Origin: Ninnigam permalink

Planet Info

Planet Ninnigam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2105
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics550% water.
Population770,000,000
GovernmentACharismatic Dictator.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
Remarks Fl: Fluid Hydrographics (in place of water).
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 400 500
Per day 100 100
Berthing Wait Time Small Craft 4 minutes No wait
Starcraft 20 minutes 40 minutes
Capital No wait
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait 1 hour
Starcraft 30 minutes No wait
Capital 6 hours

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Electronics VR Computer and Sensor Packages 14 100,000 0 14 70.00% 70,000
Advanced Electronics VR Computer and Sensor Packages 1 100,000 0 18 50.00% 50,000
Advanced Electronics Weapon Components 3 125,000 0 17 55.00% 68,750
Advanced Electronics Weapon Components 3 125,000 0 17 55.00% 68,750
Common Consumables Food Grade Vegetation 37 1,000 -1 18 50.00% 500
Common Consumables Pre-packaged Food and Drink 42 5,000 -1 11 85.00% 4,250
Common Consumables Pre-packaged Food and Drink 17 5,000 -1 11 85.00% 4,250
Common Consumables Survival Rations and Storage-packed Liquids 29 3,000 -1 17 55.00% 1,650
Common Consumables Survival Rations and Storage-packed Liquids 29 3,000 -1 10 90.00% 2,700
Common Electronics Banking Machines and Security Systems 8 12,000 0 16 60.00% 7,200
Common Electronics Video Game and Entertainment Systems 31 8,000 0 11 85.00% 6,800
Common Electronics Video Game and Entertainment Systems 28 8,000 0 10 90.00% 7,200
Common Industrial Goods Pneumatics and Hydraulics 23 11,000 0 15 65.00% 7,150
Common Industrial Goods Pneumatics and Hydraulics 6 11,000 0 12 80.00% 8,800
Common Industrial Goods Poured Cogs and Sprokets 36 8,000 0 14 70.00% 5,600
Common Manufactured Goods Residential Applicances 33 10,000 0 11 85.00% 8,500
Common Manufactured Goods Residential Applicances 27 10,000 0 13 75.00% 7,500
Common Manufactured Goods Residential Applicances 13 10,000 0 15 65.00% 6,500
Common Ore Acanthite 27 1,500 0 15 65.00% 975
Common Ore Bauxite 36 1,000 0 15 65.00% 650
Common Ore Coltan 34 1,000 0 18 50.00% 500
Common Ore Talc 39 500 0 14 70.00% 350
Common Raw Materials Fabricated Plastics 11 11,000 0 14 70.00% 7,700
Common Raw Materials Workable Alloys 39 5,000 0 15 65.00% 3,250
Common Raw Materials Workable Alloys 35 5,000 0 14 70.00% 3,500
Common Raw Materials Workable Alloys 34 5,000 0 18 50.00% 2,500
Common Raw Materials Workable Alloys 20 5,000 0 17 55.00% 2,750
Petrochemicals Crude Oil 4 2,000 0 19 45.00% 900
Petrochemicals Gasoline 24 10,000 0 17 55.00% 5,500
Polymers Insulation 27 3,000 0 16 60.00% 1,800
Precious Metals Rhodium 1 100,000 0 9 95.00% 95,000
Uncommon Ore Gold 15 7,000 0 11 85.00% 5,950
Uncommon Ore Limenite Ores 13 7,000 0 18 50.00% 3,500
Uncommon Ore Sodium 34 5,000 0 13 75.00% 3,750

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 0 12 105.00% 26,250
Advanced Electronics Fibre-optic Cable 50,000 0 17 130.00% 65,000
Advanced Electronics Starship Bridge Components 150,000 0 13 110.00% 165,000
Advanced Electronics VR Computer and Sensor Packages 100,000 0 6 70.00% 70,000
Advanced Electronics Weapon Components 125,000 0 10 90.00% 112,500
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 0 11 100.00% 25,000
Advanced Machine Parts Atmospheric Filters 50,000 0 16 125.00% 62,500
Advanced Machine Parts Fusion Conduits 75,000 0 14 115.00% 86,250
Advanced Machine Parts Gravitic Gyros 100,000 0 12 105.00% 105,000
Advanced Machine Parts Navigation Magnets 100,000 0 14 115.00% 115,000
Advanced Machine Parts Power Plant Shells 75,000 0 19 140.00% 105,000
Advanced Machine Parts Starship Hull Plating 90,000 0 14 115.00% 103,500
Advanced Machine Parts Startship Deckplate 50,000 0 12 105.00% 52,500
Advanced Machine Parts Weapon Core 90,000 0 16 125.00% 112,500
Advanced Manufactured Goods Colonisation Kits 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 11 100.00% 125,000
Advanced Manufactured Goods High-Pressure 25,000 0 10 90.00% 22,500
Advanced Manufactured Goods Powered Armor Components 150,000 0 13 110.00% 165,000
Advanced Manufactured Goods Protective 50,000 0 19 140.00% 70,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 8 80.00% 40,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 16 125.00% 187,500
Advanced Manufactured Goods Survival Equipment 100,000 0 9 85.00% 85,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 10 90.00% 22,500
Advanced Vehicles Air Vehicle Components 180,000 0 16 125.00% 225,000
Advanced Vehicles Engine Components 100,000 0 17 130.00% 130,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 14 115.00% 230,000
Advanced Vehicles Mole Vehicle Components 140,000 0 16 125.00% 175,000
Advanced Vehicles Raft Components 180,000 0 11 100.00% 180,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 16 125.00% 175,000
Advanced Vehicles Spacecraft Components 250,000 0 13 110.00% 275,000
Advanced Weapons Artillery 250,000 0 13 110.00% 275,000
Advanced Weapons Energy Weapons (TL 12) 150,000 0 15 120.00% 180,000
Advanced Weapons Energy Weapons (TL 15) 200,000 0 15 120.00% 240,000
Advanced Weapons Explosives (TL 15) 200,000 0 10 90.00% 180,000
Advanced Weapons Heavy Energy Weapons 250,000 0 16 125.00% 312,500
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 13 110.00% 165,000
Advanced Weapons Slug Weapons (TL 10) 100,000 0 18 135.00% 135,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 15 120.00% 180,000
Advanced Weapons Slug Weapons (TL 15) 200,000 0 13 110.00% 220,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 12 105.00% 52,500
Biochemicals Biodegradable Concentrates 125,000 0 9 85.00% 106,250
Biochemicals Biodiesel 100,000 0 18 135.00% 135,000
Biochemicals Bio-fusion cell Fuel 150,000 0 12 105.00% 157,500
Biochemicals Cooking Compounds 100,000 0 18 135.00% 135,000
Biochemicals Ethanol 50,000 0 14 115.00% 57,500
Biochemicals Fructose Syrup 50,000 0 14 115.00% 57,500
Biochemicals Gelis oxygen Substitutes 150,000 0 13 110.00% 165,000
Biochemicals Organic Glues 25,000 0 17 130.00% 32,500
Biochemicals Oxygenated Cleaner 125,000 0 14 115.00% 143,750
Common Consumables Feed Grade Vegetation 500 1 16 125.00% 625
Common Consumables Food Grade Vegetation 1,000 1 10 90.00% 900
Common Consumables Junk Food 5,000 1 13 110.00% 5,500
Common Consumables Pre-packaged Food and Drink 5,000 1 13 110.00% 5,500
Common Consumables Soda Drink 5,000 1 13 110.00% 5,500
Common Consumables Survival Rations and Storage-packed Liquids 3,000 1 13 110.00% 3,300
Common Electronics Adding Machines 6,000 0 14 115.00% 6,900
Common Electronics Banking Machines and Security Systems 12,000 0 12 105.00% 12,600
Common Electronics Calculators 6,000 0 14 115.00% 6,900
Common Electronics Microprocessor Assemblies 14,000 0 15 120.00% 16,800
Common Electronics Personal and Commerical Computers 10,000 0 11 100.00% 10,000
Common Electronics Video Game and Entertainment Systems 8,000 0 14 115.00% 9,200
Common Industrial Goods Engine Components 10,000 0 11 100.00% 10,000
Common Industrial Goods Piping and Attachment Pieces 9,000 0 17 130.00% 11,700
Common Industrial Goods Pneumatics and Hydraulics 11,000 0 15 120.00% 13,200
Common Industrial Goods Poured Cogs and Sprokets 8,000 0 13 110.00% 8,800
Common Industrial Goods Staped 8,000 0 12 105.00% 8,400
Common Industrial Goods Starship-Quality Components 12,000 0 13 110.00% 13,200
Common Manufactured Goods Clothing Products 9,000 0 15 120.00% 10,800
Common Manufactured Goods Furniture 11,000 0 13 110.00% 12,100
Common Manufactured Goods Residential Applicances 10,000 0 12 105.00% 10,500
Common Manufactured Goods Second Stage Components 8,000 0 18 135.00% 10,800
Common Manufactured Goods Storage Systems 11,000 0 15 120.00% 13,200
Common Manufactured Goods Survival Accessories 12,000 0 15 120.00% 14,400
Common Manufactured Goods Tools 11,000 0 17 130.00% 14,300
Common Manufactured Goods Uniforms 9,000 0 16 125.00% 11,250
Common Manufactured Goods Vehicle 12,000 0 10 90.00% 10,800
Common Ore Acanthite 1,500 0 8 80.00% 1,200
Common Ore Bauxite 1,000 0 16 125.00% 1,250
Common Ore Bornite, Galena 250 0 8 80.00% 200
Common Ore Chalcocite 500 0 8 80.00% 400
Common Ore Chromite 2,000 0 17 130.00% 2,600
Common Ore Cinnabar 2,000 0 8 80.00% 1,600
Common Ore Cobaltite 1,500 0 9 85.00% 1,275
Common Ore Coltan 1,000 0 14 115.00% 1,150
Common Ore Magnetite 1,500 0 11 100.00% 1,500
Common Ore Sedimentary Stone 250 0 9 85.00% 213
Common Ore Talc 500 0 12 105.00% 525
Common Ore Wolframite 1,000 0 9 85.00% 850
Common Raw Materials Base Elements 1,000 0 15 120.00% 1,200
Common Raw Materials Chemical Solutions and Compounds 12,000 0 12 105.00% 12,600
Common Raw Materials Fabricated Plastics 11,000 0 13 110.00% 12,100
Common Raw Materials Foundation Stones 1,000 0 14 115.00% 1,150
Common Raw Materials Workable Alloys 5,000 0 12 105.00% 5,250
Common Raw Materials Workable Metals 3,000 0 18 135.00% 4,050
Crystals & Gems Compressed Coal 5,000 0 8 80.00% 4,000
Crystals & Gems Focuser-Quality Gems 20,000 0 14 115.00% 23,000
Crystals & Gems Graphite 10,000 0 12 105.00% 10,500
Crystals & Gems Industrial Diamond 45,000 0 11 100.00% 45,000
Crystals & Gems Jewellery-Quality Gems 45,000 0 14 115.00% 51,750
Crystals & Gems Photonics 30,000 0 19 140.00% 42,000
Crystals & Gems Quartz 10,000 0 14 115.00% 11,500
Crystals & Gems Rock Salt 5,000 0 15 120.00% 6,000
Crystals & Gems Silica 20,000 0 8 80.00% 16,000
Crystals & Gems Synthetic Gems 30,000 0 11 100.00% 30,000
Cybernetics Cosmetic Prosthetics 350,000 0 15 120.00% 420,000
Cybernetics Cybernetic Components 200,000 0 13 110.00% 220,000
Cybernetics Cybernetic Lubricants 100,000 0 11 100.00% 100,000
Cybernetics Cyber-Prosthetics 250,000 0 19 140.00% 350,000
Cybernetics Physical Augments 200,000 0 15 120.00% 240,000
Cybernetics Real-Life Replacements and Augments 500,000 0 14 115.00% 575,000
Live Animals Beasts of Burden 2,500 0 7 75.00% 1,875
Live Animals Common Pets 10,000 0 13 110.00% 11,000
Live Animals Exotic Pets 15,000 0 17 130.00% 19,500
Live Animals Trained Guard Animals 15,000 0 12 105.00% 15,750
Live Animals Trained Riding Animals 10,000 0 16 125.00% 12,500
Live Animals Untrained Guard Animals 12,500 0 15 120.00% 15,000
Live Animals Untrained Riding Animals 5,000 0 15 120.00% 6,000
Luxury Consumables Common Desserts 5,000 0 20 145.00% 7,250
Luxury Consumables Common Desserts 10,000 0 14 115.00% 11,500
Luxury Consumables Common Liquor 20,000 0 15 120.00% 24,000
Luxury Consumables Common Wine 10,000 0 13 110.00% 11,000
Luxury Consumables Exotic Desserts 50,000 0 12 105.00% 52,500
Luxury Consumables Exotic Foods 30,000 0 11 100.00% 30,000
Luxury Consumables Exotic Liquor 50,000 0 10 90.00% 45,000
Luxury Consumables Rare Desserts 30,000 0 12 105.00% 31,500
Luxury Consumables Rare Food Additives 5,000 0 12 105.00% 5,250
Luxury Consumables Rare Foods 20,000 0 12 105.00% 21,000
Luxury Consumables Rare Liquor 30,000 0 14 115.00% 34,500
Luxury Goods Alien Textiles 100,000 0 13 110.00% 110,000
Luxury Goods Art 50,000 0 12 105.00% 52,500
Luxury Goods Exotic Furnishings 500,000 0 10 90.00% 450,000
Luxury Goods Exquisite Jewellery 500,000 0 14 115.00% 575,000
Luxury Goods Home Decorations 200,000 0 14 115.00% 230,000
Luxury Goods Jewellery 100,000 0 13 110.00% 110,000
Luxury Goods Rare Clothing 200,000 0 12 105.00% 210,000
Luxury Goods Rare Literature 50,000 0 13 110.00% 55,000
Luxury Goods VR Electronic Entertainment Devices 250,000 0 12 105.00% 262,500
Medical Supplies Cosmetic Chemicals 30,000 0 13 110.00% 33,000
Medical Supplies Disposable Tools 10,000 0 14 115.00% 11,500
Medical Supplies General Medical Equipment 50,000 0 15 120.00% 60,000
Medical Supplies Medical Uniforms 10,000 0 12 105.00% 10,500
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 18 135.00% 135,000
Medical Supplies Practitioners Tools 30,000 0 16 125.00% 37,500
Medical Supplies Specialised Equipment and Supplies 75,000 0 17 130.00% 97,500
Petrochemicals Crude Oil 2,000 0 12 105.00% 2,100
Petrochemicals Diesel 2,000 0 19 140.00% 2,800
Petrochemicals Gasoline 10,000 0 7 75.00% 7,500
Petrochemicals Gelid Adhesives 20,000 0 16 125.00% 25,000
Petrochemicals Jet Fuel 20,000 0 18 135.00% 27,000
Petrochemicals Machine Lubricants 10,000 0 11 100.00% 10,000
Petrochemicals Power Plant Starter Charges 30,000 0 16 125.00% 37,500
Petrochemicals Purified Oil 5,000 0 18 135.00% 6,750
Petrochemicals Refined Kerosine 5,000 0 14 115.00% 5,750
Petrochemicals Rocket Fuel 30,000 0 18 135.00% 40,500
Pharmaceuticals Anagathics 200,000 0 17 130.00% 260,000
Pharmaceuticals Antibiotics 25,000 0 13 110.00% 27,500
Pharmaceuticals Anti-venom 50,000 0 19 140.00% 70,000
Pharmaceuticals OTC Drugs 25,000 0 16 125.00% 31,250
Pharmaceuticals Prescription Medications 50,000 0 12 105.00% 52,500
Pharmaceuticals Prescription Medications 100,000 0 14 115.00% 115,000
Pharmaceuticals Psi-Related Drugs 500,000 0 11 100.00% 500,000
Pharmaceuticals Surgical 100,000 0 9 85.00% 85,000
Pharmaceuticals Viral Therapy Doses 500,000 0 13 110.00% 550,000
Polymers Advanced Ballistic Weave 10,000 0 8 80.00% 8,000
Polymers Insulation 3,000 0 12 105.00% 3,150
Polymers Kevlar 9,000 0 13 110.00% 9,900
Polymers Polyurethane Foam 3,000 0 16 125.00% 3,750
Polymers Poured Plastics 7,000 0 12 105.00% 7,350
Polymers Rubber 1,000 0 19 140.00% 1,400
Polymers Synthetic Fibre Spools 7,000 0 9 85.00% 5,950
Polymers Teflon 9,000 0 15 120.00% 10,800
Polymers Vinyl Spooling 1,000 0 12 105.00% 1,050
Precious Metals Beryllium 25,000 0 16 125.00% 31,250
Precious Metals Bismuth 10,000 0 16 125.00% 12,500
Precious Metals Gold 75,000 0 17 130.00% 97,500
Precious Metals Indium 10,000 0 10 90.00% 9,000
Precious Metals Iridium 75,000 0 14 115.00% 86,250
Precious Metals Osmium 75,000 0 11 100.00% 75,000
Precious Metals Platinum 100,000 0 15 120.00% 120,000
Precious Metals Rhenium 50,000 0 13 110.00% 55,000
Precious Metals Rhodium 100,000 0 13 110.00% 110,000
Precious Metals Ruthenium 50,000 0 15 120.00% 60,000
Precious Metals Silver 25,000 0 12 105.00% 26,250
Radioactives Deactivated Materials 500,000 0 13 110.00% 550,000
Radioactives Fusion Cell Rods 1,250,000 0 9 85.00% 1,062,500
Radioactives Industrial Isotopes 750,000 0 14 115.00% 862,500
Radioactives Medical Isotopes 1,000,000 0 9 85.00% 850,000
Radioactives Nuclear Waste 500,000 0 11 100.00% 500,000
Radioactives Reactor-Grade Uranium 1,000,000 0 11 100.00% 1,000,000
Radioactives Superweapon-Grade Isotopes 1,500,000 0 10 90.00% 1,350,000
Radioactives Weapons-Grade Plutonium 1,250,000 0 17 130.00% 1,625,000
Robots Advanced Robotics 650,000 0 13 110.00% 715,000
Robots Automated Robotics 150,000 0 15 120.00% 180,000
Robots Cargo Drones 150,000 0 18 135.00% 202,500
Robots Combat Drones 400,000 0 19 140.00% 560,000
Robots Guardian Drones 400,000 0 13 110.00% 440,000
Robots Industrial Drones 300,000 0 14 115.00% 345,000
Robots Personal Drones 300,000 0 10 90.00% 270,000
Robots Scout and Sensor Drones 500,000 0 10 90.00% 450,000
Spices Adobo 3,000 0 13 110.00% 3,300
Spices Alien Flavourings 12,000 0 11 100.00% 12,000
Spices Aniseed 6,000 0 14 115.00% 6,900
Spices Basil 3,000 0 12 105.00% 3,150
Spices Black Pepper 1,000 0 16 125.00% 1,250
Spices Black Salt 12,000 0 16 125.00% 15,000
Spices Cinnamon 9,000 0 15 120.00% 10,800
Spices Curry 6,000 0 14 115.00% 6,900
Spices Fennel 6,000 0 7 75.00% 4,500
Spices Marjoram 9,000 0 11 100.00% 9,000
Spices Saffron 12,000 0 15 120.00% 14,400
Spices Sage 3,000 0 13 110.00% 3,300
Spices Table Salt 1,000 0 14 115.00% 1,150
Spices Wasabi 9,000 0 13 110.00% 9,900
Spices White Pepper 6,000 0 12 105.00% 6,300
Textiles Animal-based Fabrics 2,000 0 20 145.00% 2,900
Textiles Canvas 1,000 0 15 120.00% 1,200
Textiles Cotton-based Fabrics 3,000 0 10 90.00% 2,700
Textiles Finished Common Clothing 4,000 0 15 120.00% 4,800
Textiles Finished Fine Clothing 5,000 0 14 115.00% 5,750
Textiles Flax-based Fabrics 3,000 0 20 145.00% 4,350
Textiles Organic Silk 5,000 0 14 115.00% 5,750
Textiles Satin 5,000 0 13 110.00% 5,500
Textiles Synthetic Silks 4,000 0 12 105.00% 4,200
Textiles Wool 1,000 0 18 135.00% 1,350
Textiles Yarn 1,000 0 16 125.00% 1,250
Uncommon Ore Copper 2,000 0 9 85.00% 1,700
Uncommon Ore Gold 7,000 0 12 105.00% 7,350
Uncommon Ore Lead 1,000 0 9 85.00% 850
Uncommon Ore Limenite Ores 7,000 0 17 130.00% 9,100
Uncommon Ore Nickel 5,000 0 10 90.00% 4,500
Uncommon Ore Platinum 10,000 0 9 85.00% 8,500
Uncommon Ore Silver 7,000 0 20 145.00% 10,150
Uncommon Ore Sodium 5,000 0 18 135.00% 6,750
Uncommon Ore Tin Ores 2,000 0 15 120.00% 2,400
Uncommon Ore Tungsten Ores 5,000 0 14 115.00% 5,750
Uncommon Ore Uranium Ores 10,000 0 11 100.00% 10,000
Uncommon Ore Zinc Ores 1,000 0 15 120.00% 1,200
Uncommon Raw Materials Aluminium 5,000 0 16 125.00% 6,250
Uncommon Raw Materials Brass 5,000 0 12 105.00% 5,250
Uncommon Raw Materials Calcium 5,000 0 15 120.00% 6,000
Uncommon Raw Materials Carbonate 10,000 0 11 100.00% 10,000
Uncommon Raw Materials Ceramic-Alloy 50,000 0 15 120.00% 60,000
Uncommon Raw Materials Depleted Uranium 50,000 0 10 90.00% 45,000
Uncommon Raw Materials Magnesium 10,000 0 9 85.00% 8,500
Uncommon Raw Materials Marble 20,000 0 13 110.00% 22,000
Uncommon Raw Materials Meteoric Iron 10,000 0 15 120.00% 12,000
Uncommon Raw Materials Potassium 20,000 0 10 90.00% 18,000
Uncommon Raw Materials Stellite 35,000 0 9 85.00% 29,750
Uncommon Raw Materials Titanium 20,000 0 11 100.00% 20,000
Uncommon Raw Materials Tombac 35,000 0 14 115.00% 40,250
Vehicles Tracked Components 20,000 0 16 125.00% 25,000
Vehicles Tracked Repair Components 10,000 0 17 130.00% 13,000
Vehicles Tracked Vehicles 30,000 0 11 100.00% 30,000
Vehicles Wheeled Components 15,000 0 20 145.00% 21,750
Vehicles Wheeled Repair Components 5,000 0 18 135.00% 6,750
Vehicles Wheeled Vehicles 20,000 0 12 105.00% 21,000
Wood Construction Scrap 100 0 18 135.00% 135
Wood Construction-Grade Timber 1,000 0 19 140.00% 1,400
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 0 10 90.00% 3,600
Wood Furniture-Grade Timber 2,000 0 13 110.00% 2,200
Wood High-Grade Rough Cut 500 0 15 120.00% 600
Wood Low-Grade Rough Cuts 100 0 11 100.00% 100
Wood Rare Grades 2,000 0 17 130.00% 2,600

Destination: Gadushan

Planet Info

Planet Gadushan Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2005
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population450,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 12,000,000 Rare Clothing/Home Decorations
40 40,000 80,000 Furniture-Grade Timber/Rare Grades
40 40,000 5,600,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 30,000 90,000 Insulation/Polyurethane Foam
30 30,000 5,400,000 Air Vehicle Components/Raft Components
10 10,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
5 5,000 50,000 Gasoline/Machine Lubricants
5 5,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 5,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 5,000 15,000 Survival Rations and Storage-packed Liquids
4 4,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
3 3,000 15,000 Untrained Riding Animals
3 3,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 3,000 1,050,000 Cosmetic Prosthetics
3 3,000 33,000 Fabricated Plastics
2 2,000 500 Bornite, Galena/Sedimentary Stone
2 2,000 25,000 Untrained Guard Animals
2 2,000 14,000 Poured Plastics/Synthetic Fibre Spools
1 1,000 180,000 Air Vehicle Components/Raft Components
1 1,000 9,000 Uniforms/Clothing Products

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 60,000 3,000,000 Ethanol/Fructose Syrup
50 50,000 3,750,000 Specialised Equipment and Supplies
30 30,000 270,000 Piping and Attachment Pieces
30 30,000 240,000 Staped/Poured Cogs and Sprokets
30 30,000 300,000 Engine Components
30 30,000 10,500,000 Cosmetic Prosthetics
25 25,000 625,000 Beryllium/Silver
25 25,000 75,000 Insulation/Polyurethane Foam
20 20,000 4,000,000 Cybernetic Components/Physical Augments
20 20,000 100,000 Workable Alloys
20 20,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 20,000 200,000 Personal and Commerical Computers
20 20,000 200,000 Gasoline/Machine Lubricants
15 15,000 750,000 Ruthenium/Rhenium
15 15,000 7,500,000 Psi-Related Drugs/Viral Therapy Doses
10 10,000 40,000 Synthetic Silks/Finished Common Clothing
10 10,000 20,000 Furniture-Grade Timber/Rare Grades
10 10,000 50,000 Untrained Riding Animals
10 10,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 10,000 100,000 Tracked Repair Components
6 6,000 3,000,000 Psi-Related Drugs/Viral Therapy Doses
6 6,000 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 5,000 50,000 Trained Riding Animals/Common Pets
5 5,000 25,000 Nickel/Sodium/Tungsten Ores
4 4,000 12,000 Survival Rations and Storage-packed Liquids
3 3,000 60,000 Jet Fuel/Gelid Adhesives
3 3,000 1,200,000 Combat Drones/Guardian Drones
2 2,000 20,000 Trained Riding Animals/Common Pets
2 2,000 150,000 Specialised Equipment and Supplies
2 2,000 2,000 Bauxite/Coltan/Wolframite
2 2,000 10,000 Refined Kerosine/Purified Oil
1 1,000 5,000 Common Desserts/Rare Food Additives
1 1,000 30,000 Photonics/Synthetic Gems
1 1,000 9,000 Cinnamon/Marjoram/Wasabi

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
60 60,000 300,000 Untrained Riding Animals
30 30,000 900,000 Photonics/Synthetic Gems
30 30,000 7,500,000 Cyber-Prosthetics
30 30,000 600,000 Silica/Focuser-Quality Gems
20 20,000 40,000 Copper/Tin Ores
10 10,000 15,000 Acanthite/Cobaltite/Magnetite
10 10,000 7,500,000 Industrial Isotopes
10 10,000 1,000,000 Jewellery/Alien Textiles
10 10,000 5,000,000 Scout and Sensor Drones
5 5,000 500,000 Slug Weapons (TL 10)
5 5,000 55,000 Fabricated Plastics
5 5,000 55,000 Pneumatics and Hydraulics
5 5,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 5,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 5,000 10,000 Animal-based Fabrics
5 5,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 5,000 100,000 Rare Foods/Common Liquor
4 4,000 40,000 Gasoline/Machine Lubricants
4 4,000 800,000 Grav-Vehicle Components
3 3,000 750,000 VR Electronic Entertainment Devices
3 3,000 12,000 Synthetic Silks/Finished Common Clothing
3 3,000 300,000 Biodiesel/Cooking Compounds
3 3,000 30,000 Personal and Commerical Computers
2 2,000 1,500,000 Industrial Isotopes
2 2,000 800,000 Combat Drones/Guardian Drones
1 1,000 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Hteh Hut

Planet Info

Planet Hteh Hut Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2103
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size0800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5800,000
Government4Representative Democracy.
Law6All firearms except shotguns prohibited.
TechEAbove Average Imperial.
RemarksAs: Asteroid Belt. Ni: Non-Industrial. Va: Vacuum World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance80,000 km72,000 km120,000 km
11h 35m 12s1h 30m 19s1h 56m 36s
21h 7m 19s1h 3m 51s1h 22m 27s
30h 54m 58s0h 52m 8s1h 7m 19s
40h 47m 36s0h 45m 9s0h 58m 18s
50h 42m 34s0h 40m 23s0h 52m 8s
60h 38m 52s0h 36m 52s0h 47m 36s

Passengers

Freight

TonsFeeValueContents
60 96,000 9,000,000 Automated Robotics/Cargo Drones
40 64,000 20,000 High-Grade Rough Cut
30 48,000 1,500,000 Ruthenium/Rhenium
30 48,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 40,000 1,250,000 General Medical Equipment
25 40,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 40,000 250,000 Graphite/Quartz
25 40,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 32,000 8,000,000 Combat Drones/Guardian Drones
20 32,000 2,000,000 Slug Weapons (TL 10)
15 24,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 16,000 2,000,000 Anagathics
10 16,000 110,000 Fabricated Plastics
10 16,000 60,000 Aniseed/Curry/Fennel/White Pepper
6 9,600 12,000 Chromite/Cinnabar
6 9,600 600,000 Slug Weapons (TL 10)
5 8,000 25,000 Workable Alloys
5 8,000 375,000 Specialised Equipment and Supplies
4 6,400 40,000 Carbonate/Magnesium/Meteoric Iron
3 4,800 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 4,800 2,250,000 Industrial Isotopes
2 3,200 20,000 Platinum/Uranium Ores
2 3,200 40,000 Marble/Potassium/Titanium
1 1,600 11,000 Pneumatics and Hydraulics
1 1,600 750,000 Industrial Isotopes
1 1,600 180,000 Air Vehicle Components/Raft Components
1 1,600 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Weapons2
Common Electronics1
Crystals & Gems2
Medical Supplies2
Pharmaceuticals2
Precious Metals2
Radioactives1
Uncommon Ore3

Desired Goods

TypeSale DM
Advanced Machine Parts1
Common Consumables5
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Robots1
Uncommon Raw Materials1
Vehicles1

Destination: Angvae

Planet Info

Planet Angvae Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2203
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere5Thin. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
Population67,000,000
Government1Company/Corporation.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. Ga: Garden World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 96,000 10,800,000 Air Vehicle Components/Raft Components
60 96,000 1,500,000 Beryllium/Silver
60 96,000 300,000 Nickel/Sodium/Tungsten Ores
60 96,000 1,200,000 Wheeled Vehicles/Tracked Components
60 96,000 90,000 Acanthite/Cobaltite/Magnetite
50 80,000 500,000 Personal and Commerical Computers
50 80,000 5,000,000 Prescription Medications/Surgical
40 64,000 1,400,000 Stellite/Tombac
30 48,000 1,500,000 Anti-venom/Prescription Medications
30 48,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 48,000 300,000 Residential Applicances
30 48,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 48,000 30,000 Food Grade Vegetation
30 48,000 3,000,000 Jewellery/Alien Textiles
25 40,000 225,000 Uniforms/Clothing Products
20 32,000 1,000,000 Ruthenium/Rhenium
20 32,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 32,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 32,000 80,000 Synthetic Silks/Finished Common Clothing
20 32,000 140,000 Gold/Silver/Limenite Ores
15 24,000 150,000 Graphite/Quartz
15 24,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 16,000 40,000 Synthetic Silks/Finished Common Clothing
6 9,600 150,000 OTC Drugs/Antibiotics
6 9,600 1,080,000 Air Vehicle Components/Raft Components
6 9,600 120,000 Marble/Potassium/Titanium
5 8,000 2,500 Chalcocite/Talc
5 8,000 25,000 Nickel/Sodium/Tungsten Ores
5 8,000 100,000 Rare Foods/Common Liquor
4 6,400 4,000 Bauxite/Coltan/Wolframite
4 6,400 1,000,000 VR Electronic Entertainment Devices
4 6,400 1,200,000 Industrial Drones/Personal Drones
3 4,800 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 4,800 60,000 Wheeled Vehicles/Tracked Components
2 3,200 400,000 Grav-Vehicle Components
2 3,200 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 3,200 6,000 Adobo/Basil/Sage
1 1,600 250,000 VR Electronic Entertainment Devices
1 1,600 10,000 Residential Applicances
1 1,600 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Daama

Planet Info

Planet Daama Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1904
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics660% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 4,500,000 Fusion Conduits/Power Plant Shells
40 64,000 4,000,000 Slug Weapons (TL 10)
30 48,000 3,750,000 Computerised Job-related Gear
30 48,000 1,500,000 General Medical Equipment
30 48,000 4,500,000 Automated Robotics/Cargo Drones
30 48,000 150,000 Nickel/Sodium/Tungsten Ores
30 48,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
25 40,000 125,000 Pre-packaged Food and Drink
25 40,000 1,250,000 Ruthenium/Rhenium
20 32,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 32,000 200,000 Tracked Repair Components
20 32,000 100,000 Nickel/Sodium/Tungsten Ores
20 32,000 200,000 Carbonate/Magnesium/Meteoric Iron
15 24,000 30,000 Furniture-Grade Timber/Rare Grades
15 24,000 7,500,000 Psi-Related Drugs/Viral Therapy Doses
10 16,000 100,000 Common Desserts/Common Wine
10 16,000 200,000 Rare Foods/Common Liquor
10 16,000 500,000 Ruthenium/Rhenium
6 9,600 120,000 Marble/Potassium/Titanium
6 9,600 600,000 Biodiesel/Cooking Compounds
5 8,000 25,000 Nickel/Sodium/Tungsten Ores
5 8,000 2,500 High-Grade Rough Cut
5 8,000 100,000 Silica/Focuser-Quality Gems
4 6,400 4,000 Bauxite/Coltan/Wolframite
4 6,400 4,000 Bauxite/Coltan/Wolframite
4 6,400 720,000 Air Vehicle Components/Raft Components
3 4,800 150,000 Protective/Specialized Clothing
3 4,800 27,000 Uniforms/Clothing Products
3 4,800 2,250,000 Industrial Isotopes
2 3,200 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 3,200 1,000,000 Scout and Sensor Drones
1 1,600 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 1,600 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Envar

Planet Info

Planet Envar Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1906
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population37,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 80,000 150,000 Workable Metals
40 64,000 200,000 Nickel/Sodium/Tungsten Ores
40 64,000 240,000 Aniseed/Curry/Fennel/White Pepper
30 48,000 300,000 Personal and Commerical Computers
30 48,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 48,000 900,000 Cosmetic Chemicals/Practitioners Tools
25 40,000 250,000 Carbonate/Magnesium/Meteoric Iron
20 32,000 400,000 Marble/Potassium/Titanium
20 32,000 5,000,000 Cyber-Prosthetics
15 24,000 300,000 Marble/Potassium/Titanium
15 24,000 3,000,000 Rare Clothing/Home Decorations
15 24,000 30,000 Copper/Tin Ores
10 16,000 1,000,000 Prescription Medications/Surgical
10 16,000 100,000 Graphite/Quartz
10 16,000 3,500,000 Cosmetic Prosthetics
10 16,000 750,000 Fusion Conduits/Power Plant Shells
10 16,000 50,000 Organic Silk/Satin/Finished Fine Clothing
10 16,000 20,000 Animal-based Fabrics
5 8,000 100,000 Silica/Focuser-Quality Gems
5 8,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
3 4,800 30,000 Residential Applicances
2 3,200 40,000 Marble/Potassium/Titanium
1 1,600 100,000 Prescription Medications/Surgical

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 300,000 Nickel/Sodium/Tungsten Ores
60 96,000 600,000 Personal and Commerical Computers
60 96,000 3,000,000 Ruthenium/Rhenium
50 80,000 450,000 Kevlar/Teflon
50 80,000 500,000 Residential Applicances
50 80,000 7,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
40 64,000 2,000,000 Ruthenium/Rhenium
40 64,000 600,000 Wheeled Components
30 48,000 90,000 Adobo/Basil/Sage
30 48,000 300,000 Personal and Commerical Computers
30 48,000 3,000,000 VR Computer and Sensor Packages
25 40,000 1,875,000 Specialised Equipment and Supplies
25 40,000 5,000,000 Cybernetic Components/Physical Augments
20 32,000 300,000 Wheeled Components
15 24,000 6,000,000 Combat Drones/Guardian Drones
15 24,000 60,000 Exotics(Permanbuco, White Mahogany etc.)
10 16,000 100,000 Gasoline/Machine Lubricants
10 16,000 250,000 Alloy and Plastic Tool Kits
10 16,000 350,000 Stellite/Tombac
10 16,000 2,000,000 Anagathics
10 16,000 200,000 Jet Fuel/Gelid Adhesives
10 16,000 500,000 Ruthenium/Rhenium
6 9,600 300,000 Fibre-optic Cable
6 9,600 1,500,000 Cyber-Prosthetics
5 8,000 55,000 Furniture/Storage Systems/Tools
5 8,000 100,000 Marble/Potassium/Titanium
5 8,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 8,000 25,000 Nickel/Sodium/Tungsten Ores
5 8,000 2,500 High-Grade Rough Cut
4 6,400 200,000 Fibre-optic Cable
3 4,800 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 4,800 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 3,200 150,000 Specialised Equipment and Supplies
2 3,200 10,000 Pre-packaged Food and Drink
2 3,200 20,000 Engine Components
2 3,200 10,000 Organic Silk/Satin/Finished Fine Clothing
1 1,600 10,000 Residential Applicances
1 1,600 20,000 Jet Fuel/Gelid Adhesives
1 1,600 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 48,000 7,500,000 VR Electronic Entertainment Devices
25 40,000 500,000 Rare Foods/Common Liquor
25 40,000 750,000 Exotic Foods/Rare Desserts/Rare Liquor
25 40,000 750,000 Cosmetic Chemicals/Practitioners Tools
25 40,000 16,250,000 Advanced Robotics
15 24,000 165,000 Furniture/Storage Systems/Tools
15 24,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 24,000 225,000 Wheeled Components
15 24,000 750,000 Fibre-optic Cable
15 24,000 105,000 Poured Plastics/Synthetic Fibre Spools
15 24,000 300,000 Jet Fuel/Gelid Adhesives
10 16,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 16,000 500,000 Exotic Desserts/Exotic Liquor
6 9,600 2,100,000 Cosmetic Prosthetics
5 8,000 100,000 Jet Fuel/Gelid Adhesives
5 8,000 5,000 Construction-Grade Timber
5 8,000 500,000 VR Computer and Sensor Packages
5 8,000 50,000 Gasoline/Machine Lubricants
4 6,400 20,000 Workable Alloys
4 6,400 720,000 Air Vehicle Components/Raft Components
4 6,400 20,000 Untrained Riding Animals
2 3,200 18,000 Kevlar/Teflon
2 3,200 10,000 Refined Kerosine/Purified Oil
2 3,200 2,000 Bauxite/Coltan/Wolframite
2 3,200 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 1,600 7,000 Poured Plastics/Synthetic Fibre Spools
1 1,600 9,000 Cinnamon/Marjoram/Wasabi
1 1,600 12,000 Banking Machines and Security Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
40 64,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 48,000 600,000 Marble/Potassium/Titanium
30 48,000 90,000 Adobo/Basil/Sage
30 48,000 2,250,000 Specialised Equipment and Supplies
30 48,000 3,750,000 Computerised Job-related Gear
25 40,000 250,000 Personal and Commerical Computers
25 40,000 2,500,000 Biodiesel/Cooking Compounds
20 32,000 180,000 Kevlar/Teflon
20 32,000 40,000 Furniture-Grade Timber/Rare Grades
20 32,000 20,000 Bauxite/Coltan/Wolframite
20 32,000 60,000 Survival Rations and Storage-packed Liquids
15 24,000 525,000 Stellite/Tombac
15 24,000 1,500,000 Survival Equipment/Colonisation Kits
15 24,000 150,000 Engine Components
15 24,000 75,000 Pre-packaged Food and Drink
10 16,000 110,000 Furniture/Storage Systems/Tools
6 9,600 750,000 Oxygenated Cleaner/Biodegradable Concentrates
6 9,600 90,000 Wheeled Components
5 8,000 1,250,000 Cyber-Prosthetics
5 8,000 500,000 Survival Equipment/Colonisation Kits
5 8,000 10,000 Crude Oil/Diesel
4 6,400 4,000,000 Medical Isotopes/Reactor-Grade Uranium
3 4,800 750,000 VR Electronic Entertainment Devices
3 4,800 300,000 Prescription Medications/Surgical
3 4,800 60,000 Marble/Potassium/Titanium
3 4,800 3,000,000 Medical Isotopes/Reactor-Grade Uranium
2 3,200 22,000 Furniture/Storage Systems/Tools
2 3,200 360,000 Air Vehicle Components/Raft Components
2 3,200 4,000 Animal-based Fabrics
2 3,200 30,000 Wheeled Components
2 3,200 10,000 Nickel/Sodium/Tungsten Ores
1 1,600 75,000 Gold/Osmium/Iridium
1 1,600 7,000 Gold/Silver/Limenite Ores
1 1,600 1,000 Bauxite/Coltan/Wolframite
1 1,600 10,000 Carbonate/Magnesium/Meteoric Iron
1 1,600 10,000 Graphite/Quartz

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Ronni

Planet Info

Planet Ronni Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1803
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics550% water.
Population5500,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. (Ronnin)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 150,000 75,000 Acanthite/Cobaltite/Magnetite
30 90,000 300,000 Residential Applicances
30 90,000 2,250,000 Specialised Equipment and Supplies
25 75,000 6,250,000 Cyber-Prosthetics
25 75,000 875,000 Stellite/Tombac
20 60,000 100,000 Workable Alloys
20 60,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
15 45,000 90,000 Aniseed/Curry/Fennel/White Pepper
15 45,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 30,000 90,000 Uniforms/Clothing Products
10 30,000 50,000 Untrained Riding Animals
10 30,000 1,000,000 Prescription Medications/Surgical
6 18,000 600,000 Biodiesel/Cooking Compounds
6 18,000 30,000 Pre-packaged Food and Drink
6 18,000 54,000 Kevlar/Teflon
6 18,000 60,000 Graphite/Quartz
5 15,000 55,000 Pneumatics and Hydraulics
5 15,000 50,000 Trained Riding Animals/Common Pets
5 15,000 15,000 Insulation/Polyurethane Foam
5 15,000 50,000 Residential Applicances
4 12,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 12,000 400,000 Biodiesel/Cooking Compounds
4 12,000 6,000,000 Superweapon-Grade Isotopes
3 9,000 600,000 Rare Clothing/Home Decorations
2 6,000 20,000 Personal and Commerical Computers
2 6,000 4,000 Furniture-Grade Timber/Rare Grades

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Gemid

Planet Info

Planet Gemid Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1903
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population97,000,000,000
Government7Balkanization.
Law9Possession of weapons outside the home prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 180,000 600,000 Carbonate/Magnesium/Meteoric Iron
50 150,000 150,000 Workable Metals
50 150,000 20,000,000 Combat Drones/Guardian Drones
50 150,000 10,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 90,000 750,000 Beryllium/Silver
30 90,000 15,000 Chalcocite/Talc
30 90,000 330,000 Furniture/Storage Systems/Tools
30 90,000 150,000 Workable Alloys
25 75,000 275,000 Furniture/Storage Systems/Tools
25 75,000 1,250,000 Startship Deckplate/Atmospheric Filters
25 75,000 500,000 Silica/Focuser-Quality Gems
25 75,000 250,000 Trained Riding Animals/Common Pets
20 60,000 500,000 Beryllium/Silver
20 60,000 20,000 Construction-Grade Timber
20 60,000 4,000,000 Rare Clothing/Home Decorations
20 60,000 240,000 Banking Machines and Security Systems
20 60,000 60,000 Workable Metals
20 60,000 100,000 Workable Alloys
15 45,000 300,000 Marble/Potassium/Titanium
15 45,000 7,500,000 Scout and Sensor Drones
15 45,000 45,000 Insulation/Polyurethane Foam
10 30,000 10,000 Construction-Grade Timber
10 30,000 7,500,000 Industrial Isotopes
10 30,000 1,000,000 Slug Weapons (TL 10)
10 30,000 200,000 Rare Foods/Common Liquor
6 18,000 1,200,000 Rare Clothing/Home Decorations
6 18,000 300,000 General Medical Equipment
6 18,000 4,500,000 Industrial Isotopes
5 15,000 50,000 Gasoline/Machine Lubricants
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 1,250,000 Cyber-Prosthetics
5 15,000 45,000 Cinnamon/Marjoram/Wasabi
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 15,000 Survival Rations and Storage-packed Liquids
5 15,000 40,000 Video Game and Entertainment Systems
5 15,000 500,000 Prescription Medications/Surgical
5 15,000 35,000 Poured Plastics/Synthetic Fibre Spools
4 12,000 4,000 Bauxite/Coltan/Wolframite
4 12,000 400,000 Prescription Medications/Surgical
4 12,000 80,000 Marble/Potassium/Titanium
2 6,000 2,000 Food Grade Vegetation
2 6,000 500,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Common Ore1
Cybernetics1
Luxury Goods1
Medical Supplies1
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices3
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Kashiin

Planet Info

Planet Kashiin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1804
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics0No water. Desert World.
Population8600,000,000
Government9Impersonal Bureaucracy.
LawEFull-fledged police state.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. He: Hellworld. Po: Poor. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 300,000 Workable Alloys
60 180,000 1,800,000 Cosmetic Chemicals/Practitioners Tools
60 180,000 24,000,000 Combat Drones/Guardian Drones
50 150,000 450,000 Cinnamon/Marjoram/Wasabi
50 150,000 150,000 Insulation/Polyurethane Foam
50 150,000 7,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
40 120,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
40 120,000 60,000 Acanthite/Cobaltite/Magnetite
40 120,000 20,000,000 Scout and Sensor Drones
30 90,000 150,000 Untrained Riding Animals
30 90,000 300,000 Residential Applicances
30 90,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 75,000 100,000 Synthetic Silks/Finished Common Clothing
25 75,000 625,000 High-Pressure/Temperature-Resistant Components
20 60,000 2,000,000 Slug Weapons (TL 10)
20 60,000 1,000,000 Protective/Specialized Clothing
20 60,000 4,000,000 Grav-Vehicle Components
20 60,000 200,000 Engine Components
10 30,000 500,000 Protective/Specialized Clothing
10 30,000 15,000,000 Superweapon-Grade Isotopes
10 30,000 1,000,000 Slug Weapons (TL 10)
10 30,000 100,000 Tracked Repair Components
6 18,000 1,500,000 VR Electronic Entertainment Devices
6 18,000 3,000 Chalcocite/Talc
6 18,000 6,000 Rubber/Vinyl Spooling
6 18,000 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 18,000 3,000 Feed Grade Vegetation
6 18,000 300,000 Protective/Specialized Clothing
5 15,000 375,000 Specialised Equipment and Supplies
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 25,000 Pre-packaged Food and Drink
5 15,000 125,000 Beryllium/Silver
5 15,000 25,000 Pre-packaged Food and Drink
3 9,000 150,000 Ethanol/Fructose Syrup
3 9,000 270,000 Weapon Core/Starship Hull Plating
3 9,000 15,000 Untrained Riding Animals
3 9,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 6,000 40,000 Rare Foods/Common Liquor
2 6,000 600,000 Industrial Drones/Personal Drones
2 6,000 4,000 Animal-based Fabrics
2 6,000 10,000 Workable Alloys
1 3,000 9,000 Uniforms/Clothing Products

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1

Desired Goods

TypeSale DM
Advanced Weapons2
Common Electronics1
Common Raw Materials2
Medical Supplies1
Spices1

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 120,000 200,000 Untrained Riding Animals
40 120,000 40,000 Food Grade Vegetation
30 90,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 90,000 270,000 Piping and Attachment Pieces
30 90,000 375,000 Untrained Guard Animals
25 75,000 250,000 Trained Riding Animals/Common Pets
25 75,000 250,000 Graphite/Quartz
25 75,000 500,000 Silica/Focuser-Quality Gems
20 60,000 240,000 Vehicle/Survival Accessories
20 60,000 15,000,000 Industrial Isotopes
15 45,000 15,000 Bauxite/Coltan/Wolframite
15 45,000 7,500 Chalcocite/Talc
15 45,000 300,000 Marble/Potassium/Titanium
10 30,000 200,000 Wheeled Vehicles/Tracked Components
10 30,000 100,000 Trained Riding Animals/Common Pets
6 18,000 12,000 Furniture-Grade Timber/Rare Grades
6 18,000 30,000 Nickel/Sodium/Tungsten Ores
6 18,000 66,000 Furniture/Storage Systems/Tools
6 18,000 9,000,000 Superweapon-Grade Isotopes
5 15,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 15,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 12,000 60,000 Wheeled Components
4 12,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 12,000 800,000 Rare Clothing/Home Decorations
3 9,000 21,000 Poured Plastics/Synthetic Fibre Spools
3 9,000 300,000 Survival Equipment/Colonisation Kits
3 9,000 1,500 Chalcocite/Talc
2 6,000 6,000 Cotton-based Fabrics/Flax-based Fabrics
1 3,000 3,000 Survival Rations and Storage-packed Liquids
1 3,000 7,000 Poured Plastics/Synthetic Fibre Spools
1 3,000 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 3,000 3,000 Survival Rations and Storage-packed Liquids

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Kakkin

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 150,000 6,250,000 Weapon Components
50 150,000 1,250,000 OTC Drugs/Antibiotics
40 120,000 400,000 Residential Applicances
40 120,000 120,000 Survival Rations and Storage-packed Liquids
30 90,000 22,500,000 Industrial Isotopes
30 90,000 1,500,000 Slug Weapons (TL 7)
30 90,000 600,000 Marble/Potassium/Titanium
30 90,000 300,000 Gasoline/Machine Lubricants
30 90,000 150,000 Refined Kerosine/Purified Oil
30 90,000 1,500,000 General Medical Equipment
25 75,000 250,000 Residential Applicances
20 60,000 400,000 Silica/Focuser-Quality Gems
20 60,000 300,000 Wheeled Components
20 60,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
20 60,000 200,000 Personal and Commerical Computers
15 45,000 75,000 Refined Kerosine/Purified Oil
10 30,000 100,000 Engine Components
10 30,000 2,000,000 Grav-Vehicle Components
10 30,000 3,500,000 Cosmetic Prosthetics
6 18,000 600,000 Prescription Medications/Surgical
6 18,000 3,000 Chalcocite/Talc
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
4 12,000 400,000 Slug Weapons (TL 10)
4 12,000 4,000 Food Grade Vegetation
4 12,000 44,000 Pneumatics and Hydraulics
3 9,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 9,000 60,000 Jet Fuel/Gelid Adhesives
3 9,000 750,000 VR Electronic Entertainment Devices
3 9,000 1,500 Chalcocite/Talc
3 9,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 9,000 24,000 Staped/Poured Cogs and Sprokets
2 6,000 10,000 Workable Alloys
2 6,000 200,000 VR Computer and Sensor Packages
2 6,000 20,000 Graphite/Quartz
1 3,000 100,000 Slug Weapons (TL 10)
1 3,000 50,000 General Medical Equipment
1 3,000 125,000 Weapon Components
1 3,000 25,000 Beryllium/Silver

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Cybernetics1
Medical Supplies1
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Precious Metals1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
30 90,000 75,000 Beasts of Burden
25 75,000 250,000 Tracked Repair Components
25 75,000 500,000 Rare Foods/Common Liquor
20 60,000 2,000,000 Survival Equipment/Colonisation Kits
15 45,000 105,000 Poured Plastics/Synthetic Fibre Spools
15 45,000 525,000 Stellite/Tombac
15 45,000 225,000 Wheeled Components
15 45,000 150,000 Personal and Commerical Computers
10 30,000 100,000 Residential Applicances
10 30,000 200,000 Marble/Potassium/Titanium
10 30,000 110,000 Fabricated Plastics
6 18,000 120,000 Rare Foods/Common Liquor
5 15,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 15,000 55,000 Pneumatics and Hydraulics
5 15,000 500,000 Prescription Medications/Surgical
5 15,000 50,000 Tracked Repair Components
5 15,000 45,000 Kevlar/Teflon
5 15,000 55,000 Pneumatics and Hydraulics
3 9,000 3,000 Construction-Grade Timber
2 6,000 100,000 General Medical Equipment
1 3,000 10,000 Graphite/Quartz
1 3,000 10,000 Personal and Commerical Computers
1 3,000 25,000 Beryllium/Silver
1 3,000 9,000 Piping and Attachment Pieces

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Miiko Belt

Planet Info

Planet Miiko Belt Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2101
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size0800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government3Self-Perpetuating Oligarchy.
Law4Light assault weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAs: Asteroid Belt. Lo: Low Population. Va: Vacuum World. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance80,000 km72,000 km120,000 km
11h 35m 12s1h 30m 19s1h 56m 36s
21h 7m 19s1h 3m 51s1h 22m 27s
30h 54m 58s0h 52m 8s1h 7m 19s
40h 47m 36s0h 45m 9s0h 58m 18s
50h 42m 34s0h 40m 23s0h 52m 8s
60h 38m 52s0h 36m 52s0h 47m 36s

Passengers

Freight

TonsFeeValueContents
50 350,000 25,000 Chalcocite/Talc
50 350,000 500,000 Gasoline/Machine Lubricants
30 210,000 450,000 Wheeled Components
30 210,000 600,000 Rare Foods/Common Liquor
30 210,000 330,000 Fabricated Plastics
30 210,000 150,000 Organic Silk/Satin/Finished Fine Clothing
30 210,000 2,250,000 Gold/Osmium/Iridium
25 175,000 75,000 Workable Metals
20 140,000 400,000 Silica/Focuser-Quality Gems
20 140,000 1,000,000 Protective/Specialized Clothing
20 140,000 6,000,000 Industrial Drones/Personal Drones
15 105,000 75,000 Workable Alloys
15 105,000 165,000 Furniture/Storage Systems/Tools
15 105,000 150,000 Residential Applicances
10 70,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 70,000 500,000 General Medical Equipment
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 42,000 540,000 Weapon Core/Starship Hull Plating
6 42,000 90,000 Wheeled Components
5 35,000 5,000 Bauxite/Coltan/Wolframite
5 35,000 250,000 General Medical Equipment
5 35,000 250,000 Startship Deckplate/Atmospheric Filters
4 28,000 400,000 Biodiesel/Cooking Compounds
4 28,000 120,000 Tracked Vehicles
4 28,000 300,000 Fusion Conduits/Power Plant Shells
3 21,000 4,500 Acanthite/Cobaltite/Magnetite
3 21,000 270,000 Weapon Core/Starship Hull Plating
3 21,000 300,000 Survival Equipment/Colonisation Kits
3 21,000 300,000 Jewellery/Alien Textiles
3 21,000 45,000 Wheeled Components
2 14,000 600,000 Industrial Drones/Personal Drones
2 14,000 30,000 Wheeled Components
2 14,000 20,000 Tracked Repair Components
2 14,000 14,000 Gold/Silver/Limenite Ores
1 7,000 1,500,000 Superweapon-Grade Isotopes
1 7,000 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems2
Pharmaceuticals2
Precious Metals3
Radioactives4
Uncommon Ore3

Desired Goods

TypeSale DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Consumables5
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Cybernetics1
Live Animals3
Polymers1
Vehicles2

Destination: Zannokh

Planet Info

Planet Zannokh Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1802
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics550% water.
Population2900
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 12,000,000 Rare Clothing/Home Decorations
60 420,000 75,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
40 280,000 10,000,000 Spacecraft Components
30 210,000 3,000,000 VR Computer and Sensor Packages
30 210,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 300,000 Common Desserts/Common Wine
25 175,000 75,000 Adobo/Basil/Sage
20 140,000 1,000,000 Ruthenium/Rhenium
20 140,000 300,000 Wheeled Components
20 140,000 220,000 Pneumatics and Hydraulics
20 140,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
15 105,000 75,000 Workable Alloys
15 105,000 450,000 Photonics/Synthetic Gems
15 105,000 1,500,000 Jewellery/Alien Textiles
15 105,000 300,000 Rare Foods/Common Liquor
10 70,000 100,000 Trained Riding Animals/Common Pets
10 70,000 10,000 Construction-Grade Timber
6 42,000 6,000 Construction-Grade Timber
5 35,000 35,000 Gold/Silver/Limenite Ores
5 35,000 50,000 Graphite/Quartz
5 35,000 75,000 Wheeled Components
4 28,000 400,000 Prescription Medications/Surgical
4 28,000 720,000 Air Vehicle Components/Raft Components
3 21,000 375,000 Computerised Job-related Gear
2 14,000 20,000 Engine Components
2 14,000 150,000 Fusion Conduits/Power Plant Shells
2 14,000 10,000 Workable Alloys
2 14,000 18,000 Cinnamon/Marjoram/Wasabi
2 14,000 400,000 Rare Clothing/Home Decorations
1 7,000 10,000 Trained Riding Animals/Common Pets

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kfoerudzo

Planet Info

Planet Kfoerudzo Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2402
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics990% water.
Population39,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 280,000 2,000,000 General Medical Equipment
40 280,000 1,200,000 Exotic Foods/Rare Desserts/Rare Liquor
30 210,000 60,000 Copper/Tin Ores
30 210,000 300,000 Residential Applicances
30 210,000 6,000,000 Cybernetic Components/Physical Augments
25 175,000 125,000 Wheeled Repair Components
25 175,000 6,250,000 Cyber-Prosthetics
20 140,000 7,000,000 Cosmetic Prosthetics
20 140,000 200,000 Common Desserts/Common Wine
20 140,000 220,000 Furniture/Storage Systems/Tools
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
15 105,000 750,000 Fibre-optic Cable
15 105,000 187,500 Untrained Guard Animals
15 105,000 150,000 Engine Components
10 70,000 200,000 Wheeled Vehicles/Tracked Components
10 70,000 500,000 General Medical Equipment
10 70,000 70,000 Gold/Silver/Limenite Ores
10 70,000 1,000,000 Biodiesel/Cooking Compounds
10 70,000 120,000 Banking Machines and Security Systems
6 42,000 60,000 Gasoline/Machine Lubricants
6 42,000 600,000 Prescription Medications/Surgical
6 42,000 300,000 General Medical Equipment
5 35,000 250,000 Startship Deckplate/Atmospheric Filters
4 28,000 140,000 Stellite/Tombac
4 28,000 120,000 Exotic Foods/Rare Desserts/Rare Liquor
4 28,000 120,000 Cosmetic Chemicals/Practitioners Tools
4 28,000 40,000 Trained Riding Animals/Common Pets
4 28,000 28,000 Gold/Silver/Limenite Ores
3 21,000 4,500 Acanthite/Cobaltite/Magnetite
3 21,000 12,000 Synthetic Silks/Finished Common Clothing
3 21,000 9,000 Survival Rations and Storage-packed Liquids
1 7,000 9,000 Kevlar/Teflon

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Dathsuts

Planet Info

Planet Dathsuts Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1703
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government0No Government Structure.
Law0No prohibitions.
TechAInterstellar community.
RemarksLo: Low Population. Varg3: Vargr, Population 30%. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
50 350,000 1,000,000 Marble/Potassium/Titanium
50 350,000 2,500,000 Startship Deckplate/Atmospheric Filters
50 350,000 5,000,000 VR Computer and Sensor Packages
40 280,000 200,000 Refined Kerosine/Purified Oil
30 210,000 3,750,000 Computerised Job-related Gear
30 210,000 22,500,000 Industrial Isotopes
15 105,000 375,000 Beryllium/Silver
10 70,000 200,000 Rare Foods/Common Liquor
6 42,000 120,000 Jet Fuel/Gelid Adhesives
6 42,000 450,000 Fusion Conduits/Power Plant Shells
5 35,000 5,000 Construction-Grade Timber
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 5,000 Bauxite/Coltan/Wolframite
4 28,000 40,000 Platinum/Uranium Ores
4 28,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 28,000 40,000 Gasoline/Machine Lubricants
4 28,000 1,600,000 Combat Drones/Guardian Drones
4 28,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
3 21,000 15,000 Organic Silk/Satin/Finished Fine Clothing
3 21,000 15,000 Workable Alloys
3 21,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 21,000 15,000 Nickel/Sodium/Tungsten Ores
2 14,000 200,000 Cybernetic Lubricants
1 7,000 500 Chalcocite/Talc
1 7,000 250,000 Spacecraft Components
1 7,000 100,000 VR Computer and Sensor Packages
1 7,000 500,000 Scout and Sensor Drones
1 7,000 3,000 Workable Metals
1 7,000 30,000 Photonics/Synthetic Gems
1 7,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 7,000 1,500 Acanthite/Cobaltite/Magnetite

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Rronaetuts

Planet Info

Planet Rronaetuts Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1704
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population110
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksLo: Low Population. Varg6: Vargr, Population 60%. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 350,000 9,000,000 Air Vehicle Components/Raft Components
40 280,000 400,000 Tracked Repair Components
40 280,000 800,000 Marble/Potassium/Titanium
20 140,000 1,000,000 Anti-venom/Prescription Medications
20 140,000 100,000 Wheeled Repair Components
6 42,000 42,000 Poured Plastics/Synthetic Fibre Spools
6 42,000 1,800,000 Industrial Drones/Personal Drones
5 35,000 25,000 Refined Kerosine/Purified Oil
5 35,000 1,500,000 Industrial Drones/Personal Drones
5 35,000 5,000 Bauxite/Coltan/Wolframite
5 35,000 250,000 General Medical Equipment
5 35,000 1,250,000 Cyber-Prosthetics
4 28,000 40,000 Graphite/Quartz
3 21,000 90,000 Cosmetic Chemicals/Practitioners Tools
3 21,000 18,000 Aniseed/Curry/Fennel/White Pepper
2 14,000 400,000 Rare Clothing/Home Decorations
2 14,000 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 14,000 10,000 Refined Kerosine/Purified Oil
1 7,000 3,000 Workable Metals
1 7,000 500,000 Psi-Related Drugs/Viral Therapy Doses

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ugarun

Planet Info

Planet Ugarun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1705
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics220% water.
Population740,000,000
GovernmentACharismatic Dictator.
Law8Long bladed weapons controlled; open possession prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). He: Hellworld.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 6,000,000 Survival Equipment/Colonisation Kits
60 420,000 1,200,000 Rare Foods/Common Liquor
50 350,000 100,000 Furniture-Grade Timber/Rare Grades
40 280,000 280,000 Poured Plastics/Synthetic Fibre Spools
30 210,000 210,000 Poured Plastics/Synthetic Fibre Spools
25 175,000 75,000 Insulation/Polyurethane Foam
25 175,000 5,000,000 Grav-Vehicle Components
15 105,000 15,000 Construction-Grade Timber
10 70,000 1,800,000 Air Vehicle Components/Raft Components
10 70,000 5,000 High-Grade Rough Cut
6 42,000 300,000 Ruthenium/Rhenium
5 35,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 35,000 45,000 Kevlar/Teflon
5 35,000 1,000,000 Cybernetic Components/Physical Augments
5 35,000 50,000 Engine Components
5 35,000 40,000 Video Game and Entertainment Systems
5 35,000 3,750,000 Industrial Isotopes
5 35,000 150,000 Rocket Fuel/Power Plant Starter Charges
5 35,000 625,000 Computerised Job-related Gear
4 28,000 720,000 Air Vehicle Components/Raft Components
3 21,000 150,000 Startship Deckplate/Atmospheric Filters
3 21,000 105,000 Stellite/Tombac
1 7,000 9,000 Cinnamon/Marjoram/Wasabi
1 7,000 50,000 Rare Literature/Art
1 7,000 1,000 Food Grade Vegetation

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Ranilson

Planet Info

Planet Ranilson Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1807
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics990% water.
Population430,000
Government2Participating Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
30 210,000 15,000 Chalcocite/Talc
30 210,000 6,000,000 Grav-Vehicle Components
30 210,000 300,000 Gasoline/Machine Lubricants
25 175,000 125,000 Refined Kerosine/Purified Oil
15 105,000 150,000 Common Desserts/Common Wine
15 105,000 60,000 Synthetic Silks/Finished Common Clothing
15 105,000 15,000 Rubber/Vinyl Spooling
10 70,000 300,000 Photonics/Synthetic Gems
10 70,000 90,000 Kevlar/Teflon
6 42,000 18,000 Workable Metals
6 42,000 750,000 Oxygenated Cleaner/Biodegradable Concentrates
5 35,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 100,000 Marble/Potassium/Titanium
4 28,000 4,000 Bauxite/Coltan/Wolframite
4 28,000 20,000 Nickel/Sodium/Tungsten Ores
2 14,000 10,000 Pre-packaged Food and Drink
2 14,000 20,000 Residential Applicances
2 14,000 360,000 Air Vehicle Components/Raft Components
1 7,000 11,000 Pneumatics and Hydraulics
1 7,000 10,000 Engine Components
1 7,000 2,000 Furniture-Grade Timber/Rare Grades

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
25 175,000 18,750,000 Industrial Isotopes
20 140,000 10,000,000 Scout and Sensor Drones
15 105,000 45,000 Workable Metals
15 105,000 3,000,000 Cybernetic Components/Physical Augments
10 70,000 500,000 Ruthenium/Rhenium
6 42,000 60,000 Trained Riding Animals/Common Pets
5 35,000 2,500,000 Scout and Sensor Drones
5 35,000 25,000 Refined Kerosine/Purified Oil
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 1,000,000 Grav-Vehicle Components
5 35,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 35,000 2,500,000 Scout and Sensor Drones
4 28,000 4,000 Construction-Grade Timber
4 28,000 300,000 Specialised Equipment and Supplies
2 14,000 1,000,000 Scout and Sensor Drones
1 7,000 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Shunisar

Planet Info

Planet Shunisar Subsector Theton Sector Vland Coordinates -1,-1 Hex 2507
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population5300,000
Government0No Government Structure.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 7,500,000 Computerised Job-related Gear
50 350,000 150,000 Workable Metals
40 280,000 280,000 Poured Plastics/Synthetic Fibre Spools
30 210,000 1,500,000 Startship Deckplate/Atmospheric Filters
25 175,000 25,000 Food Grade Vegetation
25 175,000 875,000 Stellite/Tombac
20 140,000 250,000 Untrained Guard Animals
20 140,000 3,000,000 Starship Bridge Components
20 140,000 220,000 Pneumatics and Hydraulics
15 105,000 1,125,000 Gold/Osmium/Iridium
10 70,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 70,000 Gold/Silver/Limenite Ores
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
10 70,000 100,000 Engine Components
6 42,000 3,000,000 Scout and Sensor Drones
5 35,000 62,500 Untrained Guard Animals
5 35,000 100,000 Silica/Focuser-Quality Gems
5 35,000 375,000 Specialised Equipment and Supplies
5 35,000 100,000 Silica/Focuser-Quality Gems
4 28,000 200,000 Startship Deckplate/Atmospheric Filters
3 21,000 21,000 Poured Plastics/Synthetic Fibre Spools
3 21,000 150,000 Fibre-optic Cable
1 7,000 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 280,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
40 280,000 3,000,000 Gold/Osmium/Iridium
30 210,000 150,000 Workable Alloys
25 175,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 175,000 50,000 Furniture-Grade Timber/Rare Grades
25 175,000 275,000 Pneumatics and Hydraulics
20 140,000 20,000 Bauxite/Coltan/Wolframite
20 140,000 1,000,000 Ethanol/Fructose Syrup
15 105,000 75,000 Pre-packaged Food and Drink
10 70,000 200,000 Rare Foods/Common Liquor
10 70,000 100,000 Common Desserts/Common Wine
6 42,000 36,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 50,000 Residential Applicances
5 35,000 15,000 Workable Metals
5 35,000 55,000 Furniture/Storage Systems/Tools
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 15,000 Adobo/Basil/Sage
5 35,000 2,500,000 Scout and Sensor Drones
4 28,000 720,000 Air Vehicle Components/Raft Components
4 28,000 6,000 Acanthite/Cobaltite/Magnetite
4 28,000 40,000 Gasoline/Machine Lubricants
3 21,000 21,000 Poured Plastics/Synthetic Fibre Spools
3 21,000 270,000 Weapon Core/Starship Hull Plating
2 14,000 1,000,000 Scout and Sensor Drones
2 14,000 4,000 Copper/Tin Ores
2 14,000 22,000 Pneumatics and Hydraulics
2 14,000 60,000 Tracked Vehicles
2 14,000 200,000 Biodiesel/Cooking Compounds
1 7,000 75,000 Gold/Osmium/Iridium
1 7,000 100,000 Prescription Medications/Surgical

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 1,200,000 Marble/Potassium/Titanium
40 280,000 20,000 High-Grade Rough Cut
40 280,000 20,000,000 Scout and Sensor Drones
30 210,000 30,000 Bauxite/Coltan/Wolframite
25 175,000 75,000 Workable Metals
25 175,000 50,000 Copper/Tin Ores
25 175,000 275,000 Furniture/Storage Systems/Tools
20 140,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 300,000 Photonics/Synthetic Gems
10 70,000 7,500,000 Industrial Isotopes
10 70,000 50,000 Workable Alloys
6 42,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 42,000 180,000 Exotic Foods/Rare Desserts/Rare Liquor
6 42,000 42,000 Gold/Silver/Limenite Ores
6 42,000 54,000 Kevlar/Teflon
5 35,000 55,000 Furniture/Storage Systems/Tools
5 35,000 20,000 Synthetic Silks/Finished Common Clothing
5 35,000 2,500 High-Grade Rough Cut
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
5 35,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 28,000 80,000 Marble/Potassium/Titanium
3 21,000 45,000 Wheeled Components
3 21,000 105,000 Stellite/Tombac
3 21,000 6,000 Animal-based Fabrics
2 14,000 1,000 High-Grade Rough Cut
1 7,000 15,000 Wheeled Components
1 7,000 10,000 Bismuth/Indium
1 7,000 180,000 Air Vehicle Components/Raft Components
1 7,000 9,000 Piping and Attachment Pieces
1 7,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
30 210,000 1,500,000 Anti-venom/Prescription Medications
20 140,000 3,600,000 Air Vehicle Components/Raft Components
20 140,000 1,000,000 Ruthenium/Rhenium
15 105,000 7,500 High-Grade Rough Cut
15 105,000 1,500,000 Slug Weapons (TL 10)
15 105,000 375,000 High-Pressure/Temperature-Resistant Components
15 105,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 30,000 Insulation/Polyurethane Foam
6 42,000 54,000 Piping and Attachment Pieces
5 35,000 5,000 Food Grade Vegetation
5 35,000 50,000 Residential Applicances
5 35,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 35,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 35,000 15,000 Workable Metals
3 21,000 450,000 Automated Robotics/Cargo Drones
3 21,000 30,000 Residential Applicances
3 21,000 30,000 Common Desserts/Common Wine
3 21,000 150,000 Ethanol/Fructose Syrup
2 14,000 6,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,000 10,000 Residential Applicances

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Aghzorerroen

Planet Info

Planet Aghzorerroen Subsector Voenggaks Sector Windhorn Coordinates -1,-2 Hex 2040
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population470,000
Government3Self-Perpetuating Oligarchy.
Law0No prohibitions.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 720,000 Banking Machines and Security Systems
60 462,000 600,000 Common Desserts/Common Wine
30 231,000 7,500,000 Cyber-Prosthetics
30 231,000 12,000,000 Combat Drones/Guardian Drones
30 231,000 150,000 Nickel/Sodium/Tungsten Ores
30 231,000 3,000,000 Survival Equipment/Colonisation Kits
25 192,500 275,000 Pneumatics and Hydraulics
20 154,000 300,000 Wheeled Components
20 154,000 2,000,000 VR Computer and Sensor Packages
15 115,500 60,000 Exotics(Permanbuco, White Mahogany etc.)
10 77,000 10,000 Construction-Grade Timber
10 77,000 90,000 Kevlar/Teflon
10 77,000 300,000 Cosmetic Chemicals/Practitioners Tools
10 77,000 100,000 Residential Applicances
6 46,200 54,000 Kevlar/Teflon
6 46,200 600,000 Prescription Medications/Surgical
6 46,200 750,000 Weapon Components
6 46,200 1,500,000 Cyber-Prosthetics
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 50,000 Engine Components
5 38,500 50,000 Personal and Commerical Computers
5 38,500 100,000 Rare Foods/Common Liquor
4 30,800 4,000 Bauxite/Coltan/Wolframite
3 23,100 750,000 VR Electronic Entertainment Devices
3 23,100 3,000 Construction-Grade Timber
3 23,100 60,000 Marble/Potassium/Titanium
2 15,400 20,000 Gasoline/Machine Lubricants
2 15,400 400,000 Cybernetic Components/Physical Augments
1 7,700 2,000 Chromite/Cinnabar
1 7,700 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Sueighz

Planet Info

Planet Sueighz Subsector Voenggaks Sector Windhorn Coordinates -1,-2 Hex 2140
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics330% water.
Population410,000
Government5Feudal Technocracy.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 12,000,000 Rare Clothing/Home Decorations
50 385,000 37,500,000 Industrial Isotopes
40 308,000 1,200,000 Cosmetic Chemicals/Practitioners Tools
30 231,000 6,000,000 Rare Clothing/Home Decorations
30 231,000 1,050,000 Stellite/Tombac
30 231,000 330,000 Furniture/Storage Systems/Tools
30 231,000 9,000,000 Industrial Drones/Personal Drones
25 192,500 2,500,000 VR Computer and Sensor Packages
20 154,000 2,000,000 Biodiesel/Cooking Compounds
20 154,000 2,500,000 Weapon Components
20 154,000 2,000,000 VR Computer and Sensor Packages
20 154,000 100,000 Pre-packaged Food and Drink
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 100,000 Common Desserts/Common Wine
10 77,000 4,000,000 Combat Drones/Guardian Drones
6 46,200 3,000,000 Scout and Sensor Drones
6 46,200 66,000 Furniture/Storage Systems/Tools
5 38,500 50,000 Gasoline/Machine Lubricants
5 38,500 50,000 Engine Components
5 38,500 450,000 Weapon Core/Starship Hull Plating
4 30,800 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 30,800 200,000 Ethanol/Fructose Syrup
4 30,800 500,000 Computerised Job-related Gear
4 30,800 32,000 Video Game and Entertainment Systems
4 30,800 8,000 Copper/Tin Ores
3 23,100 60,000 Marble/Potassium/Titanium
3 23,100 9,000 Survival Rations and Storage-packed Liquids
3 23,100 30,000 Trained Riding Animals/Common Pets
2 15,400 40,000 Rare Foods/Common Liquor
2 15,400 400,000 Cybernetic Components/Physical Augments
2 15,400 200,000 Survival Equipment/Colonisation Kits
2 15,400 100,000 Ruthenium/Rhenium
1 7,700 5,000 Untrained Riding Animals
1 7,700 650,000 Advanced Robotics
1 7,700 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Newcastle

Planet Info

Planet Newcastle Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1801
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
Population780,000,000
Government4Representative Democracy.
Law9Possession of weapons outside the home prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 120,000 Synthetic Silks/Finished Common Clothing
25 192,500 75,000 Adobo/Basil/Sage
25 192,500 500,000 Marble/Potassium/Titanium
20 154,000 200,000 Trained Riding Animals/Common Pets
20 154,000 1,500,000 Gold/Osmium/Iridium
20 154,000 400,000 Rare Foods/Common Liquor
15 115,500 2,700,000 Air Vehicle Components/Raft Components
15 115,500 6,000,000 Combat Drones/Guardian Drones
15 115,500 3,000,000 Cybernetic Components/Physical Augments
15 115,500 3,750,000 Cyber-Prosthetics
10 77,000 5,000,000 Scout and Sensor Drones
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
5 38,500 45,000 Piping and Attachment Pieces
5 38,500 10,000 Animal-based Fabrics
5 38,500 375,000 Fusion Conduits/Power Plant Shells
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
5 38,500 1,000,000 Grav-Vehicle Components
4 30,800 16,000 Synthetic Silks/Finished Common Clothing
4 30,800 12,000 Survival Rations and Storage-packed Liquids
4 30,800 140,000 Stellite/Tombac
4 30,800 24,000 Calculators/Adding Machines
3 23,100 300,000 Prescription Medications/Surgical
3 23,100 750,000 VR Electronic Entertainment Devices
2 15,400 200,000 Jewellery/Alien Textiles
2 15,400 4,000 Copper/Tin Ores
1 7,700 50,000 Anti-venom/Prescription Medications

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Ghurrllekh

Planet Info

Planet Ghurrllekh Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1901
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population5100,000
Government5Feudal Technocracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksDe: Desert. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
10 77,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
6 46,200 18,000 Adobo/Basil/Sage
6 46,200 180,000 Exotic Foods/Rare Desserts/Rare Liquor
5 38,500 60,000 Banking Machines and Security Systems
4 30,800 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 30,800 500,000 Weapon Components
3 23,100 33,000 Pneumatics and Hydraulics
3 23,100 750,000 VR Electronic Entertainment Devices
2 15,400 100,000 Anti-venom/Prescription Medications
2 15,400 6,000 Insulation/Polyurethane Foam
2 15,400 20,000 Gasoline/Machine Lubricants
1 7,700 50,000 General Medical Equipment
1 7,700 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Knaeghzoka

Planet Info

Planet Knaeghzoka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2301
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics110% water.
Population740,000,000
GovernmentACharismatic Dictator.
Law6All firearms except shotguns prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
40 308,000 2,000,000 Ruthenium/Rhenium
30 231,000 45,000 Acanthite/Cobaltite/Magnetite
30 231,000 1,500,000 Fibre-optic Cable
30 231,000 270,000 Kevlar/Teflon
30 231,000 360,000 Banking Machines and Security Systems
20 154,000 100,000 Refined Kerosine/Purified Oil
20 154,000 10,000 Chalcocite/Talc
15 115,500 75,000 Pre-packaged Food and Drink
10 77,000 25,000 Beasts of Burden
10 77,000 5,000 High-Grade Rough Cut
10 77,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 77,000 20,000 Animal-based Fabrics
10 77,000 100,000 Trained Riding Animals/Common Pets
6 46,200 300,000 Startship Deckplate/Atmospheric Filters
6 46,200 18,000 Survival Rations and Storage-packed Liquids
5 38,500 3,750,000 Industrial Isotopes
5 38,500 25,000 Workable Alloys
5 38,500 50,000 Engine Components
4 30,800 80,000 Marble/Potassium/Titanium
4 30,800 720,000 Air Vehicle Components/Raft Components
4 30,800 120,000 Photonics/Synthetic Gems
3 23,100 30,000 Common Desserts/Common Wine
3 23,100 225,000 Gold/Osmium/Iridium
2 15,400 20,000 Gasoline/Machine Lubricants
2 15,400 40,000 Rare Foods/Common Liquor
2 15,400 1,000,000 Scout and Sensor Drones
2 15,400 600,000 Industrial Drones/Personal Drones
1 7,700 100,000 Biodiesel/Cooking Compounds
1 7,700 20,000 Silica/Focuser-Quality Gems

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Advanced Weapons1
Common Electronics1
Common Raw Materials2
Medical Supplies1
Spices3
Textiles2

Destination: Rhodes

Planet Info

Planet Rhodes Subsector Theton Sector Vland Coordinates -1,-1 Hex 2502
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics330% water.
Population5900,000
Government3Self-Perpetuating Oligarchy.
Law4Light assault weapons prohibited.
TechCAverage Imperial.
RemarksIc: Ice Capped. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 9,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
50 385,000 5,000,000 VR Computer and Sensor Packages
50 385,000 150,000 Insulation/Polyurethane Foam
30 231,000 12,000,000 Combat Drones/Guardian Drones
30 231,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 231,000 2,250,000 Fusion Conduits/Power Plant Shells
30 231,000 2,250,000 Fusion Conduits/Power Plant Shells
30 231,000 30,000 Bauxite/Coltan/Wolframite
25 192,500 12,500,000 Psi-Related Drugs/Viral Therapy Doses
25 192,500 12,500,000 Scout and Sensor Drones
20 154,000 1,000,000 Ethanol/Fructose Syrup
20 154,000 220,000 Fabricated Plastics
20 154,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 154,000 40,000 Furniture-Grade Timber/Rare Grades
20 154,000 120,000 Aniseed/Curry/Fennel/White Pepper
15 115,500 1,500,000 Slug Weapons (TL 10)
15 115,500 750,000 Startship Deckplate/Atmospheric Filters
10 77,000 200,000 Rare Foods/Common Liquor
10 77,000 500,000 Anti-venom/Prescription Medications
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 125,000 Beryllium/Silver
5 38,500 35,000 Gold/Silver/Limenite Ores
4 30,800 6,000 Acanthite/Cobaltite/Magnetite
4 30,800 200,000 General Medical Equipment
3 23,100 375,000 Oxygenated Cleaner/Biodegradable Concentrates
1 7,700 5,000 Wheeled Repair Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Crystals & Gems1
Medical Supplies2
Precious Metals1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Daztsoun

Planet Info

Planet Daztsoun Subsector Theton Sector Vland Coordinates -1,-1 Hex 2602
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population39,000
Government3Self-Perpetuating Oligarchy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 12,000,000 Combat Drones/Guardian Drones
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
15 115,500 300,000 Jet Fuel/Gelid Adhesives
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
6 46,200 30,000 Nickel/Sodium/Tungsten Ores
6 46,200 42,000 Poured Plastics/Synthetic Fibre Spools
6 46,200 300,000 Ethanol/Fructose Syrup
6 46,200 600,000 Prescription Medications/Surgical
5 38,500 15,000 Survival Rations and Storage-packed Liquids
5 38,500 375,000 Specialised Equipment and Supplies
5 38,500 50,000 Carbonate/Magnesium/Meteoric Iron
5 38,500 45,000 Uniforms/Clothing Products
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 44,000 Fabricated Plastics
4 30,800 2,000 Chalcocite/Talc
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 3,000 Bauxite/Coltan/Wolframite
2 15,400 4,000 Animal-based Fabrics
2 15,400 10,000 Pre-packaged Food and Drink
2 15,400 20,000 Personal and Commerical Computers
1 7,700 35,000 Stellite/Tombac
1 7,700 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kaengtsaelzon

Planet Info

Planet Kaengtsaelzon Subsector Theton Sector Vland Coordinates -1,-1 Hex 2603
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size11,600 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8200,000,000
Government5Feudal Technocracy.
Law7Shotguns prohibited.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial. Varg8: Vargr, Population 80%.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance160,000 km144,000 km240,000 km
12h 14m 38s2h 7m 43s2h 44m 54s
21h 35m 12s1h 30m 19s1h 56m 36s
31h 17m 44s1h 13m 44s1h 35m 12s
41h 7m 19s1h 3m 51s1h 22m 27s
51h 0m 12s0h 57m 7s1h 13m 44s
60h 54m 58s0h 52m 8s1h 7m 19s

Passengers

Freight

TonsFeeValueContents
60 462,000 240,000 Synthetic Silks/Finished Common Clothing
50 385,000 2,500,000 Startship Deckplate/Atmospheric Filters
50 385,000 50,000 Food Grade Vegetation
40 308,000 400,000 Graphite/Quartz
30 231,000 2,250,000 Fusion Conduits/Power Plant Shells
30 231,000 270,000 Uniforms/Clothing Products
25 192,500 8,750,000 Cosmetic Prosthetics
25 192,500 225,000 Cinnamon/Marjoram/Wasabi
20 154,000 300,000 Wheeled Components
20 154,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 154,000 200,000 Graphite/Quartz
20 154,000 200,000 Graphite/Quartz
20 154,000 100,000 Workable Alloys
15 115,500 750,000 General Medical Equipment
15 115,500 3,750,000 Cyber-Prosthetics
15 115,500 225,000 Wheeled Components
15 115,500 30,000 Furniture-Grade Timber/Rare Grades
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 5,000,000 Real-Life Replacements and Augments
6 46,200 30,000 Refined Kerosine/Purified Oil
5 38,500 50,000 Graphite/Quartz
5 38,500 45,000 Piping and Attachment Pieces
5 38,500 75,000 Trained Guard Animals/Exotic Pets
5 38,500 500,000 VR Computer and Sensor Packages
3 23,100 27,000 Uniforms/Clothing Products
2 15,400 50,000 Organic Glues
2 15,400 28,000 Microprocessor Assemblies
2 15,400 100,000 Fibre-optic Cable
1 7,700 100,000 Prescription Medications/Surgical
1 7,700 7,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Gamgilebo

Planet Info

Planet Gamgilebo Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1604
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size0800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population720,000,000
Government5Feudal Technocracy.
Law6All firearms except shotguns prohibited.
TechBLower Average Imperial.
RemarksAs: Asteroid Belt. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance80,000 km72,000 km120,000 km
11h 35m 12s1h 30m 19s1h 56m 36s
21h 7m 19s1h 3m 51s1h 22m 27s
30h 54m 58s0h 52m 8s1h 7m 19s
40h 47m 36s0h 45m 9s0h 58m 18s
50h 42m 34s0h 40m 23s0h 52m 8s
60h 38m 52s0h 36m 52s0h 47m 36s

Passengers

Freight

TonsFeeValueContents
50 385,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
50 385,000 75,000,000 Superweapon-Grade Isotopes
50 385,000 5,000,000 Survival Equipment/Colonisation Kits
30 231,000 2,250,000 Fusion Conduits/Power Plant Shells
25 192,500 2,500,000 Jewellery/Alien Textiles
25 192,500 175,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 2,000,000 Slug Weapons (TL 10)
20 154,000 200,000 Engine Components
10 77,000 4,000,000 Combat Drones/Guardian Drones
10 77,000 100,000 Graphite/Quartz
10 77,000 70,000 Gold/Silver/Limenite Ores
10 77,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 1,500,000 VR Electronic Entertainment Devices
4 30,800 40,000 Tracked Repair Components
4 30,800 400,000 VR Computer and Sensor Packages
3 23,100 33,000 Pneumatics and Hydraulics
3 23,100 600,000 Grav-Vehicle Components
3 23,100 375,000 Computerised Job-related Gear
3 23,100 225,000 Specialised Equipment and Supplies
2 15,400 50,000 OTC Drugs/Antibiotics
2 15,400 250,000 Oxygenated Cleaner/Biodegradable Concentrates
1 7,700 500,000 Scout and Sensor Drones
1 7,700 400,000 Combat Drones/Guardian Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems2
Pharmaceuticals2
Precious Metals3
Radioactives2
Uncommon Ore4

Desired Goods

TypeSale DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Consumables5
Cybernetics1
Textiles2

Destination: Fongknoe

Planet Info

Planet Fongknoe Subsector Theton Sector Vland Coordinates -1,-1 Hex 2604
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8800,000,000
Government7Balkanization.
Law7Shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 1,500,000 Prescription Medications/Surgical
10 77,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 1,000,000 Survival Equipment/Colonisation Kits
6 46,200 66,000 Fabricated Plastics
6 46,200 540,000 Weapon Core/Starship Hull Plating
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 50,000 Advanced Ballistic Weave
5 38,500 625,000 Oxygenated Cleaner/Biodegradable Concentrates
4 30,800 36,000 Piping and Attachment Pieces
4 30,800 4,000 Construction-Grade Timber
4 30,800 44,000 Pneumatics and Hydraulics
3 23,100 750,000 VR Electronic Entertainment Devices
3 23,100 2,250,000 Industrial Isotopes
2 15,400 150,000 Fusion Conduits/Power Plant Shells
2 15,400 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 15,400 20,000 Trained Riding Animals/Common Pets
2 15,400 20,000 Personal and Commerical Computers
1 7,700 100,000 VR Computer and Sensor Packages
1 7,700 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 7,700 3,000 Workable Metals
1 7,700 11,000 Furniture/Storage Systems/Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Raltaedz

Planet Info

Planet Raltaedz Subsector Theton Sector Vland Coordinates -1,-1 Hex 2605
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2500
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. O:2205 Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 420,000 Poured Plastics/Synthetic Fibre Spools
60 462,000 3,000,000 Startship Deckplate/Atmospheric Filters
50 385,000 500,000 Engine Components
40 308,000 4,000,000 Survival Equipment/Colonisation Kits
30 231,000 90,000 Adobo/Basil/Sage
30 231,000 600,000 Jet Fuel/Gelid Adhesives
25 192,500 125,000 Wheeled Repair Components
20 154,000 1,000,000 Startship Deckplate/Atmospheric Filters
15 115,500 105,000 Gold/Silver/Limenite Ores
15 115,500 450,000 Photonics/Synthetic Gems
15 115,500 30,000 Animal-based Fabrics
15 115,500 1,875,000 Weapon Components
10 77,000 500,000 Anti-venom/Prescription Medications
10 77,000 300,000 Rocket Fuel/Power Plant Starter Charges
10 77,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 77,000 100,000 Trained Riding Animals/Common Pets
6 46,200 750,000 Weapon Components
6 46,200 2,100,000 Cosmetic Prosthetics
5 38,500 125,000 Alloy and Plastic Tool Kits
5 38,500 500,000 Micro-Surgical Equipment and Supplies
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 5,000 Rubber/Vinyl Spooling
5 38,500 50,000 Platinum/Uranium Ores
5 38,500 500,000 Survival Equipment/Colonisation Kits
4 30,800 40,000 Trained Riding Animals/Common Pets
4 30,800 40,000 Trained Riding Animals/Common Pets
4 30,800 20,000 Nickel/Sodium/Tungsten Ores
3 23,100 300,000 VR Computer and Sensor Packages
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 23,100 1,500,000 Scout and Sensor Drones
3 23,100 450,000 Starship Bridge Components
2 15,400 10,000 Pre-packaged Food and Drink
1 7,700 20,000 Rare Foods/Common Liquor
1 7,700 100,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Dannar

Planet Info

Planet Dannar Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1606
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population68,000,000
GovernmentACharismatic Dictator.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Ni: Non-Industrial. Va: Vacuum World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 462,000 45,000,000 Industrial Isotopes
50 385,000 2,500,000 Protective/Specialized Clothing
40 308,000 280,000 Gold/Silver/Limenite Ores
30 231,000 450,000 Trained Guard Animals/Exotic Pets
30 231,000 7,500,000 Cyber-Prosthetics
30 231,000 60,000 Furniture-Grade Timber/Rare Grades
20 154,000 40,000 Copper/Tin Ores
20 154,000 20,000 Food Grade Vegetation
20 154,000 400,000 Jet Fuel/Gelid Adhesives
20 154,000 100,000 Untrained Riding Animals
15 115,500 150,000 Tracked Repair Components
15 115,500 3,000,000 Grav-Vehicle Components
15 115,500 3,750,000 Cyber-Prosthetics
15 115,500 75,000 Untrained Riding Animals
10 77,000 2,000,000 Grav-Vehicle Components
10 77,000 750,000 Gold/Osmium/Iridium
6 46,200 1,200,000 Rare Clothing/Home Decorations
5 38,500 50,000 Engine Components
5 38,500 10,000 Copper/Tin Ores
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 1,250,000 VR Electronic Entertainment Devices
4 30,800 300,000 Fusion Conduits/Power Plant Shells
4 30,800 12,000 Cotton-based Fabrics/Flax-based Fabrics
3 23,100 270,000 Weapon Core/Starship Hull Plating
3 23,100 6,000 Animal-based Fabrics
3 23,100 270,000 Weapon Core/Starship Hull Plating
3 23,100 27,000 Piping and Attachment Pieces
1 7,700 1,000 Rubber/Vinyl Spooling

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Zelaklaka

Planet Info

Planet Zelaklaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1708
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics220% water.
Population33,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). He: Hellworld. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
25 192,500 250,000 Engine Components
20 154,000 200,000 Trained Riding Animals/Common Pets
15 115,500 165,000 Pneumatics and Hydraulics
10 77,000 10,000 Bauxite/Coltan/Wolframite
6 46,200 300,000 Protective/Specialized Clothing
6 46,200 120,000 Rare Foods/Common Liquor
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 100,000 Silica/Focuser-Quality Gems
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 1,250,000 VR Electronic Entertainment Devices
4 30,800 80,000 Jet Fuel/Gelid Adhesives
4 30,800 140,000 Stellite/Tombac
3 23,100 105,000 Stellite/Tombac
3 23,100 15,000 Nickel/Sodium/Tungsten Ores
3 23,100 30,000 Engine Components
3 23,100 300,000 Biodiesel/Cooking Compounds
3 23,100 750,000 Cyber-Prosthetics
2 15,400 2,000 Bauxite/Coltan/Wolframite
2 15,400 1,000,000 Real-Life Replacements and Augments
1 7,700 75,000 Specialised Equipment and Supplies

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
20 154,000 20,000 Construction-Grade Timber
6 46,200 450,000 Gold/Osmium/Iridium
6 46,200 1,500,000 Spacecraft Components
6 46,200 300,000 Anti-venom/Prescription Medications
6 46,200 180,000 Cosmetic Chemicals/Practitioners Tools
6 46,200 66,000 Pneumatics and Hydraulics
5 38,500 1,750,000 Cosmetic Prosthetics
5 38,500 62,500 Untrained Guard Animals
4 30,800 400,000 Prescription Medications/Surgical
4 30,800 800,000 Rare Clothing/Home Decorations
4 30,800 300,000 Fusion Conduits/Power Plant Shells
3 23,100 60,000 Silica/Focuser-Quality Gems
3 23,100 600,000 Grav-Vehicle Components
3 23,100 4,500 Acanthite/Cobaltite/Magnetite
3 23,100 375,000 Computerised Job-related Gear
2 15,400 60,000 Photonics/Synthetic Gems
2 15,400 40,000 Jet Fuel/Gelid Adhesives
2 15,400 200,000 Slug Weapons (TL 10)
2 15,400 20,000 Carbonate/Magnesium/Meteoric Iron
2 15,400 8,000 Synthetic Silks/Finished Common Clothing
2 15,400 360,000 Air Vehicle Components/Raft Components
1 7,700 7,000 Poured Plastics/Synthetic Fibre Spools
1 7,700 5,000 Refined Kerosine/Purified Oil
1 7,700 75,000 Gold/Osmium/Iridium

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
25 192,500 1,250,000 Ethanol/Fructose Syrup
25 192,500 750,000 Photonics/Synthetic Gems
20 154,000 3,600,000 Air Vehicle Components/Raft Components
15 115,500 165,000 Furniture/Storage Systems/Tools
15 115,500 750,000 Ruthenium/Rhenium
15 115,500 750,000 Startship Deckplate/Atmospheric Filters
6 46,200 1,200,000 Cybernetic Components/Physical Augments
6 46,200 600,000 Survival Equipment/Colonisation Kits
5 38,500 12,500 Beasts of Burden
5 38,500 5,000 Food Grade Vegetation
5 38,500 500,000 Biodiesel/Cooking Compounds
4 30,800 100,000 OTC Drugs/Antibiotics
4 30,800 36,000 Piping and Attachment Pieces
4 30,800 80,000 Silica/Focuser-Quality Gems
3 23,100 90,000 Photonics/Synthetic Gems
2 15,400 22,000 Furniture/Storage Systems/Tools
1 7,700 350,000 Cosmetic Prosthetics
1 7,700 3,000 Insulation/Polyurethane Foam
1 7,700 250,000 VR Electronic Entertainment Devices

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 462,000 15,000,000 Cyber-Prosthetics
50 385,000 500,000 Carbonate/Magnesium/Meteoric Iron
40 308,000 280,000 Gold/Silver/Limenite Ores
30 231,000 9,000,000 Industrial Drones/Personal Drones
25 192,500 2,500,000 Platinum/Rhodium
20 154,000 600,000 Tracked Vehicles
15 115,500 750,000 Ethanol/Fructose Syrup
15 115,500 1,500,000 Survival Equipment/Colonisation Kits
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 200,000 Marble/Potassium/Titanium
6 46,200 300,000 General Medical Equipment
6 46,200 12,000 Furniture-Grade Timber/Rare Grades
6 46,200 180,000 Photonics/Synthetic Gems
5 38,500 3,750,000 Industrial Isotopes
3 23,100 60,000 Marble/Potassium/Titanium
3 23,100 30,000 Engine Components
2 15,400 20,000 Trained Riding Animals/Common Pets

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 192,500 225,000 Piping and Attachment Pieces
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 225,000 Wheeled Components
15 115,500 150,000 Engine Components
6 46,200 1,800,000 Industrial Drones/Personal Drones
6 46,200 30,000 Pre-packaged Food and Drink
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 15,000 Workable Metals
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 250,000 Protective/Specialized Clothing
5 38,500 500,000 Jewellery/Alien Textiles
5 38,500 250,000 General Medical Equipment
5 38,500 25,000 Workable Alloys
4 30,800 4,000 Construction-Grade Timber
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 75,000 Specialised Equipment and Supplies

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2