Origin: Kuzashamir permalink

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.
Shopping Full List Random

Starport Info

  Downport
Berthing Cost To Dock 0
Per day 0
Berthing Wait Time Small Craft 60 minutes
Starcraft 3 hours
Capital
Refined Fuel Cost
Unrefined Fuel Cost
Fuel Wait Time Small Craft
Starcraft
Capital

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Common Consumables Pre-packaged Food and Drink 38 5,000 0 11 85.00% 4,250
Common Consumables Pre-packaged Food and Drink 35 5,000 0 17 55.00% 2,750
Common Consumables Pre-packaged Food and Drink 31 5,000 0 12 80.00% 4,000
Common Consumables Survival Rations and Storage-packed Liquids 27 3,000 0 14 70.00% 2,100
Common Consumables Survival Rations and Storage-packed Liquids 12 3,000 0 11 85.00% 2,550
Common Electronics Banking Machines and Security Systems 4 12,000 0 11 85.00% 10,200
Common Electronics Personal and Commerical Computers 37 10,000 0 12 80.00% 8,000
Common Electronics Personal and Commerical Computers 31 10,000 0 18 50.00% 5,000
Common Industrial Goods Engine Components 34 10,000 0 15 65.00% 6,500
Common Industrial Goods Pneumatics and Hydraulics 24 11,000 0 15 65.00% 7,150
Common Industrial Goods Staped 10 8,000 0 15 65.00% 5,200
Common Manufactured Goods Clothing Products 39 9,000 0 18 50.00% 4,500
Common Manufactured Goods Residential Applicances 8 10,000 0 14 70.00% 7,000
Common Manufactured Goods Storage Systems 15 11,000 0 11 85.00% 9,350
Common Ore Chalcocite 42 500 0 15 65.00% 325
Common Ore Coltan 40 1,000 0 12 80.00% 800
Common Ore Wolframite 34 1,000 0 11 85.00% 850
Common Ore Wolframite 25 1,000 0 14 70.00% 700
Common Raw Materials Workable Alloys 27 5,000 0 12 80.00% 4,000
Common Raw Materials Workable Alloys 33 5,000 0 9 95.00% 4,750
Common Raw Materials Workable Alloys 34 5,000 0 18 50.00% 2,500
Common Raw Materials Workable Alloys 7 5,000 0 15 65.00% 3,250
Common Raw Materials Workable Metals 39 3,000 0 9 95.00% 2,850
Medical Supplies General Medical Equipment 19 50,000 0 9 95.00% 47,500
Precious Metals Bismuth 5 10,000 0 13 75.00% 7,500
Precious Metals Rhenium 1 50,000 0 13 75.00% 37,500
Radioactives Reactor-Grade Uranium 2 1,000,000 0 9 95.00% 950,000
Textiles Animal-based Fabrics 27 2,000 0 11 85.00% 1,700
Textiles Animal-based Fabrics 31 2,000 0 14 70.00% 1,400
Textiles Flax-based Fabrics 4 3,000 0 13 75.00% 2,250

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 0 11 100.00% 25,000
Advanced Electronics Fibre-optic Cable 50,000 0 17 130.00% 65,000
Advanced Electronics Starship Bridge Components 150,000 0 13 110.00% 165,000
Advanced Electronics VR Computer and Sensor Packages 100,000 0 12 105.00% 105,000
Advanced Electronics Weapon Components 125,000 0 14 115.00% 143,750
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 0 8 80.00% 20,000
Advanced Machine Parts Atmospheric Filters 50,000 0 13 110.00% 55,000
Advanced Machine Parts Fusion Conduits 75,000 0 15 120.00% 90,000
Advanced Machine Parts Gravitic Gyros 100,000 0 15 120.00% 120,000
Advanced Machine Parts Navigation Magnets 100,000 0 16 125.00% 125,000
Advanced Machine Parts Power Plant Shells 75,000 0 14 115.00% 86,250
Advanced Machine Parts Starship Hull Plating 90,000 0 11 100.00% 90,000
Advanced Machine Parts Startship Deckplate 50,000 0 13 110.00% 55,000
Advanced Machine Parts Weapon Core 90,000 0 17 130.00% 117,000
Advanced Manufactured Goods Colonisation Kits 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 14 115.00% 143,750
Advanced Manufactured Goods High-Pressure 25,000 0 15 120.00% 30,000
Advanced Manufactured Goods Powered Armor Components 150,000 0 10 90.00% 135,000
Advanced Manufactured Goods Protective 50,000 0 11 100.00% 50,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 11 100.00% 50,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 12 105.00% 157,500
Advanced Manufactured Goods Survival Equipment 100,000 0 16 125.00% 125,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 9 85.00% 21,250
Advanced Vehicles Air Vehicle Components 180,000 0 10 90.00% 162,000
Advanced Vehicles Engine Components 100,000 0 17 130.00% 130,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 19 140.00% 280,000
Advanced Vehicles Mole Vehicle Components 140,000 0 13 110.00% 154,000
Advanced Vehicles Raft Components 180,000 0 16 125.00% 225,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 13 110.00% 154,000
Advanced Vehicles Spacecraft Components 250,000 0 16 125.00% 312,500
Advanced Weapons Artillery 250,000 0 20 145.00% 362,500
Advanced Weapons Energy Weapons (TL 12) 150,000 0 14 115.00% 172,500
Advanced Weapons Energy Weapons (TL 15) 200,000 0 13 110.00% 220,000
Advanced Weapons Explosives (TL 15) 200,000 0 10 90.00% 180,000
Advanced Weapons Heavy Energy Weapons 250,000 0 18 135.00% 337,500
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 11 100.00% 150,000
Advanced Weapons Slug Weapons (TL 10) 100,000 0 16 125.00% 125,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 13 110.00% 165,000
Advanced Weapons Slug Weapons (TL 15) 200,000 0 12 105.00% 210,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 10 90.00% 45,000
Biochemicals Biodegradable Concentrates 125,000 0 14 115.00% 143,750
Biochemicals Biodiesel 100,000 0 16 125.00% 125,000
Biochemicals Bio-fusion cell Fuel 150,000 0 13 110.00% 165,000
Biochemicals Cooking Compounds 100,000 0 13 110.00% 110,000
Biochemicals Ethanol 50,000 0 11 100.00% 50,000
Biochemicals Fructose Syrup 50,000 0 11 100.00% 50,000
Biochemicals Gelis oxygen Substitutes 150,000 0 16 125.00% 187,500
Biochemicals Organic Glues 25,000 0 10 90.00% 22,500
Biochemicals Oxygenated Cleaner 125,000 0 13 110.00% 137,500
Common Consumables Feed Grade Vegetation 500 0 13 110.00% 550
Common Consumables Food Grade Vegetation 1,000 0 17 130.00% 1,300
Common Consumables Junk Food 5,000 0 10 90.00% 4,500
Common Consumables Pre-packaged Food and Drink 5,000 0 17 130.00% 6,500
Common Consumables Soda Drink 5,000 0 17 130.00% 6,500
Common Consumables Survival Rations and Storage-packed Liquids 3,000 0 17 130.00% 3,900
Common Electronics Adding Machines 6,000 0 6 70.00% 4,200
Common Electronics Banking Machines and Security Systems 12,000 0 10 90.00% 10,800
Common Electronics Calculators 6,000 0 11 100.00% 6,000
Common Electronics Microprocessor Assemblies 14,000 0 12 105.00% 14,700
Common Electronics Personal and Commerical Computers 10,000 0 14 115.00% 11,500
Common Electronics Video Game and Entertainment Systems 8,000 0 13 110.00% 8,800
Common Industrial Goods Engine Components 10,000 0 11 100.00% 10,000
Common Industrial Goods Piping and Attachment Pieces 9,000 0 7 75.00% 6,750
Common Industrial Goods Pneumatics and Hydraulics 11,000 0 13 110.00% 12,100
Common Industrial Goods Poured Cogs and Sprokets 8,000 0 16 125.00% 10,000
Common Industrial Goods Staped 8,000 0 13 110.00% 8,800
Common Industrial Goods Starship-Quality Components 12,000 0 16 125.00% 15,000
Common Manufactured Goods Clothing Products 9,000 0 9 85.00% 7,650
Common Manufactured Goods Furniture 11,000 0 16 125.00% 13,750
Common Manufactured Goods Residential Applicances 10,000 0 10 90.00% 9,000
Common Manufactured Goods Second Stage Components 8,000 0 9 85.00% 6,800
Common Manufactured Goods Storage Systems 11,000 0 9 85.00% 9,350
Common Manufactured Goods Survival Accessories 12,000 0 11 100.00% 12,000
Common Manufactured Goods Tools 11,000 0 21 150.00% 16,500
Common Manufactured Goods Uniforms 9,000 0 13 110.00% 9,900
Common Manufactured Goods Vehicle 12,000 0 18 135.00% 16,200
Common Ore Acanthite 1,500 0 12 105.00% 1,575
Common Ore Bauxite 1,000 0 13 110.00% 1,100
Common Ore Bornite, Galena 250 0 11 100.00% 250
Common Ore Chalcocite 500 0 8 80.00% 400
Common Ore Chromite 2,000 0 9 85.00% 1,700
Common Ore Cinnabar 2,000 0 17 130.00% 2,600
Common Ore Cobaltite 1,500 0 14 115.00% 1,725
Common Ore Coltan 1,000 0 12 105.00% 1,050
Common Ore Magnetite 1,500 0 12 105.00% 1,575
Common Ore Sedimentary Stone 250 0 17 130.00% 325
Common Ore Talc 500 0 17 130.00% 650
Common Ore Wolframite 1,000 0 11 100.00% 1,000
Common Raw Materials Base Elements 1,000 0 12 105.00% 1,050
Common Raw Materials Chemical Solutions and Compounds 12,000 0 13 110.00% 13,200
Common Raw Materials Fabricated Plastics 11,000 0 17 130.00% 14,300
Common Raw Materials Foundation Stones 1,000 0 11 100.00% 1,000
Common Raw Materials Workable Alloys 5,000 0 12 105.00% 5,250
Common Raw Materials Workable Metals 3,000 0 13 110.00% 3,300
Crystals & Gems Compressed Coal 5,000 0 10 90.00% 4,500
Crystals & Gems Focuser-Quality Gems 20,000 0 12 105.00% 21,000
Crystals & Gems Graphite 10,000 0 14 115.00% 11,500
Crystals & Gems Industrial Diamond 45,000 0 17 130.00% 58,500
Crystals & Gems Jewellery-Quality Gems 45,000 0 11 100.00% 45,000
Crystals & Gems Photonics 30,000 0 15 120.00% 36,000
Crystals & Gems Quartz 10,000 0 8 80.00% 8,000
Crystals & Gems Rock Salt 5,000 0 20 145.00% 7,250
Crystals & Gems Silica 20,000 0 16 125.00% 25,000
Crystals & Gems Synthetic Gems 30,000 0 15 120.00% 36,000
Cybernetics Cosmetic Prosthetics 350,000 0 11 100.00% 350,000
Cybernetics Cybernetic Components 200,000 0 14 115.00% 230,000
Cybernetics Cybernetic Lubricants 100,000 0 12 105.00% 105,000
Cybernetics Cyber-Prosthetics 250,000 0 16 125.00% 312,500
Cybernetics Physical Augments 200,000 0 12 105.00% 210,000
Cybernetics Real-Life Replacements and Augments 500,000 0 11 100.00% 500,000
Live Animals Beasts of Burden 2,500 0 16 125.00% 3,125
Live Animals Common Pets 10,000 0 11 100.00% 10,000
Live Animals Exotic Pets 15,000 0 12 105.00% 15,750
Live Animals Trained Guard Animals 15,000 0 15 120.00% 18,000
Live Animals Trained Riding Animals 10,000 0 12 105.00% 10,500
Live Animals Untrained Guard Animals 12,500 0 12 105.00% 13,125
Live Animals Untrained Riding Animals 5,000 0 12 105.00% 5,250
Luxury Consumables Common Desserts 5,000 0 14 115.00% 5,750
Luxury Consumables Common Desserts 10,000 0 13 110.00% 11,000
Luxury Consumables Common Liquor 20,000 0 12 105.00% 21,000
Luxury Consumables Common Wine 10,000 0 15 120.00% 12,000
Luxury Consumables Exotic Desserts 50,000 0 11 100.00% 50,000
Luxury Consumables Exotic Foods 30,000 0 14 115.00% 34,500
Luxury Consumables Exotic Liquor 50,000 0 11 100.00% 50,000
Luxury Consumables Rare Desserts 30,000 0 12 105.00% 31,500
Luxury Consumables Rare Food Additives 5,000 0 11 100.00% 5,000
Luxury Consumables Rare Foods 20,000 0 13 110.00% 22,000
Luxury Consumables Rare Liquor 30,000 0 7 75.00% 22,500
Luxury Goods Alien Textiles 100,000 0 14 115.00% 115,000
Luxury Goods Art 50,000 0 9 85.00% 42,500
Luxury Goods Exotic Furnishings 500,000 0 15 120.00% 600,000
Luxury Goods Exquisite Jewellery 500,000 0 9 85.00% 425,000
Luxury Goods Home Decorations 200,000 0 16 125.00% 250,000
Luxury Goods Jewellery 100,000 0 14 115.00% 115,000
Luxury Goods Rare Clothing 200,000 0 16 125.00% 250,000
Luxury Goods Rare Literature 50,000 0 12 105.00% 52,500
Luxury Goods VR Electronic Entertainment Devices 250,000 0 12 105.00% 262,500
Medical Supplies Cosmetic Chemicals 30,000 0 20 145.00% 43,500
Medical Supplies Disposable Tools 10,000 0 11 100.00% 10,000
Medical Supplies General Medical Equipment 50,000 0 16 125.00% 62,500
Medical Supplies Medical Uniforms 10,000 0 17 130.00% 13,000
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 11 100.00% 100,000
Medical Supplies Practitioners Tools 30,000 0 15 120.00% 36,000
Medical Supplies Specialised Equipment and Supplies 75,000 0 9 85.00% 63,750
Petrochemicals Crude Oil 2,000 0 14 115.00% 2,300
Petrochemicals Diesel 2,000 0 14 115.00% 2,300
Petrochemicals Gasoline 10,000 0 13 110.00% 11,000
Petrochemicals Gelid Adhesives 20,000 0 17 130.00% 26,000
Petrochemicals Jet Fuel 20,000 0 15 120.00% 24,000
Petrochemicals Machine Lubricants 10,000 0 12 105.00% 10,500
Petrochemicals Power Plant Starter Charges 30,000 0 16 125.00% 37,500
Petrochemicals Purified Oil 5,000 0 20 145.00% 7,250
Petrochemicals Refined Kerosine 5,000 0 11 100.00% 5,000
Petrochemicals Rocket Fuel 30,000 0 11 100.00% 30,000
Pharmaceuticals Anagathics 200,000 0 8 80.00% 160,000
Pharmaceuticals Antibiotics 25,000 0 15 120.00% 30,000
Pharmaceuticals Anti-venom 50,000 0 9 85.00% 42,500
Pharmaceuticals OTC Drugs 25,000 0 16 125.00% 31,250
Pharmaceuticals Prescription Medications 50,000 0 15 120.00% 60,000
Pharmaceuticals Prescription Medications 100,000 0 14 115.00% 115,000
Pharmaceuticals Psi-Related Drugs 500,000 0 7 75.00% 375,000
Pharmaceuticals Surgical 100,000 0 15 120.00% 120,000
Pharmaceuticals Viral Therapy Doses 500,000 0 16 125.00% 625,000
Polymers Advanced Ballistic Weave 10,000 0 13 110.00% 11,000
Polymers Insulation 3,000 0 13 110.00% 3,300
Polymers Kevlar 9,000 0 10 90.00% 8,100
Polymers Polyurethane Foam 3,000 0 15 120.00% 3,600
Polymers Poured Plastics 7,000 0 14 115.00% 8,050
Polymers Rubber 1,000 0 15 120.00% 1,200
Polymers Synthetic Fibre Spools 7,000 0 16 125.00% 8,750
Polymers Teflon 9,000 0 13 110.00% 9,900
Polymers Vinyl Spooling 1,000 0 16 125.00% 1,250
Precious Metals Beryllium 25,000 0 16 125.00% 31,250
Precious Metals Bismuth 10,000 0 11 100.00% 10,000
Precious Metals Gold 75,000 0 10 90.00% 67,500
Precious Metals Indium 10,000 0 15 120.00% 12,000
Precious Metals Iridium 75,000 0 16 125.00% 93,750
Precious Metals Osmium 75,000 0 14 115.00% 86,250
Precious Metals Platinum 100,000 0 18 135.00% 135,000
Precious Metals Rhenium 50,000 0 11 100.00% 50,000
Precious Metals Rhodium 100,000 0 15 120.00% 120,000
Precious Metals Ruthenium 50,000 0 13 110.00% 55,000
Precious Metals Silver 25,000 0 18 135.00% 33,750
Radioactives Deactivated Materials 500,000 0 13 110.00% 550,000
Radioactives Fusion Cell Rods 1,250,000 0 10 90.00% 1,125,000
Radioactives Industrial Isotopes 750,000 0 9 85.00% 637,500
Radioactives Medical Isotopes 1,000,000 0 14 115.00% 1,150,000
Radioactives Nuclear Waste 500,000 0 10 90.00% 450,000
Radioactives Reactor-Grade Uranium 1,000,000 0 16 125.00% 1,250,000
Radioactives Superweapon-Grade Isotopes 1,500,000 0 13 110.00% 1,650,000
Radioactives Weapons-Grade Plutonium 1,250,000 0 15 120.00% 1,500,000
Robots Advanced Robotics 650,000 0 18 135.00% 877,500
Robots Automated Robotics 150,000 0 16 125.00% 187,500
Robots Cargo Drones 150,000 0 13 110.00% 165,000
Robots Combat Drones 400,000 0 10 90.00% 360,000
Robots Guardian Drones 400,000 0 17 130.00% 520,000
Robots Industrial Drones 300,000 0 11 100.00% 300,000
Robots Personal Drones 300,000 0 8 80.00% 240,000
Robots Scout and Sensor Drones 500,000 0 10 90.00% 450,000
Spices Adobo 3,000 0 10 90.00% 2,700
Spices Alien Flavourings 12,000 0 10 90.00% 10,800
Spices Aniseed 6,000 0 13 110.00% 6,600
Spices Basil 3,000 0 14 115.00% 3,450
Spices Black Pepper 1,000 0 14 115.00% 1,150
Spices Black Salt 12,000 0 11 100.00% 12,000
Spices Cinnamon 9,000 0 14 115.00% 10,350
Spices Curry 6,000 0 14 115.00% 6,900
Spices Fennel 6,000 0 14 115.00% 6,900
Spices Marjoram 9,000 0 14 115.00% 10,350
Spices Saffron 12,000 0 10 90.00% 10,800
Spices Sage 3,000 0 15 120.00% 3,600
Spices Table Salt 1,000 0 18 135.00% 1,350
Spices Wasabi 9,000 0 10 90.00% 8,100
Spices White Pepper 6,000 0 17 130.00% 7,800
Textiles Animal-based Fabrics 2,000 0 9 85.00% 1,700
Textiles Canvas 1,000 0 10 90.00% 900
Textiles Cotton-based Fabrics 3,000 0 11 100.00% 3,000
Textiles Finished Common Clothing 4,000 0 12 105.00% 4,200
Textiles Finished Fine Clothing 5,000 0 14 115.00% 5,750
Textiles Flax-based Fabrics 3,000 0 18 135.00% 4,050
Textiles Organic Silk 5,000 0 12 105.00% 5,250
Textiles Satin 5,000 0 15 120.00% 6,000
Textiles Synthetic Silks 4,000 0 18 135.00% 5,400
Textiles Wool 1,000 0 14 115.00% 1,150
Textiles Yarn 1,000 0 13 110.00% 1,100
Uncommon Ore Copper 2,000 0 19 140.00% 2,800
Uncommon Ore Gold 7,000 0 13 110.00% 7,700
Uncommon Ore Lead 1,000 0 13 110.00% 1,100
Uncommon Ore Limenite Ores 7,000 0 11 100.00% 7,000
Uncommon Ore Nickel 5,000 0 11 100.00% 5,000
Uncommon Ore Platinum 10,000 0 9 85.00% 8,500
Uncommon Ore Silver 7,000 0 8 80.00% 5,600
Uncommon Ore Sodium 5,000 0 14 115.00% 5,750
Uncommon Ore Tin Ores 2,000 0 12 105.00% 2,100
Uncommon Ore Tungsten Ores 5,000 0 13 110.00% 5,500
Uncommon Ore Uranium Ores 10,000 0 10 90.00% 9,000
Uncommon Ore Zinc Ores 1,000 0 9 85.00% 850
Uncommon Raw Materials Aluminium 5,000 0 10 90.00% 4,500
Uncommon Raw Materials Brass 5,000 0 15 120.00% 6,000
Uncommon Raw Materials Calcium 5,000 0 17 130.00% 6,500
Uncommon Raw Materials Carbonate 10,000 0 11 100.00% 10,000
Uncommon Raw Materials Ceramic-Alloy 50,000 0 13 110.00% 55,000
Uncommon Raw Materials Depleted Uranium 50,000 0 10 90.00% 45,000
Uncommon Raw Materials Magnesium 10,000 0 12 105.00% 10,500
Uncommon Raw Materials Marble 20,000 0 13 110.00% 22,000
Uncommon Raw Materials Meteoric Iron 10,000 0 13 110.00% 11,000
Uncommon Raw Materials Potassium 20,000 0 16 125.00% 25,000
Uncommon Raw Materials Stellite 35,000 0 15 120.00% 42,000
Uncommon Raw Materials Titanium 20,000 0 10 90.00% 18,000
Uncommon Raw Materials Tombac 35,000 0 18 135.00% 47,250
Vehicles Tracked Components 20,000 0 12 105.00% 21,000
Vehicles Tracked Repair Components 10,000 0 12 105.00% 10,500
Vehicles Tracked Vehicles 30,000 0 13 110.00% 33,000
Vehicles Wheeled Components 15,000 0 12 105.00% 15,750
Vehicles Wheeled Repair Components 5,000 0 9 85.00% 4,250
Vehicles Wheeled Vehicles 20,000 0 16 125.00% 25,000
Wood Construction Scrap 100 0 14 115.00% 115
Wood Construction-Grade Timber 1,000 0 12 105.00% 1,050
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 0 18 135.00% 5,400
Wood Furniture-Grade Timber 2,000 0 16 125.00% 2,500
Wood High-Grade Rough Cut 500 0 10 90.00% 450
Wood Low-Grade Rough Cuts 100 0 16 125.00% 125
Wood Rare Grades 2,000 0 14 115.00% 2,300

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 60,000 30,000,000 Psi-Related Drugs/Viral Therapy Doses
60 60,000 15,000,000 Cyber-Prosthetics
60 60,000 15,000,000 Cyber-Prosthetics
50 50,000 6,250,000 Computerised Job-related Gear
50 50,000 2,500,000 Ruthenium/Rhenium
50 50,000 250,000 Workable Alloys
40 40,000 30,000,000 Industrial Isotopes
40 40,000 8,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
40 40,000 2,000,000 General Medical Equipment
30 30,000 90,000 Survival Rations and Storage-packed Liquids
30 30,000 270,000 Cinnamon/Marjoram/Wasabi
30 30,000 375,000 Untrained Guard Animals
30 30,000 1,500,000 Fibre-optic Cable
30 30,000 300,000 Common Desserts/Common Wine
30 30,000 2,700,000 Weapon Core/Starship Hull Plating
25 25,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 25,000 500,000 Silica/Focuser-Quality Gems
20 20,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 20,000 500,000 Beryllium/Silver
20 20,000 400,000 Marble/Potassium/Titanium
15 15,000 225,000 Wheeled Components
10 10,000 500,000 Anti-venom/Prescription Medications
10 10,000 100,000 Trained Riding Animals/Common Pets
10 10,000 350,000 Stellite/Tombac
6 6,000 30,000 Nickel/Sodium/Tungsten Ores
6 6,000 1,800,000 Industrial Drones/Personal Drones
6 6,000 120,000 Marble/Potassium/Titanium
6 6,000 1,200,000 Grav-Vehicle Components
6 6,000 600,000 VR Computer and Sensor Packages
5 5,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 5,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 5,000 50,000 Trained Riding Animals/Common Pets
5 5,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 5,000 1,500,000 Industrial Drones/Personal Drones
5 5,000 25,000 Pre-packaged Food and Drink
5 5,000 5,000 Bauxite/Coltan/Wolframite
5 5,000 50,000 Personal and Commerical Computers
4 4,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 4,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
3 3,000 90,000 Photonics/Synthetic Gems
3 3,000 21,000 Gold/Silver/Limenite Ores
3 3,000 90,000 Cosmetic Chemicals/Practitioners Tools
2 2,000 12,000 Aniseed/Curry/Fennel/White Pepper
2 2,000 10,000 Pre-packaged Food and Drink
1 1,000 75,000 Fusion Conduits/Power Plant Shells
1 1,000 50,000 Protective/Specialized Clothing
1 1,000 10,000 Graphite/Quartz

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 480,000 Video Game and Entertainment Systems
60 60,000 300,000 Nickel/Sodium/Tungsten Ores
50 50,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
30 30,000 30,000 Food Grade Vegetation
30 30,000 60,000 Animal-based Fabrics
25 25,000 225,000 Uniforms/Clothing Products
25 25,000 500,000 Wheeled Vehicles/Tracked Components
20 20,000 60,000 Adobo/Basil/Sage
15 15,000 165,000 Pneumatics and Hydraulics
15 15,000 300,000 Wheeled Vehicles/Tracked Components
15 15,000 45,000 Adobo/Basil/Sage
15 15,000 15,000 Yarn/Wool/Canvas
10 10,000 120,000 Banking Machines and Security Systems
10 10,000 500,000 Anti-venom/Prescription Medications
10 10,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 10,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 10,000 50,000 Pre-packaged Food and Drink
6 6,000 6,000 Construction-Grade Timber
5 5,000 150,000 Photonics/Synthetic Gems
5 5,000 125,000 Beryllium/Silver
5 5,000 100,000 Wheeled Vehicles/Tracked Components
5 5,000 5,000 Construction-Grade Timber
3 3,000 2,250,000 Industrial Isotopes
2 2,000 3,000 Acanthite/Cobaltite/Magnetite
1 1,000 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 1,000 7,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 96,000 300,000 Pre-packaged Food and Drink
60 96,000 420,000 Poured Plastics/Synthetic Fibre Spools
60 96,000 3,000,000 General Medical Equipment
60 96,000 7,500,000 Oxygenated Cleaner/Biodegradable Concentrates
50 80,000 1,500,000 Photonics/Synthetic Gems
50 80,000 12,500,000 Artillery/Heavy Energy Weapons
50 80,000 25,000,000 Psi-Related Drugs/Viral Therapy Doses
40 64,000 280,000 Gold/Silver/Limenite Ores
30 48,000 375,000 Untrained Guard Animals
30 48,000 15,000 High-Grade Rough Cut
30 48,000 330,000 Furniture/Storage Systems/Tools
30 48,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 48,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 48,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
25 40,000 125,000 Workable Alloys
25 40,000 1,875,000 Gold/Osmium/Iridium
25 40,000 312,500 Untrained Guard Animals
20 32,000 400,000 Jet Fuel/Gelid Adhesives
20 32,000 200,000 Engine Components
20 32,000 10,000 Chalcocite/Talc
20 32,000 400,000 Marble/Potassium/Titanium
15 24,000 187,500 Untrained Guard Animals
15 24,000 7,500 Chalcocite/Talc
15 24,000 165,000 Furniture/Storage Systems/Tools
10 16,000 5,000,000 Scout and Sensor Drones
10 16,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 16,000 90,000 Cinnamon/Marjoram/Wasabi
10 16,000 4,000,000 Combat Drones/Guardian Drones
6 9,600 42,000 Gold/Silver/Limenite Ores
6 9,600 3,000 Chalcocite/Talc
5 8,000 500,000 Prescription Medications/Surgical
5 8,000 45,000 Piping and Attachment Pieces
5 8,000 35,000 Gold/Silver/Limenite Ores
4 6,400 32,000 Second Stage Components
4 6,400 40,000 Graphite/Quartz
3 4,800 30,000 Personal and Commerical Computers
3 4,800 3,000 Bauxite/Coltan/Wolframite
2 3,200 18,000 Uniforms/Clothing Products
2 3,200 2,000 Bauxite/Coltan/Wolframite
2 3,200 2,000 Food Grade Vegetation
1 1,600 50,000 General Medical Equipment
1 1,600 10,000 Residential Applicances
1 1,600 10,000 Engine Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 80,000 50,000,000 Medical Isotopes/Reactor-Grade Uranium
30 48,000 900,000 Photonics/Synthetic Gems
30 48,000 150,000 Pre-packaged Food and Drink
25 40,000 2,500,000 Slug Weapons (TL 10)
25 40,000 10,000,000 Combat Drones/Guardian Drones
20 32,000 6,000,000 Industrial Drones/Personal Drones
20 32,000 2,500,000 Weapon Components
20 32,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 32,000 20,000 Construction-Grade Timber
20 32,000 20,000 Bauxite/Coltan/Wolframite
20 32,000 2,000,000 Slug Weapons (TL 10)
15 24,000 150,000 Gasoline/Machine Lubricants
15 24,000 165,000 Furniture/Storage Systems/Tools
10 16,000 1,000,000 Biodiesel/Cooking Compounds
6 9,600 60,000 Common Desserts/Common Wine
5 8,000 375,000 Specialised Equipment and Supplies
5 8,000 55,000 Fabricated Plastics
5 8,000 500,000 Prescription Medications/Surgical
5 8,000 1,250,000 Cyber-Prosthetics
3 4,800 300,000 Survival Equipment/Colonisation Kits
3 4,800 75,000 Organic Glues
3 4,800 15,000 Nickel/Sodium/Tungsten Ores
3 4,800 600,000 Rare Clothing/Home Decorations
3 4,800 30,000 Engine Components
2 3,200 22,000 Furniture/Storage Systems/Tools
2 3,200 70,000 Stellite/Tombac
2 3,200 40,000 Silica/Focuser-Quality Gems
2 3,200 60,000 Cosmetic Chemicals/Practitioners Tools
2 3,200 200,000 Biodiesel/Cooking Compounds
2 3,200 60,000 Exotic Foods/Rare Desserts/Rare Liquor
2 3,200 20,000 Bismuth/Indium
1 1,600 100,000 Platinum/Rhodium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 96,000 1,200,000 Rare Foods/Common Liquor
60 96,000 1,500,000 Beryllium/Silver
60 96,000 15,000,000 VR Electronic Entertainment Devices
50 80,000 250,000 Pre-packaged Food and Drink
50 80,000 100,000 Furniture-Grade Timber/Rare Grades
40 64,000 400,000 Gasoline/Machine Lubricants
40 64,000 200,000 Nickel/Sodium/Tungsten Ores
40 64,000 50,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 48,000 600,000 Silica/Focuser-Quality Gems
30 48,000 300,000 Gasoline/Machine Lubricants
30 48,000 3,000,000 Prescription Medications/Surgical
30 48,000 1,500,000 General Medical Equipment
25 40,000 125,000 Nickel/Sodium/Tungsten Ores
20 32,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 32,000 180,000 Piping and Attachment Pieces
20 32,000 400,000 Rare Foods/Common Liquor
20 32,000 5,000,000 Cyber-Prosthetics
20 32,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 32,000 600,000 Tracked Vehicles
15 24,000 750,000 General Medical Equipment
15 24,000 75,000 Nickel/Sodium/Tungsten Ores
10 16,000 200,000 Wheeled Vehicles/Tracked Components
10 16,000 500,000 General Medical Equipment
10 16,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 16,000 110,000 Furniture/Storage Systems/Tools
10 16,000 150,000 Wheeled Components
10 16,000 100,000 Personal and Commerical Computers
6 9,600 60,000 Personal and Commerical Computers
6 9,600 60,000 Residential Applicances
6 9,600 66,000 Fabricated Plastics
5 8,000 7,500 Acanthite/Cobaltite/Magnetite
5 8,000 50,000 Gasoline/Machine Lubricants
5 8,000 100,000 Silica/Focuser-Quality Gems
4 6,400 24,000 Aniseed/Curry/Fennel/White Pepper
4 6,400 4,000 Construction-Grade Timber
4 6,400 120,000 Rocket Fuel/Power Plant Starter Charges
3 4,800 150,000 Startship Deckplate/Atmospheric Filters
3 4,800 150,000 Depleted Uranium/Ceramic-Alloy
3 4,800 1,500 Chalcocite/Talc
3 4,800 750,000 Cyber-Prosthetics
2 3,200 18,000 Piping and Attachment Pieces
2 3,200 4,000 Furniture-Grade Timber/Rare Grades
2 3,200 20,000 Gasoline/Machine Lubricants
2 3,200 2,000 Construction-Grade Timber
2 3,200 100,000 General Medical Equipment
1 1,600 6,000 Aniseed/Curry/Fennel/White Pepper
1 1,600 200,000 Rare Clothing/Home Decorations
1 1,600 125,000 Oxygenated Cleaner/Biodegradable Concentrates

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 80,000 100,000 Copper/Tin Ores
40 64,000 280,000 Gold/Silver/Limenite Ores
30 48,000 270,000 Piping and Attachment Pieces
30 48,000 30,000 Food Grade Vegetation
30 48,000 240,000 Video Game and Entertainment Systems
30 48,000 5,400,000 Air Vehicle Components/Raft Components
30 48,000 270,000 Kevlar/Teflon
30 48,000 7,500,000 Cyber-Prosthetics
30 48,000 90,000 Insulation/Polyurethane Foam
25 40,000 225,000 Piping and Attachment Pieces
20 32,000 100,000 Workable Alloys
20 32,000 180,000 Uniforms/Clothing Products
20 32,000 500,000 Beryllium/Silver
15 24,000 75,000 Untrained Riding Animals
15 24,000 3,750,000 Cyber-Prosthetics
15 24,000 750,000 Protective/Specialized Clothing
15 24,000 2,700,000 Air Vehicle Components/Raft Components
10 16,000 1,000,000 VR Computer and Sensor Packages
10 16,000 2,500,000 Cyber-Prosthetics
10 16,000 10,000 Bauxite/Coltan/Wolframite
6 9,600 180,000 Exotic Foods/Rare Desserts/Rare Liquor
5 8,000 250,000 Ruthenium/Rhenium
5 8,000 50,000 Graphite/Quartz
5 8,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 8,000 100,000 Wheeled Vehicles/Tracked Components
4 6,400 36,000 Cinnamon/Marjoram/Wasabi
4 6,400 20,000 Workable Alloys
4 6,400 4,000 Construction-Grade Timber
4 6,400 1,200,000 Industrial Drones/Personal Drones
3 4,800 18,000 Aniseed/Curry/Fennel/White Pepper
3 4,800 33,000 Fabricated Plastics
3 4,800 37,500 Untrained Guard Animals
3 4,800 15,000 Workable Alloys
2 3,200 200,000 Survival Equipment/Colonisation Kits
2 3,200 40,000 Silica/Focuser-Quality Gems
1 1,600 100,000 Engine Components
1 1,600 9,000 Piping and Attachment Pieces
1 1,600 10,000 Engine Components
1 1,600 5,000 Untrained Riding Animals
1 1,600 750,000 Industrial Isotopes

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 96,000 60,000 Bauxite/Coltan/Wolframite
60 96,000 7,500,000 Weapon Components
50 80,000 300,000 Aniseed/Curry/Fennel/White Pepper
50 80,000 1,000,000 Marble/Potassium/Titanium
40 64,000 200,000 Nickel/Sodium/Tungsten Ores
30 48,000 240,000 Video Game and Entertainment Systems
30 48,000 180,000 Calculators/Adding Machines
30 48,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 48,000 90,000 Survival Rations and Storage-packed Liquids
30 48,000 600,000 Rare Foods/Common Liquor
30 48,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 48,000 6,000,000 Grav-Vehicle Components
30 48,000 270,000 Piping and Attachment Pieces
25 40,000 500,000 Silica/Focuser-Quality Gems
25 40,000 150,000 Aniseed/Curry/Fennel/White Pepper
20 32,000 60,000 Survival Rations and Storage-packed Liquids
15 24,000 1,500,000 Biodiesel/Cooking Compounds
10 16,000 1,000,000 Prescription Medications/Surgical
10 16,000 50,000 Workable Alloys
10 16,000 50,000 Workable Alloys
10 16,000 350,000 Stellite/Tombac
6 9,600 18,000 Adobo/Basil/Sage
6 9,600 300,000 Anti-venom/Prescription Medications
5 8,000 5,000 Bauxite/Coltan/Wolframite
5 8,000 40,000 Video Game and Entertainment Systems
5 8,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 8,000 500,000 VR Computer and Sensor Packages
5 8,000 250,000 Ruthenium/Rhenium
4 6,400 40,000 Carbonate/Magnesium/Meteoric Iron
4 6,400 4,000 Food Grade Vegetation
3 4,800 18,000 Aniseed/Curry/Fennel/White Pepper
3 4,800 3,000 Food Grade Vegetation
3 4,800 750,000 VR Electronic Entertainment Devices
3 4,800 27,000 Cinnamon/Marjoram/Wasabi
3 4,800 375,000 Oxygenated Cleaner/Biodegradable Concentrates
3 4,800 375,000 Weapon Components
3 4,800 30,000 Tracked Repair Components
2 3,200 200,000 VR Computer and Sensor Packages
2 3,200 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 3,200 24,000 Banking Machines and Security Systems
1 1,600 125,000 Computerised Job-related Gear
1 1,600 1,500 Acanthite/Cobaltite/Magnetite

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sardiika

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 10,800,000 Air Vehicle Components/Raft Components
60 96,000 7,500,000 Computerised Job-related Gear
30 48,000 60,000 Copper/Tin Ores
30 48,000 3,000,000 Slug Weapons (TL 10)
30 48,000 300,000 Graphite/Quartz
30 48,000 3,000,000 Prescription Medications/Surgical
25 40,000 6,250,000 Cyber-Prosthetics
20 32,000 60,000 Survival Rations and Storage-packed Liquids
20 32,000 1,800,000 Weapon Core/Starship Hull Plating
20 32,000 2,000,000 VR Computer and Sensor Packages
20 32,000 100,000 Workable Alloys
15 24,000 75,000 Pre-packaged Food and Drink
15 24,000 300,000 Marble/Potassium/Titanium
15 24,000 3,000,000 Anagathics
10 16,000 1,800,000 Air Vehicle Components/Raft Components
10 16,000 350,000 Stellite/Tombac
10 16,000 500,000 General Medical Equipment
10 16,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 16,000 20,000 Animal-based Fabrics
10 16,000 200,000 Jet Fuel/Gelid Adhesives
6 9,600 300,000 General Medical Equipment
6 9,600 450,000 Fusion Conduits/Power Plant Shells
6 9,600 36,000 Aniseed/Curry/Fennel/White Pepper
5 8,000 5,000 Food Grade Vegetation
5 8,000 55,000 Furniture/Storage Systems/Tools
4 6,400 200,000 General Medical Equipment
4 6,400 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 6,400 32,000 Video Game and Entertainment Systems
4 6,400 40,000 Tracked Repair Components
4 6,400 20,000 Workable Alloys
3 4,800 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 4,800 300,000 Survival Equipment/Colonisation Kits
3 4,800 150,000 Fibre-optic Cable
2 3,200 2,000 Food Grade Vegetation
2 3,200 30,000 Wheeled Components
2 3,200 6,000 Adobo/Basil/Sage
2 3,200 20,000 Common Desserts/Common Wine
2 3,200 20,000 Personal and Commerical Computers
1 1,600 12,500 Untrained Guard Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 96,000 600,000 Graphite/Quartz
60 96,000 7,500,000 Weapon Components
50 80,000 450,000 Kevlar/Teflon
30 48,000 3,000,000 Prescription Medications/Surgical
30 48,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 48,000 3,750,000 Computerised Job-related Gear
30 48,000 1,500,000 Anti-venom/Prescription Medications
30 48,000 45,000 Acanthite/Cobaltite/Magnetite
25 40,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
20 32,000 200,000 Trained Riding Animals/Common Pets
20 32,000 200,000 Platinum/Uranium Ores
20 32,000 1,000,000 Rare Literature/Art
20 32,000 8,000,000 Combat Drones/Guardian Drones
15 24,000 750,000 General Medical Equipment
15 24,000 3,750,000 VR Electronic Entertainment Devices
15 24,000 135,000 Uniforms/Clothing Products
10 16,000 100,000 Residential Applicances
10 16,000 900,000 Weapon Core/Starship Hull Plating
10 16,000 100,000 Personal and Commerical Computers
10 16,000 15,000 Acanthite/Cobaltite/Magnetite
10 16,000 500,000 Ruthenium/Rhenium
6 9,600 66,000 Pneumatics and Hydraulics
6 9,600 90,000 Wheeled Components
6 9,600 54,000 Uniforms/Clothing Products
6 9,600 66,000 Pneumatics and Hydraulics
6 9,600 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 9,600 60,000 Graphite/Quartz
6 9,600 1,200,000 Rare Clothing/Home Decorations
6 9,600 60,000 Engine Components
6 9,600 60,000 Gasoline/Machine Lubricants
6 9,600 66,000 Furniture/Storage Systems/Tools
5 8,000 2,500,000 Exotic Furnishings/Exquisite Jewellery
5 8,000 500,000 VR Computer and Sensor Packages
5 8,000 45,000 Cinnamon/Marjoram/Wasabi
5 8,000 75,000 Wheeled Components
5 8,000 75,000 Trained Guard Animals/Exotic Pets
5 8,000 100,000 Rare Foods/Common Liquor
5 8,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 6,400 40,000 Engine Components
4 6,400 40,000 Trained Riding Animals/Common Pets
4 6,400 80,000 Marble/Potassium/Titanium
4 6,400 360,000 Weapon Core/Starship Hull Plating
4 6,400 600,000 Automated Robotics/Cargo Drones
3 4,800 18,000 Aniseed/Curry/Fennel/White Pepper
3 4,800 30,000 Engine Components
3 4,800 6,000 Furniture-Grade Timber/Rare Grades
3 4,800 60,000 Rare Foods/Common Liquor
2 3,200 10,000 Workable Alloys
2 3,200 30,000 Wheeled Components
2 3,200 20,000 Residential Applicances
2 3,200 20,000 Graphite/Quartz
2 3,200 6,000 Cotton-based Fabrics/Flax-based Fabrics
2 3,200 100,000 Startship Deckplate/Atmospheric Filters
1 1,600 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 6,000,000 Grav-Vehicle Components
30 48,000 300,000 Bismuth/Indium
30 48,000 150,000 Pre-packaged Food and Drink
30 48,000 15,000 Chalcocite/Talc
25 40,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 16,000 750,000 Fusion Conduits/Power Plant Shells
10 16,000 150,000 Wheeled Components
6 9,600 60,000 Trained Riding Animals/Common Pets
6 9,600 36,000 Aniseed/Curry/Fennel/White Pepper
6 9,600 3,000 Chalcocite/Talc
5 8,000 125,000 Beryllium/Silver
5 8,000 375,000 Gold/Osmium/Iridium
4 6,400 1,000,000 Cyber-Prosthetics
4 6,400 100,000 Beryllium/Silver
4 6,400 40,000 Engine Components
3 4,800 3,000 Construction-Grade Timber
3 4,800 12,000 Synthetic Silks/Finished Common Clothing
3 4,800 30,000 Personal and Commerical Computers
3 4,800 375,000 Weapon Components
3 4,800 1,200,000 Combat Drones/Guardian Drones
3 4,800 30,000 Tracked Repair Components
2 3,200 360,000 Air Vehicle Components/Raft Components
2 3,200 40,000 Silica/Focuser-Quality Gems
1 1,600 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 1,600 9,000 Piping and Attachment Pieces

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 150,000 500,000 Personal and Commerical Computers
50 150,000 500,000 Personal and Commerical Computers
50 150,000 2,500,000 General Medical Equipment
40 120,000 8,000,000 Cybernetic Components/Physical Augments
30 90,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 90,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 75,000 1,250,000 General Medical Equipment
25 75,000 1,875,000 Fusion Conduits/Power Plant Shells
20 60,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
20 60,000 240,000 Vehicle/Survival Accessories
20 60,000 60,000 Workable Metals
20 60,000 2,000,000 Slug Weapons (TL 10)
15 45,000 750,000 General Medical Equipment
15 45,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 30,000 100,000 Common Desserts/Common Wine
10 30,000 1,250,000 Weapon Components
10 30,000 150,000 Wheeled Components
10 30,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 30,000 100,000 Gasoline/Machine Lubricants
6 18,000 120,000 Silica/Focuser-Quality Gems
6 18,000 66,000 Furniture/Storage Systems/Tools
6 18,000 300,000 Anti-venom/Prescription Medications
6 18,000 18,000 Survival Rations and Storage-packed Liquids
6 18,000 54,000 Kevlar/Teflon
6 18,000 75,000 Untrained Guard Animals
5 15,000 45,000 Cinnamon/Marjoram/Wasabi
5 15,000 2,000,000 Combat Drones/Guardian Drones
5 15,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 15,000 2,000,000 Combat Drones/Guardian Drones
4 12,000 80,000 Marble/Potassium/Titanium
4 12,000 16,000 Synthetic Silks/Finished Common Clothing
4 12,000 360,000 Weapon Core/Starship Hull Plating
4 12,000 20,000 Workable Alloys
4 12,000 400,000 Jewellery/Alien Textiles
4 12,000 400,000 Prescription Medications/Surgical
4 12,000 80,000 Silica/Focuser-Quality Gems
3 9,000 150,000 Fibre-optic Cable
3 9,000 3,000 Construction-Grade Timber
3 9,000 150,000 General Medical Equipment
2 6,000 20,000 Engine Components
2 6,000 30,000 Wheeled Components
2 6,000 40,000 Silica/Focuser-Quality Gems
2 6,000 400,000 Cybernetic Components/Physical Augments

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 540,000 Kevlar/Teflon
60 180,000 60,000 Bauxite/Coltan/Wolframite
60 180,000 75,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
50 150,000 9,000,000 Air Vehicle Components/Raft Components
50 150,000 50,000 Food Grade Vegetation
50 150,000 9,000,000 Air Vehicle Components/Raft Components
40 120,000 4,000,000 VR Computer and Sensor Packages
40 120,000 4,000,000 VR Computer and Sensor Packages
40 120,000 10,000,000 Cyber-Prosthetics
30 90,000 150,000 Workable Alloys
30 90,000 10,500,000 Cosmetic Prosthetics
30 90,000 270,000 Uniforms/Clothing Products
30 90,000 2,700,000 Weapon Core/Starship Hull Plating
30 90,000 12,000,000 Combat Drones/Guardian Drones
30 90,000 360,000 Chemical Solutions and Compounds
25 75,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 220,000 Pneumatics and Hydraulics
20 60,000 200,000 Carbonate/Magnesium/Meteoric Iron
20 60,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 60,000 60,000 Insulation/Polyurethane Foam
20 60,000 5,000,000 Spacecraft Components
20 60,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 45,000 7,500,000 Psi-Related Drugs/Viral Therapy Doses
15 45,000 135,000 Cinnamon/Marjoram/Wasabi
10 30,000 100,000 Engine Components
10 30,000 2,500,000 VR Electronic Entertainment Devices
10 30,000 3,000,000 Industrial Drones/Personal Drones
10 30,000 4,000,000 Combat Drones/Guardian Drones
6 18,000 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 18,000 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 25,000 Nickel/Sodium/Tungsten Ores
5 15,000 1,750,000 Cosmetic Prosthetics
5 15,000 20,000 Synthetic Silks/Finished Common Clothing
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 15,000 25,000 Refined Kerosine/Purified Oil
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
4 12,000 12,000 Survival Rations and Storage-packed Liquids
4 12,000 200,000 Anti-venom/Prescription Medications
4 12,000 8,000 Furniture-Grade Timber/Rare Grades
3 9,000 1,500,000 Psi-Related Drugs/Viral Therapy Doses
3 9,000 60,000 Jet Fuel/Gelid Adhesives
3 9,000 3,000 Food Grade Vegetation
2 6,000 100,000 Ethanol/Fructose Syrup
2 6,000 200,000 Biodiesel/Cooking Compounds
1 3,000 9,000 Piping and Attachment Pieces
1 3,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 3,000 500 High-Grade Rough Cut
1 3,000 6,000 Calculators/Adding Machines

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
60 180,000 60,000 Construction-Grade Timber
60 180,000 600,000 Personal and Commerical Computers
60 180,000 8,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
60 180,000 6,000,000 Slug Weapons (TL 10)
50 150,000 62,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
50 150,000 5,000,000 Biodiesel/Cooking Compounds
50 150,000 100,000 Furniture-Grade Timber/Rare Grades
50 150,000 25,000 High-Grade Rough Cut
30 90,000 150,000 Rock Salt/Compressed Coal
30 90,000 450,000 Wheeled Components
30 90,000 270,000 Uniforms/Clothing Products
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
30 90,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 75,000 250,000 Trained Riding Animals/Common Pets
20 60,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 60,000 20,000 Bauxite/Coltan/Wolframite
20 60,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 60,000 240,000 Banking Machines and Security Systems
15 45,000 2,700,000 Air Vehicle Components/Raft Components
15 45,000 525,000 Stellite/Tombac
15 45,000 3,000,000 Cybernetic Components/Physical Augments
15 45,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 30,000 350,000 Stellite/Tombac
10 30,000 500,000 Ruthenium/Rhenium
10 30,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 30,000 2,500,000 Cyber-Prosthetics
10 30,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 30,000 4,000,000 Combat Drones/Guardian Drones
10 30,000 30,000 Insulation/Polyurethane Foam
10 30,000 200,000 Marble/Potassium/Titanium
6 18,000 18,000 Workable Metals
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 25,000 Nickel/Sodium/Tungsten Ores
5 15,000 15,000 Survival Rations and Storage-packed Liquids
5 15,000 100,000 Marble/Potassium/Titanium
5 15,000 1,000,000 Cybernetic Components/Physical Augments
3 9,000 30,000 Trained Riding Animals/Common Pets
3 9,000 60,000 Marble/Potassium/Titanium
3 9,000 60,000 Marble/Potassium/Titanium
3 9,000 33,000 Furniture/Storage Systems/Tools
2 6,000 200,000 Slug Weapons (TL 10)
2 6,000 150,000 Specialised Equipment and Supplies
1 3,000 75,000 Fusion Conduits/Power Plant Shells
1 3,000 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 180,000 180,000 Cotton-based Fabrics/Flax-based Fabrics
60 180,000 60,000 Construction-Grade Timber
60 180,000 6,000,000 VR Computer and Sensor Packages
50 150,000 250,000 Refined Kerosine/Purified Oil
40 120,000 160,000 Synthetic Silks/Finished Common Clothing
30 90,000 90,000 Workable Metals
30 90,000 60,000 Furniture-Grade Timber/Rare Grades
25 75,000 5,000,000 Rare Clothing/Home Decorations
25 75,000 250,000 Common Desserts/Common Wine
20 60,000 600,000 Photonics/Synthetic Gems
20 60,000 180,000 Piping and Attachment Pieces
20 60,000 8,000,000 Combat Drones/Guardian Drones
20 60,000 60,000 Insulation/Polyurethane Foam
20 60,000 400,000 Silica/Focuser-Quality Gems
15 45,000 45,000 Survival Rations and Storage-packed Liquids
15 45,000 135,000 Piping and Attachment Pieces
15 45,000 750,000 Fibre-optic Cable
15 45,000 150,000 Carbonate/Magnesium/Meteoric Iron
10 30,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 30,000 110,000 Fabricated Plastics
10 30,000 100,000 Graphite/Quartz
10 30,000 500,000 Ruthenium/Rhenium
10 30,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
6 18,000 210,000 Stellite/Tombac
6 18,000 300,000 Ruthenium/Rhenium
6 18,000 2,400,000 Combat Drones/Guardian Drones
5 15,000 2,500 High-Grade Rough Cut
5 15,000 25,000 Workable Alloys
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 60,000 Chemical Solutions and Compounds
4 12,000 28,000 Gold/Silver/Limenite Ores
3 9,000 1,200,000 Combat Drones/Guardian Drones
3 9,000 60,000 Rare Foods/Common Liquor
2 6,000 150,000 Fusion Conduits/Power Plant Shells
2 6,000 40,000 Wheeled Vehicles/Tracked Components
2 6,000 360,000 Air Vehicle Components/Raft Components
1 3,000 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 120,000 500,000 Untrained Guard Animals
30 90,000 7,500,000 Cyber-Prosthetics
30 90,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 90,000 1,050,000 Stellite/Tombac
30 90,000 15,000 High-Grade Rough Cut
30 90,000 600,000 Silica/Focuser-Quality Gems
25 75,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 600,000 Photonics/Synthetic Gems
20 60,000 180,000 Uniforms/Clothing Products
20 60,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 60,000 15,000,000 Industrial Isotopes
10 30,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 30,000 100,000 Engine Components
6 18,000 750,000 Weapon Components
6 18,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 15,000 375,000 Fusion Conduits/Power Plant Shells
5 15,000 50,000 Graphite/Quartz
5 15,000 1,250,000 VR Electronic Entertainment Devices
5 15,000 500,000 Prescription Medications/Surgical
5 15,000 1,000,000 Rare Clothing/Home Decorations
5 15,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
4 12,000 200,000 Ethanol/Fructose Syrup
4 12,000 200,000 Fibre-optic Cable
4 12,000 1,000,000 VR Electronic Entertainment Devices
4 12,000 24,000 Aniseed/Curry/Fennel/White Pepper
3 9,000 30,000 Residential Applicances
3 9,000 9,000 Adobo/Basil/Sage
2 6,000 20,000 Bismuth/Indium
1 3,000 90,000 Weapon Core/Starship Hull Plating

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Kakkin

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 180,000 6,000,000 Biodiesel/Cooking Compounds
60 180,000 1,800,000 Photonics/Synthetic Gems
60 180,000 480,000 Video Game and Entertainment Systems
50 150,000 2,500,000 Startship Deckplate/Atmospheric Filters
40 120,000 120,000 Adobo/Basil/Sage
40 120,000 8,000,000 Rare Clothing/Home Decorations
30 90,000 90,000 Insulation/Polyurethane Foam
30 90,000 2,250,000 Fusion Conduits/Power Plant Shells
30 90,000 450,000 Wheeled Components
30 90,000 6,000,000 Rare Clothing/Home Decorations
25 75,000 3,125,000 Computerised Job-related Gear
25 75,000 250,000 Trained Riding Animals/Common Pets
20 60,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
20 60,000 100,000 Workable Alloys
20 60,000 400,000 Rare Foods/Common Liquor
20 60,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 45,000 2,700,000 Air Vehicle Components/Raft Components
15 45,000 375,000 Beryllium/Silver
15 45,000 135,000 Uniforms/Clothing Products
10 30,000 90,000 Cinnamon/Marjoram/Wasabi
10 30,000 10,000 Bauxite/Coltan/Wolframite
10 30,000 10,000 Bauxite/Coltan/Wolframite
10 30,000 20,000 Furniture-Grade Timber/Rare Grades
6 18,000 210,000 Stellite/Tombac
6 18,000 3,000 High-Grade Rough Cut
6 18,000 6,000 Food Grade Vegetation
5 15,000 500,000 Prescription Medications/Surgical
5 15,000 55,000 Pneumatics and Hydraulics
5 15,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 15,000 1,250,000 Cyber-Prosthetics
5 15,000 50,000 Gasoline/Machine Lubricants
4 12,000 1,000,000 Cyber-Prosthetics
3 9,000 60,000 Rare Foods/Common Liquor
3 9,000 600,000 Rare Clothing/Home Decorations
2 6,000 20,000 Gasoline/Machine Lubricants
1 3,000 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 3,000 500,000 Real-Life Replacements and Augments
1 3,000 5,000 Nickel/Sodium/Tungsten Ores
1 3,000 10,000 Personal and Commerical Computers

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Cybernetics1
Medical Supplies1
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Precious Metals1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Shunisar

Planet Info

Planet Shunisar Subsector Theton Sector Vland Coordinates -1,-1 Hex 2507
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population5300,000
Government0No Government Structure.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 24,000,000 Combat Drones/Guardian Drones
60 180,000 180,000 Adobo/Basil/Sage
50 150,000 37,500,000 Industrial Isotopes
50 150,000 50,000 Construction-Grade Timber
50 150,000 25,000 Chalcocite/Talc
40 120,000 2,000,000 Anti-venom/Prescription Medications
40 120,000 2,000,000 Ruthenium/Rhenium
40 120,000 2,000,000 Ruthenium/Rhenium
30 90,000 300,000 Gasoline/Machine Lubricants
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
30 90,000 90,000 Adobo/Basil/Sage
30 90,000 1,500,000 Fibre-optic Cable
25 75,000 250,000 Personal and Commerical Computers
25 75,000 225,000 Piping and Attachment Pieces
25 75,000 10,000,000 Combat Drones/Guardian Drones
20 60,000 200,000 Engine Components
20 60,000 100,000 Nickel/Sodium/Tungsten Ores
20 60,000 400,000 Wheeled Vehicles/Tracked Components
20 60,000 300,000 Wheeled Components
20 60,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 45,000 750,000 Ruthenium/Rhenium
10 30,000 50,000 Pre-packaged Food and Drink
10 30,000 100,000 Carbonate/Magnesium/Meteoric Iron
10 30,000 50,000 Workable Alloys
10 30,000 100,000 Carbonate/Magnesium/Meteoric Iron
10 30,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 30,000 250,000 Beryllium/Silver
10 30,000 200,000 Marble/Potassium/Titanium
10 30,000 5,000,000 Scout and Sensor Drones
10 30,000 2,000,000 Cybernetic Components/Physical Augments
10 30,000 200,000 Marble/Potassium/Titanium
6 18,000 270,000 Industrial Diamond/Jewellery-Quality Gems
6 18,000 3,000,000 Psi-Related Drugs/Viral Therapy Doses
6 18,000 600,000 Biodiesel/Cooking Compounds
5 15,000 5,000 Construction-Grade Timber
5 15,000 45,000 Piping and Attachment Pieces
5 15,000 50,000 Residential Applicances
5 15,000 10,000 Furniture-Grade Timber/Rare Grades
5 15,000 55,000 Pneumatics and Hydraulics
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 40,000 Video Game and Entertainment Systems
4 12,000 24,000 Calculators/Adding Machines
4 12,000 1,000,000 VR Electronic Entertainment Devices
4 12,000 2,000,000 Scout and Sensor Drones
3 9,000 3,000 Rubber/Vinyl Spooling
2 6,000 10,000 Nickel/Sodium/Tungsten Ores
2 6,000 6,000 Survival Rations and Storage-packed Liquids
2 6,000 12,000 Aniseed/Curry/Fennel/White Pepper
1 3,000 75,000 Specialised Equipment and Supplies
1 3,000 20,000 Rare Foods/Common Liquor
1 3,000 3,000 Adobo/Basil/Sage
1 3,000 12,500 Untrained Guard Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 150,000 1,500,000 Cosmetic Chemicals/Practitioners Tools
50 150,000 10,000,000 Rare Clothing/Home Decorations
40 120,000 120,000 Adobo/Basil/Sage
40 120,000 40,000 Construction-Grade Timber
40 120,000 5,600,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 90,000 30,000 Bauxite/Coltan/Wolframite
30 90,000 600,000 Marble/Potassium/Titanium
25 75,000 75,000 Workable Metals
25 75,000 31,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 75,000 75,000 Survival Rations and Storage-packed Liquids
25 75,000 125,000 Workable Alloys
20 60,000 10,000,000 Scout and Sensor Drones
20 60,000 220,000 Furniture/Storage Systems/Tools
20 60,000 7,000,000 Cosmetic Prosthetics
20 60,000 3,600,000 Air Vehicle Components/Raft Components
15 45,000 150,000 Common Desserts/Common Wine
15 45,000 90,000 Aniseed/Curry/Fennel/White Pepper
10 30,000 1,250,000 Computerised Job-related Gear
6 18,000 120,000 Silica/Focuser-Quality Gems
6 18,000 120,000 Rare Foods/Common Liquor
6 18,000 600,000 Biodiesel/Cooking Compounds
5 15,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 15,000 20,000 Synthetic Silks/Finished Common Clothing
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 15,000 10,000 Animal-based Fabrics
5 15,000 7,500 Acanthite/Cobaltite/Magnetite
4 12,000 800,000 Rare Clothing/Home Decorations
3 9,000 600,000 Rare Clothing/Home Decorations
3 9,000 750,000 Cyber-Prosthetics
2 6,000 6,000 Cotton-based Fabrics/Flax-based Fabrics
2 6,000 100,000 Protective/Specialized Clothing
2 6,000 10,000 Wheeled Repair Components
2 6,000 22,000 Pneumatics and Hydraulics
2 6,000 20,000 Trained Riding Animals/Common Pets
2 6,000 2,000 Construction-Grade Timber
1 3,000 1,000 Construction-Grade Timber
1 3,000 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 3,000 500,000 Psi-Related Drugs/Viral Therapy Doses
1 3,000 11,000 Furniture/Storage Systems/Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 180,000 3,000,000 Anti-venom/Prescription Medications
50 150,000 1,000,000 Jet Fuel/Gelid Adhesives
40 120,000 280,000 Gold/Silver/Limenite Ores
40 120,000 80,000 Animal-based Fabrics
40 120,000 3,000,000 Fusion Conduits/Power Plant Shells
40 120,000 200,000 Pre-packaged Food and Drink
30 90,000 2,250,000 Specialised Equipment and Supplies
30 90,000 6,000,000 Grav-Vehicle Components
30 90,000 2,250,000 Fusion Conduits/Power Plant Shells
30 90,000 300,000 Platinum/Uranium Ores
30 90,000 270,000 Cinnamon/Marjoram/Wasabi
30 90,000 6,000,000 Rare Clothing/Home Decorations
25 75,000 50,000 Animal-based Fabrics
25 75,000 7,500,000 Industrial Drones/Personal Drones
20 60,000 1,000,000 Protective/Specialized Clothing
20 60,000 8,000,000 Combat Drones/Guardian Drones
20 60,000 40,000 Furniture-Grade Timber/Rare Grades
20 60,000 20,000 Construction-Grade Timber
20 60,000 4,000,000 Rare Clothing/Home Decorations
20 60,000 2,000,000 Prescription Medications/Surgical
15 45,000 225,000 Wheeled Components
15 45,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 30,000 90,000 Uniforms/Clothing Products
10 30,000 5,000,000 Scout and Sensor Drones
10 30,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 30,000 100,000 Personal and Commerical Computers
10 30,000 100,000 Residential Applicances
10 30,000 5,000 High-Grade Rough Cut
6 18,000 180,000 Photonics/Synthetic Gems
6 18,000 540,000 Weapon Core/Starship Hull Plating
6 18,000 60,000 Personal and Commerical Computers
6 18,000 18,000 Insulation/Polyurethane Foam
5 15,000 45,000 Uniforms/Clothing Products
5 15,000 100,000 Silica/Focuser-Quality Gems
5 15,000 100,000 Wheeled Vehicles/Tracked Components
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 25,000 Untrained Riding Animals
5 15,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 15,000 250,000 Ruthenium/Rhenium
4 12,000 400,000 Slug Weapons (TL 10)
4 12,000 4,000 Food Grade Vegetation
4 12,000 800,000 Rare Clothing/Home Decorations
3 9,000 60,000 Rare Foods/Common Liquor
2 6,000 40,000 Marble/Potassium/Titanium
2 6,000 6,000 Workable Metals
2 6,000 40,000 Silica/Focuser-Quality Gems
2 6,000 700,000 Cosmetic Prosthetics
2 6,000 800,000 Combat Drones/Guardian Drones
1 3,000 9,000 Cinnamon/Marjoram/Wasabi
1 3,000 500 Feed Grade Vegetation
1 3,000 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 180,000 600,000 Personal and Commerical Computers
60 180,000 180,000 Adobo/Basil/Sage
60 180,000 600,000 Bismuth/Indium
50 150,000 5,000,000 Survival Equipment/Colonisation Kits
50 150,000 500,000 Common Desserts/Common Wine
40 120,000 20,000,000 Psi-Related Drugs/Viral Therapy Doses
40 120,000 5,000,000 Weapon Components
40 120,000 12,000,000 Industrial Drones/Personal Drones
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
30 90,000 150,000 Junk Food/Soda Drink
30 90,000 1,500,000 Ethanol/Fructose Syrup
25 75,000 125,000 Workable Alloys
25 75,000 275,000 Pneumatics and Hydraulics
20 60,000 1,000,000 Protective/Specialized Clothing
20 60,000 160,000 Video Game and Entertainment Systems
20 60,000 300,000 Wheeled Components
20 60,000 400,000 Rare Foods/Common Liquor
20 60,000 20,000 Food Grade Vegetation
20 60,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 60,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 60,000 500,000 Beryllium/Silver
20 60,000 200,000 Trained Riding Animals/Common Pets
15 45,000 375,000 Beryllium/Silver
10 30,000 1,000,000 Biodiesel/Cooking Compounds
10 30,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 30,000 2,500,000 VR Electronic Entertainment Devices
10 30,000 100,000 Residential Applicances
10 30,000 1,000,000 Prescription Medications/Surgical
10 30,000 100,000 Engine Components
10 30,000 1,000,000 Prescription Medications/Surgical
10 30,000 1,000,000 Survival Equipment/Colonisation Kits
10 30,000 4,000,000 Combat Drones/Guardian Drones
6 18,000 60,000 Gasoline/Machine Lubricants
6 18,000 300,000 Ruthenium/Rhenium
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 15,000 50,000 Advanced Ballistic Weave
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 625,000 Computerised Job-related Gear
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 1,000,000 Rare Clothing/Home Decorations
5 15,000 5,000 Construction-Grade Timber
5 15,000 900,000 Air Vehicle Components/Raft Components
5 15,000 50,000 Gasoline/Machine Lubricants
5 15,000 25,000 Untrained Riding Animals
4 12,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 12,000 4,000 Bauxite/Coltan/Wolframite
4 12,000 360,000 Weapon Core/Starship Hull Plating
3 9,000 12,000 Synthetic Silks/Finished Common Clothing
3 9,000 33,000 Pneumatics and Hydraulics
3 9,000 60,000 Wheeled Vehicles/Tracked Components
3 9,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 9,000 60,000 Silica/Focuser-Quality Gems
2 6,000 100,000 Exotic Desserts/Exotic Liquor
2 6,000 10,000 Nickel/Sodium/Tungsten Ores
1 3,000 30,000 Cosmetic Chemicals/Practitioners Tools
1 3,000 3,000 Survival Rations and Storage-packed Liquids
1 3,000 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 300,000 Pre-packaged Food and Drink
60 180,000 3,000,000 Ethanol/Fructose Syrup
60 180,000 30,000,000 Scout and Sensor Drones
50 150,000 1,000,000 Rare Foods/Common Liquor
50 150,000 15,000,000 Industrial Drones/Personal Drones
40 120,000 120,000 Survival Rations and Storage-packed Liquids
30 90,000 270,000 Piping and Attachment Pieces
30 90,000 12,000,000 Combat Drones/Guardian Drones
25 75,000 625,000 Organic Glues
25 75,000 350,000 Microprocessor Assemblies
25 75,000 125,000 Nickel/Sodium/Tungsten Ores
20 60,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 60,000 400,000 Wheeled Vehicles/Tracked Components
15 45,000 165,000 Furniture/Storage Systems/Tools
15 45,000 1,500,000 Gravitic Gyros/Navigation Magnets
15 45,000 750,000 Ethanol/Fructose Syrup
10 30,000 2,000,000 Grav-Vehicle Components
10 30,000 2,000,000 Cybernetic Components/Physical Augments
10 30,000 500,000 General Medical Equipment
6 18,000 2,400,000 Combat Drones/Guardian Drones
6 18,000 300,000 Protective/Specialized Clothing
6 18,000 120,000 Rare Foods/Common Liquor
6 18,000 180,000 Cosmetic Chemicals/Practitioners Tools
6 18,000 300,000 Startship Deckplate/Atmospheric Filters
6 18,000 300,000 General Medical Equipment
6 18,000 1,080,000 Air Vehicle Components/Raft Components
5 15,000 2,500 High-Grade Rough Cut
5 15,000 1,750,000 Cosmetic Prosthetics
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 12,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 12,000 140,000 Stellite/Tombac
4 12,000 1,000,000 Cyber-Prosthetics
3 9,000 6,000 Animal-based Fabrics
3 9,000 60,000 Rare Foods/Common Liquor
3 9,000 150,000 General Medical Equipment
3 9,000 15,000 Pre-packaged Food and Drink
2 6,000 800,000 Combat Drones/Guardian Drones
2 6,000 25,000 Untrained Guard Animals
2 6,000 200,000 Biodiesel/Cooking Compounds
1 3,000 90,000 Weapon Core/Starship Hull Plating
1 3,000 50,000 Startship Deckplate/Atmospheric Filters

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 1,250,000 Beryllium/Silver
50 150,000 2,500,000 Anti-venom/Prescription Medications
30 90,000 60,000 Furniture-Grade Timber/Rare Grades
25 75,000 375,000 Wheeled Components
15 45,000 1,500,000 Survival Equipment/Colonisation Kits
10 30,000 250,000 Beryllium/Silver
10 30,000 50,000 Workable Alloys
10 30,000 1,000,000 Slug Weapons (TL 10)
6 18,000 750,000 Weapon Components
6 18,000 1,200,000 Rare Clothing/Home Decorations
6 18,000 6,000 Bauxite/Coltan/Wolframite
5 15,000 375,000 Gold/Osmium/Iridium
5 15,000 5,000 Foundation Stones/Base Elements
5 15,000 1,000,000 Rare Clothing/Home Decorations
5 15,000 1,000,000 Rare Clothing/Home Decorations
5 15,000 375,000 Fusion Conduits/Power Plant Shells
5 15,000 5,000 Bauxite/Coltan/Wolframite
4 12,000 48,000 Banking Machines and Security Systems
4 12,000 4,000 Construction-Grade Timber
3 9,000 30,000 Gasoline/Machine Lubricants
3 9,000 30,000 Personal and Commerical Computers
3 9,000 15,000 Pre-packaged Food and Drink
2 6,000 20,000 Common Desserts/Common Wine
1 3,000 350,000 Cosmetic Prosthetics
1 3,000 10,000 Personal and Commerical Computers
1 3,000 20,000 Rare Foods/Common Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Gadushan

Planet Info

Planet Gadushan Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2005
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population450,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Engine Components
60 420,000 4,500,000 Gold/Osmium/Iridium
60 420,000 1,200,000 Rare Foods/Common Liquor
40 280,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
40 280,000 2,000,000 Startship Deckplate/Atmospheric Filters
30 210,000 150,000 Pre-packaged Food and Drink
30 210,000 30,000 Construction-Grade Timber
30 210,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 210,000 5,400,000 Air Vehicle Components/Raft Components
30 210,000 450,000 Wheeled Components
30 210,000 300,000 Trained Riding Animals/Common Pets
30 210,000 240,000 Second Stage Components
25 175,000 7,500,000 Industrial Drones/Personal Drones
20 140,000 200,000 Trained Riding Animals/Common Pets
20 140,000 400,000 Wheeled Vehicles/Tracked Components
20 140,000 4,000,000 Cybernetic Components/Physical Augments
20 140,000 1,800,000 Weapon Core/Starship Hull Plating
20 140,000 2,500,000 Computerised Job-related Gear
15 105,000 375,000 Beryllium/Silver
15 105,000 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 70,000 750,000 Gold/Osmium/Iridium
10 70,000 1,000,000 Survival Equipment/Colonisation Kits
10 70,000 200,000 Jet Fuel/Gelid Adhesives
10 70,000 10,000 Bauxite/Coltan/Wolframite
10 70,000 6,500,000 Advanced Robotics
10 70,000 2,000,000 Grav-Vehicle Components
10 70,000 500,000 General Medical Equipment
6 42,000 300,000 Ethanol/Fructose Syrup
5 35,000 100,000 Wheeled Vehicles/Tracked Components
5 35,000 625,000 Weapon Components
5 35,000 45,000 Kevlar/Teflon
5 35,000 35,000 Gold/Silver/Limenite Ores
4 28,000 80,000 Wheeled Vehicles/Tracked Components
4 28,000 80,000 Marble/Potassium/Titanium
3 21,000 15,000 Refined Kerosine/Purified Oil
3 21,000 30,000 Common Desserts/Common Wine
3 21,000 15,000 Rock Salt/Compressed Coal
3 21,000 90,000 Exotic Foods/Rare Desserts/Rare Liquor
3 21,000 1,500,000 Psi-Related Drugs/Viral Therapy Doses
2 14,000 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 14,000 6,000 Survival Rations and Storage-packed Liquids
2 14,000 3,000 Acanthite/Cobaltite/Magnetite
1 7,000 20,000 Marble/Potassium/Titanium
1 7,000 100,000 Cybernetic Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ninnigam

Planet Info

Planet Ninnigam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2105
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics550% water.
Population770,000,000
GovernmentACharismatic Dictator.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
Remarks Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 420,000 12,000,000 Cybernetic Components/Physical Augments
50 350,000 500,000 Engine Components
50 350,000 50,000 Construction-Grade Timber
50 350,000 1,750,000 Stellite/Tombac
50 350,000 450,000 Piping and Attachment Pieces
50 350,000 250,000 Nickel/Sodium/Tungsten Ores
40 280,000 40,000 Bauxite/Coltan/Wolframite
30 210,000 7,500,000 VR Electronic Entertainment Devices
30 210,000 150,000 Nickel/Sodium/Tungsten Ores
30 210,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 210,000 600,000 Wheeled Vehicles/Tracked Components
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 60,000 Animal-based Fabrics
25 175,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 175,000 175,000 Poured Plastics/Synthetic Fibre Spools
25 175,000 3,125,000 Weapon Components
20 140,000 1,500,000 Fusion Conduits/Power Plant Shells
20 140,000 60,000 Insulation/Polyurethane Foam
20 140,000 4,000,000 Cybernetic Components/Physical Augments
15 105,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 105,000 1,500,000 Jewellery/Alien Textiles
15 105,000 187,500 Untrained Guard Animals
10 70,000 50,000 Aluminium/Brass/Calcium
10 70,000 200,000 Silica/Focuser-Quality Gems
10 70,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
6 42,000 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 42,000 24,000 Exotics(Permanbuco, White Mahogany etc.)
6 42,000 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 42,000 60,000 Residential Applicances
5 35,000 45,000 Kevlar/Teflon
5 35,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 25,000 Untrained Riding Animals
4 28,000 24,000 Aniseed/Curry/Fennel/White Pepper
4 28,000 16,000 Synthetic Silks/Finished Common Clothing
4 28,000 120,000 Exotic Foods/Rare Desserts/Rare Liquor
4 28,000 400,000 Biodiesel/Cooking Compounds
3 21,000 300,000 Jewellery/Alien Textiles
3 21,000 15,000 Untrained Riding Animals
3 21,000 60,000 Rare Foods/Common Liquor
2 14,000 2,000 Construction-Grade Timber
2 14,000 1,500,000 Industrial Isotopes
1 7,000 75,000 Gold/Osmium/Iridium
1 7,000 125,000 Weapon Components
1 7,000 3,000 Survival Rations and Storage-packed Liquids

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Envar

Planet Info

Planet Envar Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1906
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population37,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Engine Components
50 350,000 150,000 Survival Rations and Storage-packed Liquids
25 175,000 275,000 Fabricated Plastics
20 140,000 1,800,000 Weapon Core/Starship Hull Plating
20 140,000 5,000,000 Artillery/Heavy Energy Weapons
20 140,000 220,000 Pneumatics and Hydraulics
20 140,000 160,000 Video Game and Entertainment Systems
20 140,000 60,000 Insulation/Polyurethane Foam
20 140,000 200,000 Personal and Commerical Computers
10 70,000 2,500,000 VR Electronic Entertainment Devices
6 42,000 60,000 Carbonate/Magnesium/Meteoric Iron
6 42,000 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 42,000 66,000 Pneumatics and Hydraulics
6 42,000 60,000 Engine Components
5 35,000 2,500 Chalcocite/Talc
5 35,000 50,000 Tracked Repair Components
5 35,000 100,000 Marble/Potassium/Titanium
5 35,000 1,750,000 Cosmetic Prosthetics
5 35,000 50,000 Residential Applicances
5 35,000 50,000 Common Desserts/Common Wine
4 28,000 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 21,000 3,000 Bauxite/Coltan/Wolframite
3 21,000 3,000 Bauxite/Coltan/Wolframite
3 21,000 15,000 Nickel/Sodium/Tungsten Ores
3 21,000 300,000 Slug Weapons (TL 10)
2 14,000 10,000 Untrained Riding Animals
2 14,000 50,000 Circuitry Bundle
2 14,000 60,000 Photonics/Synthetic Gems
2 14,000 20,000 Gasoline/Machine Lubricants
1 7,000 20,000 Marble/Potassium/Titanium
1 7,000 75,000 Specialised Equipment and Supplies
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,000 6,000 Calculators/Adding Machines
1 7,000 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ranilson

Planet Info

Planet Ranilson Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1807
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics990% water.
Population430,000
Government2Participating Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 350,000 600,000 Banking Machines and Security Systems
50 350,000 5,000,000 VR Computer and Sensor Packages
40 280,000 440,000 Furniture/Storage Systems/Tools
30 210,000 3,000,000 VR Computer and Sensor Packages
30 210,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 175,000 125,000 Pre-packaged Food and Drink
25 175,000 1,250,000 Ruthenium/Rhenium
20 140,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 140,000 120,000 Calculators/Adding Machines
20 140,000 20,000 Yarn/Wool/Canvas
20 140,000 8,000,000 Combat Drones/Guardian Drones
20 140,000 10,000,000 Scout and Sensor Drones
15 105,000 135,000 Kevlar/Teflon
15 105,000 165,000 Furniture/Storage Systems/Tools
15 105,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 70,000 100,000 Tracked Repair Components
10 70,000 1,000,000 Slug Weapons (TL 10)
10 70,000 150,000 Trained Guard Animals/Exotic Pets
6 42,000 18,000 Insulation/Polyurethane Foam
6 42,000 2,400,000 Combat Drones/Guardian Drones
5 35,000 10,000 Animal-based Fabrics
5 35,000 25,000 Refined Kerosine/Purified Oil
5 35,000 100,000 Silica/Focuser-Quality Gems
5 35,000 100,000 Rare Foods/Common Liquor
3 21,000 300,000 VR Computer and Sensor Packages
3 21,000 30,000 Common Desserts/Common Wine
3 21,000 300,000 Survival Equipment/Colonisation Kits
2 14,000 1,500,000 Industrial Isotopes
2 14,000 200,000 VR Computer and Sensor Packages
2 14,000 800,000 Combat Drones/Guardian Drones
1 7,000 250,000 Spacecraft Components
1 7,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 180,000 Insulation/Polyurethane Foam
40 280,000 20,000,000 Scout and Sensor Drones
30 210,000 450,000 Wheeled Components
30 210,000 30,000 Foundation Stones/Base Elements
30 210,000 9,000,000 Industrial Drones/Personal Drones
30 210,000 3,750,000 Computerised Job-related Gear
30 210,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 210,000 2,250,000 Specialised Equipment and Supplies
30 210,000 45,000 Acanthite/Cobaltite/Magnetite
30 210,000 5,400,000 Air Vehicle Components/Raft Components
25 175,000 2,500,000 VR Computer and Sensor Packages
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
20 140,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 105,000 150,000 Graphite/Quartz
15 105,000 165,000 Furniture/Storage Systems/Tools
10 70,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 70,000 1,000,000 Survival Equipment/Colonisation Kits
10 70,000 1,800,000 Air Vehicle Components/Raft Components
6 42,000 42,000 Gold/Silver/Limenite Ores
6 42,000 750,000 Computerised Job-related Gear
5 35,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 35,000 55,000 Pneumatics and Hydraulics
5 35,000 375,000 Gold/Osmium/Iridium
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
4 28,000 400,000 Survival Equipment/Colonisation Kits
4 28,000 400,000 Survival Equipment/Colonisation Kits
4 28,000 16,000 Synthetic Silks/Finished Common Clothing
4 28,000 300,000 Specialised Equipment and Supplies
3 21,000 3,000 Construction-Grade Timber
2 14,000 200,000 VR Computer and Sensor Packages
2 14,000 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 14,000 10,000 Pre-packaged Food and Drink
2 14,000 400,000 Grav-Vehicle Components
2 14,000 10,000 Workable Alloys
2 14,000 8,000 Synthetic Silks/Finished Common Clothing
2 14,000 100,000 Fibre-optic Cable
2 14,000 10,000 Nickel/Sodium/Tungsten Ores
1 7,000 4,000 Synthetic Silks/Finished Common Clothing
1 7,000 75,000 Specialised Equipment and Supplies
1 7,000 3,000 Workable Metals

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Malokh

Planet Info

Planet Malokh Subsector Theton Sector Vland Coordinates -1,-1 Hex 2610
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population68,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Residential Applicances
40 280,000 4,000,000 VR Computer and Sensor Packages
40 280,000 240,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 120,000 Synthetic Silks/Finished Common Clothing
30 210,000 3,750,000 Weapon Components
30 210,000 1,500,000 Fibre-optic Cable
25 175,000 750,000 Photonics/Synthetic Gems
20 140,000 250,000 Untrained Guard Animals
20 140,000 1,000,000 Fibre-optic Cable
20 140,000 3,000,000 Starship Add-ons/Powered Armor Components
20 140,000 2,000,000 Biodiesel/Cooking Compounds
20 140,000 60,000 Workable Metals
15 105,000 1,500,000 Prescription Medications/Surgical
15 105,000 150,000 Personal and Commerical Computers
15 105,000 75,000 Workable Alloys
15 105,000 30,000 Copper/Tin Ores
15 105,000 750,000 General Medical Equipment
15 105,000 150,000 Engine Components
10 70,000 50,000 Refined Kerosine/Purified Oil
10 70,000 2,000,000 Cybernetic Components/Physical Augments
10 70,000 500,000 Ruthenium/Rhenium
6 42,000 1,500,000 VR Electronic Entertainment Devices
6 42,000 6,000 Food Grade Vegetation
6 42,000 300,000 General Medical Equipment
6 42,000 600,000 Slug Weapons (TL 10)
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 100,000 Rare Foods/Common Liquor
5 35,000 125,000 OTC Drugs/Antibiotics
5 35,000 2,500 High-Grade Rough Cut
5 35,000 50,000 Trained Riding Animals/Common Pets
4 28,000 2,000,000 Scout and Sensor Drones
3 21,000 6,000 Chromite/Cinnabar
3 21,000 15,000 Pre-packaged Food and Drink
3 21,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 21,000 15,000 Refined Kerosine/Purified Oil
3 21,000 27,000 Cinnamon/Marjoram/Wasabi
3 21,000 9,000 Insulation/Polyurethane Foam
3 21,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 14,000 100,000 Fibre-optic Cable
2 14,000 200,000 Survival Equipment/Colonisation Kits
2 14,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,000 10,000 Carbonate/Magnesium/Meteoric Iron
1 7,000 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 7,000 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Iigshuren

Planet Info

Planet Iigshuren Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2511
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population720,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Wa: Water World. O:2409 Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Residential Applicances
60 420,000 18,000,000 Industrial Drones/Personal Drones
60 420,000 12,000,000 Cybernetic Components/Physical Augments
50 350,000 100,000 Copper/Tin Ores
40 280,000 40,000 Construction-Grade Timber
40 280,000 200,000 Refined Kerosine/Purified Oil
30 210,000 300,000 Common Desserts/Common Wine
30 210,000 210,000 Gold/Silver/Limenite Ores
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 210,000 9,000,000 Industrial Drones/Personal Drones
25 175,000 1,250,000 General Medical Equipment
25 175,000 350,000 Microprocessor Assemblies
20 140,000 2,000,000 Prescription Medications/Surgical
20 140,000 200,000 Gasoline/Machine Lubricants
20 140,000 600,000 Photonics/Synthetic Gems
20 140,000 2,000,000 VR Computer and Sensor Packages
15 105,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 105,000 150,000 Graphite/Quartz
15 105,000 1,500,000 Cybernetic Lubricants
10 70,000 150,000 Wheeled Components
10 70,000 2,000,000 Rare Clothing/Home Decorations
6 42,000 1,080,000 Air Vehicle Components/Raft Components
6 42,000 540,000 Weapon Core/Starship Hull Plating
5 35,000 500,000 Prescription Medications/Surgical
5 35,000 250,000 Anti-venom/Prescription Medications
5 35,000 500,000 Slug Weapons (TL 10)
5 35,000 55,000 Fabricated Plastics
5 35,000 5,000 Bauxite/Coltan/Wolframite
5 35,000 500,000 Prescription Medications/Surgical
5 35,000 100,000 Rare Foods/Common Liquor
5 35,000 1,750,000 Cosmetic Prosthetics
4 28,000 400,000 Survival Equipment/Colonisation Kits
4 28,000 200,000 Ruthenium/Rhenium
3 21,000 300,000 VR Computer and Sensor Packages
3 21,000 15,000 Untrained Riding Animals
3 21,000 1,050,000 Cosmetic Prosthetics
3 21,000 4,500 Acanthite/Cobaltite/Magnetite
3 21,000 300,000 Survival Equipment/Colonisation Kits
1 7,000 3,000 Adobo/Basil/Sage
1 7,000 350,000 Cosmetic Prosthetics
1 7,000 100,000 Biodiesel/Cooking Compounds
1 7,000 3,000 Workable Metals
1 7,000 100,000 Jewellery/Alien Textiles

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Wood2

Destination: Angvae

Planet Info

Planet Angvae Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2203
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere5Thin. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
Population67,000,000
Government1Company/Corporation.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. Ga: Garden World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 7,500,000 Computerised Job-related Gear
60 462,000 3,000,000 General Medical Equipment
60 462,000 600,000 Trained Riding Animals/Common Pets
60 462,000 540,000 Piping and Attachment Pieces
50 385,000 25,000 High-Grade Rough Cut
50 385,000 350,000 Poured Plastics/Synthetic Fibre Spools
40 308,000 3,000,000 Fusion Conduits/Power Plant Shells
30 231,000 360,000 Banking Machines and Security Systems
30 231,000 600,000 Wheeled Vehicles/Tracked Components
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 15,000 High-Grade Rough Cut
30 231,000 300,000 Common Desserts/Common Wine
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 3,000,000 Slug Weapons (TL 10)
30 231,000 1,500,000 General Medical Equipment
25 192,500 500,000 Marble/Potassium/Titanium
25 192,500 250,000 Trained Riding Animals/Common Pets
20 154,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
20 154,000 3,600,000 Air Vehicle Components/Raft Components
15 115,500 750,000 Ethanol/Fructose Syrup
15 115,500 1,125,000 Specialised Equipment and Supplies
10 77,000 500,000 Protective/Specialized Clothing
10 77,000 300,000 Rocket Fuel/Power Plant Starter Charges
10 77,000 2,500,000 Cyber-Prosthetics
6 46,200 90,000 Wheeled Components
6 46,200 6,000 Construction-Grade Timber
6 46,200 75,000 Untrained Guard Animals
5 38,500 50,000 Common Desserts/Common Wine
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 1,250,000 VR Electronic Entertainment Devices
4 30,800 28,000 Gold/Silver/Limenite Ores
4 30,800 60,000 Wheeled Components
4 30,800 4,000 Food Grade Vegetation
3 23,100 37,500 Untrained Guard Animals
2 15,400 250,000 Computerised Job-related Gear
1 7,700 10,000 Trained Riding Animals/Common Pets
1 7,700 10,000 Engine Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Raltaedz

Planet Info

Planet Raltaedz Subsector Theton Sector Vland Coordinates -1,-1 Hex 2605
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2500
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. O:2205 Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Silica/Focuser-Quality Gems
60 462,000 900,000 Wheeled Components
60 462,000 540,000 Piping and Attachment Pieces
50 385,000 2,500,000 General Medical Equipment
50 385,000 1,000,000 Wheeled Vehicles/Tracked Components
40 308,000 20,000 High-Grade Rough Cut
40 308,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
40 308,000 400,000 Gasoline/Machine Lubricants
40 308,000 1,200,000 Photonics/Synthetic Gems
40 308,000 1,400,000 Stellite/Tombac
30 231,000 3,000,000 VR Computer and Sensor Packages
30 231,000 750,000 Beryllium/Silver
30 231,000 15,000 Feed Grade Vegetation
30 231,000 2,700,000 Weapon Core/Starship Hull Plating
30 231,000 30,000 Construction-Grade Timber
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 192,500 500,000 Marble/Potassium/Titanium
25 192,500 2,500,000 Biodiesel/Cooking Compounds
20 154,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 154,000 200,000 Tracked Repair Components
15 115,500 750,000 Fibre-optic Cable
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 30,000 Copper/Tin Ores
15 115,500 150,000 Graphite/Quartz
15 115,500 5,250,000 Cosmetic Prosthetics
15 115,500 300,000 Silica/Focuser-Quality Gems
10 77,000 90,000 Kevlar/Teflon
10 77,000 120,000 Banking Machines and Security Systems
10 77,000 10,000 Food Grade Vegetation
10 77,000 50,000 Refined Kerosine/Purified Oil
10 77,000 3,000,000 Industrial Drones/Personal Drones
10 77,000 1,000,000 Prescription Medications/Surgical
6 46,200 12,000 Furniture-Grade Timber/Rare Grades
6 46,200 1,200,000 Cybernetic Components/Physical Augments
6 46,200 90,000 Wheeled Components
6 46,200 72,000 Banking Machines and Security Systems
6 46,200 300,000 Protective/Specialized Clothing
5 38,500 450,000 Weapon Core/Starship Hull Plating
5 38,500 10,000 Furniture-Grade Timber/Rare Grades
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 45,000 Piping and Attachment Pieces
5 38,500 175,000 Stellite/Tombac
5 38,500 55,000 Pneumatics and Hydraulics
5 38,500 50,000 Gasoline/Machine Lubricants
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 55,000 Furniture/Storage Systems/Tools
5 38,500 375,000 Specialised Equipment and Supplies
4 30,800 100,000 Beryllium/Silver
4 30,800 360,000 Weapon Core/Starship Hull Plating
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 400,000 VR Computer and Sensor Packages
4 30,800 200,000 Ruthenium/Rhenium
3 23,100 12,000 Synthetic Silks/Finished Common Clothing
3 23,100 36,000 Vehicle/Survival Accessories
3 23,100 300,000 Slug Weapons (TL 10)
3 23,100 150,000 Ethanol/Fructose Syrup
3 23,100 30,000 Residential Applicances
3 23,100 21,000 Gold/Silver/Limenite Ores
3 23,100 150,000 Ruthenium/Rhenium
3 23,100 150,000 General Medical Equipment
2 15,400 10,000 Organic Silk/Satin/Finished Fine Clothing
2 15,400 24,000 Starship-Quality Components
2 15,400 50,000 Beryllium/Silver
2 15,400 4,000 Furniture-Grade Timber/Rare Grades
2 15,400 24,000 Banking Machines and Security Systems
2 15,400 2,000 Food Grade Vegetation
2 15,400 100,000 Ruthenium/Rhenium
2 15,400 100,000 Rare Literature/Art
2 15,400 3,000 Acanthite/Cobaltite/Magnetite
2 15,400 20,000 Residential Applicances
2 15,400 4,000 Crude Oil/Diesel
2 15,400 200,000 Survival Equipment/Colonisation Kits
1 7,700 5,000 Workable Alloys
1 7,700 100,000 Biodiesel/Cooking Compounds
1 7,700 125,000 Computerised Job-related Gear
1 7,700 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,700 10,000 Tracked Repair Components
1 7,700 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Zelaklaka

Planet Info

Planet Zelaklaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1708
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics220% water.
Population33,000
Government0No Government Structure.
Law0No prohibitions.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). He: Hellworld. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 90,000 Acanthite/Cobaltite/Magnetite
50 385,000 5,000,000 Biodiesel/Cooking Compounds
40 308,000 800,000 Wheeled Vehicles/Tracked Components
40 308,000 2,000,000 General Medical Equipment
30 231,000 30,000 Construction-Grade Timber
30 231,000 450,000 Wheeled Components
30 231,000 240,000 Staped/Poured Cogs and Sprokets
30 231,000 600,000 Jet Fuel/Gelid Adhesives
30 231,000 3,750,000 Computerised Job-related Gear
30 231,000 150,000 Untrained Riding Animals
30 231,000 150,000 Workable Alloys
25 192,500 2,500,000 Survival Equipment/Colonisation Kits
25 192,500 2,500,000 Biodiesel/Cooking Compounds
25 192,500 250,000 Personal and Commerical Computers
20 154,000 100,000 Pre-packaged Food and Drink
20 154,000 2,500,000 Computerised Job-related Gear
20 154,000 100,000 Workable Alloys
20 154,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 115,500 450,000 Photonics/Synthetic Gems
15 115,500 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 115,500 1,875,000 Computerised Job-related Gear
15 115,500 75,000 Rock Salt/Compressed Coal
15 115,500 150,000 Carbonate/Magnesium/Meteoric Iron
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 100,000 Trained Riding Animals/Common Pets
10 77,000 1,000,000 Biodiesel/Cooking Compounds
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 30,000 Workable Metals
10 77,000 50,000 Pre-packaged Food and Drink
6 46,200 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 46,200 54,000 Cinnamon/Marjoram/Wasabi
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 62,500 Untrained Guard Animals
5 38,500 125,000 Beryllium/Silver
5 38,500 50,000 Personal and Commerical Computers
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 50,000 Tracked Repair Components
5 38,500 375,000 Gold/Osmium/Iridium
5 38,500 15,000 Insulation/Polyurethane Foam
5 38,500 500,000 Biodiesel/Cooking Compounds
4 30,800 4,000 Food Grade Vegetation
4 30,800 80,000 Wheeled Vehicles/Tracked Components
4 30,800 100,000 Beryllium/Silver
3 23,100 900,000 Industrial Drones/Personal Drones
2 15,400 14,000 Poured Plastics/Synthetic Fibre Spools
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 14,000 Poured Plastics/Synthetic Fibre Spools
2 15,400 20,000 Residential Applicances
2 15,400 20,000 Carbonate/Magnesium/Meteoric Iron
2 15,400 250,000 Computerised Job-related Gear
2 15,400 100,000 Fibre-optic Cable
1 7,700 9,000 Kevlar/Teflon
1 7,700 180,000 Air Vehicle Components/Raft Components
1 7,700 350,000 Cosmetic Prosthetics
1 7,700 10,000 Tracked Repair Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Zigaadig

Planet Info

Planet Zigaadig Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1709
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population35,000
Government8Civil Service Bureaucracy.
Law9Possession of weapons outside the home prohibited.
TechBLower Average Imperial.
RemarksHe: Hellworld. Lo: Low Population. Po: Poor. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 750,000 Untrained Guard Animals
60 462,000 3,000,000 Ethanol/Fructose Syrup
40 308,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
30 231,000 375,000 Untrained Guard Animals
30 231,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 231,000 300,000 Residential Applicances
30 231,000 300,000 Gasoline/Machine Lubricants
25 192,500 275,000 Fabricated Plastics
25 192,500 250,000 Trained Riding Animals/Common Pets
20 154,000 140,000 Gold/Silver/Limenite Ores
20 154,000 200,000 Personal and Commerical Computers
15 115,500 450,000 Tracked Vehicles
15 115,500 3,750,000 VR Electronic Entertainment Devices
15 115,500 375,000 Beryllium/Silver
10 77,000 3,500,000 Cosmetic Prosthetics
10 77,000 30,000 Adobo/Basil/Sage
10 77,000 10,000 Bauxite/Coltan/Wolframite
10 77,000 120,000 Banking Machines and Security Systems
10 77,000 10,000 Construction-Grade Timber
10 77,000 1,000,000 Survival Equipment/Colonisation Kits
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 750,000 Specialised Equipment and Supplies
6 46,200 120,000 Silica/Focuser-Quality Gems
6 46,200 600,000 Engine Components
5 38,500 1,000,000 Cybernetic Components/Physical Augments
5 38,500 2,500 Chalcocite/Talc
5 38,500 50,000 Personal and Commerical Computers
5 38,500 175,000 Stellite/Tombac
3 23,100 15,000 Nickel/Sodium/Tungsten Ores
2 15,400 400,000 Rare Clothing/Home Decorations
2 15,400 14,000 Poured Plastics/Synthetic Fibre Spools
2 15,400 20,000 Common Desserts/Common Wine
1 7,700 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 7,700 400,000 Combat Drones/Guardian Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Tollori

Planet Info

Planet Tollori Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1710
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere8Dense. Breathable
Hydrographics440% water.
Population5500,000
Government3Self-Perpetuating Oligarchy.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial. Pr: Pre-Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,500,000 Circuitry Bundle
60 462,000 6,000,000 Biodiesel/Cooking Compounds
50 385,000 450,000 Uniforms/Clothing Products
30 231,000 1,500,000 General Medical Equipment
30 231,000 600,000 Silica/Focuser-Quality Gems
30 231,000 360,000 Banking Machines and Security Systems
25 192,500 7,500,000 Industrial Drones/Personal Drones
25 192,500 1,250,000 Ruthenium/Rhenium
20 154,000 400,000 Marble/Potassium/Titanium
15 115,500 1,500,000 Biodiesel/Cooking Compounds
15 115,500 1,125,000 Fusion Conduits/Power Plant Shells
10 77,000 20,000 Copper/Tin Ores
10 77,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 77,000 500,000 General Medical Equipment
10 77,000 15,000 Acanthite/Cobaltite/Magnetite
10 77,000 4,000,000 Combat Drones/Guardian Drones
6 46,200 3,000 Chalcocite/Talc
6 46,200 120,000 Marble/Potassium/Titanium
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 50,000 Personal and Commerical Computers
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 375,000 Specialised Equipment and Supplies
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 500,000 Biodiesel/Cooking Compounds
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 1,000,000 Rare Clothing/Home Decorations
4 30,800 12,000 Adobo/Basil/Sage
4 30,800 2,000,000 Scout and Sensor Drones
4 30,800 80,000 Silica/Focuser-Quality Gems
3 23,100 12,000 Synthetic Silks/Finished Common Clothing
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 14,000 Poured Plastics/Synthetic Fibre Spools
2 15,400 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 15,400 400,000 Cybernetic Components/Physical Augments
1 7,700 5,000 Untrained Riding Animals
1 7,700 100,000 Prescription Medications/Surgical
1 7,700 75,000 Fusion Conduits/Power Plant Shells
1 7,700 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 3,000,000 Ethanol/Fructose Syrup
50 385,000 350,000 Poured Plastics/Synthetic Fibre Spools
50 385,000 5,000,000 Engine Components
50 385,000 12,500,000 Cyber-Prosthetics
50 385,000 20,000,000 Combat Drones/Guardian Drones
40 308,000 3,000,000 Specialised Equipment and Supplies
40 308,000 40,000 Bauxite/Coltan/Wolframite
30 231,000 300,000 Trained Riding Animals/Common Pets
25 192,500 125,000 Nickel/Sodium/Tungsten Ores
25 192,500 150,000 Calculators/Adding Machines
20 154,000 180,000 Cinnamon/Marjoram/Wasabi
20 154,000 180,000 Kevlar/Teflon
20 154,000 4,000,000 Grav-Vehicle Components
20 154,000 40,000 Furniture-Grade Timber/Rare Grades
15 115,500 75,000 Pre-packaged Food and Drink
15 115,500 165,000 Pneumatics and Hydraulics
15 115,500 90,000 Calculators/Adding Machines
10 77,000 100,000 Common Desserts/Common Wine
10 77,000 100,000 Graphite/Quartz
6 46,200 66,000 Furniture/Storage Systems/Tools
6 46,200 300,000 Rare Literature/Art
5 38,500 30,000 Aniseed/Curry/Fennel/White Pepper
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 375,000 Fusion Conduits/Power Plant Shells
5 38,500 45,000 Piping and Attachment Pieces
5 38,500 50,000 Common Desserts/Common Wine
5 38,500 55,000 Fabricated Plastics
4 30,800 20,000 Pre-packaged Food and Drink
4 30,800 12,000 Survival Rations and Storage-packed Liquids
4 30,800 400,000 Biodiesel/Cooking Compounds
4 30,800 4,000 Construction-Grade Timber
3 23,100 3,000 Bauxite/Coltan/Wolframite
3 23,100 6,000 Furniture-Grade Timber/Rare Grades
2 15,400 100,000 Anti-venom/Prescription Medications
1 7,700 300,000 Industrial Drones/Personal Drones

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Kimii

Planet Info

Planet Kimii Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2611
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics330% water.
Population790,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksIc: Ice Capped. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 600,000 Common Desserts/Common Wine
50 385,000 2,500,000 Slug Weapons (TL 7)
40 308,000 800,000 Silica/Focuser-Quality Gems
40 308,000 400,000 Trained Riding Animals/Common Pets
40 308,000 80,000 Animal-based Fabrics
30 231,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 2,700,000 Weapon Core/Starship Hull Plating
30 231,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 231,000 3,000,000 VR Computer and Sensor Packages
25 192,500 250,000 Residential Applicances
25 192,500 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 192,500 225,000 Cinnamon/Marjoram/Wasabi
25 192,500 125,000 Pre-packaged Food and Drink
25 192,500 250,000 Engine Components
25 192,500 175,000 Poured Plastics/Synthetic Fibre Spools
25 192,500 312,500 Untrained Guard Animals
25 192,500 2,500,000 VR Computer and Sensor Packages
25 192,500 125,000 Workable Alloys
20 154,000 100,000 Pre-packaged Food and Drink
20 154,000 2,000,000 VR Computer and Sensor Packages
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 20,000 Bauxite/Coltan/Wolframite
20 154,000 60,000 Adobo/Basil/Sage
20 154,000 2,000,000 VR Computer and Sensor Packages
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 200,000 Engine Components
20 154,000 200,000 Personal and Commerical Computers
15 115,500 45,000 Insulation/Polyurethane Foam
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
10 77,000 50,000 Workable Alloys
10 77,000 1,000,000 VR Computer and Sensor Packages
10 77,000 50,000 Workable Alloys
10 77,000 80,000 Video Game and Entertainment Systems
10 77,000 500,000 Anti-venom/Prescription Medications
10 77,000 1,000,000 Slug Weapons (TL 10)
10 77,000 20,000 Copper/Tin Ores
10 77,000 30,000 Workable Metals
10 77,000 50,000 Pre-packaged Food and Drink
10 77,000 30,000 Workable Metals
10 77,000 1,000,000 Biodiesel/Cooking Compounds
6 46,200 36,000 Aniseed/Curry/Fennel/White Pepper
6 46,200 1,200,000 Cybernetic Components/Physical Augments
6 46,200 450,000 Gold/Osmium/Iridium
5 38,500 250,000 Protective/Specialized Clothing
5 38,500 50,000 Trained Riding Animals/Common Pets
5 38,500 50,000 Engine Components
4 30,800 50,000 Untrained Guard Animals
4 30,800 200,000 Startship Deckplate/Atmospheric Filters
4 30,800 180,000 Industrial Diamond/Jewellery-Quality Gems
4 30,800 400,000 Biodiesel/Cooking Compounds
3 23,100 36,000 Banking Machines and Security Systems
3 23,100 15,000 Pre-packaged Food and Drink
3 23,100 3,000 Construction-Grade Timber
2 15,400 100,000 General Medical Equipment
1 7,700 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,700 50,000 General Medical Equipment
1 7,700 9,000 Piping and Attachment Pieces
1 7,700 2,000 Furniture-Grade Timber/Rare Grades

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems1
Precious Metals2

Desired Goods

TypeSale DM
Common Consumables1
Cybernetics1
Textiles2

Destination: Ansin

Planet Info

Planet Ansin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2412
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
PopulationA80,000,000,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 6,000,000 VR Computer and Sensor Packages
60 462,000 720,000 Banking Machines and Security Systems
50 385,000 37,500,000 Industrial Isotopes
50 385,000 2,500,000 Ruthenium/Rhenium
40 308,000 7,200,000 Air Vehicle Components/Raft Components
30 231,000 375,000 Untrained Guard Animals
30 231,000 1,500,000 General Medical Equipment
30 231,000 750,000 Beryllium/Silver
20 154,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 115,500 3,750,000 Cyber-Prosthetics
15 115,500 300,000 Marble/Potassium/Titanium
15 115,500 150,000 Residential Applicances
15 115,500 450,000 Cosmetic Chemicals/Practitioners Tools
10 77,000 15,000 Acanthite/Cobaltite/Magnetite
10 77,000 2,000,000 Rare Clothing/Home Decorations
10 77,000 40,000 Synthetic Silks/Finished Common Clothing
10 77,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
5 38,500 5,000 Rubber/Vinyl Spooling
5 38,500 750,000 Starship Add-ons/Powered Armor Components
4 30,800 200,000 Startship Deckplate/Atmospheric Filters
4 30,800 300,000 Gold/Osmium/Iridium
4 30,800 20,000 Workable Alloys
3 23,100 300,000 Survival Equipment/Colonisation Kits
2 15,400 22,000 Fabricated Plastics
2 15,400 3,000 Acanthite/Cobaltite/Magnetite
2 15,400 6,000 Workable Metals
2 15,400 360,000 Air Vehicle Components/Raft Components
2 15,400 200,000 Biodiesel/Cooking Compounds
1 7,700 12,000 Banking Machines and Security Systems
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Imziinune

Planet Info

Planet Imziinune Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2512
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics770% water. Equivalent to Terra or Vland.
Population37,000
Government7Balkanization.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 385,000 350,000 Gold/Silver/Limenite Ores
40 308,000 1,000,000 High-Pressure/Temperature-Resistant Components
40 308,000 800,000 Rare Foods/Common Liquor
40 308,000 320,000 Second Stage Components
30 231,000 2,250,000 Fusion Conduits/Power Plant Shells
30 231,000 300,000 Trained Riding Animals/Common Pets
30 231,000 450,000 Wheeled Components
30 231,000 300,000 Trained Riding Animals/Common Pets
25 192,500 2,500,000 Biodiesel/Cooking Compounds
25 192,500 5,000,000 Cybernetic Components/Physical Augments
25 192,500 200,000 Video Game and Entertainment Systems
20 154,000 1,000,000 Fibre-optic Cable
20 154,000 3,000,000 Automated Robotics/Cargo Drones
20 154,000 220,000 Furniture/Storage Systems/Tools
10 77,000 70,000 Gold/Silver/Limenite Ores
10 77,000 90,000 Cinnamon/Marjoram/Wasabi
10 77,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 46,200 600,000 VR Computer and Sensor Packages
6 46,200 42,000 Poured Plastics/Synthetic Fibre Spools
6 46,200 540,000 Weapon Core/Starship Hull Plating
6 46,200 600,000 Jewellery/Alien Textiles
5 38,500 125,000 Beryllium/Silver
5 38,500 20,000 Synthetic Silks/Finished Common Clothing
5 38,500 50,000 Graphite/Quartz
4 30,800 200,000 Startship Deckplate/Atmospheric Filters
4 30,800 400,000 Jewellery/Alien Textiles
3 23,100 600,000 Cybernetic Components/Physical Augments
2 15,400 250,000 Weapon Components
1 7,700 50,000 Ruthenium/Rhenium
1 7,700 12,000 Vehicle/Survival Accessories
1 7,700 5,000 Pre-packaged Food and Drink
1 7,700 12,000 Banking Machines and Security Systems
1 7,700 75,000 Gold/Osmium/Iridium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Ishala

Planet Info

Planet Ishala Subsector Vland Sector Vland Coordinates -1,-1 Hex 2113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
Hydrographics660% water.
Population740,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ga: Garden World. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
50 385,000 5,000,000 Micro-Surgical Equipment and Supplies
50 385,000 150,000 Insulation/Polyurethane Foam
50 385,000 2,500,000 Slug Weapons (TL 7)
50 385,000 9,000,000 Air Vehicle Components/Raft Components
50 385,000 1,750,000 Stellite/Tombac
40 308,000 4,000,000 Survival Equipment/Colonisation Kits
40 308,000 400,000 Graphite/Quartz
40 308,000 3,000,000 Fusion Conduits/Power Plant Shells
30 231,000 4,500,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
30 231,000 300,000 Residential Applicances
30 231,000 1,500,000 Ruthenium/Rhenium
30 231,000 375,000 Untrained Guard Animals
25 192,500 125,000 Untrained Riding Animals
25 192,500 125,000 Nickel/Sodium/Tungsten Ores
25 192,500 1,250,000 Fibre-optic Cable
25 192,500 1,250,000 Ruthenium/Rhenium
20 154,000 2,500,000 Computerised Job-related Gear
20 154,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 154,000 1,000,000 Protective/Specialized Clothing
20 154,000 40,000 Copper/Tin Ores
20 154,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 115,500 15,000 Construction-Grade Timber
15 115,500 3,000,000 Rare Clothing/Home Decorations
10 77,000 500,000 Startship Deckplate/Atmospheric Filters
10 77,000 750,000 Fusion Conduits/Power Plant Shells
10 77,000 250,000 Beryllium/Silver
10 77,000 1,000,000 Slug Weapons (TL 10)
10 77,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 77,000 50,000 Workable Alloys
10 77,000 3,000,000 Industrial Drones/Personal Drones
6 46,200 3,000,000 Psi-Related Drugs/Viral Therapy Doses
6 46,200 60,000 Tracked Repair Components
6 46,200 750,000 Computerised Job-related Gear
6 46,200 1,500,000 Cyber-Prosthetics
6 46,200 3,000 High-Grade Rough Cut
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 50,000 Residential Applicances
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 500,000 Jewellery/Alien Textiles
5 38,500 250,000 General Medical Equipment
5 38,500 50,000 Engine Components
5 38,500 1,250,000 Cyber-Prosthetics
5 38,500 1,750,000 Cosmetic Prosthetics
4 30,800 20,000 Refined Kerosine/Purified Oil
3 23,100 15,000 Pre-packaged Food and Drink
3 23,100 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 15,400 1,000,000 Scout and Sensor Drones
2 15,400 20,000 Graphite/Quartz
2 15,400 60,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,700 500,000 Psi-Related Drugs/Viral Therapy Doses
1 7,700 300,000 Industrial Drones/Personal Drones
1 7,700 75,000 Fusion Conduits/Power Plant Shells
1 7,700 11,000 Furniture/Storage Systems/Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3