Origin: Sadniben permalink

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 500 600
Per day 100 100
Berthing Wait Time Small Craft 60 minutes No wait
Starcraft No wait No wait
Capital 3 hours
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft 1 hour No wait
Starcraft 2 hours 1 hour
Capital 6 minutes

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Electronics VR Computer and Sensor Packages 3 100,000 2 11 85.00% 85,000
Advanced Electronics Weapon Components 2 125,000 2 15 65.00% 81,250
Advanced Electronics Weapon Components 4 125,000 2 17 55.00% 68,750
Advanced Machine Parts Fusion Conduits 17 75,000 2 18 50.00% 37,500
Advanced Manufactured Goods Specialized Clothing 12 50,000 0 17 55.00% 27,500
Advanced Manufactured Goods Specialized Clothing 13 50,000 0 14 70.00% 35,000
Advanced Vehicles Grav-Vehicle Components 4 200,000 0 11 85.00% 170,000
Advanced Vehicles Grav-Vehicle Components 3 200,000 0 8 100.00% 200,000
Advanced Vehicles Mole Vehicle Components 12 140,000 0 11 85.00% 119,000
Advanced Weapons Energy Weapons (TL 12) 12 150,000 -2 7 105.00% 157,500
Common Consumables Food Grade Vegetation 32 1,000 -1 14 70.00% 700
Common Consumables Food Grade Vegetation 41 1,000 -1 13 75.00% 750
Common Consumables Pre-packaged Food and Drink 20 5,000 -1 10 90.00% 4,500
Common Consumables Survival Rations and Storage-packed Liquids 28 3,000 -1 10 90.00% 2,700
Common Consumables Survival Rations and Storage-packed Liquids 35 3,000 -1 12 80.00% 2,400
Common Electronics Adding Machines 36 6,000 2 13 75.00% 4,500
Common Electronics Banking Machines and Security Systems 14 12,000 2 13 75.00% 9,000
Common Electronics Banking Machines and Security Systems 19 12,000 2 18 50.00% 6,000
Common Industrial Goods Engine Components 22 10,000 5 14 70.00% 7,000
Common Industrial Goods Pneumatics and Hydraulics 30 11,000 5 18 50.00% 5,500
Common Industrial Goods Pneumatics and Hydraulics 22 11,000 5 20 40.00% 4,400
Common Manufactured Goods Clothing Products 50 9,000 3 17 55.00% 4,950
Common Manufactured Goods Residential Applicances 13 10,000 3 17 55.00% 5,500
Common Ore Chalcocite 41 500 -3 5 115.00% 575
Common Ore Cobaltite 8 1,500 -3 14 70.00% 1,050
Common Ore Coltan 32 1,000 -3 10 90.00% 900
Common Ore Talc 47 500 -3 11 85.00% 425
Common Raw Materials Fabricated Plastics 21 11,000 -2 13 75.00% 8,250
Common Raw Materials Workable Alloys 33 5,000 -2 16 60.00% 3,000
Common Raw Materials Workable Alloys 4 5,000 -2 9 95.00% 4,750
Common Raw Materials Workable Metals 35 3,000 -2 8 100.00% 3,000
Common Raw Materials Workable Metals 40 3,000 -2 8 100.00% 3,000
Luxury Consumables Common Liquor 12 20,000 -2 7 105.00% 21,000
Luxury Consumables Rare Foods 33 20,000 -2 17 55.00% 11,000
Luxury Goods VR Electronic Entertainment Devices 2 250,000 1 14 70.00% 175,000
Medical Supplies Medical Uniforms 15 10,000 0 7 105.00% 10,500
Pharmaceuticals Antibiotics 1 25,000 1 10 90.00% 22,500
Pharmaceuticals Prescription Medications 2 100,000 1 20 40.00% 40,000
Polymers Synthetic Fibre Spools 35 7,000 1 14 70.00% 4,900
Robots Combat Drones 12 400,000 1 19 45.00% 180,000
Spices Aniseed 19 6,000 -2 12 80.00% 4,800
Spices Cinnamon 7 9,000 -2 11 85.00% 7,650
Spices Fennel 8 6,000 -2 12 80.00% 4,800
Textiles Animal-based Fabrics 24 2,000 -3 8 100.00% 2,000
Textiles Flax-based Fabrics 27 3,000 -3 11 85.00% 2,550
Textiles Satin 8 5,000 -3 12 80.00% 4,000
Vehicles Tracked Components 6 20,000 1 14 70.00% 14,000
Vehicles Tracked Repair Components 12 10,000 1 12 80.00% 8,000
Vehicles Tracked Repair Components 8 10,000 1 14 70.00% 7,000
Vehicles Wheeled Components 10 15,000 1 18 50.00% 7,500
Vehicles Wheeled Vehicles 6 20,000 1 15 65.00% 13,000

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 -2 14 115.00% 28,750
Advanced Electronics Fibre-optic Cable 50,000 -2 18 135.00% 67,500
Advanced Electronics Starship Bridge Components 150,000 -2 12 105.00% 157,500
Advanced Electronics VR Computer and Sensor Packages 100,000 -2 9 85.00% 85,000
Advanced Electronics Weapon Components 125,000 -2 12 105.00% 131,250
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 -2 16 125.00% 31,250
Advanced Machine Parts Atmospheric Filters 50,000 -2 5 65.00% 32,500
Advanced Machine Parts Fusion Conduits 75,000 -2 6 70.00% 52,500
Advanced Machine Parts Gravitic Gyros 100,000 -2 10 90.00% 90,000
Advanced Machine Parts Navigation Magnets 100,000 -2 10 90.00% 90,000
Advanced Machine Parts Power Plant Shells 75,000 -2 11 100.00% 75,000
Advanced Machine Parts Starship Hull Plating 90,000 -2 11 100.00% 90,000
Advanced Machine Parts Startship Deckplate 50,000 -2 13 110.00% 55,000
Advanced Machine Parts Weapon Core 90,000 -2 10 90.00% 81,000
Advanced Manufactured Goods Colonisation Kits 100,000 0 14 115.00% 115,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 16 125.00% 156,250
Advanced Manufactured Goods High-Pressure 25,000 0 12 105.00% 26,250
Advanced Manufactured Goods Powered Armor Components 150,000 0 15 120.00% 180,000
Advanced Manufactured Goods Protective 50,000 0 14 115.00% 57,500
Advanced Manufactured Goods Specialized Clothing 50,000 0 17 130.00% 65,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 12 105.00% 157,500
Advanced Manufactured Goods Survival Equipment 100,000 0 14 115.00% 115,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 10 90.00% 22,500
Advanced Vehicles Air Vehicle Components 180,000 0 12 105.00% 189,000
Advanced Vehicles Engine Components 100,000 0 9 85.00% 85,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 10 90.00% 180,000
Advanced Vehicles Mole Vehicle Components 140,000 0 14 115.00% 161,000
Advanced Vehicles Raft Components 180,000 0 18 135.00% 243,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 6 70.00% 98,000
Advanced Vehicles Spacecraft Components 250,000 0 15 120.00% 300,000
Advanced Weapons Artillery 250,000 2 14 115.00% 287,500
Advanced Weapons Energy Weapons (TL 12) 150,000 2 18 135.00% 202,500
Advanced Weapons Energy Weapons (TL 15) 200,000 2 15 120.00% 240,000
Advanced Weapons Explosives (TL 15) 200,000 2 18 135.00% 270,000
Advanced Weapons Heavy Energy Weapons 250,000 2 14 115.00% 287,500
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 2 12 105.00% 157,500
Advanced Weapons Slug Weapons (TL 10) 100,000 2 15 120.00% 120,000
Advanced Weapons Slug Weapons (TL 12) 150,000 2 18 135.00% 202,500
Advanced Weapons Slug Weapons (TL 15) 200,000 2 12 105.00% 210,000
Advanced Weapons Slug Weapons (TL 7) 50,000 2 13 110.00% 55,000
Biochemicals Biodegradable Concentrates 125,000 2 14 115.00% 143,750
Biochemicals Biodiesel 100,000 2 16 125.00% 125,000
Biochemicals Bio-fusion cell Fuel 150,000 2 18 135.00% 202,500
Biochemicals Cooking Compounds 100,000 2 17 130.00% 130,000
Biochemicals Ethanol 50,000 2 16 125.00% 62,500
Biochemicals Fructose Syrup 50,000 2 18 135.00% 67,500
Biochemicals Gelis oxygen Substitutes 150,000 2 11 100.00% 150,000
Biochemicals Organic Glues 25,000 2 17 130.00% 32,500
Biochemicals Oxygenated Cleaner 125,000 2 10 90.00% 112,500
Common Consumables Feed Grade Vegetation 500 1 9 85.00% 425
Common Consumables Food Grade Vegetation 1,000 1 15 120.00% 1,200
Common Consumables Junk Food 5,000 1 11 100.00% 5,000
Common Consumables Pre-packaged Food and Drink 5,000 1 17 130.00% 6,500
Common Consumables Soda Drink 5,000 1 16 125.00% 6,250
Common Consumables Survival Rations and Storage-packed Liquids 3,000 1 16 125.00% 3,750
Common Electronics Adding Machines 6,000 -2 11 100.00% 6,000
Common Electronics Banking Machines and Security Systems 12,000 -2 11 100.00% 12,000
Common Electronics Calculators 6,000 -2 6 70.00% 4,200
Common Electronics Microprocessor Assemblies 14,000 -2 10 90.00% 12,600
Common Electronics Personal and Commerical Computers 10,000 -2 13 110.00% 11,000
Common Electronics Video Game and Entertainment Systems 8,000 -2 11 100.00% 8,000
Common Industrial Goods Engine Components 10,000 -5 12 105.00% 10,500
Common Industrial Goods Piping and Attachment Pieces 9,000 -5 8 80.00% 7,200
Common Industrial Goods Pneumatics and Hydraulics 11,000 -5 12 105.00% 11,550
Common Industrial Goods Poured Cogs and Sprokets 8,000 -5 9 85.00% 6,800
Common Industrial Goods Staped 8,000 -5 7 75.00% 6,000
Common Industrial Goods Starship-Quality Components 12,000 -5 12 105.00% 12,600
Common Manufactured Goods Clothing Products 9,000 -3 9 85.00% 7,650
Common Manufactured Goods Furniture 11,000 -3 8 80.00% 8,800
Common Manufactured Goods Residential Applicances 10,000 -3 11 100.00% 10,000
Common Manufactured Goods Second Stage Components 8,000 -3 8 80.00% 6,400
Common Manufactured Goods Storage Systems 11,000 -3 13 110.00% 12,100
Common Manufactured Goods Survival Accessories 12,000 -3 13 110.00% 13,200
Common Manufactured Goods Tools 11,000 -3 9 85.00% 9,350
Common Manufactured Goods Uniforms 9,000 -3 8 80.00% 7,200
Common Manufactured Goods Vehicle 12,000 -3 12 105.00% 12,600
Common Ore Acanthite 1,500 3 20 145.00% 2,175
Common Ore Bauxite 1,000 3 13 110.00% 1,100
Common Ore Bornite, Galena 250 3 19 140.00% 350
Common Ore Chalcocite 500 3 15 120.00% 600
Common Ore Chromite 2,000 3 21 150.00% 3,000
Common Ore Cinnabar 2,000 3 15 120.00% 2,400
Common Ore Cobaltite 1,500 3 16 125.00% 1,875
Common Ore Coltan 1,000 3 15 120.00% 1,200
Common Ore Magnetite 1,500 3 14 115.00% 1,725
Common Ore Sedimentary Stone 250 3 17 130.00% 325
Common Ore Talc 500 3 15 120.00% 600
Common Ore Wolframite 1,000 3 14 115.00% 1,150
Common Raw Materials Base Elements 1,000 2 16 125.00% 1,250
Common Raw Materials Chemical Solutions and Compounds 12,000 2 17 130.00% 15,600
Common Raw Materials Fabricated Plastics 11,000 2 10 90.00% 9,900
Common Raw Materials Foundation Stones 1,000 2 17 130.00% 1,300
Common Raw Materials Workable Alloys 5,000 2 17 130.00% 6,500
Common Raw Materials Workable Metals 3,000 2 20 145.00% 4,350
Crystals & Gems Compressed Coal 5,000 3 16 125.00% 6,250
Crystals & Gems Focuser-Quality Gems 20,000 3 18 135.00% 27,000
Crystals & Gems Graphite 10,000 3 17 130.00% 13,000
Crystals & Gems Industrial Diamond 45,000 3 16 125.00% 56,250
Crystals & Gems Jewellery-Quality Gems 45,000 3 16 125.00% 56,250
Crystals & Gems Photonics 30,000 3 11 100.00% 30,000
Crystals & Gems Quartz 10,000 3 19 140.00% 14,000
Crystals & Gems Rock Salt 5,000 3 20 145.00% 7,250
Crystals & Gems Silica 20,000 3 12 105.00% 21,000
Crystals & Gems Synthetic Gems 30,000 3 13 110.00% 33,000
Cybernetics Cosmetic Prosthetics 350,000 0 13 110.00% 385,000
Cybernetics Cybernetic Components 200,000 0 11 100.00% 200,000
Cybernetics Cybernetic Lubricants 100,000 0 11 100.00% 100,000
Cybernetics Cyber-Prosthetics 250,000 0 15 120.00% 300,000
Cybernetics Physical Augments 200,000 0 14 115.00% 230,000
Cybernetics Real-Life Replacements and Augments 500,000 0 17 130.00% 650,000
Live Animals Beasts of Burden 2,500 0 14 115.00% 2,875
Live Animals Common Pets 10,000 0 11 100.00% 10,000
Live Animals Exotic Pets 15,000 0 16 125.00% 18,750
Live Animals Trained Guard Animals 15,000 0 10 90.00% 13,500
Live Animals Trained Riding Animals 10,000 0 16 125.00% 12,500
Live Animals Untrained Guard Animals 12,500 0 15 120.00% 15,000
Live Animals Untrained Riding Animals 5,000 0 12 105.00% 5,250
Luxury Consumables Common Desserts 5,000 2 12 105.00% 5,250
Luxury Consumables Common Desserts 10,000 2 18 135.00% 13,500
Luxury Consumables Common Liquor 20,000 2 20 145.00% 29,000
Luxury Consumables Common Wine 10,000 2 17 130.00% 13,000
Luxury Consumables Exotic Desserts 50,000 2 15 120.00% 60,000
Luxury Consumables Exotic Foods 30,000 2 13 110.00% 33,000
Luxury Consumables Exotic Liquor 50,000 2 17 130.00% 65,000
Luxury Consumables Rare Desserts 30,000 2 18 135.00% 40,500
Luxury Consumables Rare Food Additives 5,000 2 15 120.00% 6,000
Luxury Consumables Rare Foods 20,000 2 13 110.00% 22,000
Luxury Consumables Rare Liquor 30,000 2 11 100.00% 30,000
Luxury Goods Alien Textiles 100,000 -1 8 80.00% 80,000
Luxury Goods Art 50,000 -1 10 90.00% 45,000
Luxury Goods Exotic Furnishings 500,000 -1 14 115.00% 575,000
Luxury Goods Exquisite Jewellery 500,000 -1 8 80.00% 400,000
Luxury Goods Home Decorations 200,000 -1 15 120.00% 240,000
Luxury Goods Jewellery 100,000 -1 15 120.00% 120,000
Luxury Goods Rare Clothing 200,000 -1 14 115.00% 230,000
Luxury Goods Rare Literature 50,000 -1 17 130.00% 65,000
Luxury Goods VR Electronic Entertainment Devices 250,000 -1 16 125.00% 312,500
Medical Supplies Cosmetic Chemicals 30,000 0 12 105.00% 31,500
Medical Supplies Disposable Tools 10,000 0 15 120.00% 12,000
Medical Supplies General Medical Equipment 50,000 0 12 105.00% 52,500
Medical Supplies Medical Uniforms 10,000 0 14 115.00% 11,500
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 11 100.00% 100,000
Medical Supplies Practitioners Tools 30,000 0 16 125.00% 37,500
Medical Supplies Specialised Equipment and Supplies 75,000 0 18 135.00% 101,250
Petrochemicals Crude Oil 2,000 2 12 105.00% 2,100
Petrochemicals Diesel 2,000 2 14 115.00% 2,300
Petrochemicals Gasoline 10,000 2 12 105.00% 10,500
Petrochemicals Gelid Adhesives 20,000 2 11 100.00% 20,000
Petrochemicals Jet Fuel 20,000 2 17 130.00% 26,000
Petrochemicals Machine Lubricants 10,000 2 21 150.00% 15,000
Petrochemicals Power Plant Starter Charges 30,000 2 14 115.00% 34,500
Petrochemicals Purified Oil 5,000 2 15 120.00% 6,000
Petrochemicals Refined Kerosine 5,000 2 13 110.00% 5,500
Petrochemicals Rocket Fuel 30,000 2 15 120.00% 36,000
Pharmaceuticals Anagathics 200,000 -1 7 75.00% 150,000
Pharmaceuticals Antibiotics 25,000 -1 12 105.00% 26,250
Pharmaceuticals Anti-venom 50,000 -1 11 100.00% 50,000
Pharmaceuticals OTC Drugs 25,000 -1 10 90.00% 22,500
Pharmaceuticals Prescription Medications 50,000 -1 13 110.00% 55,000
Pharmaceuticals Prescription Medications 100,000 -1 11 100.00% 100,000
Pharmaceuticals Psi-Related Drugs 500,000 -1 11 100.00% 500,000
Pharmaceuticals Surgical 100,000 -1 16 125.00% 125,000
Pharmaceuticals Viral Therapy Doses 500,000 -1 17 130.00% 650,000
Polymers Advanced Ballistic Weave 10,000 -1 8 80.00% 8,000
Polymers Insulation 3,000 -1 10 90.00% 2,700
Polymers Kevlar 9,000 -1 14 115.00% 10,350
Polymers Polyurethane Foam 3,000 -1 7 75.00% 2,250
Polymers Poured Plastics 7,000 -1 9 85.00% 5,950
Polymers Rubber 1,000 -1 17 130.00% 1,300
Polymers Synthetic Fibre Spools 7,000 -1 15 120.00% 8,400
Polymers Teflon 9,000 -1 14 115.00% 10,350
Polymers Vinyl Spooling 1,000 -1 15 120.00% 1,200
Precious Metals Beryllium 25,000 2 15 120.00% 30,000
Precious Metals Bismuth 10,000 2 17 130.00% 13,000
Precious Metals Gold 75,000 2 21 150.00% 112,500
Precious Metals Indium 10,000 2 18 135.00% 13,500
Precious Metals Iridium 75,000 2 16 125.00% 93,750
Precious Metals Osmium 75,000 2 20 145.00% 108,750
Precious Metals Platinum 100,000 2 18 135.00% 135,000
Precious Metals Rhenium 50,000 2 18 135.00% 67,500
Precious Metals Rhodium 100,000 2 15 120.00% 120,000
Precious Metals Ruthenium 50,000 2 8 80.00% 40,000
Precious Metals Silver 25,000 2 14 115.00% 28,750
Radioactives Deactivated Materials 500,000 3 16 125.00% 625,000
Radioactives Fusion Cell Rods 1,250,000 3 18 135.00% 1,687,500
Radioactives Industrial Isotopes 750,000 3 16 125.00% 937,500
Radioactives Medical Isotopes 1,000,000 3 16 125.00% 1,250,000
Radioactives Nuclear Waste 500,000 3 17 130.00% 650,000
Radioactives Reactor-Grade Uranium 1,000,000 3 19 140.00% 1,400,000
Radioactives Superweapon-Grade Isotopes 1,500,000 3 19 140.00% 2,100,000
Radioactives Weapons-Grade Plutonium 1,250,000 3 20 145.00% 1,812,500
Robots Advanced Robotics 650,000 -1 13 110.00% 715,000
Robots Automated Robotics 150,000 -1 7 75.00% 112,500
Robots Cargo Drones 150,000 -1 10 90.00% 135,000
Robots Combat Drones 400,000 -1 8 80.00% 320,000
Robots Guardian Drones 400,000 -1 12 105.00% 420,000
Robots Industrial Drones 300,000 -1 9 85.00% 255,000
Robots Personal Drones 300,000 -1 13 110.00% 330,000
Robots Scout and Sensor Drones 500,000 -1 12 105.00% 525,000
Spices Adobo 3,000 2 15 120.00% 3,600
Spices Alien Flavourings 12,000 2 15 120.00% 14,400
Spices Aniseed 6,000 2 12 105.00% 6,300
Spices Basil 3,000 2 16 125.00% 3,750
Spices Black Pepper 1,000 2 16 125.00% 1,250
Spices Black Salt 12,000 2 12 105.00% 12,600
Spices Cinnamon 9,000 2 19 140.00% 12,600
Spices Curry 6,000 2 23 160.00% 9,600
Spices Fennel 6,000 2 15 120.00% 7,200
Spices Marjoram 9,000 2 10 90.00% 8,100
Spices Saffron 12,000 2 18 135.00% 16,200
Spices Sage 3,000 2 23 160.00% 4,800
Spices Table Salt 1,000 2 10 90.00% 900
Spices Wasabi 9,000 2 15 120.00% 10,800
Spices White Pepper 6,000 2 13 110.00% 6,600
Textiles Animal-based Fabrics 2,000 3 20 145.00% 2,900
Textiles Canvas 1,000 3 16 125.00% 1,250
Textiles Cotton-based Fabrics 3,000 3 14 115.00% 3,450
Textiles Finished Common Clothing 4,000 3 11 100.00% 4,000
Textiles Finished Fine Clothing 5,000 3 19 140.00% 7,000
Textiles Flax-based Fabrics 3,000 3 10 90.00% 2,700
Textiles Organic Silk 5,000 3 20 145.00% 7,250
Textiles Satin 5,000 3 19 140.00% 7,000
Textiles Synthetic Silks 4,000 3 16 125.00% 5,000
Textiles Wool 1,000 3 16 125.00% 1,250
Textiles Yarn 1,000 3 17 130.00% 1,300
Uncommon Ore Copper 2,000 3 20 145.00% 2,900
Uncommon Ore Gold 7,000 3 18 135.00% 9,450
Uncommon Ore Lead 1,000 3 19 140.00% 1,400
Uncommon Ore Limenite Ores 7,000 3 19 140.00% 9,800
Uncommon Ore Nickel 5,000 3 15 120.00% 6,000
Uncommon Ore Platinum 10,000 3 17 130.00% 13,000
Uncommon Ore Silver 7,000 3 21 150.00% 10,500
Uncommon Ore Sodium 5,000 3 22 155.00% 7,750
Uncommon Ore Tin Ores 2,000 3 19 140.00% 2,800
Uncommon Ore Tungsten Ores 5,000 3 19 140.00% 7,000
Uncommon Ore Uranium Ores 10,000 3 14 115.00% 11,500
Uncommon Ore Zinc Ores 1,000 3 19 140.00% 1,400
Uncommon Raw Materials Aluminium 5,000 2 12 105.00% 5,250
Uncommon Raw Materials Brass 5,000 2 14 115.00% 5,750
Uncommon Raw Materials Calcium 5,000 2 14 115.00% 5,750
Uncommon Raw Materials Carbonate 10,000 2 19 140.00% 14,000
Uncommon Raw Materials Ceramic-Alloy 50,000 2 17 130.00% 65,000
Uncommon Raw Materials Depleted Uranium 50,000 2 22 155.00% 77,500
Uncommon Raw Materials Magnesium 10,000 2 19 140.00% 14,000
Uncommon Raw Materials Marble 20,000 2 17 130.00% 26,000
Uncommon Raw Materials Meteoric Iron 10,000 2 17 130.00% 13,000
Uncommon Raw Materials Potassium 20,000 2 15 120.00% 24,000
Uncommon Raw Materials Stellite 35,000 2 17 130.00% 45,500
Uncommon Raw Materials Titanium 20,000 2 15 120.00% 24,000
Uncommon Raw Materials Tombac 35,000 2 19 140.00% 49,000
Vehicles Tracked Components 20,000 -1 12 105.00% 21,000
Vehicles Tracked Repair Components 10,000 -1 9 85.00% 8,500
Vehicles Tracked Vehicles 30,000 -1 15 120.00% 36,000
Vehicles Wheeled Components 15,000 -1 8 80.00% 12,000
Vehicles Wheeled Repair Components 5,000 -1 13 110.00% 5,500
Vehicles Wheeled Vehicles 20,000 -1 9 85.00% 17,000
Wood Construction Scrap 100 1 13 110.00% 110
Wood Construction-Grade Timber 1,000 1 8 80.00% 800
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 1 17 130.00% 5,200
Wood Furniture-Grade Timber 2,000 1 12 105.00% 2,100
Wood High-Grade Rough Cut 500 1 19 140.00% 700
Wood Low-Grade Rough Cuts 100 1 15 120.00% 120
Wood Rare Grades 2,000 1 17 130.00% 2,600

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 600,000 Engine Components
60 60,000 600,000 Gasoline/Machine Lubricants
50 50,000 1,000,000 Jet Fuel/Gelid Adhesives
50 50,000 5,000,000 Prescription Medications/Surgical
40 40,000 120,000 Adobo/Basil/Sage
40 40,000 20,000,000 Scout and Sensor Drones
30 30,000 7,500,000 Cyber-Prosthetics
30 30,000 450,000 Wheeled Components
30 30,000 3,000,000 Jewellery/Alien Textiles
30 30,000 300,000 Trained Riding Animals/Common Pets
30 30,000 1,500,000 Ruthenium/Rhenium
20 20,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 20,000 600,000 Photonics/Synthetic Gems
10 10,000 50,000 Workable Alloys
10 10,000 300,000 Cosmetic Chemicals/Practitioners Tools
6 6,000 12,000 Animal-based Fabrics
6 6,000 60,000 Engine Components
5 5,000 55,000 Pneumatics and Hydraulics
5 5,000 100,000 Jet Fuel/Gelid Adhesives
5 5,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 5,000 7,500 Acanthite/Cobaltite/Magnetite
4 4,000 80,000 Silica/Focuser-Quality Gems
4 4,000 20,000 Refined Kerosine/Purified Oil
3 3,000 60,000 Silica/Focuser-Quality Gems
2 2,000 400,000 Rare Clothing/Home Decorations
2 2,000 200,000 Jewellery/Alien Textiles
2 2,000 600,000 Industrial Drones/Personal Drones
1 1,000 20,000 Marble/Potassium/Titanium
1 1,000 10,000 Personal and Commerical Computers

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
25 25,000 125,000 Untrained Riding Animals
25 25,000 300,000 Banking Machines and Security Systems
25 25,000 25,000 Bauxite/Coltan/Wolframite
20 20,000 600,000 Cosmetic Chemicals/Practitioners Tools
6 6,000 600,000 Prescription Medications/Surgical
5 5,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 5,000 5,000 Construction-Grade Timber
5 5,000 100,000 Rare Foods/Common Liquor
5 5,000 7,500 Acanthite/Cobaltite/Magnetite
5 5,000 900,000 Air Vehicle Components/Raft Components
4 4,000 720,000 Air Vehicle Components/Raft Components
4 4,000 1,400,000 Cosmetic Prosthetics
4 4,000 40,000 Gasoline/Machine Lubricants
4 4,000 28,000 Gold/Silver/Limenite Ores
3 3,000 300,000 Prescription Medications/Surgical
3 3,000 15,000 Untrained Riding Animals
2 2,000 20,000 Personal and Commerical Computers
2 2,000 16,000 Video Game and Entertainment Systems
1 1,000 100,000 Micro-Surgical Equipment and Supplies
1 1,000 30,000 Cosmetic Chemicals/Practitioners Tools
1 1,000 100,000 Jewellery/Alien Textiles

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 60,000 7,500,000 Oxygenated Cleaner/Biodegradable Concentrates
60 60,000 1,800,000 Photonics/Synthetic Gems
50 50,000 25,000 High-Grade Rough Cut
40 40,000 2,000,000 General Medical Equipment
40 40,000 400,000 Residential Applicances
30 30,000 240,000 Video Game and Entertainment Systems
30 30,000 22,500,000 Industrial Isotopes
30 30,000 3,000,000 Biodiesel/Cooking Compounds
30 30,000 1,500,000 Anti-venom/Prescription Medications
30 30,000 300,000 Residential Applicances
30 30,000 15,000,000 Scout and Sensor Drones
25 25,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 25,000 31,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 25,000 125,000 Workable Alloys
25 25,000 18,750,000 Industrial Isotopes
20 20,000 100,000 Nickel/Sodium/Tungsten Ores
15 15,000 1,875,000 Weapon Components
10 10,000 200,000 Marble/Potassium/Titanium
6 6,000 24,000 Synthetic Silks/Finished Common Clothing
6 6,000 300,000 Rare Literature/Art
5 5,000 62,500 Untrained Guard Animals
5 5,000 10,000 Animal-based Fabrics
5 5,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 5,000 50,000 Gasoline/Machine Lubricants
4 4,000 40,000 Residential Applicances
3 3,000 750,000 Cyber-Prosthetics
3 3,000 30,000 Engine Components
2 2,000 20,000 Residential Applicances
1 1,000 200,000 Grav-Vehicle Components
1 1,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Gadushan

Planet Info

Planet Gadushan Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2005
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population450,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 64,000 2,000,000 General Medical Equipment
40 64,000 2,000,000 Ethanol/Fructose Syrup
40 64,000 7,200,000 Air Vehicle Components/Raft Components
30 48,000 450,000 Wheeled Components
30 48,000 10,500,000 Cosmetic Prosthetics
30 48,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 48,000 3,000,000 VR Computer and Sensor Packages
30 48,000 300,000 Tracked Repair Components
30 48,000 300,000 Gasoline/Machine Lubricants
25 40,000 2,500,000 Survival Equipment/Colonisation Kits
25 40,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 40,000 250,000 Gasoline/Machine Lubricants
20 32,000 2,000,000 Slug Weapons (TL 10)
20 32,000 300,000 Wheeled Components
20 32,000 1,800,000 Weapon Core/Starship Hull Plating
20 32,000 200,000 Engine Components
20 32,000 100,000 Refined Kerosine/Purified Oil
15 24,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 24,000 150,000 Residential Applicances
10 16,000 5,000,000 Scout and Sensor Drones
10 16,000 2,500,000 Cyber-Prosthetics
10 16,000 100,000 Tracked Repair Components
6 9,600 60,000 Residential Applicances
6 9,600 2,400,000 Combat Drones/Guardian Drones
6 9,600 60,000 Engine Components
5 8,000 250,000 Anti-venom/Prescription Medications
5 8,000 250,000 General Medical Equipment
5 8,000 2,500,000 Scout and Sensor Drones
5 8,000 1,750,000 Cosmetic Prosthetics
3 4,800 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 3,200 14,000 Poured Plastics/Synthetic Fibre Spools
2 3,200 4,000 Copper/Tin Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ninnigam

Planet Info

Planet Ninnigam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2105
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics550% water.
Population770,000,000
GovernmentACharismatic Dictator.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
Remarks Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
30 48,000 60,000 Furniture-Grade Timber/Rare Grades
30 48,000 150,000 Refined Kerosine/Purified Oil
20 32,000 15,000,000 Industrial Isotopes
6 9,600 1,080,000 Air Vehicle Components/Raft Components
5 8,000 100,000 Rare Foods/Common Liquor
5 8,000 50,000 Engine Components
4 6,400 2,000,000 Scout and Sensor Drones
4 6,400 8,000 Chromite/Cinnabar
4 6,400 80,000 Rare Foods/Common Liquor
4 6,400 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 6,400 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 4,800 9,000 Workable Metals
2 3,200 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 1,600 125,000 Weapon Components

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 96,000 8,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 48,000 4,500,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
30 48,000 1,500,000 Startship Deckplate/Atmospheric Filters
20 32,000 200,000 Carbonate/Magnesium/Meteoric Iron
15 24,000 187,500 Untrained Guard Animals
15 24,000 750,000 Startship Deckplate/Atmospheric Filters
10 16,000 1,000,000 Biodiesel/Cooking Compounds
10 16,000 750,000 Fusion Conduits/Power Plant Shells
10 16,000 110,000 Furniture/Storage Systems/Tools
10 16,000 100,000 Graphite/Quartz
6 9,600 3,000 High-Grade Rough Cut
5 8,000 25,000 Nickel/Sodium/Tungsten Ores
5 8,000 50,000 Personal and Commerical Computers
4 6,400 20,000 Workable Alloys
4 6,400 800,000 Rare Clothing/Home Decorations
3 4,800 3,000,000 Medical Isotopes/Reactor-Grade Uranium
2 3,200 150,000 Fusion Conduits/Power Plant Shells
2 3,200 20,000 Common Desserts/Common Wine
2 3,200 400,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Envar

Planet Info

Planet Envar Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1906
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population37,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 80,000 12,500,000 VR Electronic Entertainment Devices
50 80,000 100,000 Copper/Tin Ores
50 80,000 100,000 Chromite/Cinnabar
40 64,000 16,000,000 Combat Drones/Guardian Drones
40 64,000 2,000,000 Protective/Specialized Clothing
30 48,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 48,000 300,000 Residential Applicances
30 48,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 48,000 1,500,000 Ruthenium/Rhenium
25 40,000 250,000 Residential Applicances
25 40,000 4,500,000 Air Vehicle Components/Raft Components
25 40,000 250,000 Graphite/Quartz
20 32,000 60,000 Workable Metals
20 32,000 180,000 Uniforms/Clothing Products
15 24,000 6,000,000 Combat Drones/Guardian Drones
6 9,600 54,000 Piping and Attachment Pieces
6 9,600 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 6,400 800,000 Rare Clothing/Home Decorations
4 6,400 48,000 Vehicle/Survival Accessories
4 6,400 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 4,800 150,000 Ethanol/Fructose Syrup
3 4,800 300,000 VR Computer and Sensor Packages
3 4,800 300,000 Survival Equipment/Colonisation Kits
1 1,600 30,000 Cosmetic Chemicals/Practitioners Tools
1 1,600 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 80,000 1,500,000 Exotic Foods/Rare Desserts/Rare Liquor
50 80,000 500,000 Carbonate/Magnesium/Meteoric Iron
50 80,000 400,000 Staped/Poured Cogs and Sprokets
30 48,000 270,000 Uniforms/Clothing Products
30 48,000 7,500,000 Artillery/Heavy Energy Weapons
30 48,000 300,000 Gasoline/Machine Lubricants
30 48,000 3,000,000 Prescription Medications/Surgical
30 48,000 300,000 Gasoline/Machine Lubricants
30 48,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 48,000 300,000 Common Desserts/Common Wine
25 40,000 125,000 Pre-packaged Food and Drink
25 40,000 125,000 Common Desserts/Rare Food Additives
20 32,000 200,000 Engine Components
20 32,000 200,000 Gasoline/Machine Lubricants
20 32,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 32,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 32,000 8,000,000 Combat Drones/Guardian Drones
20 32,000 400,000 Marble/Potassium/Titanium
15 24,000 2,100,000 Seafaring Vehicle Components/ Mole Vehicle Components
15 24,000 750,000 General Medical Equipment
15 24,000 120,000 Video Game and Entertainment Systems
15 24,000 15,000 Construction-Grade Timber
10 16,000 10,000 Bauxite/Coltan/Wolframite
10 16,000 50,000 Untrained Riding Animals
10 16,000 110,000 Fabricated Plastics
6 9,600 150,000 OTC Drugs/Antibiotics
5 8,000 50,000 Bismuth/Indium
5 8,000 100,000 Silica/Focuser-Quality Gems
4 6,400 44,000 Pneumatics and Hydraulics
3 4,800 900,000 Industrial Drones/Personal Drones
2 3,200 60,000 Exotic Foods/Rare Desserts/Rare Liquor
1 1,600 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kakkin

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 96,000 15,000,000 VR Electronic Entertainment Devices
60 96,000 24,000,000 Combat Drones/Guardian Drones
60 96,000 30,000,000 Scout and Sensor Drones
50 80,000 5,000,000 Prescription Medications/Surgical
40 64,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 48,000 150,000 Untrained Riding Animals
30 48,000 3,000,000 VR Computer and Sensor Packages
30 48,000 600,000 Marble/Potassium/Titanium
25 40,000 2,500,000 Jewellery/Alien Textiles
25 40,000 5,000,000 Rare Clothing/Home Decorations
25 40,000 125,000 Nickel/Sodium/Tungsten Ores
25 40,000 375,000 Wheeled Components
20 32,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 32,000 20,000 Foundation Stones/Base Elements
20 32,000 2,000,000 Survival Equipment/Colonisation Kits
15 24,000 3,750,000 Cyber-Prosthetics
10 16,000 90,000 Uniforms/Clothing Products
10 16,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 9,600 12,000 Furniture-Grade Timber/Rare Grades
6 9,600 54,000 Cinnamon/Marjoram/Wasabi
6 9,600 60,000 Gasoline/Machine Lubricants
6 9,600 180,000 Exotic Foods/Rare Desserts/Rare Liquor
6 9,600 12,000 Animal-based Fabrics
6 9,600 60,000 Residential Applicances
5 8,000 100,000 Marble/Potassium/Titanium
5 8,000 100,000 Silica/Focuser-Quality Gems
5 8,000 50,000 Graphite/Quartz
5 8,000 50,000 Trained Riding Animals/Common Pets
2 3,200 2,000 Food Grade Vegetation
2 3,200 20,000 Common Desserts/Common Wine
1 1,600 5,000 Refined Kerosine/Purified Oil

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Cybernetics1
Medical Supplies1
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Precious Metals1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 720,000 Starship-Quality Components
60 96,000 480,000 Video Game and Entertainment Systems
50 80,000 500,000 Engine Components
40 64,000 400,000 Carbonate/Magnesium/Meteoric Iron
40 64,000 3,000,000 Fusion Conduits/Power Plant Shells
40 64,000 4,000,000 Biodiesel/Cooking Compounds
40 64,000 40,000 Construction-Grade Timber
40 64,000 40,000 Bauxite/Coltan/Wolframite
40 64,000 50,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 48,000 2,250,000 Gold/Osmium/Iridium
30 48,000 15,000 High-Grade Rough Cut
30 48,000 9,000,000 Industrial Drones/Personal Drones
30 48,000 15,000 Chalcocite/Talc
25 40,000 250,000 Residential Applicances
20 32,000 2,000,000 Biodiesel/Cooking Compounds
20 32,000 100,000 Nickel/Sodium/Tungsten Ores
20 32,000 180,000 Piping and Attachment Pieces
15 24,000 135,000 Piping and Attachment Pieces
10 16,000 110,000 Furniture/Storage Systems/Tools
10 16,000 500,000 Protective/Specialized Clothing
10 16,000 5,000 High-Grade Rough Cut
6 9,600 600,000 Micro-Surgical Equipment and Supplies
6 9,600 72,000 Black Salt/Saffron/Alien Flavourings
6 9,600 30,000 Nickel/Sodium/Tungsten Ores
5 8,000 50,000 Engine Components
5 8,000 25,000 Workable Alloys
5 8,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 8,000 250,000 Fibre-optic Cable
3 4,800 21,000 Poured Plastics/Synthetic Fibre Spools
3 4,800 27,000 Kevlar/Teflon
3 4,800 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 3,200 100,000 Ruthenium/Rhenium
2 3,200 250,000 Computerised Job-related Gear
1 1,600 12,000 Banking Machines and Security Systems
1 1,600 100,000 Prescription Medications/Surgical
1 1,600 100,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 80,000 50,000 Bauxite/Coltan/Wolframite
30 48,000 6,000,000 Rare Clothing/Home Decorations
30 48,000 3,000,000 Survival Equipment/Colonisation Kits
30 48,000 9,000,000 Industrial Drones/Personal Drones
20 32,000 100,000 Pre-packaged Food and Drink
15 24,000 120,000 Video Game and Entertainment Systems
10 16,000 10,000 Construction-Grade Timber
10 16,000 20,000 Copper/Tin Ores
6 9,600 1,200,000 Rare Clothing/Home Decorations
6 9,600 600,000 Prescription Medications/Surgical
6 9,600 120,000 Silica/Focuser-Quality Gems
6 9,600 600,000 VR Computer and Sensor Packages
6 9,600 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 9,600 18,000 Insulation/Polyurethane Foam
5 8,000 3,750,000 Industrial Isotopes
5 8,000 250,000 Protective/Specialized Clothing
5 8,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 8,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 8,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 8,000 5,000 Bauxite/Coltan/Wolframite
5 8,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 8,000 100,000 Silica/Focuser-Quality Gems
5 8,000 40,000 Video Game and Entertainment Systems
5 8,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 8,000 7,500 Acanthite/Cobaltite/Magnetite
4 6,400 8,000 Furniture-Grade Timber/Rare Grades
4 6,400 40,000 Personal and Commerical Computers
4 6,400 300,000 Fusion Conduits/Power Plant Shells
3 4,800 540,000 Air Vehicle Components/Raft Components
3 4,800 33,000 Fabricated Plastics
3 4,800 1,050,000 Cosmetic Prosthetics
2 3,200 250,000 Oxygenated Cleaner/Biodegradable Concentrates
2 3,200 40,000 Marble/Potassium/Titanium
1 1,600 50,000 Anti-venom/Prescription Medications
1 1,600 180,000 Air Vehicle Components/Raft Components
1 1,600 500,000 Nuclear Waste/Deactivated Materials

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 96,000 480,000 Video Game and Entertainment Systems
60 96,000 300,000 Nickel/Sodium/Tungsten Ores
50 80,000 25,000 Chalcocite/Talc
40 64,000 800,000 Rare Foods/Common Liquor
30 48,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 48,000 300,000 Trained Riding Animals/Common Pets
30 48,000 30,000 Construction-Grade Timber
30 48,000 10,500,000 Cosmetic Prosthetics
30 48,000 300,000 Residential Applicances
25 40,000 25,000 Bauxite/Coltan/Wolframite
20 32,000 1,500,000 Gold/Osmium/Iridium
20 32,000 1,000,000 Ethanol/Fructose Syrup
20 32,000 20,000 Construction-Grade Timber
20 32,000 7,000,000 Cosmetic Prosthetics
20 32,000 7,000,000 Cosmetic Prosthetics
15 24,000 750,000 Protective/Specialized Clothing
10 16,000 500,000 Protective/Specialized Clothing
10 16,000 5,000,000 Scout and Sensor Drones
10 16,000 500,000 Anti-venom/Prescription Medications
10 16,000 40,000 Synthetic Silks/Finished Common Clothing
10 16,000 300,000 Photonics/Synthetic Gems
6 9,600 12,000 Animal-based Fabrics
5 8,000 25,000 Nickel/Sodium/Tungsten Ores
4 6,400 200,000 General Medical Equipment
4 6,400 4,000 Bauxite/Coltan/Wolframite
4 6,400 20,000 Pre-packaged Food and Drink
2 3,200 14,000 Gold/Silver/Limenite Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 30,000 Foundation Stones/Base Elements
25 75,000 50,000 Animal-based Fabrics
20 60,000 200,000 Engine Components
20 60,000 200,000 Engine Components
20 60,000 40,000 Animal-based Fabrics
15 45,000 1,500,000 Jewellery/Alien Textiles
15 45,000 300,000 Marble/Potassium/Titanium
15 45,000 1,350,000 Weapon Core/Starship Hull Plating
15 45,000 3,750 Bornite, Galena/Sedimentary Stone
15 45,000 75,000 Untrained Riding Animals
10 30,000 90,000 Piping and Attachment Pieces
6 18,000 6,000 Food Grade Vegetation
6 18,000 60,000 Engine Components
6 18,000 48,000 Video Game and Entertainment Systems
5 15,000 375,000 Specialised Equipment and Supplies
5 15,000 35,000 Gold/Silver/Limenite Ores
5 15,000 500,000 VR Computer and Sensor Packages
4 12,000 140,000 Stellite/Tombac
3 9,000 60,000 Wheeled Vehicles/Tracked Components
3 9,000 300,000 Survival Equipment/Colonisation Kits
2 6,000 40,000 Wheeled Vehicles/Tracked Components
2 6,000 10,000 Untrained Riding Animals
2 6,000 6,000 Survival Rations and Storage-packed Liquids
2 6,000 6,000 Workable Metals
1 3,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 3,000 30,000 Cosmetic Chemicals/Practitioners Tools
1 3,000 100,000 Prescription Medications/Surgical

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Ranilson

Planet Info

Planet Ranilson Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1807
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics990% water.
Population430,000
Government2Participating Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 180,000 600,000 Trained Riding Animals/Common Pets
30 90,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 90,000 1,500,000 Startship Deckplate/Atmospheric Filters
25 75,000 1,250,000 Rare Literature/Art
25 75,000 125,000 Pre-packaged Food and Drink
25 75,000 2,500,000 Biodiesel/Cooking Compounds
25 75,000 500,000 Marble/Potassium/Titanium
20 60,000 600,000 Photonics/Synthetic Gems
20 60,000 220,000 Fabricated Plastics
20 60,000 200,000 Trained Riding Animals/Common Pets
15 45,000 15,000 Construction-Grade Timber
15 45,000 3,750,000 Artillery/Heavy Energy Weapons
15 45,000 300,000 Marble/Potassium/Titanium
15 45,000 3,750,000 VR Electronic Entertainment Devices
15 45,000 7,500,000 Psi-Related Drugs/Viral Therapy Doses
10 30,000 200,000 Rare Foods/Common Liquor
6 18,000 300,000 Ruthenium/Rhenium
6 18,000 54,000 Kevlar/Teflon
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 15,000 100,000 Jet Fuel/Gelid Adhesives
5 15,000 3,750,000 Industrial Isotopes
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 250,000 General Medical Equipment
5 15,000 45,000 Piping and Attachment Pieces
5 15,000 250,000 Ruthenium/Rhenium
5 15,000 5,000 Construction-Grade Timber
4 12,000 200,000 Ruthenium/Rhenium
3 9,000 6,000 Copper/Tin Ores
2 6,000 20,000 Common Desserts/Common Wine
2 6,000 20,000 Graphite/Quartz

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 180,000 30,000 High-Grade Rough Cut
60 180,000 3,000,000 General Medical Equipment
50 150,000 550,000 Fabricated Plastics
30 90,000 1,050,000 Stellite/Tombac
30 90,000 1,500,000 Protective/Specialized Clothing
30 90,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 90,000 300,000 Bismuth/Indium
20 60,000 2,000,000 Biodiesel/Cooking Compounds
20 60,000 1,000,000 Protective/Specialized Clothing
20 60,000 200,000 Trained Riding Animals/Common Pets
20 60,000 120,000 Calculators/Adding Machines
10 30,000 2,500,000 Cyber-Prosthetics
6 18,000 36,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 20,000 Exotics(Permanbuco, White Mahogany etc.)
5 15,000 125,000 Alloy and Plastic Tool Kits
5 15,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 15,000 35,000 Poured Plastics/Synthetic Fibre Spools
4 12,000 1,200,000 Industrial Drones/Personal Drones
4 12,000 2,000 Chalcocite/Talc
4 12,000 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 9,000 60,000 Rare Foods/Common Liquor
3 9,000 750,000 VR Electronic Entertainment Devices
2 6,000 100,000 Ruthenium/Rhenium
2 6,000 10,000 Untrained Riding Animals
2 6,000 200,000 Gravitic Gyros/Navigation Magnets
1 3,000 10,000 Common Desserts/Common Wine
1 3,000 75,000 Fusion Conduits/Power Plant Shells
1 3,000 50,000 Startship Deckplate/Atmospheric Filters
1 3,000 50,000 Protective/Specialized Clothing
1 3,000 1,000 Food Grade Vegetation
1 3,000 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 180,000 600,000 Carbonate/Magnesium/Meteoric Iron
60 180,000 600,000 Tracked Repair Components
40 120,000 200,000 Nickel/Sodium/Tungsten Ores
30 90,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 75,000 25,000 Bauxite/Coltan/Wolframite
25 75,000 6,250 Bornite, Galena/Sedimentary Stone
25 75,000 350,000 Microprocessor Assemblies
25 75,000 50,000 Copper/Tin Ores
20 60,000 1,000,000 Ruthenium/Rhenium
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 200,000 Engine Components
15 45,000 300,000 Marble/Potassium/Titanium
15 45,000 750,000 General Medical Equipment
15 45,000 15,000 Rubber/Vinyl Spooling
15 45,000 6,000,000 Combat Drones/Guardian Drones
15 45,000 750,000 Ruthenium/Rhenium
15 45,000 450,000 Photonics/Synthetic Gems
10 30,000 1,000,000 Platinum/Rhodium
10 30,000 2,000,000 Grav-Vehicle Components
6 18,000 30,000 Pre-packaged Food and Drink
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 50,000 Common Desserts/Common Wine
5 15,000 1,250,000 VR Electronic Entertainment Devices
3 9,000 12,000 Synthetic Silks/Finished Common Clothing
3 9,000 15,000 Pre-packaged Food and Drink
2 6,000 300,000 Automated Robotics/Cargo Drones
2 6,000 5,000 Beasts of Burden
2 6,000 100,000 Startship Deckplate/Atmospheric Filters
1 3,000 30,000 Cosmetic Chemicals/Practitioners Tools
1 3,000 50,000 Ethanol/Fructose Syrup

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
30 90,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
30 90,000 30,000 Bauxite/Coltan/Wolframite
25 75,000 1,250,000 General Medical Equipment
25 75,000 5,000,000 Rare Clothing/Home Decorations
25 75,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
25 75,000 2,500,000 Micro-Surgical Equipment and Supplies
20 60,000 1,500,000 Specialised Equipment and Supplies
15 45,000 150,000 Trained Riding Animals/Common Pets
15 45,000 3,750,000 VR Electronic Entertainment Devices
6 18,000 450,000 Fusion Conduits/Power Plant Shells
6 18,000 1,200,000 Rare Clothing/Home Decorations
6 18,000 18,000 Workable Metals
6 18,000 300,000 General Medical Equipment
6 18,000 300,000 Ethanol/Fructose Syrup
4 12,000 2,000 Feed Grade Vegetation
4 12,000 80,000 Rare Foods/Common Liquor
4 12,000 40,000 Medical Uniforms/Disposable Tools
2 6,000 200,000 Slug Weapons (TL 10)
2 6,000 150,000 Specialised Equipment and Supplies
1 3,000 5,000 Pre-packaged Food and Drink
1 3,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 3,000 50,000 Anti-venom/Prescription Medications
1 3,000 10,000 Trained Riding Animals/Common Pets
1 3,000 7,000 Gold/Silver/Limenite Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 3,750,000 Fusion Conduits/Power Plant Shells
50 150,000 10,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
50 150,000 5,000,000 Biodiesel/Cooking Compounds
40 120,000 440,000 Fabricated Plastics
40 120,000 400,000 Residential Applicances
40 120,000 400,000 Graphite/Quartz
40 120,000 80,000 Copper/Tin Ores
30 90,000 60,000 Furniture-Grade Timber/Rare Grades
30 90,000 240,000 Video Game and Entertainment Systems
30 90,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
25 75,000 1,875,000 Gold/Osmium/Iridium
20 60,000 200,000 Trained Riding Animals/Common Pets
20 60,000 2,000,000 VR Computer and Sensor Packages
20 60,000 220,000 Pneumatics and Hydraulics
20 60,000 20,000 Construction-Grade Timber
20 60,000 1,000,000 Ethanol/Fructose Syrup
20 60,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
15 45,000 7,500,000 Scout and Sensor Drones
15 45,000 75,000 Nickel/Sodium/Tungsten Ores
10 30,000 200,000 Rare Foods/Common Liquor
10 30,000 200,000 Jet Fuel/Gelid Adhesives
10 30,000 200,000 Silica/Focuser-Quality Gems
10 30,000 200,000 Marble/Potassium/Titanium
10 30,000 20,000 Copper/Tin Ores
6 18,000 300,000 Ruthenium/Rhenium
6 18,000 150,000 Beryllium/Silver
5 15,000 62,500 Untrained Guard Animals
5 15,000 45,000 Kevlar/Teflon
4 12,000 80,000 Rare Foods/Common Liquor
4 12,000 4,000 Construction-Grade Timber
4 12,000 200,000 Fibre-optic Cable
4 12,000 200,000 Ethanol/Fructose Syrup
4 12,000 800,000 Cybernetic Components/Physical Augments
4 12,000 400,000 VR Computer and Sensor Packages
3 9,000 15,000 Nickel/Sodium/Tungsten Ores
1 3,000 300,000 Industrial Drones/Personal Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Hteh Hut

Planet Info

Planet Hteh Hut Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2103
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size0800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population5800,000
Government4Representative Democracy.
Law6All firearms except shotguns prohibited.
TechEAbove Average Imperial.
RemarksAs: Asteroid Belt. Ni: Non-Industrial. Va: Vacuum World. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance80,000 km72,000 km120,000 km
11h 35m 12s1h 30m 19s1h 56m 36s
21h 7m 19s1h 3m 51s1h 22m 27s
30h 54m 58s0h 52m 8s1h 7m 19s
40h 47m 36s0h 45m 9s0h 58m 18s
50h 42m 34s0h 40m 23s0h 52m 8s
60h 38m 52s0h 36m 52s0h 47m 36s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Residential Applicances
60 420,000 4,500,000 Specialised Equipment and Supplies
50 350,000 5,000 Low-Grade Rough Cuts/Construction Scrap
50 350,000 2,500,000 Anti-venom/Prescription Medications
50 350,000 2,500,000 Ethanol/Fructose Syrup
50 350,000 1,000,000 Jet Fuel/Gelid Adhesives
40 280,000 200,000 Pre-packaged Food and Drink
40 280,000 400,000 Gasoline/Machine Lubricants
40 280,000 10,000,000 Cyber-Prosthetics
40 280,000 3,000,000 Fusion Conduits/Power Plant Shells
40 280,000 400,000 Carbonate/Magnesium/Meteoric Iron
40 280,000 200,000 Pre-packaged Food and Drink
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 210,000 30,000 Construction-Grade Timber
25 175,000 1,250,000 Protective/Specialized Clothing
20 140,000 3,000,000 Starship Bridge Components
20 140,000 4,000,000 Anagathics
15 105,000 135,000 Piping and Attachment Pieces
10 70,000 110,000 Furniture/Storage Systems/Tools
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 500,000 General Medical Equipment
10 70,000 40,000 Synthetic Silks/Finished Common Clothing
10 70,000 100,000 Personal and Commerical Computers
6 42,000 120,000 Wheeled Vehicles/Tracked Components
6 42,000 72,000 Banking Machines and Security Systems
5 35,000 7,500 Acanthite/Cobaltite/Magnetite
5 35,000 5,000 Construction-Grade Timber
5 35,000 10,000 Animal-based Fabrics
4 28,000 400,000 Survival Equipment/Colonisation Kits
4 28,000 720,000 Air Vehicle Components/Raft Components
4 28,000 50,000 Untrained Guard Animals
3 21,000 45,000 Wheeled Components
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 21,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 14,000 180,000 Weapon Core/Starship Hull Plating
2 14,000 10,000 Pre-packaged Food and Drink
2 14,000 400,000 Grav-Vehicle Components
1 7,000 5,000 Workable Alloys
1 7,000 11,000 Fabricated Plastics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Weapons2
Common Electronics1
Crystals & Gems2
Medical Supplies2
Pharmaceuticals2
Precious Metals2
Radioactives1
Uncommon Ore3

Desired Goods

TypeSale DM
Advanced Machine Parts1
Common Consumables5
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Robots1
Uncommon Raw Materials1
Vehicles1

Destination: Angvae

Planet Info

Planet Angvae Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2203
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere5Thin. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
Population67,000,000
Government1Company/Corporation.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. Ga: Garden World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 420,000 7,500,000 Computerised Job-related Gear
60 420,000 600,000 Common Desserts/Common Wine
60 420,000 1,200,000 Jet Fuel/Gelid Adhesives
50 350,000 25,000 Feed Grade Vegetation
50 350,000 750,000 Wheeled Components
50 350,000 250,000 Pre-packaged Food and Drink
40 280,000 60,000 Acanthite/Cobaltite/Magnetite
30 210,000 300,000 Residential Applicances
30 210,000 1,050,000 Stellite/Tombac
30 210,000 30,000 Bauxite/Coltan/Wolframite
30 210,000 90,000 Insulation/Polyurethane Foam
30 210,000 6,000,000 Rare Clothing/Home Decorations
30 210,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 210,000 300,000 Common Desserts/Common Wine
25 175,000 12,500,000 Psi-Related Drugs/Viral Therapy Doses
25 175,000 1,250,000 General Medical Equipment
25 175,000 7,500,000 Industrial Drones/Personal Drones
25 175,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
20 140,000 200,000 Common Desserts/Common Wine
20 140,000 5,000,000 Cyber-Prosthetics
20 140,000 140,000 Gold/Silver/Limenite Ores
15 105,000 75,000 Workable Alloys
15 105,000 135,000 Uniforms/Clothing Products
15 105,000 90,000 Aniseed/Curry/Fennel/White Pepper
10 70,000 30,000 Insulation/Polyurethane Foam
10 70,000 200,000 Wheeled Vehicles/Tracked Components
10 70,000 20,000 Copper/Tin Ores
6 42,000 2,400,000 Combat Drones/Guardian Drones
6 42,000 30,000 Refined Kerosine/Purified Oil
6 42,000 54,000 Uniforms/Clothing Products
6 42,000 12,000 Animal-based Fabrics
6 42,000 120,000 Silica/Focuser-Quality Gems
6 42,000 48,000 Video Game and Entertainment Systems
5 35,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 250,000 Startship Deckplate/Atmospheric Filters
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
4 28,000 1,000,000 Artillery/Heavy Energy Weapons
4 28,000 20,000 Refined Kerosine/Purified Oil
4 28,000 20,000 Pre-packaged Food and Drink
3 21,000 1,200,000 Combat Drones/Guardian Drones
3 21,000 300,000 Slug Weapons (TL 10)
3 21,000 4,500 Acanthite/Cobaltite/Magnetite
2 14,000 40,000 Wheeled Vehicles/Tracked Components
2 14,000 6,000 Survival Rations and Storage-packed Liquids
1 7,000 3,000 Adobo/Basil/Sage
1 7,000 10,000 Advanced Ballistic Weave
1 7,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,000 10,000 Trained Riding Animals/Common Pets

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Kashiin

Planet Info

Planet Kashiin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1804
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics0No water. Desert World.
Population8600,000,000
Government9Impersonal Bureaucracy.
LawEFull-fledged police state.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. He: Hellworld. Po: Poor. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 60,000 Foundation Stones/Base Elements
50 350,000 250,000 Refined Kerosine/Purified Oil
50 350,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
50 350,000 150,000 Workable Metals
30 210,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
30 210,000 120,000 Synthetic Silks/Finished Common Clothing
30 210,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 210,000 1,500,000 Anti-venom/Prescription Medications
30 210,000 300,000 Trained Riding Animals/Common Pets
30 210,000 330,000 Fabricated Plastics
25 175,000 250,000 Graphite/Quartz
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 160,000 Video Game and Entertainment Systems
20 140,000 10,000 High-Grade Rough Cut
20 140,000 8,000,000 Combat Drones/Guardian Drones
15 105,000 180,000 Banking Machines and Security Systems
15 105,000 135,000 Cinnamon/Marjoram/Wasabi
15 105,000 750,000 General Medical Equipment
15 105,000 105,000 Gold/Silver/Limenite Ores
15 105,000 75,000 Rock Salt/Compressed Coal
10 70,000 1,000,000 VR Computer and Sensor Packages
10 70,000 90,000 Cinnamon/Marjoram/Wasabi
10 70,000 200,000 Rare Foods/Common Liquor
10 70,000 3,000,000 Industrial Drones/Personal Drones
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 50,000 Untrained Riding Animals
6 42,000 60,000 Common Desserts/Common Wine
6 42,000 54,000 Uniforms/Clothing Products
6 42,000 600,000 Survival Equipment/Colonisation Kits
6 42,000 300,000 Exotic Desserts/Exotic Liquor
6 42,000 150,000 Circuitry Bundle
6 42,000 12,000 Furniture-Grade Timber/Rare Grades
5 35,000 375,000 Gold/Osmium/Iridium
5 35,000 5,000 Construction-Grade Timber
5 35,000 55,000 Furniture/Storage Systems/Tools
5 35,000 75,000 Wheeled Components
4 28,000 40,000 Trained Riding Animals/Common Pets
3 21,000 75,000 OTC Drugs/Antibiotics
3 21,000 1,500,000 Scout and Sensor Drones
3 21,000 15,000 Untrained Riding Animals
3 21,000 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 14,000 60,000 Photonics/Synthetic Gems
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,000 12,500 Untrained Guard Animals
1 7,000 15,000 Wheeled Components
1 7,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1

Desired Goods

TypeSale DM
Advanced Weapons2
Common Electronics1
Common Raw Materials2
Medical Supplies1
Spices1

Destination: Daama

Planet Info

Planet Daama Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1904
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics660% water.
Population5400,000
Government3Self-Perpetuating Oligarchy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 280,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 175,000 1,250,000 Startship Deckplate/Atmospheric Filters
15 105,000 7,500 High-Grade Rough Cut
15 105,000 187,500 Untrained Guard Animals
15 105,000 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 70,000 500,000 Protective/Specialized Clothing
10 70,000 30,000 Workable Metals
10 70,000 1,000,000 Biodiesel/Cooking Compounds
10 70,000 2,000,000 Cybernetic Components/Physical Augments
6 42,000 30,000 Nickel/Sodium/Tungsten Ores
6 42,000 450,000 Fusion Conduits/Power Plant Shells
5 35,000 2,000,000 Combat Drones/Guardian Drones
5 35,000 25,000 Organic Silk/Satin/Finished Fine Clothing
5 35,000 1,250,000 VR Electronic Entertainment Devices
4 28,000 20,000 Workable Alloys
4 28,000 200,000 General Medical Equipment
4 28,000 80,000 Rare Foods/Common Liquor
3 21,000 375,000 Oxygenated Cleaner/Biodegradable Concentrates
3 21,000 300,000 Prescription Medications/Surgical
2 14,000 10,000 Nickel/Sodium/Tungsten Ores
2 14,000 100,000 Depleted Uranium/Ceramic-Alloy
2 14,000 500,000 VR Electronic Entertainment Devices
2 14,000 20,000 Residential Applicances
1 7,000 10,000 Personal and Commerical Computers
1 7,000 5,000 Pre-packaged Food and Drink
1 7,000 400,000 Combat Drones/Guardian Drones
1 7,000 500,000 Psi-Related Drugs/Viral Therapy Doses

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Ugarun

Planet Info

Planet Ugarun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1705
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics220% water.
Population740,000,000
GovernmentACharismatic Dictator.
Law8Long bladed weapons controlled; open possession prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). He: Hellworld.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 4,500,000 Fusion Conduits/Power Plant Shells
30 210,000 600,000 Wheeled Vehicles/Tracked Components
25 175,000 500,000 Marble/Potassium/Titanium
20 140,000 60,000 Workable Metals
20 140,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 140,000 700,000 Stellite/Tombac
20 140,000 3,600,000 Air Vehicle Components/Raft Components
15 105,000 1,500,000 Survival Equipment/Colonisation Kits
15 105,000 750,000 Startship Deckplate/Atmospheric Filters
15 105,000 150,000 Carbonate/Magnesium/Meteoric Iron
10 70,000 1,000,000 Biodiesel/Cooking Compounds
10 70,000 5,000 Chalcocite/Talc
6 42,000 1,200,000 Rare Clothing/Home Decorations
5 35,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 35,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 45,000 Kevlar/Teflon
4 28,000 2,000,000 Scout and Sensor Drones
4 28,000 200,000 Exotic Desserts/Exotic Liquor
4 28,000 200,000 Ethanol/Fructose Syrup
3 21,000 3,000 Construction-Grade Timber
2 14,000 6,000 Insulation/Polyurethane Foam
2 14,000 22,000 Pneumatics and Hydraulics
1 7,000 20,000 Marble/Potassium/Titanium
1 7,000 100,000 Biodiesel/Cooking Compounds
1 7,000 300,000 Industrial Drones/Personal Drones

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Shunisar

Planet Info

Planet Shunisar Subsector Theton Sector Vland Coordinates -1,-1 Hex 2507
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population5300,000
Government0No Government Structure.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 550,000 Fabricated Plastics
30 210,000 150,000 Nickel/Sodium/Tungsten Ores
30 210,000 300,000 Gasoline/Machine Lubricants
30 210,000 12,000,000 Combat Drones/Guardian Drones
30 210,000 330,000 Furniture/Storage Systems/Tools
30 210,000 150,000 Refined Kerosine/Purified Oil
30 210,000 270,000 Kevlar/Teflon
30 210,000 360,000 Banking Machines and Security Systems
30 210,000 30,000 Table Salt/Black Pepper
30 210,000 3,000,000 VR Computer and Sensor Packages
30 210,000 300,000 Engine Components
30 210,000 300,000 Personal and Commerical Computers
25 175,000 150,000 Aniseed/Curry/Fennel/White Pepper
20 140,000 180,000 Piping and Attachment Pieces
20 140,000 300,000 Trained Guard Animals/Exotic Pets
20 140,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 140,000 2,000,000 VR Computer and Sensor Packages
20 140,000 100,000 Refined Kerosine/Purified Oil
20 140,000 200,000 Platinum/Uranium Ores
15 105,000 1,125,000 Fusion Conduits/Power Plant Shells
15 105,000 90,000 Aniseed/Curry/Fennel/White Pepper
15 105,000 1,125,000 Fusion Conduits/Power Plant Shells
10 70,000 200,000 Silica/Focuser-Quality Gems
6 42,000 3,000 Chalcocite/Talc
6 42,000 600,000 Prescription Medications/Surgical
5 35,000 25,000 Pre-packaged Food and Drink
5 35,000 5,000 Bauxite/Coltan/Wolframite
4 28,000 36,000 Cinnamon/Marjoram/Wasabi
4 28,000 20,000 Refined Kerosine/Purified Oil
4 28,000 20,000 Nickel/Sodium/Tungsten Ores
4 28,000 200,000 Ruthenium/Rhenium
4 28,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
3 21,000 60,000 Silica/Focuser-Quality Gems
3 21,000 30,000 Trained Riding Animals/Common Pets
3 21,000 375,000 Weapon Components
2 14,000 4,000 Animal-based Fabrics
2 14,000 40,000 Silica/Focuser-Quality Gems
2 14,000 6,000 Workable Metals
1 7,000 2,000 Animal-based Fabrics
1 7,000 1,000 Construction-Grade Timber
1 7,000 75,000 Specialised Equipment and Supplies
1 7,000 125,000 Oxygenated Cleaner/Biodegradable Concentrates

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Zelaklaka

Planet Info

Planet Zelaklaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1708
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics220% water.
Population33,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). He: Hellworld. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 4,500,000 Fusion Conduits/Power Plant Shells
40 280,000 240,000 Aniseed/Curry/Fennel/White Pepper
40 280,000 120,000 Insulation/Polyurethane Foam
30 210,000 2,250,000 Fusion Conduits/Power Plant Shells
30 210,000 60,000 Furniture-Grade Timber/Rare Grades
30 210,000 2,250,000 Specialised Equipment and Supplies
30 210,000 1,500,000 Fibre-optic Cable
30 210,000 150,000 Pre-packaged Food and Drink
30 210,000 30,000 Bauxite/Coltan/Wolframite
25 175,000 18,750,000 Industrial Isotopes
25 175,000 50,000 Copper/Tin Ores
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
15 105,000 5,250,000 Cosmetic Prosthetics
10 70,000 5,000 High-Grade Rough Cut
6 42,000 180,000 Exotic Foods/Rare Desserts/Rare Liquor
6 42,000 600,000 Prescription Medications/Surgical
6 42,000 42,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 15,000 Adobo/Basil/Sage
5 35,000 50,000 Advanced Ballistic Weave
4 28,000 20,000 Workable Alloys
4 28,000 500,000 Oxygenated Cleaner/Biodegradable Concentrates
4 28,000 400,000 VR Computer and Sensor Packages
3 21,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 21,000 1,500,000 Scout and Sensor Drones
2 14,000 2,000 Construction-Grade Timber
2 14,000 20,000 Engine Components
1 7,000 90,000 Weapon Core/Starship Hull Plating

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Trained Riding Animals/Common Pets
60 420,000 420,000 Poured Plastics/Synthetic Fibre Spools
50 350,000 2,500,000 Ethanol/Fructose Syrup
40 280,000 50,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
40 280,000 40,000 Construction-Grade Timber
30 210,000 300,000 Personal and Commerical Computers
25 175,000 125,000 Organic Silk/Satin/Finished Fine Clothing
25 175,000 1,875,000 Fusion Conduits/Power Plant Shells
25 175,000 1,875,000 Fusion Conduits/Power Plant Shells
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 200,000 Gasoline/Machine Lubricants
20 140,000 20,000 Food Grade Vegetation
20 140,000 10,000 High-Grade Rough Cut
15 105,000 135,000 Uniforms/Clothing Products
15 105,000 1,500,000 Prescription Medications/Surgical
10 70,000 100,000 Residential Applicances
10 70,000 100,000 Carbonate/Magnesium/Meteoric Iron
10 70,000 500,000 Ruthenium/Rhenium
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 10,000 Bauxite/Coltan/Wolframite
10 70,000 200,000 Silica/Focuser-Quality Gems
6 42,000 1,200,000 Rare Clothing/Home Decorations
6 42,000 1,200,000 Rare Clothing/Home Decorations
6 42,000 18,000 Workable Metals
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 45,000 Kevlar/Teflon
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 500,000 Prescription Medications/Surgical
5 35,000 70,000 Microprocessor Assemblies
5 35,000 250,000 Anti-venom/Prescription Medications
5 35,000 500,000 Slug Weapons (TL 10)
3 21,000 1,050,000 Cosmetic Prosthetics
2 14,000 200,000 Jewellery/Alien Textiles
2 14,000 6,000 Insulation/Polyurethane Foam
2 14,000 250,000 Weapon Components
1 7,000 500 High-Grade Rough Cut

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Zigaadig

Planet Info

Planet Zigaadig Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1709
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population35,000
Government8Civil Service Bureaucracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksHe: Hellworld. Lo: Low Population. Po: Poor. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 300,000 Pre-packaged Food and Drink
50 350,000 75,000 Acanthite/Cobaltite/Magnetite
40 280,000 2,000,000 Fibre-optic Cable
30 210,000 360,000 Banking Machines and Security Systems
25 175,000 300,000 Chemical Solutions and Compounds
25 175,000 750,000 Cosmetic Chemicals/Practitioners Tools
20 140,000 3,600,000 Air Vehicle Components/Raft Components
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 1,000,000 Fibre-optic Cable
20 140,000 250,000 Untrained Guard Animals
15 105,000 300,000 Silica/Focuser-Quality Gems
10 70,000 50,000 Refined Kerosine/Purified Oil
10 70,000 1,800,000 Air Vehicle Components/Raft Components
10 70,000 200,000 Silica/Focuser-Quality Gems
10 70,000 110,000 Pneumatics and Hydraulics
10 70,000 110,000 Furniture/Storage Systems/Tools
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 70,000 40,000 Synthetic Silks/Finished Common Clothing
6 42,000 18,000 Survival Rations and Storage-packed Liquids
6 42,000 90,000 Wheeled Components
6 42,000 210,000 Stellite/Tombac
6 42,000 4,500,000 Industrial Isotopes
5 35,000 150,000 Photonics/Synthetic Gems
5 35,000 1,750,000 Cosmetic Prosthetics
5 35,000 15,000 Adobo/Basil/Sage
5 35,000 250,000 General Medical Equipment
5 35,000 2,500 High-Grade Rough Cut
4 28,000 4,000 Bauxite/Coltan/Wolframite
4 28,000 720,000 Air Vehicle Components/Raft Components
4 28,000 200,000 Depleted Uranium/Ceramic-Alloy
4 28,000 200,000 Ruthenium/Rhenium
4 28,000 1,000,000 Cyber-Prosthetics
4 28,000 40,000 Residential Applicances
3 21,000 18,000 Aniseed/Curry/Fennel/White Pepper
3 21,000 18,000 Aniseed/Curry/Fennel/White Pepper
3 21,000 300,000 Platinum/Rhodium
2 14,000 20,000 Gasoline/Machine Lubricants
2 14,000 60,000 Photonics/Synthetic Gems
1 7,000 2,000 Furniture-Grade Timber/Rare Grades
1 7,000 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Sardiika

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
30 210,000 600,000 Marble/Potassium/Titanium
30 210,000 330,000 Fabricated Plastics
25 175,000 250,000 Common Desserts/Common Wine
25 175,000 1,875,000 Fusion Conduits/Power Plant Shells
20 140,000 250,000 Untrained Guard Animals
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
15 105,000 150,000 Residential Applicances
15 105,000 150,000 Engine Components
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
6 42,000 450,000 Specialised Equipment and Supplies
6 42,000 30,000 Rock Salt/Compressed Coal
6 42,000 600,000 Prescription Medications/Surgical
5 35,000 3,750,000 Industrial Isotopes
5 35,000 100,000 Wheeled Vehicles/Tracked Components
5 35,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 35,000 3,750,000 Industrial Isotopes
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 375,000 Fusion Conduits/Power Plant Shells
4 28,000 40,000 Tracked Repair Components
4 28,000 140,000 Stellite/Tombac
3 21,000 150,000 Protective/Specialized Clothing
3 21,000 90,000 Cosmetic Chemicals/Practitioners Tools
1 7,000 7,000 Gold/Silver/Limenite Ores
1 7,000 125,000 Weapon Components
1 7,000 3,000 Workable Metals

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
40 280,000 400,000 Trained Riding Animals/Common Pets
40 280,000 1,200,000 Exotic Foods/Rare Desserts/Rare Liquor
30 210,000 1,500,000 Ethanol/Fructose Syrup
30 210,000 60,000 Animal-based Fabrics
25 175,000 300,000 Banking Machines and Security Systems
25 175,000 312,500 Untrained Guard Animals
20 140,000 2,000,000 Jewellery/Alien Textiles
20 140,000 60,000 Adobo/Basil/Sage
20 140,000 2,000,000 VR Computer and Sensor Packages
15 105,000 1,500,000 VR Computer and Sensor Packages
10 70,000 110,000 Pneumatics and Hydraulics
10 70,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 70,000 100,000 Engine Components
10 70,000 4,000,000 Combat Drones/Guardian Drones
6 42,000 54,000 Cinnamon/Marjoram/Wasabi
5 35,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 15,000 Survival Rations and Storage-packed Liquids
5 35,000 25,000 Workable Alloys
5 35,000 250,000 General Medical Equipment
5 35,000 500,000 Slug Weapons (TL 10)
5 35,000 250,000 Fibre-optic Cable
4 28,000 720,000 Air Vehicle Components/Raft Components
4 28,000 8,000 Copper/Tin Ores
4 28,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 28,000 4,000 Food Grade Vegetation
3 21,000 9,000 Insulation/Polyurethane Foam
3 21,000 300,000 VR Computer and Sensor Packages
3 21,000 300,000 Slug Weapons (TL 10)
2 14,000 500,000 VR Electronic Entertainment Devices
2 14,000 18,000 Cinnamon/Marjoram/Wasabi
1 7,000 90,000 Weapon Core/Starship Hull Plating
1 7,000 400,000 Combat Drones/Guardian Drones
1 7,000 400,000 Combat Drones/Guardian Drones
1 7,000 10,000 Common Desserts/Common Wine
1 7,000 5,000 Workable Alloys
1 7,000 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 15,000 Chalcocite/Talc
25 175,000 75,000 Survival Rations and Storage-packed Liquids
25 175,000 875,000 Stellite/Tombac
25 175,000 250,000 Common Desserts/Common Wine
20 140,000 2,000,000 Survival Equipment/Colonisation Kits
15 105,000 135,000 Piping and Attachment Pieces
15 105,000 450,000 Exotic Foods/Rare Desserts/Rare Liquor
10 70,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 70,000 200,000 Rare Foods/Common Liquor
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 42,000 90,000 Wheeled Components
6 42,000 150,000 Beryllium/Silver
6 42,000 30,000 Refined Kerosine/Purified Oil
6 42,000 210,000 Stellite/Tombac
6 42,000 3,000 Chalcocite/Talc
5 35,000 15,000 Workable Metals
5 35,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 35,000 10,000 Copper/Tin Ores
4 28,000 400,000 Platinum/Rhodium
4 28,000 400,000 Survival Equipment/Colonisation Kits
3 21,000 30,000 Residential Applicances
2 14,000 60,000 Cosmetic Chemicals/Practitioners Tools
2 14,000 20,000 Residential Applicances
1 7,000 9,000 Uniforms/Clothing Products
1 7,000 750,000 Industrial Isotopes
1 7,000 100,000 Prescription Medications/Surgical
1 7,000 350,000 Cosmetic Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 350,000 5,000,000 Survival Equipment/Colonisation Kits
50 350,000 3,750,000 Fusion Conduits/Power Plant Shells
40 280,000 4,000,000 VR Computer and Sensor Packages
40 280,000 4,000,000 Slug Weapons (TL 10)
40 280,000 3,000,000 Fusion Conduits/Power Plant Shells
40 280,000 1,000,000 Beryllium/Silver
30 210,000 3,750,000 Weapon Components
30 210,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
25 175,000 500,000 Rare Foods/Common Liquor
25 175,000 12,500,000 Exotic Furnishings/Exquisite Jewellery
20 140,000 80,000 Synthetic Silks/Finished Common Clothing
20 140,000 400,000 Silica/Focuser-Quality Gems
15 105,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 105,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 7,500,000 Industrial Isotopes
10 70,000 20,000 Copper/Tin Ores
6 42,000 66,000 Pneumatics and Hydraulics
5 35,000 1,000,000 Rare Clothing/Home Decorations
4 28,000 12,000 Adobo/Basil/Sage
3 21,000 60,000 Jet Fuel/Gelid Adhesives
2 14,000 2,000 Construction-Grade Timber
2 14,000 500,000 Cyber-Prosthetics
1 7,000 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,000 5,000 Workable Alloys
1 7,000 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Ronni

Planet Info

Planet Ronni Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1803
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics550% water.
Population5500,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. (Ronnin)

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 231,000 600,000 Silica/Focuser-Quality Gems
30 231,000 300,000 Tracked Repair Components
30 231,000 150,000 Pre-packaged Food and Drink
30 231,000 30,000 Construction-Grade Timber
25 192,500 5,000,000 Rare Clothing/Home Decorations
20 154,000 2,000,000 Jewellery/Alien Textiles
20 154,000 200,000 Residential Applicances
20 154,000 4,000,000 Rare Clothing/Home Decorations
20 154,000 180,000 Cinnamon/Marjoram/Wasabi
20 154,000 200,000 Personal and Commerical Computers
15 115,500 22,500 Acanthite/Cobaltite/Magnetite
10 77,000 1,000,000 Jewellery/Alien Textiles
10 77,000 500,000 Ethanol/Fructose Syrup
10 77,000 50,000 Pre-packaged Food and Drink
6 46,200 600,000 Biodiesel/Cooking Compounds
6 46,200 1,200,000 Cybernetic Components/Physical Augments
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 46,200 36,000 Aniseed/Curry/Fennel/White Pepper
6 46,200 18,000 Workable Metals
5 38,500 3,750,000 Industrial Isotopes
5 38,500 50,000 Tracked Repair Components
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 30,800 300,000 Gold/Osmium/Iridium
4 30,800 20,000 Workable Alloys
3 23,100 15,000 Workable Alloys
3 23,100 30,000 Engine Components
3 23,100 30,000 Residential Applicances
2 15,400 150,000 Specialised Equipment and Supplies
1 7,700 20,000 Silica/Focuser-Quality Gems
1 7,700 75,000 Gold/Osmium/Iridium
1 7,700 10,000 Engine Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Gemid

Planet Info

Planet Gemid Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1903
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population97,000,000,000
Government7Balkanization.
Law9Possession of weapons outside the home prohibited.
TechEAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Na: Non-Agricultural. Po: Poor. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 231,000 2,700,000 Weapon Core/Starship Hull Plating
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 231,000 300,000 Advanced Ballistic Weave
25 192,500 4,500,000 Air Vehicle Components/Raft Components
25 192,500 31,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 192,500 125,000 Workable Alloys
20 154,000 1,500,000 Specialised Equipment and Supplies
20 154,000 400,000 Wheeled Vehicles/Tracked Components
15 115,500 300,000 Marble/Potassium/Titanium
15 115,500 150,000 Gasoline/Machine Lubricants
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 110,000 Fabricated Plastics
6 46,200 30,000 Refined Kerosine/Purified Oil
6 46,200 3,000 Chalcocite/Talc
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 15,000 Insulation/Polyurethane Foam
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 2,500 Chalcocite/Talc
5 38,500 2,000,000 Combat Drones/Guardian Drones
4 30,800 1,200,000 Industrial Drones/Personal Drones
4 30,800 4,000 Bauxite/Coltan/Wolframite
4 30,800 800,000 Cybernetic Components/Physical Augments
3 23,100 90,000 Photonics/Synthetic Gems
3 23,100 60,000 Marble/Potassium/Titanium
3 23,100 1,500,000 Scout and Sensor Drones
3 23,100 18,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 18,000 Piping and Attachment Pieces
2 15,400 1,000 High-Grade Rough Cut
1 7,700 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons1
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Common Ore1
Cybernetics1
Luxury Goods1
Medical Supplies1
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices3
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Gamgilebo

Planet Info

Planet Gamgilebo Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1604
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size0800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population720,000,000
Government5Feudal Technocracy.
Law6All firearms except shotguns prohibited.
TechBLower Average Imperial.
RemarksAs: Asteroid Belt. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance80,000 km72,000 km120,000 km
11h 35m 12s1h 30m 19s1h 56m 36s
21h 7m 19s1h 3m 51s1h 22m 27s
30h 54m 58s0h 52m 8s1h 7m 19s
40h 47m 36s0h 45m 9s0h 58m 18s
50h 42m 34s0h 40m 23s0h 52m 8s
60h 38m 52s0h 36m 52s0h 47m 36s

Passengers

Freight

TonsFeeValueContents
60 462,000 180,000 Cotton-based Fabrics/Flax-based Fabrics
60 462,000 3,000,000 Protective/Specialized Clothing
40 308,000 80,000 Furniture-Grade Timber/Rare Grades
40 308,000 8,000,000 Cybernetic Components/Physical Augments
30 231,000 30,000 Food Grade Vegetation
30 231,000 3,000,000 VR Computer and Sensor Packages
25 192,500 175,000 Gold/Silver/Limenite Ores
25 192,500 25,000 Bauxite/Coltan/Wolframite
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
20 154,000 200,000 Residential Applicances
20 154,000 600,000 Photonics/Synthetic Gems
20 154,000 600,000 Photonics/Synthetic Gems
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 1,125,000 Gold/Osmium/Iridium
15 115,500 1,500,000 Survival Equipment/Colonisation Kits
15 115,500 15,000 Bauxite/Coltan/Wolframite
15 115,500 150,000 Trained Riding Animals/Common Pets
15 115,500 300,000 Marble/Potassium/Titanium
10 77,000 350,000 Stellite/Tombac
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 55,000 Pneumatics and Hydraulics
5 38,500 55,000 Furniture/Storage Systems/Tools
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 35,000 Gold/Silver/Limenite Ores
5 38,500 62,500 Untrained Guard Animals
5 38,500 25,000 Refined Kerosine/Purified Oil
4 30,800 400,000 Slug Weapons (TL 10)
3 23,100 12,000 Synthetic Silks/Finished Common Clothing
3 23,100 60,000 Jet Fuel/Gelid Adhesives
2 15,400 100,000 Startship Deckplate/Atmospheric Filters
1 7,700 20,000 Rare Foods/Common Liquor
1 7,700 90,000 Weapon Core/Starship Hull Plating

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems2
Pharmaceuticals2
Precious Metals3
Radioactives2
Uncommon Ore4

Desired Goods

TypeSale DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Consumables5
Cybernetics1
Textiles2

Destination: Rronaetuts

Planet Info

Planet Rronaetuts Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1704
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population110
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksLo: Low Population. Varg6: Vargr, Population 60%. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 385,000 50,000 Construction-Grade Timber
40 308,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 231,000 300,000 Personal and Commerical Computers
30 231,000 1,500,000 Ruthenium/Rhenium
30 231,000 300,000 Common Desserts/Common Wine
30 231,000 1,500,000 Protective/Specialized Clothing
25 192,500 1,250,000 Startship Deckplate/Atmospheric Filters
20 154,000 200,000 Engine Components
20 154,000 200,000 Personal and Commerical Computers
15 115,500 300,000 Rare Foods/Common Liquor
15 115,500 750,000 General Medical Equipment
10 77,000 100,000 Trained Riding Animals/Common Pets
10 77,000 250,000 Beryllium/Silver
10 77,000 200,000 Rare Foods/Common Liquor
10 77,000 500,000 Ruthenium/Rhenium
6 46,200 3,000,000 Scout and Sensor Drones
5 38,500 250,000 Ethanol/Fructose Syrup
5 38,500 30,000 Aniseed/Curry/Fennel/White Pepper
5 38,500 1,000,000 Cybernetic Components/Physical Augments
4 30,800 20,000 Refined Kerosine/Purified Oil
4 30,800 8,000 Animal-based Fabrics
4 30,800 40,000 Residential Applicances
2 15,400 50,000 Alloy and Plastic Tool Kits
2 15,400 25,000 Untrained Guard Animals
1 7,700 500,000 Psi-Related Drugs/Viral Therapy Doses

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Fongknoe

Planet Info

Planet Fongknoe Subsector Theton Sector Vland Coordinates -1,-1 Hex 2604
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8800,000,000
Government7Balkanization.
Law7Shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
50 385,000 625,000 Untrained Guard Animals
50 385,000 25,000,000 Scout and Sensor Drones
30 231,000 120,000 Synthetic Silks/Finished Common Clothing
30 231,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 231,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 231,000 6,000,000 Cybernetic Components/Physical Augments
30 231,000 2,700,000 Weapon Core/Starship Hull Plating
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 192,500 25,000 Bauxite/Coltan/Wolframite
25 192,500 312,500 Untrained Guard Animals
15 115,500 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 115,500 150,000 Engine Components
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
10 77,000 20,000 Animal-based Fabrics
10 77,000 1,000,000 VR Computer and Sensor Packages
10 77,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 46,200 3,000,000 Psi-Related Drugs/Viral Therapy Doses
6 46,200 72,000 Banking Machines and Security Systems
6 46,200 150,000 Beryllium/Silver
5 38,500 250,000 Rare Literature/Art
5 38,500 100,000 Jet Fuel/Gelid Adhesives
5 38,500 50,000 Residential Applicances
5 38,500 100,000 Rare Foods/Common Liquor
4 30,800 16,000 Synthetic Silks/Finished Common Clothing
4 30,800 20,000 Pre-packaged Food and Drink
4 30,800 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 23,100 150,000 Anti-venom/Prescription Medications
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 6,000 Animal-based Fabrics
3 23,100 300,000 Micro-Surgical Equipment and Supplies
2 15,400 40,000 Silica/Focuser-Quality Gems
2 15,400 40,000 Silica/Focuser-Quality Gems
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Raltaedz

Planet Info

Planet Raltaedz Subsector Theton Sector Vland Coordinates -1,-1 Hex 2605
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2500
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. O:2205 Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
40 308,000 5,000,000 Computerised Job-related Gear
40 308,000 40,000 Bauxite/Coltan/Wolframite
40 308,000 400,000 Bismuth/Indium
30 231,000 3,000,000 Jewellery/Alien Textiles
30 231,000 7,500,000 Cyber-Prosthetics
30 231,000 300,000 Graphite/Quartz
30 231,000 900,000 Photonics/Synthetic Gems
25 192,500 250,000 Gasoline/Machine Lubricants
25 192,500 8,750,000 Cosmetic Prosthetics
20 154,000 100,000 Workable Alloys
15 115,500 22,500 Acanthite/Cobaltite/Magnetite
15 115,500 450,000 Tracked Vehicles
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 2,000,000 Rare Clothing/Home Decorations
10 77,000 40,000 Exotics(Permanbuco, White Mahogany etc.)
10 77,000 2,000,000 Rare Clothing/Home Decorations
10 77,000 125,000 Untrained Guard Animals
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 100,000 Carbonate/Magnesium/Meteoric Iron
10 77,000 100,000 Trained Riding Animals/Common Pets
10 77,000 100,000 Gasoline/Machine Lubricants
6 46,200 54,000 Uniforms/Clothing Products
6 46,200 66,000 Pneumatics and Hydraulics
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 50,000 Residential Applicances
4 30,800 200,000 Ethanol/Fructose Syrup
4 30,800 60,000 Wheeled Components
4 30,800 8,000 Copper/Tin Ores
3 23,100 300,000 Prescription Medications/Surgical
3 23,100 30,000 Common Desserts/Common Wine
3 23,100 900,000 Industrial Drones/Personal Drones
2 15,400 200,000 Jewellery/Alien Textiles
2 15,400 20,000 Engine Components
1 7,700 7,000 Poured Plastics/Synthetic Fibre Spools
1 7,700 10,000 Common Desserts/Common Wine

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Dannar

Planet Info

Planet Dannar Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1606
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population68,000,000
GovernmentACharismatic Dictator.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Ni: Non-Industrial. Va: Vacuum World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Silica/Focuser-Quality Gems
50 385,000 600,000 Banking Machines and Security Systems
30 231,000 90,000 Survival Rations and Storage-packed Liquids
30 231,000 150,000 Workable Alloys
30 231,000 30,000 Bauxite/Coltan/Wolframite
25 192,500 625,000 High-Pressure/Temperature-Resistant Components
25 192,500 25,000 Bauxite/Coltan/Wolframite
25 192,500 5,000,000 Rare Clothing/Home Decorations
25 192,500 25,000 Bauxite/Coltan/Wolframite
20 154,000 240,000 Black Salt/Saffron/Alien Flavourings
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 154,000 2,000,000 Jewellery/Alien Textiles
15 115,500 750,000 Protective/Specialized Clothing
15 115,500 150,000 Carbonate/Magnesium/Meteoric Iron
15 115,500 75,000 Pre-packaged Food and Drink
15 115,500 750,000 Ruthenium/Rhenium
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 125,000 Untrained Guard Animals
5 38,500 125,000 Beryllium/Silver
5 38,500 1,250,000 Cyber-Prosthetics
5 38,500 25,000 Refined Kerosine/Purified Oil
4 30,800 40,000 Engine Components
4 30,800 36,000 Piping and Attachment Pieces
4 30,800 3,000,000 Industrial Isotopes
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 60,000 Marble/Potassium/Titanium
3 23,100 9,000 Survival Rations and Storage-packed Liquids
2 15,400 8,000 Synthetic Silks/Finished Common Clothing
2 15,400 20,000 Carbonate/Magnesium/Meteoric Iron
1 7,700 200,000 Rare Clothing/Home Decorations
1 7,700 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,700 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Riinel

Planet Info

Planet Riinel Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1608
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population66,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 480,000 Video Game and Entertainment Systems
40 308,000 800,000 Silica/Focuser-Quality Gems
30 231,000 300,000 Trained Riding Animals/Common Pets
30 231,000 7,500,000 Cyber-Prosthetics
30 231,000 90,000 Adobo/Basil/Sage
30 231,000 60,000 Chromite/Cinnabar
30 231,000 240,000 Staped/Poured Cogs and Sprokets
25 192,500 200,000 Video Game and Entertainment Systems
25 192,500 500,000 Wheeled Vehicles/Tracked Components
20 154,000 200,000 Common Desserts/Common Wine
20 154,000 1,500,000 Specialised Equipment and Supplies
15 115,500 5,250,000 Cosmetic Prosthetics
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 80,000 Video Game and Entertainment Systems
10 77,000 100,000 Common Desserts/Common Wine
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 30,000 Survival Rations and Storage-packed Liquids
6 46,200 450,000 Fusion Conduits/Power Plant Shells
6 46,200 600,000 Biodiesel/Cooking Compounds
6 46,200 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 50,000 Personal and Commerical Computers
5 38,500 500,000 Prescription Medications/Surgical
3 23,100 750,000 Cyber-Prosthetics
3 23,100 60,000 Rare Foods/Common Liquor
2 15,400 60,000 Exotic Foods/Rare Desserts/Rare Liquor
2 15,400 250,000 Computerised Job-related Gear
2 15,400 150,000 Specialised Equipment and Supplies

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sakkuum

Planet Info

Planet Sakkuum Subsector Vhodan Sector Vland Coordinates -1,-1 Hex 1609
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population770,000,000
GovernmentACharismatic Dictator.
LawBRigid control of civilian movement.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
30 231,000 30,000 Lead/Zinc Ores
25 192,500 1,875,000 Specialised Equipment and Supplies
25 192,500 100,000 Synthetic Silks/Finished Common Clothing
25 192,500 62,500 Beasts of Burden
20 154,000 400,000 Marble/Potassium/Titanium
15 115,500 3,750,000 Cyber-Prosthetics
15 115,500 1,125,000 Specialised Equipment and Supplies
15 115,500 750,000 Ruthenium/Rhenium
10 77,000 350,000 Stellite/Tombac
6 46,200 66,000 Fabricated Plastics
6 46,200 1,200,000 Cybernetic Components/Physical Augments
6 46,200 6,000 Construction-Grade Timber
6 46,200 30,000 Nickel/Sodium/Tungsten Ores
5 38,500 1,000,000 Cybernetic Components/Physical Augments
5 38,500 10,000 Animal-based Fabrics
5 38,500 1,000,000 Grav-Vehicle Components
5 38,500 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 38,500 55,000 Furniture/Storage Systems/Tools
4 30,800 48,000 Banking Machines and Security Systems
3 23,100 30,000 Carbonate/Magnesium/Meteoric Iron
3 23,100 3,000 Bauxite/Coltan/Wolframite
3 23,100 225,000 Fusion Conduits/Power Plant Shells
2 15,400 25,000 Untrained Guard Animals
2 15,400 40,000 Silica/Focuser-Quality Gems
2 15,400 24,000 Starship-Quality Components
1 7,700 12,000 Banking Machines and Security Systems
1 7,700 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,700 350,000 Cosmetic Prosthetics
1 7,700 10,000 Personal and Commerical Computers

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Advanced Weapons2
Textiles2

Destination: Tollori

Planet Info

Planet Tollori Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1710
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere8Dense. Breathable
Hydrographics440% water.
Population5500,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 462,000 420,000 Gold/Silver/Limenite Ores
40 308,000 20,000 High-Grade Rough Cut
40 308,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
25 192,500 125,000 Nickel/Sodium/Tungsten Ores
20 154,000 1,500,000 Specialised Equipment and Supplies
20 154,000 4,000,000 Grav-Vehicle Components
20 154,000 40,000 Copper/Tin Ores
20 154,000 1,000,000 Ethanol/Fructose Syrup
20 154,000 10,000,000 Scout and Sensor Drones
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 77,000 500,000 Ethanol/Fructose Syrup
6 46,200 300,000 Ruthenium/Rhenium
6 46,200 30,000 Pre-packaged Food and Drink
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 10,000 Animal-based Fabrics
5 38,500 75,000 Wheeled Components
5 38,500 1,000,000 Rare Clothing/Home Decorations
4 30,800 140,000 Stellite/Tombac
3 23,100 15,000 Nickel/Sodium/Tungsten Ores
1 7,700 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 30,000,000 Psi-Related Drugs/Viral Therapy Doses
60 462,000 3,000,000 General Medical Equipment
60 462,000 1,200,000 Marble/Potassium/Titanium
60 462,000 4,500,000 Fusion Conduits/Power Plant Shells
40 308,000 440,000 Fabricated Plastics
40 308,000 3,000,000 Fusion Conduits/Power Plant Shells
30 231,000 300,000 Personal and Commerical Computers
30 231,000 900,000 Photonics/Synthetic Gems
30 231,000 90,000 Workable Metals
30 231,000 7,500,000 VR Electronic Entertainment Devices
30 231,000 1,500,000 Fibre-optic Cable
25 192,500 875,000 Stellite/Tombac
25 192,500 250,000 Graphite/Quartz
25 192,500 75,000 Workable Metals
20 154,000 400,000 Rare Foods/Common Liquor
20 154,000 200,000 Graphite/Quartz
20 154,000 8,000,000 Combat Drones/Guardian Drones
20 154,000 180,000 Uniforms/Clothing Products
20 154,000 10,000 Chalcocite/Talc
20 154,000 4,000,000 Grav-Vehicle Components
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 1,000,000 Slug Weapons (TL 10)
10 77,000 900,000 Weapon Core/Starship Hull Plating
10 77,000 90,000 Cinnamon/Marjoram/Wasabi
10 77,000 3,500,000 Cosmetic Prosthetics
10 77,000 10,000 Construction-Grade Timber
10 77,000 500,000 Ruthenium/Rhenium
10 77,000 10,000 Bauxite/Coltan/Wolframite
6 46,200 54,000 Kevlar/Teflon
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 1,000,000 Anagathics
5 38,500 250,000 General Medical Equipment
5 38,500 55,000 Pneumatics and Hydraulics
5 38,500 2,500 Chalcocite/Talc
4 30,800 12,000 Workable Metals
2 15,400 200,000 Biodiesel/Cooking Compounds
1 7,700 75,000 Fusion Conduits/Power Plant Shells
1 7,700 12,500 Untrained Guard Animals
1 7,700 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 600,000 Residential Applicances
60 462,000 3,000,000 Startship Deckplate/Atmospheric Filters
50 385,000 350,000 Gold/Silver/Limenite Ores
50 385,000 250,000 Refined Kerosine/Purified Oil
50 385,000 500,000 Personal and Commerical Computers
30 231,000 90,000 Survival Rations and Storage-packed Liquids
30 231,000 1,500,000 General Medical Equipment
30 231,000 5,400,000 Air Vehicle Components/Raft Components
30 231,000 750,000 Beryllium/Silver
30 231,000 300,000 Common Desserts/Common Wine
25 192,500 1,250,000 Ethanol/Fructose Syrup
25 192,500 1,875,000 Gold/Osmium/Iridium
25 192,500 750,000 Photonics/Synthetic Gems
20 154,000 10,000 High-Grade Rough Cut
20 154,000 220,000 Furniture/Storage Systems/Tools
20 154,000 3,600,000 Air Vehicle Components/Raft Components
20 154,000 30,000 Acanthite/Cobaltite/Magnetite
20 154,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
20 154,000 40,000 Furniture-Grade Timber/Rare Grades
15 115,500 750,000 General Medical Equipment
15 115,500 300,000 Wheeled Vehicles/Tracked Components
10 77,000 90,000 Cinnamon/Marjoram/Wasabi
10 77,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 77,000 750,000 Gold/Osmium/Iridium
10 77,000 200,000 Rare Foods/Common Liquor
6 46,200 1,500,000 Cyber-Prosthetics
6 46,200 300,000 Anti-venom/Prescription Medications
5 38,500 50,000 Engine Components
5 38,500 500,000 Survival Equipment/Colonisation Kits
5 38,500 250,000 Startship Deckplate/Atmospheric Filters
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 45,000 Kevlar/Teflon
5 38,500 250,000 Anti-venom/Prescription Medications
5 38,500 900,000 Air Vehicle Components/Raft Components
4 30,800 8,000 Copper/Tin Ores
4 30,800 40,000 Gasoline/Machine Lubricants
4 30,800 1,000,000 VR Electronic Entertainment Devices
2 15,400 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 15,400 6,000 Cotton-based Fabrics/Flax-based Fabrics
2 15,400 2,000 Construction-Grade Timber
2 15,400 20,000 Gasoline/Machine Lubricants
2 15,400 10,000 Workable Alloys
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 900,000 Photonics/Synthetic Gems
30 231,000 6,000,000 Rare Clothing/Home Decorations
30 231,000 7,500,000 Cyber-Prosthetics
25 192,500 75,000 Insulation/Polyurethane Foam
25 192,500 25,000,000 Medical Isotopes/Reactor-Grade Uranium
25 192,500 275,000 Furniture/Storage Systems/Tools
25 192,500 750,000 Cosmetic Chemicals/Practitioners Tools
25 192,500 750,000 Exotic Foods/Rare Desserts/Rare Liquor
20 154,000 200,000 Engine Components
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 375,000 Beryllium/Silver
15 115,500 165,000 Fabricated Plastics
10 77,000 100,000 Graphite/Quartz
10 77,000 500,000 General Medical Equipment
10 77,000 500,000 Startship Deckplate/Atmospheric Filters
10 77,000 110,000 Furniture/Storage Systems/Tools
6 46,200 1,500,000 Cyber-Prosthetics
6 46,200 300,000 Anti-venom/Prescription Medications
6 46,200 66,000 Fabricated Plastics
6 46,200 75,000 Untrained Guard Animals
5 38,500 30,000 Aniseed/Curry/Fennel/White Pepper
5 38,500 100,000 Silica/Focuser-Quality Gems
5 38,500 250,000 Ethanol/Fructose Syrup
5 38,500 25,000 Workable Alloys
5 38,500 625,000 Computerised Job-related Gear
4 30,800 2,000 Chalcocite/Talc
4 30,800 200,000 General Medical Equipment
4 30,800 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 30,800 200,000 Ruthenium/Rhenium
4 30,800 1,600,000 Combat Drones/Guardian Drones
2 15,400 40,000 Marble/Potassium/Titanium
2 15,400 150,000 Specialised Equipment and Supplies
2 15,400 700,000 Cosmetic Prosthetics
2 15,400 2,000 Construction-Grade Timber
1 7,700 20,000 Rare Foods/Common Liquor
1 7,700 10,000 Residential Applicances

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2