Origin: Bolziin permalink

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 3,000 500
Per day 200 200
Berthing Wait Time Small Craft 3 minutes 3 minutes
Starcraft No wait No wait
Capital 1 hour
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait 1 hour
Starcraft 20 minutes 10 minutes
Capital 1 hour

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Electronics VR Computer and Sensor Packages 16 100,000 2 10 90.00% 90,000
Advanced Machine Parts Atmospheric Filters 14 50,000 0 12 80.00% 40,000
Advanced Manufactured Goods Protective 8 50,000 0 14 70.00% 35,000
Advanced Vehicles Seafaring Vehicle Components 18 140,000 2 13 75.00% 105,000
Advanced Weapons Energy Weapons (TL 12) 17 150,000 2 11 85.00% 127,500
Common Consumables Food Grade Vegetation 21 1,000 0 13 75.00% 750
Common Consumables Junk Food 14 5,000 0 17 55.00% 2,750
Common Consumables Pre-packaged Food and Drink 27 5,000 0 18 50.00% 2,500
Common Consumables Pre-packaged Food and Drink 40 5,000 0 9 95.00% 4,750
Common Consumables Pre-packaged Food and Drink 44 5,000 0 18 50.00% 2,500
Common Electronics Personal and Commerical Computers 36 10,000 1 17 55.00% 5,500
Common Electronics Video Game and Entertainment Systems 28 8,000 1 13 75.00% 6,000
Common Industrial Goods Engine Components 19 10,000 -3 10 90.00% 9,000
Common Industrial Goods Pneumatics and Hydraulics 21 11,000 -3 12 80.00% 8,800
Common Industrial Goods Pneumatics and Hydraulics 27 11,000 -3 9 95.00% 10,450
Common Manufactured Goods Clothing Products 35 9,000 -3 15 65.00% 5,850
Common Manufactured Goods Residential Applicances 14 10,000 -3 17 55.00% 5,500
Common Manufactured Goods Storage Systems 25 11,000 -3 11 85.00% 9,350
Common Ore Bauxite 35 1,000 -1 9 95.00% 950
Common Ore Bauxite 20 1,000 -1 12 80.00% 800
Common Ore Talc 52 500 -1 18 50.00% 250
Common Ore Talc 31 500 -1 9 95.00% 475
Common Raw Materials Chemical Solutions and Compounds 10 12,000 0 9 95.00% 11,400
Common Raw Materials Fabricated Plastics 23 11,000 0 13 75.00% 8,250
Common Raw Materials Fabricated Plastics 20 11,000 0 14 70.00% 7,700
Common Raw Materials Fabricated Plastics 12 11,000 0 11 85.00% 9,350
Common Raw Materials Fabricated Plastics 6 11,000 0 14 70.00% 7,700
Common Raw Materials Workable Alloys 30 5,000 0 10 90.00% 4,500
Common Raw Materials Workable Alloys 38 5,000 0 11 85.00% 4,250
Cybernetics Physical Augments 3 200,000 1 12 80.00% 160,000
Luxury Consumables Common Wine 11 10,000 0 15 65.00% 6,500
Luxury Consumables Rare Foods 29 20,000 0 15 65.00% 13,000
Medical Supplies General Medical Equipment 4 50,000 2 19 45.00% 22,500
Medical Supplies Practitioners Tools 15 30,000 2 17 55.00% 16,500
Precious Metals Beryllium 2 25,000 -1 10 90.00% 22,500
Radioactives Medical Isotopes 3 1,000,000 1 12 80.00% 800,000
Spices Aniseed 14 6,000 0 12 80.00% 4,800
Spices Fennel 10 6,000 0 11 85.00% 5,100
Spices Wasabi 12 9,000 0 14 70.00% 6,300
Textiles Animal-based Fabrics 27 2,000 0 19 45.00% 900
Textiles Flax-based Fabrics 39 3,000 0 15 65.00% 1,950
Textiles Flax-based Fabrics 9 3,000 0 9 95.00% 2,850
Vehicles Tracked Repair Components 12 10,000 -1 10 90.00% 9,000
Vehicles Tracked Repair Components 12 10,000 -1 13 75.00% 7,500
Vehicles Wheeled Components 10 15,000 -1 7 105.00% 15,750
Vehicles Wheeled Components 4 15,000 -1 17 55.00% 8,250
Vehicles Wheeled Vehicles 6 20,000 -1 10 90.00% 18,000
Wood Construction-Grade Timber 41 1,000 0 8 100.00% 1,000
Wood Construction-Grade Timber 27 1,000 0 13 75.00% 750

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 -2 13 110.00% 27,500
Advanced Electronics Fibre-optic Cable 50,000 -2 12 105.00% 52,500
Advanced Electronics Starship Bridge Components 150,000 -2 9 85.00% 127,500
Advanced Electronics VR Computer and Sensor Packages 100,000 -2 15 120.00% 120,000
Advanced Electronics Weapon Components 125,000 -2 10 90.00% 112,500
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 0 18 135.00% 33,750
Advanced Machine Parts Atmospheric Filters 50,000 0 13 110.00% 55,000
Advanced Machine Parts Fusion Conduits 75,000 0 13 110.00% 82,500
Advanced Machine Parts Gravitic Gyros 100,000 0 15 120.00% 120,000
Advanced Machine Parts Navigation Magnets 100,000 0 16 125.00% 125,000
Advanced Machine Parts Power Plant Shells 75,000 0 13 110.00% 82,500
Advanced Machine Parts Starship Hull Plating 90,000 0 14 115.00% 103,500
Advanced Machine Parts Startship Deckplate 50,000 0 17 130.00% 65,000
Advanced Machine Parts Weapon Core 90,000 0 13 110.00% 99,000
Advanced Manufactured Goods Colonisation Kits 100,000 0 14 115.00% 115,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 16 125.00% 156,250
Advanced Manufactured Goods High-Pressure 25,000 0 9 85.00% 21,250
Advanced Manufactured Goods Powered Armor Components 150,000 0 7 75.00% 112,500
Advanced Manufactured Goods Protective 50,000 0 15 120.00% 60,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 9 85.00% 42,500
Advanced Manufactured Goods Starship Add-ons 150,000 0 11 100.00% 150,000
Advanced Manufactured Goods Survival Equipment 100,000 0 17 130.00% 130,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 15 120.00% 30,000
Advanced Vehicles Air Vehicle Components 180,000 -2 11 100.00% 180,000
Advanced Vehicles Engine Components 100,000 -2 16 125.00% 125,000
Advanced Vehicles Grav-Vehicle Components 200,000 -2 9 85.00% 170,000
Advanced Vehicles Mole Vehicle Components 140,000 -2 9 85.00% 119,000
Advanced Vehicles Raft Components 180,000 -2 9 85.00% 153,000
Advanced Vehicles Seafaring Vehicle Components 140,000 -2 15 120.00% 168,000
Advanced Vehicles Spacecraft Components 250,000 -2 17 130.00% 325,000
Advanced Weapons Artillery 250,000 -2 16 125.00% 312,500
Advanced Weapons Energy Weapons (TL 12) 150,000 -2 12 105.00% 157,500
Advanced Weapons Energy Weapons (TL 15) 200,000 -2 18 135.00% 270,000
Advanced Weapons Explosives (TL 15) 200,000 -2 9 85.00% 170,000
Advanced Weapons Heavy Energy Weapons 250,000 -2 15 120.00% 300,000
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 -2 12 105.00% 157,500
Advanced Weapons Slug Weapons (TL 10) 100,000 -2 14 115.00% 115,000
Advanced Weapons Slug Weapons (TL 12) 150,000 -2 11 100.00% 150,000
Advanced Weapons Slug Weapons (TL 15) 200,000 -2 12 105.00% 210,000
Advanced Weapons Slug Weapons (TL 7) 50,000 -2 8 80.00% 40,000
Biochemicals Biodegradable Concentrates 125,000 0 9 85.00% 106,250
Biochemicals Biodiesel 100,000 0 15 120.00% 120,000
Biochemicals Bio-fusion cell Fuel 150,000 0 16 125.00% 187,500
Biochemicals Cooking Compounds 100,000 0 14 115.00% 115,000
Biochemicals Ethanol 50,000 0 11 100.00% 50,000
Biochemicals Fructose Syrup 50,000 0 13 110.00% 55,000
Biochemicals Gelis oxygen Substitutes 150,000 0 13 110.00% 165,000
Biochemicals Organic Glues 25,000 0 14 115.00% 28,750
Biochemicals Oxygenated Cleaner 125,000 0 14 115.00% 143,750
Common Consumables Feed Grade Vegetation 500 0 15 120.00% 600
Common Consumables Food Grade Vegetation 1,000 0 15 120.00% 1,200
Common Consumables Junk Food 5,000 0 15 120.00% 6,000
Common Consumables Pre-packaged Food and Drink 5,000 0 18 135.00% 6,750
Common Consumables Soda Drink 5,000 0 14 115.00% 5,750
Common Consumables Survival Rations and Storage-packed Liquids 3,000 0 15 120.00% 3,600
Common Electronics Adding Machines 6,000 -1 11 100.00% 6,000
Common Electronics Banking Machines and Security Systems 12,000 -1 17 130.00% 15,600
Common Electronics Calculators 6,000 -1 17 130.00% 7,800
Common Electronics Microprocessor Assemblies 14,000 -1 12 105.00% 14,700
Common Electronics Personal and Commerical Computers 10,000 -1 5 65.00% 6,500
Common Electronics Video Game and Entertainment Systems 8,000 -1 14 115.00% 9,200
Common Industrial Goods Engine Components 10,000 3 21 150.00% 15,000
Common Industrial Goods Piping and Attachment Pieces 9,000 3 17 130.00% 11,700
Common Industrial Goods Pneumatics and Hydraulics 11,000 3 16 125.00% 13,750
Common Industrial Goods Poured Cogs and Sprokets 8,000 3 10 90.00% 7,200
Common Industrial Goods Staped 8,000 3 15 120.00% 9,600
Common Industrial Goods Starship-Quality Components 12,000 3 13 110.00% 13,200
Common Manufactured Goods Clothing Products 9,000 3 19 140.00% 12,600
Common Manufactured Goods Furniture 11,000 3 12 105.00% 11,550
Common Manufactured Goods Residential Applicances 10,000 3 14 115.00% 11,500
Common Manufactured Goods Second Stage Components 8,000 3 17 130.00% 10,400
Common Manufactured Goods Storage Systems 11,000 3 16 125.00% 13,750
Common Manufactured Goods Survival Accessories 12,000 3 16 125.00% 15,000
Common Manufactured Goods Tools 11,000 3 16 125.00% 13,750
Common Manufactured Goods Uniforms 9,000 3 17 130.00% 11,700
Common Manufactured Goods Vehicle 12,000 3 23 160.00% 19,200
Common Ore Acanthite 1,500 1 12 105.00% 1,575
Common Ore Bauxite 1,000 1 16 125.00% 1,250
Common Ore Bornite, Galena 250 1 16 125.00% 313
Common Ore Chalcocite 500 1 14 115.00% 575
Common Ore Chromite 2,000 1 14 115.00% 2,300
Common Ore Cinnabar 2,000 1 15 120.00% 2,400
Common Ore Cobaltite 1,500 1 14 115.00% 1,725
Common Ore Coltan 1,000 1 17 130.00% 1,300
Common Ore Magnetite 1,500 1 17 130.00% 1,950
Common Ore Sedimentary Stone 250 1 15 120.00% 300
Common Ore Talc 500 1 15 120.00% 600
Common Ore Wolframite 1,000 1 15 120.00% 1,200
Common Raw Materials Base Elements 1,000 0 14 115.00% 1,150
Common Raw Materials Chemical Solutions and Compounds 12,000 0 11 100.00% 12,000
Common Raw Materials Fabricated Plastics 11,000 0 16 125.00% 13,750
Common Raw Materials Foundation Stones 1,000 0 15 120.00% 1,200
Common Raw Materials Workable Alloys 5,000 0 15 120.00% 6,000
Common Raw Materials Workable Metals 3,000 0 18 135.00% 4,050
Crystals & Gems Compressed Coal 5,000 0 14 115.00% 5,750
Crystals & Gems Focuser-Quality Gems 20,000 0 10 90.00% 18,000
Crystals & Gems Graphite 10,000 0 7 75.00% 7,500
Crystals & Gems Industrial Diamond 45,000 0 16 125.00% 56,250
Crystals & Gems Jewellery-Quality Gems 45,000 0 11 100.00% 45,000
Crystals & Gems Photonics 30,000 0 15 120.00% 36,000
Crystals & Gems Quartz 10,000 0 16 125.00% 12,500
Crystals & Gems Rock Salt 5,000 0 13 110.00% 5,500
Crystals & Gems Silica 20,000 0 17 130.00% 26,000
Crystals & Gems Synthetic Gems 30,000 0 15 120.00% 36,000
Cybernetics Cosmetic Prosthetics 350,000 -1 16 125.00% 437,500
Cybernetics Cybernetic Components 200,000 -1 13 110.00% 220,000
Cybernetics Cybernetic Lubricants 100,000 -1 12 105.00% 105,000
Cybernetics Cyber-Prosthetics 250,000 -1 9 85.00% 212,500
Cybernetics Physical Augments 200,000 -1 19 140.00% 280,000
Cybernetics Real-Life Replacements and Augments 500,000 -1 16 125.00% 625,000
Live Animals Beasts of Burden 2,500 3 23 160.00% 4,000
Live Animals Common Pets 10,000 3 20 145.00% 14,500
Live Animals Exotic Pets 15,000 3 14 115.00% 17,250
Live Animals Trained Guard Animals 15,000 3 19 140.00% 21,000
Live Animals Trained Riding Animals 10,000 3 14 115.00% 11,500
Live Animals Untrained Guard Animals 12,500 3 9 85.00% 10,625
Live Animals Untrained Riding Animals 5,000 3 17 130.00% 6,500
Luxury Consumables Common Desserts 5,000 0 11 100.00% 5,000
Luxury Consumables Common Desserts 10,000 0 13 110.00% 11,000
Luxury Consumables Common Liquor 20,000 0 10 90.00% 18,000
Luxury Consumables Common Wine 10,000 0 12 105.00% 10,500
Luxury Consumables Exotic Desserts 50,000 0 12 105.00% 52,500
Luxury Consumables Exotic Foods 30,000 0 8 80.00% 24,000
Luxury Consumables Exotic Liquor 50,000 0 10 90.00% 45,000
Luxury Consumables Rare Desserts 30,000 0 8 80.00% 24,000
Luxury Consumables Rare Food Additives 5,000 0 14 115.00% 5,750
Luxury Consumables Rare Foods 20,000 0 12 105.00% 21,000
Luxury Consumables Rare Liquor 30,000 0 8 80.00% 24,000
Luxury Goods Alien Textiles 100,000 0 16 125.00% 125,000
Luxury Goods Art 50,000 0 12 105.00% 52,500
Luxury Goods Exotic Furnishings 500,000 0 15 120.00% 600,000
Luxury Goods Exquisite Jewellery 500,000 0 11 100.00% 500,000
Luxury Goods Home Decorations 200,000 0 14 115.00% 230,000
Luxury Goods Jewellery 100,000 0 11 100.00% 100,000
Luxury Goods Rare Clothing 200,000 0 16 125.00% 250,000
Luxury Goods Rare Literature 50,000 0 11 100.00% 50,000
Luxury Goods VR Electronic Entertainment Devices 250,000 0 13 110.00% 275,000
Medical Supplies Cosmetic Chemicals 30,000 -2 12 105.00% 31,500
Medical Supplies Disposable Tools 10,000 -2 7 75.00% 7,500
Medical Supplies General Medical Equipment 50,000 -2 15 120.00% 60,000
Medical Supplies Medical Uniforms 10,000 -2 8 80.00% 8,000
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 -2 12 105.00% 105,000
Medical Supplies Practitioners Tools 30,000 -2 13 110.00% 33,000
Medical Supplies Specialised Equipment and Supplies 75,000 -2 11 100.00% 75,000
Petrochemicals Crude Oil 2,000 0 16 125.00% 2,500
Petrochemicals Diesel 2,000 0 14 115.00% 2,300
Petrochemicals Gasoline 10,000 0 10 90.00% 9,000
Petrochemicals Gelid Adhesives 20,000 0 14 115.00% 23,000
Petrochemicals Jet Fuel 20,000 0 17 130.00% 26,000
Petrochemicals Machine Lubricants 10,000 0 10 90.00% 9,000
Petrochemicals Power Plant Starter Charges 30,000 0 13 110.00% 33,000
Petrochemicals Purified Oil 5,000 0 14 115.00% 5,750
Petrochemicals Refined Kerosine 5,000 0 14 115.00% 5,750
Petrochemicals Rocket Fuel 30,000 0 9 85.00% 25,500
Pharmaceuticals Anagathics 200,000 0 9 85.00% 170,000
Pharmaceuticals Antibiotics 25,000 0 14 115.00% 28,750
Pharmaceuticals Anti-venom 50,000 0 8 80.00% 40,000
Pharmaceuticals OTC Drugs 25,000 0 18 135.00% 33,750
Pharmaceuticals Prescription Medications 50,000 0 12 105.00% 52,500
Pharmaceuticals Prescription Medications 100,000 0 18 135.00% 135,000
Pharmaceuticals Psi-Related Drugs 500,000 0 10 90.00% 450,000
Pharmaceuticals Surgical 100,000 0 11 100.00% 100,000
Pharmaceuticals Viral Therapy Doses 500,000 0 14 115.00% 575,000
Polymers Advanced Ballistic Weave 10,000 1 9 85.00% 8,500
Polymers Insulation 3,000 1 18 135.00% 4,050
Polymers Kevlar 9,000 1 15 120.00% 10,800
Polymers Polyurethane Foam 3,000 1 10 90.00% 2,700
Polymers Poured Plastics 7,000 1 18 135.00% 9,450
Polymers Rubber 1,000 1 11 100.00% 1,000
Polymers Synthetic Fibre Spools 7,000 1 13 110.00% 7,700
Polymers Teflon 9,000 1 15 120.00% 10,800
Polymers Vinyl Spooling 1,000 1 13 110.00% 1,100
Precious Metals Beryllium 25,000 1 14 115.00% 28,750
Precious Metals Bismuth 10,000 1 14 115.00% 11,500
Precious Metals Gold 75,000 1 10 90.00% 67,500
Precious Metals Indium 10,000 1 8 80.00% 8,000
Precious Metals Iridium 75,000 1 15 120.00% 90,000
Precious Metals Osmium 75,000 1 20 145.00% 108,750
Precious Metals Platinum 100,000 1 18 135.00% 135,000
Precious Metals Rhenium 50,000 1 13 110.00% 55,000
Precious Metals Rhodium 100,000 1 8 80.00% 80,000
Precious Metals Ruthenium 50,000 1 15 120.00% 60,000
Precious Metals Silver 25,000 1 16 125.00% 31,250
Radioactives Deactivated Materials 500,000 -1 8 80.00% 400,000
Radioactives Fusion Cell Rods 1,250,000 -1 12 105.00% 1,312,500
Radioactives Industrial Isotopes 750,000 -1 14 115.00% 862,500
Radioactives Medical Isotopes 1,000,000 -1 13 110.00% 1,100,000
Radioactives Nuclear Waste 500,000 -1 10 90.00% 450,000
Radioactives Reactor-Grade Uranium 1,000,000 -1 15 120.00% 1,200,000
Radioactives Superweapon-Grade Isotopes 1,500,000 -1 10 90.00% 1,350,000
Radioactives Weapons-Grade Plutonium 1,250,000 -1 17 130.00% 1,625,000
Robots Advanced Robotics 650,000 1 18 135.00% 877,500
Robots Automated Robotics 150,000 1 12 105.00% 157,500
Robots Cargo Drones 150,000 1 15 120.00% 180,000
Robots Combat Drones 400,000 1 13 110.00% 440,000
Robots Guardian Drones 400,000 1 16 125.00% 500,000
Robots Industrial Drones 300,000 1 14 115.00% 345,000
Robots Personal Drones 300,000 1 20 145.00% 435,000
Robots Scout and Sensor Drones 500,000 1 18 135.00% 675,000
Spices Adobo 3,000 0 16 125.00% 3,750
Spices Alien Flavourings 12,000 0 18 135.00% 16,200
Spices Aniseed 6,000 0 10 90.00% 5,400
Spices Basil 3,000 0 11 100.00% 3,000
Spices Black Pepper 1,000 0 8 80.00% 800
Spices Black Salt 12,000 0 17 130.00% 15,600
Spices Cinnamon 9,000 0 14 115.00% 10,350
Spices Curry 6,000 0 19 140.00% 8,400
Spices Fennel 6,000 0 12 105.00% 6,300
Spices Marjoram 9,000 0 8 80.00% 7,200
Spices Saffron 12,000 0 19 140.00% 16,800
Spices Sage 3,000 0 10 90.00% 2,700
Spices Table Salt 1,000 0 18 135.00% 1,350
Spices Wasabi 9,000 0 11 100.00% 9,000
Spices White Pepper 6,000 0 18 135.00% 8,100
Textiles Animal-based Fabrics 2,000 0 19 140.00% 2,800
Textiles Canvas 1,000 0 16 125.00% 1,250
Textiles Cotton-based Fabrics 3,000 0 14 115.00% 3,450
Textiles Finished Common Clothing 4,000 0 14 115.00% 4,600
Textiles Finished Fine Clothing 5,000 0 17 130.00% 6,500
Textiles Flax-based Fabrics 3,000 0 8 80.00% 2,400
Textiles Organic Silk 5,000 0 15 120.00% 6,000
Textiles Satin 5,000 0 12 105.00% 5,250
Textiles Synthetic Silks 4,000 0 18 135.00% 5,400
Textiles Wool 1,000 0 9 85.00% 850
Textiles Yarn 1,000 0 13 110.00% 1,100
Uncommon Ore Copper 2,000 1 11 100.00% 2,000
Uncommon Ore Gold 7,000 1 16 125.00% 8,750
Uncommon Ore Lead 1,000 1 15 120.00% 1,200
Uncommon Ore Limenite Ores 7,000 1 16 125.00% 8,750
Uncommon Ore Nickel 5,000 1 14 115.00% 5,750
Uncommon Ore Platinum 10,000 1 16 125.00% 12,500
Uncommon Ore Silver 7,000 1 12 105.00% 7,350
Uncommon Ore Sodium 5,000 1 17 130.00% 6,500
Uncommon Ore Tin Ores 2,000 1 14 115.00% 2,300
Uncommon Ore Tungsten Ores 5,000 1 10 90.00% 4,500
Uncommon Ore Uranium Ores 10,000 1 17 130.00% 13,000
Uncommon Ore Zinc Ores 1,000 1 12 105.00% 1,050
Uncommon Raw Materials Aluminium 5,000 1 20 145.00% 7,250
Uncommon Raw Materials Brass 5,000 1 11 100.00% 5,000
Uncommon Raw Materials Calcium 5,000 1 18 135.00% 6,750
Uncommon Raw Materials Carbonate 10,000 1 17 130.00% 13,000
Uncommon Raw Materials Ceramic-Alloy 50,000 1 15 120.00% 60,000
Uncommon Raw Materials Depleted Uranium 50,000 1 15 120.00% 60,000
Uncommon Raw Materials Magnesium 10,000 1 14 115.00% 11,500
Uncommon Raw Materials Marble 20,000 1 13 110.00% 22,000
Uncommon Raw Materials Meteoric Iron 10,000 1 15 120.00% 12,000
Uncommon Raw Materials Potassium 20,000 1 17 130.00% 26,000
Uncommon Raw Materials Stellite 35,000 1 16 125.00% 43,750
Uncommon Raw Materials Titanium 20,000 1 16 125.00% 25,000
Uncommon Raw Materials Tombac 35,000 1 19 140.00% 49,000
Vehicles Tracked Components 20,000 1 15 120.00% 24,000
Vehicles Tracked Repair Components 10,000 1 18 135.00% 13,500
Vehicles Tracked Vehicles 30,000 1 12 105.00% 31,500
Vehicles Wheeled Components 15,000 1 12 105.00% 15,750
Vehicles Wheeled Repair Components 5,000 1 13 110.00% 5,500
Vehicles Wheeled Vehicles 20,000 1 14 115.00% 23,000
Wood Construction Scrap 100 0 17 130.00% 130
Wood Construction-Grade Timber 1,000 0 18 135.00% 1,350
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 0 15 120.00% 4,800
Wood Furniture-Grade Timber 2,000 0 16 125.00% 2,500
Wood High-Grade Rough Cut 500 0 9 85.00% 425
Wood Low-Grade Rough Cuts 100 0 7 75.00% 75
Wood Rare Grades 2,000 0 11 100.00% 2,000

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
30 30,000 60,000 Furniture-Grade Timber/Rare Grades
30 30,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 30,000 600,000 Jet Fuel/Gelid Adhesives
25 25,000 2,500,000 Survival Equipment/Colonisation Kits
25 25,000 175,000 Poured Plastics/Synthetic Fibre Spools
25 25,000 3,125,000 Oxygenated Cleaner/Biodegradable Concentrates
25 25,000 1,250,000 Ruthenium/Rhenium
25 25,000 75,000 Survival Rations and Storage-packed Liquids
20 20,000 10,000 Chalcocite/Talc
20 20,000 400,000 Marble/Potassium/Titanium
10 10,000 30,000 Insulation/Polyurethane Foam
10 10,000 900,000 Weapon Core/Starship Hull Plating
10 10,000 750,000 Fusion Conduits/Power Plant Shells
6 6,000 75,000 Untrained Guard Animals
6 6,000 300,000 Startship Deckplate/Atmospheric Filters
5 5,000 100,000 Rare Foods/Common Liquor
5 5,000 45,000 Cinnamon/Marjoram/Wasabi
4 4,000 400,000 VR Computer and Sensor Packages
4 4,000 16,000 Synthetic Silks/Finished Common Clothing
3 3,000 300,000 Biodiesel/Cooking Compounds
3 3,000 30,000 Trained Riding Animals/Common Pets
2 2,000 500,000 Cyber-Prosthetics
1 1,000 125,000 Computerised Job-related Gear

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 30,000 120,000 Synthetic Silks/Finished Common Clothing
30 30,000 30,000 Food Grade Vegetation
25 25,000 1,250,000 Ruthenium/Rhenium
20 20,000 20,000 Bauxite/Coltan/Wolframite
20 20,000 220,000 Fabricated Plastics
10 10,000 200,000 Rare Foods/Common Liquor
6 6,000 2,400,000 Combat Drones/Guardian Drones
5 5,000 25,000 Common Desserts/Rare Food Additives
5 5,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 5,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 5,000 375,000 Specialised Equipment and Supplies
4 4,000 80,000 Jet Fuel/Gelid Adhesives
3 3,000 300,000 Slug Weapons (TL 10)
3 3,000 300,000 VR Computer and Sensor Packages
3 3,000 60,000 Jet Fuel/Gelid Adhesives
2 2,000 400,000 Grav-Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
30 30,000 120,000 Synthetic Silks/Finished Common Clothing
30 30,000 450,000 Wheeled Components
30 30,000 3,000,000 Biodiesel/Cooking Compounds
25 25,000 2,500,000 Prescription Medications/Surgical
25 25,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
15 15,000 5,250,000 Cosmetic Prosthetics
10 10,000 90,000 Piping and Attachment Pieces
10 10,000 900,000 Weapon Core/Starship Hull Plating
10 10,000 750,000 Fusion Conduits/Power Plant Shells
5 5,000 100,000 Wheeled Vehicles/Tracked Components
5 5,000 100,000 Silica/Focuser-Quality Gems
5 5,000 60,000 Banking Machines and Security Systems
4 4,000 1,000 Bornite, Galena/Sedimentary Stone
3 3,000 15,000 Nickel/Sodium/Tungsten Ores
3 3,000 1,500,000 Psi-Related Drugs/Viral Therapy Doses
2 2,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 2,000 200,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 50,000 10,000,000 Grav-Vehicle Components
50 50,000 10,000,000 Cybernetic Components/Physical Augments
30 30,000 60,000 Animal-based Fabrics
30 30,000 3,000,000 VR Computer and Sensor Packages
30 30,000 300,000 Personal and Commerical Computers
30 30,000 15,000 High-Grade Rough Cut
25 25,000 75,000 Adobo/Basil/Sage
25 25,000 275,000 Furniture/Storage Systems/Tools
20 20,000 2,000,000 Prescription Medications/Surgical
20 20,000 4,000,000 Grav-Vehicle Components
20 20,000 60,000 Insulation/Polyurethane Foam
15 15,000 150,000 Graphite/Quartz
15 15,000 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 10,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 10,000 100,000 Residential Applicances
6 6,000 18,000 Workable Metals
5 5,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 2,000 2,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 48,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 48,000 12,000,000 Combat Drones/Guardian Drones
25 40,000 1,875,000 Gold/Osmium/Iridium
20 32,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 24,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 16,000 50,000 Untrained Riding Animals
10 16,000 10,000 Bauxite/Coltan/Wolframite
5 8,000 375,000 Fusion Conduits/Power Plant Shells
5 8,000 500,000 Survival Equipment/Colonisation Kits
3 4,800 150,000 Startship Deckplate/Atmospheric Filters
3 4,800 3,000 Construction-Grade Timber
1 1,600 3,000 Adobo/Basil/Sage
1 1,600 100,000 VR Computer and Sensor Packages
1 1,600 30,000 Cosmetic Chemicals/Practitioners Tools
1 1,600 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 12,000,000 Combat Drones/Guardian Drones
30 48,000 3,000,000 Survival Equipment/Colonisation Kits
30 48,000 2,250,000 Fusion Conduits/Power Plant Shells
30 48,000 15,000,000 Scout and Sensor Drones
30 48,000 1,500,000 Fibre-optic Cable
20 32,000 7,000,000 Cosmetic Prosthetics
15 24,000 2,100,000 Seafaring Vehicle Components/ Mole Vehicle Components
15 24,000 150,000 Engine Components
10 16,000 100,000 Gasoline/Machine Lubricants
6 9,600 120,000 Wheeled Vehicles/Tracked Components
6 9,600 30,000 Pre-packaged Food and Drink
6 9,600 30,000 Nickel/Sodium/Tungsten Ores
6 9,600 120,000 Silica/Focuser-Quality Gems
6 9,600 18,000 Adobo/Basil/Sage
6 9,600 60,000 Trained Riding Animals/Common Pets
5 8,000 625,000 Computerised Job-related Gear
5 8,000 500,000 Slug Weapons (TL 10)
5 8,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 8,000 50,000 Tracked Repair Components
4 6,400 48,000 Banking Machines and Security Systems
4 6,400 400,000 Prescription Medications/Surgical
3 4,800 15,000 Pre-packaged Food and Drink
3 4,800 90,000 Cosmetic Chemicals/Practitioners Tools
3 4,800 750,000 Cyber-Prosthetics
3 4,800 1,500,000 Scout and Sensor Drones
2 3,200 360,000 Air Vehicle Components/Raft Components
2 3,200 6,000 Adobo/Basil/Sage
2 3,200 4,000 Furniture-Grade Timber/Rare Grades
2 3,200 400,000 Anagathics
1 1,600 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 48,000 3,000,000 Survival Equipment/Colonisation Kits
30 48,000 375,000 Untrained Guard Animals
20 32,000 4,000,000 Grav-Vehicle Components
15 24,000 15,000 Construction-Grade Timber
5 8,000 25,000 Refined Kerosine/Purified Oil
5 8,000 500,000 Survival Equipment/Colonisation Kits
4 6,400 2,000 Chalcocite/Talc
4 6,400 8,000 Furniture-Grade Timber/Rare Grades
2 3,200 250,000 Weapon Components
2 3,200 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 3,200 60,000 Photonics/Synthetic Gems

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Shunisar

Planet Info

Planet Shunisar Subsector Theton Sector Vland Coordinates -1,-1 Hex 2507
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population5300,000
Government0No Government Structure.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
15 24,000 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 9,600 90,000 Wheeled Components
6 9,600 600,000 VR Computer and Sensor Packages
6 9,600 60,000 Common Desserts/Common Wine
5 8,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 8,000 25,000 Refined Kerosine/Purified Oil
5 8,000 10,000 Animal-based Fabrics
5 8,000 250,000 Ruthenium/Rhenium
5 8,000 100,000 Rare Foods/Common Liquor
5 8,000 5,000 Foundation Stones/Base Elements
4 6,400 200,000 Anti-venom/Prescription Medications
3 4,800 9,000 Workable Metals
3 4,800 27,000 Cinnamon/Marjoram/Wasabi
3 4,800 3,000,000 Medical Isotopes/Reactor-Grade Uranium
2 3,200 8,000 Synthetic Silks/Finished Common Clothing
2 3,200 24,000 Banking Machines and Security Systems
2 3,200 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 3,200 20,000 Graphite/Quartz
2 3,200 200,000 VR Computer and Sensor Packages
1 1,600 1,000 Food Grade Vegetation
1 1,600 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 48,000 300,000 Personal and Commerical Computers
30 48,000 300,000 Medical Uniforms/Disposable Tools
30 48,000 300,000 Tracked Repair Components
20 32,000 1,000,000 Ruthenium/Rhenium
15 24,000 150,000 Tracked Repair Components
15 24,000 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 9,600 6,000 Table Salt/Black Pepper
6 9,600 60,000 Personal and Commerical Computers
5 8,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 6,400 80,000 Rare Foods/Common Liquor
4 6,400 32,000 Video Game and Entertainment Systems
3 4,800 18,000 Aniseed/Curry/Fennel/White Pepper
2 3,200 250,000 Computerised Job-related Gear
2 3,200 40,000 Rare Foods/Common Liquor
1 1,600 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 1,600 20,000 Marble/Potassium/Titanium
1 1,600 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 1,600 5,000 Nickel/Sodium/Tungsten Ores
1 1,600 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 1,600 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Sardiika

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 1,200,000 Wheeled Vehicles/Tracked Components
50 80,000 1,250,000 Alloy and Plastic Tool Kits
40 64,000 120,000 Survival Rations and Storage-packed Liquids
25 40,000 250,000 Gasoline/Machine Lubricants
25 40,000 4,500,000 Air Vehicle Components/Raft Components
20 32,000 250,000 Untrained Guard Animals
20 32,000 100,000 Workable Alloys
20 32,000 120,000 Aniseed/Curry/Fennel/White Pepper
15 24,000 150,000 Engine Components
15 24,000 1,125,000 Fusion Conduits/Power Plant Shells
15 24,000 150,000 Personal and Commerical Computers
15 24,000 1,500,000 Prescription Medications/Surgical
10 16,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
6 9,600 60,000 Engine Components
5 8,000 75,000 Wheeled Components
5 8,000 20,000 Synthetic Silks/Finished Common Clothing
4 6,400 20,000 Untrained Riding Animals
4 6,400 500,000 Weapon Components
4 6,400 200,000 Startship Deckplate/Atmospheric Filters
4 6,400 4,000 Bauxite/Coltan/Wolframite
4 6,400 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 6,400 100,000 Beryllium/Silver
3 4,800 225,000 Specialised Equipment and Supplies
3 4,800 300,000 Slug Weapons (TL 10)
2 3,200 6,000 Insulation/Polyurethane Foam
1 1,600 12,000 Chemical Solutions and Compounds
1 1,600 750,000 Industrial Isotopes
1 1,600 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 3,750,000 Computerised Job-related Gear
30 48,000 1,500,000 Ruthenium/Rhenium
25 40,000 12,500 High-Grade Rough Cut
20 32,000 1,500,000 Gold/Osmium/Iridium
20 32,000 8,000,000 Combat Drones/Guardian Drones
15 24,000 15,000 Food Grade Vegetation
10 16,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 9,600 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 9,600 18,000 Adobo/Basil/Sage
6 9,600 1,200,000 Rare Clothing/Home Decorations
5 8,000 500,000 VR Computer and Sensor Packages
5 8,000 250,000 Fibre-optic Cable
5 8,000 2,500 Chalcocite/Talc
5 8,000 100,000 Jet Fuel/Gelid Adhesives
5 8,000 25,000 Workable Alloys
5 8,000 500,000 VR Computer and Sensor Packages
4 6,400 4,000 Construction-Grade Timber
4 6,400 44,000 Furniture/Storage Systems/Tools
4 6,400 300,000 Specialised Equipment and Supplies
3 4,800 300,000 VR Computer and Sensor Packages
3 4,800 37,500 Untrained Guard Animals
3 4,800 300,000 Biodiesel/Cooking Compounds
3 4,800 90,000 Photonics/Synthetic Gems
2 3,200 100,000 Ruthenium/Rhenium
2 3,200 22,000 Pneumatics and Hydraulics
2 3,200 1,500,000 Industrial Isotopes
1 1,600 400,000 Combat Drones/Guardian Drones
1 1,600 180,000 Air Vehicle Components/Raft Components

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 90,000 240,000 Second Stage Components
30 90,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
25 75,000 125,000 Refined Kerosine/Purified Oil
20 60,000 100,000 Pre-packaged Food and Drink
20 60,000 4,000,000 Rare Clothing/Home Decorations
20 60,000 3,000,000 Starship Add-ons/Powered Armor Components
20 60,000 20,000 Construction-Grade Timber
20 60,000 100,000 Nickel/Sodium/Tungsten Ores
15 45,000 1,875,000 Computerised Job-related Gear
15 45,000 1,125,000 Gold/Osmium/Iridium
10 30,000 200,000 Jet Fuel/Gelid Adhesives
5 15,000 50,000 Personal and Commerical Computers
5 15,000 625,000 Weapon Components
5 15,000 1,750,000 Cosmetic Prosthetics
5 15,000 1,750,000 Cosmetic Prosthetics
4 12,000 40,000 Common Desserts/Common Wine
4 12,000 500,000 Oxygenated Cleaner/Biodegradable Concentrates
4 12,000 20,000 Workable Alloys
3 9,000 1,200,000 Combat Drones/Guardian Drones
3 9,000 36,000 Banking Machines and Security Systems
2 6,000 10,000 Pre-packaged Food and Drink
2 6,000 500,000 Cyber-Prosthetics
1 3,000 125,000 Computerised Job-related Gear
1 3,000 350,000 Cosmetic Prosthetics
1 3,000 50,000 General Medical Equipment
1 3,000 90,000 Weapon Core/Starship Hull Plating

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 60,000 Food Grade Vegetation
60 180,000 9,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
60 180,000 21,000,000 Cosmetic Prosthetics
50 150,000 500,000 Personal and Commerical Computers
40 120,000 1,200,000 Cosmetic Chemicals/Practitioners Tools
40 120,000 480,000 Black Salt/Saffron/Alien Flavourings
40 120,000 4,000,000 Survival Equipment/Colonisation Kits
30 90,000 2,700,000 Weapon Core/Starship Hull Plating
30 90,000 900,000 Photonics/Synthetic Gems
30 90,000 450,000 Trained Guard Animals/Exotic Pets
30 90,000 750,000 Beryllium/Silver
25 75,000 500,000 Silica/Focuser-Quality Gems
20 60,000 300,000 Wheeled Components
20 60,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 160,000 Video Game and Entertainment Systems
20 60,000 100,000 Common Desserts/Rare Food Additives
10 30,000 10,000 Construction-Grade Timber
6 18,000 60,000 Tracked Repair Components
6 18,000 150,000 Beryllium/Silver
5 15,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 15,000 2,000,000 Combat Drones/Guardian Drones
5 15,000 500,000 Jewellery/Alien Textiles
5 15,000 25,000 Workable Alloys
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 15,000 Adobo/Basil/Sage
4 12,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 12,000 36,000 Cinnamon/Marjoram/Wasabi
4 12,000 40,000 Residential Applicances
3 9,000 1,500 Chalcocite/Talc
2 6,000 200,000 Biodiesel/Cooking Compounds
1 3,000 10,000 Tracked Repair Components
1 3,000 11,000 Furniture/Storage Systems/Tools
1 3,000 1,000 Lead/Zinc Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
30 90,000 270,000 Uniforms/Clothing Products
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
10 30,000 150,000 Wheeled Components
10 30,000 110,000 Furniture/Storage Systems/Tools
10 30,000 60,000 Aniseed/Curry/Fennel/White Pepper
6 18,000 66,000 Furniture/Storage Systems/Tools
6 18,000 36,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 15,000 Survival Rations and Storage-packed Liquids
5 15,000 900,000 Air Vehicle Components/Raft Components
4 12,000 200,000 Ruthenium/Rhenium
4 12,000 56,000 Microprocessor Assemblies
2 6,000 10,000 Untrained Riding Animals
1 3,000 250,000 Cyber-Prosthetics
1 3,000 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 3,000 5,000 Workable Alloys

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
20 60,000 100,000 Workable Alloys
20 60,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 45,000 30,000 Animal-based Fabrics
15 45,000 6,000,000 Combat Drones/Guardian Drones
10 30,000 30,000 Insulation/Polyurethane Foam
10 30,000 1,250,000 Weapon Components
10 30,000 4,000,000 Combat Drones/Guardian Drones
6 18,000 450,000 Gold/Osmium/Iridium
6 18,000 90,000 Wheeled Components
6 18,000 540,000 Weapon Core/Starship Hull Plating
5 15,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 15,000 250,000 Protective/Specialized Clothing
5 15,000 50,000 Engine Components
5 15,000 1,250,000 VR Electronic Entertainment Devices
5 15,000 50,000 Personal and Commerical Computers
4 12,000 20,000 Pre-packaged Food and Drink
4 12,000 4,000 Food Grade Vegetation
4 12,000 32,000 Video Game and Entertainment Systems
4 12,000 40,000 Carbonate/Magnesium/Meteoric Iron
3 9,000 300,000 Biodiesel/Cooking Compounds
3 9,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 3,000 10,000 Tracked Repair Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
15 45,000 15,000 Yarn/Wool/Canvas
15 45,000 150,000 Residential Applicances
10 30,000 60,000 Aniseed/Curry/Fennel/White Pepper
6 18,000 54,000 Cinnamon/Marjoram/Wasabi
6 18,000 300,000 Ethanol/Fructose Syrup
5 15,000 2,500 High-Grade Rough Cut
5 15,000 45,000 Kevlar/Teflon
4 12,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 12,000 200,000 Anti-venom/Prescription Medications
3 9,000 60,000 Wheeled Vehicles/Tracked Components
2 6,000 200,000 Biodiesel/Cooking Compounds
1 3,000 3,000 Adobo/Basil/Sage

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
25 75,000 1,875,000 Specialised Equipment and Supplies
20 60,000 220,000 Fabricated Plastics
15 45,000 1,500,000 Survival Equipment/Colonisation Kits
10 30,000 100,000 Tracked Repair Components
6 18,000 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 18,000 180,000 Cosmetic Chemicals/Practitioners Tools
5 15,000 100,000 Jet Fuel/Gelid Adhesives
4 12,000 400,000 Jewellery/Alien Textiles
4 12,000 500,000 Oxygenated Cleaner/Biodegradable Concentrates
4 12,000 100,000 High-Pressure/Temperature-Resistant Components
4 12,000 36,000 Kevlar/Teflon
3 9,000 27,000 Kevlar/Teflon
3 9,000 375,000 Weapon Components
3 9,000 15,000 Pre-packaged Food and Drink
3 9,000 150,000 Ruthenium/Rhenium
3 9,000 3,000 Food Grade Vegetation
2 6,000 1,000 High-Grade Rough Cut
2 6,000 500,000 VR Electronic Entertainment Devices
2 6,000 2,000 Construction-Grade Timber
1 3,000 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 90,000 1,500,000 General Medical Equipment
5 15,000 55,000 Furniture/Storage Systems/Tools
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 50,000 Trained Riding Animals/Common Pets
3 9,000 15,000 Workable Alloys
1 3,000 125,000 Computerised Job-related Gear

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Gadushan

Planet Info

Planet Gadushan Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2005
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population450,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 330,000 Furniture/Storage Systems/Tools
30 210,000 600,000 Rare Foods/Common Liquor
30 210,000 1,500,000 Ruthenium/Rhenium
25 175,000 50,000 Copper/Tin Ores
25 175,000 3,500,000 Seafaring Vehicle Components/ Mole Vehicle Components
15 105,000 1,500,000 Biodiesel/Cooking Compounds
15 105,000 90,000 Aniseed/Curry/Fennel/White Pepper
15 105,000 750,000 Protective/Specialized Clothing
15 105,000 300,000 Marble/Potassium/Titanium
15 105,000 3,750,000 Cyber-Prosthetics
6 42,000 18,000 Survival Rations and Storage-packed Liquids
6 42,000 30,000 Untrained Riding Animals
5 35,000 375,000 Specialised Equipment and Supplies
5 35,000 100,000 Wheeled Vehicles/Tracked Components
4 28,000 2,000,000 Psi-Related Drugs/Viral Therapy Doses
4 28,000 6,000 Acanthite/Cobaltite/Magnetite
3 21,000 60,000 Rare Foods/Common Liquor
3 21,000 225,000 Gold/Osmium/Iridium
3 21,000 3,000 Food Grade Vegetation
3 21,000 105,000 Stellite/Tombac
2 14,000 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 14,000 100,000 Protective/Specialized Clothing
1 7,000 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ninnigam

Planet Info

Planet Ninnigam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2105
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics550% water.
Population770,000,000
GovernmentACharismatic Dictator.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
Remarks Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 420,000 90,000 Acanthite/Cobaltite/Magnetite
50 350,000 2,500,000 Protective/Specialized Clothing
50 350,000 500,000 Engine Components
50 350,000 500,000 Trained Riding Animals/Common Pets
40 280,000 120,000 Workable Metals
30 210,000 300,000 Tracked Repair Components
30 210,000 3,000,000 Survival Equipment/Colonisation Kits
25 175,000 4,500,000 Air Vehicle Components/Raft Components
20 140,000 240,000 Black Salt/Saffron/Alien Flavourings
20 140,000 2,500,000 Weapon Components
20 140,000 8,000,000 Combat Drones/Guardian Drones
10 70,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 120,000 Banking Machines and Security Systems
10 70,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 70,000 200,000 Jet Fuel/Gelid Adhesives
10 70,000 50,000 Pre-packaged Food and Drink
10 70,000 10,000 Construction-Grade Timber
10 70,000 30,000 Survival Rations and Storage-packed Liquids
10 70,000 125,000 Untrained Guard Animals
5 35,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 35,000 50,000 Trained Riding Animals/Common Pets
4 28,000 44,000 Fabricated Plastics
4 28,000 800,000 Cybernetic Components/Physical Augments
4 28,000 140,000 Stellite/Tombac
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 21,000 150,000 Anti-venom/Prescription Medications
3 21,000 540,000 Air Vehicle Components/Raft Components
3 21,000 27,000 Uniforms/Clothing Products
3 21,000 300,000 Gravitic Gyros/Navigation Magnets
2 14,000 360,000 Air Vehicle Components/Raft Components
2 14,000 2,000 Construction-Grade Timber
1 7,000 10,000 Engine Components
1 7,000 100,000 Prescription Medications/Surgical
1 7,000 10,000 Tracked Repair Components
1 7,000 100,000 Survival Equipment/Colonisation Kits
1 7,000 30,000 Tracked Vehicles

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Raltaedz

Planet Info

Planet Raltaedz Subsector Theton Sector Vland Coordinates -1,-1 Hex 2605
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2500
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. O:2205 Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 350,000 100,000 Copper/Tin Ores
50 350,000 5,000,000 Prescription Medications/Surgical
50 350,000 500,000 Engine Components
50 350,000 25,000 Chalcocite/Talc
30 210,000 600,000 Wheeled Vehicles/Tracked Components
30 210,000 2,700,000 Weapon Core/Starship Hull Plating
30 210,000 1,500,000 Ruthenium/Rhenium
30 210,000 1,500,000 Ethanol/Fructose Syrup
30 210,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 210,000 90,000 Insulation/Polyurethane Foam
25 175,000 300,000 Vehicle/Survival Accessories
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
20 140,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
15 105,000 150,000 Carbonate/Magnesium/Meteoric Iron
15 105,000 750,000 Anti-venom/Prescription Medications
10 70,000 7,500,000 Industrial Isotopes
10 70,000 80,000 Video Game and Entertainment Systems
10 70,000 150,000 Wheeled Components
6 42,000 36,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 55,000 Fabricated Plastics
5 35,000 450,000 Weapon Core/Starship Hull Plating
5 35,000 55,000 Pneumatics and Hydraulics
4 28,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 28,000 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 28,000 40,000 Graphite/Quartz
3 21,000 1,050,000 Cosmetic Prosthetics
2 14,000 150,000 Fusion Conduits/Power Plant Shells
1 7,000 2,000 Furniture-Grade Timber/Rare Grades
1 7,000 30,000 Cosmetic Chemicals/Practitioners Tools
1 7,000 4,000 Exotics(Permanbuco, White Mahogany etc.)
1 7,000 3,000 Workable Metals

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Envar

Planet Info

Planet Envar Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1906
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population37,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
25 175,000 1,875,000 Fusion Conduits/Power Plant Shells
25 175,000 3,500,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 140,000 10,000,000 Scout and Sensor Drones
15 105,000 165,000 Pneumatics and Hydraulics
10 70,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 42,000 72,000 Banking Machines and Security Systems
6 42,000 6,000 Bauxite/Coltan/Wolframite
5 35,000 500,000 Jewellery/Alien Textiles
5 35,000 55,000 Fabricated Plastics
5 35,000 250,000 General Medical Equipment
2 14,000 100,000 Ruthenium/Rhenium
1 7,000 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kakkin

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 210,000 270,000 Kevlar/Teflon
30 210,000 900,000 Photonics/Synthetic Gems
25 175,000 25,000 Bauxite/Coltan/Wolframite
25 175,000 375,000 Wheeled Components
20 140,000 60,000 Workable Metals
20 140,000 200,000 Gasoline/Machine Lubricants
20 140,000 140,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 500,000 General Medical Equipment
6 42,000 54,000 Uniforms/Clothing Products
6 42,000 120,000 Rare Foods/Common Liquor
5 35,000 1,750,000 Cosmetic Prosthetics
5 35,000 100,000 Marble/Potassium/Titanium
5 35,000 50,000 Carbonate/Magnesium/Meteoric Iron
3 21,000 60,000 Wheeled Vehicles/Tracked Components
3 21,000 375,000 Oxygenated Cleaner/Biodegradable Concentrates
2 14,000 1,000 High-Grade Rough Cut
2 14,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 14,000 400,000 Grav-Vehicle Components
1 7,000 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Cybernetics1
Medical Supplies1
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Precious Metals1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 420,000 30,000,000 Scout and Sensor Drones
40 280,000 200,000 Refined Kerosine/Purified Oil
40 280,000 1,000,000 Beryllium/Silver
30 210,000 750,000 OTC Drugs/Antibiotics
25 175,000 250,000 Common Desserts/Common Wine
25 175,000 75,000 Insulation/Polyurethane Foam
20 140,000 100,000 Workable Alloys
20 140,000 2,000,000 Prescription Medications/Surgical
20 140,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 105,000 135,000 Piping and Attachment Pieces
15 105,000 750,000 General Medical Equipment
10 70,000 100,000 Engine Components
10 70,000 2,000,000 Grav-Vehicle Components
6 42,000 180,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 60,000 Starship-Quality Components
5 35,000 100,000 Wheeled Vehicles/Tracked Components
5 35,000 15,000 Insulation/Polyurethane Foam
2 14,000 200,000 Survival Equipment/Colonisation Kits
2 14,000 2,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,000 50,000 Ruthenium/Rhenium
1 7,000 650,000 Advanced Robotics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Malokh

Planet Info

Planet Malokh Subsector Theton Sector Vland Coordinates -1,-1 Hex 2610
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population68,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 280,000 4,000,000 VR Computer and Sensor Packages
30 210,000 300,000 Gasoline/Machine Lubricants
30 210,000 300,000 Engine Components
25 175,000 3,125,000 Oxygenated Cleaner/Biodegradable Concentrates
25 175,000 150,000 Aniseed/Curry/Fennel/White Pepper
20 140,000 8,000,000 Combat Drones/Guardian Drones
20 140,000 1,000,000 Ethanol/Fructose Syrup
15 105,000 3,000,000 Rare Clothing/Home Decorations
15 105,000 1,500,000 Biodiesel/Cooking Compounds
10 70,000 10,000 Bauxite/Coltan/Wolframite
5 35,000 75,000 Wheeled Components
5 35,000 45,000 Uniforms/Clothing Products
5 35,000 5,000 Construction-Grade Timber
4 28,000 80,000 Jet Fuel/Gelid Adhesives
3 21,000 300,000 Slug Weapons (TL 10)
1 7,000 9,000 Cinnamon/Marjoram/Wasabi

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 300,000 Pre-packaged Food and Drink
50 350,000 50,000 Construction-Grade Timber
50 350,000 500,000 Gasoline/Machine Lubricants
50 350,000 1,000,000 Silica/Focuser-Quality Gems
30 210,000 1,500,000 Fibre-optic Cable
30 210,000 6,000,000 Rare Clothing/Home Decorations
20 140,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 140,000 3,600,000 Air Vehicle Components/Raft Components
20 140,000 200,000 Residential Applicances
15 105,000 2,100,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 70,000 90,000 Uniforms/Clothing Products
10 70,000 110,000 Fabricated Plastics
10 70,000 20,000 Copper/Tin Ores
10 70,000 12,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
10 70,000 300,000 Photonics/Synthetic Gems
10 70,000 20,000 Copper/Tin Ores
6 42,000 1,500,000 VR Electronic Entertainment Devices
5 35,000 25,000 Workable Alloys
5 35,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 50,000 Engine Components
4 28,000 500,000 Weapon Components
4 28,000 800,000 Rare Clothing/Home Decorations
3 21,000 15,000 Untrained Riding Animals
2 14,000 1,500,000 Industrial Isotopes
2 14,000 50,000 Beryllium/Silver
1 7,000 50,000 Startship Deckplate/Atmospheric Filters
1 7,000 10,000 Gasoline/Machine Lubricants
1 7,000 8,000 Video Game and Entertainment Systems
1 7,000 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 175,000 125,000 Workable Alloys
20 140,000 220,000 Pneumatics and Hydraulics
20 140,000 10,000,000 Scout and Sensor Drones
15 105,000 2,700,000 Air Vehicle Components/Raft Components
15 105,000 180,000 Banking Machines and Security Systems
10 70,000 2,500,000 Cyber-Prosthetics
6 42,000 30,000 Nickel/Sodium/Tungsten Ores
6 42,000 1,200,000 Cybernetic Components/Physical Augments
5 35,000 250,000 Ethanol/Fructose Syrup
5 35,000 125,000 Beryllium/Silver
5 35,000 125,000 Organic Glues
5 35,000 25,000 Refined Kerosine/Purified Oil
4 28,000 800,000 Grav-Vehicle Components
4 28,000 400,000 Survival Equipment/Colonisation Kits
4 28,000 50,000 Untrained Guard Animals
4 28,000 36,000 Uniforms/Clothing Products
4 28,000 40,000 Carbonate/Magnesium/Meteoric Iron
3 21,000 15,000 Workable Alloys
3 21,000 600,000 Cybernetic Components/Physical Augments
2 14,000 2,000 Bauxite/Coltan/Wolframite
2 14,000 100,000 Ethanol/Fructose Syrup
2 14,000 1,000,000 Psi-Related Drugs/Viral Therapy Doses
1 7,000 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Iigshuren

Planet Info

Planet Iigshuren Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2511
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population720,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Wa: Water World. O:2409 Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 210,000 330,000 Furniture/Storage Systems/Tools
30 210,000 300,000 Engine Components
20 140,000 10,000 Feed Grade Vegetation
20 140,000 400,000 Marble/Potassium/Titanium
15 105,000 30,000 Animal-based Fabrics
10 70,000 15,000 Acanthite/Cobaltite/Magnetite
10 70,000 1,000,000 Biodiesel/Cooking Compounds
6 42,000 1,080,000 Air Vehicle Components/Raft Components
6 42,000 1,500,000 Cyber-Prosthetics
5 35,000 1,000,000 Grav-Vehicle Components
5 35,000 15,000 Adobo/Basil/Sage
5 35,000 2,500 High-Grade Rough Cut
5 35,000 50,000 Residential Applicances
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
4 28,000 400,000 Prescription Medications/Surgical
4 28,000 4,000 Food Grade Vegetation
4 28,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
3 21,000 4,500 Acanthite/Cobaltite/Magnetite
1 7,000 9,000 Piping and Attachment Pieces
1 7,000 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Wood2

Destination: Angvae

Planet Info

Planet Angvae Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2203
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere5Thin. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
Population67,000,000
Government1Company/Corporation.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. Ga: Garden World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 1,500,000 General Medical Equipment
30 231,000 75,000 Beasts of Burden
25 192,500 250,000 Personal and Commerical Computers
25 192,500 3,125,000 Computerised Job-related Gear
25 192,500 1,875,000 Gold/Osmium/Iridium
20 154,000 20,000 Bauxite/Coltan/Wolframite
20 154,000 1,000,000 Anti-venom/Prescription Medications
20 154,000 15,000,000 Industrial Isotopes
15 115,500 750,000 Exotic Desserts/Exotic Liquor
10 77,000 1,800,000 Air Vehicle Components/Raft Components
10 77,000 100,000 Common Desserts/Common Wine
6 46,200 75,000 Untrained Guard Animals
6 46,200 6,000 Bauxite/Coltan/Wolframite
5 38,500 150,000 Photonics/Synthetic Gems
5 38,500 25,000 Pre-packaged Food and Drink
4 30,800 40,000 Personal and Commerical Computers
3 23,100 600,000 Rare Clothing/Home Decorations
3 23,100 150,000 Startship Deckplate/Atmospheric Filters
3 23,100 300,000 Prescription Medications/Surgical
2 15,400 200,000 Jewellery/Alien Textiles
2 15,400 1,000,000 Scout and Sensor Drones
1 7,700 3,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Fongknoe

Planet Info

Planet Fongknoe Subsector Theton Sector Vland Coordinates -1,-1 Hex 2604
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8800,000,000
Government7Balkanization.
Law7Shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
30 231,000 150,000 Refined Kerosine/Purified Oil
30 231,000 2,250,000 Specialised Equipment and Supplies
30 231,000 900,000 Photonics/Synthetic Gems
30 231,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
25 192,500 875,000 Stellite/Tombac
25 192,500 1,250,000 Ethanol/Fructose Syrup
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
15 115,500 3,750,000 VR Electronic Entertainment Devices
10 77,000 90,000 Uniforms/Clothing Products
10 77,000 15,000 Acanthite/Cobaltite/Magnetite
10 77,000 100,000 Residential Applicances
6 46,200 300,000 General Medical Equipment
5 38,500 45,000 Piping and Attachment Pieces
5 38,500 30,000 Aniseed/Curry/Fennel/White Pepper
4 30,800 40,000 Common Desserts/Common Wine
4 30,800 80,000 Silica/Focuser-Quality Gems
4 30,800 20,000 Pre-packaged Food and Drink
4 30,800 12,000 Cotton-based Fabrics/Flax-based Fabrics
3 23,100 27,000 Cinnamon/Marjoram/Wasabi
3 23,100 30,000 Trained Riding Animals/Common Pets
2 15,400 6,000 Workable Metals
2 15,400 360,000 Air Vehicle Components/Raft Components
2 15,400 100,000 General Medical Equipment
2 15,400 20,000 Graphite/Quartz

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Paval

Planet Info

Planet Paval Subsector Theton Sector Vland Coordinates -1,-1 Hex 2806
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere8Dense. Breathable
Hydrographics110% water.
Population2700
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
6 46,200 450,000 Fusion Conduits/Power Plant Shells
6 46,200 36,000 Aniseed/Curry/Fennel/White Pepper
5 38,500 1,000,000 Rare Clothing/Home Decorations
3 23,100 30,000 Gasoline/Machine Lubricants
2 15,400 1,000 Chalcocite/Talc

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ranilson

Planet Info

Planet Ranilson Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1807
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics990% water.
Population430,000
Government2Participating Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Jet Fuel/Gelid Adhesives
25 192,500 12,500 Chalcocite/Talc
25 192,500 175,000 Gold/Silver/Limenite Ores
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
10 77,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 46,200 6,000 Bauxite/Coltan/Wolframite
6 46,200 3,000,000 Psi-Related Drugs/Viral Therapy Doses
5 38,500 250,000 Fibre-optic Cable
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 5,000 Foundation Stones/Base Elements
5 38,500 50,000 Trained Riding Animals/Common Pets
4 30,800 200,000 Startship Deckplate/Atmospheric Filters
4 30,800 360,000 Weapon Core/Starship Hull Plating
4 30,800 6,000 Acanthite/Cobaltite/Magnetite
3 23,100 1,200,000 Combat Drones/Guardian Drones
3 23,100 30,000 Personal and Commerical Computers
2 15,400 2,000 Construction-Grade Timber
2 15,400 700,000 Cosmetic Prosthetics
2 15,400 70,000 Stellite/Tombac
2 15,400 100,000 Protective/Specialized Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Spinport

Planet Info

Planet Spinport Subsector Theton Sector Vland Coordinates -1,-1 Hex 2808
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA80,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 308,000 400,000 Engine Components
40 308,000 800,000 Wheeled Vehicles/Tracked Components
30 231,000 7,500,000 VR Electronic Entertainment Devices
30 231,000 330,000 Pneumatics and Hydraulics
25 192,500 2,250,000 Weapon Core/Starship Hull Plating
20 154,000 100,000 Aluminium/Brass/Calcium
20 154,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 154,000 5,000,000 VR Electronic Entertainment Devices
20 154,000 60,000 Insulation/Polyurethane Foam
20 154,000 180,000 Kevlar/Teflon
20 154,000 240,000 Black Salt/Saffron/Alien Flavourings
20 154,000 400,000 Rare Foods/Common Liquor
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
10 77,000 10,000 Bauxite/Coltan/Wolframite
10 77,000 110,000 Fabricated Plastics
10 77,000 120,000 Banking Machines and Security Systems
10 77,000 80,000 Video Game and Entertainment Systems
6 46,200 600,000 VR Computer and Sensor Packages
6 46,200 60,000 Gasoline/Machine Lubricants
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 25,000 Workable Alloys
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
5 38,500 10,000 Animal-based Fabrics
5 38,500 250,000 Ruthenium/Rhenium
4 30,800 12,000 Workable Metals
4 30,800 3,000,000 Industrial Isotopes
3 23,100 90,000 Tracked Vehicles
3 23,100 105,000 Stellite/Tombac
2 15,400 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 15,400 22,000 Fabricated Plastics
2 15,400 16,000 Video Game and Entertainment Systems
2 15,400 500,000 VR Electronic Entertainment Devices
1 7,700 180,000 Air Vehicle Components/Raft Components
1 7,700 20,000 Rare Foods/Common Liquor
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 192,500 500,000 Silica/Focuser-Quality Gems
25 192,500 3,125,000 Oxygenated Cleaner/Biodegradable Concentrates
25 192,500 150,000 Aniseed/Curry/Fennel/White Pepper
25 192,500 12,500,000 Scout and Sensor Drones
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
20 154,000 2,000,000 Prescription Medications/Surgical
20 154,000 20,000 Food Grade Vegetation
6 46,200 300,000 General Medical Equipment
6 46,200 48,000 Video Game and Entertainment Systems
6 46,200 750,000 Weapon Components
6 46,200 180,000 Photonics/Synthetic Gems
5 38,500 50,000 Tracked Repair Components
2 15,400 22,000 Fabricated Plastics
1 7,700 100,000 Survival Equipment/Colonisation Kits

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kimii

Planet Info

Planet Kimii Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2611
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics330% water.
Population790,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksIc: Ice Capped. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 3,000,000 General Medical Equipment
50 385,000 1,000,000 Rare Foods/Common Liquor
50 385,000 500,000 Carbonate/Magnesium/Meteoric Iron
40 308,000 280,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 3,000,000 Prescription Medications/Surgical
20 154,000 200,000 Gasoline/Machine Lubricants
20 154,000 2,500,000 Computerised Job-related Gear
10 77,000 200,000 Wheeled Vehicles/Tracked Components
6 46,200 48,000 Video Game and Entertainment Systems
6 46,200 54,000 Cinnamon/Marjoram/Wasabi
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 46,200 2,400,000 Combat Drones/Guardian Drones
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 30,800 2,000 Chalcocite/Talc
4 30,800 2,000,000 Psi-Related Drugs/Viral Therapy Doses
3 23,100 18,000 Aniseed/Curry/Fennel/White Pepper
3 23,100 150,000 Protective/Specialized Clothing
3 23,100 375,000 Weapon Components
2 15,400 400,000 Cybernetic Components/Physical Augments
1 7,700 1,000 Construction-Grade Timber
1 7,700 200,000 Grav-Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems1
Precious Metals2

Desired Goods

TypeSale DM
Common Consumables1
Cybernetics1
Textiles2

Destination: Ansin

Planet Info

Planet Ansin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2412
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
PopulationA80,000,000,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 192,500 500,000 Silica/Focuser-Quality Gems
20 154,000 60,000 Survival Rations and Storage-packed Liquids
20 154,000 10,000 Chalcocite/Talc
20 154,000 1,000,000 General Medical Equipment
15 115,500 1,875,000 Weapon Components
15 115,500 22,500 Acanthite/Cobaltite/Magnetite
10 77,000 500,000 Fibre-optic Cable
10 77,000 10,000 Food Grade Vegetation
10 77,000 500,000 Fibre-optic Cable
6 46,200 1,080,000 Air Vehicle Components/Raft Components
6 46,200 60,000 Graphite/Quartz
5 38,500 35,000 Gold/Silver/Limenite Ores
4 30,800 3,000,000 Industrial Isotopes
4 30,800 800,000 Anagathics
3 23,100 33,000 Pneumatics and Hydraulics
2 15,400 70,000 Stellite/Tombac
2 15,400 100,000 Startship Deckplate/Atmospheric Filters
2 15,400 25,000 Untrained Guard Animals
1 7,700 20,000 Silica/Focuser-Quality Gems
1 7,700 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Imziinune

Planet Info

Planet Imziinune Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2512
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics770% water. Equivalent to Terra or Vland.
Population37,000
Government7Balkanization.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 120,000 Chromite/Cinnabar
50 385,000 2,500,000 Ruthenium/Rhenium
40 308,000 7,200,000 Air Vehicle Components/Raft Components
40 308,000 440,000 Fabricated Plastics
25 192,500 875,000 Stellite/Tombac
25 192,500 1,250,000 Protective/Specialized Clothing
20 154,000 400,000 Wheeled Vehicles/Tracked Components
10 77,000 350,000 Stellite/Tombac
10 77,000 70,000 Gold/Silver/Limenite Ores
5 38,500 15,000 Adobo/Basil/Sage
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
5 38,500 30,000 Aniseed/Curry/Fennel/White Pepper
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 100,000 Jet Fuel/Gelid Adhesives
5 38,500 375,000 Specialised Equipment and Supplies
4 30,800 200,000 Startship Deckplate/Atmospheric Filters
4 30,800 80,000 Marble/Potassium/Titanium
3 23,100 6,000 Chromite/Cinnabar
3 23,100 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 23,100 27,000 Kevlar/Teflon
2 15,400 20,000 Common Desserts/Common Wine
2 15,400 18,000 Uniforms/Clothing Products
1 7,700 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 7,700 125,000 Weapon Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1