Origin: Flire permalink

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 500 100
Per day 100 100
Berthing Wait Time Small Craft No wait No wait
Starcraft 50 minutes 4 minutes
Capital 50 minutes
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait 60 minutes
Starcraft 3 minutes 1 hour
Capital 6 hours

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 22 25,000 3 14 70.00% 17,500
Advanced Electronics Weapon Components 1 125,000 3 16 60.00% 75,000
Advanced Machine Parts Atmospheric Filters 3 50,000 2 16 60.00% 30,000
Advanced Machine Parts Power Plant Shells 12 75,000 2 18 50.00% 37,500
Advanced Manufactured Goods Computerised Job-related Gear 9 125,000 0 16 60.00% 75,000
Advanced Manufactured Goods Survival Equipment 13 100,000 0 14 70.00% 70,000
Advanced Vehicles Air Vehicle Components 20 180,000 2 13 75.00% 135,000
Advanced Vehicles Mole Vehicle Components 6 140,000 2 18 50.00% 70,000
Advanced Weapons Explosives (TL 15) 12 200,000 2 11 85.00% 170,000
Advanced Weapons Slug Weapons (TL 10) 3 100,000 2 14 70.00% 70,000
Biochemicals Fructose Syrup 24 50,000 -2 12 80.00% 40,000
Biochemicals Fructose Syrup 5 50,000 -2 9 95.00% 47,500
Common Consumables Food Grade Vegetation 32 1,000 -1 10 90.00% 900
Common Consumables Food Grade Vegetation 19 1,000 -1 14 70.00% 700
Common Consumables Survival Rations and Storage-packed Liquids 37 3,000 -1 11 85.00% 2,550
Common Consumables Survival Rations and Storage-packed Liquids 30 3,000 -1 9 95.00% 2,850
Common Consumables Survival Rations and Storage-packed Liquids 22 3,000 -1 9 95.00% 2,850
Common Electronics Banking Machines and Security Systems 16 12,000 3 16 60.00% 7,200
Common Electronics Personal and Commerical Computers 39 10,000 3 16 60.00% 6,000
Common Electronics Personal and Commerical Computers 3 10,000 3 18 50.00% 5,000
Common Industrial Goods Engine Components 38 10,000 5 17 55.00% 5,500
Common Industrial Goods Piping and Attachment Pieces 31 9,000 5 17 55.00% 4,950
Common Manufactured Goods Clothing Products 36 9,000 3 19 45.00% 4,050
Common Manufactured Goods Uniforms 32 9,000 3 17 55.00% 4,950
Common Manufactured Goods Vehicle 8 12,000 3 16 60.00% 7,200
Common Ore Acanthite 24 1,500 -3 18 50.00% 750
Common Ore Bauxite 37 1,000 -3 12 80.00% 800
Common Ore Bauxite 35 1,000 -3 12 80.00% 800
Common Ore Chalcocite 33 500 -3 9 95.00% 475
Common Ore Cobaltite 1 1,500 -3 10 90.00% 1,350
Common Raw Materials Fabricated Plastics 14 11,000 -2 14 70.00% 7,700
Common Raw Materials Fabricated Plastics 14 11,000 -2 11 85.00% 9,350
Common Raw Materials Workable Alloys 26 5,000 -2 13 75.00% 3,750
Common Raw Materials Workable Alloys 32 5,000 -2 14 70.00% 3,500
Common Raw Materials Workable Alloys 15 5,000 -2 15 65.00% 3,250
Common Raw Materials Workable Metals 43 3,000 -2 7 105.00% 3,150
Cybernetics Cyber-Prosthetics 3 250,000 1 18 50.00% 125,000
Luxury Consumables Common Desserts 28 10,000 -2 12 80.00% 8,000
Luxury Goods VR Electronic Entertainment Devices 2 250,000 1 12 80.00% 200,000
Medical Supplies General Medical Equipment 13 50,000 2 14 70.00% 35,000
Medical Supplies Specialised Equipment and Supplies 2 75,000 2 19 45.00% 33,750
Pharmaceuticals Surgical 4 100,000 1 10 90.00% 90,000
Polymers Poured Plastics 37 7,000 1 17 55.00% 3,850
Robots Combat Drones 17 400,000 0 13 75.00% 300,000
Robots Scout and Sensor Drones 7 500,000 0 16 60.00% 300,000
Spices Aniseed 15 6,000 -2 17 55.00% 3,300
Spices Curry 2 6,000 -2 10 90.00% 5,400
Spices Fennel 16 6,000 -2 9 95.00% 5,700
Spices Marjoram 12 9,000 -2 13 75.00% 6,750
Vehicles Tracked Repair Components 8 10,000 1 11 85.00% 8,500
Vehicles Wheeled Components 10 15,000 1 15 65.00% 9,750
Vehicles Wheeled Repair Components 14 5,000 1 14 70.00% 3,500

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 -3 16 125.00% 31,250
Advanced Electronics Fibre-optic Cable 50,000 -3 12 105.00% 52,500
Advanced Electronics Starship Bridge Components 150,000 -3 15 120.00% 180,000
Advanced Electronics VR Computer and Sensor Packages 100,000 -3 3 55.00% 55,000
Advanced Electronics Weapon Components 125,000 -3 14 115.00% 143,750
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 -2 9 85.00% 21,250
Advanced Machine Parts Atmospheric Filters 50,000 -2 13 110.00% 55,000
Advanced Machine Parts Fusion Conduits 75,000 -2 10 90.00% 67,500
Advanced Machine Parts Gravitic Gyros 100,000 -2 12 105.00% 105,000
Advanced Machine Parts Navigation Magnets 100,000 -2 7 75.00% 75,000
Advanced Machine Parts Power Plant Shells 75,000 -2 13 110.00% 82,500
Advanced Machine Parts Starship Hull Plating 90,000 -2 11 100.00% 90,000
Advanced Machine Parts Startship Deckplate 50,000 -2 9 85.00% 42,500
Advanced Machine Parts Weapon Core 90,000 -2 9 85.00% 76,500
Advanced Manufactured Goods Colonisation Kits 100,000 0 17 130.00% 130,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 16 125.00% 156,250
Advanced Manufactured Goods High-Pressure 25,000 0 16 125.00% 31,250
Advanced Manufactured Goods Powered Armor Components 150,000 0 11 100.00% 150,000
Advanced Manufactured Goods Protective 50,000 0 10 90.00% 45,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 10 90.00% 45,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 12 105.00% 157,500
Advanced Manufactured Goods Survival Equipment 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 21 150.00% 37,500
Advanced Vehicles Air Vehicle Components 180,000 -2 11 100.00% 180,000
Advanced Vehicles Engine Components 100,000 -2 12 105.00% 105,000
Advanced Vehicles Grav-Vehicle Components 200,000 -2 16 125.00% 250,000
Advanced Vehicles Mole Vehicle Components 140,000 -2 12 105.00% 147,000
Advanced Vehicles Raft Components 180,000 -2 11 100.00% 180,000
Advanced Vehicles Seafaring Vehicle Components 140,000 -2 9 85.00% 119,000
Advanced Vehicles Spacecraft Components 250,000 -2 15 120.00% 300,000
Advanced Weapons Artillery 250,000 -2 12 105.00% 262,500
Advanced Weapons Energy Weapons (TL 12) 150,000 -2 12 105.00% 157,500
Advanced Weapons Energy Weapons (TL 15) 200,000 -2 14 115.00% 230,000
Advanced Weapons Explosives (TL 15) 200,000 -2 10 90.00% 180,000
Advanced Weapons Heavy Energy Weapons 250,000 -2 9 85.00% 212,500
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 -2 7 75.00% 112,500
Advanced Weapons Slug Weapons (TL 10) 100,000 -2 12 105.00% 105,000
Advanced Weapons Slug Weapons (TL 12) 150,000 -2 12 105.00% 157,500
Advanced Weapons Slug Weapons (TL 15) 200,000 -2 9 85.00% 170,000
Advanced Weapons Slug Weapons (TL 7) 50,000 -2 13 110.00% 55,000
Biochemicals Biodegradable Concentrates 125,000 2 14 115.00% 143,750
Biochemicals Biodiesel 100,000 2 17 130.00% 130,000
Biochemicals Bio-fusion cell Fuel 150,000 2 13 110.00% 165,000
Biochemicals Cooking Compounds 100,000 2 18 135.00% 135,000
Biochemicals Ethanol 50,000 2 12 105.00% 52,500
Biochemicals Fructose Syrup 50,000 2 15 120.00% 60,000
Biochemicals Gelis oxygen Substitutes 150,000 2 15 120.00% 180,000
Biochemicals Organic Glues 25,000 2 12 105.00% 26,250
Biochemicals Oxygenated Cleaner 125,000 2 19 140.00% 175,000
Common Consumables Feed Grade Vegetation 500 1 11 100.00% 500
Common Consumables Food Grade Vegetation 1,000 1 9 85.00% 850
Common Consumables Junk Food 5,000 1 18 135.00% 6,750
Common Consumables Pre-packaged Food and Drink 5,000 1 14 115.00% 5,750
Common Consumables Soda Drink 5,000 1 14 115.00% 5,750
Common Consumables Survival Rations and Storage-packed Liquids 3,000 1 14 115.00% 3,450
Common Electronics Adding Machines 6,000 -3 11 100.00% 6,000
Common Electronics Banking Machines and Security Systems 12,000 -3 16 125.00% 15,000
Common Electronics Calculators 6,000 -3 10 90.00% 5,400
Common Electronics Microprocessor Assemblies 14,000 -3 7 75.00% 10,500
Common Electronics Personal and Commerical Computers 10,000 -3 9 85.00% 8,500
Common Electronics Video Game and Entertainment Systems 8,000 -3 3 55.00% 4,400
Common Industrial Goods Engine Components 10,000 -5 11 100.00% 10,000
Common Industrial Goods Piping and Attachment Pieces 9,000 -5 9 85.00% 7,650
Common Industrial Goods Pneumatics and Hydraulics 11,000 -5 10 90.00% 9,900
Common Industrial Goods Poured Cogs and Sprokets 8,000 -5 10 90.00% 7,200
Common Industrial Goods Staped 8,000 -5 4 60.00% 4,800
Common Industrial Goods Starship-Quality Components 12,000 -5 10 90.00% 10,800
Common Manufactured Goods Clothing Products 9,000 -3 11 100.00% 9,000
Common Manufactured Goods Furniture 11,000 -3 10 90.00% 9,900
Common Manufactured Goods Residential Applicances 10,000 -3 7 75.00% 7,500
Common Manufactured Goods Second Stage Components 8,000 -3 7 75.00% 6,000
Common Manufactured Goods Storage Systems 11,000 -3 10 90.00% 9,900
Common Manufactured Goods Survival Accessories 12,000 -3 12 105.00% 12,600
Common Manufactured Goods Tools 11,000 -3 14 115.00% 12,650
Common Manufactured Goods Uniforms 9,000 -3 14 115.00% 10,350
Common Manufactured Goods Vehicle 12,000 -3 10 90.00% 10,800
Common Ore Acanthite 1,500 3 16 125.00% 1,875
Common Ore Bauxite 1,000 3 19 140.00% 1,400
Common Ore Bornite, Galena 250 3 16 125.00% 313
Common Ore Chalcocite 500 3 16 125.00% 625
Common Ore Chromite 2,000 3 22 155.00% 3,100
Common Ore Cinnabar 2,000 3 14 115.00% 2,300
Common Ore Cobaltite 1,500 3 16 125.00% 1,875
Common Ore Coltan 1,000 3 16 125.00% 1,250
Common Ore Magnetite 1,500 3 21 150.00% 2,250
Common Ore Sedimentary Stone 250 3 17 130.00% 325
Common Ore Talc 500 3 16 125.00% 625
Common Ore Wolframite 1,000 3 14 115.00% 1,150
Common Raw Materials Base Elements 1,000 2 11 100.00% 1,000
Common Raw Materials Chemical Solutions and Compounds 12,000 2 16 125.00% 15,000
Common Raw Materials Fabricated Plastics 11,000 2 17 130.00% 14,300
Common Raw Materials Foundation Stones 1,000 2 16 125.00% 1,250
Common Raw Materials Workable Alloys 5,000 2 15 120.00% 6,000
Common Raw Materials Workable Metals 3,000 2 20 145.00% 4,350
Crystals & Gems Compressed Coal 5,000 3 14 115.00% 5,750
Crystals & Gems Focuser-Quality Gems 20,000 3 16 125.00% 25,000
Crystals & Gems Graphite 10,000 3 13 110.00% 11,000
Crystals & Gems Industrial Diamond 45,000 3 17 130.00% 58,500
Crystals & Gems Jewellery-Quality Gems 45,000 3 14 115.00% 51,750
Crystals & Gems Photonics 30,000 3 13 110.00% 33,000
Crystals & Gems Quartz 10,000 3 15 120.00% 12,000
Crystals & Gems Rock Salt 5,000 3 18 135.00% 6,750
Crystals & Gems Silica 20,000 3 15 120.00% 24,000
Crystals & Gems Synthetic Gems 30,000 3 19 140.00% 42,000
Cybernetics Cosmetic Prosthetics 350,000 -1 13 110.00% 385,000
Cybernetics Cybernetic Components 200,000 -1 15 120.00% 240,000
Cybernetics Cybernetic Lubricants 100,000 -1 12 105.00% 105,000
Cybernetics Cyber-Prosthetics 250,000 -1 16 125.00% 312,500
Cybernetics Physical Augments 200,000 -1 13 110.00% 220,000
Cybernetics Real-Life Replacements and Augments 500,000 -1 10 90.00% 450,000
Live Animals Beasts of Burden 2,500 0 9 85.00% 2,125
Live Animals Common Pets 10,000 0 11 100.00% 10,000
Live Animals Exotic Pets 15,000 0 11 100.00% 15,000
Live Animals Trained Guard Animals 15,000 0 9 85.00% 12,750
Live Animals Trained Riding Animals 10,000 0 9 85.00% 8,500
Live Animals Untrained Guard Animals 12,500 0 13 110.00% 13,750
Live Animals Untrained Riding Animals 5,000 0 14 115.00% 5,750
Luxury Consumables Common Desserts 5,000 2 14 115.00% 5,750
Luxury Consumables Common Desserts 10,000 2 17 130.00% 13,000
Luxury Consumables Common Liquor 20,000 2 20 145.00% 29,000
Luxury Consumables Common Wine 10,000 2 13 110.00% 11,000
Luxury Consumables Exotic Desserts 50,000 2 13 110.00% 55,000
Luxury Consumables Exotic Foods 30,000 2 14 115.00% 34,500
Luxury Consumables Exotic Liquor 50,000 2 14 115.00% 57,500
Luxury Consumables Rare Desserts 30,000 2 11 100.00% 30,000
Luxury Consumables Rare Food Additives 5,000 2 16 125.00% 6,250
Luxury Consumables Rare Foods 20,000 2 17 130.00% 26,000
Luxury Consumables Rare Liquor 30,000 2 15 120.00% 36,000
Luxury Goods Alien Textiles 100,000 -1 12 105.00% 105,000
Luxury Goods Art 50,000 -1 7 75.00% 37,500
Luxury Goods Exotic Furnishings 500,000 -1 8 80.00% 400,000
Luxury Goods Exquisite Jewellery 500,000 -1 14 115.00% 575,000
Luxury Goods Home Decorations 200,000 -1 10 90.00% 180,000
Luxury Goods Jewellery 100,000 -1 14 115.00% 115,000
Luxury Goods Rare Clothing 200,000 -1 10 90.00% 180,000
Luxury Goods Rare Literature 50,000 -1 18 135.00% 67,500
Luxury Goods VR Electronic Entertainment Devices 250,000 -1 19 140.00% 350,000
Medical Supplies Cosmetic Chemicals 30,000 -2 14 115.00% 34,500
Medical Supplies Disposable Tools 10,000 -2 14 115.00% 11,500
Medical Supplies General Medical Equipment 50,000 -2 10 90.00% 45,000
Medical Supplies Medical Uniforms 10,000 -2 7 75.00% 7,500
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 -2 13 110.00% 110,000
Medical Supplies Practitioners Tools 30,000 -2 11 100.00% 30,000
Medical Supplies Specialised Equipment and Supplies 75,000 -2 12 105.00% 78,750
Petrochemicals Crude Oil 2,000 2 13 110.00% 2,200
Petrochemicals Diesel 2,000 2 16 125.00% 2,500
Petrochemicals Gasoline 10,000 2 16 125.00% 12,500
Petrochemicals Gelid Adhesives 20,000 2 13 110.00% 22,000
Petrochemicals Jet Fuel 20,000 2 13 110.00% 22,000
Petrochemicals Machine Lubricants 10,000 2 17 130.00% 13,000
Petrochemicals Power Plant Starter Charges 30,000 2 13 110.00% 33,000
Petrochemicals Purified Oil 5,000 2 13 110.00% 5,500
Petrochemicals Refined Kerosine 5,000 2 16 125.00% 6,250
Petrochemicals Rocket Fuel 30,000 2 15 120.00% 36,000
Pharmaceuticals Anagathics 200,000 -1 5 65.00% 130,000
Pharmaceuticals Antibiotics 25,000 -1 12 105.00% 26,250
Pharmaceuticals Anti-venom 50,000 -1 16 125.00% 62,500
Pharmaceuticals OTC Drugs 25,000 -1 12 105.00% 26,250
Pharmaceuticals Prescription Medications 50,000 -1 12 105.00% 52,500
Pharmaceuticals Prescription Medications 100,000 -1 13 110.00% 110,000
Pharmaceuticals Psi-Related Drugs 500,000 -1 16 125.00% 625,000
Pharmaceuticals Surgical 100,000 -1 15 120.00% 120,000
Pharmaceuticals Viral Therapy Doses 500,000 -1 12 105.00% 525,000
Polymers Advanced Ballistic Weave 10,000 -1 14 115.00% 11,500
Polymers Insulation 3,000 -1 15 120.00% 3,600
Polymers Kevlar 9,000 -1 10 90.00% 8,100
Polymers Polyurethane Foam 3,000 -1 9 85.00% 2,550
Polymers Poured Plastics 7,000 -1 10 90.00% 6,300
Polymers Rubber 1,000 -1 9 85.00% 850
Polymers Synthetic Fibre Spools 7,000 -1 9 85.00% 5,950
Polymers Teflon 9,000 -1 15 120.00% 10,800
Polymers Vinyl Spooling 1,000 -1 13 110.00% 1,100
Precious Metals Beryllium 25,000 2 12 105.00% 26,250
Precious Metals Bismuth 10,000 2 12 105.00% 10,500
Precious Metals Gold 75,000 2 14 115.00% 86,250
Precious Metals Indium 10,000 2 18 135.00% 13,500
Precious Metals Iridium 75,000 2 17 130.00% 97,500
Precious Metals Osmium 75,000 2 14 115.00% 86,250
Precious Metals Platinum 100,000 2 16 125.00% 125,000
Precious Metals Rhenium 50,000 2 17 130.00% 65,000
Precious Metals Rhodium 100,000 2 17 130.00% 130,000
Precious Metals Ruthenium 50,000 2 15 120.00% 60,000
Precious Metals Silver 25,000 2 17 130.00% 32,500
Radioactives Deactivated Materials 500,000 3 17 130.00% 650,000
Radioactives Fusion Cell Rods 1,250,000 3 13 110.00% 1,375,000
Radioactives Industrial Isotopes 750,000 3 15 120.00% 900,000
Radioactives Medical Isotopes 1,000,000 3 12 105.00% 1,050,000
Radioactives Nuclear Waste 500,000 3 16 125.00% 625,000
Radioactives Reactor-Grade Uranium 1,000,000 3 16 125.00% 1,250,000
Radioactives Superweapon-Grade Isotopes 1,500,000 3 12 105.00% 1,575,000
Radioactives Weapons-Grade Plutonium 1,250,000 3 20 145.00% 1,812,500
Robots Advanced Robotics 650,000 0 12 105.00% 682,500
Robots Automated Robotics 150,000 0 8 80.00% 120,000
Robots Cargo Drones 150,000 0 16 125.00% 187,500
Robots Combat Drones 400,000 0 13 110.00% 440,000
Robots Guardian Drones 400,000 0 15 120.00% 480,000
Robots Industrial Drones 300,000 0 11 100.00% 300,000
Robots Personal Drones 300,000 0 11 100.00% 300,000
Robots Scout and Sensor Drones 500,000 0 15 120.00% 600,000
Spices Adobo 3,000 2 16 125.00% 3,750
Spices Alien Flavourings 12,000 2 16 125.00% 15,000
Spices Aniseed 6,000 2 9 85.00% 5,100
Spices Basil 3,000 2 11 100.00% 3,000
Spices Black Pepper 1,000 2 17 130.00% 1,300
Spices Black Salt 12,000 2 16 125.00% 15,000
Spices Cinnamon 9,000 2 16 125.00% 11,250
Spices Curry 6,000 2 16 125.00% 7,500
Spices Fennel 6,000 2 10 90.00% 5,400
Spices Marjoram 9,000 2 16 125.00% 11,250
Spices Saffron 12,000 2 16 125.00% 15,000
Spices Sage 3,000 2 12 105.00% 3,150
Spices Table Salt 1,000 2 17 130.00% 1,300
Spices Wasabi 9,000 2 14 115.00% 10,350
Spices White Pepper 6,000 2 11 100.00% 6,000
Textiles Animal-based Fabrics 2,000 3 13 110.00% 2,200
Textiles Canvas 1,000 3 17 130.00% 1,300
Textiles Cotton-based Fabrics 3,000 3 17 130.00% 3,900
Textiles Finished Common Clothing 4,000 3 16 125.00% 5,000
Textiles Finished Fine Clothing 5,000 3 20 145.00% 7,250
Textiles Flax-based Fabrics 3,000 3 21 150.00% 4,500
Textiles Organic Silk 5,000 3 17 130.00% 6,500
Textiles Satin 5,000 3 13 110.00% 5,500
Textiles Synthetic Silks 4,000 3 16 125.00% 5,000
Textiles Wool 1,000 3 21 150.00% 1,500
Textiles Yarn 1,000 3 10 90.00% 900
Uncommon Ore Copper 2,000 3 16 125.00% 2,500
Uncommon Ore Gold 7,000 3 15 120.00% 8,400
Uncommon Ore Lead 1,000 3 13 110.00% 1,100
Uncommon Ore Limenite Ores 7,000 3 12 105.00% 7,350
Uncommon Ore Nickel 5,000 3 13 110.00% 5,500
Uncommon Ore Platinum 10,000 3 14 115.00% 11,500
Uncommon Ore Silver 7,000 3 15 120.00% 8,400
Uncommon Ore Sodium 5,000 3 19 140.00% 7,000
Uncommon Ore Tin Ores 2,000 3 17 130.00% 2,600
Uncommon Ore Tungsten Ores 5,000 3 20 145.00% 7,250
Uncommon Ore Uranium Ores 10,000 3 18 135.00% 13,500
Uncommon Ore Zinc Ores 1,000 3 18 135.00% 1,350
Uncommon Raw Materials Aluminium 5,000 2 20 145.00% 7,250
Uncommon Raw Materials Brass 5,000 2 17 130.00% 6,500
Uncommon Raw Materials Calcium 5,000 2 15 120.00% 6,000
Uncommon Raw Materials Carbonate 10,000 2 16 125.00% 12,500
Uncommon Raw Materials Ceramic-Alloy 50,000 2 17 130.00% 65,000
Uncommon Raw Materials Depleted Uranium 50,000 2 19 140.00% 70,000
Uncommon Raw Materials Magnesium 10,000 2 16 125.00% 12,500
Uncommon Raw Materials Marble 20,000 2 12 105.00% 21,000
Uncommon Raw Materials Meteoric Iron 10,000 2 15 120.00% 12,000
Uncommon Raw Materials Potassium 20,000 2 19 140.00% 28,000
Uncommon Raw Materials Stellite 35,000 2 11 100.00% 35,000
Uncommon Raw Materials Titanium 20,000 2 17 130.00% 26,000
Uncommon Raw Materials Tombac 35,000 2 17 130.00% 45,500
Vehicles Tracked Components 20,000 -1 12 105.00% 21,000
Vehicles Tracked Repair Components 10,000 -1 10 90.00% 9,000
Vehicles Tracked Vehicles 30,000 -1 12 105.00% 31,500
Vehicles Wheeled Components 15,000 -1 16 125.00% 18,750
Vehicles Wheeled Repair Components 5,000 -1 13 110.00% 5,500
Vehicles Wheeled Vehicles 20,000 -1 16 125.00% 25,000
Wood Construction Scrap 100 1 17 130.00% 130
Wood Construction-Grade Timber 1,000 1 17 130.00% 1,300
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 1 7 75.00% 3,000
Wood Furniture-Grade Timber 2,000 1 19 140.00% 2,800
Wood High-Grade Rough Cut 500 1 14 115.00% 575
Wood Low-Grade Rough Cuts 100 1 12 105.00% 105
Wood Rare Grades 2,000 1 17 130.00% 2,600

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 60,000 3,000,000 General Medical Equipment
30 30,000 150,000 Workable Alloys
30 30,000 150,000 Nickel/Sodium/Tungsten Ores
30 30,000 330,000 Furniture/Storage Systems/Tools
30 30,000 600,000 Rare Foods/Common Liquor
30 30,000 6,000,000 Grav-Vehicle Components
25 25,000 3,500,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 20,000 2,000,000 Prescription Medications/Surgical
15 15,000 300,000 Silica/Focuser-Quality Gems
15 15,000 1,500,000 Survival Equipment/Colonisation Kits
10 10,000 50,000 Nickel/Sodium/Tungsten Ores
10 10,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 6,000 54,000 Kevlar/Teflon
6 6,000 18,000 Insulation/Polyurethane Foam
6 6,000 54,000 Kevlar/Teflon
5 5,000 1,750,000 Cosmetic Prosthetics
5 5,000 500,000 Jewellery/Alien Textiles
5 5,000 35,000 Gold/Silver/Limenite Ores
5 5,000 50,000 Tracked Repair Components
4 4,000 40,000 Engine Components
4 4,000 20,000 Workable Alloys
4 4,000 40,000 Graphite/Quartz
4 4,000 1,200,000 Industrial Drones/Personal Drones
4 4,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
3 3,000 27,000 Cinnamon/Marjoram/Wasabi
3 3,000 37,500 Untrained Guard Animals
3 3,000 15,000 Junk Food/Soda Drink
2 2,000 800,000 Combat Drones/Guardian Drones
2 2,000 1,000,000 Scout and Sensor Drones
2 2,000 200,000 Jewellery/Alien Textiles
2 2,000 50,000 Circuitry Bundle
1 1,000 500 Chalcocite/Talc
1 1,000 500 High-Grade Rough Cut
1 1,000 7,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 45,000,000 Industrial Isotopes
60 60,000 12,000,000 Rare Clothing/Home Decorations
40 40,000 4,000,000 Prescription Medications/Surgical
30 30,000 360,000 Chemical Solutions and Compounds
30 30,000 90,000 Insulation/Polyurethane Foam
20 20,000 60,000 Adobo/Basil/Sage
20 20,000 100,000 Refined Kerosine/Purified Oil
15 15,000 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 10,000 50,000 Refined Kerosine/Purified Oil
10 10,000 10,000 Construction-Grade Timber
6 6,000 180,000 Cosmetic Chemicals/Practitioners Tools
6 6,000 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 6,000 60,000 Carbonate/Magnesium/Meteoric Iron
6 6,000 2,100,000 Cosmetic Prosthetics
6 6,000 18,000 Survival Rations and Storage-packed Liquids
5 5,000 50,000 Gasoline/Machine Lubricants
5 5,000 375,000 Specialised Equipment and Supplies
5 5,000 500,000 Slug Weapons (TL 10)
5 5,000 50,000 Engine Components
5 5,000 500,000 VR Computer and Sensor Packages
5 5,000 1,250,000 VR Electronic Entertainment Devices
5 5,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
4 4,000 1,600,000 Combat Drones/Guardian Drones
4 4,000 80,000 Silica/Focuser-Quality Gems
4 4,000 40,000 Tracked Repair Components
3 3,000 27,000 Uniforms/Clothing Products
3 3,000 60,000 Jet Fuel/Gelid Adhesives
3 3,000 18,000 Aniseed/Curry/Fennel/White Pepper
3 3,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
1 1,000 50,000 General Medical Equipment
1 1,000 15,000 Wheeled Components
1 1,000 100,000 VR Computer and Sensor Packages
1 1,000 15,000 Wheeled Components
1 1,000 9,000 Kevlar/Teflon

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 64,000 60,000 Acanthite/Cobaltite/Magnetite
40 64,000 12,000,000 Industrial Drones/Personal Drones
30 48,000 600,000 Silica/Focuser-Quality Gems
30 48,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 48,000 30,000 Construction-Grade Timber
30 48,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 48,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
25 40,000 75,000 Adobo/Basil/Sage
25 40,000 2,500,000 Prescription Medications/Surgical
25 40,000 500,000 Marble/Potassium/Titanium
25 40,000 312,500 Untrained Guard Animals
25 40,000 250,000 Residential Applicances
20 32,000 1,500,000 Gold/Osmium/Iridium
20 32,000 600,000 Cosmetic Chemicals/Practitioners Tools
20 32,000 400,000 Jet Fuel/Gelid Adhesives
15 24,000 15,000 Food Grade Vegetation
15 24,000 150,000 Graphite/Quartz
15 24,000 6,000,000 Combat Drones/Guardian Drones
15 24,000 150,000 Carbonate/Magnesium/Meteoric Iron
10 16,000 100,000 Tracked Repair Components
10 16,000 40,000 Synthetic Silks/Finished Common Clothing
10 16,000 100,000 Personal and Commerical Computers
6 9,600 1,080,000 Air Vehicle Components/Raft Components
6 9,600 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 9,600 450,000 Gold/Osmium/Iridium
6 9,600 120,000 Silica/Focuser-Quality Gems
5 8,000 10,000 Furniture-Grade Timber/Rare Grades
5 8,000 50,000 Common Desserts/Common Wine
5 8,000 50,000 Residential Applicances
5 8,000 55,000 Pneumatics and Hydraulics
5 8,000 1,500,000 Industrial Drones/Personal Drones
4 6,400 60,000 Wheeled Components
4 6,400 60,000 Wheeled Components
3 4,800 225,000 Fusion Conduits/Power Plant Shells
3 4,800 300,000 Slug Weapons (TL 10)
3 4,800 150,000 General Medical Equipment
2 3,200 20,000 Carbonate/Magnesium/Meteoric Iron
1 1,600 9,000 Uniforms/Clothing Products
1 1,600 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 1,600 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Ishala

Planet Info

Planet Ishala Subsector Vland Sector Vland Coordinates -1,-1 Hex 2113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
Hydrographics660% water.
Population740,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ga: Garden World. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 96,000 1,800,000 Cosmetic Chemicals/Practitioners Tools
50 80,000 100,000 Copper/Tin Ores
30 48,000 1,500,000 Protective/Specialized Clothing
30 48,000 30,000 Construction-Grade Timber
30 48,000 1,050,000 Stellite/Tombac
30 48,000 300,000 Trained Riding Animals/Common Pets
30 48,000 3,000,000 Survival Equipment/Colonisation Kits
30 48,000 300,000 Personal and Commerical Computers
20 32,000 500,000 Organic Glues
20 32,000 220,000 Pneumatics and Hydraulics
20 32,000 50,000 Beasts of Burden
15 24,000 3,750,000 Cyber-Prosthetics
15 24,000 450,000 Cosmetic Chemicals/Practitioners Tools
10 16,000 1,000,000 Biodiesel/Cooking Compounds
10 16,000 20,000 Animal-based Fabrics
6 9,600 750,000 Weapon Components
6 9,600 120,000 Silica/Focuser-Quality Gems
6 9,600 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 9,600 60,000 Engine Components
6 9,600 3,000,000 Scout and Sensor Drones
5 8,000 45,000 Piping and Attachment Pieces
5 8,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 8,000 62,500 Untrained Guard Animals
5 8,000 10,000 Furniture-Grade Timber/Rare Grades
4 6,400 200,000 Anti-venom/Prescription Medications
3 4,800 1,200,000 Combat Drones/Guardian Drones
3 4,800 75,000 Alloy and Plastic Tool Kits
2 3,200 10,000 Workable Alloys
2 3,200 24,000 Banking Machines and Security Systems
2 3,200 22,000 Pneumatics and Hydraulics
2 3,200 2,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 480,000 Video Game and Entertainment Systems
50 150,000 500,000 Engine Components
50 150,000 20,000,000 Combat Drones/Guardian Drones
40 120,000 360,000 Piping and Attachment Pieces
40 120,000 400,000 Common Desserts/Common Wine
40 120,000 4,000,000 Biodiesel/Cooking Compounds
40 120,000 4,000,000 Survival Equipment/Colonisation Kits
40 120,000 360,000 Uniforms/Clothing Products
40 120,000 120,000 Adobo/Basil/Sage
30 90,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 90,000 300,000 Common Desserts/Common Wine
25 75,000 3,500,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 75,000 150,000 Aniseed/Curry/Fennel/White Pepper
25 75,000 500,000 Silica/Focuser-Quality Gems
25 75,000 100,000 Synthetic Silks/Finished Common Clothing
20 60,000 100,000 Rock Salt/Compressed Coal
20 60,000 240,000 Starship-Quality Components
10 30,000 50,000 Nickel/Sodium/Tungsten Ores
10 30,000 120,000 Banking Machines and Security Systems
10 30,000 30,000 Workable Metals
10 30,000 50,000 Pre-packaged Food and Drink
6 18,000 300,000 Anti-venom/Prescription Medications
5 15,000 1,000,000 Grav-Vehicle Components
5 15,000 15,000 Survival Rations and Storage-packed Liquids
5 15,000 50,000 Tracked Repair Components
5 15,000 1,000,000 Cybernetic Components/Physical Augments
4 12,000 6,000 Acanthite/Cobaltite/Magnetite
3 9,000 60,000 Silica/Focuser-Quality Gems
3 9,000 225,000 Gold/Osmium/Iridium
1 3,000 50,000 Protective/Specialized Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 1,000,000 Silica/Focuser-Quality Gems
30 90,000 375,000 Untrained Guard Animals
30 90,000 270,000 Cinnamon/Marjoram/Wasabi
20 60,000 2,500,000 Weapon Components
20 60,000 4,000,000 Grav-Vehicle Components
15 45,000 3,000,000 Grav-Vehicle Components
15 45,000 75,000 Refined Kerosine/Purified Oil
10 30,000 100,000 Trained Riding Animals/Common Pets
10 30,000 100,000 Tracked Repair Components
10 30,000 120,000 Banking Machines and Security Systems
6 18,000 30,000 Workable Alloys
6 18,000 54,000 Kevlar/Teflon
6 18,000 120,000 Marble/Potassium/Titanium
6 18,000 90,000 Wheeled Components
5 15,000 250,000 Protective/Specialized Clothing
5 15,000 55,000 Furniture/Storage Systems/Tools
5 15,000 5,000 Bauxite/Coltan/Wolframite
5 15,000 25,000 Pre-packaged Food and Drink
4 12,000 36,000 Piping and Attachment Pieces
4 12,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 12,000 20,000 Pre-packaged Food and Drink
3 9,000 60,000 Rare Foods/Common Liquor
2 6,000 500,000 Cyber-Prosthetics
2 6,000 100,000 Ruthenium/Rhenium
2 6,000 3,000 Acanthite/Cobaltite/Magnetite
2 6,000 60,000 Cosmetic Chemicals/Practitioners Tools
2 6,000 200,000 Prescription Medications/Surgical
2 6,000 1,000 Feed Grade Vegetation

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 180,000 60,000,000 Medical Isotopes/Reactor-Grade Uranium
60 180,000 900,000 Wheeled Components
60 180,000 6,000,000 Prescription Medications/Surgical
50 150,000 1,500,000 Cosmetic Chemicals/Practitioners Tools
50 150,000 2,500,000 Startship Deckplate/Atmospheric Filters
40 120,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
30 90,000 300,000 Personal and Commerical Computers
30 90,000 3,000,000 Survival Equipment/Colonisation Kits
25 75,000 125,000 Pre-packaged Food and Drink
25 75,000 1,250,000 Depleted Uranium/Ceramic-Alloy
25 75,000 175,000 Gold/Silver/Limenite Ores
20 60,000 1,500,000 Fusion Conduits/Power Plant Shells
20 60,000 2,000,000 Survival Equipment/Colonisation Kits
20 60,000 40,000 Copper/Tin Ores
20 60,000 20,000 Bauxite/Coltan/Wolframite
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 200,000 Tracked Repair Components
20 60,000 1,000,000 Fibre-optic Cable
10 30,000 300,000 Rocket Fuel/Power Plant Starter Charges
10 30,000 1,000,000 Prescription Medications/Surgical
6 18,000 750,000 Computerised Job-related Gear
5 15,000 125,000 Beryllium/Silver
5 15,000 40,000 Video Game and Entertainment Systems
5 15,000 2,000,000 Combat Drones/Guardian Drones
5 15,000 50,000 Personal and Commerical Computers
5 15,000 125,000 Organic Glues
5 15,000 175,000 Stellite/Tombac
4 12,000 32,000 Video Game and Entertainment Systems
4 12,000 28,000 Poured Plastics/Synthetic Fibre Spools
2 6,000 20,000 Trained Riding Animals/Common Pets
2 6,000 700,000 Cosmetic Prosthetics
2 6,000 24,000 Banking Machines and Security Systems
1 3,000 100,000 Biodiesel/Cooking Compounds
1 3,000 3,000 Survival Rations and Storage-packed Liquids
1 3,000 100,000 Prescription Medications/Surgical

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 600,000 Trained Riding Animals/Common Pets
60 180,000 600,000 Trained Riding Animals/Common Pets
60 180,000 540,000 Uniforms/Clothing Products
60 180,000 60,000 Bauxite/Coltan/Wolframite
60 180,000 3,000,000 Protective/Specialized Clothing
50 150,000 5,000,000 Survival Equipment/Colonisation Kits
50 150,000 75,000 Acanthite/Cobaltite/Magnetite
50 150,000 350,000 Poured Plastics/Synthetic Fibre Spools
30 90,000 9,000,000 Industrial Drones/Personal Drones
30 90,000 30,000 Construction-Grade Timber
20 60,000 4,000,000 Rare Clothing/Home Decorations
20 60,000 8,000,000 Combat Drones/Guardian Drones
20 60,000 120,000 Aniseed/Curry/Fennel/White Pepper
15 45,000 120,000 Video Game and Entertainment Systems
15 45,000 150,000 Carbonate/Magnesium/Meteoric Iron
10 30,000 70,000 Gold/Silver/Limenite Ores
10 30,000 1,800,000 Air Vehicle Components/Raft Components
10 30,000 90,000 Piping and Attachment Pieces
10 30,000 200,000 Silica/Focuser-Quality Gems
10 30,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 30,000 250,000 Beryllium/Silver
10 30,000 750,000 Fusion Conduits/Power Plant Shells
6 18,000 18,000 Survival Rations and Storage-packed Liquids
6 18,000 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 250,000 Startship Deckplate/Atmospheric Filters
5 15,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 15,000 35,000 Poured Plastics/Synthetic Fibre Spools
4 12,000 12,000 Survival Rations and Storage-packed Liquids
3 9,000 33,000 Fabricated Plastics
3 9,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 6,000 200,000 Survival Equipment/Colonisation Kits
1 3,000 50,000 Slug Weapons (TL 7)
1 3,000 1,000 Construction-Grade Timber
1 3,000 50,000 Rare Literature/Art
1 3,000 11,000 Fabricated Plastics
1 3,000 750,000 Industrial Isotopes
1 3,000 50,000 Ethanol/Fructose Syrup
1 3,000 12,500 Untrained Guard Animals
1 3,000 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Sardiika

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 60,000 Construction-Grade Timber
60 180,000 2,100,000 Stellite/Tombac
60 180,000 4,500,000 Gold/Osmium/Iridium
60 180,000 540,000 Uniforms/Clothing Products
50 150,000 450,000 Cinnamon/Marjoram/Wasabi
50 150,000 450,000 Piping and Attachment Pieces
40 120,000 200,000 Refined Kerosine/Purified Oil
40 120,000 400,000 Residential Applicances
40 120,000 280,000 Poured Plastics/Synthetic Fibre Spools
40 120,000 360,000 Piping and Attachment Pieces
30 90,000 60,000 Animal-based Fabrics
30 90,000 300,000 Common Desserts/Common Wine
30 90,000 300,000 Tracked Repair Components
30 90,000 2,250,000 Fusion Conduits/Power Plant Shells
25 75,000 375,000 Wheeled Components
20 60,000 100,000 Nickel/Sodium/Tungsten Ores
15 45,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 45,000 150,000 Graphite/Quartz
15 45,000 300,000 Jet Fuel/Gelid Adhesives
15 45,000 375,000 Beryllium/Silver
15 45,000 1,500,000 Slug Weapons (TL 10)
15 45,000 1,500,000 Prescription Medications/Surgical
10 30,000 1,000,000 Biodiesel/Cooking Compounds
10 30,000 100,000 Residential Applicances
6 18,000 48,000 Video Game and Entertainment Systems
6 18,000 300,000 Fibre-optic Cable
6 18,000 90,000 Wheeled Components
5 15,000 50,000 Engine Components
5 15,000 1,750,000 Cosmetic Prosthetics
5 15,000 10,000 Animal-based Fabrics
5 15,000 15,000 Insulation/Polyurethane Foam
5 15,000 1,250,000 VR Electronic Entertainment Devices
5 15,000 5,000 Rubber/Vinyl Spooling
5 15,000 100,000 Rare Foods/Common Liquor
4 12,000 100,000 High-Pressure/Temperature-Resistant Components
4 12,000 44,000 Pneumatics and Hydraulics
4 12,000 20,000 Refined Kerosine/Purified Oil
4 12,000 24,000 Aniseed/Curry/Fennel/White Pepper
4 12,000 36,000 Kevlar/Teflon
4 12,000 400,000 Prescription Medications/Surgical
4 12,000 100,000 Beryllium/Silver
4 12,000 20,000 Workable Alloys
3 9,000 9,000 Adobo/Basil/Sage
3 9,000 15,000 Untrained Riding Animals
3 9,000 90,000 Photonics/Synthetic Gems
1 3,000 7,000 Gold/Silver/Limenite Ores
1 3,000 100,000 Prescription Medications/Surgical
1 3,000 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 24,000,000 Combat Drones/Guardian Drones
60 180,000 1,200,000 Jet Fuel/Gelid Adhesives
60 180,000 300,000 Untrained Riding Animals
50 150,000 50,000 Construction-Grade Timber
50 150,000 12,500,000 VR Electronic Entertainment Devices
50 150,000 450,000 Kevlar/Teflon
50 150,000 500,000 Bismuth/Indium
50 150,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
40 120,000 800,000 Wheeled Vehicles/Tracked Components
40 120,000 7,200,000 Air Vehicle Components/Raft Components
40 120,000 4,000,000 Jewellery/Alien Textiles
30 90,000 7,500,000 Cyber-Prosthetics
30 90,000 600,000 Rare Foods/Common Liquor
30 90,000 300,000 Engine Components
30 90,000 6,000,000 Rare Clothing/Home Decorations
30 90,000 15,000 Chalcocite/Talc
30 90,000 300,000 Engine Components
30 90,000 3,000,000 VR Computer and Sensor Packages
20 60,000 200,000 Engine Components
20 60,000 50,000 Beasts of Burden
15 45,000 375,000 Beryllium/Silver
10 30,000 500,000 Ruthenium/Rhenium
10 30,000 500,000 Ethanol/Fructose Syrup
10 30,000 90,000 Uniforms/Clothing Products
6 18,000 450,000 Specialised Equipment and Supplies
6 18,000 60,000 Medical Uniforms/Disposable Tools
6 18,000 9,000 Acanthite/Cobaltite/Magnetite
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 15,000 5,000 Construction-Grade Timber
5 15,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 15,000 900,000 Air Vehicle Components/Raft Components
5 15,000 25,000 Workable Alloys
4 12,000 32,000 Video Game and Entertainment Systems
4 12,000 12,000 Adobo/Basil/Sage
3 9,000 60,000 Rare Foods/Common Liquor
3 9,000 27,000 Kevlar/Teflon
2 6,000 18,000 Kevlar/Teflon
2 6,000 20,000 Trained Riding Animals/Common Pets
2 6,000 100,000 Ethanol/Fructose Syrup
1 3,000 8,000 Video Game and Entertainment Systems
1 3,000 10,000 Tracked Repair Components
1 3,000 5,000 Nickel/Sodium/Tungsten Ores
1 3,000 10,000 Residential Applicances

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 180,000 720,000 Banking Machines and Security Systems
60 180,000 300,000 Nickel/Sodium/Tungsten Ores
50 150,000 400,000 Video Game and Entertainment Systems
30 90,000 1,050,000 Stellite/Tombac
30 90,000 750,000 High-Pressure/Temperature-Resistant Components
30 90,000 3,000,000 Jewellery/Alien Textiles
25 75,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
25 75,000 8,750,000 Cosmetic Prosthetics
25 75,000 75,000 Workable Metals
25 75,000 12,500,000 Psi-Related Drugs/Viral Therapy Doses
25 75,000 500,000 Marble/Potassium/Titanium
20 60,000 220,000 Furniture/Storage Systems/Tools
20 60,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 60,000 100,000 Wheeled Repair Components
20 60,000 200,000 Carbonate/Magnesium/Meteoric Iron
20 60,000 400,000 Jet Fuel/Gelid Adhesives
20 60,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 45,000 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 30,000 10,000 Construction-Grade Timber
10 30,000 300,000 Photonics/Synthetic Gems
10 30,000 20,000 Copper/Tin Ores
6 18,000 9,000 Acanthite/Cobaltite/Magnetite
5 15,000 1,500,000 Industrial Drones/Personal Drones
5 15,000 125,000 Beryllium/Silver
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
4 12,000 2,000,000 Scout and Sensor Drones
4 12,000 40,000 Tracked Repair Components
3 9,000 21,000 Poured Plastics/Synthetic Fibre Spools
3 9,000 27,000 Kevlar/Teflon
3 9,000 45,000 Wheeled Components
2 6,000 24,000 Black Salt/Saffron/Alien Flavourings
2 6,000 100,000 Protective/Specialized Clothing
2 6,000 40,000 Marble/Potassium/Titanium
1 3,000 50,000 Protective/Specialized Clothing
1 3,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 3,000 3,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 150,000 10,000,000 Rare Clothing/Home Decorations
50 150,000 500,000 Personal and Commerical Computers
40 120,000 10,000,000 Cyber-Prosthetics
30 90,000 300,000 Personal and Commerical Computers
30 90,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 90,000 15,000 Chalcocite/Talc
25 75,000 275,000 Pneumatics and Hydraulics
25 75,000 500,000 Jet Fuel/Gelid Adhesives
20 60,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 60,000 200,000 Graphite/Quartz
20 60,000 200,000 Gasoline/Machine Lubricants
15 45,000 1,125,000 Gold/Osmium/Iridium
10 30,000 30,000 Adobo/Basil/Sage
10 30,000 10,000 Bauxite/Coltan/Wolframite
6 18,000 60,000 Gasoline/Machine Lubricants
6 18,000 600,000 Survival Equipment/Colonisation Kits
6 18,000 30,000 Refined Kerosine/Purified Oil
5 15,000 100,000 Silica/Focuser-Quality Gems
5 15,000 50,000 Engine Components
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 900,000 Air Vehicle Components/Raft Components
2 6,000 20,000 Personal and Commerical Computers
2 6,000 40,000 Marble/Potassium/Titanium
2 6,000 4,000 Animal-based Fabrics
2 6,000 2,000 Bauxite/Coltan/Wolframite
2 6,000 12,000 Aniseed/Curry/Fennel/White Pepper
2 6,000 800,000 Combat Drones/Guardian Drones
1 3,000 3,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Ansin

Planet Info

Planet Ansin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2412
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
PopulationA80,000,000,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 250,000 Untrained Riding Animals
40 120,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
40 120,000 480,000 Starship-Quality Components
30 90,000 210,000 Gold/Silver/Limenite Ores
30 90,000 270,000 Cinnamon/Marjoram/Wasabi
30 90,000 22,500,000 Industrial Isotopes
30 90,000 600,000 Marble/Potassium/Titanium
25 75,000 500,000 Silica/Focuser-Quality Gems
15 45,000 7,500,000 Psi-Related Drugs/Viral Therapy Doses
15 45,000 750,000 Fibre-optic Cable
15 45,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 30,000 1,800,000 Air Vehicle Components/Raft Components
10 30,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 30,000 2,000,000 Grav-Vehicle Components
6 18,000 90,000 Wheeled Components
6 18,000 300,000 Ethanol/Fructose Syrup
5 15,000 100,000 Jet Fuel/Gelid Adhesives
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 15,000 60,000 Banking Machines and Security Systems
4 12,000 44,000 Fabricated Plastics
4 12,000 40,000 Personal and Commerical Computers
3 9,000 225,000 Specialised Equipment and Supplies
3 9,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 9,000 600,000 Grav-Vehicle Components
2 6,000 700,000 Cosmetic Prosthetics
1 3,000 50,000 Anti-venom/Prescription Medications
1 3,000 5,000 Common Desserts/Rare Food Additives
1 3,000 25,000 Beryllium/Silver
1 3,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 3,000 3,000 Insulation/Polyurethane Foam
1 3,000 10,000 Carbonate/Magnesium/Meteoric Iron
1 3,000 3,000 Adobo/Basil/Sage

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Isbudin

Planet Info

Planet Isbudin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2013
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population96,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Hi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
30 90,000 6,000,000 Rare Clothing/Home Decorations
30 90,000 6,000,000 Grav-Vehicle Components
30 90,000 2,250,000 Gold/Osmium/Iridium
30 90,000 150,000 Untrained Riding Animals
25 75,000 2,500,000 Jewellery/Alien Textiles
25 75,000 125,000 Aluminium/Brass/Calcium
20 60,000 200,000 Carbonate/Magnesium/Meteoric Iron
20 60,000 40,000 Copper/Tin Ores
20 60,000 20,000 Construction-Grade Timber
15 45,000 450,000 Exotic Foods/Rare Desserts/Rare Liquor
15 45,000 1,500,000 Biodiesel/Cooking Compounds
10 30,000 500,000 Ruthenium/Rhenium
10 30,000 5,000 High-Grade Rough Cut
10 30,000 100,000 Trained Riding Animals/Common Pets
10 30,000 150,000 Wheeled Components
6 18,000 1,200,000 Grav-Vehicle Components
6 18,000 60,000 Residential Applicances
6 18,000 3,000 High-Grade Rough Cut
6 18,000 66,000 Furniture/Storage Systems/Tools
6 18,000 24,000 Synthetic Silks/Finished Common Clothing
5 15,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 15,000 45,000 Kevlar/Teflon
5 15,000 625,000 Computerised Job-related Gear
5 15,000 3,750,000 Industrial Isotopes
5 15,000 100,000 Jet Fuel/Gelid Adhesives
5 15,000 25,000 Workable Alloys
5 15,000 25,000 Nickel/Sodium/Tungsten Ores
5 15,000 450,000 Weapon Core/Starship Hull Plating
4 12,000 360,000 Weapon Core/Starship Hull Plating
4 12,000 500,000 Weapon Components
3 9,000 6,000 Animal-based Fabrics
3 9,000 30,000 Tracked Repair Components
2 6,000 20,000 Trained Riding Animals/Common Pets
2 6,000 60,000 Cosmetic Chemicals/Practitioners Tools
2 6,000 200,000 VR Computer and Sensor Packages
2 6,000 200,000 VR Computer and Sensor Packages
1 3,000 100,000 Jewellery/Alien Textiles

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
30 210,000 9,000,000 Industrial Drones/Personal Drones
30 210,000 60,000 Copper/Tin Ores
20 140,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
15 105,000 750,000 General Medical Equipment
10 70,000 30,000 Workable Metals
10 70,000 300,000 Photonics/Synthetic Gems
10 70,000 80,000 Second Stage Components
10 70,000 1,000,000 Survival Equipment/Colonisation Kits
10 70,000 7,500,000 Industrial Isotopes
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
6 42,000 450,000 Gold/Osmium/Iridium
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 250,000 Ruthenium/Rhenium
5 35,000 1,500,000 Industrial Drones/Personal Drones
5 35,000 5,000 Foundation Stones/Base Elements
5 35,000 30,000 Aniseed/Curry/Fennel/White Pepper
4 28,000 4,000 Construction-Grade Timber
4 28,000 40,000 Tracked Repair Components
4 28,000 20,000 Untrained Riding Animals
3 21,000 30,000 Engine Components
3 21,000 21,000 Gold/Silver/Limenite Ores
3 21,000 60,000 Marble/Potassium/Titanium
3 21,000 33,000 Pneumatics and Hydraulics
2 14,000 4,000 Animal-based Fabrics
1 7,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,000 20,000 Wheeled Vehicles/Tracked Components
1 7,000 1,500 Acanthite/Cobaltite/Magnetite
1 7,000 9,000 Uniforms/Clothing Products

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
40 280,000 40,000 Rubber/Vinyl Spooling
30 210,000 600,000 Silica/Focuser-Quality Gems
25 175,000 625,000 Beryllium/Silver
25 175,000 5,000,000 Rare Clothing/Home Decorations
20 140,000 1,000,000 General Medical Equipment
20 140,000 500,000 OTC Drugs/Antibiotics
10 70,000 500,000 Startship Deckplate/Atmospheric Filters
10 70,000 30,000 Workable Metals
6 42,000 2,100,000 Cosmetic Prosthetics
6 42,000 6,000 Food Grade Vegetation
5 35,000 375,000 Gold/Osmium/Iridium
5 35,000 5,000 Bauxite/Coltan/Wolframite
5 35,000 1,000,000 Grav-Vehicle Components
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 100,000 Jet Fuel/Gelid Adhesives
5 35,000 50,000 Tracked Repair Components
5 35,000 60,000 Banking Machines and Security Systems
4 28,000 80,000 Marble/Potassium/Titanium
4 28,000 16,000 Synthetic Silks/Finished Common Clothing
4 28,000 28,000 Gold/Silver/Limenite Ores
3 21,000 750,000 Cyber-Prosthetics
3 21,000 90,000 Exotic Foods/Rare Desserts/Rare Liquor
2 14,000 150,000 Fusion Conduits/Power Plant Shells
2 14,000 360,000 Air Vehicle Components/Raft Components
2 14,000 24,000 Banking Machines and Security Systems
2 14,000 20,000 Residential Applicances
1 7,000 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,000 350,000 Cosmetic Prosthetics
1 7,000 50,000 Ethanol/Fructose Syrup

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 420,000 30,000 High-Grade Rough Cut
60 420,000 3,000,000 Protective/Specialized Clothing
40 280,000 5,000,000 Oxygenated Cleaner/Biodegradable Concentrates
30 210,000 2,700,000 Weapon Core/Starship Hull Plating
30 210,000 300,000 Carbonate/Magnesium/Meteoric Iron
25 175,000 125,000 Workable Alloys
25 175,000 25,000 Bauxite/Coltan/Wolframite
25 175,000 5,000,000 Rare Clothing/Home Decorations
20 140,000 220,000 Pneumatics and Hydraulics
20 140,000 300,000 Wheeled Components
20 140,000 180,000 Cinnamon/Marjoram/Wasabi
20 140,000 2,000,000 Slug Weapons (TL 10)
15 105,000 150,000 Trained Riding Animals/Common Pets
10 70,000 200,000 Marble/Potassium/Titanium
10 70,000 30,000 Adobo/Basil/Sage
10 70,000 20,000 Animal-based Fabrics
6 42,000 210,000 Stellite/Tombac
6 42,000 300,000 Ruthenium/Rhenium
5 35,000 2,500,000 Scout and Sensor Drones
5 35,000 10,000 Furniture-Grade Timber/Rare Grades
5 35,000 15,000 Insulation/Polyurethane Foam
5 35,000 450,000 Weapon Core/Starship Hull Plating
5 35,000 50,000 Common Desserts/Common Wine
5 35,000 50,000 Trained Riding Animals/Common Pets
4 28,000 20,000 Refined Kerosine/Purified Oil
4 28,000 80,000 Silica/Focuser-Quality Gems
4 28,000 120,000 Photonics/Synthetic Gems
4 28,000 24,000 Aniseed/Curry/Fennel/White Pepper
4 28,000 400,000 Prescription Medications/Surgical
3 21,000 3,000 Bauxite/Coltan/Wolframite
3 21,000 33,000 Pneumatics and Hydraulics
2 14,000 14,000 Gold/Silver/Limenite Ores
2 14,000 22,000 Pneumatics and Hydraulics
2 14,000 400,000 Rare Clothing/Home Decorations
2 14,000 360,000 Air Vehicle Components/Raft Components
1 7,000 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Carbonate/Magnesium/Meteoric Iron
60 420,000 600,000 Tracked Repair Components
50 350,000 15,000,000 Industrial Drones/Personal Drones
50 350,000 15,000,000 Industrial Drones/Personal Drones
50 350,000 300,000 Aniseed/Curry/Fennel/White Pepper
50 350,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
40 280,000 400,000 Tracked Repair Components
40 280,000 500,000 Untrained Guard Animals
40 280,000 480,000 Banking Machines and Security Systems
30 210,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 210,000 1,500,000 Ruthenium/Rhenium
20 140,000 40,000 Copper/Tin Ores
20 140,000 2,500,000 Computerised Job-related Gear
15 105,000 2,700,000 Air Vehicle Components/Raft Components
15 105,000 750,000 Protective/Specialized Clothing
10 70,000 2,500,000 Spacecraft Components
10 70,000 100,000 Engine Components
10 70,000 125,000 Untrained Guard Animals
6 42,000 300,000 Ethanol/Fructose Syrup
6 42,000 1,080,000 Air Vehicle Components/Raft Components
5 35,000 100,000 Jet Fuel/Gelid Adhesives
5 35,000 50,000 Personal and Commerical Computers
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 625,000 Computerised Job-related Gear
5 35,000 250,000 Startship Deckplate/Atmospheric Filters
5 35,000 500,000 Survival Equipment/Colonisation Kits
5 35,000 500,000 Biodiesel/Cooking Compounds
4 28,000 1,000,000 VR Electronic Entertainment Devices
3 21,000 27,000 Kevlar/Teflon
3 21,000 30,000 Tracked Repair Components
3 21,000 375,000 Computerised Job-related Gear
3 21,000 30,000 Personal and Commerical Computers
3 21,000 24,000 Video Game and Entertainment Systems
3 21,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 21,000 12,000 Synthetic Silks/Finished Common Clothing
2 14,000 20,000 Graphite/Quartz
2 14,000 50,000 Beryllium/Silver
2 14,000 700,000 Cosmetic Prosthetics
2 14,000 10,000 Nickel/Sodium/Tungsten Ores
1 7,000 4,000 Synthetic Silks/Finished Common Clothing
1 7,000 10,000 Common Desserts/Common Wine

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Zigaadig

Planet Info

Planet Zigaadig Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1709
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population35,000
Government8Civil Service Bureaucracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksHe: Hellworld. Lo: Low Population. Po: Poor. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 660,000 Fabricated Plastics
60 420,000 60,000 Food Grade Vegetation
50 350,000 5,000,000 Biodiesel/Cooking Compounds
40 280,000 1,000,000 Beryllium/Silver
40 280,000 400,000 Residential Applicances
30 210,000 300,000 Common Desserts/Common Wine
30 210,000 900,000 Photonics/Synthetic Gems
30 210,000 1,500,000 Ethanol/Fructose Syrup
30 210,000 300,000 Engine Components
25 175,000 7,500,000 Industrial Drones/Personal Drones
25 175,000 2,500,000 Prescription Medications/Surgical
25 175,000 500,000 Rare Foods/Common Liquor
20 140,000 200,000 Engine Components
20 140,000 6,000,000 Industrial Drones/Personal Drones
20 140,000 2,000,000 Prescription Medications/Surgical
15 105,000 30,000 Animal-based Fabrics
15 105,000 1,125,000 Fusion Conduits/Power Plant Shells
10 70,000 1,000,000 Slug Weapons (TL 10)
10 70,000 30,000 Workable Metals
10 70,000 100,000 Personal and Commerical Computers
6 42,000 60,000 Gasoline/Machine Lubricants
6 42,000 120,000 Marble/Potassium/Titanium
6 42,000 54,000 Kevlar/Teflon
5 35,000 62,500 Untrained Guard Animals
5 35,000 375,000 Gold/Osmium/Iridium
5 35,000 100,000 Rare Foods/Common Liquor
5 35,000 5,000 Bauxite/Coltan/Wolframite
5 35,000 2,500 Chalcocite/Talc
5 35,000 2,500 High-Grade Rough Cut
5 35,000 15,000 Survival Rations and Storage-packed Liquids
5 35,000 25,000 Workable Alloys
4 28,000 1,000,000 Cyber-Prosthetics
4 28,000 12,000 Adobo/Basil/Sage
4 28,000 2,000,000 Scout and Sensor Drones
4 28,000 40,000 Gasoline/Machine Lubricants
4 28,000 40,000 Trained Riding Animals/Common Pets
3 21,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 21,000 150,000 Anti-venom/Prescription Medications
3 21,000 37,500 Untrained Guard Animals
2 14,000 30,000 Wheeled Components
2 14,000 30,000 Wheeled Components
2 14,000 200,000 Prescription Medications/Surgical
1 7,000 35,000 Stellite/Tombac
1 7,000 10,000 Trained Riding Animals/Common Pets
1 7,000 30,000 Photonics/Synthetic Gems
1 7,000 3,000 Insulation/Polyurethane Foam
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,000 500,000 Nuclear Waste/Deactivated Materials
1 7,000 9,000 Cinnamon/Marjoram/Wasabi
1 7,000 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Tollori

Planet Info

Planet Tollori Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1710
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere8Dense. Breathable
Hydrographics440% water.
Population5500,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 360,000 Calculators/Adding Machines
60 420,000 180,000 Survival Rations and Storage-packed Liquids
60 420,000 420,000 Poured Plastics/Synthetic Fibre Spools
50 350,000 150,000 Insulation/Polyurethane Foam
50 350,000 5,000,000 VR Computer and Sensor Packages
40 280,000 360,000 Cinnamon/Marjoram/Wasabi
30 210,000 300,000 Gasoline/Machine Lubricants
30 210,000 30,000 Construction-Grade Timber
30 210,000 1,050,000 Stellite/Tombac
30 210,000 3,000,000 Slug Weapons (TL 10)
30 210,000 7,500,000 Cyber-Prosthetics
25 175,000 125,000 Rock Salt/Compressed Coal
20 140,000 200,000 Medical Uniforms/Disposable Tools
20 140,000 1,000,000 Fibre-optic Cable
20 140,000 20,000 Rubber/Vinyl Spooling
15 105,000 135,000 Kevlar/Teflon
15 105,000 3,000,000 Rare Clothing/Home Decorations
15 105,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 105,000 7,500,000 Scout and Sensor Drones
10 70,000 90,000 Kevlar/Teflon
10 70,000 500,000 General Medical Equipment
10 70,000 100,000 Trained Riding Animals/Common Pets
10 70,000 1,000,000 Prescription Medications/Surgical
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
10 70,000 350,000 Stellite/Tombac
6 42,000 66,000 Furniture/Storage Systems/Tools
6 42,000 3,000,000 Psi-Related Drugs/Viral Therapy Doses
6 42,000 1,200,000 Cybernetic Components/Physical Augments
5 35,000 75,000 Wheeled Components
5 35,000 375,000 Specialised Equipment and Supplies
4 28,000 800,000 Rare Clothing/Home Decorations
3 21,000 150,000 Fibre-optic Cable
2 14,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,000 1,000 Food Grade Vegetation
1 7,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 7,000 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 7,000 7,000 Poured Plastics/Synthetic Fibre Spools
1 7,000 20,000 Rare Foods/Common Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Iigshuren

Planet Info

Planet Iigshuren Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2511
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population720,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Wa: Water World. O:2409 Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 350,000 500,000 Residential Applicances
30 210,000 150,000 Pre-packaged Food and Drink
30 210,000 60,000 Animal-based Fabrics
25 175,000 225,000 Piping and Attachment Pieces
25 175,000 25,000 Food Grade Vegetation
25 175,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 200,000 Graphite/Quartz
20 140,000 5,000,000 VR Electronic Entertainment Devices
20 140,000 100,000 Refined Kerosine/Purified Oil
20 140,000 2,000,000 VR Computer and Sensor Packages
20 140,000 200,000 Carbonate/Magnesium/Meteoric Iron
15 105,000 1,500,000 Survival Equipment/Colonisation Kits
15 105,000 1,500,000 Prescription Medications/Surgical
15 105,000 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 70,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 70,000 1,800,000 Air Vehicle Components/Raft Components
6 42,000 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 42,000 60,000 Engine Components
6 42,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 42,000 300,000 General Medical Equipment
6 42,000 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 42,000 12,000 Furniture-Grade Timber/Rare Grades
6 42,000 60,000 Carbonate/Magnesium/Meteoric Iron
6 42,000 300,000 Anti-venom/Prescription Medications
6 42,000 1,200,000 Rare Clothing/Home Decorations
5 35,000 125,000 Beryllium/Silver
5 35,000 75,000 Wheeled Components
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 50,000 Engine Components
5 35,000 50,000 Tracked Repair Components
5 35,000 500,000 Jewellery/Alien Textiles
5 35,000 7,500 Acanthite/Cobaltite/Magnetite
4 28,000 200,000 General Medical Equipment
4 28,000 200,000 Ethanol/Fructose Syrup
4 28,000 200,000 Ruthenium/Rhenium
4 28,000 50,000 Untrained Guard Animals
4 28,000 8,000 Furniture-Grade Timber/Rare Grades
3 21,000 150,000 Ruthenium/Rhenium
3 21,000 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
3 21,000 375,000 Oxygenated Cleaner/Biodegradable Concentrates
3 21,000 30,000 Graphite/Quartz
3 21,000 9,000 Insulation/Polyurethane Foam
3 21,000 15,000 Nickel/Sodium/Tungsten Ores
3 21,000 27,000 Uniforms/Clothing Products
3 21,000 6,000 Furniture-Grade Timber/Rare Grades
2 14,000 200,000 Biodiesel/Cooking Compounds
2 14,000 500,000 Artillery/Heavy Energy Weapons
2 14,000 150,000 Fusion Conduits/Power Plant Shells
2 14,000 800,000 Combat Drones/Guardian Drones
2 14,000 22,000 Furniture/Storage Systems/Tools
1 7,000 50,000 Startship Deckplate/Atmospheric Filters
1 7,000 50,000 Fibre-optic Cable
1 7,000 100,000 Survival Equipment/Colonisation Kits
1 7,000 100,000 Survival Equipment/Colonisation Kits
1 7,000 50,000 Anti-venom/Prescription Medications
1 7,000 10,000 Tracked Repair Components
1 7,000 25,000 Beryllium/Silver
1 7,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,000 30,000 Exotic Foods/Rare Desserts/Rare Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Wood2

Destination: Imziinune

Planet Info

Planet Imziinune Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2512
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics770% water. Equivalent to Terra or Vland.
Population37,000
Government7Balkanization.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 420,000 60,000 Construction-Grade Timber
60 420,000 360,000 Aniseed/Curry/Fennel/White Pepper
50 350,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
50 350,000 50,000 Bauxite/Coltan/Wolframite
40 280,000 2,000,000 Anti-venom/Prescription Medications
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 300,000 Trained Riding Animals/Common Pets
25 175,000 275,000 Pneumatics and Hydraulics
20 140,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 140,000 20,000 Construction-Grade Timber
15 105,000 1,125,000 Fusion Conduits/Power Plant Shells
10 70,000 250,000 Beryllium/Silver
10 70,000 200,000 Rare Foods/Common Liquor
10 70,000 1,800,000 Air Vehicle Components/Raft Components
10 70,000 1,000,000 Prescription Medications/Surgical
10 70,000 1,000,000 Prescription Medications/Surgical
6 42,000 24,000 Synthetic Silks/Finished Common Clothing
6 42,000 18,000 Insulation/Polyurethane Foam
5 35,000 25,000 Organic Silk/Satin/Finished Fine Clothing
5 35,000 2,500 High-Grade Rough Cut
5 35,000 10,000 Furniture-Grade Timber/Rare Grades
5 35,000 250,000 Ethanol/Fructose Syrup
5 35,000 1,500,000 Industrial Drones/Personal Drones
4 28,000 2,000 Chalcocite/Talc
4 28,000 120,000 Cosmetic Chemicals/Practitioners Tools
4 28,000 4,000 Bauxite/Coltan/Wolframite
2 14,000 18,000 Piping and Attachment Pieces
1 7,000 2,000 Animal-based Fabrics
1 7,000 20,000 Silica/Focuser-Quality Gems

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Khusher

Planet Info

Planet Khusher Subsector Vland Sector Vland Coordinates -1,-1 Hex 1813
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population770,000,000
Government5Feudal Technocracy.
Law4Light assault weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 420,000 90,000 Acanthite/Cobaltite/Magnetite
50 350,000 300,000 Aniseed/Curry/Fennel/White Pepper
40 280,000 400,000 Engine Components
30 210,000 3,000 Low-Grade Rough Cuts/Construction Scrap
30 210,000 2,250,000 Gold/Osmium/Iridium
30 210,000 60,000 Animal-based Fabrics
30 210,000 6,000,000 Rare Clothing/Home Decorations
30 210,000 2,250,000 Fusion Conduits/Power Plant Shells
30 210,000 240,000 Video Game and Entertainment Systems
30 210,000 900,000 Photonics/Synthetic Gems
20 140,000 3,600,000 Air Vehicle Components/Raft Components
20 140,000 500,000 Beryllium/Silver
10 70,000 1,800,000 Air Vehicle Components/Raft Components
10 70,000 250,000 Beryllium/Silver
10 70,000 1,800,000 Air Vehicle Components/Raft Components
6 42,000 300,000 General Medical Equipment
5 35,000 375,000 Gold/Osmium/Iridium
5 35,000 500,000 VR Computer and Sensor Packages
5 35,000 1,250,000 Cyber-Prosthetics
4 28,000 200,000 Anti-venom/Prescription Medications
4 28,000 500,000 Computerised Job-related Gear
4 28,000 120,000 Exotic Foods/Rare Desserts/Rare Liquor
3 21,000 15,000 Untrained Riding Animals
1 7,000 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods2
Petrochemicals1
Robots2

Destination: Shiigus

Planet Info

Planet Shiigus Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2513
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population710,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
TechBLower Average Imperial.
RemarksHe: Hellworld. Cp Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 550,000 Furniture/Storage Systems/Tools
40 280,000 800,000 Rare Foods/Common Liquor
40 280,000 4,000,000 Biodiesel/Cooking Compounds
40 280,000 200,000 Workable Alloys
40 280,000 280,000 Poured Plastics/Synthetic Fibre Spools
30 210,000 9,000,000 Industrial Drones/Personal Drones
30 210,000 30,000 Food Grade Vegetation
30 210,000 3,000,000 Survival Equipment/Colonisation Kits
25 175,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 175,000 200,000 Video Game and Entertainment Systems
25 175,000 25,000 Food Grade Vegetation
20 140,000 8,000,000 Combat Drones/Guardian Drones
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 140,000 1,800,000 Weapon Core/Starship Hull Plating
20 140,000 8,000,000 Combat Drones/Guardian Drones
20 140,000 400,000 Silica/Focuser-Quality Gems
20 140,000 4,000,000 Rare Clothing/Home Decorations
20 140,000 2,000,000 VR Computer and Sensor Packages
15 105,000 3,750,000 Cyber-Prosthetics
15 105,000 75,000 Refined Kerosine/Purified Oil
15 105,000 105,000 Poured Plastics/Synthetic Fibre Spools
15 105,000 1,500,000 VR Computer and Sensor Packages
6 42,000 54,000 Uniforms/Clothing Products
6 42,000 2,100,000 Cosmetic Prosthetics
6 42,000 60,000 Medical Uniforms/Disposable Tools
6 42,000 84,000 Microprocessor Assemblies
5 35,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 35,000 25,000 Refined Kerosine/Purified Oil
5 35,000 625,000 Weapon Components
5 35,000 250,000 Protective/Specialized Clothing
5 35,000 750,000 Starship Bridge Components
4 28,000 12,000 Survival Rations and Storage-packed Liquids
4 28,000 20,000 Aluminium/Brass/Calcium
4 28,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 28,000 16,000 Synthetic Silks/Finished Common Clothing
4 28,000 200,000 Protective/Specialized Clothing
3 21,000 150,000 Ethanol/Fructose Syrup
3 21,000 30,000 Gasoline/Machine Lubricants
3 21,000 750,000 Cyber-Prosthetics
1 7,000 5,000 Nickel/Sodium/Tungsten Ores
1 7,000 50,000 Protective/Specialized Clothing

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Dangasha

Planet Info

Planet Dangasha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2314
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population68,000,000
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor. O:2616

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 270,000 Kevlar/Teflon
30 210,000 750,000 Beryllium/Silver
25 175,000 150,000 Calculators/Adding Machines
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 1,000,000 Protective/Specialized Clothing
20 140,000 600,000 Cosmetic Chemicals/Practitioners Tools
15 105,000 3,750,000 Spacecraft Components
15 105,000 75,000 Untrained Riding Animals
15 105,000 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 105,000 1,125,000 Fusion Conduits/Power Plant Shells
10 70,000 80,000 Second Stage Components
10 70,000 350,000 Stellite/Tombac
6 42,000 300,000 Ethanol/Fructose Syrup
6 42,000 60,000 Common Desserts/Common Wine
5 35,000 25,000 Untrained Riding Animals
5 35,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 35,000 100,000 Marble/Potassium/Titanium
5 35,000 25,000 Untrained Riding Animals
5 35,000 50,000 Graphite/Quartz
5 35,000 375,000 Fusion Conduits/Power Plant Shells
4 28,000 40,000 Trained Riding Animals/Common Pets
4 28,000 40,000 Personal and Commerical Computers
4 28,000 400,000 Jewellery/Alien Textiles
3 21,000 225,000 Specialised Equipment and Supplies
3 21,000 30,000 Graphite/Quartz
3 21,000 300,000 Jewellery/Alien Textiles
2 14,000 100,000 Anti-venom/Prescription Medications
2 14,000 800,000 Combat Drones/Guardian Drones
1 7,000 10,000 Carbonate/Magnesium/Meteoric Iron
1 7,000 50,000 Anti-venom/Prescription Medications

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Zedu Gisla

Planet Info

Planet Zedu Gisla Subsector Vland Sector Vland Coordinates -1,-1 Hex 2115
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics330% water.
Population5700,000
Government8Civil Service Bureaucracy.
Law7Shotguns prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 1,750,000 Stellite/Tombac
50 350,000 3,750,000 Specialised Equipment and Supplies
30 210,000 150,000 Workable Alloys
30 210,000 3,000,000 Jewellery/Alien Textiles
30 210,000 300,000 Trained Riding Animals/Common Pets
30 210,000 3,750,000 Weapon Components
30 210,000 30,000 Bauxite/Coltan/Wolframite
30 210,000 1,500,000 Anti-venom/Prescription Medications
30 210,000 6,000,000 Grav-Vehicle Components
25 175,000 350,000 Microprocessor Assemblies
25 175,000 500,000 Rare Foods/Common Liquor
25 175,000 375,000 Wheeled Components
25 175,000 3,125,000 Weapon Components
20 140,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
20 140,000 200,000 Engine Components
20 140,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 140,000 40,000 Copper/Tin Ores
20 140,000 1,000,000 Ethanol/Fructose Syrup
15 105,000 4,500,000 Industrial Drones/Personal Drones
10 70,000 2,500,000 Cyber-Prosthetics
10 70,000 200,000 Silica/Focuser-Quality Gems
10 70,000 110,000 Pneumatics and Hydraulics
6 42,000 12,000 Furniture-Grade Timber/Rare Grades
6 42,000 300,000 Ruthenium/Rhenium
5 35,000 25,000 Workable Alloys
5 35,000 7,500 Acanthite/Cobaltite/Magnetite
5 35,000 250,000 Ethanol/Fructose Syrup
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 500,000 VR Computer and Sensor Packages
4 28,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 28,000 400,000 Slug Weapons (TL 10)
4 28,000 8,000 Copper/Tin Ores
4 28,000 32,000 Second Stage Components
3 21,000 3,000 Food Grade Vegetation
2 14,000 2,000 Construction-Grade Timber
2 14,000 100,000 General Medical Equipment
2 14,000 100,000 Startship Deckplate/Atmospheric Filters
2 14,000 20,000 Tracked Repair Components
1 7,000 10,000 Gasoline/Machine Lubricants
1 7,000 200,000 Grav-Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 2,500,000 Fibre-optic Cable
40 308,000 480,000 Banking Machines and Security Systems
30 231,000 1,500,000 Ruthenium/Rhenium
30 231,000 1,500,000 Protective/Specialized Clothing
30 231,000 6,000,000 Cybernetic Components/Physical Augments
30 231,000 1,050,000 Stellite/Tombac
30 231,000 3,000,000 Prescription Medications/Surgical
30 231,000 150,000 Pre-packaged Food and Drink
25 192,500 750,000 Exotic Foods/Rare Desserts/Rare Liquor
25 192,500 25,000 Food Grade Vegetation
25 192,500 250,000 Gasoline/Machine Lubricants
25 192,500 75,000 Insulation/Polyurethane Foam
25 192,500 5,000,000 Rare Clothing/Home Decorations
20 154,000 6,000,000 Industrial Drones/Personal Drones
20 154,000 400,000 Silica/Focuser-Quality Gems
20 154,000 40,000 Animal-based Fabrics
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 6,000,000 Combat Drones/Guardian Drones
15 115,500 6,000,000 Combat Drones/Guardian Drones
15 115,500 3,750,000 Spacecraft Components
15 115,500 150,000 Residential Applicances
15 115,500 1,500,000 Survival Equipment/Colonisation Kits
10 77,000 20,000 Animal-based Fabrics
10 77,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 46,200 210,000 Stellite/Tombac
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 100,000 Jet Fuel/Gelid Adhesives
5 38,500 1,250,000 Cyber-Prosthetics
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 250,000 General Medical Equipment
5 38,500 500,000 Survival Equipment/Colonisation Kits
5 38,500 150,000 Exotic Foods/Rare Desserts/Rare Liquor
4 30,800 36,000 Uniforms/Clothing Products
4 30,800 40,000 Residential Applicances
4 30,800 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 23,100 27,000 Cinnamon/Marjoram/Wasabi
3 23,100 15,000 Pre-packaged Food and Drink
3 23,100 750,000 Artillery/Heavy Energy Weapons
2 15,400 6,000 Insulation/Polyurethane Foam
2 15,400 2,000 Food Grade Vegetation
2 15,400 2,000 Construction-Grade Timber
1 7,700 9,000 Uniforms/Clothing Products
1 7,700 750,000 Industrial Isotopes
1 7,700 20,000 Rare Foods/Common Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,800,000 Photonics/Synthetic Gems
60 462,000 180,000 Survival Rations and Storage-packed Liquids
50 385,000 500,000 Personal and Commerical Computers
50 385,000 450,000 Kevlar/Teflon
30 231,000 60,000 Copper/Tin Ores
30 231,000 300,000 Engine Components
30 231,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 231,000 750,000 Beryllium/Silver
30 231,000 30,000 Construction-Grade Timber
30 231,000 10,500,000 Cosmetic Prosthetics
25 192,500 250,000 Residential Applicances
25 192,500 5,000,000 Cybernetic Components/Physical Augments
25 192,500 2,500,000 Slug Weapons (TL 10)
20 154,000 180,000 Piping and Attachment Pieces
20 154,000 1,500,000 Specialised Equipment and Supplies
20 154,000 15,000,000 Industrial Isotopes
20 154,000 1,800,000 Weapon Core/Starship Hull Plating
15 115,500 6,000,000 Combat Drones/Guardian Drones
15 115,500 150,000 Personal and Commerical Computers
10 77,000 100,000 Residential Applicances
6 46,200 150,000 Beryllium/Silver
6 46,200 600,000 VR Computer and Sensor Packages
6 46,200 30,000 Nickel/Sodium/Tungsten Ores
6 46,200 60,000 Residential Applicances
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 40,000 Video Game and Entertainment Systems
4 30,800 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 30,800 4,000 Food Grade Vegetation
4 30,800 1,000,000 VR Electronic Entertainment Devices
4 30,800 28,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 20,000 Refined Kerosine/Purified Oil
3 23,100 300,000 Survival Equipment/Colonisation Kits
3 23,100 9,000 Insulation/Polyurethane Foam
2 15,400 100,000 Anti-venom/Prescription Medications
2 15,400 100,000 Anti-venom/Prescription Medications
2 15,400 20,000 Trained Riding Animals/Common Pets
1 7,700 100,000 Biodiesel/Cooking Compounds
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 500 Feed Grade Vegetation
1 7,700 14,000 Microprocessor Assemblies
1 7,700 20,000 Jet Fuel/Gelid Adhesives

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ranilson

Planet Info

Planet Ranilson Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1807
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics990% water.
Population430,000
Government2Participating Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 30,000 High-Grade Rough Cut
60 462,000 15,000,000 VR Electronic Entertainment Devices
40 308,000 5,000,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 330,000 Furniture/Storage Systems/Tools
20 154,000 3,600,000 Air Vehicle Components/Raft Components
20 154,000 100,000 Pre-packaged Food and Drink
20 154,000 4,000,000 Rare Clothing/Home Decorations
15 115,500 3,000,000 Rare Clothing/Home Decorations
15 115,500 1,875,000 Weapon Components
10 77,000 500,000 Ethanol/Fructose Syrup
10 77,000 100,000 Personal and Commerical Computers
6 46,200 66,000 Furniture/Storage Systems/Tools
5 38,500 50,000 Bismuth/Indium
5 38,500 25,000 Workable Alloys
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 625,000 Computerised Job-related Gear
4 30,800 1,600,000 Combat Drones/Guardian Drones
3 23,100 600,000 Rare Clothing/Home Decorations
3 23,100 33,000 Pneumatics and Hydraulics
3 23,100 30,000 Engine Components
2 15,400 100,000 Ethanol/Fructose Syrup
2 15,400 500,000 Cyber-Prosthetics
1 7,700 9,000 Uniforms/Clothing Products
1 7,700 20,000 Wheeled Vehicles/Tracked Components
1 7,700 3,000 Workable Metals

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kakkin

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 385,000 500,000 Personal and Commerical Computers
50 385,000 75,000 Acanthite/Cobaltite/Magnetite
50 385,000 200,000 Synthetic Silks/Finished Common Clothing
30 231,000 3,000,000 VR Computer and Sensor Packages
30 231,000 1,500,000 Startship Deckplate/Atmospheric Filters
25 192,500 2,500,000 Micro-Surgical Equipment and Supplies
25 192,500 7,500,000 Industrial Drones/Personal Drones
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 154,000 7,000,000 Cosmetic Prosthetics
20 154,000 20,000 Bauxite/Coltan/Wolframite
20 154,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
20 154,000 1,000,000 Protective/Specialized Clothing
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 1,875,000 Weapon Components
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 525,000 Stellite/Tombac
10 77,000 1,800,000 Air Vehicle Components/Raft Components
10 77,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 1,000,000 Biodiesel/Cooking Compounds
6 46,200 18,000 Adobo/Basil/Sage
6 46,200 1,080,000 Air Vehicle Components/Raft Components
6 46,200 66,000 Pneumatics and Hydraulics
5 38,500 1,750,000 Cosmetic Prosthetics
5 38,500 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 38,500 5,000 Food Grade Vegetation
5 38,500 45,000 Kevlar/Teflon
5 38,500 55,000 Pneumatics and Hydraulics
5 38,500 375,000 Specialised Equipment and Supplies
5 38,500 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 38,500 60,000 Banking Machines and Security Systems
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 30,800 80,000 Jet Fuel/Gelid Adhesives
4 30,800 400,000 Biodiesel/Cooking Compounds
3 23,100 225,000 Specialised Equipment and Supplies
3 23,100 60,000 Marble/Potassium/Titanium
3 23,100 60,000 Silica/Focuser-Quality Gems
2 15,400 100,000 Protective/Specialized Clothing
2 15,400 200,000 Slug Weapons (TL 10)
1 7,700 500 High-Grade Rough Cut
1 7,700 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Cybernetics1
Medical Supplies1
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Precious Metals1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
50 385,000 2,500,000 General Medical Equipment
40 308,000 4,000,000 Slug Weapons (TL 10)
30 231,000 7,500,000 VR Electronic Entertainment Devices
30 231,000 5,400,000 Air Vehicle Components/Raft Components
30 231,000 2,250,000 Gold/Osmium/Iridium
30 231,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 154,000 200,000 Engine Components
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
15 115,500 1,500,000 Prescription Medications/Surgical
15 115,500 60,000 Synthetic Silks/Finished Common Clothing
10 77,000 250,000 Beryllium/Silver
10 77,000 110,000 Pneumatics and Hydraulics
10 77,000 10,000 Construction-Grade Timber
10 77,000 5,000 Chalcocite/Talc
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 2,500,000 VR Electronic Entertainment Devices
6 46,200 1,500,000 VR Electronic Entertainment Devices
6 46,200 60,000 Trained Riding Animals/Common Pets
5 38,500 500,000 Slug Weapons (TL 10)
5 38,500 5,000 Yarn/Wool/Canvas
5 38,500 5,000 Food Grade Vegetation
5 38,500 250,000 Startship Deckplate/Atmospheric Filters
5 38,500 5,000 Food Grade Vegetation
4 30,800 80,000 Marble/Potassium/Titanium
4 30,800 40,000 Tracked Repair Components
4 30,800 8,000 Chromite/Cinnabar
4 30,800 40,000 Gasoline/Machine Lubricants
3 23,100 30,000 Engine Components
2 15,400 500,000 VR Electronic Entertainment Devices
2 15,400 100,000 Ruthenium/Rhenium
2 15,400 6,000 Insulation/Polyurethane Foam
2 15,400 10,000 Nickel/Sodium/Tungsten Ores
2 15,400 2,000 Food Grade Vegetation

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Riinel

Planet Info

Planet Riinel Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1608
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population66,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 600,000 Gasoline/Machine Lubricants
60 462,000 6,000,000 Biodiesel/Cooking Compounds
60 462,000 300,000 Common Desserts/Rare Food Additives
60 462,000 600,000 Trained Riding Animals/Common Pets
50 385,000 300,000 Aniseed/Curry/Fennel/White Pepper
50 385,000 2,500,000 Startship Deckplate/Atmospheric Filters
40 308,000 8,000,000 Grav-Vehicle Components
40 308,000 800,000 Jet Fuel/Gelid Adhesives
30 231,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 1,050,000 Stellite/Tombac
30 231,000 150,000 Wheeled Repair Components
25 192,500 25,000,000 Medical Isotopes/Reactor-Grade Uranium
25 192,500 12,500 High-Grade Rough Cut
20 154,000 220,000 Pneumatics and Hydraulics
20 154,000 600,000 Photonics/Synthetic Gems
20 154,000 200,000 Carbonate/Magnesium/Meteoric Iron
20 154,000 100,000 Pre-packaged Food and Drink
15 115,500 135,000 Uniforms/Clothing Products
15 115,500 75,000 Refined Kerosine/Purified Oil
10 77,000 10,000 Bauxite/Coltan/Wolframite
10 77,000 1,000,000 Survival Equipment/Colonisation Kits
10 77,000 10,000 Food Grade Vegetation
10 77,000 200,000 Marble/Potassium/Titanium
10 77,000 200,000 Silica/Focuser-Quality Gems
6 46,200 1,200,000 Rare Clothing/Home Decorations
6 46,200 66,000 Fabricated Plastics
6 46,200 750,000 Oxygenated Cleaner/Biodegradable Concentrates
6 46,200 60,000 Common Desserts/Common Wine
6 46,200 54,000 Piping and Attachment Pieces
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 35,000 Gold/Silver/Limenite Ores
5 38,500 625,000 Weapon Components
5 38,500 175,000 Stellite/Tombac
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
4 30,800 2,000 High-Grade Rough Cut
4 30,800 400,000 Prescription Medications/Surgical
4 30,800 12,000 Cotton-based Fabrics/Flax-based Fabrics
3 23,100 270,000 Weapon Core/Starship Hull Plating
3 23,100 15,000 Pre-packaged Food and Drink
3 23,100 225,000 Gold/Osmium/Iridium
3 23,100 36,000 Banking Machines and Security Systems
2 15,400 6,000 Survival Rations and Storage-packed Liquids
2 15,400 5,000 Beasts of Burden
2 15,400 250,000 Weapon Components
2 15,400 100,000 General Medical Equipment
2 15,400 40,000 Wheeled Vehicles/Tracked Components
1 7,700 50,000 General Medical Equipment
1 7,700 5,000 Workable Alloys
1 7,700 15,000 Trained Guard Animals/Exotic Pets

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Zelaklaka

Planet Info

Planet Zelaklaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1708
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics220% water.
Population33,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). He: Hellworld. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 750,000 Untrained Guard Animals
60 462,000 7,500,000 Weapon Components
60 462,000 1,200,000 Rare Foods/Common Liquor
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 231,000 1,500,000 General Medical Equipment
30 231,000 1,500,000 Anti-venom/Prescription Medications
30 231,000 1,500,000 Ruthenium/Rhenium
25 192,500 250,000 Trained Riding Animals/Common Pets
25 192,500 875,000 Stellite/Tombac
20 154,000 6,000,000 Industrial Drones/Personal Drones
20 154,000 2,500,000 Computerised Job-related Gear
20 154,000 200,000 Gasoline/Machine Lubricants
15 115,500 7,500 High-Grade Rough Cut
15 115,500 1,500,000 Jewellery/Alien Textiles
15 115,500 75,000 Untrained Riding Animals
10 77,000 750,000 Specialised Equipment and Supplies
6 46,200 30,000 Nickel/Sodium/Tungsten Ores
6 46,200 540,000 Weapon Core/Starship Hull Plating
6 46,200 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 46,200 36,000 Aniseed/Curry/Fennel/White Pepper
6 46,200 60,000 Residential Applicances
5 38,500 375,000 Fusion Conduits/Power Plant Shells
5 38,500 25,000 Workable Alloys
5 38,500 500,000 Platinum/Rhodium
5 38,500 500,000 Biodiesel/Cooking Compounds
5 38,500 10,000 Furniture-Grade Timber/Rare Grades
4 30,800 12,000 Adobo/Basil/Sage
4 30,800 60,000 Wheeled Components
4 30,800 1,200,000 Industrial Drones/Personal Drones
3 23,100 6,000 Animal-based Fabrics
2 15,400 10,000 Nickel/Sodium/Tungsten Ores
2 15,400 20,000 Engine Components
2 15,400 180,000 Weapon Core/Starship Hull Plating
1 7,700 5,000 Untrained Riding Animals
1 7,700 250,000 Cyber-Prosthetics
1 7,700 9,000 Kevlar/Teflon
1 7,700 50,000 Ruthenium/Rhenium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 540,000 Uniforms/Clothing Products
50 385,000 150,000 Survival Rations and Storage-packed Liquids
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 600,000 Marble/Potassium/Titanium
30 231,000 300,000 Personal and Commerical Computers
30 231,000 330,000 Furniture/Storage Systems/Tools
25 192,500 1,250,000 Fibre-optic Cable
25 192,500 1,875,000 Gold/Osmium/Iridium
25 192,500 250,000 Residential Applicances
25 192,500 1,875,000 Fusion Conduits/Power Plant Shells
25 192,500 25,000 Construction-Grade Timber
20 154,000 200,000 Tracked Repair Components
20 154,000 1,500,000 Gold/Osmium/Iridium
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 154,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 154,000 240,000 Banking Machines and Security Systems
20 154,000 1,000,000 Anti-venom/Prescription Medications
15 115,500 375,000 High-Pressure/Temperature-Resistant Components
15 115,500 187,500 Untrained Guard Animals
15 115,500 1,500,000 Prescription Medications/Surgical
15 115,500 450,000 Exotic Foods/Rare Desserts/Rare Liquor
10 77,000 100,000 Residential Applicances
10 77,000 900,000 Weapon Core/Starship Hull Plating
10 77,000 1,000,000 Biodiesel/Cooking Compounds
10 77,000 100,000 Residential Applicances
6 46,200 66,000 Furniture/Storage Systems/Tools
6 46,200 60,000 Gasoline/Machine Lubricants
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 46,200 60,000 Trained Riding Animals/Common Pets
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 125,000 Beryllium/Silver
5 38,500 15,000 Workable Metals
5 38,500 55,000 Furniture/Storage Systems/Tools
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 55,000 Pneumatics and Hydraulics
4 30,800 3,000,000 Industrial Isotopes
4 30,800 28,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 20,000 Workable Alloys
4 30,800 1,000,000 VR Electronic Entertainment Devices
3 23,100 1,500 High-Grade Rough Cut
3 23,100 30,000 Residential Applicances
3 23,100 6,000 Copper/Tin Ores
3 23,100 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 23,100 15,000 Pre-packaged Food and Drink
3 23,100 60,000 Jet Fuel/Gelid Adhesives
3 23,100 90,000 Exotic Foods/Rare Desserts/Rare Liquor
2 15,400 10,000 Pre-packaged Food and Drink
2 15,400 40,000 Marble/Potassium/Titanium
2 15,400 100,000 Anti-venom/Prescription Medications
2 15,400 50,000 Beryllium/Silver
2 15,400 200,000 Slug Weapons (TL 10)
2 15,400 40,000 Marble/Potassium/Titanium
2 15,400 14,000 Poured Plastics/Synthetic Fibre Spools
2 15,400 100,000 Ruthenium/Rhenium
1 7,700 8,000 Second Stage Components
1 7,700 100,000 Biodiesel/Cooking Compounds
1 7,700 200,000 Grav-Vehicle Components
1 7,700 11,000 Pneumatics and Hydraulics
1 7,700 15,000 Wheeled Components
1 7,700 250,000 VR Electronic Entertainment Devices
1 7,700 9,000 Kevlar/Teflon
1 7,700 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Sakkuum

Planet Info

Planet Sakkuum Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1609
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population770,000,000
GovernmentACharismatic Dictator.
LawBRigid control of civilian movement.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 462,000 4,500,000 Gold/Osmium/Iridium
30 231,000 3,000,000 VR Computer and Sensor Packages
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 30,000 Table Salt/Black Pepper
25 192,500 10,000,000 Combat Drones/Guardian Drones
25 192,500 75,000 Adobo/Basil/Sage
20 154,000 400,000 Marble/Potassium/Titanium
20 154,000 250,000 Untrained Guard Animals
15 115,500 7,500,000 Psi-Related Drugs/Viral Therapy Doses
10 77,000 50,000 Pre-packaged Food and Drink
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 1,000,000 Slug Weapons (TL 10)
6 46,200 1,500,000 Cyber-Prosthetics
6 46,200 4,500,000 Industrial Isotopes
6 46,200 60,000 Common Desserts/Common Wine
6 46,200 36,000 Aniseed/Curry/Fennel/White Pepper
6 46,200 24,000 Synthetic Silks/Finished Common Clothing
6 46,200 1,200,000 Rare Clothing/Home Decorations
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
5 38,500 10,000 Copper/Tin Ores
4 30,800 60,000 Wheeled Components
4 30,800 60,000 Wheeled Components
3 23,100 45,000 Wheeled Components
3 23,100 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 15,400 10,000 Workable Alloys
2 15,400 100,000 Ruthenium/Rhenium
2 15,400 100,000 Ethanol/Fructose Syrup
2 15,400 100,000 General Medical Equipment
2 15,400 20,000 Residential Applicances
1 7,700 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Advanced Weapons2
Textiles2

Destination: Malokh

Planet Info

Planet Malokh Subsector Theton Sector Vland Coordinates -1,-1 Hex 2610
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population68,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 375,000 Untrained Guard Animals
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 210,000 Gold/Silver/Limenite Ores
25 192,500 2,500,000 VR Computer and Sensor Packages
20 154,000 600,000 Photonics/Synthetic Gems
20 154,000 8,000,000 Combat Drones/Guardian Drones
20 154,000 2,000,000 Gravitic Gyros/Navigation Magnets
20 154,000 20,000 Construction-Grade Timber
20 154,000 60,000 Workable Metals
15 115,500 30,000 Chromite/Cinnabar
15 115,500 75,000 Pre-packaged Food and Drink
15 115,500 750,000 Startship Deckplate/Atmospheric Filters
15 115,500 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 200,000 Rare Foods/Common Liquor
6 46,200 30,000 Refined Kerosine/Purified Oil
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 75,000 Wheeled Components
5 38,500 25,000 Refined Kerosine/Purified Oil
4 30,800 200,000 Exotic Desserts/Exotic Liquor
4 30,800 140,000 Stellite/Tombac
3 23,100 33,000 Furniture/Storage Systems/Tools
3 23,100 27,000 Kevlar/Teflon
2 15,400 180,000 Weapon Core/Starship Hull Plating
1 7,700 20,000 Silica/Focuser-Quality Gems

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kimii

Planet Info

Planet Kimii Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2611
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics330% water.
Population790,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksIc: Ice Capped. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
25 192,500 250,000 Trained Riding Animals/Common Pets
20 154,000 10,000 Chalcocite/Talc
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 1,000,000 Jewellery/Alien Textiles
10 77,000 90,000 Uniforms/Clothing Products
10 77,000 500,000 Anti-venom/Prescription Medications
6 46,200 6,000 Foundation Stones/Base Elements
6 46,200 66,000 Fabricated Plastics
5 38,500 1,750,000 Cosmetic Prosthetics
5 38,500 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 38,500 500,000 Slug Weapons (TL 10)
5 38,500 15,000 Adobo/Basil/Sage
5 38,500 12,500 Beasts of Burden
4 30,800 20,000 Workable Alloys
3 23,100 30,000 Carbonate/Magnesium/Meteoric Iron
3 23,100 27,000 Piping and Attachment Pieces
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 270,000 Weapon Core/Starship Hull Plating
2 15,400 25,000 Untrained Guard Animals
2 15,400 18,000 Kevlar/Teflon
2 15,400 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 15,400 10,000 Untrained Riding Animals
1 7,700 200,000 Cybernetic Components/Physical Augments
1 7,700 100,000 VR Computer and Sensor Packages
1 7,700 1,000 Foundation Stones/Base Elements

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems1
Precious Metals2

Desired Goods

TypeSale DM
Common Consumables1
Cybernetics1
Textiles2

Destination: Ersii

Planet Info

Planet Ersii Subsector Kagamira Sector Vland Coordinates -1,-1 Hex 1612
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics110% water.
Population420,000
Government3Self-Perpetuating Oligarchy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Marble/Potassium/Titanium
60 462,000 10,800,000 Air Vehicle Components/Raft Components
60 462,000 600,000 Common Desserts/Common Wine
40 308,000 400,000 Advanced Ballistic Weave
40 308,000 1,800,000 Industrial Diamond/Jewellery-Quality Gems
30 231,000 150,000 Nickel/Sodium/Tungsten Ores
30 231,000 150,000 Untrained Riding Animals
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 6,000,000 Rare Clothing/Home Decorations
30 231,000 3,000,000 Slug Weapons (TL 10)
30 231,000 60,000 Animal-based Fabrics
30 231,000 1,500,000 Slug Weapons (TL 7)
25 192,500 1,875,000 Specialised Equipment and Supplies
20 154,000 400,000 Silica/Focuser-Quality Gems
20 154,000 1,000,000 Ethanol/Fructose Syrup
20 154,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 154,000 400,000 Rare Foods/Common Liquor
15 115,500 3,750 Bornite, Galena/Sedimentary Stone
10 77,000 50,000 Untrained Riding Animals
10 77,000 2,000,000 Rare Clothing/Home Decorations
5 38,500 125,000 Beryllium/Silver
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 375,000 Fusion Conduits/Power Plant Shells
4 30,800 36,000 Piping and Attachment Pieces
4 30,800 720,000 Air Vehicle Components/Raft Components
3 23,100 90,000 Cosmetic Chemicals/Practitioners Tools
3 23,100 12,000 Synthetic Silks/Finished Common Clothing
1 7,700 30,000 Cosmetic Chemicals/Practitioners Tools
1 7,700 125,000 Weapon Components
1 7,700 100,000 Prescription Medications/Surgical
1 7,700 10,000 Common Desserts/Common Wine

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Gaska Khiin

Planet Info

Planet Gaska Khiin Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2612
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population5800,000
Government7Balkanization.
Law7Shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 1,000,000 Marble/Potassium/Titanium
40 308,000 5,000,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 600,000 Wheeled Vehicles/Tracked Components
30 231,000 300,000 Engine Components
30 231,000 3,000,000 Biodiesel/Cooking Compounds
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 154,000 2,000,000 VR Computer and Sensor Packages
20 154,000 400,000 Silica/Focuser-Quality Gems
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
20 154,000 3,600,000 Air Vehicle Components/Raft Components
20 154,000 400,000 Rare Foods/Common Liquor
10 77,000 90,000 Cinnamon/Marjoram/Wasabi
10 77,000 200,000 Wheeled Vehicles/Tracked Components
10 77,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 77,000 10,000 Food Grade Vegetation
10 77,000 100,000 Engine Components
10 77,000 1,000,000 Biodiesel/Cooking Compounds
10 77,000 200,000 Wheeled Vehicles/Tracked Components
10 77,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
6 46,200 24,000 Synthetic Silks/Finished Common Clothing
6 46,200 30,000 Workable Alloys
6 46,200 750,000 Computerised Job-related Gear
6 46,200 120,000 Silica/Focuser-Quality Gems
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 100,000 Wheeled Vehicles/Tracked Components
5 38,500 375,000 Specialised Equipment and Supplies
5 38,500 250,000 Fibre-optic Cable
5 38,500 250,000 Ethanol/Fructose Syrup
4 30,800 1,400,000 Cosmetic Prosthetics
3 23,100 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 23,100 1,200,000 Combat Drones/Guardian Drones
3 23,100 225,000 Gold/Osmium/Iridium
3 23,100 27,000 Piping and Attachment Pieces
2 15,400 20,000 Trained Riding Animals/Common Pets
1 7,700 1,000 Construction-Grade Timber
1 7,700 30,000 Cosmetic Chemicals/Practitioners Tools
1 7,700 3,000 Adobo/Basil/Sage
1 7,700 10,000 Engine Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Kusu

Planet Info

Planet Kusu Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2613
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population62,000,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
TechBLower Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 12,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
50 385,000 500,000 Carbonate/Magnesium/Meteoric Iron
50 385,000 500,000 Trained Riding Animals/Common Pets
40 308,000 20,000 Chalcocite/Talc
30 231,000 360,000 Starship-Quality Components
30 231,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 231,000 600,000 Rare Foods/Common Liquor
25 192,500 75,000 Survival Rations and Storage-packed Liquids
25 192,500 1,250,000 Ruthenium/Rhenium
25 192,500 125,000 Workable Alloys
20 154,000 2,000,000 Survival Equipment/Colonisation Kits
20 154,000 200,000 Personal and Commerical Computers
20 154,000 200,000 Graphite/Quartz
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 154,000 100,000 Untrained Riding Animals
20 154,000 200,000 Tracked Repair Components
10 77,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 100,000 Trained Riding Animals/Common Pets
6 46,200 120,000 Marble/Potassium/Titanium
6 46,200 450,000 Fusion Conduits/Power Plant Shells
6 46,200 600,000 Cybernetic Lubricants
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 55,000 Pneumatics and Hydraulics
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 50,000 Trained Riding Animals/Common Pets
5 38,500 250,000 Fibre-optic Cable
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 4,000 Construction-Grade Timber
4 30,800 140,000 Stellite/Tombac
4 30,800 120,000 Cosmetic Chemicals/Practitioners Tools
4 30,800 60,000 Wheeled Components
4 30,800 140,000 Stellite/Tombac
3 23,100 30,000 Carbonate/Magnesium/Meteoric Iron
3 23,100 30,000 Engine Components
3 23,100 2,250,000 Industrial Isotopes
3 23,100 900,000 Industrial Drones/Personal Drones
3 23,100 300,000 Prescription Medications/Surgical
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 150,000 Startship Deckplate/Atmospheric Filters
3 23,100 33,000 Furniture/Storage Systems/Tools
3 23,100 15,000 Pre-packaged Food and Drink
2 15,400 3,000 Acanthite/Cobaltite/Magnetite
2 15,400 20,000 Graphite/Quartz
2 15,400 18,000 Cinnamon/Marjoram/Wasabi
2 15,400 6,000 Workable Metals
2 15,400 40,000 Silica/Focuser-Quality Gems
2 15,400 180,000 Weapon Core/Starship Hull Plating
2 15,400 100,000 Ruthenium/Rhenium
2 15,400 22,000 Fabricated Plastics
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 2,000 Food Grade Vegetation
1 7,700 50,000 General Medical Equipment
1 7,700 11,000 Pneumatics and Hydraulics
1 7,700 125,000 Weapon Components
1 7,700 1,000 Construction-Grade Timber
1 7,700 30,000 Exotic Foods/Rare Desserts/Rare Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Giinam

Planet Info

Planet Giinam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1915
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics550% water.
Population33,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 600,000 Personal and Commerical Computers
60 462,000 6,000,000 Survival Equipment/Colonisation Kits
50 385,000 450,000 Kevlar/Teflon
40 308,000 200,000 Refined Kerosine/Purified Oil
40 308,000 400,000 Trained Riding Animals/Common Pets
40 308,000 20,000,000 Scout and Sensor Drones
30 231,000 330,000 Furniture/Storage Systems/Tools
30 231,000 60,000 Animal-based Fabrics
30 231,000 270,000 Cinnamon/Marjoram/Wasabi
25 192,500 6,250,000 VR Electronic Entertainment Devices
20 154,000 100,000 Pre-packaged Food and Drink
20 154,000 100,000 Workable Alloys
10 77,000 200,000 Marble/Potassium/Titanium
10 77,000 100,000 Trained Riding Animals/Common Pets
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 100,000 Graphite/Quartz
6 46,200 600,000 Biodiesel/Cooking Compounds
6 46,200 1,200,000 Cybernetic Components/Physical Augments
6 46,200 60,000 Trained Riding Animals/Common Pets
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 1,750,000 Cosmetic Prosthetics
5 38,500 100,000 Jet Fuel/Gelid Adhesives
5 38,500 375,000 Specialised Equipment and Supplies
5 38,500 25,000 Workable Alloys
5 38,500 5,000 Table Salt/Black Pepper
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
5 38,500 2,000,000 Combat Drones/Guardian Drones
4 30,800 4,000 Construction-Grade Timber
3 23,100 60,000 Silica/Focuser-Quality Gems
3 23,100 30,000 Common Desserts/Common Wine
3 23,100 1,500,000 Scout and Sensor Drones
2 15,400 50,000 Alloy and Plastic Tool Kits
2 15,400 10,000 Workable Alloys
1 7,700 5,000 Pre-packaged Food and Drink
1 7,700 3,000 Adobo/Basil/Sage
1 7,700 5,000 Wheeled Repair Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2