Origin: Kaaka permalink

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 600 500
Per day 100 100
Berthing Wait Time Small Craft No wait No wait
Starcraft 3 hours No wait
Capital 40 minutes
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft 1 hour 60 minutes
Starcraft 20 minutes No wait
Capital No wait

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Biochemicals Cooking Compounds 11 100,000 1 14 70.00% 70,000
Common Consumables Food Grade Vegetation 30 1,000 3 12 80.00% 800
Common Consumables Food Grade Vegetation 11 1,000 3 16 60.00% 600
Common Consumables Pre-packaged Food and Drink 29 5,000 3 9 95.00% 4,750
Common Consumables Pre-packaged Food and Drink 36 5,000 3 13 75.00% 3,750
Common Consumables Survival Rations and Storage-packed Liquids 28 3,000 3 18 50.00% 1,500
Common Electronics Banking Machines and Security Systems 1 12,000 -2 10 90.00% 10,800
Common Electronics Personal and Commerical Computers 33 10,000 -2 9 95.00% 9,500
Common Electronics Video Game and Entertainment Systems 37 8,000 -2 14 70.00% 5,600
Common Industrial Goods Engine Components 13 10,000 -3 17 55.00% 5,500
Common Industrial Goods Piping and Attachment Pieces 45 9,000 -3 10 90.00% 8,100
Common Industrial Goods Starship-Quality Components 12 12,000 -3 8 100.00% 12,000
Common Manufactured Goods Residential Applicances 10 10,000 -3 12 80.00% 8,000
Common Manufactured Goods Storage Systems 17 11,000 -3 12 80.00% 8,800
Common Manufactured Goods Uniforms 48 9,000 -3 5 115.00% 10,350
Common Ore Bornite, Galena 59 250 -1 13 75.00% 188
Common Ore Cinnabar 16 2,000 -1 18 50.00% 1,000
Common Ore Coltan 31 1,000 -1 14 70.00% 700
Common Ore Magnetite 13 1,500 -1 11 85.00% 1,275
Common Ore Wolframite 37 1,000 -1 11 85.00% 850
Common Raw Materials Workable Alloys 31 5,000 3 12 80.00% 4,000
Common Raw Materials Workable Alloys 42 5,000 3 16 60.00% 3,000
Common Raw Materials Workable Alloys 25 5,000 3 14 70.00% 3,500
Common Raw Materials Workable Alloys 32 5,000 3 15 65.00% 3,250
Cybernetics Physical Augments 1 200,000 0 15 65.00% 130,000
Live Animals Untrained Riding Animals 43 5,000 2 21 35.00% 1,750
Luxury Consumables Rare Foods 29 20,000 2 15 65.00% 13,000
Radioactives Fusion Cell Rods 1 1,250,000 2 14 70.00% 875,000
Radioactives Weapons-Grade Plutonium 1 1,250,000 2 12 80.00% 1,000,000
Spices Aniseed 20 6,000 0 11 85.00% 5,100
Spices Curry 14 6,000 0 13 75.00% 4,500
Textiles Cotton-based Fabrics 40 3,000 7 13 75.00% 2,250
Textiles Flax-based Fabrics 29 3,000 7 19 45.00% 1,350
Uncommon Raw Materials Brass 42 5,000 2 20 40.00% 2,000
Wood Construction-Grade Timber 32 1,000 6 19 45.00% 450
Wood Furniture-Grade Timber 17 2,000 6 20 40.00% 800
Wood Rare Grades 24 2,000 6 23 25.00% 500

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 1 12 105.00% 26,250
Advanced Electronics Fibre-optic Cable 50,000 1 13 110.00% 55,000
Advanced Electronics Starship Bridge Components 150,000 1 7 75.00% 112,500
Advanced Electronics VR Computer and Sensor Packages 100,000 1 22 155.00% 155,000
Advanced Electronics Weapon Components 125,000 1 11 100.00% 125,000
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 1 14 115.00% 28,750
Advanced Machine Parts Atmospheric Filters 50,000 1 15 120.00% 60,000
Advanced Machine Parts Fusion Conduits 75,000 1 12 105.00% 78,750
Advanced Machine Parts Gravitic Gyros 100,000 1 15 120.00% 120,000
Advanced Machine Parts Navigation Magnets 100,000 1 8 80.00% 80,000
Advanced Machine Parts Power Plant Shells 75,000 1 10 90.00% 67,500
Advanced Machine Parts Starship Hull Plating 90,000 1 15 120.00% 108,000
Advanced Machine Parts Startship Deckplate 50,000 1 16 125.00% 62,500
Advanced Machine Parts Weapon Core 90,000 1 11 100.00% 90,000
Advanced Manufactured Goods Colonisation Kits 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 18 135.00% 168,750
Advanced Manufactured Goods High-Pressure 25,000 0 13 110.00% 27,500
Advanced Manufactured Goods Powered Armor Components 150,000 0 9 85.00% 127,500
Advanced Manufactured Goods Protective 50,000 0 10 90.00% 45,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 16 125.00% 62,500
Advanced Manufactured Goods Starship Add-ons 150,000 0 14 115.00% 172,500
Advanced Manufactured Goods Survival Equipment 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 10 90.00% 22,500
Advanced Vehicles Air Vehicle Components 180,000 0 14 115.00% 207,000
Advanced Vehicles Engine Components 100,000 0 15 120.00% 120,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 14 115.00% 230,000
Advanced Vehicles Mole Vehicle Components 140,000 0 16 125.00% 175,000
Advanced Vehicles Raft Components 180,000 0 18 135.00% 243,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 18 135.00% 189,000
Advanced Vehicles Spacecraft Components 250,000 0 16 125.00% 312,500
Advanced Weapons Artillery 250,000 0 12 105.00% 262,500
Advanced Weapons Energy Weapons (TL 12) 150,000 0 10 90.00% 135,000
Advanced Weapons Energy Weapons (TL 15) 200,000 0 7 75.00% 150,000
Advanced Weapons Explosives (TL 15) 200,000 0 9 85.00% 170,000
Advanced Weapons Heavy Energy Weapons 250,000 0 11 100.00% 250,000
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 11 100.00% 150,000
Advanced Weapons Slug Weapons (TL 10) 100,000 0 16 125.00% 125,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 11 100.00% 150,000
Advanced Weapons Slug Weapons (TL 15) 200,000 0 16 125.00% 250,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 13 110.00% 55,000
Biochemicals Biodegradable Concentrates 125,000 -1 16 125.00% 156,250
Biochemicals Biodiesel 100,000 -1 14 115.00% 115,000
Biochemicals Bio-fusion cell Fuel 150,000 -1 14 115.00% 172,500
Biochemicals Cooking Compounds 100,000 -1 12 105.00% 105,000
Biochemicals Ethanol 50,000 -1 16 125.00% 62,500
Biochemicals Fructose Syrup 50,000 -1 9 85.00% 42,500
Biochemicals Gelis oxygen Substitutes 150,000 -1 15 120.00% 180,000
Biochemicals Organic Glues 25,000 -1 11 100.00% 25,000
Biochemicals Oxygenated Cleaner 125,000 -1 9 85.00% 106,250
Common Consumables Feed Grade Vegetation 500 -3 12 105.00% 525
Common Consumables Food Grade Vegetation 1,000 -3 9 85.00% 850
Common Consumables Junk Food 5,000 -3 12 105.00% 5,250
Common Consumables Pre-packaged Food and Drink 5,000 -3 12 105.00% 5,250
Common Consumables Soda Drink 5,000 -3 7 75.00% 3,750
Common Consumables Survival Rations and Storage-packed Liquids 3,000 -3 9 85.00% 2,550
Common Electronics Adding Machines 6,000 2 14 115.00% 6,900
Common Electronics Banking Machines and Security Systems 12,000 2 13 110.00% 13,200
Common Electronics Calculators 6,000 2 19 140.00% 8,400
Common Electronics Microprocessor Assemblies 14,000 2 14 115.00% 16,100
Common Electronics Personal and Commerical Computers 10,000 2 18 135.00% 13,500
Common Electronics Video Game and Entertainment Systems 8,000 2 18 135.00% 10,800
Common Industrial Goods Engine Components 10,000 3 14 115.00% 11,500
Common Industrial Goods Piping and Attachment Pieces 9,000 3 22 155.00% 13,950
Common Industrial Goods Pneumatics and Hydraulics 11,000 3 19 140.00% 15,400
Common Industrial Goods Poured Cogs and Sprokets 8,000 3 15 120.00% 9,600
Common Industrial Goods Staped 8,000 3 11 100.00% 8,000
Common Industrial Goods Starship-Quality Components 12,000 3 20 145.00% 17,400
Common Manufactured Goods Clothing Products 9,000 3 16 125.00% 11,250
Common Manufactured Goods Furniture 11,000 3 15 120.00% 13,200
Common Manufactured Goods Residential Applicances 10,000 3 16 125.00% 12,500
Common Manufactured Goods Second Stage Components 8,000 3 13 110.00% 8,800
Common Manufactured Goods Storage Systems 11,000 3 13 110.00% 12,100
Common Manufactured Goods Survival Accessories 12,000 3 16 125.00% 15,000
Common Manufactured Goods Tools 11,000 3 18 135.00% 14,850
Common Manufactured Goods Uniforms 9,000 3 17 130.00% 11,700
Common Manufactured Goods Vehicle 12,000 3 15 120.00% 14,400
Common Ore Acanthite 1,500 1 15 120.00% 1,800
Common Ore Bauxite 1,000 1 12 105.00% 1,050
Common Ore Bornite, Galena 250 1 20 145.00% 363
Common Ore Chalcocite 500 1 13 110.00% 550
Common Ore Chromite 2,000 1 19 140.00% 2,800
Common Ore Cinnabar 2,000 1 13 110.00% 2,200
Common Ore Cobaltite 1,500 1 13 110.00% 1,650
Common Ore Coltan 1,000 1 15 120.00% 1,200
Common Ore Magnetite 1,500 1 12 105.00% 1,575
Common Ore Sedimentary Stone 250 1 16 125.00% 313
Common Ore Talc 500 1 16 125.00% 625
Common Ore Wolframite 1,000 1 12 105.00% 1,050
Common Raw Materials Base Elements 1,000 -3 6 70.00% 700
Common Raw Materials Chemical Solutions and Compounds 12,000 -3 11 100.00% 12,000
Common Raw Materials Fabricated Plastics 11,000 -3 5 65.00% 7,150
Common Raw Materials Foundation Stones 1,000 -3 10 90.00% 900
Common Raw Materials Workable Alloys 5,000 -3 18 135.00% 6,750
Common Raw Materials Workable Metals 3,000 -3 10 90.00% 2,700
Crystals & Gems Compressed Coal 5,000 0 16 125.00% 6,250
Crystals & Gems Focuser-Quality Gems 20,000 0 15 120.00% 24,000
Crystals & Gems Graphite 10,000 0 12 105.00% 10,500
Crystals & Gems Industrial Diamond 45,000 0 12 105.00% 47,250
Crystals & Gems Jewellery-Quality Gems 45,000 0 14 115.00% 51,750
Crystals & Gems Photonics 30,000 0 10 90.00% 27,000
Crystals & Gems Quartz 10,000 0 9 85.00% 8,500
Crystals & Gems Rock Salt 5,000 0 11 100.00% 5,000
Crystals & Gems Silica 20,000 0 14 115.00% 23,000
Crystals & Gems Synthetic Gems 30,000 0 14 115.00% 34,500
Cybernetics Cosmetic Prosthetics 350,000 0 12 105.00% 367,500
Cybernetics Cybernetic Components 200,000 0 17 130.00% 260,000
Cybernetics Cybernetic Lubricants 100,000 0 12 105.00% 105,000
Cybernetics Cyber-Prosthetics 250,000 0 13 110.00% 275,000
Cybernetics Physical Augments 200,000 0 8 80.00% 160,000
Cybernetics Real-Life Replacements and Augments 500,000 0 13 110.00% 550,000
Live Animals Beasts of Burden 2,500 -2 9 85.00% 2,125
Live Animals Common Pets 10,000 -2 11 100.00% 10,000
Live Animals Exotic Pets 15,000 -2 10 90.00% 13,500
Live Animals Trained Guard Animals 15,000 -2 6 70.00% 10,500
Live Animals Trained Riding Animals 10,000 -2 11 100.00% 10,000
Live Animals Untrained Guard Animals 12,500 -2 15 120.00% 15,000
Live Animals Untrained Riding Animals 5,000 -2 13 110.00% 5,500
Luxury Consumables Common Desserts 5,000 -2 10 90.00% 4,500
Luxury Consumables Common Desserts 10,000 -2 9 85.00% 8,500
Luxury Consumables Common Liquor 20,000 -2 12 105.00% 21,000
Luxury Consumables Common Wine 10,000 -2 15 120.00% 12,000
Luxury Consumables Exotic Desserts 50,000 -2 11 100.00% 50,000
Luxury Consumables Exotic Foods 30,000 -2 15 120.00% 36,000
Luxury Consumables Exotic Liquor 50,000 -2 12 105.00% 52,500
Luxury Consumables Rare Desserts 30,000 -2 14 115.00% 34,500
Luxury Consumables Rare Food Additives 5,000 -2 14 115.00% 5,750
Luxury Consumables Rare Foods 20,000 -2 6 70.00% 14,000
Luxury Consumables Rare Liquor 30,000 -2 15 120.00% 36,000
Luxury Goods Alien Textiles 100,000 0 9 85.00% 85,000
Luxury Goods Art 50,000 0 13 110.00% 55,000
Luxury Goods Exotic Furnishings 500,000 0 19 140.00% 700,000
Luxury Goods Exquisite Jewellery 500,000 0 15 120.00% 600,000
Luxury Goods Home Decorations 200,000 0 10 90.00% 180,000
Luxury Goods Jewellery 100,000 0 10 90.00% 90,000
Luxury Goods Rare Clothing 200,000 0 13 110.00% 220,000
Luxury Goods Rare Literature 50,000 0 17 130.00% 65,000
Luxury Goods VR Electronic Entertainment Devices 250,000 0 17 130.00% 325,000
Medical Supplies Cosmetic Chemicals 30,000 0 12 105.00% 31,500
Medical Supplies Disposable Tools 10,000 0 13 110.00% 11,000
Medical Supplies General Medical Equipment 50,000 0 18 135.00% 67,500
Medical Supplies Medical Uniforms 10,000 0 11 100.00% 10,000
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 15 120.00% 120,000
Medical Supplies Practitioners Tools 30,000 0 18 135.00% 40,500
Medical Supplies Specialised Equipment and Supplies 75,000 0 10 90.00% 67,500
Petrochemicals Crude Oil 2,000 1 16 125.00% 2,500
Petrochemicals Diesel 2,000 1 13 110.00% 2,200
Petrochemicals Gasoline 10,000 1 17 130.00% 13,000
Petrochemicals Gelid Adhesives 20,000 1 11 100.00% 20,000
Petrochemicals Jet Fuel 20,000 1 14 115.00% 23,000
Petrochemicals Machine Lubricants 10,000 1 14 115.00% 11,500
Petrochemicals Power Plant Starter Charges 30,000 1 20 145.00% 43,500
Petrochemicals Purified Oil 5,000 1 17 130.00% 6,500
Petrochemicals Refined Kerosine 5,000 1 19 140.00% 7,000
Petrochemicals Rocket Fuel 30,000 1 13 110.00% 33,000
Pharmaceuticals Anagathics 200,000 0 14 115.00% 230,000
Pharmaceuticals Antibiotics 25,000 0 14 115.00% 28,750
Pharmaceuticals Anti-venom 50,000 0 12 105.00% 52,500
Pharmaceuticals OTC Drugs 25,000 0 16 125.00% 31,250
Pharmaceuticals Prescription Medications 50,000 0 16 125.00% 62,500
Pharmaceuticals Prescription Medications 100,000 0 14 115.00% 115,000
Pharmaceuticals Psi-Related Drugs 500,000 0 16 125.00% 625,000
Pharmaceuticals Surgical 100,000 0 17 130.00% 130,000
Pharmaceuticals Viral Therapy Doses 500,000 0 13 110.00% 550,000
Polymers Advanced Ballistic Weave 10,000 1 14 115.00% 11,500
Polymers Insulation 3,000 1 22 155.00% 4,650
Polymers Kevlar 9,000 1 19 140.00% 12,600
Polymers Polyurethane Foam 3,000 1 13 110.00% 3,300
Polymers Poured Plastics 7,000 1 13 110.00% 7,700
Polymers Rubber 1,000 1 11 100.00% 1,000
Polymers Synthetic Fibre Spools 7,000 1 13 110.00% 7,700
Polymers Teflon 9,000 1 13 110.00% 9,900
Polymers Vinyl Spooling 1,000 1 15 120.00% 1,200
Precious Metals Beryllium 25,000 0 16 125.00% 31,250
Precious Metals Bismuth 10,000 0 8 80.00% 8,000
Precious Metals Gold 75,000 0 11 100.00% 75,000
Precious Metals Indium 10,000 0 17 130.00% 13,000
Precious Metals Iridium 75,000 0 8 80.00% 60,000
Precious Metals Osmium 75,000 0 15 120.00% 90,000
Precious Metals Platinum 100,000 0 19 140.00% 140,000
Precious Metals Rhenium 50,000 0 8 80.00% 40,000
Precious Metals Rhodium 100,000 0 7 75.00% 75,000
Precious Metals Ruthenium 50,000 0 13 110.00% 55,000
Precious Metals Silver 25,000 0 17 130.00% 32,500
Radioactives Deactivated Materials 500,000 -2 10 90.00% 450,000
Radioactives Fusion Cell Rods 1,250,000 -2 4 60.00% 750,000
Radioactives Industrial Isotopes 750,000 -2 13 110.00% 825,000
Radioactives Medical Isotopes 1,000,000 -2 8 80.00% 800,000
Radioactives Nuclear Waste 500,000 -2 17 130.00% 650,000
Radioactives Reactor-Grade Uranium 1,000,000 -2 15 120.00% 1,200,000
Radioactives Superweapon-Grade Isotopes 1,500,000 -2 6 70.00% 1,050,000
Radioactives Weapons-Grade Plutonium 1,250,000 -2 6 70.00% 875,000
Robots Advanced Robotics 650,000 2 16 125.00% 812,500
Robots Automated Robotics 150,000 2 13 110.00% 165,000
Robots Cargo Drones 150,000 2 18 135.00% 202,500
Robots Combat Drones 400,000 2 19 140.00% 560,000
Robots Guardian Drones 400,000 2 16 125.00% 500,000
Robots Industrial Drones 300,000 2 13 110.00% 330,000
Robots Personal Drones 300,000 2 19 140.00% 420,000
Robots Scout and Sensor Drones 500,000 2 15 120.00% 600,000
Spices Adobo 3,000 0 13 110.00% 3,300
Spices Alien Flavourings 12,000 0 8 80.00% 9,600
Spices Aniseed 6,000 0 12 105.00% 6,300
Spices Basil 3,000 0 12 105.00% 3,150
Spices Black Pepper 1,000 0 15 120.00% 1,200
Spices Black Salt 12,000 0 14 115.00% 13,800
Spices Cinnamon 9,000 0 13 110.00% 9,900
Spices Curry 6,000 0 14 115.00% 6,900
Spices Fennel 6,000 0 12 105.00% 6,300
Spices Marjoram 9,000 0 11 100.00% 9,000
Spices Saffron 12,000 0 13 110.00% 13,200
Spices Sage 3,000 0 13 110.00% 3,300
Spices Table Salt 1,000 0 10 90.00% 900
Spices Wasabi 9,000 0 10 90.00% 8,100
Spices White Pepper 6,000 0 11 100.00% 6,000
Textiles Animal-based Fabrics 2,000 -7 5 65.00% 1,300
Textiles Canvas 1,000 -7 9 85.00% 850
Textiles Cotton-based Fabrics 3,000 -7 4 60.00% 1,800
Textiles Finished Common Clothing 4,000 -7 9 85.00% 3,400
Textiles Finished Fine Clothing 5,000 -7 8 80.00% 4,000
Textiles Flax-based Fabrics 3,000 -7 7 75.00% 2,250
Textiles Organic Silk 5,000 -7 7 75.00% 3,750
Textiles Satin 5,000 -7 2 50.00% 2,500
Textiles Synthetic Silks 4,000 -7 10 90.00% 3,600
Textiles Wool 1,000 -7 8 80.00% 800
Textiles Yarn 1,000 -7 6 70.00% 700
Uncommon Ore Copper 2,000 1 15 120.00% 2,400
Uncommon Ore Gold 7,000 1 15 120.00% 8,400
Uncommon Ore Lead 1,000 1 16 125.00% 1,250
Uncommon Ore Limenite Ores 7,000 1 16 125.00% 8,750
Uncommon Ore Nickel 5,000 1 21 150.00% 7,500
Uncommon Ore Platinum 10,000 1 9 85.00% 8,500
Uncommon Ore Silver 7,000 1 11 100.00% 7,000
Uncommon Ore Sodium 5,000 1 20 145.00% 7,250
Uncommon Ore Tin Ores 2,000 1 11 100.00% 2,000
Uncommon Ore Tungsten Ores 5,000 1 13 110.00% 5,500
Uncommon Ore Uranium Ores 10,000 1 12 105.00% 10,500
Uncommon Ore Zinc Ores 1,000 1 14 115.00% 1,150
Uncommon Raw Materials Aluminium 5,000 -2 12 105.00% 5,250
Uncommon Raw Materials Brass 5,000 -2 7 75.00% 3,750
Uncommon Raw Materials Calcium 5,000 -2 17 130.00% 6,500
Uncommon Raw Materials Carbonate 10,000 -2 12 105.00% 10,500
Uncommon Raw Materials Ceramic-Alloy 50,000 -2 11 100.00% 50,000
Uncommon Raw Materials Depleted Uranium 50,000 -2 7 75.00% 37,500
Uncommon Raw Materials Magnesium 10,000 -2 16 125.00% 12,500
Uncommon Raw Materials Marble 20,000 -2 10 90.00% 18,000
Uncommon Raw Materials Meteoric Iron 10,000 -2 8 80.00% 8,000
Uncommon Raw Materials Potassium 20,000 -2 14 115.00% 23,000
Uncommon Raw Materials Stellite 35,000 -2 12 105.00% 36,750
Uncommon Raw Materials Titanium 20,000 -2 16 125.00% 25,000
Uncommon Raw Materials Tombac 35,000 -2 12 105.00% 36,750
Vehicles Tracked Components 20,000 2 18 135.00% 27,000
Vehicles Tracked Repair Components 10,000 2 16 125.00% 12,500
Vehicles Tracked Vehicles 30,000 2 17 130.00% 39,000
Vehicles Wheeled Components 15,000 2 17 130.00% 19,500
Vehicles Wheeled Repair Components 5,000 2 19 140.00% 7,000
Vehicles Wheeled Vehicles 20,000 2 19 140.00% 28,000
Wood Construction Scrap 100 -6 10 90.00% 90
Wood Construction-Grade Timber 1,000 -6 5 65.00% 650
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 -6 4 60.00% 2,400
Wood Furniture-Grade Timber 2,000 -6 14 115.00% 2,300
Wood High-Grade Rough Cut 500 -6 9 85.00% 425
Wood Low-Grade Rough Cuts 100 -6 4 60.00% 60
Wood Rare Grades 2,000 -6 7 75.00% 1,500

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 300,000 Pre-packaged Food and Drink
60 60,000 660,000 Pneumatics and Hydraulics
60 60,000 600,000 Platinum/Uranium Ores
50 50,000 1,500,000 Photonics/Synthetic Gems
50 50,000 9,000,000 Air Vehicle Components/Raft Components
50 50,000 150,000 Insulation/Polyurethane Foam
50 50,000 150,000 Insulation/Polyurethane Foam
50 50,000 450,000 Kevlar/Teflon
40 40,000 200,000 Pre-packaged Food and Drink
40 40,000 3,000,000 Gold/Osmium/Iridium
40 40,000 200,000 Workable Alloys
40 40,000 20,000,000 Psi-Related Drugs/Viral Therapy Doses
30 30,000 210,000 Gold/Silver/Limenite Ores
30 30,000 150,000 Workable Alloys
30 30,000 600,000 Marble/Potassium/Titanium
30 30,000 45,000 Acanthite/Cobaltite/Magnetite
30 30,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
25 25,000 125,000 Workable Alloys
25 25,000 500,000 Rare Foods/Common Liquor
20 20,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
20 20,000 220,000 Furniture/Storage Systems/Tools
20 20,000 5,000,000 Cyber-Prosthetics
20 20,000 6,000,000 Industrial Drones/Personal Drones
20 20,000 400,000 Silica/Focuser-Quality Gems
15 15,000 45,000 Insulation/Polyurethane Foam
10 10,000 15,000 Acanthite/Cobaltite/Magnetite
10 10,000 100,000 Personal and Commerical Computers
10 10,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 10,000 10,000 Bauxite/Coltan/Wolframite
10 10,000 1,000,000 Prescription Medications/Surgical
10 10,000 750,000 Fusion Conduits/Power Plant Shells
5 5,000 100,000 Marble/Potassium/Titanium
5 5,000 500,000 Survival Equipment/Colonisation Kits
5 5,000 1,250,000 VR Electronic Entertainment Devices
5 5,000 125,000 Beryllium/Silver
5 5,000 500,000 Survival Equipment/Colonisation Kits
5 5,000 40,000 Video Game and Entertainment Systems
4 4,000 500,000 Weapon Components
4 4,000 120,000 Photonics/Synthetic Gems
4 4,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 4,000 24,000 Aniseed/Curry/Fennel/White Pepper
3 3,000 9,000 Workable Metals
3 3,000 15,000 Pre-packaged Food and Drink
3 3,000 60,000 Wheeled Vehicles/Tracked Components
2 2,000 20,000 Trained Riding Animals/Common Pets
2 2,000 200,000 Biodiesel/Cooking Compounds
1 1,000 500,000 Psi-Related Drugs/Viral Therapy Doses

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Kakkin

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 50,000 3,750,000 Gold/Osmium/Iridium
50 50,000 1,500,000 Exotic Foods/Rare Desserts/Rare Liquor
50 50,000 2,250,000 Industrial Diamond/Jewellery-Quality Gems
50 50,000 6,250,000 Weapon Components
40 40,000 440,000 Fabricated Plastics
30 30,000 600,000 Rare Foods/Common Liquor
30 30,000 90,000 Insulation/Polyurethane Foam
30 30,000 375,000 Untrained Guard Animals
30 30,000 3,000,000 Prescription Medications/Surgical
30 30,000 7,500,000 Cyber-Prosthetics
25 25,000 75,000 Insulation/Polyurethane Foam
25 25,000 1,250,000 Fibre-optic Cable
20 20,000 5,000,000 Cyber-Prosthetics
20 20,000 400,000 Marble/Potassium/Titanium
20 20,000 1,000,000 General Medical Equipment
20 20,000 180,000 Cinnamon/Marjoram/Wasabi
20 20,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 15,000 15,000 Food Grade Vegetation
15 15,000 150,000 Gasoline/Machine Lubricants
10 10,000 1,250,000 Weapon Components
10 10,000 40,000 Synthetic Silks/Finished Common Clothing
10 10,000 2,000,000 Cybernetic Components/Physical Augments
6 6,000 60,000 Residential Applicances
6 6,000 300,000 Fibre-optic Cable
5 5,000 125,000 Beryllium/Silver
5 5,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 5,000 25,000 Nickel/Sodium/Tungsten Ores
5 5,000 50,000 Gasoline/Machine Lubricants
5 5,000 450,000 Weapon Core/Starship Hull Plating
5 5,000 500,000 VR Computer and Sensor Packages
4 4,000 16,000 Synthetic Silks/Finished Common Clothing
2 2,000 100,000 Ruthenium/Rhenium
1 1,000 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 1,000 4,000 Synthetic Silks/Finished Common Clothing
1 1,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 1,000 100,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Cybernetics1
Medical Supplies1
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Precious Metals1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 60,000 2,700,000 Industrial Diamond/Jewellery-Quality Gems
60 60,000 8,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
50 50,000 9,000,000 Air Vehicle Components/Raft Components
40 40,000 4,000,000 VR Computer and Sensor Packages
40 40,000 1,200,000 Cosmetic Chemicals/Practitioners Tools
40 40,000 2,000,000 Ethanol/Fructose Syrup
30 30,000 2,250,000 Fusion Conduits/Power Plant Shells
30 30,000 60,000 Animal-based Fabrics
30 30,000 3,000,000 Slug Weapons (TL 10)
30 30,000 150,000 Nickel/Sodium/Tungsten Ores
20 20,000 30,000 Acanthite/Cobaltite/Magnetite
20 20,000 8,000,000 Combat Drones/Guardian Drones
20 20,000 1,000,000 Anti-venom/Prescription Medications
10 10,000 20,000 Furniture-Grade Timber/Rare Grades
10 10,000 30,000 Workable Metals
10 10,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 10,000 3,000,000 Industrial Drones/Personal Drones
6 6,000 18,000 Adobo/Basil/Sage
6 6,000 18,000 Insulation/Polyurethane Foam
6 6,000 30,000 Refined Kerosine/Purified Oil
6 6,000 210,000 Stellite/Tombac
5 5,000 55,000 Pneumatics and Hydraulics
5 5,000 15,000 Adobo/Basil/Sage
5 5,000 35,000 Gold/Silver/Limenite Ores
5 5,000 250,000 Ruthenium/Rhenium
5 5,000 1,250,000 VR Electronic Entertainment Devices
3 3,000 1,050,000 Cosmetic Prosthetics
2 2,000 200,000 Prescription Medications/Surgical
2 2,000 2,000 Bauxite/Coltan/Wolframite
2 2,000 3,000,000 Superweapon-Grade Isotopes
2 2,000 800,000 Combat Drones/Guardian Drones
2 2,000 14,000 Poured Plastics/Synthetic Fibre Spools
2 2,000 60,000 Photonics/Synthetic Gems
1 1,000 1,000 Yarn/Wool/Canvas

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 60,000 Construction-Grade Timber
60 60,000 180,000 Workable Metals
50 50,000 1,000,000 Wheeled Vehicles/Tracked Components
40 40,000 80,000 Furniture-Grade Timber/Rare Grades
40 40,000 10,000,000 Spacecraft Components
30 30,000 1,050,000 Stellite/Tombac
30 30,000 1,500,000 Protective/Specialized Clothing
30 30,000 600,000 Silica/Focuser-Quality Gems
25 25,000 275,000 Fabricated Plastics
20 20,000 10,000,000 Exotic Furnishings/Exquisite Jewellery
20 20,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 20,000 100,000 Nickel/Sodium/Tungsten Ores
20 20,000 200,000 Residential Applicances
20 20,000 200,000 Advanced Ballistic Weave
15 15,000 3,750,000 Cyber-Prosthetics
15 15,000 1,500,000 Jewellery/Alien Textiles
10 10,000 90,000 Cinnamon/Marjoram/Wasabi
10 10,000 30,000 Adobo/Basil/Sage
10 10,000 500,000 Ethanol/Fructose Syrup
10 10,000 5,000,000 Nuclear Waste/Deactivated Materials
6 6,000 3,000 High-Grade Rough Cut
6 6,000 54,000 Kevlar/Teflon
5 5,000 5,000 Construction-Grade Timber
5 5,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 5,000 15,000 Workable Metals
5 5,000 45,000 Uniforms/Clothing Products
5 5,000 55,000 Furniture/Storage Systems/Tools
5 5,000 100,000 Rare Foods/Common Liquor
4 4,000 44,000 Furniture/Storage Systems/Tools
4 4,000 2,000 High-Grade Rough Cut
3 3,000 1,050,000 Cosmetic Prosthetics
3 3,000 300,000 Jewellery/Alien Textiles
2 2,000 12,000 Aniseed/Curry/Fennel/White Pepper
2 2,000 18,000 Kevlar/Teflon
2 2,000 24,000 Banking Machines and Security Systems
1 1,000 11,000 Fabricated Plastics
1 1,000 75,000 Gold/Osmium/Iridium
1 1,000 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Gadushan

Planet Info

Planet Gadushan Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2005
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population450,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 80,000 5,000,000 Jewellery/Alien Textiles
30 48,000 270,000 Piping and Attachment Pieces
30 48,000 300,000 Gasoline/Machine Lubricants
30 48,000 7,500,000 VR Electronic Entertainment Devices
30 48,000 270,000 Kevlar/Teflon
30 48,000 150,000 Nickel/Sodium/Tungsten Ores
30 48,000 300,000 Engine Components
25 40,000 250,000 Personal and Commerical Computers
25 40,000 250,000 Residential Applicances
20 32,000 400,000 Wheeled Vehicles/Tracked Components
20 32,000 140,000 Gold/Silver/Limenite Ores
20 32,000 200,000 Engine Components
20 32,000 1,800,000 Weapon Core/Starship Hull Plating
20 32,000 60,000 Adobo/Basil/Sage
10 16,000 500,000 Anti-venom/Prescription Medications
10 16,000 200,000 Silica/Focuser-Quality Gems
6 9,600 300,000 General Medical Equipment
6 9,600 12,000 Copper/Tin Ores
6 9,600 120,000 Wheeled Vehicles/Tracked Components
6 9,600 300,000 Fibre-optic Cable
5 8,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 8,000 1,000,000 Grav-Vehicle Components
5 8,000 5,000 Food Grade Vegetation
5 8,000 45,000 Kevlar/Teflon
5 8,000 250,000 Ruthenium/Rhenium
5 8,000 50,000 Gasoline/Machine Lubricants
5 8,000 5,000 Construction-Grade Timber
5 8,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 8,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 8,000 50,000 Personal and Commerical Computers
4 6,400 40,000 Engine Components
4 6,400 200,000 Fibre-optic Cable
4 6,400 300,000 Specialised Equipment and Supplies
4 6,400 60,000 Wheeled Components
4 6,400 20,000 Aluminium/Brass/Calcium
4 6,400 24,000 Aniseed/Curry/Fennel/White Pepper
3 4,800 225,000 Specialised Equipment and Supplies
3 4,800 150,000 Ruthenium/Rhenium
2 3,200 100,000 Anti-venom/Prescription Medications
1 1,600 100,000 Biodiesel/Cooking Compounds
1 1,600 20,000 Marble/Potassium/Titanium
1 1,600 20,000 Wheeled Vehicles/Tracked Components
1 1,600 200,000 Cybernetic Components/Physical Augments
1 1,600 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Envar

Planet Info

Planet Envar Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1906
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population37,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 80,000 500,000 Trained Riding Animals/Common Pets
40 64,000 5,000,000 Oxygenated Cleaner/Biodegradable Concentrates
30 48,000 450,000 Wheeled Components
30 48,000 300,000 Common Desserts/Common Wine
20 32,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 32,000 4,000,000 Cybernetic Components/Physical Augments
20 32,000 1,500,000 Specialised Equipment and Supplies
15 24,000 1,125,000 Gold/Osmium/Iridium
15 24,000 7,500 Feed Grade Vegetation
10 16,000 15,000 Acanthite/Cobaltite/Magnetite
10 16,000 200,000 Silica/Focuser-Quality Gems
10 16,000 30,000 Survival Rations and Storage-packed Liquids
6 9,600 60,000 Engine Components
6 9,600 54,000 Piping and Attachment Pieces
5 8,000 100,000 Rare Foods/Common Liquor
5 8,000 250,000 General Medical Equipment
4 6,400 24,000 Aniseed/Curry/Fennel/White Pepper
4 6,400 50,000 Untrained Guard Animals
4 6,400 140,000 Stellite/Tombac
3 4,800 21,000 Gold/Silver/Limenite Ores
3 4,800 150,000 General Medical Equipment
2 3,200 400,000 Grav-Vehicle Components
2 3,200 14,000 Gold/Silver/Limenite Ores
2 3,200 360,000 Air Vehicle Components/Raft Components
1 1,600 20,000 Wheeled Vehicles/Tracked Components
1 1,600 3,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
60 96,000 10,800,000 Air Vehicle Components/Raft Components
60 96,000 900,000 Wheeled Components
60 96,000 480,000 Video Game and Entertainment Systems
50 80,000 500,000 Gasoline/Machine Lubricants
30 48,000 600,000 Marble/Potassium/Titanium
30 48,000 1,500,000 Ethanol/Fructose Syrup
30 48,000 150,000 Untrained Riding Animals
30 48,000 5,400,000 Air Vehicle Components/Raft Components
30 48,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 40,000 150,000 Aniseed/Curry/Fennel/White Pepper
25 40,000 2,500,000 VR Computer and Sensor Packages
25 40,000 2,500,000 VR Computer and Sensor Packages
25 40,000 5,000,000 Cybernetic Components/Physical Augments
25 40,000 50,000 Copper/Tin Ores
20 32,000 500,000 Beryllium/Silver
20 32,000 200,000 Trained Riding Animals/Common Pets
20 32,000 400,000 Rare Foods/Common Liquor
20 32,000 10,000 High-Grade Rough Cut
20 32,000 2,000,000 Jewellery/Alien Textiles
15 24,000 187,500 Untrained Guard Animals
15 24,000 15,000 Food Grade Vegetation
15 24,000 750,000 Fibre-optic Cable
10 16,000 50,000 Nickel/Sodium/Tungsten Ores
10 16,000 120,000 Black Salt/Saffron/Alien Flavourings
10 16,000 200,000 Marble/Potassium/Titanium
10 16,000 5,000 Chalcocite/Talc
10 16,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 16,000 60,000 Aniseed/Curry/Fennel/White Pepper
6 9,600 42,000 Poured Plastics/Synthetic Fibre Spools
6 9,600 600,000 Jewellery/Alien Textiles
5 8,000 1,250,000 VR Electronic Entertainment Devices
5 8,000 75,000 Wheeled Components
5 8,000 45,000 Cinnamon/Marjoram/Wasabi
5 8,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 8,000 60,000 Banking Machines and Security Systems
5 8,000 35,000 Gold/Silver/Limenite Ores
5 8,000 50,000 Graphite/Quartz
5 8,000 5,000 Rubber/Vinyl Spooling
5 8,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 8,000 250,000 Ethanol/Fructose Syrup
4 6,400 1,000,000 Cyber-Prosthetics
4 6,400 40,000 Carbonate/Magnesium/Meteoric Iron
3 4,800 33,000 Fabricated Plastics
3 4,800 30,000 Residential Applicances
3 4,800 150,000 General Medical Equipment
3 4,800 270,000 Weapon Core/Starship Hull Plating
2 3,200 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 3,200 20,000 Trained Riding Animals/Common Pets
1 1,600 11,000 Furniture/Storage Systems/Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ranilson

Planet Info

Planet Ranilson Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1807
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics990% water.
Population430,000
Government2Participating Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 96,000 420,000 Gold/Silver/Limenite Ores
60 96,000 750,000 Untrained Guard Animals
60 96,000 15,000,000 Cyber-Prosthetics
60 96,000 3,000,000 Anti-venom/Prescription Medications
60 96,000 120,000 Animal-based Fabrics
60 96,000 540,000 Kevlar/Teflon
50 80,000 20,000,000 Combat Drones/Guardian Drones
50 80,000 250,000 Untrained Riding Animals
50 80,000 250,000 Refined Kerosine/Purified Oil
40 64,000 480,000 Banking Machines and Security Systems
30 48,000 270,000 Uniforms/Clothing Products
30 48,000 6,000,000 Rare Clothing/Home Decorations
30 48,000 600,000 Marble/Potassium/Titanium
25 40,000 2,250,000 Weapon Core/Starship Hull Plating
20 32,000 10,000 High-Grade Rough Cut
20 32,000 5,000,000 VR Electronic Entertainment Devices
20 32,000 1,000,000 Depleted Uranium/Ceramic-Alloy
20 32,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 16,000 110,000 Fabricated Plastics
10 16,000 250,000 Alloy and Plastic Tool Kits
10 16,000 1,250,000 Weapon Components
10 16,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 16,000 100,000 Advanced Ballistic Weave
10 16,000 20,000 Animal-based Fabrics
10 16,000 50,000 Untrained Riding Animals
10 16,000 1,250,000 Weapon Components
10 16,000 120,000 Banking Machines and Security Systems
10 16,000 20,000 Copper/Tin Ores
6 9,600 150,000 Beryllium/Silver
5 8,000 10,000 Copper/Tin Ores
5 8,000 250,000 Ruthenium/Rhenium
4 6,400 20,000 Nickel/Sodium/Tungsten Ores
4 6,400 40,000 Common Desserts/Common Wine
4 6,400 40,000 Trained Riding Animals/Common Pets
3 4,800 300,000 Survival Equipment/Colonisation Kits
3 4,800 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 4,800 15,000 Refined Kerosine/Purified Oil
3 4,800 540,000 Air Vehicle Components/Raft Components
3 4,800 9,000 Adobo/Basil/Sage
2 3,200 40,000 Jet Fuel/Gelid Adhesives
2 3,200 6,000 Insulation/Polyurethane Foam
2 3,200 20,000 Residential Applicances
2 3,200 18,000 Kevlar/Teflon
1 1,600 20,000 Rare Foods/Common Liquor
1 1,600 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 1,600 9,000 Cinnamon/Marjoram/Wasabi

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 64,000 20,000,000 Scout and Sensor Drones
30 48,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 48,000 300,000 Gasoline/Machine Lubricants
30 48,000 3,000,000 Micro-Surgical Equipment and Supplies
30 48,000 180,000 Aniseed/Curry/Fennel/White Pepper
25 40,000 2,500,000 Prescription Medications/Surgical
25 40,000 5,000,000 Cybernetic Components/Physical Augments
20 32,000 3,600,000 Air Vehicle Components/Raft Components
20 32,000 1,800,000 Weapon Core/Starship Hull Plating
20 32,000 400,000 Rare Foods/Common Liquor
20 32,000 100,000 Nickel/Sodium/Tungsten Ores
20 32,000 15,000,000 Industrial Isotopes
20 32,000 5,000,000 Cyber-Prosthetics
15 24,000 60,000 Synthetic Silks/Finished Common Clothing
10 16,000 100,000 Trained Riding Animals/Common Pets
10 16,000 1,000,000 VR Computer and Sensor Packages
6 9,600 9,000 Acanthite/Cobaltite/Magnetite
6 9,600 18,000 Insulation/Polyurethane Foam
6 9,600 24,000 Exotics(Permanbuco, White Mahogany etc.)
6 9,600 48,000 Video Game and Entertainment Systems
5 8,000 45,000 Kevlar/Teflon
5 8,000 1,500,000 Industrial Drones/Personal Drones
5 8,000 10,000 Furniture-Grade Timber/Rare Grades
5 8,000 1,000,000 Rare Clothing/Home Decorations
5 8,000 45,000 Uniforms/Clothing Products
5 8,000 2,500,000 Scout and Sensor Drones
5 8,000 35,000 Poured Plastics/Synthetic Fibre Spools
4 6,400 20,000 Workable Alloys
3 4,800 9,000 Insulation/Polyurethane Foam
3 4,800 30,000 Tracked Repair Components
3 4,800 15,000 Nickel/Sodium/Tungsten Ores
3 4,800 21,000 Gold/Silver/Limenite Ores
1 1,600 3,000 Survival Rations and Storage-packed Liquids
1 1,600 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 1,600 50,000 General Medical Equipment
1 1,600 8,000 Video Game and Entertainment Systems
1 1,600 8,000 Video Game and Entertainment Systems
1 1,600 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 96,000 6,000,000 Prescription Medications/Surgical
50 80,000 250,000 Nickel/Sodium/Tungsten Ores
40 64,000 360,000 Uniforms/Clothing Products
30 48,000 2,250,000 Specialised Equipment and Supplies
30 48,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 48,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 48,000 6,000,000 Cybernetic Components/Physical Augments
25 40,000 625,000 Beryllium/Silver
25 40,000 50,000 Furniture-Grade Timber/Rare Grades
20 32,000 400,000 Marble/Potassium/Titanium
20 32,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 32,000 2,000,000 Biodiesel/Cooking Compounds
20 32,000 200,000 Residential Applicances
20 32,000 20,000 Food Grade Vegetation
15 24,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 24,000 150,000 Carbonate/Magnesium/Meteoric Iron
15 24,000 120,000 Video Game and Entertainment Systems
10 16,000 2,000,000 Grav-Vehicle Components
10 16,000 100,000 Personal and Commerical Computers
10 16,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 16,000 250,000 Beryllium/Silver
10 16,000 500,000 General Medical Equipment
10 16,000 30,000 Insulation/Polyurethane Foam
10 16,000 1,000,000 VR Computer and Sensor Packages
10 16,000 50,000 Nickel/Sodium/Tungsten Ores
6 9,600 900,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
6 9,600 36,000 Aniseed/Curry/Fennel/White Pepper
6 9,600 90,000 Wheeled Components
6 9,600 18,000 Cotton-based Fabrics/Flax-based Fabrics
4 6,400 2,000,000 Real-Life Replacements and Augments
4 6,400 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 4,800 1,500,000 Scout and Sensor Drones
3 4,800 300,000 Biodiesel/Cooking Compounds
2 3,200 200,000 VR Computer and Sensor Packages
2 3,200 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 3,200 20,000 Personal and Commerical Computers
1 1,600 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Ninnigam

Planet Info

Planet Ninnigam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2105
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics550% water.
Population770,000,000
GovernmentACharismatic Dictator.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
Remarks Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
30 90,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 90,000 10,500,000 Cosmetic Prosthetics
25 75,000 50,000 Copper/Tin Ores
20 60,000 3,600,000 Air Vehicle Components/Raft Components
15 45,000 30,000 Furniture-Grade Timber/Rare Grades
15 45,000 135,000 Kevlar/Teflon
10 30,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 18,000 1,080,000 Air Vehicle Components/Raft Components
5 15,000 10,000 Animal-based Fabrics
5 15,000 10,000 Animal-based Fabrics
5 15,000 15,000 Workable Metals
4 12,000 44,000 Pneumatics and Hydraulics
4 12,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 12,000 24,000 Aniseed/Curry/Fennel/White Pepper
3 9,000 21,000 Gold/Silver/Limenite Ores
3 9,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 9,000 60,000 Silica/Focuser-Quality Gems
3 9,000 3,000 Construction-Grade Timber
3 9,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 6,000 40,000 Marble/Potassium/Titanium
2 6,000 150,000 Fusion Conduits/Power Plant Shells
2 6,000 12,000 Aniseed/Curry/Fennel/White Pepper
1 3,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 3,000 30,000 Cosmetic Chemicals/Practitioners Tools
1 3,000 7,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 660,000 Pneumatics and Hydraulics
50 150,000 2,500,000 Startship Deckplate/Atmospheric Filters
50 150,000 1,000,000 Silica/Focuser-Quality Gems
40 120,000 160,000 Synthetic Silks/Finished Common Clothing
40 120,000 3,000,000 Fusion Conduits/Power Plant Shells
30 90,000 120,000 Synthetic Silks/Finished Common Clothing
30 90,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 90,000 330,000 Furniture/Storage Systems/Tools
25 75,000 2,500,000 VR Computer and Sensor Packages
25 75,000 1,250,000 General Medical Equipment
20 60,000 8,000,000 Combat Drones/Guardian Drones
20 60,000 7,000,000 Cosmetic Prosthetics
20 60,000 400,000 Rare Foods/Common Liquor
20 60,000 400,000 Jet Fuel/Gelid Adhesives
15 45,000 750,000 General Medical Equipment
15 45,000 3,000,000 Rare Clothing/Home Decorations
10 30,000 20,000 Furniture-Grade Timber/Rare Grades
10 30,000 750,000 Fusion Conduits/Power Plant Shells
10 30,000 3,000,000 Industrial Drones/Personal Drones
6 18,000 54,000 Cinnamon/Marjoram/Wasabi
6 18,000 300,000 Protective/Specialized Clothing
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 250,000 Ruthenium/Rhenium
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 15,000 55,000 Furniture/Storage Systems/Tools
5 15,000 100,000 Silica/Focuser-Quality Gems
4 12,000 1,000,000 Cyber-Prosthetics
4 12,000 40,000 Personal and Commerical Computers
3 9,000 90,000 Exotic Foods/Rare Desserts/Rare Liquor
3 9,000 30,000 Trained Riding Animals/Common Pets
3 9,000 375,000 Weapon Components
3 9,000 27,000 Uniforms/Clothing Products
2 6,000 24,000 Banking Machines and Security Systems
2 6,000 1,300,000 Advanced Robotics
2 6,000 150,000 Gold/Osmium/Iridium
2 6,000 60,000 Exotic Foods/Rare Desserts/Rare Liquor
2 6,000 200,000 Survival Equipment/Colonisation Kits
2 6,000 200,000 Prescription Medications/Surgical
2 6,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 6,000 14,000 Poured Plastics/Synthetic Fibre Spools
1 3,000 200,000 Cybernetic Components/Physical Augments
1 3,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 3,000 35,000 Stellite/Tombac
1 3,000 100,000 Jewellery/Alien Textiles

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 150,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
50 150,000 25,000 Chalcocite/Talc
50 150,000 5,000,000 Survival Equipment/Colonisation Kits
40 120,000 400,000 Common Desserts/Common Wine
40 120,000 1,200,000 Cosmetic Chemicals/Practitioners Tools
40 120,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 90,000 240,000 Video Game and Entertainment Systems
30 90,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 90,000 180,000 Aniseed/Curry/Fennel/White Pepper
25 75,000 625,000 Circuitry Bundle
25 75,000 125,000 Workable Alloys
25 75,000 12,500,000 Scout and Sensor Drones
25 75,000 250,000 Engine Components
25 75,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 250,000 Untrained Guard Animals
20 60,000 6,000,000 Industrial Drones/Personal Drones
15 45,000 150,000 Residential Applicances
15 45,000 450,000 Cosmetic Chemicals/Practitioners Tools
15 45,000 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
10 30,000 100,000 Personal and Commerical Computers
10 30,000 30,000 Insulation/Polyurethane Foam
10 30,000 450,000 Industrial Diamond/Jewellery-Quality Gems
10 30,000 3,000,000 Industrial Drones/Personal Drones
10 30,000 350,000 Stellite/Tombac
6 18,000 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 18,000 120,000 Wheeled Vehicles/Tracked Components
6 18,000 60,000 Advanced Ballistic Weave
5 15,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 15,000 25,000 Refined Kerosine/Purified Oil
5 15,000 40,000 Video Game and Entertainment Systems
5 15,000 25,000 Untrained Riding Animals
4 12,000 3,000,000 Industrial Isotopes
4 12,000 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 9,000 30,000 Residential Applicances
3 9,000 33,000 Fabricated Plastics
3 9,000 30,000 Personal and Commerical Computers
2 6,000 100,000 Anti-venom/Prescription Medications
2 6,000 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 6,000 40,000 Jet Fuel/Gelid Adhesives
1 3,000 1,000 Food Grade Vegetation
1 3,000 400,000 Combat Drones/Guardian Drones
1 3,000 200,000 Rare Clothing/Home Decorations
1 3,000 400,000 Combat Drones/Guardian Drones
1 3,000 12,500 Untrained Guard Animals
1 3,000 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Zelaklaka

Planet Info

Planet Zelaklaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1708
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics220% water.
Population33,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). He: Hellworld. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 3,000,000 General Medical Equipment
60 180,000 4,500,000 Specialised Equipment and Supplies
50 150,000 5,000,000 Biodiesel/Cooking Compounds
50 150,000 75,000 Acanthite/Cobaltite/Magnetite
50 150,000 250,000 Pre-packaged Food and Drink
50 150,000 10,000,000 Grav-Vehicle Components
50 150,000 250,000 Workable Alloys
50 150,000 2,500,000 Ruthenium/Rhenium
30 90,000 2,250,000 Specialised Equipment and Supplies
30 90,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 90,000 210,000 Gold/Silver/Limenite Ores
25 75,000 125,000 Untrained Riding Animals
25 75,000 200,000 Video Game and Entertainment Systems
20 60,000 20,000 Bauxite/Coltan/Wolframite
20 60,000 200,000 Tracked Repair Components
20 60,000 1,500,000 Specialised Equipment and Supplies
20 60,000 2,000,000 Prescription Medications/Surgical
10 30,000 125,000 Untrained Guard Animals
10 30,000 3,500,000 Cosmetic Prosthetics
10 30,000 250,000 Beryllium/Silver
10 30,000 20,000 Copper/Tin Ores
10 30,000 2,500,000 Artillery/Heavy Energy Weapons
10 30,000 50,000 Nickel/Sodium/Tungsten Ores
6 18,000 9,000 Acanthite/Cobaltite/Magnetite
6 18,000 750,000 Computerised Job-related Gear
6 18,000 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 18,000 60,000 Trained Riding Animals/Common Pets
5 15,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 15,000 250,000 Exotic Desserts/Exotic Liquor
5 15,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 1,250,000 Cyber-Prosthetics
4 12,000 400,000 VR Computer and Sensor Packages
4 12,000 40,000 Tracked Repair Components
4 12,000 28,000 Poured Plastics/Synthetic Fibre Spools
3 9,000 300,000 Survival Equipment/Colonisation Kits
3 9,000 36,000 Banking Machines and Security Systems
3 9,000 9,000 Insulation/Polyurethane Foam
2 6,000 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 6,000 40,000 Rare Foods/Common Liquor
2 6,000 30,000 Wheeled Components
1 3,000 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 3,000 2,500 Beasts of Burden
1 3,000 50,000 General Medical Equipment

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
50 150,000 1,500,000 Photonics/Synthetic Gems
40 120,000 320,000 Video Game and Entertainment Systems
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
25 75,000 12,500 Chalcocite/Talc
25 75,000 5,000,000 Rare Clothing/Home Decorations
25 75,000 300,000 Banking Machines and Security Systems
20 60,000 1,500,000 Fusion Conduits/Power Plant Shells
20 60,000 400,000 Silica/Focuser-Quality Gems
20 60,000 140,000 Gold/Silver/Limenite Ores
20 60,000 140,000 Gold/Silver/Limenite Ores
15 45,000 750,000 General Medical Equipment
15 45,000 135,000 Cinnamon/Marjoram/Wasabi
10 30,000 150,000 Wheeled Components
6 18,000 66,000 Furniture/Storage Systems/Tools
5 15,000 50,000 Personal and Commerical Computers
5 15,000 625,000 Weapon Components
5 15,000 1,250,000 VR Electronic Entertainment Devices
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 25,000 Nickel/Sodium/Tungsten Ores
5 15,000 250,000 General Medical Equipment
5 15,000 500,000 VR Computer and Sensor Packages
4 12,000 80,000 Marble/Potassium/Titanium
4 12,000 20,000 Nickel/Sodium/Tungsten Ores
4 12,000 800,000 Grav-Vehicle Components
3 9,000 33,000 Furniture/Storage Systems/Tools
3 9,000 15,000 Nickel/Sodium/Tungsten Ores
3 9,000 21,000 Gold/Silver/Limenite Ores
2 6,000 100,000 Startship Deckplate/Atmospheric Filters
2 6,000 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 6,000 200,000 Prescription Medications/Surgical
1 3,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 3,000 2,000 Copper/Tin Ores
1 3,000 90,000 Weapon Core/Starship Hull Plating
1 3,000 100,000 Survival Equipment/Colonisation Kits
1 3,000 125,000 Weapon Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Zigaadig

Planet Info

Planet Zigaadig Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1709
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population35,000
Government8Civil Service Bureaucracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksHe: Hellworld. Lo: Low Population. Po: Poor. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 420,000 Poured Plastics/Synthetic Fibre Spools
40 120,000 4,000,000 Biodiesel/Cooking Compounds
40 120,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
30 90,000 5,400,000 Air Vehicle Components/Raft Components
30 90,000 30,000 Bauxite/Coltan/Wolframite
30 90,000 120,000 Synthetic Silks/Finished Common Clothing
30 90,000 3,000,000 VR Computer and Sensor Packages
25 75,000 625,000 Beryllium/Silver
20 60,000 100,000 Untrained Riding Animals
20 60,000 200,000 Gasoline/Machine Lubricants
20 60,000 20,000 Food Grade Vegetation
20 60,000 400,000 Silica/Focuser-Quality Gems
15 45,000 135,000 Piping and Attachment Pieces
10 30,000 80,000 Second Stage Components
10 30,000 1,000,000 VR Computer and Sensor Packages
10 30,000 3,500,000 Cosmetic Prosthetics
10 30,000 90,000 Uniforms/Clothing Products
6 18,000 42,000 Poured Plastics/Synthetic Fibre Spools
6 18,000 60,000 Residential Applicances
5 15,000 100,000 Marble/Potassium/Titanium
5 15,000 25,000 Nickel/Sodium/Tungsten Ores
5 15,000 1,750,000 Cosmetic Prosthetics
5 15,000 1,250,000 VR Electronic Entertainment Devices
5 15,000 250,000 Ruthenium/Rhenium
5 15,000 45,000 Uniforms/Clothing Products
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 15,000 50,000 Trained Riding Animals/Common Pets
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
4 12,000 40,000 Platinum/Uranium Ores
3 9,000 1,500 High-Grade Rough Cut
3 9,000 33,000 Pneumatics and Hydraulics
3 9,000 540,000 Air Vehicle Components/Raft Components
3 9,000 750,000 Cyber-Prosthetics
2 6,000 10,000 Untrained Riding Animals
2 6,000 2,000 Food Grade Vegetation
2 6,000 500,000 VR Electronic Entertainment Devices
1 3,000 11,000 Furniture/Storage Systems/Tools
1 3,000 3,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 250,000 Nickel/Sodium/Tungsten Ores
40 120,000 5,600,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 90,000 210,000 Gold/Silver/Limenite Ores
30 90,000 300,000 Common Desserts/Common Wine
30 90,000 150,000 Rock Salt/Compressed Coal
25 75,000 12,500 Chalcocite/Talc
25 75,000 225,000 Kevlar/Teflon
20 60,000 5,000,000 Cyber-Prosthetics
20 60,000 15,000,000 Industrial Isotopes
15 45,000 187,500 Untrained Guard Animals
15 45,000 1,500,000 VR Computer and Sensor Packages
10 30,000 90,000 Cinnamon/Marjoram/Wasabi
6 18,000 450,000 Gold/Osmium/Iridium
5 15,000 900,000 Air Vehicle Components/Raft Components
5 15,000 500,000 Prescription Medications/Surgical
5 15,000 375,000 Gold/Osmium/Iridium
5 15,000 25,000 Nickel/Sodium/Tungsten Ores
4 12,000 400,000 Biodiesel/Cooking Compounds
4 12,000 36,000 Piping and Attachment Pieces
4 12,000 20,000 Refined Kerosine/Purified Oil
4 12,000 60,000 Wheeled Components
3 9,000 30,000 Graphite/Quartz
2 6,000 18,000 Cinnamon/Marjoram/Wasabi
2 6,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 6,000 40,000 Rare Foods/Common Liquor
2 6,000 150,000 Fusion Conduits/Power Plant Shells
1 3,000 4,000 Exotics(Permanbuco, White Mahogany etc.)
1 3,000 9,000 Piping and Attachment Pieces
1 3,000 9,000 Piping and Attachment Pieces
1 3,000 15,000 Wheeled Components
1 3,000 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Kashiin

Planet Info

Planet Kashiin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1804
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics0No water. Desert World.
Population8600,000,000
Government9Impersonal Bureaucracy.
LawEFull-fledged police state.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. He: Hellworld. Po: Poor. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 175,000 16,250,000 Advanced Robotics
25 175,000 1,250,000 Protective/Specialized Clothing
20 140,000 200,000 Trained Riding Animals/Common Pets
20 140,000 5,000,000 VR Electronic Entertainment Devices
20 140,000 2,000,000 Prescription Medications/Surgical
15 105,000 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 105,000 150,000 Engine Components
6 42,000 54,000 Uniforms/Clothing Products
6 42,000 300,000 Ruthenium/Rhenium
6 42,000 60,000 Carbonate/Magnesium/Meteoric Iron
6 42,000 300,000 General Medical Equipment
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 35,000 900,000 Air Vehicle Components/Raft Components
4 28,000 12,000 Insulation/Polyurethane Foam
4 28,000 48,000 Banking Machines and Security Systems
4 28,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 28,000 2,000,000 Exotic Furnishings/Exquisite Jewellery
3 21,000 600,000 Cybernetic Components/Physical Augments
3 21,000 33,000 Fabricated Plastics
1 7,000 14,000 Microprocessor Assemblies
1 7,000 10,000 Residential Applicances

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1

Desired Goods

TypeSale DM
Advanced Weapons2
Common Electronics1
Common Raw Materials2
Medical Supplies1
Spices1

Destination: Daama

Planet Info

Planet Daama Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1904
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics660% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 250,000 Pre-packaged Food and Drink
40 280,000 5,000,000 Computerised Job-related Gear
40 280,000 2,000,000 General Medical Equipment
30 210,000 90,000 Adobo/Basil/Sage
30 210,000 12,000,000 Combat Drones/Guardian Drones
30 210,000 3,000,000 Slug Weapons (TL 10)
30 210,000 15,000 High-Grade Rough Cut
30 210,000 330,000 Furniture/Storage Systems/Tools
25 175,000 250,000 Engine Components
20 140,000 200,000 Trained Riding Animals/Common Pets
20 140,000 500,000 Organic Glues
20 140,000 200,000 Graphite/Quartz
20 140,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
15 105,000 2,700,000 Air Vehicle Components/Raft Components
10 70,000 200,000 Jet Fuel/Gelid Adhesives
10 70,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 70,000 500,000 Fibre-optic Cable
6 42,000 60,000 Engine Components
5 35,000 125,000 Beryllium/Silver
5 35,000 900,000 Air Vehicle Components/Raft Components
4 28,000 200,000 General Medical Equipment
2 14,000 360,000 Air Vehicle Components/Raft Components
1 7,000 20,000 Silica/Focuser-Quality Gems
1 7,000 20,000 Silica/Focuser-Quality Gems
1 7,000 12,500 Untrained Guard Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Ugarun

Planet Info

Planet Ugarun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1705
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics220% water.
Population740,000,000
GovernmentACharismatic Dictator.
Law8Long bladed weapons controlled; open possession prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). He: Hellworld.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 15,000,000 Cyber-Prosthetics
60 420,000 4,500,000 Fusion Conduits/Power Plant Shells
50 350,000 25,000 High-Grade Rough Cut
50 350,000 2,500,000 General Medical Equipment
50 350,000 9,000,000 Air Vehicle Components/Raft Components
50 350,000 1,500,000 Exotic Foods/Rare Desserts/Rare Liquor
40 280,000 400,000 Graphite/Quartz
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 210,000 3,000,000 Biodiesel/Cooking Compounds
30 210,000 150,000 Pre-packaged Food and Drink
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 140,000 200,000 Engine Components
20 140,000 500,000 Beryllium/Silver
20 140,000 5,000 Bornite, Galena/Sedimentary Stone
15 105,000 180,000 Banking Machines and Security Systems
15 105,000 1,500,000 Prescription Medications/Surgical
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 150,000 Wheeled Components
10 70,000 10,000 Bauxite/Coltan/Wolframite
10 70,000 80,000 Video Game and Entertainment Systems
10 70,000 1,000,000 Prescription Medications/Surgical
10 70,000 10,000 Bauxite/Coltan/Wolframite
6 42,000 1,500,000 VR Electronic Entertainment Devices
5 35,000 100,000 Rare Foods/Common Liquor
5 35,000 250,000 Startship Deckplate/Atmospheric Filters
5 35,000 625,000 Computerised Job-related Gear
5 35,000 2,500 High-Grade Rough Cut
5 35,000 625,000 Weapon Components
4 28,000 720,000 Air Vehicle Components/Raft Components
4 28,000 20,000 Pre-packaged Food and Drink
3 21,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
2 14,000 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 14,000 360,000 Air Vehicle Components/Raft Components
1 7,000 100,000 Slug Weapons (TL 10)
1 7,000 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 7,000 10,000 Trained Riding Animals/Common Pets
1 7,000 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Dannar

Planet Info

Planet Dannar Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1606
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population68,000,000
GovernmentACharismatic Dictator.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Ni: Non-Industrial. Va: Vacuum World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 420,000 300,000 Untrained Riding Animals
60 420,000 8,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
60 420,000 60,000 Food Grade Vegetation
40 280,000 16,000,000 Combat Drones/Guardian Drones
30 210,000 150,000 Pre-packaged Food and Drink
30 210,000 3,000,000 Jewellery/Alien Textiles
30 210,000 1,500,000 General Medical Equipment
25 175,000 2,500,000 Survival Equipment/Colonisation Kits
20 140,000 20,000 Construction-Grade Timber
20 140,000 5,000,000 VR Electronic Entertainment Devices
15 105,000 75,000 Untrained Riding Animals
15 105,000 1,125,000 Fusion Conduits/Power Plant Shells
10 70,000 100,000 Gasoline/Machine Lubricants
10 70,000 10,000 Construction-Grade Timber
6 42,000 450,000 Specialised Equipment and Supplies
6 42,000 600,000 Biodiesel/Cooking Compounds
5 35,000 5,000 Food Grade Vegetation
5 35,000 250,000 Anti-venom/Prescription Medications
5 35,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 28,000 100,000 Beryllium/Silver
4 28,000 36,000 Uniforms/Clothing Products
3 21,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 21,000 21,000 Poured Plastics/Synthetic Fibre Spools
3 21,000 375,000 Oxygenated Cleaner/Biodegradable Concentrates
3 21,000 225,000 Gold/Osmium/Iridium
3 21,000 3,000 Bauxite/Coltan/Wolframite
1 7,000 10,000 Gasoline/Machine Lubricants
1 7,000 5,000 Workable Alloys
1 7,000 50,000 General Medical Equipment
1 7,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,000 250,000 VR Electronic Entertainment Devices
1 7,000 20,000 Silica/Focuser-Quality Gems
1 7,000 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 720,000 Starship-Quality Components
50 350,000 400,000 Video Game and Entertainment Systems
50 350,000 150,000 Workable Metals
40 280,000 120,000 Workable Metals
30 210,000 150,000 Nickel/Sodium/Tungsten Ores
30 210,000 300,000 Graphite/Quartz
30 210,000 90,000 Workable Metals
25 175,000 375,000 Wheeled Components
20 140,000 4,000,000 Rare Clothing/Home Decorations
20 140,000 60,000 Adobo/Basil/Sage
20 140,000 1,000,000 Fibre-optic Cable
15 105,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 105,000 375,000 Beryllium/Silver
15 105,000 450,000 Exotic Foods/Rare Desserts/Rare Liquor
10 70,000 50,000 Refined Kerosine/Purified Oil
10 70,000 1,000 Low-Grade Rough Cuts/Construction Scrap
10 70,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
6 42,000 450,000 Gold/Osmium/Iridium
5 35,000 40,000 Video Game and Entertainment Systems
5 35,000 1,000,000 Cybernetic Components/Physical Augments
4 28,000 40,000 Gasoline/Machine Lubricants
3 21,000 30,000 Engine Components
3 21,000 60,000 Marble/Potassium/Titanium
3 21,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 14,000 200,000 Jewellery/Alien Textiles
1 7,000 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 420,000 6,000,000 Biodiesel/Cooking Compounds
60 420,000 420,000 Gold/Silver/Limenite Ores
40 280,000 4,000,000 Prescription Medications/Surgical
30 210,000 330,000 Fabricated Plastics
30 210,000 330,000 Furniture/Storage Systems/Tools
30 210,000 12,000,000 Combat Drones/Guardian Drones
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 3,750,000 Computerised Job-related Gear
30 210,000 375,000 Untrained Guard Animals
25 175,000 2,500,000 Biodiesel/Cooking Compounds
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 140,000 2,000,000 Jewellery/Alien Textiles
20 140,000 5,000,000 VR Electronic Entertainment Devices
20 140,000 100,000 Pre-packaged Food and Drink
20 140,000 200,000 Residential Applicances
20 140,000 2,000,000 Jewellery/Alien Textiles
20 140,000 250,000 Untrained Guard Animals
15 105,000 30,000 Furniture-Grade Timber/Rare Grades
10 70,000 50,000 Workable Alloys
10 70,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 70,000 500,000 General Medical Equipment
10 70,000 3,000,000 Industrial Drones/Personal Drones
10 70,000 500,000 Ruthenium/Rhenium
10 70,000 90,000 Piping and Attachment Pieces
6 42,000 54,000 Uniforms/Clothing Products
6 42,000 60,000 Tracked Repair Components
5 35,000 2,500,000 Scout and Sensor Drones
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 15,000 Workable Metals
4 28,000 200,000 Startship Deckplate/Atmospheric Filters
3 21,000 300,000 Cybernetic Lubricants
2 14,000 150,000 Specialised Equipment and Supplies
2 14,000 14,000 Poured Plastics/Synthetic Fibre Spools
2 14,000 70,000 Stellite/Tombac
1 7,000 30,000 Photonics/Synthetic Gems
1 7,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Riinel

Planet Info

Planet Riinel Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1608
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population66,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 10,800,000 Air Vehicle Components/Raft Components
60 420,000 4,500,000 Fusion Conduits/Power Plant Shells
60 420,000 8,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
50 350,000 625,000 Untrained Guard Animals
40 280,000 400,000 Trained Riding Animals/Common Pets
30 210,000 15,000,000 Scout and Sensor Drones
30 210,000 2,250,000 Gold/Osmium/Iridium
30 210,000 30,000 Construction-Grade Timber
30 210,000 150,000 Pre-packaged Food and Drink
30 210,000 5,400,000 Air Vehicle Components/Raft Components
25 175,000 225,000 Cinnamon/Marjoram/Wasabi
25 175,000 2,500,000 Biodiesel/Cooking Compounds
25 175,000 1,250,000 Fibre-optic Cable
20 140,000 400,000 Wheeled Vehicles/Tracked Components
20 140,000 1,000,000 Protective/Specialized Clothing
20 140,000 200,000 Engine Components
20 140,000 1,000,000 Startship Deckplate/Atmospheric Filters
15 105,000 45,000 Survival Rations and Storage-packed Liquids
15 105,000 150,000 Gasoline/Machine Lubricants
15 105,000 150,000 Personal and Commerical Computers
10 70,000 500,000 Ruthenium/Rhenium
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
10 70,000 40,000 Exotics(Permanbuco, White Mahogany etc.)
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 42,000 600,000 Biodiesel/Cooking Compounds
6 42,000 150,000 Beryllium/Silver
6 42,000 750,000 Computerised Job-related Gear
6 42,000 30,000 Nickel/Sodium/Tungsten Ores
6 42,000 18,000 Adobo/Basil/Sage
5 35,000 50,000 Advanced Ballistic Weave
5 35,000 50,000 Common Desserts/Common Wine
4 28,000 500,000 Oxygenated Cleaner/Biodegradable Concentrates
4 28,000 140,000 Stellite/Tombac
3 21,000 150,000 Protective/Specialized Clothing
3 21,000 60,000 Silica/Focuser-Quality Gems
3 21,000 60,000 Rare Foods/Common Liquor
2 14,000 400,000 Grav-Vehicle Components
2 14,000 2,000 Bauxite/Coltan/Wolframite
2 14,000 14,000 Gold/Silver/Limenite Ores
2 14,000 2,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,000 1,000 Bauxite/Coltan/Wolframite
1 7,000 2,000 Crude Oil/Diesel

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
50 350,000 50,000 Construction-Grade Timber
40 280,000 200,000 Nickel/Sodium/Tungsten Ores
30 210,000 90,000 Insulation/Polyurethane Foam
30 210,000 7,500,000 Cyber-Prosthetics
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 6,000,000 Cybernetic Components/Physical Augments
30 210,000 6,000,000 Cybernetic Components/Physical Augments
25 175,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 175,000 125,000 Workable Alloys
25 175,000 6,250,000 VR Electronic Entertainment Devices
20 140,000 240,000 Banking Machines and Security Systems
20 140,000 8,000,000 Combat Drones/Guardian Drones
15 105,000 1,500,000 Biodiesel/Cooking Compounds
15 105,000 1,500,000 Biodiesel/Cooking Compounds
15 105,000 90,000 Aniseed/Curry/Fennel/White Pepper
10 70,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 300,000 Cosmetic Chemicals/Practitioners Tools
10 70,000 100,000 Gasoline/Machine Lubricants
10 70,000 500,000 Ruthenium/Rhenium
10 70,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 70,000 500,000 Anti-venom/Prescription Medications
10 70,000 200,000 Rare Foods/Common Liquor
6 42,000 600,000 Survival Equipment/Colonisation Kits
6 42,000 54,000 Uniforms/Clothing Products
6 42,000 120,000 Rare Foods/Common Liquor
6 42,000 54,000 Kevlar/Teflon
5 35,000 375,000 Specialised Equipment and Supplies
5 35,000 10,000 Furniture-Grade Timber/Rare Grades
4 28,000 48,000 Starship-Quality Components
4 28,000 20,000 Workable Alloys
3 21,000 3,000 Food Grade Vegetation
3 21,000 1,200,000 Combat Drones/Guardian Drones
2 14,000 250,000 Weapon Components
1 7,000 7,000 Poured Plastics/Synthetic Fibre Spools
1 7,000 1,000 Construction-Grade Timber
1 7,000 2,000 Furniture-Grade Timber/Rare Grades
1 7,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 7,000 250,000 VR Electronic Entertainment Devices

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sakkuum

Planet Info

Planet Sakkuum Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1609
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population770,000,000
GovernmentACharismatic Dictator.
LawBRigid control of civilian movement.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 420,000 30,000 Chalcocite/Talc
50 350,000 5,000,000 Engine Components
40 280,000 400,000 Trained Riding Animals/Common Pets
30 210,000 150,000 Refined Kerosine/Purified Oil
30 210,000 150,000 Workable Alloys
30 210,000 270,000 Kevlar/Teflon
30 210,000 600,000 Wheeled Vehicles/Tracked Components
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 60,000 Furniture-Grade Timber/Rare Grades
25 175,000 250,000 Gasoline/Machine Lubricants
25 175,000 5,000,000 Grav-Vehicle Components
25 175,000 200,000 Video Game and Entertainment Systems
25 175,000 250,000 Personal and Commerical Computers
20 140,000 200,000 Carbonate/Magnesium/Meteoric Iron
20 140,000 200,000 Carbonate/Magnesium/Meteoric Iron
20 140,000 200,000 Personal and Commerical Computers
20 140,000 4,000,000 Cybernetic Components/Physical Augments
20 140,000 160,000 Staped/Poured Cogs and Sprokets
20 140,000 240,000 Banking Machines and Security Systems
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 20,000 Construction-Grade Timber
15 105,000 187,500 Untrained Guard Animals
10 70,000 500,000 General Medical Equipment
10 70,000 110,000 Fabricated Plastics
10 70,000 300,000 Photonics/Synthetic Gems
10 70,000 2,500,000 Cyber-Prosthetics
10 70,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 42,000 42,000 Gold/Silver/Limenite Ores
6 42,000 9,000 Acanthite/Cobaltite/Magnetite
6 42,000 42,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 375,000 Specialised Equipment and Supplies
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
5 35,000 2,500 High-Grade Rough Cut
5 35,000 40,000 Video Game and Entertainment Systems
5 35,000 45,000 Cinnamon/Marjoram/Wasabi
4 28,000 40,000 Personal and Commerical Computers
2 14,000 10,000 Workable Alloys
2 14,000 4,000 Chromite/Cinnabar
2 14,000 200,000 Survival Equipment/Colonisation Kits
1 7,000 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Advanced Weapons2
Textiles2

Destination: Sardiika

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 3,000,000 General Medical Equipment
60 420,000 6,000,000 Jewellery/Alien Textiles
40 280,000 800,000 Silica/Focuser-Quality Gems
40 280,000 400,000 Gasoline/Machine Lubricants
40 280,000 800,000 Wheeled Vehicles/Tracked Components
30 210,000 150,000 Workable Alloys
30 210,000 240,000 Video Game and Entertainment Systems
30 210,000 150,000 Nickel/Sodium/Tungsten Ores
25 175,000 4,500,000 Air Vehicle Components/Raft Components
25 175,000 2,500,000 VR Computer and Sensor Packages
25 175,000 5,000,000 Grav-Vehicle Components
25 175,000 25,000 Construction-Grade Timber
25 175,000 50,000 Furniture-Grade Timber/Rare Grades
20 140,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 105,000 75,000 Nickel/Sodium/Tungsten Ores
15 105,000 150,000 Residential Applicances
10 70,000 750,000 Fusion Conduits/Power Plant Shells
10 70,000 750,000 Specialised Equipment and Supplies
10 70,000 120,000 Banking Machines and Security Systems
6 42,000 120,000 Marble/Potassium/Titanium
6 42,000 600,000 Prescription Medications/Surgical
6 42,000 6,000 Food Grade Vegetation
6 42,000 1,200,000 Rare Clothing/Home Decorations
6 42,000 2,400,000 Combat Drones/Guardian Drones
6 42,000 300,000 Startship Deckplate/Atmospheric Filters
5 35,000 150,000 Photonics/Synthetic Gems
5 35,000 5,000 Construction-Grade Timber
5 35,000 1,000,000 Grav-Vehicle Components
5 35,000 1,000,000 Cybernetic Components/Physical Augments
5 35,000 2,500 High-Grade Rough Cut
5 35,000 3,750,000 Industrial Isotopes
4 28,000 300,000 Fusion Conduits/Power Plant Shells
4 28,000 120,000 Exotic Foods/Rare Desserts/Rare Liquor
3 21,000 600,000 Cybernetic Components/Physical Augments
2 14,000 800,000 Combat Drones/Guardian Drones
2 14,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 14,000 200,000 Jewellery/Alien Textiles
2 14,000 2,000 Bauxite/Coltan/Wolframite
1 7,000 10,000 Carbonate/Magnesium/Meteoric Iron
1 7,000 50,000 General Medical Equipment

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Tollori

Planet Info

Planet Tollori Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1710
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere8Dense. Breathable
Hydrographics440% water.
Population5500,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 45,000,000 Industrial Isotopes
60 420,000 4,500,000 Fusion Conduits/Power Plant Shells
60 420,000 360,000 Aniseed/Curry/Fennel/White Pepper
50 350,000 50,000 Bauxite/Coltan/Wolframite
40 280,000 2,000,000 Fibre-optic Cable
40 280,000 440,000 Fabricated Plastics
40 280,000 6,000,000 Starship Add-ons/Powered Armor Components
30 210,000 3,000,000 Biodiesel/Cooking Compounds
30 210,000 150,000 Nickel/Sodium/Tungsten Ores
30 210,000 60,000 Furniture-Grade Timber/Rare Grades
30 210,000 2,250,000 Gold/Osmium/Iridium
30 210,000 240,000 Video Game and Entertainment Systems
30 210,000 30,000 Bauxite/Coltan/Wolframite
25 175,000 4,500,000 Air Vehicle Components/Raft Components
20 140,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 140,000 2,000,000 VR Computer and Sensor Packages
20 140,000 400,000 Silica/Focuser-Quality Gems
20 140,000 60,000 Insulation/Polyurethane Foam
20 140,000 160,000 Video Game and Entertainment Systems
20 140,000 100,000 Workable Alloys
20 140,000 200,000 Common Desserts/Common Wine
15 105,000 750,000 Ruthenium/Rhenium
15 105,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 300,000 Photonics/Synthetic Gems
10 70,000 50,000 Refined Kerosine/Purified Oil
10 70,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 70,000 80,000 Video Game and Entertainment Systems
6 42,000 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 500,000 Biodiesel/Cooking Compounds
5 35,000 625,000 Computerised Job-related Gear
5 35,000 50,000 Trained Riding Animals/Common Pets
5 35,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 35,000 1,250,000 Spacecraft Components
4 28,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 14,000 18,000 Cinnamon/Marjoram/Wasabi
2 14,000 2,000 Construction-Grade Timber
2 14,000 100,000 Protective/Specialized Clothing
2 14,000 2,000 Construction-Grade Timber
2 14,000 20,000 Common Desserts/Common Wine
1 7,000 100,000 Prescription Medications/Surgical
1 7,000 50,000 Anti-venom/Prescription Medications

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 12,000,000 Grav-Vehicle Components
60 420,000 6,000,000 Slug Weapons (TL 10)
50 350,000 250,000 Pre-packaged Food and Drink
50 350,000 500,000 Personal and Commerical Computers
40 280,000 4,000,000 Survival Equipment/Colonisation Kits
30 210,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 210,000 9,000,000 Industrial Drones/Personal Drones
30 210,000 15,000 Chalcocite/Talc
25 175,000 1,250,000 Protective/Specialized Clothing
25 175,000 25,000 Bauxite/Coltan/Wolframite
20 140,000 200,000 Personal and Commerical Computers
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 140,000 10,000 Chalcocite/Talc
20 140,000 20,000 Bauxite/Coltan/Wolframite
15 105,000 300,000 Silica/Focuser-Quality Gems
10 70,000 150,000 Wheeled Components
10 70,000 30,000 Adobo/Basil/Sage
10 70,000 1,250,000 Weapon Components
10 70,000 1,000,000 Slug Weapons (TL 10)
5 35,000 50,000 Advanced Ballistic Weave
5 35,000 5,000 Bauxite/Coltan/Wolframite
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 2,500,000 Scout and Sensor Drones
4 28,000 20,000 Workable Alloys
4 28,000 140,000 Stellite/Tombac
3 21,000 60,000 Marble/Potassium/Titanium
3 21,000 6,000 Copper/Tin Ores
2 14,000 20,000 Residential Applicances
2 14,000 14,000 Poured Plastics/Synthetic Fibre Spools
1 7,000 750,000 Industrial Isotopes

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 240,000 Synthetic Silks/Finished Common Clothing
60 420,000 90,000 Acanthite/Cobaltite/Magnetite
60 420,000 540,000 Kevlar/Teflon
60 420,000 600,000 Trained Riding Animals/Common Pets
50 350,000 50,000 Construction-Grade Timber
50 350,000 5,000,000 Biodiesel/Cooking Compounds
40 280,000 3,000,000 Fusion Conduits/Power Plant Shells
40 280,000 2,000,000 Anti-venom/Prescription Medications
30 210,000 450,000 Wheeled Components
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 360,000 Starship-Quality Components
20 140,000 15,000,000 Industrial Isotopes
20 140,000 100,000 Pre-packaged Food and Drink
10 70,000 125,000 Untrained Guard Animals
10 70,000 2,000,000 Rare Clothing/Home Decorations
10 70,000 50,000 Untrained Riding Animals
10 70,000 90,000 Kevlar/Teflon
10 70,000 1,000,000 VR Computer and Sensor Packages
10 70,000 750,000 Fusion Conduits/Power Plant Shells
6 42,000 42,000 Poured Plastics/Synthetic Fibre Spools
6 42,000 450,000 Fusion Conduits/Power Plant Shells
6 42,000 1,200,000 Rare Clothing/Home Decorations
6 42,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 42,000 9,000,000 Superweapon-Grade Isotopes
6 42,000 30,000 Nickel/Sodium/Tungsten Ores
5 35,000 15,000 Insulation/Polyurethane Foam
5 35,000 35,000 Gold/Silver/Limenite Ores
5 35,000 2,000,000 Combat Drones/Guardian Drones
5 35,000 250,000 General Medical Equipment
5 35,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 35,000 15,000 Workable Metals
4 28,000 400,000 Slug Weapons (TL 10)
4 28,000 100,000 Beryllium/Silver
3 21,000 30,000 Personal and Commerical Computers
2 14,000 4,000 Animal-based Fabrics
1 7,000 9,000 Piping and Attachment Pieces
1 7,000 250,000 VR Electronic Entertainment Devices
1 7,000 50,000 General Medical Equipment

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 12,000,000 Rare Clothing/Home Decorations
40 280,000 440,000 Pneumatics and Hydraulics
40 280,000 2,000,000 General Medical Equipment
40 280,000 8,000,000 Rare Clothing/Home Decorations
40 280,000 8,000,000 Rare Clothing/Home Decorations
30 210,000 1,500,000 General Medical Equipment
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 300,000 Engine Components
30 210,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 210,000 300,000 Residential Applicances
30 210,000 150,000 Refined Kerosine/Purified Oil
30 210,000 150,000 Workable Alloys
30 210,000 1,500,000 Protective/Specialized Clothing
30 210,000 240,000 Video Game and Entertainment Systems
25 175,000 25,000 Construction-Grade Timber
25 175,000 500,000 Silica/Focuser-Quality Gems
25 175,000 250,000 Tracked Repair Components
20 140,000 300,000 Wheeled Components
20 140,000 20,000 Construction-Grade Timber
15 105,000 15,000 Construction-Grade Timber
15 105,000 150,000 Tracked Repair Components
10 70,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 70,000 500,000 General Medical Equipment
10 70,000 500,000 Ruthenium/Rhenium
10 70,000 30,000 Workable Metals
10 70,000 200,000 Wheeled Vehicles/Tracked Components
6 42,000 12,000 Furniture-Grade Timber/Rare Grades
6 42,000 1,200,000 Rare Clothing/Home Decorations
6 42,000 600,000 Engine Components
5 35,000 1,000,000 Cybernetic Components/Physical Augments
5 35,000 5,000 Bauxite/Coltan/Wolframite
5 35,000 175,000 Stellite/Tombac
5 35,000 50,000 Personal and Commerical Computers
5 35,000 20,000 Synthetic Silks/Finished Common Clothing
4 28,000 3,000,000 Industrial Isotopes
3 21,000 24,000 Video Game and Entertainment Systems
1 7,000 125,000 Computerised Job-related Gear
1 7,000 2,000 Furniture-Grade Timber/Rare Grades
1 7,000 7,000 Poured Plastics/Synthetic Fibre Spools
1 7,000 20,000 Jet Fuel/Gelid Adhesives
1 7,000 2,000 Furniture-Grade Timber/Rare Grades

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 60,000 Construction-Grade Timber
40 280,000 200,000 Pre-packaged Food and Drink
30 210,000 900,000 Rocket Fuel/Power Plant Starter Charges
30 210,000 3,000,000 Biodiesel/Cooking Compounds
25 175,000 875,000 Stellite/Tombac
20 140,000 220,000 Pneumatics and Hydraulics
20 140,000 1,000,000 Anti-venom/Prescription Medications
20 140,000 20,000 Bauxite/Coltan/Wolframite
15 105,000 150,000 Graphite/Quartz
15 105,000 210,000 Microprocessor Assemblies
15 105,000 3,000,000 Cybernetic Components/Physical Augments
10 70,000 30,000 Survival Rations and Storage-packed Liquids
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 1,000,000 VR Computer and Sensor Packages
6 42,000 54,000 Uniforms/Clothing Products
6 42,000 24,000 Synthetic Silks/Finished Common Clothing
6 42,000 18,000 Workable Metals
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 1,000,000 Rare Clothing/Home Decorations
5 35,000 50,000 Trained Riding Animals/Common Pets
5 35,000 50,000 Trained Riding Animals/Common Pets
4 28,000 4,000 Lead/Zinc Ores
3 21,000 3,000 Bauxite/Coltan/Wolframite
1 7,000 500 High-Grade Rough Cut
1 7,000 30,000 Photonics/Synthetic Gems
1 7,000 1,000 Food Grade Vegetation
1 7,000 180,000 Air Vehicle Components/Raft Components
1 7,000 12,500 Untrained Guard Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Ronni

Planet Info

Planet Ronni Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1803
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics550% water.
Population5500,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. (Ronnin)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 385,000 2,500,000 Startship Deckplate/Atmospheric Filters
40 308,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 22,500,000 Industrial Isotopes
30 231,000 300,000 Personal and Commerical Computers
30 231,000 3,000,000 Biodiesel/Cooking Compounds
25 192,500 5,000,000 Rare Clothing/Home Decorations
20 154,000 400,000 Marble/Potassium/Titanium
20 154,000 40,000 Furniture-Grade Timber/Rare Grades
20 154,000 10,000 High-Grade Rough Cut
20 154,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 154,000 1,000,000 Exotic Desserts/Exotic Liquor
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
15 115,500 210,000 Microprocessor Assemblies
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 200,000 Silica/Focuser-Quality Gems
6 46,200 120,000 Rare Foods/Common Liquor
6 46,200 300,000 Ruthenium/Rhenium
6 46,200 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 46,200 450,000 Gold/Osmium/Iridium
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 125,000 Organic Glues
5 38,500 5,000 Yarn/Wool/Canvas
5 38,500 100,000 Silica/Focuser-Quality Gems
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 30,800 400,000 Survival Equipment/Colonisation Kits
4 30,800 500,000 Weapon Components
3 23,100 150,000 Rare Literature/Art
3 23,100 150,000 Startship Deckplate/Atmospheric Filters
3 23,100 6,000 Animal-based Fabrics
2 15,400 1,500,000 Industrial Isotopes
2 15,400 200,000 Survival Equipment/Colonisation Kits
2 15,400 1,000,000 Scout and Sensor Drones
2 15,400 18,000 Kevlar/Teflon
2 15,400 20,000 Tracked Repair Components
2 15,400 200,000 Survival Equipment/Colonisation Kits
1 7,700 25,000 Circuitry Bundle

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Gemid

Planet Info

Planet Gemid Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1903
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population97,000,000,000
Government7Balkanization.
Law9Possession of weapons outside the home prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 300,000 Workable Alloys
60 462,000 660,000 Pneumatics and Hydraulics
50 385,000 150,000 Adobo/Basil/Sage
50 385,000 250,000 Nickel/Sodium/Tungsten Ores
30 231,000 22,500,000 Industrial Isotopes
30 231,000 6,000,000 Rare Clothing/Home Decorations
25 192,500 1,250,000 General Medical Equipment
20 154,000 2,000,000 VR Computer and Sensor Packages
20 154,000 100,000 Workable Alloys
20 154,000 15,000,000 Industrial Isotopes
10 77,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 60,000 Engine Components
6 46,200 30,000 Pre-packaged Food and Drink
6 46,200 1,800,000 Industrial Drones/Personal Drones
6 46,200 1,200,000 Rare Clothing/Home Decorations
6 46,200 120,000 Marble/Potassium/Titanium
6 46,200 18,000 Survival Rations and Storage-packed Liquids
5 38,500 100,000 Wheeled Vehicles/Tracked Components
5 38,500 250,000 General Medical Equipment
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
4 30,800 400,000 Survival Equipment/Colonisation Kits
3 23,100 15,000 Workable Alloys
3 23,100 15,000 Refined Kerosine/Purified Oil
3 23,100 18,000 Aniseed/Curry/Fennel/White Pepper
3 23,100 375,000 Weapon Components
2 15,400 2,000 Food Grade Vegetation
2 15,400 22,000 Fabricated Plastics
2 15,400 10,000 Aluminium/Brass/Calcium
1 7,700 12,000 Banking Machines and Security Systems
1 7,700 5,000 Untrained Riding Animals
1 7,700 12,500 Untrained Guard Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Common Ore1
Cybernetics1
Luxury Goods1
Medical Supplies1
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices3
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Hteh Hut

Planet Info

Planet Hteh Hut Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2103
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size0800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5800,000
Government4Representative Democracy.
Law6All firearms except shotguns prohibited.
TechEAbove Average Imperial.
RemarksAs: Asteroid Belt. Ni: Non-Industrial. Va: Vacuum World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance80,000 km72,000 km120,000 km
11h 35m 12s1h 30m 19s1h 56m 36s
21h 7m 19s1h 3m 51s1h 22m 27s
30h 54m 58s0h 52m 8s1h 7m 19s
40h 47m 36s0h 45m 9s0h 58m 18s
50h 42m 34s0h 40m 23s0h 52m 8s
60h 38m 52s0h 36m 52s0h 47m 36s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Jet Fuel/Gelid Adhesives
30 231,000 1,500,000 Ruthenium/Rhenium
30 231,000 15,000 Feed Grade Vegetation
30 231,000 60,000 Animal-based Fabrics
25 192,500 2,500,000 Biodiesel/Cooking Compounds
25 192,500 100,000 Synthetic Silks/Finished Common Clothing
20 154,000 160,000 Video Game and Entertainment Systems
15 115,500 45,000 Workable Metals
15 115,500 120,000 Second Stage Components
5 38,500 15,000 Insulation/Polyurethane Foam
4 30,800 1,400,000 Cosmetic Prosthetics
4 30,800 20,000 Nickel/Sodium/Tungsten Ores
3 23,100 300,000 Prescription Medications/Surgical
3 23,100 6,000 Animal-based Fabrics
2 15,400 10,000 Aluminium/Brass/Calcium
1 7,700 15,000 Wheeled Components
1 7,700 11,000 Fabricated Plastics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Weapons2
Common Electronics1
Crystals & Gems2
Medical Supplies2
Pharmaceuticals2
Precious Metals2
Radioactives1
Uncommon Ore3

Desired Goods

TypeSale DM
Advanced Machine Parts1
Common Consumables5
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Robots1
Uncommon Raw Materials1
Vehicles1

Destination: Angvae

Planet Info

Planet Angvae Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2203
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere5Thin. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
Population67,000,000
Government1Company/Corporation.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. Ga: Garden World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
40 308,000 200,000 Junk Food/Soda Drink
40 308,000 120,000 Workable Metals
30 231,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 600,000 Silica/Focuser-Quality Gems
25 192,500 250,000 Trained Riding Animals/Common Pets
25 192,500 250,000 Trained Riding Animals/Common Pets
25 192,500 312,500 Untrained Guard Animals
20 154,000 500,000 Beryllium/Silver
20 154,000 180,000 Piping and Attachment Pieces
20 154,000 60,000 Survival Rations and Storage-packed Liquids
20 154,000 180,000 Cinnamon/Marjoram/Wasabi
15 115,500 750,000 Startship Deckplate/Atmospheric Filters
15 115,500 750,000 General Medical Equipment
10 77,000 15,000 Acanthite/Cobaltite/Magnetite
6 46,200 9,000 Acanthite/Cobaltite/Magnetite
6 46,200 1,080,000 Air Vehicle Components/Raft Components
6 46,200 3,000,000 Nuclear Waste/Deactivated Materials
6 46,200 120,000 Silica/Focuser-Quality Gems
6 46,200 9,000 Acanthite/Cobaltite/Magnetite
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 50,000 Trained Riding Animals/Common Pets
4 30,800 4,000 Bauxite/Coltan/Wolframite
4 30,800 4,000 Food Grade Vegetation
3 23,100 300,000 Prescription Medications/Surgical
3 23,100 30,000 Engine Components
3 23,100 60,000 Wheeled Vehicles/Tracked Components
3 23,100 150,000 Fibre-optic Cable
2 15,400 600,000 Industrial Drones/Personal Drones
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 200,000 Anagathics
1 7,700 50,000 Ethanol/Fructose Syrup
1 7,700 11,000 Fabricated Plastics

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Gamgilebo

Planet Info

Planet Gamgilebo Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1604
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size0800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population720,000,000
Government5Feudal Technocracy.
Law6All firearms except shotguns prohibited.
TechBLower Average Imperial.
RemarksAs: Asteroid Belt. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance80,000 km72,000 km120,000 km
11h 35m 12s1h 30m 19s1h 56m 36s
21h 7m 19s1h 3m 51s1h 22m 27s
30h 54m 58s0h 52m 8s1h 7m 19s
40h 47m 36s0h 45m 9s0h 58m 18s
50h 42m 34s0h 40m 23s0h 52m 8s
60h 38m 52s0h 36m 52s0h 47m 36s

Passengers

Freight

TonsFeeValueContents
60 462,000 3,000,000 Ethanol/Fructose Syrup
60 462,000 3,000,000 Anti-venom/Prescription Medications
50 385,000 4,500,000 Weapon Core/Starship Hull Plating
50 385,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
50 385,000 500,000 Tracked Repair Components
50 385,000 250,000 Nickel/Sodium/Tungsten Ores
40 308,000 4,000,000 Slug Weapons (TL 10)
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 231,000 270,000 Kevlar/Teflon
25 192,500 312,500 Untrained Guard Animals
25 192,500 275,000 Fabricated Plastics
25 192,500 750,000 Exotic Foods/Rare Desserts/Rare Liquor
25 192,500 1,875,000 Fusion Conduits/Power Plant Shells
20 154,000 20,000 Food Grade Vegetation
20 154,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 154,000 1,000,000 General Medical Equipment
20 154,000 20,000 Bauxite/Coltan/Wolframite
15 115,500 75,000 Untrained Riding Animals
15 115,500 75,000 Refined Kerosine/Purified Oil
15 115,500 135,000 Kevlar/Teflon
15 115,500 525,000 Stellite/Tombac
10 77,000 1,800,000 Air Vehicle Components/Raft Components
10 77,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 100,000 Trained Riding Animals/Common Pets
10 77,000 3,000,000 Industrial Drones/Personal Drones
10 77,000 1,250,000 Weapon Components
10 77,000 50,000 Untrained Riding Animals
6 46,200 180,000 Exotic Foods/Rare Desserts/Rare Liquor
5 38,500 250,000 Ethanol/Fructose Syrup
5 38,500 2,500 Chalcocite/Talc
5 38,500 50,000 Graphite/Quartz
5 38,500 450,000 Weapon Core/Starship Hull Plating
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 3,250,000 Advanced Robotics
5 38,500 35,000 Gold/Silver/Limenite Ores
5 38,500 250,000 Ethanol/Fructose Syrup
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 20,000 Nickel/Sodium/Tungsten Ores
4 30,800 200,000 Ethanol/Fructose Syrup
4 30,800 120,000 Cosmetic Chemicals/Practitioners Tools
4 30,800 16,000 Synthetic Silks/Finished Common Clothing
2 15,400 800,000 Combat Drones/Guardian Drones
2 15,400 150,000 Specialised Equipment and Supplies
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 4,000 Exotics(Permanbuco, White Mahogany etc.)
1 7,700 500,000 Psi-Related Drugs/Viral Therapy Doses
1 7,700 12,500 Untrained Guard Animals
1 7,700 2,000 Animal-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems2
Pharmaceuticals2
Precious Metals3
Radioactives2
Uncommon Ore4

Desired Goods

TypeSale DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Consumables5
Cybernetics1
Textiles2

Destination: Rronaetuts

Planet Info

Planet Rronaetuts Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1704
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population110
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksLo: Low Population. Varg6: Vargr, Population 60%. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 30,000 Chalcocite/Talc
60 462,000 3,000,000 Ruthenium/Rhenium
40 308,000 400,000 Residential Applicances
30 231,000 6,000,000 Rare Clothing/Home Decorations
30 231,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 231,000 300,000 Gasoline/Machine Lubricants
25 192,500 250,000 Trained Riding Animals/Common Pets
20 154,000 5,000,000 VR Electronic Entertainment Devices
20 154,000 100,000 Workable Alloys
20 154,000 5,000,000 Cyber-Prosthetics
20 154,000 1,500,000 Gold/Osmium/Iridium
20 154,000 1,000,000 Ethanol/Fructose Syrup
10 77,000 100,000 Common Desserts/Common Wine
10 77,000 110,000 Fabricated Plastics
6 46,200 18,000 Adobo/Basil/Sage
6 46,200 450,000 Fusion Conduits/Power Plant Shells
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 46,200 300,000 Anti-venom/Prescription Medications
6 46,200 300,000 General Medical Equipment
5 38,500 500,000 Slug Weapons (TL 10)
5 38,500 175,000 Stellite/Tombac
5 38,500 3,750,000 Industrial Isotopes
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 100,000 Jet Fuel/Gelid Adhesives
4 30,800 400,000 Biodiesel/Cooking Compounds
4 30,800 12,000 Insulation/Polyurethane Foam
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
3 23,100 1,200,000 Combat Drones/Guardian Drones
3 23,100 18,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 50,000 Beryllium/Silver
2 15,400 1,500,000 Industrial Isotopes
2 15,400 20,000 Residential Applicances
1 7,700 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 7,700 5,000 Rock Salt/Compressed Coal
1 7,700 2,000 Copper/Tin Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Odinaga

Planet Info

Planet Odinaga Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1505
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics110% water.
Population62,000,000
GovernmentACharismatic Dictator.
Law9Possession of weapons outside the home prohibited.
TechCAverage Imperial.
RemarksIc: Ice Capped. Na: Non-Agricultural. Ni: Non-Industrial. Va: Vacuum World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 462,000 6,000,000 Prescription Medications/Surgical
50 385,000 500,000 Common Desserts/Common Wine
40 308,000 20,000,000 Psi-Related Drugs/Viral Therapy Doses
40 308,000 120,000 Adobo/Basil/Sage
40 308,000 20,000,000 Scout and Sensor Drones
40 308,000 440,000 Fabricated Plastics
30 231,000 300,000 Engine Components
30 231,000 22,500,000 Industrial Isotopes
30 231,000 900,000 Cosmetic Chemicals/Practitioners Tools
25 192,500 18,750,000 Industrial Isotopes
20 154,000 100,000 Pre-packaged Food and Drink
20 154,000 5,000,000 Artillery/Heavy Energy Weapons
20 154,000 200,000 Graphite/Quartz
20 154,000 10,000 Chalcocite/Talc
20 154,000 120,000 Aniseed/Curry/Fennel/White Pepper
15 115,500 1,500,000 Slug Weapons (TL 10)
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 77,000 250,000 Circuitry Bundle
6 46,200 600,000 VR Computer and Sensor Packages
5 38,500 5,000 Bauxite/Coltan/Wolframite
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 100,000 Wheeled Vehicles/Tracked Components
5 38,500 125,000 Beryllium/Silver
4 30,800 200,000 General Medical Equipment
4 30,800 100,000 Beryllium/Silver
4 30,800 400,000 VR Computer and Sensor Packages
3 23,100 15,000 Untrained Riding Animals
2 15,400 150,000 Specialised Equipment and Supplies
2 15,400 600,000 Industrial Drones/Personal Drones
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 5,000 Pre-packaged Food and Drink
1 7,700 50,000 Ruthenium/Rhenium
1 7,700 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Common Ore3
Crystals & Gems1
Medical Supplies2
Precious Metals1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Radioactives1
Robots1
Textiles2
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Shunisar

Planet Info

Planet Shunisar Subsector Theton Sector Vland Coordinates -1,-1 Hex 2507
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population5300,000
Government0No Government Structure.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 6,000,000 Prescription Medications/Surgical
60 462,000 1,200,000 Rare Foods/Common Liquor
40 308,000 30,000,000 Industrial Isotopes
40 308,000 400,000 Residential Applicances
40 308,000 80,000 Crude Oil/Diesel
40 308,000 40,000 Construction-Grade Timber
30 231,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 30,000 Bauxite/Coltan/Wolframite
25 192,500 275,000 Furniture/Storage Systems/Tools
20 154,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
15 115,500 150,000 Trained Riding Animals/Common Pets
15 115,500 225,000 Wheeled Components
15 115,500 22,500 Acanthite/Cobaltite/Magnetite
10 77,000 1,000,000 Jewellery/Alien Textiles
10 77,000 50,000 Workable Alloys
10 77,000 100,000 Gasoline/Machine Lubricants
6 46,200 120,000 Silica/Focuser-Quality Gems
6 46,200 60,000 Residential Applicances
6 46,200 6,000 Bauxite/Coltan/Wolframite
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 50,000 Trained Riding Animals/Common Pets
5 38,500 250,000 Startship Deckplate/Atmospheric Filters
3 23,100 30,000 Personal and Commerical Computers
3 23,100 60,000 Marble/Potassium/Titanium
3 23,100 30,000 Tracked Repair Components
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 23,100 60,000 Wheeled Vehicles/Tracked Components
2 15,400 150,000 Specialised Equipment and Supplies
2 15,400 500,000 VR Electronic Entertainment Devices
1 7,700 10,000 Tracked Repair Components
1 7,700 50,000 Protective/Specialized Clothing
1 7,700 1,500 Acanthite/Cobaltite/Magnetite
1 7,700 25,000 Beryllium/Silver

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
40 308,000 40,000 Bauxite/Coltan/Wolframite
30 231,000 3,750,000 Weapon Components
30 231,000 150,000 Refined Kerosine/Purified Oil
30 231,000 600,000 Wheeled Vehicles/Tracked Components
25 192,500 100,000 Synthetic Silks/Finished Common Clothing
20 154,000 200,000 Common Desserts/Common Wine
20 154,000 1,000,000 General Medical Equipment
20 154,000 2,000,000 VR Computer and Sensor Packages
20 154,000 2,000,000 VR Computer and Sensor Packages
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 10,000 Bauxite/Coltan/Wolframite
10 77,000 50,000 Refined Kerosine/Purified Oil
10 77,000 3,000,000 Industrial Drones/Personal Drones
10 77,000 5,000,000 Scout and Sensor Drones
10 77,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 77,000 100,000 Engine Components
5 38,500 50,000 Engine Components
5 38,500 25,000 Untrained Riding Animals
3 23,100 15,000 Refined Kerosine/Purified Oil
3 23,100 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
3 23,100 300,000 VR Computer and Sensor Packages
2 15,400 10,000 Nickel/Sodium/Tungsten Ores
2 15,400 4,000 Furniture-Grade Timber/Rare Grades
2 15,400 20,000 Gasoline/Machine Lubricants
2 15,400 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 15,400 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,700 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Audhumla

Planet Info

Planet Audhumla Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1509
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size914,400 km
Atmosphere8Dense. Breathable
HydrographicsA100% water. Water World.
Population420,000
Government0No Government Structure.
Law0No prohibitions.
TechEAbove Average Imperial.
RemarksNi: Non-Industrial. Wa: Water World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Rare Foods/Common Liquor
40 308,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 231,000 30,000 Construction-Grade Timber
30 231,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 1,500,000 General Medical Equipment
25 192,500 10,000,000 Combat Drones/Guardian Drones
25 192,500 125,000 Pre-packaged Food and Drink
25 192,500 225,000 Kevlar/Teflon
20 154,000 4,000,000 Grav-Vehicle Components
20 154,000 200,000 Carbonate/Magnesium/Meteoric Iron
20 154,000 100,000 Refined Kerosine/Purified Oil
20 154,000 200,000 Trained Riding Animals/Common Pets
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
10 77,000 200,000 Jet Fuel/Gelid Adhesives
10 77,000 1,250,000 Weapon Components
10 77,000 1,000,000 Slug Weapons (TL 10)
6 46,200 450,000 Fusion Conduits/Power Plant Shells
6 46,200 120,000 Marble/Potassium/Titanium
6 46,200 12,000 Furniture-Grade Timber/Rare Grades
5 38,500 50,000 Gasoline/Machine Lubricants
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 55,000 Pneumatics and Hydraulics
5 38,500 35,000 Gold/Silver/Limenite Ores
4 30,800 80,000 Marble/Potassium/Titanium
4 30,800 400,000 Prescription Medications/Surgical
4 30,800 40,000 Residential Applicances
4 30,800 4,000 Lead/Zinc Ores
4 30,800 20,000 Workable Alloys
4 30,800 28,000 Poured Plastics/Synthetic Fibre Spools
3 23,100 300,000 Jewellery/Alien Textiles
3 23,100 750,000 Cyber-Prosthetics
3 23,100 21,000 Poured Plastics/Synthetic Fibre Spools
3 23,100 6,000 Animal-based Fabrics
2 15,400 250,000 Weapon Components
2 15,400 20,000 Bismuth/Indium
2 15,400 20,000 Tracked Repair Components
2 15,400 150,000 Gold/Osmium/Iridium
2 15,400 200,000 Slug Weapons (TL 10)
2 15,400 2,000 Construction-Grade Timber
1 7,700 20,000 Marble/Potassium/Titanium
1 7,700 5,000 Pre-packaged Food and Drink
1 7,700 2,000 Copper/Tin Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics1
Cybernetics1
Luxury Consumables1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Vehicles1

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 6,000,000 Prescription Medications/Surgical
50 385,000 10,000,000 Rare Clothing/Home Decorations
40 308,000 200,000 Workable Alloys
30 231,000 450,000 Wheeled Components
25 192,500 10,000,000 Combat Drones/Guardian Drones
25 192,500 275,000 Fabricated Plastics
20 154,000 220,000 Pneumatics and Hydraulics
20 154,000 10,000,000 Scout and Sensor Drones
20 154,000 160,000 Second Stage Components
20 154,000 400,000 Silica/Focuser-Quality Gems
20 154,000 400,000 Rare Foods/Common Liquor
15 115,500 1,500,000 Survival Equipment/Colonisation Kits
10 77,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 77,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 10,000 Construction-Grade Timber
6 46,200 48,000 Video Game and Entertainment Systems
6 46,200 1,800,000 Industrial Drones/Personal Drones
6 46,200 72,000 Banking Machines and Security Systems
5 38,500 50,000 Residential Applicances
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 5,000 Bauxite/Coltan/Wolframite
5 38,500 3,750,000 Industrial Isotopes
5 38,500 100,000 Wheeled Vehicles/Tracked Components
4 30,800 80,000 Jet Fuel/Gelid Adhesives
3 23,100 3,000 Yarn/Wool/Canvas
3 23,100 15,000 Refined Kerosine/Purified Oil
2 15,400 3,000 Acanthite/Cobaltite/Magnetite
2 15,400 18,000 Cinnamon/Marjoram/Wasabi
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 5,000 Workable Alloys
1 7,700 10,000 Personal and Commerical Computers

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,500,000 Beryllium/Silver
50 385,000 6,250,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 231,000 450,000 Wheeled Components
25 192,500 75,000 Workable Metals
25 192,500 5,000,000 Grav-Vehicle Components
25 192,500 750,000 Cosmetic Chemicals/Practitioners Tools
20 154,000 1,800,000 Weapon Core/Starship Hull Plating
20 154,000 3,600,000 Air Vehicle Components/Raft Components
10 77,000 1,000,000 Jewellery/Alien Textiles
6 46,200 300,000 Slug Weapons (TL 7)
6 46,200 54,000 Kevlar/Teflon
6 46,200 18,000 Adobo/Basil/Sage
6 46,200 42,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 40,000 Personal and Commerical Computers
4 30,800 28,000 Gold/Silver/Limenite Ores
4 30,800 140,000 Stellite/Tombac
3 23,100 90,000 Exotic Foods/Rare Desserts/Rare Liquor
2 15,400 400,000 Cybernetic Components/Physical Augments
1 7,700 10,000 Residential Applicances
1 7,700 20,000 Marble/Potassium/Titanium
1 7,700 180,000 Air Vehicle Components/Raft Components

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 6,000,000 Prescription Medications/Surgical
60 462,000 4,500,000 Specialised Equipment and Supplies
60 462,000 1,200,000 Marble/Potassium/Titanium
50 385,000 5,000,000 VR Computer and Sensor Packages
50 385,000 1,250,000 Beryllium/Silver
50 385,000 150,000 Survival Rations and Storage-packed Liquids
50 385,000 10,000,000 Rare Clothing/Home Decorations
40 308,000 16,000,000 Combat Drones/Guardian Drones
40 308,000 800,000 Marble/Potassium/Titanium
40 308,000 2,000,000 Ethanol/Fructose Syrup
30 231,000 150,000 Pre-packaged Food and Drink
30 231,000 600,000 Silica/Focuser-Quality Gems
30 231,000 45,000 Acanthite/Cobaltite/Magnetite
30 231,000 300,000 Personal and Commerical Computers
30 231,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 231,000 10,500,000 Cosmetic Prosthetics
30 231,000 60,000 Copper/Tin Ores
25 192,500 75,000 Adobo/Basil/Sage
20 154,000 1,000,000 Ruthenium/Rhenium
20 154,000 60,000 Insulation/Polyurethane Foam
20 154,000 60,000 Survival Rations and Storage-packed Liquids
15 115,500 300,000 Marble/Potassium/Titanium
15 115,500 750,000 Ruthenium/Rhenium
10 77,000 10,000 Bauxite/Coltan/Wolframite
10 77,000 1,800,000 Air Vehicle Components/Raft Components
10 77,000 500,000 Protective/Specialized Clothing
10 77,000 300,000 Cosmetic Chemicals/Practitioners Tools
6 46,200 180,000 Photonics/Synthetic Gems
6 46,200 6,000 Construction-Grade Timber
6 46,200 120,000 Silica/Focuser-Quality Gems
6 46,200 42,000 Poured Plastics/Synthetic Fibre Spools
6 46,200 6,000 Food Grade Vegetation
5 38,500 10,000 Animal-based Fabrics
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 10,000 Copper/Tin Ores
5 38,500 375,000 Gold/Osmium/Iridium
4 30,800 60,000 Wheeled Components
4 30,800 400,000 Jewellery/Alien Textiles
3 23,100 45,000 Wheeled Components
3 23,100 60,000 Marble/Potassium/Titanium
2 15,400 2,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2