Origin: Kakkin permalink

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 1,000 3,000
Per day 200 200
Berthing Wait Time Small Craft No wait No wait
Starcraft No wait No wait
Capital 5 minutes
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait No wait
Starcraft 2 hours No wait
Capital 8 hours

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Electronics Weapon Components 9 125,000 2 13 75.00% 93,750
Advanced Electronics Weapon Components 4 125,000 2 21 35.00% 43,750
Advanced Electronics Weapon Components 7 125,000 2 15 65.00% 81,250
Advanced Machine Parts Startship Deckplate 17 50,000 0 15 65.00% 32,500
Advanced Manufactured Goods Protective 16 50,000 0 13 75.00% 37,500
Advanced Manufactured Goods Survival Equipment 4 100,000 0 10 90.00% 90,000
Advanced Vehicles Raft Components 14 180,000 2 16 60.00% 108,000
Advanced Vehicles Raft Components 2 180,000 2 16 60.00% 108,000
Advanced Weapons Slug Weapons (TL 12) 1 150,000 1 18 50.00% 75,000
Advanced Weapons Slug Weapons (TL 15) 15 200,000 1 13 75.00% 150,000
Common Consumables Food Grade Vegetation 24 1,000 0 12 80.00% 800
Common Consumables Food Grade Vegetation 35 1,000 0 15 65.00% 650
Common Consumables Pre-packaged Food and Drink 38 5,000 0 12 80.00% 4,000
Common Consumables Pre-packaged Food and Drink 22 5,000 0 13 75.00% 3,750
Common Consumables Survival Rations and Storage-packed Liquids 21 3,000 0 12 80.00% 2,400
Common Electronics Banking Machines and Security Systems 10 12,000 1 20 40.00% 4,800
Common Electronics Personal and Commerical Computers 34 10,000 1 7 105.00% 10,500
Common Electronics Personal and Commerical Computers 18 10,000 1 13 75.00% 7,500
Common Electronics Video Game and Entertainment Systems 26 8,000 1 10 90.00% 7,200
Common Industrial Goods Engine Components 39 10,000 -3 12 80.00% 8,000
Common Industrial Goods Engine Components 12 10,000 -3 8 100.00% 10,000
Common Industrial Goods Pneumatics and Hydraulics 21 11,000 -3 11 85.00% 9,350
Common Manufactured Goods Residential Applicances 31 10,000 -3 16 60.00% 6,000
Common Manufactured Goods Residential Applicances 14 10,000 -3 9 95.00% 9,500
Common Manufactured Goods Storage Systems 21 11,000 -3 17 55.00% 6,050
Common Manufactured Goods Storage Systems 18 11,000 -3 5 115.00% 12,650
Common Ore Acanthite 33 1,500 -1 17 55.00% 825
Common Ore Chalcocite 53 500 -1 12 80.00% 400
Common Ore Chalcocite 37 500 -1 9 95.00% 475
Common Ore Magnetite 33 1,500 -1 14 70.00% 1,050
Common Ore Wolframite 1 1,000 -1 12 80.00% 800
Common Raw Materials Fabricated Plastics 22 11,000 -2 11 85.00% 9,350
Common Raw Materials Workable Alloys 32 5,000 -2 14 70.00% 3,500
Common Raw Materials Workable Alloys 37 5,000 -2 11 85.00% 4,250
Common Raw Materials Workable Alloys 17 5,000 -2 14 70.00% 3,500
Common Raw Materials Workable Metals 39 3,000 -2 14 70.00% 2,100
Cybernetics Cyber-Prosthetics 1 250,000 1 12 80.00% 200,000
Cybernetics Cyber-Prosthetics 2 250,000 1 18 50.00% 125,000
Luxury Consumables Rare Food Additives 33 5,000 0 17 55.00% 2,750
Medical Supplies General Medical Equipment 5 50,000 1 16 60.00% 30,000
Medical Supplies Specialised Equipment and Supplies 10 75,000 1 15 65.00% 48,750
Petrochemicals Gasoline 35 10,000 0 16 60.00% 6,000
Pharmaceuticals OTC Drugs 2 25,000 0 18 50.00% 12,500
Radioactives Fusion Cell Rods 1 1,250,000 1 16 60.00% 750,000
Textiles Animal-based Fabrics 37 2,000 0 11 85.00% 1,700
Textiles Animal-based Fabrics 12 2,000 0 9 95.00% 1,900
Textiles Synthetic Silks 22 4,000 0 13 75.00% 3,000
Uncommon Ore Copper 27 2,000 -1 14 70.00% 1,400
Uncommon Ore Copper 39 2,000 -1 10 90.00% 1,800
Uncommon Ore Tungsten Ores 5 5,000 -1 14 70.00% 3,500
Uncommon Raw Materials Meteoric Iron 10 10,000 -1 13 75.00% 7,500
Uncommon Raw Materials Tombac 32 35,000 -1 8 100.00% 35,000
Vehicles Wheeled Components 10 15,000 -1 11 85.00% 12,750
Vehicles Wheeled Components 10 15,000 -1 11 85.00% 12,750
Vehicles Wheeled Components 10 15,000 -1 9 95.00% 14,250
Vehicles Wheeled Components 6 15,000 -1 9 95.00% 14,250
Wood Construction-Grade Timber 37 1,000 0 12 80.00% 800
Wood Construction-Grade Timber 18 1,000 0 15 65.00% 650

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 -2 16 125.00% 31,250
Advanced Electronics Fibre-optic Cable 50,000 -2 15 120.00% 60,000
Advanced Electronics Starship Bridge Components 150,000 -2 14 115.00% 172,500
Advanced Electronics VR Computer and Sensor Packages 100,000 -2 7 75.00% 75,000
Advanced Electronics Weapon Components 125,000 -2 14 115.00% 143,750
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 0 16 125.00% 31,250
Advanced Machine Parts Atmospheric Filters 50,000 0 11 100.00% 50,000
Advanced Machine Parts Fusion Conduits 75,000 0 11 100.00% 75,000
Advanced Machine Parts Gravitic Gyros 100,000 0 12 105.00% 105,000
Advanced Machine Parts Navigation Magnets 100,000 0 14 115.00% 115,000
Advanced Machine Parts Power Plant Shells 75,000 0 15 120.00% 90,000
Advanced Machine Parts Starship Hull Plating 90,000 0 16 125.00% 112,500
Advanced Machine Parts Startship Deckplate 50,000 0 21 150.00% 75,000
Advanced Machine Parts Weapon Core 90,000 0 16 125.00% 112,500
Advanced Manufactured Goods Colonisation Kits 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 12 105.00% 131,250
Advanced Manufactured Goods High-Pressure 25,000 0 16 125.00% 31,250
Advanced Manufactured Goods Powered Armor Components 150,000 0 15 120.00% 180,000
Advanced Manufactured Goods Protective 50,000 0 15 120.00% 60,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 13 110.00% 55,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 14 115.00% 172,500
Advanced Manufactured Goods Survival Equipment 100,000 0 11 100.00% 100,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 12 105.00% 26,250
Advanced Vehicles Air Vehicle Components 180,000 -2 12 105.00% 189,000
Advanced Vehicles Engine Components 100,000 -2 15 120.00% 120,000
Advanced Vehicles Grav-Vehicle Components 200,000 -2 6 70.00% 140,000
Advanced Vehicles Mole Vehicle Components 140,000 -2 5 65.00% 91,000
Advanced Vehicles Raft Components 180,000 -2 14 115.00% 207,000
Advanced Vehicles Seafaring Vehicle Components 140,000 -2 8 80.00% 112,000
Advanced Vehicles Spacecraft Components 250,000 -2 18 135.00% 337,500
Advanced Weapons Artillery 250,000 -1 9 85.00% 212,500
Advanced Weapons Energy Weapons (TL 12) 150,000 -1 12 105.00% 157,500
Advanced Weapons Energy Weapons (TL 15) 200,000 -1 11 100.00% 200,000
Advanced Weapons Explosives (TL 15) 200,000 -1 13 110.00% 220,000
Advanced Weapons Heavy Energy Weapons 250,000 -1 12 105.00% 262,500
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 -1 14 115.00% 172,500
Advanced Weapons Slug Weapons (TL 10) 100,000 -1 12 105.00% 105,000
Advanced Weapons Slug Weapons (TL 12) 150,000 -1 13 110.00% 165,000
Advanced Weapons Slug Weapons (TL 15) 200,000 -1 12 105.00% 210,000
Advanced Weapons Slug Weapons (TL 7) 50,000 -1 15 120.00% 60,000
Biochemicals Biodegradable Concentrates 125,000 0 13 110.00% 137,500
Biochemicals Biodiesel 100,000 0 12 105.00% 105,000
Biochemicals Bio-fusion cell Fuel 150,000 0 13 110.00% 165,000
Biochemicals Cooking Compounds 100,000 0 15 120.00% 120,000
Biochemicals Ethanol 50,000 0 11 100.00% 50,000
Biochemicals Fructose Syrup 50,000 0 16 125.00% 62,500
Biochemicals Gelis oxygen Substitutes 150,000 0 10 90.00% 135,000
Biochemicals Organic Glues 25,000 0 12 105.00% 26,250
Biochemicals Oxygenated Cleaner 125,000 0 14 115.00% 143,750
Common Consumables Feed Grade Vegetation 500 0 13 110.00% 550
Common Consumables Food Grade Vegetation 1,000 0 9 85.00% 850
Common Consumables Junk Food 5,000 0 13 110.00% 5,500
Common Consumables Pre-packaged Food and Drink 5,000 0 20 145.00% 7,250
Common Consumables Soda Drink 5,000 0 16 125.00% 6,250
Common Consumables Survival Rations and Storage-packed Liquids 3,000 0 13 110.00% 3,300
Common Electronics Adding Machines 6,000 -1 8 80.00% 4,800
Common Electronics Banking Machines and Security Systems 12,000 -1 13 110.00% 13,200
Common Electronics Calculators 6,000 -1 8 80.00% 4,800
Common Electronics Microprocessor Assemblies 14,000 -1 15 120.00% 16,800
Common Electronics Personal and Commerical Computers 10,000 -1 15 120.00% 12,000
Common Electronics Video Game and Entertainment Systems 8,000 -1 9 85.00% 6,800
Common Industrial Goods Engine Components 10,000 3 19 140.00% 14,000
Common Industrial Goods Piping and Attachment Pieces 9,000 3 18 135.00% 12,150
Common Industrial Goods Pneumatics and Hydraulics 11,000 3 17 130.00% 14,300
Common Industrial Goods Poured Cogs and Sprokets 8,000 3 19 140.00% 11,200
Common Industrial Goods Staped 8,000 3 17 130.00% 10,400
Common Industrial Goods Starship-Quality Components 12,000 3 21 150.00% 18,000
Common Manufactured Goods Clothing Products 9,000 3 19 140.00% 12,600
Common Manufactured Goods Furniture 11,000 3 15 120.00% 13,200
Common Manufactured Goods Residential Applicances 10,000 3 21 150.00% 15,000
Common Manufactured Goods Second Stage Components 8,000 3 21 150.00% 12,000
Common Manufactured Goods Storage Systems 11,000 3 15 120.00% 13,200
Common Manufactured Goods Survival Accessories 12,000 3 17 130.00% 15,600
Common Manufactured Goods Tools 11,000 3 16 125.00% 13,750
Common Manufactured Goods Uniforms 9,000 3 16 125.00% 11,250
Common Manufactured Goods Vehicle 12,000 3 15 120.00% 14,400
Common Ore Acanthite 1,500 1 17 130.00% 1,950
Common Ore Bauxite 1,000 1 12 105.00% 1,050
Common Ore Bornite, Galena 250 1 16 125.00% 313
Common Ore Chalcocite 500 1 19 140.00% 700
Common Ore Chromite 2,000 1 14 115.00% 2,300
Common Ore Cinnabar 2,000 1 13 110.00% 2,200
Common Ore Cobaltite 1,500 1 10 90.00% 1,350
Common Ore Coltan 1,000 1 15 120.00% 1,200
Common Ore Magnetite 1,500 1 12 105.00% 1,575
Common Ore Sedimentary Stone 250 1 11 100.00% 250
Common Ore Talc 500 1 14 115.00% 575
Common Ore Wolframite 1,000 1 14 115.00% 1,150
Common Raw Materials Base Elements 1,000 2 18 135.00% 1,350
Common Raw Materials Chemical Solutions and Compounds 12,000 2 13 110.00% 13,200
Common Raw Materials Fabricated Plastics 11,000 2 13 110.00% 12,100
Common Raw Materials Foundation Stones 1,000 2 13 110.00% 1,100
Common Raw Materials Workable Alloys 5,000 2 21 150.00% 7,500
Common Raw Materials Workable Metals 3,000 2 11 100.00% 3,000
Crystals & Gems Compressed Coal 5,000 0 14 115.00% 5,750
Crystals & Gems Focuser-Quality Gems 20,000 0 10 90.00% 18,000
Crystals & Gems Graphite 10,000 0 17 130.00% 13,000
Crystals & Gems Industrial Diamond 45,000 0 13 110.00% 49,500
Crystals & Gems Jewellery-Quality Gems 45,000 0 12 105.00% 47,250
Crystals & Gems Photonics 30,000 0 12 105.00% 31,500
Crystals & Gems Quartz 10,000 0 10 90.00% 9,000
Crystals & Gems Rock Salt 5,000 0 10 90.00% 4,500
Crystals & Gems Silica 20,000 0 9 85.00% 17,000
Crystals & Gems Synthetic Gems 30,000 0 12 105.00% 31,500
Cybernetics Cosmetic Prosthetics 350,000 -1 6 70.00% 245,000
Cybernetics Cybernetic Components 200,000 -1 16 125.00% 250,000
Cybernetics Cybernetic Lubricants 100,000 -1 18 135.00% 135,000
Cybernetics Cyber-Prosthetics 250,000 -1 13 110.00% 275,000
Cybernetics Physical Augments 200,000 -1 15 120.00% 240,000
Cybernetics Real-Life Replacements and Augments 500,000 -1 12 105.00% 525,000
Live Animals Beasts of Burden 2,500 3 23 160.00% 4,000
Live Animals Common Pets 10,000 3 22 155.00% 15,500
Live Animals Exotic Pets 15,000 3 12 105.00% 15,750
Live Animals Trained Guard Animals 15,000 3 19 140.00% 21,000
Live Animals Trained Riding Animals 10,000 3 16 125.00% 12,500
Live Animals Untrained Guard Animals 12,500 3 13 110.00% 13,750
Live Animals Untrained Riding Animals 5,000 3 13 110.00% 5,500
Luxury Consumables Common Desserts 5,000 0 15 120.00% 6,000
Luxury Consumables Common Desserts 10,000 0 17 130.00% 13,000
Luxury Consumables Common Liquor 20,000 0 14 115.00% 23,000
Luxury Consumables Common Wine 10,000 0 15 120.00% 12,000
Luxury Consumables Exotic Desserts 50,000 0 14 115.00% 57,500
Luxury Consumables Exotic Foods 30,000 0 14 115.00% 34,500
Luxury Consumables Exotic Liquor 50,000 0 8 80.00% 40,000
Luxury Consumables Rare Desserts 30,000 0 14 115.00% 34,500
Luxury Consumables Rare Food Additives 5,000 0 14 115.00% 5,750
Luxury Consumables Rare Foods 20,000 0 16 125.00% 25,000
Luxury Consumables Rare Liquor 30,000 0 18 135.00% 40,500
Luxury Goods Alien Textiles 100,000 0 12 105.00% 105,000
Luxury Goods Art 50,000 0 13 110.00% 55,000
Luxury Goods Exotic Furnishings 500,000 0 10 90.00% 450,000
Luxury Goods Exquisite Jewellery 500,000 0 18 135.00% 675,000
Luxury Goods Home Decorations 200,000 0 20 145.00% 290,000
Luxury Goods Jewellery 100,000 0 14 115.00% 115,000
Luxury Goods Rare Clothing 200,000 0 16 125.00% 250,000
Luxury Goods Rare Literature 50,000 0 11 100.00% 50,000
Luxury Goods VR Electronic Entertainment Devices 250,000 0 15 120.00% 300,000
Medical Supplies Cosmetic Chemicals 30,000 -1 12 105.00% 31,500
Medical Supplies Disposable Tools 10,000 -1 16 125.00% 12,500
Medical Supplies General Medical Equipment 50,000 -1 20 145.00% 72,500
Medical Supplies Medical Uniforms 10,000 -1 9 85.00% 8,500
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 -1 12 105.00% 105,000
Medical Supplies Practitioners Tools 30,000 -1 8 80.00% 24,000
Medical Supplies Specialised Equipment and Supplies 75,000 -1 7 75.00% 56,250
Petrochemicals Crude Oil 2,000 0 14 115.00% 2,300
Petrochemicals Diesel 2,000 0 16 125.00% 2,500
Petrochemicals Gasoline 10,000 0 9 85.00% 8,500
Petrochemicals Gelid Adhesives 20,000 0 14 115.00% 23,000
Petrochemicals Jet Fuel 20,000 0 16 125.00% 25,000
Petrochemicals Machine Lubricants 10,000 0 14 115.00% 11,500
Petrochemicals Power Plant Starter Charges 30,000 0 14 115.00% 34,500
Petrochemicals Purified Oil 5,000 0 18 135.00% 6,750
Petrochemicals Refined Kerosine 5,000 0 16 125.00% 6,250
Petrochemicals Rocket Fuel 30,000 0 12 105.00% 31,500
Pharmaceuticals Anagathics 200,000 0 14 115.00% 230,000
Pharmaceuticals Antibiotics 25,000 0 11 100.00% 25,000
Pharmaceuticals Anti-venom 50,000 0 10 90.00% 45,000
Pharmaceuticals OTC Drugs 25,000 0 10 90.00% 22,500
Pharmaceuticals Prescription Medications 50,000 0 14 115.00% 57,500
Pharmaceuticals Prescription Medications 100,000 0 14 115.00% 115,000
Pharmaceuticals Psi-Related Drugs 500,000 0 11 100.00% 500,000
Pharmaceuticals Surgical 100,000 0 15 120.00% 120,000
Pharmaceuticals Viral Therapy Doses 500,000 0 19 140.00% 700,000
Polymers Advanced Ballistic Weave 10,000 1 12 105.00% 10,500
Polymers Insulation 3,000 1 17 130.00% 3,900
Polymers Kevlar 9,000 1 14 115.00% 10,350
Polymers Polyurethane Foam 3,000 1 15 120.00% 3,600
Polymers Poured Plastics 7,000 1 18 135.00% 9,450
Polymers Rubber 1,000 1 15 120.00% 1,200
Polymers Synthetic Fibre Spools 7,000 1 13 110.00% 7,700
Polymers Teflon 9,000 1 8 80.00% 7,200
Polymers Vinyl Spooling 1,000 1 16 125.00% 1,250
Precious Metals Beryllium 25,000 1 10 90.00% 22,500
Precious Metals Bismuth 10,000 1 17 130.00% 13,000
Precious Metals Gold 75,000 1 10 90.00% 67,500
Precious Metals Indium 10,000 1 15 120.00% 12,000
Precious Metals Iridium 75,000 1 12 105.00% 78,750
Precious Metals Osmium 75,000 1 14 115.00% 86,250
Precious Metals Platinum 100,000 1 20 145.00% 145,000
Precious Metals Rhenium 50,000 1 19 140.00% 70,000
Precious Metals Rhodium 100,000 1 9 85.00% 85,000
Precious Metals Ruthenium 50,000 1 17 130.00% 65,000
Precious Metals Silver 25,000 1 15 120.00% 30,000
Radioactives Deactivated Materials 500,000 -1 13 110.00% 550,000
Radioactives Fusion Cell Rods 1,250,000 -1 13 110.00% 1,375,000
Radioactives Industrial Isotopes 750,000 -1 13 110.00% 825,000
Radioactives Medical Isotopes 1,000,000 -1 8 80.00% 800,000
Radioactives Nuclear Waste 500,000 -1 14 115.00% 575,000
Radioactives Reactor-Grade Uranium 1,000,000 -1 11 100.00% 1,000,000
Radioactives Superweapon-Grade Isotopes 1,500,000 -1 9 85.00% 1,275,000
Radioactives Weapons-Grade Plutonium 1,250,000 -1 9 85.00% 1,062,500
Robots Advanced Robotics 650,000 1 12 105.00% 682,500
Robots Automated Robotics 150,000 1 15 120.00% 180,000
Robots Cargo Drones 150,000 1 15 120.00% 180,000
Robots Combat Drones 400,000 1 12 105.00% 420,000
Robots Guardian Drones 400,000 1 14 115.00% 460,000
Robots Industrial Drones 300,000 1 10 90.00% 270,000
Robots Personal Drones 300,000 1 16 125.00% 375,000
Robots Scout and Sensor Drones 500,000 1 13 110.00% 550,000
Spices Adobo 3,000 3 14 115.00% 3,450
Spices Alien Flavourings 12,000 3 15 120.00% 14,400
Spices Aniseed 6,000 3 13 110.00% 6,600
Spices Basil 3,000 3 16 125.00% 3,750
Spices Black Pepper 1,000 3 16 125.00% 1,250
Spices Black Salt 12,000 3 15 120.00% 14,400
Spices Cinnamon 9,000 3 17 130.00% 11,700
Spices Curry 6,000 3 19 140.00% 8,400
Spices Fennel 6,000 3 22 155.00% 9,300
Spices Marjoram 9,000 3 18 135.00% 12,150
Spices Saffron 12,000 3 15 120.00% 14,400
Spices Sage 3,000 3 17 130.00% 3,900
Spices Table Salt 1,000 3 19 140.00% 1,400
Spices Wasabi 9,000 3 16 125.00% 11,250
Spices White Pepper 6,000 3 12 105.00% 6,300
Textiles Animal-based Fabrics 2,000 0 12 105.00% 2,100
Textiles Canvas 1,000 0 11 100.00% 1,000
Textiles Cotton-based Fabrics 3,000 0 15 120.00% 3,600
Textiles Finished Common Clothing 4,000 0 12 105.00% 4,200
Textiles Finished Fine Clothing 5,000 0 18 135.00% 6,750
Textiles Flax-based Fabrics 3,000 0 9 85.00% 2,550
Textiles Organic Silk 5,000 0 18 135.00% 6,750
Textiles Satin 5,000 0 13 110.00% 5,500
Textiles Synthetic Silks 4,000 0 16 125.00% 5,000
Textiles Wool 1,000 0 17 130.00% 1,300
Textiles Yarn 1,000 0 13 110.00% 1,100
Uncommon Ore Copper 2,000 1 11 100.00% 2,000
Uncommon Ore Gold 7,000 1 15 120.00% 8,400
Uncommon Ore Lead 1,000 1 13 110.00% 1,100
Uncommon Ore Limenite Ores 7,000 1 14 115.00% 8,050
Uncommon Ore Nickel 5,000 1 17 130.00% 6,500
Uncommon Ore Platinum 10,000 1 13 110.00% 11,000
Uncommon Ore Silver 7,000 1 18 135.00% 9,450
Uncommon Ore Sodium 5,000 1 19 140.00% 7,000
Uncommon Ore Tin Ores 2,000 1 21 150.00% 3,000
Uncommon Ore Tungsten Ores 5,000 1 16 125.00% 6,250
Uncommon Ore Uranium Ores 10,000 1 11 100.00% 10,000
Uncommon Ore Zinc Ores 1,000 1 10 90.00% 900
Uncommon Raw Materials Aluminium 5,000 1 13 110.00% 5,500
Uncommon Raw Materials Brass 5,000 1 10 90.00% 4,500
Uncommon Raw Materials Calcium 5,000 1 14 115.00% 5,750
Uncommon Raw Materials Carbonate 10,000 1 17 130.00% 13,000
Uncommon Raw Materials Ceramic-Alloy 50,000 1 14 115.00% 57,500
Uncommon Raw Materials Depleted Uranium 50,000 1 18 135.00% 67,500
Uncommon Raw Materials Magnesium 10,000 1 15 120.00% 12,000
Uncommon Raw Materials Marble 20,000 1 16 125.00% 25,000
Uncommon Raw Materials Meteoric Iron 10,000 1 15 120.00% 12,000
Uncommon Raw Materials Potassium 20,000 1 17 130.00% 26,000
Uncommon Raw Materials Stellite 35,000 1 15 120.00% 42,000
Uncommon Raw Materials Titanium 20,000 1 11 100.00% 20,000
Uncommon Raw Materials Tombac 35,000 1 17 130.00% 45,500
Vehicles Tracked Components 20,000 1 19 140.00% 28,000
Vehicles Tracked Repair Components 10,000 1 20 145.00% 14,500
Vehicles Tracked Vehicles 30,000 1 12 105.00% 31,500
Vehicles Wheeled Components 15,000 1 14 115.00% 17,250
Vehicles Wheeled Repair Components 5,000 1 17 130.00% 6,500
Vehicles Wheeled Vehicles 20,000 1 13 110.00% 22,000
Wood Construction Scrap 100 0 18 135.00% 135
Wood Construction-Grade Timber 1,000 0 14 115.00% 1,150
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 0 11 100.00% 4,000
Wood Furniture-Grade Timber 2,000 0 16 125.00% 2,500
Wood High-Grade Rough Cut 500 0 16 125.00% 625
Wood Low-Grade Rough Cuts 100 0 12 105.00% 105
Wood Rare Grades 2,000 0 14 115.00% 2,300

Destination: Envar

Planet Info

Planet Envar Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1906
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population37,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 50,000 12,500,000 Cyber-Prosthetics
50 50,000 50,000 Construction-Grade Timber
40 40,000 480,000 Chemical Solutions and Compounds
40 40,000 200,000 Workable Alloys
6 6,000 120,000 Silica/Focuser-Quality Gems
6 6,000 600,000 VR Computer and Sensor Packages
6 6,000 900,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
3 3,000 375,000 Computerised Job-related Gear
3 3,000 150,000 General Medical Equipment
2 2,000 600,000 Industrial Drones/Personal Drones
1 1,000 1,000 Food Grade Vegetation

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 30,000 600,000 Wheeled Vehicles/Tracked Components
25 25,000 1,250,000 Exotic Desserts/Exotic Liquor
20 20,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 15,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 15,000 15,000 Construction-Grade Timber
10 10,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 10,000 3,000,000 Industrial Drones/Personal Drones
6 6,000 300,000 General Medical Equipment
6 6,000 540,000 Weapon Core/Starship Hull Plating
6 6,000 36,000 Aniseed/Curry/Fennel/White Pepper
6 6,000 54,000 Uniforms/Clothing Products
6 6,000 60,000 Gasoline/Machine Lubricants
5 5,000 25,000 Pre-packaged Food and Drink
5 5,000 250,000 Fibre-optic Cable
5 5,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 5,000 375,000 Gold/Osmium/Iridium
5 5,000 100,000 Silica/Focuser-Quality Gems
4 4,000 200,000 Ruthenium/Rhenium
4 4,000 1,000,000 Cyber-Prosthetics
4 4,000 44,000 Pneumatics and Hydraulics
4 4,000 2,000 High-Grade Rough Cut
3 3,000 1,500,000 Scout and Sensor Drones
3 3,000 60,000 Marble/Potassium/Titanium
3 3,000 30,000 Tracked Repair Components
3 3,000 600,000 Grav-Vehicle Components
1 1,000 9,000 Kevlar/Teflon
1 1,000 125,000 Computerised Job-related Gear

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Ranilson

Planet Info

Planet Ranilson Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1807
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics990% water.
Population430,000
Government2Participating Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
30 30,000 300,000 Gasoline/Machine Lubricants
25 25,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
10 10,000 10,000 Construction-Grade Timber
10 10,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 10,000 300,000 Cosmetic Chemicals/Practitioners Tools
6 6,000 12,000 Furniture-Grade Timber/Rare Grades
6 6,000 300,000 Startship Deckplate/Atmospheric Filters
5 5,000 500,000 Prescription Medications/Surgical
5 5,000 25,000 Pre-packaged Food and Drink
5 5,000 50,000 Residential Applicances
5 5,000 1,250,000 Cyber-Prosthetics
5 5,000 50,000 Residential Applicances
5 5,000 1,750,000 Cosmetic Prosthetics
5 5,000 500,000 Survival Equipment/Colonisation Kits
4 4,000 36,000 Uniforms/Clothing Products
4 4,000 400,000 VR Computer and Sensor Packages
4 4,000 44,000 Furniture/Storage Systems/Tools
3 3,000 375,000 Computerised Job-related Gear
3 3,000 300,000 VR Computer and Sensor Packages
2 2,000 360,000 Air Vehicle Components/Raft Components
2 2,000 3,000 Acanthite/Cobaltite/Magnetite
2 2,000 200,000 Biodiesel/Cooking Compounds
1 1,000 200,000 Cybernetic Components/Physical Augments
1 1,000 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
30 30,000 300,000 Trained Riding Animals/Common Pets
30 30,000 60,000 Furniture-Grade Timber/Rare Grades
30 30,000 300,000 Common Desserts/Common Wine
30 30,000 150,000 Nickel/Sodium/Tungsten Ores
25 25,000 2,500,000 Survival Equipment/Colonisation Kits
20 20,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
15 15,000 6,000,000 Combat Drones/Guardian Drones
10 10,000 50,000 Nickel/Sodium/Tungsten Ores
10 10,000 1,000,000 Survival Equipment/Colonisation Kits
5 5,000 15,000 Insulation/Polyurethane Foam
5 5,000 5,000 Construction-Grade Timber
5 5,000 250,000 Ethanol/Fructose Syrup
4 4,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 3,000 300,000 Prescription Medications/Surgical
2 2,000 250,000 Computerised Job-related Gear
1 1,000 11,000 Furniture/Storage Systems/Tools
1 1,000 100,000 Prescription Medications/Surgical
1 1,000 10,000 Common Desserts/Common Wine
1 1,000 10,000 Graphite/Quartz
1 1,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 1,000 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 1,000 400,000 Combat Drones/Guardian Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Gadushan

Planet Info

Planet Gadushan Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2005
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population450,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 48,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 48,000 240,000 Video Game and Entertainment Systems
25 40,000 250,000 Residential Applicances
25 40,000 18,750,000 Industrial Isotopes
25 40,000 275,000 Furniture/Storage Systems/Tools
20 32,000 700,000 Stellite/Tombac
15 24,000 3,000,000 Rare Clothing/Home Decorations
15 24,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 24,000 75,000 Untrained Riding Animals
10 16,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 16,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 16,000 90,000 Kevlar/Teflon
6 9,600 750,000 Weapon Components
6 9,600 450,000 Gold/Osmium/Iridium
5 8,000 50,000 Engine Components
5 8,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 8,000 15,000 Survival Rations and Storage-packed Liquids
5 8,000 50,000 Personal and Commerical Computers
5 8,000 25,000 Refined Kerosine/Purified Oil
5 8,000 55,000 Fabricated Plastics
5 8,000 500,000 Slug Weapons (TL 10)
5 8,000 375,000 Fusion Conduits/Power Plant Shells
4 6,400 4,000 Lead/Zinc Ores
3 4,800 600,000 Cybernetic Components/Physical Augments
3 4,800 33,000 Furniture/Storage Systems/Tools
1 1,600 10,000 Engine Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
30 48,000 300,000 Gasoline/Machine Lubricants
30 48,000 150,000 Pre-packaged Food and Drink
25 40,000 37,500 Acanthite/Cobaltite/Magnetite
25 40,000 75,000 Insulation/Polyurethane Foam
20 32,000 1,000,000 Ruthenium/Rhenium
20 32,000 1,500,000 Fusion Conduits/Power Plant Shells
20 32,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 32,000 5,000,000 Cyber-Prosthetics
10 16,000 1,800,000 Air Vehicle Components/Raft Components
6 9,600 6,000 Food Grade Vegetation
6 9,600 48,000 Video Game and Entertainment Systems
6 9,600 150,000 High-Pressure/Temperature-Resistant Components
5 8,000 150,000 Rocket Fuel/Power Plant Starter Charges
5 8,000 35,000 Gold/Silver/Limenite Ores
5 8,000 1,000,000 Rare Clothing/Home Decorations
4 6,400 8,000 Furniture-Grade Timber/Rare Grades
4 6,400 12,000 Insulation/Polyurethane Foam
4 6,400 40,000 Engine Components
2 3,200 700,000 Cosmetic Prosthetics
2 3,200 500,000 Cyber-Prosthetics
2 3,200 22,000 Furniture/Storage Systems/Tools
1 1,600 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 1,600 400,000 Combat Drones/Guardian Drones
1 1,600 500 High-Grade Rough Cut
1 1,600 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 96,000 300,000 Nickel/Sodium/Tungsten Ores
50 80,000 5,000,000 Survival Equipment/Colonisation Kits
50 80,000 10,000,000 Cybernetic Components/Physical Augments
40 64,000 2,000,000 Ruthenium/Rhenium
30 48,000 2,250,000 Gold/Osmium/Iridium
30 48,000 1,500,000 Ruthenium/Rhenium
30 48,000 3,000,000 Biodiesel/Cooking Compounds
30 48,000 600,000 Marble/Potassium/Titanium
30 48,000 1,050,000 Stellite/Tombac
20 32,000 20,000 Construction-Grade Timber
20 32,000 200,000 Tracked Repair Components
20 32,000 20,000 Food Grade Vegetation
20 32,000 2,000,000 Biodiesel/Cooking Compounds
15 24,000 1,500,000 Prescription Medications/Surgical
10 16,000 30,000 Insulation/Polyurethane Foam
10 16,000 50,000 Pre-packaged Food and Drink
6 9,600 3,000 High-Grade Rough Cut
6 9,600 72,000 Vehicle/Survival Accessories
6 9,600 1,200,000 Rare Clothing/Home Decorations
6 9,600 30,000 Pre-packaged Food and Drink
6 9,600 600,000 VR Computer and Sensor Packages
5 8,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 8,000 1,250,000 Cyber-Prosthetics
4 6,400 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 6,400 20,000 Nickel/Sodium/Tungsten Ores
3 4,800 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 4,800 750,000 VR Electronic Entertainment Devices
3 4,800 150,000 Protective/Specialized Clothing
3 4,800 15,000 Pre-packaged Food and Drink
3 4,800 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 4,800 15,000 Nickel/Sodium/Tungsten Ores
2 3,200 4,000 Animal-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Zelaklaka

Planet Info

Planet Zelaklaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1708
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics220% water.
Population33,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). He: Hellworld. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
20 32,000 1,000,000 Fibre-optic Cable
15 24,000 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 24,000 450,000 Exotic Foods/Rare Desserts/Rare Liquor
10 16,000 100,000 Carbonate/Magnesium/Meteoric Iron
5 8,000 20,000 Synthetic Silks/Finished Common Clothing
4 6,400 400,000 Slug Weapons (TL 10)
4 6,400 4,000,000 Medical Isotopes/Reactor-Grade Uranium
3 4,800 45,000 Wheeled Components
3 4,800 30,000 Tracked Repair Components
2 3,200 20,000 Trained Riding Animals/Common Pets
2 3,200 200,000 VR Computer and Sensor Packages
2 3,200 20,000 Carbonate/Magnesium/Meteoric Iron
2 3,200 400,000 Rare Clothing/Home Decorations
1 1,600 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 40,000 500,000 Silica/Focuser-Quality Gems
25 40,000 375,000 Wheeled Components
25 40,000 1,250,000 Ethanol/Fructose Syrup
10 16,000 200,000 Marble/Potassium/Titanium
6 9,600 12,000 Crude Oil/Diesel
6 9,600 120,000 Marble/Potassium/Titanium
6 9,600 30,000 Workable Alloys
5 8,000 45,000 Cinnamon/Marjoram/Wasabi
5 8,000 100,000 Marble/Potassium/Titanium
4 6,400 400,000 Biodiesel/Cooking Compounds
3 4,800 750,000 Cyber-Prosthetics
3 4,800 600,000 Cybernetic Components/Physical Augments
2 3,200 6,000 Workable Metals
1 1,600 50,000 Ethanol/Fructose Syrup

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
30 48,000 3,000,000 Survival Equipment/Colonisation Kits
30 48,000 90,000 Insulation/Polyurethane Foam
30 48,000 180,000 Calculators/Adding Machines
30 48,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 48,000 330,000 Pneumatics and Hydraulics
25 40,000 175,000 Gold/Silver/Limenite Ores
15 24,000 300,000 Jet Fuel/Gelid Adhesives
15 24,000 1,350,000 Weapon Core/Starship Hull Plating
10 16,000 1,000,000 Prescription Medications/Surgical
10 16,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 9,600 30,000 Pre-packaged Food and Drink
6 9,600 450,000 Fusion Conduits/Power Plant Shells
6 9,600 90,000 Wheeled Components
5 8,000 75,000 Wheeled Components
5 8,000 25,000 Refined Kerosine/Purified Oil
5 8,000 375,000 Gold/Osmium/Iridium
5 8,000 250,000 Anti-venom/Prescription Medications
5 8,000 25,000 Workable Alloys
4 6,400 400,000 Prescription Medications/Surgical
4 6,400 4,000 Bauxite/Coltan/Wolframite
3 4,800 900,000 Industrial Drones/Personal Drones
3 4,800 375,000 Oxygenated Cleaner/Biodegradable Concentrates
3 4,800 6,000 Animal-based Fabrics
3 4,800 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 3,200 6,000 Cotton-based Fabrics/Flax-based Fabrics
1 1,600 50,000 Ruthenium/Rhenium
1 1,600 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 1,600 10,000 Engine Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kashiin

Planet Info

Planet Kashiin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1804
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics0No water. Desert World.
Population8600,000,000
Government9Impersonal Bureaucracy.
LawEFull-fledged police state.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. He: Hellworld. Po: Poor. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 750,000 Circuitry Bundle
25 75,000 250,000 Residential Applicances
25 75,000 4,500,000 Air Vehicle Components/Raft Components
25 75,000 500,000 Jet Fuel/Gelid Adhesives
25 75,000 750,000 Photonics/Synthetic Gems
20 60,000 2,000,000 Engine Components
20 60,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 60,000 5,000,000 Cyber-Prosthetics
15 45,000 150,000 Bismuth/Indium
10 30,000 300,000 Cosmetic Chemicals/Practitioners Tools
10 30,000 1,800,000 Air Vehicle Components/Raft Components
5 15,000 100,000 Silica/Focuser-Quality Gems
4 12,000 80,000 Silica/Focuser-Quality Gems
4 12,000 1,200,000 Industrial Drones/Personal Drones
4 12,000 800,000 Grav-Vehicle Components
2 6,000 40,000 Silica/Focuser-Quality Gems
1 3,000 12,500 Untrained Guard Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1

Desired Goods

TypeSale DM
Advanced Weapons2
Common Electronics1
Common Raw Materials2
Medical Supplies1
Spices1

Destination: Daama

Planet Info

Planet Daama Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1904
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics660% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 6,250,000 Oxygenated Cleaner/Biodegradable Concentrates
50 150,000 5,000,000 VR Computer and Sensor Packages
50 150,000 2,500,000 Ethanol/Fructose Syrup
10 30,000 50,000 Nickel/Sodium/Tungsten Ores
6 18,000 42,000 Poured Plastics/Synthetic Fibre Spools
6 18,000 18,000 Adobo/Basil/Sage
5 15,000 45,000 Kevlar/Teflon
4 12,000 1,200,000 Industrial Drones/Personal Drones
3 9,000 375,000 Weapon Components
1 3,000 15,000 Trained Guard Animals/Exotic Pets
1 3,000 10,000 Common Desserts/Common Wine

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Ugarun

Planet Info

Planet Ugarun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1705
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics220% water.
Population740,000,000
GovernmentACharismatic Dictator.
Law8Long bladed weapons controlled; open possession prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). He: Hellworld.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 150,000 2,500,000 Anti-venom/Prescription Medications
20 60,000 200,000 Engine Components
15 45,000 150,000 Carbonate/Magnesium/Meteoric Iron
15 45,000 525,000 Stellite/Tombac
10 30,000 200,000 Jet Fuel/Gelid Adhesives
10 30,000 500,000 Ethanol/Fructose Syrup
6 18,000 3,000 Chalcocite/Talc
6 18,000 1,200,000 Cybernetic Components/Physical Augments
5 15,000 2,500,000 Nuclear Waste/Deactivated Materials
5 15,000 150,000 Photonics/Synthetic Gems
4 12,000 44,000 Fabricated Plastics
3 9,000 60,000 Silica/Focuser-Quality Gems
3 9,000 90,000 Cosmetic Chemicals/Practitioners Tools
3 9,000 33,000 Fabricated Plastics
2 6,000 200,000 Jewellery/Alien Textiles

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Ninnigam

Planet Info

Planet Ninnigam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2105
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics550% water.
Population770,000,000
GovernmentACharismatic Dictator.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
Remarks Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
30 90,000 1,050,000 Stellite/Tombac
25 75,000 1,875,000 Fusion Conduits/Power Plant Shells
25 75,000 500,000 Marble/Potassium/Titanium
25 75,000 225,000 Cinnamon/Marjoram/Wasabi
20 60,000 3,600,000 Air Vehicle Components/Raft Components
15 45,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 45,000 75,000 Refined Kerosine/Purified Oil
15 45,000 1,125,000 Fusion Conduits/Power Plant Shells
15 45,000 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 45,000 2,700,000 Air Vehicle Components/Raft Components
15 45,000 450,000 Photonics/Synthetic Gems
10 30,000 100,000 Personal and Commerical Computers
6 18,000 450,000 Specialised Equipment and Supplies
6 18,000 36,000 Aniseed/Curry/Fennel/White Pepper
6 18,000 150,000 Beryllium/Silver
5 15,000 75,000 Wheeled Components
5 15,000 250,000 Anti-venom/Prescription Medications
5 15,000 100,000 Marble/Potassium/Titanium
4 12,000 44,000 Pneumatics and Hydraulics
4 12,000 100,000 Alloy and Plastic Tool Kits
4 12,000 32,000 Video Game and Entertainment Systems
4 12,000 40,000 Personal and Commerical Computers
3 9,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 6,000 70,000 Stellite/Tombac
2 6,000 200,000 Jewellery/Alien Textiles
2 6,000 500,000 Cyber-Prosthetics
2 6,000 40,000 Marble/Potassium/Titanium
2 6,000 2,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 90,000 150,000 Workable Alloys
30 90,000 7,500,000 Cyber-Prosthetics
25 75,000 2,500,000 VR Computer and Sensor Packages
20 60,000 240,000 Starship-Quality Components
15 45,000 105,000 Gold/Silver/Limenite Ores
10 30,000 100,000 Personal and Commerical Computers
10 30,000 20,000 Furniture-Grade Timber/Rare Grades
10 30,000 100,000 Graphite/Quartz
6 18,000 12,000 Animal-based Fabrics
5 15,000 15,000 Workable Metals
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 100,000 Jet Fuel/Gelid Adhesives
5 15,000 1,500,000 Industrial Drones/Personal Drones
5 15,000 1,500,000 Industrial Drones/Personal Drones
3 9,000 15,000 Refined Kerosine/Purified Oil
3 9,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 6,000 8,000 Synthetic Silks/Finished Common Clothing
2 6,000 16,000 Video Game and Entertainment Systems
2 6,000 500,000 VR Electronic Entertainment Devices
1 3,000 200,000 Rare Clothing/Home Decorations
1 3,000 7,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Dannar

Planet Info

Planet Dannar Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1606
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population68,000,000
GovernmentACharismatic Dictator.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Ni: Non-Industrial. Va: Vacuum World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
30 90,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 75,000 5,000,000 Grav-Vehicle Components
20 60,000 2,000,000 Biodiesel/Cooking Compounds
15 45,000 75,000 Pre-packaged Food and Drink
15 45,000 75,000 Workable Alloys
15 45,000 150,000 Personal and Commerical Computers
10 30,000 350,000 Stellite/Tombac
10 30,000 90,000 Cinnamon/Marjoram/Wasabi
6 18,000 300,000 Protective/Specialized Clothing
5 15,000 50,000 Engine Components
4 12,000 80,000 Rare Foods/Common Liquor
4 12,000 40,000 Tracked Repair Components
4 12,000 40,000 Carbonate/Magnesium/Meteoric Iron
4 12,000 40,000 Tracked Repair Components
1 3,000 10,000 Engine Components

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Riinel

Planet Info

Planet Riinel Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1608
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population66,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 90,000 900,000 Photonics/Synthetic Gems
25 75,000 2,500,000 Jewellery/Alien Textiles
25 75,000 100,000 Exotics(Permanbuco, White Mahogany etc.)
25 75,000 50,000 Furniture-Grade Timber/Rare Grades
25 75,000 312,500 Untrained Guard Animals
20 60,000 1,000,000 Fibre-optic Cable
20 60,000 10,000 Chalcocite/Talc
15 45,000 45,000 Adobo/Basil/Sage
15 45,000 135,000 Uniforms/Clothing Products
15 45,000 300,000 Silica/Focuser-Quality Gems
6 18,000 36,000 Calculators/Adding Machines
6 18,000 540,000 Weapon Core/Starship Hull Plating
5 15,000 900,000 Air Vehicle Components/Raft Components
5 15,000 15,000 Insulation/Polyurethane Foam
5 15,000 500,000 Prescription Medications/Surgical
4 12,000 20,000 Nickel/Sodium/Tungsten Ores
4 12,000 400,000 Survival Equipment/Colonisation Kits
4 12,000 200,000 Startship Deckplate/Atmospheric Filters
3 9,000 27,000 Piping and Attachment Pieces
3 9,000 37,500 Untrained Guard Animals
2 6,000 180,000 Weapon Core/Starship Hull Plating
2 6,000 250,000 Weapon Components
2 6,000 400,000 Anagathics
1 3,000 15,000 Wheeled Components
1 3,000 1,000 Bauxite/Coltan/Wolframite
1 3,000 11,000 Furniture/Storage Systems/Tools
1 3,000 10,000 Graphite/Quartz

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 45,000,000 Superweapon-Grade Isotopes
15 45,000 60,000 Synthetic Silks/Finished Common Clothing
15 45,000 75,000 Nickel/Sodium/Tungsten Ores
6 18,000 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 12,000 400,000 Jewellery/Alien Textiles
3 9,000 600,000 Grav-Vehicle Components
3 9,000 15,000 Refined Kerosine/Purified Oil

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Zigaadig

Planet Info

Planet Zigaadig Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1709
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population35,000
Government8Civil Service Bureaucracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksHe: Hellworld. Lo: Low Population. Po: Poor. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 4,500,000 Specialised Equipment and Supplies
50 150,000 1,000,000 Silica/Focuser-Quality Gems
40 120,000 200,000 Junk Food/Soda Drink
40 120,000 440,000 Fabricated Plastics
30 90,000 1,500,000 Protective/Specialized Clothing
30 90,000 150,000 Organic Silk/Satin/Finished Fine Clothing
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
25 75,000 1,875,000 Fusion Conduits/Power Plant Shells
20 60,000 1,500,000 Fusion Conduits/Power Plant Shells
15 45,000 300,000 Silica/Focuser-Quality Gems
15 45,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 30,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 18,000 9,000,000 Superweapon-Grade Isotopes
5 15,000 100,000 Silica/Focuser-Quality Gems
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
4 12,000 200,000 Startship Deckplate/Atmospheric Filters
4 12,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 12,000 36,000 Uniforms/Clothing Products
3 9,000 15,000 Refined Kerosine/Purified Oil
2 6,000 10,000 Workable Alloys
2 6,000 6,000 Survival Rations and Storage-packed Liquids
2 6,000 1,000,000 Scout and Sensor Drones
1 3,000 5,000 Aluminium/Brass/Calcium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Ronni

Planet Info

Planet Ronni Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1803
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics550% water.
Population5500,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. (Ronnin)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 210,000 300,000 Platinum/Uranium Ores
25 175,000 275,000 Fabricated Plastics
25 175,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 140,000 1,000,000 General Medical Equipment
20 140,000 200,000 Engine Components
10 70,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 70,000 300,000 Photonics/Synthetic Gems
10 70,000 10,000 Rubber/Vinyl Spooling
6 42,000 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 42,000 180,000 Photonics/Synthetic Gems
5 35,000 55,000 Fabricated Plastics
5 35,000 450,000 Weapon Core/Starship Hull Plating
5 35,000 250,000 Ethanol/Fructose Syrup
5 35,000 900,000 Air Vehicle Components/Raft Components
4 28,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 28,000 400,000 VR Computer and Sensor Packages
4 28,000 40,000 Graphite/Quartz
4 28,000 50,000 Untrained Guard Animals
4 28,000 1,000,000 Cyber-Prosthetics
3 21,000 30,000 Residential Applicances
3 21,000 60,000 Wheeled Vehicles/Tracked Components
3 21,000 18,000 Aniseed/Curry/Fennel/White Pepper
2 14,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 14,000 180,000 Weapon Core/Starship Hull Plating
2 14,000 150,000 Gold/Osmium/Iridium
2 14,000 20,000 Engine Components
2 14,000 40,000 Silica/Focuser-Quality Gems
1 7,000 75,000 Fusion Conduits/Power Plant Shells
1 7,000 50,000 Fibre-optic Cable
1 7,000 11,000 Fabricated Plastics

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Gemid

Planet Info

Planet Gemid Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1903
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population97,000,000,000
Government7Balkanization.
Law9Possession of weapons outside the home prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
25 175,000 1,250,000 Protective/Specialized Clothing
20 140,000 80,000 Synthetic Silks/Finished Common Clothing
10 70,000 2,000,000 Rare Clothing/Home Decorations
6 42,000 3,000 Chalcocite/Talc
6 42,000 300,000 Anti-venom/Prescription Medications
5 35,000 55,000 Fabricated Plastics
5 35,000 100,000 Silica/Focuser-Quality Gems
4 28,000 200,000 Ruthenium/Rhenium
4 28,000 140,000 Stellite/Tombac
3 21,000 30,000 Graphite/Quartz
2 14,000 40,000 Jet Fuel/Gelid Adhesives
1 7,000 9,000 Cinnamon/Marjoram/Wasabi
1 7,000 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Common Ore1
Cybernetics1
Luxury Goods1
Medical Supplies1
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices3
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Gamgilebo

Planet Info

Planet Gamgilebo Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1604
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size0800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population720,000,000
Government5Feudal Technocracy.
Law6All firearms except shotguns prohibited.
TechBLower Average Imperial.
RemarksAs: Asteroid Belt. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance80,000 km72,000 km120,000 km
11h 35m 12s1h 30m 19s1h 56m 36s
21h 7m 19s1h 3m 51s1h 22m 27s
30h 54m 58s0h 52m 8s1h 7m 19s
40h 47m 36s0h 45m 9s0h 58m 18s
50h 42m 34s0h 40m 23s0h 52m 8s
60h 38m 52s0h 36m 52s0h 47m 36s

Passengers

Freight

TonsFeeValueContents
30 210,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 210,000 360,000 Chemical Solutions and Compounds
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 175,000 37,500 Acanthite/Cobaltite/Magnetite
25 175,000 375,000 Wheeled Components
10 70,000 10,000 Bauxite/Coltan/Wolframite
10 70,000 100,000 Trained Riding Animals/Common Pets
6 42,000 9,000 Acanthite/Cobaltite/Magnetite
5 35,000 125,000 Beryllium/Silver
5 35,000 60,000 Vehicle/Survival Accessories
5 35,000 45,000 Piping and Attachment Pieces
5 35,000 100,000 Rare Foods/Common Liquor
4 28,000 4,000 Lead/Zinc Ores
4 28,000 40,000 Personal and Commerical Computers
4 28,000 400,000 Survival Equipment/Colonisation Kits
3 21,000 30,000 Carbonate/Magnesium/Meteoric Iron
3 21,000 30,000 Common Desserts/Common Wine
2 14,000 250,000 Computerised Job-related Gear
2 14,000 1,000 High-Grade Rough Cut
1 7,000 500 Feed Grade Vegetation

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems2
Pharmaceuticals2
Precious Metals3
Radioactives2
Uncommon Ore4

Desired Goods

TypeSale DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Consumables5
Cybernetics1
Textiles2

Destination: Rronaetuts

Planet Info

Planet Rronaetuts Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1704
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population110
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksLo: Low Population. Varg6: Vargr, Population 60%. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
25 175,000 500,000 Marble/Potassium/Titanium
25 175,000 18,750,000 Industrial Isotopes
6 42,000 36,000 Aniseed/Curry/Fennel/White Pepper
6 42,000 300,000 Fibre-optic Cable
6 42,000 750,000 Weapon Components
5 35,000 1,250,000 VR Electronic Entertainment Devices
5 35,000 50,000 Engine Components
5 35,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 28,000 44,000 Fabricated Plastics
3 21,000 300,000 VR Computer and Sensor Packages
3 21,000 15,000 Pre-packaged Food and Drink
2 14,000 40,000 Jet Fuel/Gelid Adhesives
2 14,000 6,000 Adobo/Basil/Sage
2 14,000 100,000 Anti-venom/Prescription Medications
2 14,000 1,000 Chalcocite/Talc
2 14,000 22,000 Furniture/Storage Systems/Tools
1 7,000 3,000 Adobo/Basil/Sage
1 7,000 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Odinaga

Planet Info

Planet Odinaga Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1505
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics110% water.
Population62,000,000
GovernmentACharismatic Dictator.
Law9Possession of weapons outside the home prohibited.
TechCAverage Imperial.
RemarksIc: Ice Capped. Na: Non-Agricultural. Ni: Non-Industrial. Va: Vacuum World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
25 175,000 125,000 Refined Kerosine/Purified Oil
4 28,000 200,000 Protective/Specialized Clothing
4 28,000 1,000,000 VR Electronic Entertainment Devices
3 21,000 225,000 Gold/Osmium/Iridium
2 14,000 200,000 Biodiesel/Cooking Compounds
1 7,000 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Common Ore3
Crystals & Gems1
Medical Supplies2
Precious Metals1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Radioactives1
Robots1
Textiles2
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 210,000 150,000 Workable Alloys
25 175,000 25,000 Construction-Grade Timber
20 140,000 100,000 Workable Alloys
20 140,000 60,000 Adobo/Basil/Sage
10 70,000 4,000,000 Combat Drones/Guardian Drones
10 70,000 1,000,000 VR Computer and Sensor Packages
6 42,000 60,000 Trained Riding Animals/Common Pets
5 35,000 45,000 Uniforms/Clothing Products
5 35,000 10,000 Animal-based Fabrics
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 3,750,000 Industrial Isotopes
5 35,000 15,000 Insulation/Polyurethane Foam
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 50,000 Personal and Commerical Computers
5 35,000 60,000 Banking Machines and Security Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 420,000 1,200,000 Jet Fuel/Gelid Adhesives
50 350,000 500,000 Common Desserts/Common Wine
50 350,000 550,000 Furniture/Storage Systems/Tools
30 210,000 270,000 Uniforms/Clothing Products
25 175,000 100,000 Synthetic Silks/Finished Common Clothing
25 175,000 275,000 Furniture/Storage Systems/Tools
20 140,000 180,000 Kevlar/Teflon
20 140,000 140,000 Gold/Silver/Limenite Ores
15 105,000 75,000 Workable Alloys
15 105,000 1,500,000 VR Computer and Sensor Packages
10 70,000 90,000 Cinnamon/Marjoram/Wasabi
6 42,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
5 35,000 100,000 Wheeled Vehicles/Tracked Components
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 375,000 Fusion Conduits/Power Plant Shells
4 28,000 80,000 Marble/Potassium/Titanium
4 28,000 1,200,000 Industrial Drones/Personal Drones
1 7,000 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Audhumla

Planet Info

Planet Audhumla Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1509
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size914,400 km
Atmosphere8Dense. Breathable
HydrographicsA100% water. Water World.
Population420,000
Government0No Government Structure.
Law0No prohibitions.
TechEAbove Average Imperial.
RemarksNi: Non-Industrial. Wa: Water World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 350,000 12,500,000 Cyber-Prosthetics
40 280,000 1,000,000 Alloy and Plastic Tool Kits
30 210,000 1,500,000 Fibre-optic Cable
30 210,000 150,000 Refined Kerosine/Purified Oil
30 210,000 600,000 Marble/Potassium/Titanium
25 175,000 225,000 Kevlar/Teflon
25 175,000 2,500,000 Platinum/Rhodium
25 175,000 250,000 Gasoline/Machine Lubricants
25 175,000 150,000 Aniseed/Curry/Fennel/White Pepper
20 140,000 2,000,000 Biodiesel/Cooking Compounds
20 140,000 220,000 Pneumatics and Hydraulics
20 140,000 5,000,000 Cyber-Prosthetics
15 105,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 105,000 15,000 Bauxite/Coltan/Wolframite
15 105,000 1,500,000 Slug Weapons (TL 10)
15 105,000 750,000 Startship Deckplate/Atmospheric Filters
10 70,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 100,000 Carbonate/Magnesium/Meteoric Iron
6 42,000 48,000 Video Game and Entertainment Systems
6 42,000 60,000 Common Desserts/Common Wine
5 35,000 125,000 Beryllium/Silver
5 35,000 100,000 Wheeled Vehicles/Tracked Components
5 35,000 25,000 Workable Alloys
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 60,000 Banking Machines and Security Systems
5 35,000 500,000 Prescription Medications/Surgical
4 28,000 1,600,000 Combat Drones/Guardian Drones
3 21,000 3,000 Construction-Grade Timber
3 21,000 3,000 Bauxite/Coltan/Wolframite
2 14,000 24,000 Banking Machines and Security Systems
2 14,000 4,000 Furniture-Grade Timber/Rare Grades
2 14,000 150,000 Fusion Conduits/Power Plant Shells
2 14,000 30,000 Wheeled Components
1 7,000 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics1
Cybernetics1
Luxury Consumables1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Vehicles1

Destination: Sakkuum

Planet Info

Planet Sakkuum Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1609
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population770,000,000
GovernmentACharismatic Dictator.
LawBRigid control of civilian movement.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
30 210,000 750,000 Beryllium/Silver
30 210,000 270,000 Kevlar/Teflon
15 105,000 750,000 General Medical Equipment
5 35,000 50,000 Trained Riding Animals/Common Pets
4 28,000 44,000 Furniture/Storage Systems/Tools
4 28,000 800,000 Rare Clothing/Home Decorations
3 21,000 1,500,000 Nuclear Waste/Deactivated Materials
3 21,000 150,000 Startship Deckplate/Atmospheric Filters
2 14,000 500,000 Cyber-Prosthetics
1 7,000 7,000 Gold/Silver/Limenite Ores
1 7,000 11,000 Furniture/Storage Systems/Tools
1 7,000 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Advanced Weapons2
Textiles2

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 3,750,000 Fusion Conduits/Power Plant Shells
50 350,000 6,250,000 Weapon Components
50 350,000 500,000 Trained Riding Animals/Common Pets
50 350,000 10,000,000 Grav-Vehicle Components
30 210,000 5,400,000 Air Vehicle Components/Raft Components
25 175,000 18,750,000 Industrial Isotopes
25 175,000 300,000 Banking Machines and Security Systems
25 175,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 1,500,000 Gold/Osmium/Iridium
15 105,000 135,000 Cinnamon/Marjoram/Wasabi
10 70,000 1,000,000 Survival Equipment/Colonisation Kits
10 70,000 50,000 Refined Kerosine/Purified Oil
10 70,000 300,000 Cosmetic Chemicals/Practitioners Tools
10 70,000 300,000 Photonics/Synthetic Gems
10 70,000 750,000 Gold/Osmium/Iridium
10 70,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 70,000 110,000 Fabricated Plastics
6 42,000 42,000 Gold/Silver/Limenite Ores
6 42,000 750,000 Weapon Components
5 35,000 900,000 Air Vehicle Components/Raft Components
4 28,000 60,000 Wheeled Components
2 14,000 360,000 Air Vehicle Components/Raft Components

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Tollori

Planet Info

Planet Tollori Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1710
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere8Dense. Breathable
Hydrographics440% water.
Population5500,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
25 175,000 175,000 Poured Plastics/Synthetic Fibre Spools
25 175,000 5,000,000 Cybernetic Components/Physical Augments
15 105,000 1,500,000 Slug Weapons (TL 10)
15 105,000 150,000 Residential Applicances
10 70,000 20,000 Furniture-Grade Timber/Rare Grades
10 70,000 2,000,000 Grav-Vehicle Components
6 42,000 600,000 Biodiesel/Cooking Compounds
6 42,000 60,000 Trained Riding Animals/Common Pets
6 42,000 54,000 Kevlar/Teflon
5 35,000 60,000 Banking Machines and Security Systems
5 35,000 35,000 Gold/Silver/Limenite Ores
5 35,000 7,500,000 Superweapon-Grade Isotopes
5 35,000 100,000 Rare Foods/Common Liquor
5 35,000 50,000 Engine Components
4 28,000 200,000 Protective/Specialized Clothing
3 21,000 150,000 Depleted Uranium/Ceramic-Alloy
2 14,000 6,000 Workable Metals
1 7,000 9,000 Kevlar/Teflon
1 7,000 9,000 Piping and Attachment Pieces
1 7,000 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 600,000 Silica/Focuser-Quality Gems
30 210,000 90,000 Adobo/Basil/Sage
30 210,000 90,000 Insulation/Polyurethane Foam
30 210,000 45,000 Acanthite/Cobaltite/Magnetite
25 175,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 175,000 25,000 Bauxite/Coltan/Wolframite
25 175,000 250,000 Gasoline/Machine Lubricants
25 175,000 2,500,000 Slug Weapons (TL 10)
15 105,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 105,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 10,000 Bauxite/Coltan/Wolframite
10 70,000 5,000 High-Grade Rough Cut
10 70,000 250,000 Beryllium/Silver
10 70,000 90,000 Uniforms/Clothing Products
6 42,000 30,000 Nickel/Sodium/Tungsten Ores
6 42,000 180,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 5,000 Construction-Grade Timber
5 35,000 500,000 Survival Equipment/Colonisation Kits
5 35,000 15,000 Adobo/Basil/Sage
4 28,000 200,000 Ethanol/Fructose Syrup
4 28,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 28,000 40,000 Personal and Commerical Computers
4 28,000 36,000 Cinnamon/Marjoram/Wasabi
3 21,000 30,000 Advanced Ballistic Weave
2 14,000 6,000 Workable Metals
2 14,000 200,000 Prescription Medications/Surgical
2 14,000 2,000 Food Grade Vegetation
1 7,000 50,000 Ethanol/Fructose Syrup
1 7,000 250,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Zannokh

Planet Info

Planet Zannokh Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1802
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics550% water.
Population2900
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 150,000 Pre-packaged Food and Drink
25 192,500 250,000 Carbonate/Magnesium/Meteoric Iron
25 192,500 250,000 Trained Riding Animals/Common Pets
25 192,500 25,000 Food Grade Vegetation
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
20 154,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 154,000 10,000 High-Grade Rough Cut
20 154,000 8,000,000 Combat Drones/Guardian Drones
10 77,000 2,500,000 VR Electronic Entertainment Devices
10 77,000 30,000 Workable Metals
6 46,200 120,000 Wheeled Vehicles/Tracked Components
6 46,200 66,000 Furniture/Storage Systems/Tools
6 46,200 18,000 Adobo/Basil/Sage
6 46,200 300,000 Anti-venom/Prescription Medications
5 38,500 45,000 Uniforms/Clothing Products
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 1,750,000 Cosmetic Prosthetics
4 30,800 200,000 Slug Weapons (TL 7)
4 30,800 2,000,000 Scout and Sensor Drones
4 30,800 200,000 Startship Deckplate/Atmospheric Filters
2 15,400 20,000 Trained Riding Animals/Common Pets
2 15,400 200,000 Slug Weapons (TL 10)
2 15,400 100,000 Anti-venom/Prescription Medications
2 15,400 100,000 Protective/Specialized Clothing
1 7,700 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 7,700 15,000 Wheeled Components
1 7,700 30,000 Exotic Foods/Rare Desserts/Rare Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Dathsuts

Planet Info

Planet Dathsuts Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1703
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government0No Government Structure.
Law0No prohibitions.
TechAInterstellar community.
RemarksLo: Low Population. Varg3: Vargr, Population 30%. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
50 385,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
50 385,000 6,250,000 Oxygenated Cleaner/Biodegradable Concentrates
50 385,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
30 231,000 45,000 Acanthite/Cobaltite/Magnetite
30 231,000 180,000 Calculators/Adding Machines
20 154,000 400,000 Marble/Potassium/Titanium
20 154,000 20,000 Construction-Grade Timber
10 77,000 40,000 Synthetic Silks/Finished Common Clothing
6 46,200 120,000 Rare Foods/Common Liquor
6 46,200 60,000 Residential Applicances
6 46,200 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 46,200 300,000 Anti-venom/Prescription Medications
6 46,200 60,000 Gasoline/Machine Lubricants
6 46,200 30,000 Untrained Riding Animals
5 38,500 375,000 Fusion Conduits/Power Plant Shells
5 38,500 5,000 Construction-Grade Timber
2 15,400 40,000 Jet Fuel/Gelid Adhesives
2 15,400 20,000 Personal and Commerical Computers
2 15,400 10,000 Nickel/Sodium/Tungsten Ores
2 15,400 500,000 Cyber-Prosthetics
1 7,700 10,000 Engine Components
1 7,700 500 High-Grade Rough Cut
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 20,000 Rare Foods/Common Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Hteh Hut

Planet Info

Planet Hteh Hut Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2103
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size0800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5800,000
Government4Representative Democracy.
Law6All firearms except shotguns prohibited.
TechEAbove Average Imperial.
RemarksAs: Asteroid Belt. Ni: Non-Industrial. Va: Vacuum World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance80,000 km72,000 km120,000 km
11h 35m 12s1h 30m 19s1h 56m 36s
21h 7m 19s1h 3m 51s1h 22m 27s
30h 54m 58s0h 52m 8s1h 7m 19s
40h 47m 36s0h 45m 9s0h 58m 18s
50h 42m 34s0h 40m 23s0h 52m 8s
60h 38m 52s0h 36m 52s0h 47m 36s

Passengers

Freight

TonsFeeValueContents
50 385,000 1,500,000 Photonics/Synthetic Gems
30 231,000 60,000 Crude Oil/Diesel
30 231,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 600,000 Rare Foods/Common Liquor
30 231,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
30 231,000 3,000,000 Prescription Medications/Surgical
25 192,500 10,000,000 Combat Drones/Guardian Drones
20 154,000 5,000,000 VR Electronic Entertainment Devices
20 154,000 3,600,000 Air Vehicle Components/Raft Components
20 154,000 1,000,000 Fibre-optic Cable
20 154,000 4,000,000 Rare Clothing/Home Decorations
20 154,000 2,500,000 Weapon Components
15 115,500 1,500,000 Survival Equipment/Colonisation Kits
15 115,500 1,125,000 Specialised Equipment and Supplies
10 77,000 500,000 Ruthenium/Rhenium
6 46,200 450,000 Fusion Conduits/Power Plant Shells
5 38,500 250,000 Fibre-optic Cable
5 38,500 375,000 Gold/Osmium/Iridium
5 38,500 250,000 Ethanol/Fructose Syrup
5 38,500 250,000 Ethanol/Fructose Syrup
5 38,500 500,000 Gravitic Gyros/Navigation Magnets
4 30,800 1,200,000 Industrial Drones/Personal Drones
4 30,800 50,000 Untrained Guard Animals
4 30,800 400,000 Biodiesel/Cooking Compounds
3 23,100 3,000,000 Medical Isotopes/Reactor-Grade Uranium
2 15,400 400,000 Cybernetic Components/Physical Augments
1 7,700 9,000 Uniforms/Clothing Products

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Weapons2
Common Electronics1
Crystals & Gems2
Medical Supplies2
Pharmaceuticals2
Precious Metals2
Radioactives1
Uncommon Ore3

Desired Goods

TypeSale DM
Advanced Machine Parts1
Common Consumables5
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Robots1
Uncommon Raw Materials1
Vehicles1

Destination: Angvae

Planet Info

Planet Angvae Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2203
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere5Thin. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
Population67,000,000
Government1Company/Corporation.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. Ga: Garden World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 6,000,000 Survival Equipment/Colonisation Kits
60 462,000 75,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
50 385,000 1,000,000 Marble/Potassium/Titanium
50 385,000 5,000,000 Biodiesel/Cooking Compounds
50 385,000 500,000 Personal and Commerical Computers
50 385,000 6,250,000 Weapon Components
40 308,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 270,000 Piping and Attachment Pieces
30 231,000 300,000 Residential Applicances
25 192,500 2,500,000 Jewellery/Alien Textiles
25 192,500 875,000 Stellite/Tombac
25 192,500 300,000 Banking Machines and Security Systems
25 192,500 50,000 Copper/Tin Ores
20 154,000 15,000,000 Industrial Isotopes
20 154,000 8,000,000 Combat Drones/Guardian Drones
20 154,000 100,000 Untrained Riding Animals
20 154,000 200,000 Engine Components
20 154,000 200,000 Graphite/Quartz
20 154,000 220,000 Furniture/Storage Systems/Tools
15 115,500 150,000 Trained Riding Animals/Common Pets
10 77,000 50,000 Organic Silk/Satin/Finished Fine Clothing
10 77,000 200,000 Rare Foods/Common Liquor
5 38,500 50,000 Gasoline/Machine Lubricants
5 38,500 55,000 Pneumatics and Hydraulics
4 30,800 500,000 Weapon Components
4 30,800 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 30,800 6,000,000 Superweapon-Grade Isotopes
4 30,800 800,000 Cybernetic Components/Physical Augments
3 23,100 375,000 Weapon Components
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 1,500,000 Industrial Isotopes

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Diiron

Planet Info

Planet Diiron Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1405
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population8600,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksWa: Water World. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
30 231,000 6,000,000 Grav-Vehicle Components
30 231,000 3,000,000 VR Computer and Sensor Packages
25 192,500 250,000 Engine Components
10 77,000 1,000,000 Biodiesel/Cooking Compounds
10 77,000 1,000,000 Gravitic Gyros/Navigation Magnets
6 46,200 750,000 Weapon Components
5 38,500 15,000 Adobo/Basil/Sage
5 38,500 375,000 Gold/Osmium/Iridium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Biochemicals2
Common Consumables2
Common Electronics3
Cybernetics1
Luxury Consumables1
Medical Supplies2
Vehicles1

Desired Goods

TypeSale DM
Precious Metals1
Radioactives1
Robots1

Destination: Timat

Planet Info

Planet Timat Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1406
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size914,400 km
Atmosphere8Dense. Breathable
HydrographicsA100% water. Water World.
Population790,000,000
Government7Balkanization.
Law9Possession of weapons outside the home prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksRi: Rich. Wa: Water World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 385,000 500,000 Graphite/Quartz
50 385,000 100,000 Furniture-Grade Timber/Rare Grades
40 308,000 2,000,000 Exotic Desserts/Exotic Liquor
30 231,000 150,000 Nickel/Sodium/Tungsten Ores
20 154,000 3,600,000 Air Vehicle Components/Raft Components
20 154,000 200,000 Gasoline/Machine Lubricants
15 115,500 135,000 Piping and Attachment Pieces
10 77,000 110,000 Furniture/Storage Systems/Tools
10 77,000 2,000,000 Rare Clothing/Home Decorations
6 46,200 60,000 Engine Components
6 46,200 30,000 Pre-packaged Food and Drink
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 46,200 3,000 Chalcocite/Talc
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 50,000 Gasoline/Machine Lubricants
4 30,800 3,000,000 Industrial Isotopes
4 30,800 400,000 Biodiesel/Cooking Compounds
3 23,100 1,500 High-Grade Rough Cut
2 15,400 30,000 Trained Guard Animals/Exotic Pets
2 15,400 20,000 Gasoline/Machine Lubricants
2 15,400 200,000 Biodiesel/Cooking Compounds
1 7,700 7,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Common Electronics1
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems2
Cybernetics2
Luxury Consumables1
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals3
Spices3
Wood2

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 192,500 300,000 Banking Machines and Security Systems
20 154,000 1,000,000 Anti-venom/Prescription Medications
20 154,000 220,000 Pneumatics and Hydraulics
10 77,000 500,000 General Medical Equipment
10 77,000 50,000 Workable Alloys
5 38,500 250,000 Anti-venom/Prescription Medications
5 38,500 50,000 Personal and Commerical Computers
5 38,500 75,000 Wheeled Components
4 30,800 44,000 Fabricated Plastics
4 30,800 40,000 Common Desserts/Common Wine
4 30,800 32,000 Video Game and Entertainment Systems
4 30,800 80,000 Marble/Potassium/Titanium
4 30,800 40,000 Trained Riding Animals/Common Pets
3 23,100 9,000 Adobo/Basil/Sage
3 23,100 75,000 Beryllium/Silver
3 23,100 60,000 Marble/Potassium/Titanium
2 15,400 18,000 Piping and Attachment Pieces
2 15,400 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 15,400 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 15,400 20,000 Common Desserts/Common Wine
2 15,400 6,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,700 5,000 Nickel/Sodium/Tungsten Ores
1 7,700 1,500 Acanthite/Cobaltite/Magnetite

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Guusimka

Planet Info

Planet Guusimka Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechCAverage Imperial.
RemarksHi: High Population. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 600,000 Graphite/Quartz
50 385,000 12,500,000 Cyber-Prosthetics
50 385,000 15,000,000 Industrial Drones/Personal Drones
40 308,000 80,000 Chromite/Cinnabar
30 231,000 3,750,000 Weapon Components
20 154,000 200,000 Personal and Commerical Computers
6 46,200 6,000 Yarn/Wool/Canvas
2 15,400 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 15,400 100,000 Protective/Specialized Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Precious Metals1
Radioactives1
Robots1
Spices2
Textiles3
Uncommon Raw Materials1

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
20 154,000 2,500,000 Weapon Components
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
6 46,200 60,000 Platinum/Uranium Ores
5 38,500 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 38,500 625,000 Computerised Job-related Gear
3 23,100 150,000 Startship Deckplate/Atmospheric Filters
2 15,400 24,000 Banking Machines and Security Systems
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Maran

Planet Info

Planet Maran Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
PopulationA30,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 600,000 Rare Foods/Common Liquor
20 154,000 400,000 Silica/Focuser-Quality Gems
15 115,500 165,000 Furniture/Storage Systems/Tools
15 115,500 150,000 Common Desserts/Common Wine
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
6 46,200 1,080,000 Air Vehicle Components/Raft Components
6 46,200 600,000 Survival Equipment/Colonisation Kits
5 38,500 15,000 Workable Metals
5 38,500 375,000 Fusion Conduits/Power Plant Shells
5 38,500 15,000 Survival Rations and Storage-packed Liquids
4 30,800 40,000 Tracked Repair Components
4 30,800 20,000 Nickel/Sodium/Tungsten Ores
4 30,800 80,000 Jet Fuel/Gelid Adhesives
4 30,800 400,000 Survival Equipment/Colonisation Kits
4 30,800 36,000 Cinnamon/Marjoram/Wasabi
3 23,100 15,000 Refined Kerosine/Purified Oil
2 15,400 20,000 Engine Components
2 15,400 6,000 Survival Rations and Storage-packed Liquids
2 15,400 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 7,700 1,000 Food Grade Vegetation

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Cybernetics1
Luxury Goods1
Medical Supplies1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Precious Metals1
Radioactives1
Robots1
Spices3
Textiles3
Uncommon Raw Materials1

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
6 46,200 120,000 Wheeled Vehicles/Tracked Components
6 46,200 48,000 Staped/Poured Cogs and Sprokets
6 46,200 1,500,000 Cyber-Prosthetics
6 46,200 60,000 Trained Riding Animals/Common Pets
6 46,200 60,000 Engine Components
5 38,500 15,000 Workable Metals
5 38,500 1,750,000 Cosmetic Prosthetics
4 30,800 80,000 Rare Foods/Common Liquor
4 30,800 2,000,000 Scout and Sensor Drones
2 15,400 20,000 Personal and Commerical Computers
2 15,400 40,000 Jet Fuel/Gelid Adhesives
1 7,700 2,000 Animal-based Fabrics
1 7,700 5,000 Nickel/Sodium/Tungsten Ores
1 7,700 3,000 Survival Rations and Storage-packed Liquids

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sardiika

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 240,000 Video Game and Entertainment Systems
30 231,000 60,000 Copper/Tin Ores
30 231,000 270,000 Cinnamon/Marjoram/Wasabi
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 75,000 Workable Alloys
10 77,000 200,000 Rare Foods/Common Liquor
10 77,000 1,000,000 Jewellery/Alien Textiles
6 46,200 60,000 Common Desserts/Common Wine
6 46,200 600,000 Prescription Medications/Surgical
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 10,000 Animal-based Fabrics
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 50,000 Trained Riding Animals/Common Pets
4 30,800 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 30,800 200,000 Ruthenium/Rhenium
4 30,800 300,000 Gold/Osmium/Iridium
4 30,800 2,000,000 Scout and Sensor Drones
3 23,100 30,000 Trained Riding Animals/Common Pets
3 23,100 1,500,000 Exotic Furnishings/Exquisite Jewellery
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 7,700 50,000 General Medical Equipment

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 3,000,000 Prescription Medications/Surgical
20 154,000 1,000,000 Fibre-optic Cable
15 115,500 750,000 Protective/Specialized Clothing
15 115,500 450,000 Photonics/Synthetic Gems
10 77,000 750,000 Fusion Conduits/Power Plant Shells
5 38,500 1,000,000 Cybernetic Components/Physical Augments
5 38,500 5,000 Construction-Grade Timber
5 38,500 15,000 Insulation/Polyurethane Foam
5 38,500 50,000 Personal and Commerical Computers
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 500,000 Slug Weapons (TL 10)
4 30,800 80,000 Silica/Focuser-Quality Gems
4 30,800 1,000,000 Cyber-Prosthetics
4 30,800 400,000 Jewellery/Alien Textiles
3 23,100 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 23,100 300,000 Biodiesel/Cooking Compounds
1 7,700 20,000 Rare Foods/Common Liquor
1 7,700 3,000 Survival Rations and Storage-packed Liquids
1 7,700 400,000 Combat Drones/Guardian Drones

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 3,000,000 Prescription Medications/Surgical
30 231,000 270,000 Kevlar/Teflon
30 231,000 3,000,000 Slug Weapons (TL 10)
25 192,500 500,000 Wheeled Vehicles/Tracked Components
25 192,500 625,000 OTC Drugs/Antibiotics
25 192,500 18,750,000 Industrial Isotopes
20 154,000 100,000 Untrained Riding Animals
20 154,000 10,000 High-Grade Rough Cut
20 154,000 80,000 Synthetic Silks/Finished Common Clothing
20 154,000 15,000,000 Industrial Isotopes
15 115,500 3,000,000 Rare Clothing/Home Decorations
15 115,500 1,500,000 Prescription Medications/Surgical
15 115,500 75,000 Workable Alloys
10 77,000 20,000 Furniture-Grade Timber/Rare Grades
10 77,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 77,000 110,000 Fabricated Plastics
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 90,000 Piping and Attachment Pieces
10 77,000 200,000 Marble/Potassium/Titanium
10 77,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
6 46,200 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 2,400,000 Combat Drones/Guardian Drones
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 2,500,000 Nuclear Waste/Deactivated Materials
5 38,500 50,000 Gasoline/Machine Lubricants
5 38,500 500,000 Biodiesel/Cooking Compounds
5 38,500 250,000 Rare Literature/Art
5 38,500 250,000 Startship Deckplate/Atmospheric Filters
4 30,800 40,000 Personal and Commerical Computers
4 30,800 3,000,000 Industrial Isotopes
4 30,800 200,000 Anti-venom/Prescription Medications
4 30,800 400,000 Survival Equipment/Colonisation Kits
2 15,400 100,000 General Medical Equipment
2 15,400 50,000 Beryllium/Silver

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 231,000 270,000 Cinnamon/Marjoram/Wasabi
20 154,000 220,000 Furniture/Storage Systems/Tools
15 115,500 450,000 Cosmetic Chemicals/Practitioners Tools
15 115,500 105,000 Gold/Silver/Limenite Ores
15 115,500 750,000 General Medical Equipment
15 115,500 2,100,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 46,200 120,000 Silica/Focuser-Quality Gems
6 46,200 30,000 Workable Alloys
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
4 30,800 12,000 Adobo/Basil/Sage
4 30,800 40,000 Engine Components
4 30,800 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 30,800 500,000 Oxygenated Cleaner/Biodegradable Concentrates
4 30,800 400,000 VR Computer and Sensor Packages
3 23,100 12,000 Synthetic Silks/Finished Common Clothing
3 23,100 105,000 Stellite/Tombac
2 15,400 10,000 Organic Silk/Satin/Finished Fine Clothing
2 15,400 500,000 Artillery/Heavy Energy Weapons
2 15,400 500,000 VR Electronic Entertainment Devices
2 15,400 150,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
25 192,500 300,000 Starship-Quality Components
20 154,000 240,000 Banking Machines and Security Systems
20 154,000 5,000,000 VR Electronic Entertainment Devices
15 115,500 300,000 Silica/Focuser-Quality Gems
15 115,500 300,000 Rare Foods/Common Liquor
10 77,000 10,000 Bauxite/Coltan/Wolframite
5 38,500 35,000 Gold/Silver/Limenite Ores
3 23,100 750,000 Cyber-Prosthetics
1 7,700 20,000 Silica/Focuser-Quality Gems
1 7,700 10,000 Common Desserts/Common Wine

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1