 Second Stage Components
15 105,000 3,750,000 VR Electronic Entertainment Devices
6 42,000 180,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 45,000 Kevlar/Teflon
5 35,000 20,000 Synthetic Silks/Finished Common Clothing
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 1,750,000 Cosmetic Prosthetics
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 40,000 Video Game and Entertainment Systems
4 28,000 120,000 Exotic Foods/Rare Desserts/Rare Liquor
4 28,000 20,000 Nickel/Sodium/Tungsten Ores
4 28,000 1,000,000 Cyber-Prosthetics
4 28,000 400,000 Prescription Medications/Surgical
3 21,000 6,000 Furniture-Grade Timber/Rare Grades
2 14,000 70,000 Stellite/Tombac
1 7,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,000 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,000 75,000 Fusion Conduits/Power Plant Shells
1 7,000 50,000 Fibre-optic Cable

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Shinla

Planet Info

Planet Shinla Subsector Vland Sector Vland Coordinates -1,-1 Hex 1816
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population8900,000,000
GovernmentACharismatic Dictator.
Law9Possession of weapons outside the home prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ri: Rich. Ph: Pre-High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 3,000,000 Anti-venom/Prescription Medications
60 420,000 7,500,000 Computerised Job-related Gear
60 420,000 24,000,000 Combat Drones/Guardian Drones
40 280,000 200,000 Common Desserts/Rare Food Additives
40 280,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
30 210,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 210,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 210,000 150,000 Pre-packaged Food and Drink
30 210,000 120,000 Synthetic Silks/Finished Common Clothing
20 140,000 2,500,000 Weapon Components
20 140,000 20,000 Rubber/Vinyl Spooling
20 140,000 180,000 Uniforms/Clothing Products
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 5,000,000 Cyber-Prosthetics
15 105,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 105,000 150,000 Common Desserts/Common Wine
10 70,000 30,000 Survival Rations and Storage-packed Liquids
6 42,000 18,000 Insulation/Polyurethane Foam
6 42,000 90,000 Wheeled Components
6 42,000 90,000 Wheeled Components
6 42,000 150,000 Organic Glues
5 35,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 35,000 10,000 Furniture-Grade Timber/Rare Grades
5 35,000 250,000 Slug Weapons (TL 7)
4 28,000 1,000,000 Cyber-Prosthetics
4 28,000 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 28,000 400,000 Survival Equipment/Colonisation Kits
4 28,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 28,000 1,000,000 Artillery/Heavy Energy Weapons
3 21,000 33,000 Furniture/Storage Systems/Tools
3 21,000 12,000 Synthetic Silks/Finished Common Clothing
3 21,000 1,050,000 Cosmetic Prosthetics
2 14,000 20,000 Tracked Repair Components
2 14,000 360,000 Air Vehicle Components/Raft Components
2 14,000 14,000 Poured Plastics/Synthetic Fibre Spools
1 7,000 300,000 Industrial Drones/Personal Drones
1 7,000 250,000 Cyber-Prosthetics
1 7,000 200,000 Rare Clothing/Home Decorations
1 7,000 11,000 Pneumatics and Hydraulics

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1
Petrochemicals2

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems1
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals2
Spices1
Wood2

Destination: Ashbakha

Planet Info

Planet Ashbakha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2216
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size69,600 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics220% water.
Population5200,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 420,000 12,000,000 Rare Clothing/Home Decorations
60 420,000 6,000,000 Survival Equipment/Colonisation Kits
50 350,000 10,000,000 Rare Clothing/Home Decorations
50 350,000 37,500,000 Industrial Isotopes
40 280,000 40,000 Bauxite/Coltan/Wolframite
40 280,000 1,000,000 Beryllium/Silver
30 210,000 45,000 Acanthite/Cobaltite/Magnetite
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 175,000 275,000 Pneumatics and Hydraulics
20 140,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 140,000 60,000 Workable Metals
20 140,000 100,000 Workable Alloys
10 70,000 5,000 High-Grade Rough Cut
6 42,000 90,000 Wheeled Components
6 42,000 600,000 Survival Equipment/Colonisation Kits
6 42,000 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 500,000 Prescription Medications/Surgical
4 28,000 200,000 Fibre-optic Cable
4 28,000 2,000 High-Grade Rough Cut
3 21,000 36,000 Banking Machines and Security Systems
3 21,000 1,500,000 Scout and Sensor Drones
3 21,000 3,000 Construction-Grade Timber
2 14,000 150,000 Fusion Conduits/Power Plant Shells
2 14,000 360,000 Air Vehicle Components/Raft Components
1 7,000 10,000 Trained Riding Animals/Common Pets
1 7,000 4,000 Exotics(Permanbuco, White Mahogany etc.)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kagush

Planet Info

Planet Kagush Subsector Vland Sector Vland Coordinates -1,-1 Hex 2316
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population37,000
Government0No Government Structure.
Law0No prohibitions.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 350,000 1,000,000 Jet Fuel/Gelid Adhesives
50 350,000 12,500,000 Cyber-Prosthetics
40 280,000 1,200,000 Cosmetic Chemicals/Practitioners Tools
30 210,000 600,000 Silica/Focuser-Quality Gems
30 210,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 1,500,000 General Medical Equipment
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 175,000 250,000 Personal and Commerical Computers
20 140,000 180,000 Piping and Attachment Pieces
20 140,000 2,000,000 Survival Equipment/Colonisation Kits
20 140,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 140,000 10,000 Chalcocite/Talc
20 140,000 400,000 Marble/Potassium/Titanium
20 140,000 20,000 Construction-Grade Timber
15 105,000 135,000 Piping and Attachment Pieces
15 105,000 750,000 Ruthenium/Rhenium
15 105,000 3,000,000 Grav-Vehicle Components
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
10 70,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 70,000 40,000 Synthetic Silks/Finished Common Clothing
10 70,000 200,000 Marble/Potassium/Titanium
10 70,000 10,000 Bauxite/Coltan/Wolframite
10 70,000 90,000 Kevlar/Teflon
10 70,000 110,000 Pneumatics and Hydraulics
10 70,000 10,000 Construction-Grade Timber
6 42,000 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
3 21,000 30,000 Gasoline/Machine Lubricants
3 21,000 300,000 Biodiesel/Cooking Compounds
2 14,000 6,000 Insulation/Polyurethane Foam
2 14,000 10,000 Pre-packaged Food and Drink
2 14,000 400,000 Rare Clothing/Home Decorations
1 7,000 30,000 Cosmetic Chemicals/Practitioners Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Tahaver

Planet Info

Planet Tahaver Subsector Vland Sector Vland Coordinates -1,-1 Hex 2017
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere6Standard. Breathable.
Hydrographics990% water.
PopulationA10,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
TechBLower Average Imperial.
RemarksHi: High Population. (Tahavi)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 120,000 Animal-based Fabrics
60 420,000 480,000 Video Game and Entertainment Systems
60 420,000 60,000,000 Medical Isotopes/Reactor-Grade Uranium
50 350,000 3,750,000 Gold/Osmium/Iridium
40 280,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
40 280,000 800,000 Rare Foods/Common Liquor
30 210,000 600,000 Jet Fuel/Gelid Adhesives
30 210,000 6,000,000 Cybernetic Components/Physical Augments
30 210,000 3,000,000 VR Computer and Sensor Packages
30 210,000 270,000 Kevlar/Teflon
30 210,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 210,000 300,000 Gasoline/Machine Lubricants
25 175,000 3,500,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 175,000 1,250,000 Anti-venom/Prescription Medications
25 175,000 175,000 Gold/Silver/Limenite Ores
25 175,000 150,000 Aniseed/Curry/Fennel/White Pepper
20 140,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 140,000 4,000,000 Grav-Vehicle Components
20 140,000 300,000 Wheeled Components
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 3,600,000 Air Vehicle Components/Raft Components
20 140,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
15 105,000 150,000 Gasoline/Machine Lubricants
15 105,000 375,000 Beryllium/Silver
15 105,000 300,000 Jet Fuel/Gelid Adhesives
10 70,000 4,000,000 Combat Drones/Guardian Drones
10 70,000 200,000 Marble/Potassium/Titanium
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 250,000 Beryllium/Silver
10 70,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 70,000 500,000 Ethanol/Fructose Syrup
6 42,000 48,000 Video Game and Entertainment Systems
6 42,000 6,000 Bauxite/Coltan/Wolframite
6 42,000 60,000 Carbonate/Magnesium/Meteoric Iron
6 42,000 18,000 Adobo/Basil/Sage
6 42,000 600,000 Prescription Medications/Surgical
6 42,000 3,000 Chalcocite/Talc
5 35,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 35,000 10,000 Furniture-Grade Timber/Rare Grades
4 28,000 720,000 Air Vehicle Components/Raft Components
4 28,000 36,000 Piping and Attachment Pieces
3 21,000 15,000 Nickel/Sodium/Tungsten Ores
3 21,000 30,000 Carbonate/Magnesium/Meteoric Iron
3 21,000 375,000 Computerised Job-related Gear
3 21,000 9,000 Adobo/Basil/Sage
3 21,000 21,000 Gold/Silver/Limenite Ores
2 14,000 4,000 Furniture-Grade Timber/Rare Grades
2 14,000 250,000 Computerised Job-related Gear
2 14,000 18,000 Uniforms/Clothing Products
2 14,000 500 Bornite, Galena/Sedimentary Stone
2 14,000 20,000 Gasoline/Machine Lubricants
1 7,000 125,000 Oxygenated Cleaner/Biodegradable Concentrates

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Uri

Planet Info

Planet Uri Subsector Vland Sector Vland Coordinates -1,-1 Hex 2117
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics330% water.
Population62,000,000
Government3Self-Perpetuating Oligarchy.
Law2Portable energy weapons prohibited.
TechEAbove Average Imperial.
RemarksIc: Ice Capped. Na: Non-Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
40 280,000 2,000,000 Startship Deckplate/Atmospheric Filters
30 210,000 300,000 Gasoline/Machine Lubricants
30 210,000 15,000 Chalcocite/Talc
25 175,000 1,250,000 General Medical Equipment
25 175,000 750,000 Photonics/Synthetic Gems
25 175,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 140,000 200,000 Trained Riding Animals/Common Pets
20 140,000 4,000,000 Grav-Vehicle Components
20 140,000 1,000,000 Anti-venom/Prescription Medications
20 140,000 1,000,000 General Medical Equipment
20 140,000 2,000,000 Biodiesel/Cooking Compounds
15 105,000 1,500,000 Prescription Medications/Surgical
15 105,000 7,500,000 Scout and Sensor Drones
15 105,000 3,750,000 VR Electronic Entertainment Devices
15 105,000 1,500,000 Prescription Medications/Surgical
15 105,000 165,000 Pneumatics and Hydraulics
15 105,000 3,000,000 Grav-Vehicle Components
15 105,000 1,125,000 Specialised Equipment and Supplies
6 42,000 60,000 Personal and Commerical Computers
6 42,000 600,000 Survival Equipment/Colonisation Kits
6 42,000 300,000 Fibre-optic Cable
6 42,000 60,000 Engine Components
6 42,000 1,200,000 Rare Clothing/Home Decorations
5 35,000 1,000,000 Grav-Vehicle Components
5 35,000 50,000 Engine Components
5 35,000 50,000 Common Desserts/Common Wine
4 28,000 40,000 Advanced Ballistic Weave
3 21,000 30,000 Trained Riding Animals/Common Pets
2 14,000 300,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
1 7,000 3,000 Adobo/Basil/Sage
1 7,000 2,000 Furniture-Grade Timber/Rare Grades

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Common Ore3
Crystals & Gems1
Medical Supplies2
Precious Metals1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Radioactives1
Robots1
Textiles2
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 720,000 Banking Machines and Security Systems
40 308,000 4,000,000 Jewellery/Alien Textiles
40 308,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 750,000 Beryllium/Silver
30 231,000 3,000,000 Jewellery/Alien Textiles
30 231,000 90,000 Adobo/Basil/Sage
25 192,500 125,000 Untrained Riding Animals
25 192,500 250,000 Personal and Commerical Computers
25 192,500 500,000 Silica/Focuser-Quality Gems
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 200,000 Gasoline/Machine Lubricants
20 154,000 60,000 Adobo/Basil/Sage
20 154,000 400,000 Rare Foods/Common Liquor
15 115,500 2,700,000 Air Vehicle Components/Raft Components
15 115,500 15,000 Construction-Grade Timber
10 77,000 750,000 Specialised Equipment and Supplies
10 77,000 1,000,000 Prescription Medications/Surgical
6 46,200 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 46,200 600,000 Slug Weapons (TL 10)
6 46,200 1,200,000 Grav-Vehicle Components
6 46,200 3,000,000 Psi-Related Drugs/Viral Therapy Doses
6 46,200 600,000 Biodiesel/Cooking Compounds
6 46,200 600,000 Biodiesel/Cooking Compounds
5 38,500 625,000 Computerised Job-related Gear
5 38,500 30,000 Aniseed/Curry/Fennel/White Pepper
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 5,000 Construction-Grade Timber
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 50,000 Tracked Repair Components
5 38,500 250,000 Fibre-optic Cable
5 38,500 1,000,000 Grav-Vehicle Components
5 38,500 1,250,000 Cyber-Prosthetics
4 30,800 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 30,800 1,200,000 Industrial Drones/Personal Drones
4 30,800 600,000 Automated Robotics/Cargo Drones
4 30,800 36,000 Cinnamon/Marjoram/Wasabi
4 30,800 1,600,000 Combat Drones/Guardian Drones
4 30,800 44,000 Furniture/Storage Systems/Tools
4 30,800 360,000 Weapon Core/Starship Hull Plating
4 30,800 720,000 Air Vehicle Components/Raft Components
3 23,100 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 23,100 30,000 Engine Components
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 23,100 9,000 Survival Rations and Storage-packed Liquids
3 23,100 15,000 Workable Alloys
3 23,100 600,000 Rare Clothing/Home Decorations
3 23,100 1,500,000 Exotic Furnishings/Exquisite Jewellery
3 23,100 30,000 Carbonate/Magnesium/Meteoric Iron
3 23,100 30,000 Carbonate/Magnesium/Meteoric Iron
3 23,100 300,000 Cybernetic Lubricants
2 15,400 100,000 Anti-venom/Prescription Medications
1 7,700 100,000 Biodiesel/Cooking Compounds
1 7,700 90,000 Weapon Core/Starship Hull Plating
1 7,700 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 75,000 Gold/Osmium/Iridium
1 7,700 10,000 Trained Riding Animals/Common Pets
1 7,700 10,000 Personal and Commerical Computers

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 462,000 3,000,000 Ruthenium/Rhenium
60 462,000 600,000 Gasoline/Machine Lubricants
60 462,000 1,200,000 Jet Fuel/Gelid Adhesives
50 385,000 250,000 Refined Kerosine/Purified Oil
50 385,000 50,000 Construction-Grade Timber
40 308,000 2,000,000 Ethanol/Fructose Syrup
30 231,000 300,000 Engine Components
30 231,000 1,500,000 General Medical Equipment
30 231,000 10,500,000 Cosmetic Prosthetics
30 231,000 300,000 Tracked Repair Components
30 231,000 270,000 Piping and Attachment Pieces
30 231,000 90,000 Workable Metals
25 192,500 1,250,000 Protective/Specialized Clothing
25 192,500 12,500 Chalcocite/Talc
25 192,500 175,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 180,000 Uniforms/Clothing Products
20 154,000 15,000,000 Industrial Isotopes
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 100,000 Engine Components
10 77,000 1,800,000 Air Vehicle Components/Raft Components
6 46,200 9,000 Acanthite/Cobaltite/Magnetite
6 46,200 120,000 Marble/Potassium/Titanium
5 38,500 250,000 Anti-venom/Prescription Medications
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 35,000 Gold/Silver/Limenite Ores
5 38,500 75,000 Wheeled Components
4 30,800 400,000 VR Computer and Sensor Packages
4 30,800 40,000 Engine Components
4 30,800 1,000,000 Cyber-Prosthetics
4 30,800 20,000 Organic Silk/Satin/Finished Fine Clothing
3 23,100 9,000 Adobo/Basil/Sage
3 23,100 4,500 Acanthite/Cobaltite/Magnetite
3 23,100 150,000 Ruthenium/Rhenium
3 23,100 540,000 Air Vehicle Components/Raft Components
3 23,100 30,000 Trained Riding Animals/Common Pets
3 23,100 1,200,000 Combat Drones/Guardian Drones
3 23,100 90,000 Cosmetic Chemicals/Practitioners Tools
2 15,400 8,000 Synthetic Silks/Finished Common Clothing
2 15,400 10,000 Untrained Riding Animals
2 15,400 100,000 General Medical Equipment
2 15,400 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 15,400 100,000 Ruthenium/Rhenium
2 15,400 18,000 Uniforms/Clothing Products

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Tollori

Planet Info

Planet Tollori Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1710
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere8Dense. Breathable
Hydrographics440% water.
Population5500,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
50 385,000 2,500,000 Ruthenium/Rhenium
50 385,000 250,000 Pre-packaged Food and Drink
50 385,000 250,000 Workable Alloys
30 231,000 3,000,000 Survival Equipment/Colonisation Kits
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 150,000 Pre-packaged Food and Drink
30 231,000 300,000 Trained Riding Animals/Common Pets
30 231,000 210,000 Gold/Silver/Limenite Ores
30 231,000 240,000 Second Stage Components
25 192,500 375,000 Wheeled Components
25 192,500 225,000 Piping and Attachment Pieces
25 192,500 6,250,000 VR Electronic Entertainment Devices
25 192,500 12,500 High-Grade Rough Cut
20 154,000 220,000 Furniture/Storage Systems/Tools
20 154,000 100,000 Untrained Riding Animals
20 154,000 200,000 Gasoline/Machine Lubricants
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 154,000 100,000 Refined Kerosine/Purified Oil
15 115,500 45,000 Adobo/Basil/Sage
15 115,500 30,000 Animal-based Fabrics
15 115,500 1,500,000 Biodiesel/Cooking Compounds
10 77,000 2,000,000 Cybernetic Components/Physical Augments
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 250,000 Ethanol/Fructose Syrup
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 250,000 Ruthenium/Rhenium
4 30,800 400,000 Prescription Medications/Surgical
3 23,100 6,000 Copper/Tin Ores
3 23,100 36,000 Starship-Quality Components
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 750,000 Cyber-Prosthetics
2 15,400 6,000 Insulation/Polyurethane Foam
2 15,400 400,000 Rare Clothing/Home Decorations
2 15,400 40,000 Rare Foods/Common Liquor
2 15,400 4,000 Animal-based Fabrics
2 15,400 200,000 Biodiesel/Cooking Compounds
1 7,700 250,000 VR Electronic Entertainment Devices
1 7,700 500,000 Scout and Sensor Drones
1 7,700 8,000 Video Game and Entertainment Systems
1 7,700 100,000 Prescription Medications/Surgical
1 7,700 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 15,000,000 Cyber-Prosthetics
30 231,000 150,000 Pre-packaged Food and Drink
30 231,000 3,750,000 Weapon Components
30 231,000 6,000,000 Cybernetic Components/Physical Augments
30 231,000 1,500,000 Ruthenium/Rhenium
25 192,500 500,000 Jet Fuel/Gelid Adhesives
25 192,500 250,000 Tracked Repair Components
25 192,500 1,250,000 Slug Weapons (TL 7)
20 154,000 1,800,000 Weapon Core/Starship Hull Plating
15 115,500 3,000,000 Grav-Vehicle Components
10 77,000 1,000,000 Slug Weapons (TL 10)
6 46,200 54,000 Uniforms/Clothing Products
6 46,200 750,000 Computerised Job-related Gear
5 38,500 25,000 Workable Alloys
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 50,000 Common Desserts/Common Wine
5 38,500 50,000 Residential Applicances
5 38,500 250,000 Ruthenium/Rhenium
4 30,800 2,000,000 Psi-Related Drugs/Viral Therapy Doses
4 30,800 200,000 Protective/Specialized Clothing
4 30,800 200,000 Protective/Specialized Clothing
4 30,800 4,000 Bauxite/Coltan/Wolframite
3 23,100 375,000 Computerised Job-related Gear
2 15,400 200,000 Survival Equipment/Colonisation Kits
2 15,400 600,000 Industrial Drones/Personal Drones
2 15,400 3,000 Acanthite/Cobaltite/Magnetite
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 5,000 Untrained Riding Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Wheeled Vehicles/Tracked Components
50 385,000 1,500,000 Photonics/Synthetic Gems
50 385,000 20,000,000 Combat Drones/Guardian Drones
50 385,000 9,000,000 Air Vehicle Components/Raft Components
40 308,000 4,000,000 Prescription Medications/Surgical
30 231,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 231,000 7,500,000 Spacecraft Components
25 192,500 1,250,000 Fibre-optic Cable
25 192,500 6,250 Bornite, Galena/Sedimentary Stone
25 192,500 250,000 Residential Applicances
25 192,500 50,000 Animal-based Fabrics
20 154,000 1,000,000 Ethanol/Fructose Syrup
20 154,000 30,000 Acanthite/Cobaltite/Magnetite
20 154,000 4,000,000 Cybernetic Components/Physical Augments
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 3,000,000 Grav-Vehicle Components
15 115,500 105,000 Gold/Silver/Limenite Ores
15 115,500 120,000 Second Stage Components
10 77,000 1,000,000 Jewellery/Alien Textiles
10 77,000 500,000 Ethanol/Fructose Syrup
6 46,200 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 18,000 Workable Metals
6 46,200 66,000 Furniture/Storage Systems/Tools
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 250,000 Slug Weapons (TL 7)
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 50,000 Carbonate/Magnesium/Meteoric Iron
4 30,800 200,000 Protective/Specialized Clothing
4 30,800 40,000 Personal and Commerical Computers
4 30,800 400,000 Slug Weapons (TL 10)
4 30,800 300,000 Fusion Conduits/Power Plant Shells
3 23,100 7,500 Beasts of Burden
3 23,100 90,000 Photonics/Synthetic Gems
3 23,100 300,000 VR Computer and Sensor Packages
2 15,400 200,000 Slug Weapons (TL 10)
2 15,400 40,000 Silica/Focuser-Quality Gems
2 15,400 20,000 Engine Components
1 7,700 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 7,700 10,000 Personal and Commerical Computers
1 7,700 1,000 Food Grade Vegetation
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 10,000 Common Desserts/Common Wine
1 7,700 500,000 Scout and Sensor Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Iigshuren

Planet Info

Planet Iigshuren Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2511
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population720,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Wa: Water World. O:2409 Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 180,000 Insulation/Polyurethane Foam
60 462,000 3,000,000 Startship Deckplate/Atmospheric Filters
50 385,000 17,500,000 Cosmetic Prosthetics
40 308,000 80,000 Animal-based Fabrics
40 308,000 400,000 Personal and Commerical Computers
40 308,000 200,000 Nickel/Sodium/Tungsten Ores
30 231,000 375,000 Untrained Guard Animals
25 192,500 1,250,000 Startship Deckplate/Atmospheric Filters
25 192,500 75,000 Adobo/Basil/Sage
20 154,000 1,800,000 Weapon Core/Starship Hull Plating
10 77,000 200,000 Rare Foods/Common Liquor
6 46,200 60,000 Gasoline/Machine Lubricants
6 46,200 120,000 Wheeled Vehicles/Tracked Components
5 38,500 375,000 Gold/Osmium/Iridium
5 38,500 55,000 Furniture/Storage Systems/Tools
4 30,800 40,000 Trained Riding Animals/Common Pets
3 23,100 6,000 Furniture-Grade Timber/Rare Grades
3 23,100 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 23,100 45,000 Wheeled Components
3 23,100 37,500 Untrained Guard Animals
3 23,100 90,000 Photonics/Synthetic Gems
3 23,100 90,000 Cosmetic Chemicals/Practitioners Tools
2 15,400 200,000 VR Computer and Sensor Packages
2 15,400 200,000 Biodiesel/Cooking Compounds
2 15,400 200,000 Prescription Medications/Surgical
1 7,700 500,000 Psi-Related Drugs/Viral Therapy Doses
1 7,700 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Wood2

Destination: Imziinune

Planet Info

Planet Imziinune Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2512
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics770% water. Equivalent to Terra or Vland.
Population37,000
Government7Balkanization.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 120,000 Copper/Tin Ores
60 462,000 180,000 Insulation/Polyurethane Foam
40 308,000 200,000 Workable Alloys
40 308,000 440,000 Furniture/Storage Systems/Tools
30 231,000 270,000 Piping and Attachment Pieces
30 231,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 231,000 600,000 Wheeled Vehicles/Tracked Components
25 192,500 750,000 Cosmetic Chemicals/Practitioners Tools
25 192,500 125,000 Pre-packaged Food and Drink
25 192,500 3,125,000 Oxygenated Cleaner/Biodegradable Concentrates
15 115,500 180,000 Black Salt/Saffron/Alien Flavourings
15 115,500 15,000 Construction-Grade Timber
10 77,000 2,500 Bornite, Galena/Sedimentary Stone
10 77,000 20,000 Furniture-Grade Timber/Rare Grades
6 46,200 60,000 Residential Applicances
6 46,200 600,000 VR Computer and Sensor Packages
6 46,200 18,000 Adobo/Basil/Sage
6 46,200 450,000 Fusion Conduits/Power Plant Shells
6 46,200 120,000 Marble/Potassium/Titanium
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 500,000 Jewellery/Alien Textiles
5 38,500 10,000 Copper/Tin Ores
5 38,500 1,750,000 Cosmetic Prosthetics
5 38,500 250,000 Protective/Specialized Clothing
4 30,800 44,000 Pneumatics and Hydraulics
4 30,800 40,000 Engine Components
3 23,100 300,000 Survival Equipment/Colonisation Kits
3 23,100 30,000 Residential Applicances
2 15,400 1,500,000 Industrial Isotopes
1 7,700 200,000 Cybernetic Components/Physical Augments

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Shiigus

Planet Info

Planet Shiigus Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2513
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population710,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
TechBLower Average Imperial.
RemarksHe: Hellworld. Cp Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 75,000 Beasts of Burden
30 231,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 270,000 Uniforms/Clothing Products
30 231,000 600,000 Rare Foods/Common Liquor
25 192,500 6,250,000 Cyber-Prosthetics
25 192,500 12,500 Chalcocite/Talc
25 192,500 2,250,000 Weapon Core/Starship Hull Plating
20 154,000 200,000 Tracked Repair Components
20 154,000 700,000 Stellite/Tombac
15 115,500 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 77,000 50,000 Refined Kerosine/Purified Oil
10 77,000 60,000 Calculators/Adding Machines
10 77,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 77,000 1,000,000 Prescription Medications/Surgical
6 46,200 300,000 Ruthenium/Rhenium
6 46,200 120,000 Silica/Focuser-Quality Gems
6 46,200 6,000 Lead/Zinc Ores
6 46,200 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 5,000 Bauxite/Coltan/Wolframite
5 38,500 50,000 Personal and Commerical Computers
5 38,500 5,000 Construction-Grade Timber
5 38,500 3,750,000 Industrial Isotopes
4 30,800 40,000 Common Desserts/Common Wine
4 30,800 400,000 Jewellery/Alien Textiles
4 30,800 40,000 Advanced Ballistic Weave
4 30,800 400,000 Survival Equipment/Colonisation Kits
4 30,800 80,000 Rare Foods/Common Liquor
4 30,800 80,000 Wheeled Vehicles/Tracked Components
4 30,800 200,000 Fibre-optic Cable
3 23,100 27,000 Cinnamon/Marjoram/Wasabi
3 23,100 1,500 Chalcocite/Talc
3 23,100 600,000 Grav-Vehicle Components
3 23,100 300,000 Biodiesel/Cooking Compounds
3 23,100 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
3 23,100 750,000 Cyber-Prosthetics
3 23,100 60,000 Wheeled Vehicles/Tracked Components
3 23,100 225,000 Gold/Osmium/Iridium
2 15,400 6,000 Workable Metals
2 15,400 100,000 Ethanol/Fructose Syrup
1 7,700 1,500 Acanthite/Cobaltite/Magnetite
1 7,700 2,000 Animal-based Fabrics
1 7,700 20,000 Marble/Potassium/Titanium
1 7,700 100,000 VR Computer and Sensor Packages
1 7,700 750,000 Industrial Isotopes
1 7,700 50,000 Anti-venom/Prescription Medications

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Luunbu

Planet Info

Planet Luunbu Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1515
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size812,800 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics660% water.
Population2800
Government5Feudal Technocracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Da: Danger. Fl: Fluid Hydrographics (in place of water). Ni: Non-Industrial. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 462,000 420,000 Poured Plastics/Synthetic Fibre Spools
60 462,000 1,500,000 OTC Drugs/Antibiotics
50 385,000 250,000 Refined Kerosine/Purified Oil
40 308,000 480,000 Vehicle/Survival Accessories
40 308,000 800,000 Marble/Potassium/Titanium
40 308,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 231,000 60,000 Animal-based Fabrics
30 231,000 900,000 Photonics/Synthetic Gems
30 231,000 300,000 Trained Riding Animals/Common Pets
30 231,000 300,000 Trained Riding Animals/Common Pets
25 192,500 500,000 Silica/Focuser-Quality Gems
25 192,500 2,500,000 Biodiesel/Cooking Compounds
20 154,000 200,000 Residential Applicances
20 154,000 100,000 Workable Alloys
20 154,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 154,000 200,000 Gasoline/Machine Lubricants
20 154,000 100,000 Workable Alloys
20 154,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 115,500 1,500,000 Engine Components
15 115,500 750,000 Ruthenium/Rhenium
15 115,500 2,250,000 Automated Robotics/Cargo Drones
10 77,000 10,000 Bauxite/Coltan/Wolframite
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 1,000,000 Biodiesel/Cooking Compounds
10 77,000 90,000 Kevlar/Teflon
10 77,000 20,000 Animal-based Fabrics
10 77,000 100,000 Residential Applicances
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
6 46,200 66,000 Pneumatics and Hydraulics
6 46,200 42,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 500,000 Jewellery/Alien Textiles
5 38,500 55,000 Furniture/Storage Systems/Tools
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 38,500 15,000 Insulation/Polyurethane Foam
4 30,800 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 30,800 28,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 36,000 Kevlar/Teflon
4 30,800 40,000 Gasoline/Machine Lubricants
3 23,100 150,000 Ethanol/Fructose Syrup
3 23,100 300,000 Survival Equipment/Colonisation Kits
3 23,100 3,000 Bauxite/Coltan/Wolframite
2 15,400 150,000 Specialised Equipment and Supplies
2 15,400 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,700 5,000 Nickel/Sodium/Tungsten Ores
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 10,000 Personal and Commerical Computers
1 7,700 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,700 25,000 Beryllium/Silver
1 7,700 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Gookir

Planet Info

Planet Gookir Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2515
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size914,400 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics770% water. Equivalent to Terra or Vland.
Population8100,000,000
Government7Balkanization.
LawCUnrestricted invasion of privacy.
TechAInterstellar community.
RemarksPh: Pre-High Population. Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,800,000 Photonics/Synthetic Gems
60 462,000 300,000 Untrained Riding Animals
50 385,000 550,000 Pneumatics and Hydraulics
40 308,000 7,200,000 Air Vehicle Components/Raft Components
40 308,000 400,000 Gasoline/Machine Lubricants
30 231,000 6,000,000 Cybernetic Components/Physical Augments
25 192,500 250,000 Residential Applicances
20 154,000 15,000,000 Industrial Isotopes
20 154,000 180,000 Kevlar/Teflon
10 77,000 100,000 Common Desserts/Common Wine
10 77,000 2,000,000 Grav-Vehicle Components
10 77,000 20,000 Furniture-Grade Timber/Rare Grades
10 77,000 7,500,000 Industrial Isotopes
10 77,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
6 46,200 1,500,000 Cyber-Prosthetics
6 46,200 30,000 Pre-packaged Food and Drink
6 46,200 750,000 Weapon Components
6 46,200 180,000 Cosmetic Chemicals/Practitioners Tools
6 46,200 300,000 Startship Deckplate/Atmospheric Filters
6 46,200 30,000 Untrained Riding Animals
6 46,200 24,000 Synthetic Silks/Finished Common Clothing
5 38,500 25,000 Untrained Riding Animals
5 38,500 75,000 Wheeled Components
5 38,500 25,000 Untrained Riding Animals
5 38,500 625,000 Weapon Components
5 38,500 25,000 Workable Alloys
5 38,500 10,000 Copper/Tin Ores
5 38,500 55,000 Fabricated Plastics
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 23,100 90,000 Cosmetic Chemicals/Practitioners Tools
3 23,100 225,000 Fusion Conduits/Power Plant Shells
3 23,100 300,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Duam

Planet Info

Planet Duam Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1516
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics440% water.
Population8700,000,000
Government6Captive Government / Colony.
Law9Possession of weapons outside the home prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksRi: Rich. Pa: Pre-Agricultural. Ph: Pre-High Population. O:1519

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 900,000 Wheeled Components
50 385,000 2,500,000 General Medical Equipment
40 308,000 1,200,000 Photonics/Synthetic Gems
40 308,000 30,000,000 Industrial Isotopes
30 231,000 300,000 Trained Riding Animals/Common Pets
30 231,000 3,000,000 Biodiesel/Cooking Compounds
20 154,000 220,000 Fabricated Plastics
15 115,500 15,000 Construction-Grade Timber
15 115,500 165,000 Fabricated Plastics
15 115,500 75,000 Workable Alloys
6 46,200 6,000 Bauxite/Coltan/Wolframite
6 46,200 600,000 VR Computer and Sensor Packages
6 46,200 1,500,000 VR Electronic Entertainment Devices
6 46,200 1,200,000 Rare Clothing/Home Decorations
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 10,000 Animal-based Fabrics
5 38,500 625,000 Computerised Job-related Gear
5 38,500 100,000 Jet Fuel/Gelid Adhesives
5 38,500 40,000 Video Game and Entertainment Systems
2 15,400 1,500,000 Industrial Isotopes
1 7,700 10,000 Residential Applicances
1 7,700 10,000 Residential Applicances

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems2
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals3
Spices3
Wood2

Destination: Liisurkhish

Planet Info

Planet Liisurkhish Subsector Vland Sector Vland Coordinates -1,-1 Hex 2416
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics220% water.
Population780,000,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 10,000,000 Rare Clothing/Home Decorations
40 308,000 40,000 Construction-Grade Timber
30 231,000 330,000 Pneumatics and Hydraulics
30 231,000 300,000 Graphite/Quartz
30 231,000 750,000 Organic Glues
25 192,500 125,000 Workable Alloys
25 192,500 75,000 Insulation/Polyurethane Foam
10 77,000 20,000 Copper/Tin Ores
10 77,000 90,000 Cinnamon/Marjoram/Wasabi
10 77,000 1,000,000 Prescription Medications/Surgical
6 46,200 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 600,000 VR Computer and Sensor Packages
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 30,000 Aniseed/Curry/Fennel/White Pepper
4 30,800 400,000 VR Computer and Sensor Packages
4 30,800 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 30,800 6,000 Acanthite/Cobaltite/Magnetite
3 23,100 9,000 Workable Metals
3 23,100 3,000 Food Grade Vegetation
2 15,400 100,000 Fibre-optic Cable
2 15,400 22,000 Furniture/Storage Systems/Tools
2 15,400 10,000 Workable Alloys
2 15,400 3,000 Acanthite/Cobaltite/Magnetite
1 7,700 3,000 Workable Metals
1 7,700 1,000 Construction-Grade Timber
1 7,700 4,000 Synthetic Silks/Finished Common Clothing
1 7,700 10,000 Personal and Commerical Computers

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables2
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Uncommon Raw Materials1
Wood2

Destination: Vland

Planet Info

Planet Vland Subsector Vland Sector Vland Coordinates -1,-1 Hex 1717
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size914,400 km
Atmosphere6Standard. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
PopulationA30,000,000,000
Government9Impersonal Bureaucracy.
LawAWeapon possession prohibited.
TechFTechnical Imperial Maximum.
RemarksHi: High Population. Cs [Vilani] Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
40 308,000 1,200,000 Photonics/Synthetic Gems
40 308,000 200,000 Nickel/Sodium/Tungsten Ores
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 3,000,000 Survival Equipment/Colonisation Kits
30 231,000 15,000 Chalcocite/Talc
30 231,000 270,000 Uniforms/Clothing Products
25 192,500 250,000 Graphite/Quartz
25 192,500 500,000 Rare Foods/Common Liquor
20 154,000 1,000,000 Protective/Specialized Clothing
20 154,000 200,000 Graphite/Quartz
15 115,500 75,000 Untrained Riding Animals
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 4,000,000 Combat Drones/Guardian Drones
10 77,000 100,000 Common Desserts/Common Wine
10 77,000 90,000 Piping and Attachment Pieces
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 200,000 Wheeled Vehicles/Tracked Components
10 77,000 10,000 Yarn/Wool/Canvas
10 77,000 20,000 Animal-based Fabrics
6 46,200 3,000 Chalcocite/Talc
6 46,200 12,000 Copper/Tin Ores
6 46,200 30,000 Workable Alloys
6 46,200 300,000 General Medical Equipment
6 46,200 1,500,000 Cyber-Prosthetics
6 46,200 300,000 Startship Deckplate/Atmospheric Filters
6 46,200 3,000 Feed Grade Vegetation
5 38,500 1,000,000 Rare Clothing/Home Decorations
4 30,800 32,000 Second Stage Components
4 30,800 100,000 Beryllium/Silver
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 400,000 Survival Equipment/Colonisation Kits
3 23,100 90,000 Cosmetic Chemicals/Practitioners Tools
3 23,100 30,000 Graphite/Quartz
2 15,400 8,000 Synthetic Silks/Finished Common Clothing
2 15,400 150,000 Specialised Equipment and Supplies
1 7,700 300,000 Industrial Drones/Personal Drones
1 7,700 50,000 Fibre-optic Cable
1 7,700 10,000 Carbonate/Magnesium/Meteoric Iron
1 7,700 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Precious Metals1
Radioactives1
Robots1
Spices2
Textiles3
Uncommon Raw Materials1

Destination: Tauri

Planet Info

Planet Tauri Subsector Vland Sector Vland Coordinates -1,-1 Hex 1817
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population94,000,000,000
Government9Impersonal Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechFTechnical Imperial Maximum.
RemarksDe: Desert. Hi: High Population. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 385,000 350,000 Poured Plastics/Synthetic Fibre Spools
50 385,000 5,000,000 Survival Equipment/Colonisation Kits
50 385,000 1,500,000 Cosmetic Chemicals/Practitioners Tools
40 308,000 1,000,000 Beryllium/Silver
30 231,000 45,000 Acanthite/Cobaltite/Magnetite
30 231,000 330,000 Furniture/Storage Systems/Tools
30 231,000 330,000 Furniture/Storage Systems/Tools
25 192,500 2,500,000 Prescription Medications/Surgical
25 192,500 100,000 Synthetic Silks/Finished Common Clothing
25 192,500 175,000 Poured Plastics/Synthetic Fibre Spools
25 192,500 225,000 Piping and Attachment Pieces
25 192,500 2,500,000 Survival Equipment/Colonisation Kits
25 192,500 1,250,000 Protective/Specialized Clothing
25 192,500 2,250,000 Weapon Core/Starship Hull Plating
20 154,000 400,000 Marble/Potassium/Titanium
20 154,000 600,000 Cosmetic Chemicals/Practitioners Tools
15 115,500 75,000 Pre-packaged Food and Drink
15 115,500 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 115,500 135,000 Kevlar/Teflon
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 750,000 Fusion Conduits/Power Plant Shells
10 77,000 20,000 Animal-based Fabrics
10 77,000 80,000 Video Game and Entertainment Systems
10 77,000 1,800,000 Air Vehicle Components/Raft Components
6 46,200 120,000 Rare Foods/Common Liquor
5 38,500 10,000 Copper/Tin Ores
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 10,000 Animal-based Fabrics
5 38,500 100,000 Marble/Potassium/Titanium
4 30,800 40,000 Engine Components
4 30,800 40,000 Trained Riding Animals/Common Pets
3 23,100 150,000 Ethanol/Fructose Syrup
3 23,100 1,500,000 Scout and Sensor Drones
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 30,000 Residential Applicances
2 15,400 2,000 Construction-Grade Timber
2 15,400 150,000 Fusion Conduits/Power Plant Shells
2 15,400 22,000 Furniture/Storage Systems/Tools
2 15,400 22,000 Furniture/Storage Systems/Tools
1 7,700 500 High-Grade Rough Cut
1 7,700 125,000 Weapon Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods2
Common Ore4
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Kusheggi

Planet Info

Planet Kusheggi Subsector Vland Sector Vland Coordinates -1,-1 Hex 1918
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics660% water.
Population740,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech5Mass Production. circa 1900 to 1939.
RemarksAg: Agricultural. Pi: Pre-Industrial. Lt: Low Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 540,000 Uniforms/Clothing Products
50 385,000 62,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
50 385,000 2,500,000 Ethanol/Fructose Syrup
50 385,000 150,000 Workable Metals
50 385,000 5,000,000 Slug Weapons (TL 10)
40 308,000 40,000 Bauxite/Coltan/Wolframite
30 231,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 231,000 1,500,000 Startship Deckplate/Atmospheric Filters
25 192,500 3,500,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 192,500 125,000 Pre-packaged Food and Drink
25 192,500 175,000 Gold/Silver/Limenite Ores
20 154,000 220,000 Furniture/Storage Systems/Tools
20 154,000 5,000,000 VR Electronic Entertainment Devices
20 154,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 154,000 20,000 Construction-Grade Timber
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 2,100,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 77,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 10,000 Rubber/Vinyl Spooling
10 77,000 20,000 Furniture-Grade Timber/Rare Grades
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
6 46,200 600,000 Survival Equipment/Colonisation Kits
6 46,200 300,000 General Medical Equipment
6 46,200 36,000 Calculators/Adding Machines
6 46,200 600,000 Survival Equipment/Colonisation Kits
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 2,500 Chalcocite/Talc
5 38,500 25,000 Wheeled Repair Components
4 30,800 40,000 Residential Applicances
4 30,800 16,000 Synthetic Silks/Finished Common Clothing
4 30,800 40,000 Personal and Commerical Computers
3 23,100 600,000 Rare Clothing/Home Decorations
3 23,100 750 Bornite, Galena/Sedimentary Stone
3 23,100 30,000 Residential Applicances
3 23,100 33,000 Furniture/Storage Systems/Tools
2 15,400 200,000 VR Computer and Sensor Packages
2 15,400 180,000 Weapon Core/Starship Hull Plating
1 7,700 90,000 Weapon Core/Starship Hull Plating
1 7,700 5,000 Junk Food/Soda Drink
1 7,700 10,000 Carbonate/Magnesium/Meteoric Iron

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Electronics1
Common Industrial Goods2
Petrochemicals2
Pharmaceuticals1
Robots2