Origin: Moribur permalink

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 200 200
Per day 100 100
Berthing Wait Time Small Craft No wait 1 hour
Starcraft No wait No wait
Capital 8 hours
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait No wait
Starcraft No wait No wait
Capital 3 minutes

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Manufactured Goods Colonisation Kits 10 100,000 0 12 80.00% 80,000
Advanced Manufactured Goods Protective 6 50,000 0 14 70.00% 35,000
Advanced Weapons Energy Weapons (TL 15) 8 200,000 -1 9 95.00% 190,000
Advanced Weapons Heavy Slug Weapons (TL 12) 6 150,000 -1 10 90.00% 135,000
Biochemicals Ethanol 8 50,000 0 18 50.00% 25,000
Biochemicals Oxygenated Cleaner 8 125,000 0 13 75.00% 93,750
Common Consumables Food Grade Vegetation 34 1,000 0 15 65.00% 650
Common Consumables Pre-packaged Food and Drink 36 5,000 0 7 105.00% 5,250
Common Consumables Pre-packaged Food and Drink 24 5,000 0 13 75.00% 3,750
Common Consumables Pre-packaged Food and Drink 36 5,000 0 16 60.00% 3,000
Common Consumables Pre-packaged Food and Drink 9 5,000 0 17 55.00% 2,750
Common Electronics Banking Machines and Security Systems 11 12,000 -2 16 60.00% 7,200
Common Electronics Personal and Commerical Computers 34 10,000 -2 19 45.00% 4,500
Common Electronics Personal and Commerical Computers 27 10,000 -2 11 85.00% 8,500
Common Industrial Goods Engine Components 40 10,000 -3 11 85.00% 8,500
Common Industrial Goods Engine Components 26 10,000 -3 11 85.00% 8,500
Common Manufactured Goods Tools 11 11,000 -3 14 70.00% 7,700
Common Manufactured Goods Tools 13 11,000 -3 7 105.00% 11,550
Common Manufactured Goods Uniforms 32 9,000 -3 17 55.00% 4,950
Common Manufactured Goods Vehicle 11 12,000 -3 13 75.00% 9,000
Common Ore Acanthite 30 1,500 -1 20 40.00% 600
Common Ore Bauxite 36 1,000 -1 13 75.00% 750
Common Ore Cobaltite 30 1,500 -1 14 70.00% 1,050
Common Ore Coltan 42 1,000 -1 12 80.00% 800
Common Ore Wolframite 12 1,000 -1 11 85.00% 850
Common Raw Materials Fabricated Plastics 7 11,000 -2 12 80.00% 8,800
Common Raw Materials Workable Alloys 34 5,000 -2 14 70.00% 3,500
Common Raw Materials Workable Alloys 34 5,000 -2 11 85.00% 4,250
Common Raw Materials Workable Alloys 28 5,000 -2 9 95.00% 4,750
Common Raw Materials Workable Metals 41 3,000 -2 10 90.00% 2,700
Crystals & Gems Focuser-Quality Gems 15 20,000 1 16 60.00% 12,000
Crystals & Gems Focuser-Quality Gems 7 20,000 1 15 65.00% 13,000
Luxury Consumables Common Liquor 2 20,000 0 14 70.00% 14,000
Luxury Consumables Rare Foods 43 20,000 0 14 70.00% 14,000
Luxury Goods Rare Clothing 2 200,000 0 7 105.00% 210,000
Petrochemicals Gasoline 33 10,000 2 20 40.00% 4,000
Petrochemicals Gasoline 2 10,000 2 9 95.00% 9,500
Pharmaceuticals Surgical 1 100,000 0 7 105.00% 105,000
Pharmaceuticals Viral Therapy Doses 1 500,000 0 19 45.00% 225,000
Precious Metals Beryllium 2 25,000 1 15 65.00% 16,250
Precious Metals Osmium 4 75,000 1 13 75.00% 56,250
Radioactives Industrial Isotopes 1 750,000 2 16 60.00% 450,000
Spices Fennel 16 6,000 -1 8 100.00% 6,000
Spices Sage 3 3,000 -1 13 75.00% 2,250
Spices White Pepper 14 6,000 -1 14 70.00% 4,200
Textiles Animal-based Fabrics 15 2,000 0 13 75.00% 1,500
Textiles Flax-based Fabrics 37 3,000 0 10 90.00% 2,700
Textiles Synthetic Silks 15 4,000 0 17 55.00% 2,200
Uncommon Raw Materials Stellite 10 35,000 0 16 60.00% 21,000
Uncommon Raw Materials Tombac 27 35,000 0 19 45.00% 15,750

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 1 17 130.00% 32,500
Advanced Electronics Fibre-optic Cable 50,000 1 10 90.00% 45,000
Advanced Electronics Starship Bridge Components 150,000 1 19 140.00% 210,000
Advanced Electronics VR Computer and Sensor Packages 100,000 1 17 130.00% 130,000
Advanced Electronics Weapon Components 125,000 1 16 125.00% 156,250
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 1 16 125.00% 31,250
Advanced Machine Parts Atmospheric Filters 50,000 1 17 130.00% 65,000
Advanced Machine Parts Fusion Conduits 75,000 1 11 100.00% 75,000
Advanced Machine Parts Gravitic Gyros 100,000 1 12 105.00% 105,000
Advanced Machine Parts Navigation Magnets 100,000 1 14 115.00% 115,000
Advanced Machine Parts Power Plant Shells 75,000 1 18 135.00% 101,250
Advanced Machine Parts Starship Hull Plating 90,000 1 16 125.00% 112,500
Advanced Machine Parts Startship Deckplate 50,000 1 13 110.00% 55,000
Advanced Machine Parts Weapon Core 90,000 1 17 130.00% 117,000
Advanced Manufactured Goods Colonisation Kits 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 15 120.00% 150,000
Advanced Manufactured Goods High-Pressure 25,000 0 16 125.00% 31,250
Advanced Manufactured Goods Powered Armor Components 150,000 0 15 120.00% 180,000
Advanced Manufactured Goods Protective 50,000 0 14 115.00% 57,500
Advanced Manufactured Goods Specialized Clothing 50,000 0 17 130.00% 65,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 17 130.00% 195,000
Advanced Manufactured Goods Survival Equipment 100,000 0 16 125.00% 125,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 13 110.00% 27,500
Advanced Vehicles Air Vehicle Components 180,000 0 15 120.00% 216,000
Advanced Vehicles Engine Components 100,000 0 18 135.00% 135,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 10 90.00% 180,000
Advanced Vehicles Mole Vehicle Components 140,000 0 13 110.00% 154,000
Advanced Vehicles Raft Components 180,000 0 14 115.00% 207,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 9 85.00% 119,000
Advanced Vehicles Spacecraft Components 250,000 0 16 125.00% 312,500
Advanced Weapons Artillery 250,000 1 19 140.00% 350,000
Advanced Weapons Energy Weapons (TL 12) 150,000 1 15 120.00% 180,000
Advanced Weapons Energy Weapons (TL 15) 200,000 1 20 145.00% 290,000
Advanced Weapons Explosives (TL 15) 200,000 1 16 125.00% 250,000
Advanced Weapons Heavy Energy Weapons 250,000 1 15 120.00% 300,000
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 1 15 120.00% 180,000
Advanced Weapons Slug Weapons (TL 10) 100,000 1 15 120.00% 120,000
Advanced Weapons Slug Weapons (TL 12) 150,000 1 11 100.00% 150,000
Advanced Weapons Slug Weapons (TL 15) 200,000 1 7 75.00% 150,000
Advanced Weapons Slug Weapons (TL 7) 50,000 1 14 115.00% 57,500
Biochemicals Biodegradable Concentrates 125,000 0 17 130.00% 162,500
Biochemicals Biodiesel 100,000 0 7 75.00% 75,000
Biochemicals Bio-fusion cell Fuel 150,000 0 14 115.00% 172,500
Biochemicals Cooking Compounds 100,000 0 12 105.00% 105,000
Biochemicals Ethanol 50,000 0 9 85.00% 42,500
Biochemicals Fructose Syrup 50,000 0 18 135.00% 67,500
Biochemicals Gelis oxygen Substitutes 150,000 0 12 105.00% 157,500
Biochemicals Organic Glues 25,000 0 14 115.00% 28,750
Biochemicals Oxygenated Cleaner 125,000 0 14 115.00% 143,750
Common Consumables Feed Grade Vegetation 500 0 16 125.00% 625
Common Consumables Food Grade Vegetation 1,000 0 8 80.00% 800
Common Consumables Junk Food 5,000 0 15 120.00% 6,000
Common Consumables Pre-packaged Food and Drink 5,000 0 16 125.00% 6,250
Common Consumables Soda Drink 5,000 0 12 105.00% 5,250
Common Consumables Survival Rations and Storage-packed Liquids 3,000 0 14 115.00% 3,450
Common Electronics Adding Machines 6,000 2 17 130.00% 7,800
Common Electronics Banking Machines and Security Systems 12,000 2 16 125.00% 15,000
Common Electronics Calculators 6,000 2 16 125.00% 7,500
Common Electronics Microprocessor Assemblies 14,000 2 16 125.00% 17,500
Common Electronics Personal and Commerical Computers 10,000 2 19 140.00% 14,000
Common Electronics Video Game and Entertainment Systems 8,000 2 17 130.00% 10,400
Common Industrial Goods Engine Components 10,000 3 14 115.00% 11,500
Common Industrial Goods Piping and Attachment Pieces 9,000 3 19 140.00% 12,600
Common Industrial Goods Pneumatics and Hydraulics 11,000 3 13 110.00% 12,100
Common Industrial Goods Poured Cogs and Sprokets 8,000 3 12 105.00% 8,400
Common Industrial Goods Staped 8,000 3 19 140.00% 11,200
Common Industrial Goods Starship-Quality Components 12,000 3 16 125.00% 15,000
Common Manufactured Goods Clothing Products 9,000 3 18 135.00% 12,150
Common Manufactured Goods Furniture 11,000 3 20 145.00% 15,950
Common Manufactured Goods Residential Applicances 10,000 3 20 145.00% 14,500
Common Manufactured Goods Second Stage Components 8,000 3 13 110.00% 8,800
Common Manufactured Goods Storage Systems 11,000 3 17 130.00% 14,300
Common Manufactured Goods Survival Accessories 12,000 3 11 100.00% 12,000
Common Manufactured Goods Tools 11,000 3 20 145.00% 15,950
Common Manufactured Goods Uniforms 9,000 3 18 135.00% 12,150
Common Manufactured Goods Vehicle 12,000 3 15 120.00% 14,400
Common Ore Acanthite 1,500 1 16 125.00% 1,875
Common Ore Bauxite 1,000 1 16 125.00% 1,250
Common Ore Bornite, Galena 250 1 12 105.00% 263
Common Ore Chalcocite 500 1 17 130.00% 650
Common Ore Chromite 2,000 1 14 115.00% 2,300
Common Ore Cinnabar 2,000 1 13 110.00% 2,200
Common Ore Cobaltite 1,500 1 18 135.00% 2,025
Common Ore Coltan 1,000 1 16 125.00% 1,250
Common Ore Magnetite 1,500 1 12 105.00% 1,575
Common Ore Sedimentary Stone 250 1 8 80.00% 200
Common Ore Talc 500 1 15 120.00% 600
Common Ore Wolframite 1,000 1 16 125.00% 1,250
Common Raw Materials Base Elements 1,000 2 13 110.00% 1,100
Common Raw Materials Chemical Solutions and Compounds 12,000 2 17 130.00% 15,600
Common Raw Materials Fabricated Plastics 11,000 2 18 135.00% 14,850
Common Raw Materials Foundation Stones 1,000 2 15 120.00% 1,200
Common Raw Materials Workable Alloys 5,000 2 18 135.00% 6,750
Common Raw Materials Workable Metals 3,000 2 12 105.00% 3,150
Crystals & Gems Compressed Coal 5,000 -1 15 120.00% 6,000
Crystals & Gems Focuser-Quality Gems 20,000 -1 13 110.00% 22,000
Crystals & Gems Graphite 10,000 -1 15 120.00% 12,000
Crystals & Gems Industrial Diamond 45,000 -1 11 100.00% 45,000
Crystals & Gems Jewellery-Quality Gems 45,000 -1 15 120.00% 54,000
Crystals & Gems Photonics 30,000 -1 16 125.00% 37,500
Crystals & Gems Quartz 10,000 -1 9 85.00% 8,500
Crystals & Gems Rock Salt 5,000 -1 9 85.00% 4,250
Crystals & Gems Silica 20,000 -1 15 120.00% 24,000
Crystals & Gems Synthetic Gems 30,000 -1 13 110.00% 33,000
Cybernetics Cosmetic Prosthetics 350,000 0 13 110.00% 385,000
Cybernetics Cybernetic Components 200,000 0 13 110.00% 220,000
Cybernetics Cybernetic Lubricants 100,000 0 10 90.00% 90,000
Cybernetics Cyber-Prosthetics 250,000 0 15 120.00% 300,000
Cybernetics Physical Augments 200,000 0 11 100.00% 200,000
Cybernetics Real-Life Replacements and Augments 500,000 0 19 140.00% 700,000
Live Animals Beasts of Burden 2,500 0 16 125.00% 3,125
Live Animals Common Pets 10,000 0 13 110.00% 11,000
Live Animals Exotic Pets 15,000 0 12 105.00% 15,750
Live Animals Trained Guard Animals 15,000 0 12 105.00% 15,750
Live Animals Trained Riding Animals 10,000 0 11 100.00% 10,000
Live Animals Untrained Guard Animals 12,500 0 20 145.00% 18,125
Live Animals Untrained Riding Animals 5,000 0 17 130.00% 6,500
Luxury Consumables Common Desserts 5,000 0 9 85.00% 4,250
Luxury Consumables Common Desserts 10,000 0 17 130.00% 13,000
Luxury Consumables Common Liquor 20,000 0 17 130.00% 26,000
Luxury Consumables Common Wine 10,000 0 14 115.00% 11,500
Luxury Consumables Exotic Desserts 50,000 0 10 90.00% 45,000
Luxury Consumables Exotic Foods 30,000 0 10 90.00% 27,000
Luxury Consumables Exotic Liquor 50,000 0 14 115.00% 57,500
Luxury Consumables Rare Desserts 30,000 0 12 105.00% 31,500
Luxury Consumables Rare Food Additives 5,000 0 16 125.00% 6,250
Luxury Consumables Rare Foods 20,000 0 15 120.00% 24,000
Luxury Consumables Rare Liquor 30,000 0 15 120.00% 36,000
Luxury Goods Alien Textiles 100,000 0 10 90.00% 90,000
Luxury Goods Art 50,000 0 11 100.00% 50,000
Luxury Goods Exotic Furnishings 500,000 0 13 110.00% 550,000
Luxury Goods Exquisite Jewellery 500,000 0 17 130.00% 650,000
Luxury Goods Home Decorations 200,000 0 11 100.00% 200,000
Luxury Goods Jewellery 100,000 0 11 100.00% 100,000
Luxury Goods Rare Clothing 200,000 0 11 100.00% 200,000
Luxury Goods Rare Literature 50,000 0 12 105.00% 52,500
Luxury Goods VR Electronic Entertainment Devices 250,000 0 13 110.00% 275,000
Medical Supplies Cosmetic Chemicals 30,000 1 19 140.00% 42,000
Medical Supplies Disposable Tools 10,000 1 13 110.00% 11,000
Medical Supplies General Medical Equipment 50,000 1 14 115.00% 57,500
Medical Supplies Medical Uniforms 10,000 1 16 125.00% 12,500
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 1 15 120.00% 120,000
Medical Supplies Practitioners Tools 30,000 1 9 85.00% 25,500
Medical Supplies Specialised Equipment and Supplies 75,000 1 17 130.00% 97,500
Petrochemicals Crude Oil 2,000 -2 13 110.00% 2,200
Petrochemicals Diesel 2,000 -2 12 105.00% 2,100
Petrochemicals Gasoline 10,000 -2 8 80.00% 8,000
Petrochemicals Gelid Adhesives 20,000 -2 9 85.00% 17,000
Petrochemicals Jet Fuel 20,000 -2 17 130.00% 26,000
Petrochemicals Machine Lubricants 10,000 -2 11 100.00% 10,000
Petrochemicals Power Plant Starter Charges 30,000 -2 7 75.00% 22,500
Petrochemicals Purified Oil 5,000 -2 15 120.00% 6,000
Petrochemicals Refined Kerosine 5,000 -2 12 105.00% 5,250
Petrochemicals Rocket Fuel 30,000 -2 12 105.00% 31,500
Pharmaceuticals Anagathics 200,000 0 13 110.00% 220,000
Pharmaceuticals Antibiotics 25,000 0 16 125.00% 31,250
Pharmaceuticals Anti-venom 50,000 0 14 115.00% 57,500
Pharmaceuticals OTC Drugs 25,000 0 12 105.00% 26,250
Pharmaceuticals Prescription Medications 50,000 0 20 145.00% 72,500
Pharmaceuticals Prescription Medications 100,000 0 15 120.00% 120,000
Pharmaceuticals Psi-Related Drugs 500,000 0 15 120.00% 600,000
Pharmaceuticals Surgical 100,000 0 13 110.00% 110,000
Pharmaceuticals Viral Therapy Doses 500,000 0 9 85.00% 425,000
Polymers Advanced Ballistic Weave 10,000 1 16 125.00% 12,500
Polymers Insulation 3,000 1 13 110.00% 3,300
Polymers Kevlar 9,000 1 12 105.00% 9,450
Polymers Polyurethane Foam 3,000 1 12 105.00% 3,150
Polymers Poured Plastics 7,000 1 15 120.00% 8,400
Polymers Rubber 1,000 1 17 130.00% 1,300
Polymers Synthetic Fibre Spools 7,000 1 19 140.00% 9,800
Polymers Teflon 9,000 1 13 110.00% 9,900
Polymers Vinyl Spooling 1,000 1 15 120.00% 1,200
Precious Metals Beryllium 25,000 -1 15 120.00% 30,000
Precious Metals Bismuth 10,000 -1 16 125.00% 12,500
Precious Metals Gold 75,000 -1 12 105.00% 78,750
Precious Metals Indium 10,000 -1 12 105.00% 10,500
Precious Metals Iridium 75,000 -1 14 115.00% 86,250
Precious Metals Osmium 75,000 -1 13 110.00% 82,500
Precious Metals Platinum 100,000 -1 10 90.00% 90,000
Precious Metals Rhenium 50,000 -1 13 110.00% 55,000
Precious Metals Rhodium 100,000 -1 10 90.00% 90,000
Precious Metals Ruthenium 50,000 -1 9 85.00% 42,500
Precious Metals Silver 25,000 -1 12 105.00% 26,250
Radioactives Deactivated Materials 500,000 -2 9 85.00% 425,000
Radioactives Fusion Cell Rods 1,250,000 -2 12 105.00% 1,312,500
Radioactives Industrial Isotopes 750,000 -2 9 85.00% 637,500
Radioactives Medical Isotopes 1,000,000 -2 6 70.00% 700,000
Radioactives Nuclear Waste 500,000 -2 10 90.00% 450,000
Radioactives Reactor-Grade Uranium 1,000,000 -2 10 90.00% 900,000
Radioactives Superweapon-Grade Isotopes 1,500,000 -2 12 105.00% 1,575,000
Radioactives Weapons-Grade Plutonium 1,250,000 -2 12 105.00% 1,312,500
Robots Advanced Robotics 650,000 0 11 100.00% 650,000
Robots Automated Robotics 150,000 0 9 85.00% 127,500
Robots Cargo Drones 150,000 0 12 105.00% 157,500
Robots Combat Drones 400,000 0 17 130.00% 520,000
Robots Guardian Drones 400,000 0 12 105.00% 420,000
Robots Industrial Drones 300,000 0 9 85.00% 255,000
Robots Personal Drones 300,000 0 14 115.00% 345,000
Robots Scout and Sensor Drones 500,000 0 10 90.00% 450,000
Spices Adobo 3,000 1 21 150.00% 4,500
Spices Alien Flavourings 12,000 1 20 145.00% 17,400
Spices Aniseed 6,000 1 17 130.00% 7,800
Spices Basil 3,000 1 16 125.00% 3,750
Spices Black Pepper 1,000 1 17 130.00% 1,300
Spices Black Salt 12,000 1 16 125.00% 15,000
Spices Cinnamon 9,000 1 9 85.00% 7,650
Spices Curry 6,000 1 11 100.00% 6,000
Spices Fennel 6,000 1 15 120.00% 7,200
Spices Marjoram 9,000 1 12 105.00% 9,450
Spices Saffron 12,000 1 16 125.00% 15,000
Spices Sage 3,000 1 20 145.00% 4,350
Spices Table Salt 1,000 1 18 135.00% 1,350
Spices Wasabi 9,000 1 15 120.00% 10,800
Spices White Pepper 6,000 1 12 105.00% 6,300
Textiles Animal-based Fabrics 2,000 0 8 80.00% 1,600
Textiles Canvas 1,000 0 13 110.00% 1,100
Textiles Cotton-based Fabrics 3,000 0 19 140.00% 4,200
Textiles Finished Common Clothing 4,000 0 12 105.00% 4,200
Textiles Finished Fine Clothing 5,000 0 7 75.00% 3,750
Textiles Flax-based Fabrics 3,000 0 13 110.00% 3,300
Textiles Organic Silk 5,000 0 16 125.00% 6,250
Textiles Satin 5,000 0 13 110.00% 5,500
Textiles Synthetic Silks 4,000 0 14 115.00% 4,600
Textiles Wool 1,000 0 11 100.00% 1,000
Textiles Yarn 1,000 0 14 115.00% 1,150
Uncommon Ore Copper 2,000 1 10 90.00% 1,800
Uncommon Ore Gold 7,000 1 18 135.00% 9,450
Uncommon Ore Lead 1,000 1 15 120.00% 1,200
Uncommon Ore Limenite Ores 7,000 1 15 120.00% 8,400
Uncommon Ore Nickel 5,000 1 17 130.00% 6,500
Uncommon Ore Platinum 10,000 1 14 115.00% 11,500
Uncommon Ore Silver 7,000 1 17 130.00% 9,100
Uncommon Ore Sodium 5,000 1 14 115.00% 5,750
Uncommon Ore Tin Ores 2,000 1 11 100.00% 2,000
Uncommon Ore Tungsten Ores 5,000 1 14 115.00% 5,750
Uncommon Ore Uranium Ores 10,000 1 12 105.00% 10,500
Uncommon Ore Zinc Ores 1,000 1 9 85.00% 850
Uncommon Raw Materials Aluminium 5,000 0 12 105.00% 5,250
Uncommon Raw Materials Brass 5,000 0 17 130.00% 6,500
Uncommon Raw Materials Calcium 5,000 0 13 110.00% 5,500
Uncommon Raw Materials Carbonate 10,000 0 12 105.00% 10,500
Uncommon Raw Materials Ceramic-Alloy 50,000 0 11 100.00% 50,000
Uncommon Raw Materials Depleted Uranium 50,000 0 15 120.00% 60,000
Uncommon Raw Materials Magnesium 10,000 0 11 100.00% 10,000
Uncommon Raw Materials Marble 20,000 0 12 105.00% 21,000
Uncommon Raw Materials Meteoric Iron 10,000 0 9 85.00% 8,500
Uncommon Raw Materials Potassium 20,000 0 11 100.00% 20,000
Uncommon Raw Materials Stellite 35,000 0 14 115.00% 40,250
Uncommon Raw Materials Titanium 20,000 0 12 105.00% 21,000
Uncommon Raw Materials Tombac 35,000 0 12 105.00% 36,750
Vehicles Tracked Components 20,000 2 13 110.00% 22,000
Vehicles Tracked Repair Components 10,000 2 14 115.00% 11,500
Vehicles Tracked Vehicles 30,000 2 15 120.00% 36,000
Vehicles Wheeled Components 15,000 2 16 125.00% 18,750
Vehicles Wheeled Repair Components 5,000 2 19 140.00% 7,000
Vehicles Wheeled Vehicles 20,000 2 15 120.00% 24,000
Wood Construction Scrap 100 0 10 90.00% 90
Wood Construction-Grade Timber 1,000 0 11 100.00% 1,000
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 0 18 135.00% 5,400
Wood Furniture-Grade Timber 2,000 0 17 130.00% 2,600
Wood High-Grade Rough Cut 500 0 12 105.00% 525
Wood Low-Grade Rough Cuts 100 0 10 90.00% 90
Wood Rare Grades 2,000 0 14 115.00% 2,300

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 540,000 Kevlar/Teflon
60 60,000 3,000,000 Startship Deckplate/Atmospheric Filters
50 50,000 5,000,000 VR Computer and Sensor Packages
50 50,000 5,000,000 Slug Weapons (TL 10)
50 50,000 250,000 Untrained Riding Animals
50 50,000 250,000 Untrained Riding Animals
40 40,000 12,000,000 Industrial Drones/Personal Drones
40 40,000 280,000 Poured Plastics/Synthetic Fibre Spools
30 30,000 15,000 High-Grade Rough Cut
30 30,000 330,000 Pneumatics and Hydraulics
20 20,000 1,500,000 Specialised Equipment and Supplies
20 20,000 600,000 Cosmetic Chemicals/Practitioners Tools
10 10,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 10,000 50,000 Nickel/Sodium/Tungsten Ores
6 6,000 42,000 Poured Plastics/Synthetic Fibre Spools
5 5,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 5,000 150,000 Rocket Fuel/Power Plant Starter Charges
4 4,000 40,000 Gasoline/Machine Lubricants
4 4,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 4,000 32,000 Video Game and Entertainment Systems
3 3,000 270,000 Weapon Core/Starship Hull Plating
3 3,000 150,000 General Medical Equipment
2 2,000 200,000 Survival Equipment/Colonisation Kits
1 1,000 10,000 Residential Applicances

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
30 30,000 30,000 Construction-Grade Timber
30 30,000 150,000 Workable Alloys
20 20,000 4,000,000 Cybernetic Components/Physical Augments
20 20,000 3,600,000 Air Vehicle Components/Raft Components
20 20,000 180,000 Piping and Attachment Pieces
6 6,000 300,000 Fibre-optic Cable
4 4,000 200,000 Ruthenium/Rhenium
4 4,000 4,000 Food Grade Vegetation
4 4,000 20,000 Workable Alloys
3 3,000 15,000 Rock Salt/Compressed Coal
2 2,000 200,000 Cybernetic Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
30 30,000 270,000 Uniforms/Clothing Products
30 30,000 30,000 Construction-Grade Timber
25 25,000 750,000 Cosmetic Chemicals/Practitioners Tools
25 25,000 125,000 Untrained Riding Animals
20 20,000 1,800,000 Weapon Core/Starship Hull Plating
20 20,000 200,000 Medical Uniforms/Disposable Tools
20 20,000 2,000,000 VR Computer and Sensor Packages
20 20,000 4,000,000 Cybernetic Components/Physical Augments
15 15,000 2,700,000 Air Vehicle Components/Raft Components
15 15,000 2,100,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 10,000 100,000 Engine Components
10 10,000 1,250,000 Computerised Job-related Gear
6 6,000 18,000 Adobo/Basil/Sage
5 5,000 100,000 Marble/Potassium/Titanium
5 5,000 15,000 Survival Rations and Storage-packed Liquids
5 5,000 250,000 Ethanol/Fructose Syrup
5 5,000 40,000 Video Game and Entertainment Systems
5 5,000 125,000 Beryllium/Silver
5 5,000 5,000 Bauxite/Coltan/Wolframite
5 5,000 25,000 Workable Alloys
5 5,000 1,000,000 Cybernetic Components/Physical Augments
4 4,000 40,000 Personal and Commerical Computers
2 2,000 500,000 VR Electronic Entertainment Devices
2 2,000 1,000,000 Scout and Sensor Drones
1 1,000 1,000 Bauxite/Coltan/Wolframite
1 1,000 20,000 Rare Foods/Common Liquor
1 1,000 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sardiika

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 660,000 Furniture/Storage Systems/Tools
30 30,000 15,000,000 Scout and Sensor Drones
30 30,000 270,000 Piping and Attachment Pieces
25 25,000 225,000 Cinnamon/Marjoram/Wasabi
25 25,000 6,250,000 VR Electronic Entertainment Devices
25 25,000 125,000 Workable Alloys
20 20,000 5,000,000 VR Electronic Entertainment Devices
20 20,000 40,000 Animal-based Fabrics
15 15,000 15,000 Bauxite/Coltan/Wolframite
15 15,000 150,000 Engine Components
15 15,000 300,000 Rare Foods/Common Liquor
15 15,000 15,000 Food Grade Vegetation
6 6,000 1,200,000 Cybernetic Components/Physical Augments
6 6,000 600,000 Slug Weapons (TL 10)
5 5,000 5,000 Construction-Grade Timber
4 4,000 120,000 Photonics/Synthetic Gems
2 2,000 40,000 Wheeled Vehicles/Tracked Components
2 2,000 1,000,000 Psi-Related Drugs/Viral Therapy Doses

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 4,500,000 Fusion Conduits/Power Plant Shells
60 60,000 600,000 Personal and Commerical Computers
60 60,000 600,000 Personal and Commerical Computers
50 50,000 100,000 Crude Oil/Diesel
40 40,000 500,000 Untrained Guard Animals
40 40,000 2,000,000 General Medical Equipment
30 30,000 7,500,000 Cyber-Prosthetics
20 20,000 600,000 Photonics/Synthetic Gems
20 20,000 4,000,000 Rare Clothing/Home Decorations
20 20,000 2,000,000 Survival Equipment/Colonisation Kits
20 20,000 100,000 Workable Alloys
20 20,000 10,000 Chalcocite/Talc
10 10,000 10,000 Construction-Grade Timber
10 10,000 5,000 Chalcocite/Talc
10 10,000 100,000 Residential Applicances
10 10,000 2,000,000 Grav-Vehicle Components
6 6,000 120,000 Marble/Potassium/Titanium
6 6,000 66,000 Pneumatics and Hydraulics
6 6,000 600,000 Engine Components
5 5,000 50,000 Graphite/Quartz
3 3,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 2,000 10,000 Junk Food/Soda Drink
2 2,000 2,000 Bauxite/Coltan/Wolframite
1 1,000 100,000 Biodiesel/Cooking Compounds
1 1,000 100,000 Biodiesel/Cooking Compounds
1 1,000 2,000 Furniture-Grade Timber/Rare Grades

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
30 48,000 330,000 Furniture/Storage Systems/Tools
30 48,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 48,000 240,000 Video Game and Entertainment Systems
30 48,000 270,000 Piping and Attachment Pieces
30 48,000 15,000 High-Grade Rough Cut
25 40,000 2,500,000 Slug Weapons (TL 10)
25 40,000 1,875,000 Gold/Osmium/Iridium
20 32,000 180,000 Cinnamon/Marjoram/Wasabi
20 32,000 5,000,000 Cyber-Prosthetics
20 32,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 32,000 700,000 Stellite/Tombac
15 24,000 300,000 Wheeled Vehicles/Tracked Components
15 24,000 135,000 Piping and Attachment Pieces
15 24,000 105,000 Gold/Silver/Limenite Ores
15 24,000 1,500,000 Slug Weapons (TL 10)
10 16,000 30,000 Workable Metals
10 16,000 4,000,000 Combat Drones/Guardian Drones
6 9,600 180,000 Photonics/Synthetic Gems
6 9,600 30,000 Untrained Riding Animals
5 8,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 8,000 1,250,000 VR Electronic Entertainment Devices
5 8,000 150,000 Cosmetic Chemicals/Practitioners Tools
4 6,400 4,000 Bauxite/Coltan/Wolframite
3 4,800 105,000 Stellite/Tombac
3 4,800 36,000 Banking Machines and Security Systems
3 4,800 3,000 Food Grade Vegetation
3 4,800 300,000 Prescription Medications/Surgical
1 1,600 20,000 Marble/Potassium/Titanium
1 1,600 10,000 Personal and Commerical Computers

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 96,000 3,000,000 Ruthenium/Rhenium
60 96,000 600,000 Engine Components
40 64,000 3,000,000 Fusion Conduits/Power Plant Shells
40 64,000 10,000,000 VR Electronic Entertainment Devices
30 48,000 300,000 Platinum/Uranium Ores
30 48,000 300,000 Trained Riding Animals/Common Pets
30 48,000 300,000 Engine Components
25 40,000 75,000 Workable Metals
25 40,000 500,000 Wheeled Vehicles/Tracked Components
20 32,000 1,000,000 Protective/Specialized Clothing
20 32,000 100,000 Nickel/Sodium/Tungsten Ores
15 24,000 165,000 Pneumatics and Hydraulics
10 16,000 50,000 Workable Alloys
10 16,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 16,000 10,000 Food Grade Vegetation
10 16,000 4,000,000 Combat Drones/Guardian Drones
6 9,600 120,000 Rare Foods/Common Liquor
6 9,600 1,080,000 Air Vehicle Components/Raft Components
6 9,600 12,000 Animal-based Fabrics
5 8,000 10,000 Animal-based Fabrics
5 8,000 375,000 Gold/Osmium/Iridium
5 8,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 8,000 50,000 Residential Applicances
5 8,000 50,000 Engine Components
5 8,000 50,000 Trained Riding Animals/Common Pets
4 6,400 2,000 Chalcocite/Talc
4 6,400 800,000 Rare Clothing/Home Decorations
3 4,800 27,000 Kevlar/Teflon
3 4,800 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 4,800 15,000 Workable Alloys
2 3,200 400,000 Rare Clothing/Home Decorations
2 3,200 20,000 Trained Riding Animals/Common Pets
2 3,200 18,000 Kevlar/Teflon
1 1,600 2,000 Animal-based Fabrics
1 1,600 90,000 Weapon Core/Starship Hull Plating

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 96,000 420,000 Poured Plastics/Synthetic Fibre Spools
60 96,000 45,000,000 Industrial Isotopes
25 40,000 5,000,000 Cybernetic Components/Physical Augments
20 32,000 600,000 Photonics/Synthetic Gems
15 24,000 75,000 Untrained Riding Animals
15 24,000 1,500,000 Prescription Medications/Surgical
15 24,000 210,000 Microprocessor Assemblies
15 24,000 1,350,000 Weapon Core/Starship Hull Plating
10 16,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 16,000 20,000 Animal-based Fabrics
10 16,000 30,000 Adobo/Basil/Sage
10 16,000 70,000 Gold/Silver/Limenite Ores
6 9,600 6,000 Bauxite/Coltan/Wolframite
6 9,600 60,000 Engine Components
5 8,000 375,000 Fusion Conduits/Power Plant Shells
5 8,000 1,500,000 Industrial Drones/Personal Drones
5 8,000 15,000 Survival Rations and Storage-packed Liquids
5 8,000 375,000 Gold/Osmium/Iridium
5 8,000 1,000,000 Rare Clothing/Home Decorations
5 8,000 100,000 Silica/Focuser-Quality Gems
4 6,400 2,000 Chalcocite/Talc
4 6,400 20,000 Workable Alloys
3 4,800 24,000 Video Game and Entertainment Systems
1 1,600 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 1,600 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 80,000 1,500,000 Tracked Vehicles
50 80,000 12,500,000 VR Electronic Entertainment Devices
40 64,000 16,000,000 Combat Drones/Guardian Drones
40 64,000 12,000,000 Industrial Drones/Personal Drones
30 48,000 375,000 Untrained Guard Animals
30 48,000 7,500,000 Cyber-Prosthetics
30 48,000 150,000 Nickel/Sodium/Tungsten Ores
25 40,000 2,500,000 Slug Weapons (TL 10)
25 40,000 5,000,000 Grav-Vehicle Components
25 40,000 175,000 Poured Plastics/Synthetic Fibre Spools
20 32,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 32,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 32,000 15,000,000 Industrial Isotopes
20 32,000 200,000 Engine Components
15 24,000 105,000 Gold/Silver/Limenite Ores
15 24,000 7,500,000 Exotic Furnishings/Exquisite Jewellery
10 16,000 3,000,000 Industrial Drones/Personal Drones
6 9,600 1,080,000 Air Vehicle Components/Raft Components
6 9,600 66,000 Fabricated Plastics
5 8,000 625,000 Weapon Components
5 8,000 1,500,000 Industrial Drones/Personal Drones
5 8,000 375,000 Gold/Osmium/Iridium
5 8,000 500,000 Prescription Medications/Surgical
4 6,400 8,000 Animal-based Fabrics
4 6,400 200,000 General Medical Equipment
4 6,400 80,000 Silica/Focuser-Quality Gems
3 4,800 600,000 Cybernetic Components/Physical Augments
3 4,800 6,000 Copper/Tin Ores
3 4,800 9,000 Workable Metals
2 3,200 6,000 Adobo/Basil/Sage
1 1,600 12,500 Untrained Guard Animals
1 1,600 100,000 Prescription Medications/Surgical
1 1,600 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 180,000 21,000,000 Cosmetic Prosthetics
50 150,000 500,000 Personal and Commerical Computers
50 150,000 50,000 Bauxite/Coltan/Wolframite
50 150,000 7,000,000 Seafaring Vehicle Components/ Mole Vehicle Components
50 150,000 1,000,000 Silica/Focuser-Quality Gems
40 120,000 200,000 Workable Alloys
40 120,000 60,000 Acanthite/Cobaltite/Magnetite
30 90,000 600,000 Rare Foods/Common Liquor
30 90,000 150,000 Common Desserts/Rare Food Additives
30 90,000 90,000 Insulation/Polyurethane Foam
25 75,000 10,000,000 Combat Drones/Guardian Drones
25 75,000 500,000 Silica/Focuser-Quality Gems
25 75,000 225,000 Cinnamon/Marjoram/Wasabi
20 60,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 60,000 3,600,000 Air Vehicle Components/Raft Components
20 60,000 1,000,000 General Medical Equipment
20 60,000 1,000,000 Ruthenium/Rhenium
20 60,000 30,000 Acanthite/Cobaltite/Magnetite
20 60,000 10,000 High-Grade Rough Cut
15 45,000 75,000 Untrained Riding Animals
10 30,000 750,000 Gold/Osmium/Iridium
10 30,000 200,000 Silica/Focuser-Quality Gems
10 30,000 500,000 Startship Deckplate/Atmospheric Filters
6 18,000 3,000,000 Scout and Sensor Drones
6 18,000 600,000 Prescription Medications/Surgical
5 15,000 250,000 Fibre-optic Cable
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 15,000 Insulation/Polyurethane Foam
3 9,000 150,000 Protective/Specialized Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 600,000 Trained Riding Animals/Common Pets
60 180,000 3,000,000 Protective/Specialized Clothing
60 180,000 75,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
40 120,000 800,000 Jet Fuel/Gelid Adhesives
40 120,000 440,000 Fabricated Plastics
40 120,000 4,000,000 VR Computer and Sensor Packages
30 90,000 270,000 Piping and Attachment Pieces
30 90,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 90,000 150,000 Workable Alloys
30 90,000 270,000 Cinnamon/Marjoram/Wasabi
25 75,000 500,000 Jet Fuel/Gelid Adhesives
25 75,000 500,000 Wheeled Vehicles/Tracked Components
20 60,000 400,000 Wheeled Vehicles/Tracked Components
20 60,000 100,000 Nickel/Sodium/Tungsten Ores
15 45,000 1,125,000 Gold/Osmium/Iridium
15 45,000 30,000 Copper/Tin Ores
15 45,000 1,500,000 Slug Weapons (TL 10)
10 30,000 100,000 Tracked Repair Components
10 30,000 50,000 Workable Alloys
10 30,000 5,000,000 Real-Life Replacements and Augments
10 30,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 30,000 500,000 Fibre-optic Cable
6 18,000 48,000 Video Game and Entertainment Systems
6 18,000 9,000 Acanthite/Cobaltite/Magnetite
6 18,000 600,000 VR Computer and Sensor Packages
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 15,000 1,250,000 Spacecraft Components
5 15,000 20,000 Synthetic Silks/Finished Common Clothing
5 15,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
4 12,000 2,000 Chalcocite/Talc
4 12,000 4,000 Construction-Grade Timber
4 12,000 300,000 Fusion Conduits/Power Plant Shells
3 9,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 6,000 500,000 Cyber-Prosthetics
1 3,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 3,000 30,000 Cosmetic Chemicals/Practitioners Tools

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 180,000 660,000 Pneumatics and Hydraulics
40 120,000 200,000 Nickel/Sodium/Tungsten Ores
30 90,000 210,000 Gold/Silver/Limenite Ores
25 75,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 60,000 180,000 Uniforms/Clothing Products
20 60,000 400,000 Silica/Focuser-Quality Gems
10 30,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 30,000 1,000,000 VR Computer and Sensor Packages
6 18,000 1,080,000 Air Vehicle Components/Raft Components
6 18,000 2,400,000 Combat Drones/Guardian Drones
6 18,000 30,000 Pre-packaged Food and Drink
6 18,000 54,000 Uniforms/Clothing Products
5 15,000 500,000 Slug Weapons (TL 10)
5 15,000 50,000 Personal and Commerical Computers
5 15,000 10,000 Copper/Tin Ores
4 12,000 40,000 Gasoline/Machine Lubricants
1 3,000 250,000 Cyber-Prosthetics
1 3,000 350,000 Cosmetic Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 150,000 250,000 Nickel/Sodium/Tungsten Ores
50 150,000 5,000,000 Survival Equipment/Colonisation Kits
50 150,000 5,000,000 Biodiesel/Cooking Compounds
50 150,000 150,000 Insulation/Polyurethane Foam
30 90,000 300,000 Personal and Commerical Computers
30 90,000 300,000 Gasoline/Machine Lubricants
25 75,000 3,500,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 60,000 1,000,000 Protective/Specialized Clothing
10 30,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 30,000 50,000 Pre-packaged Food and Drink
10 30,000 300,000 Cosmetic Chemicals/Practitioners Tools
5 15,000 250,000 Startship Deckplate/Atmospheric Filters
5 15,000 55,000 Pneumatics and Hydraulics
5 15,000 50,000 Gasoline/Machine Lubricants
4 12,000 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 12,000 300,000 Fusion Conduits/Power Plant Shells
3 9,000 9,000 Adobo/Basil/Sage
3 9,000 150,000 Ruthenium/Rhenium
3 9,000 15,000 Workable Alloys
2 6,000 20,000 Graphite/Quartz
2 6,000 10,000 Nickel/Sodium/Tungsten Ores
1 3,000 400,000 Combat Drones/Guardian Drones
1 3,000 10,000 Carbonate/Magnesium/Meteoric Iron
1 3,000 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Shunisar

Planet Info

Planet Shunisar Subsector Theton Sector Vland Coordinates -1,-1 Hex 2507
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population5300,000
Government0No Government Structure.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 2,250,000 Specialised Equipment and Supplies
15 45,000 2,100,000 Seafaring Vehicle Components/ Mole Vehicle Components
15 45,000 120,000 Video Game and Entertainment Systems
10 30,000 250,000 Beryllium/Silver
6 18,000 900,000 Automated Robotics/Cargo Drones
6 18,000 60,000 Carbonate/Magnesium/Meteoric Iron
5 15,000 15,000 Workable Metals
5 15,000 100,000 Jet Fuel/Gelid Adhesives
5 15,000 50,000 Engine Components
5 15,000 100,000 Wheeled Vehicles/Tracked Components
5 15,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 15,000 500,000 Jewellery/Alien Textiles
5 15,000 2,000,000 Combat Drones/Guardian Drones
3 9,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
1 3,000 20,000 Rare Foods/Common Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 75,000 3,125,000 Computerised Job-related Gear
20 60,000 2,500,000 Weapon Components
20 60,000 180,000 Piping and Attachment Pieces
20 60,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 60,000 500,000 OTC Drugs/Antibiotics
15 45,000 1,350,000 Weapon Core/Starship Hull Plating
10 30,000 100,000 Engine Components
10 30,000 30,000 Survival Rations and Storage-packed Liquids
10 30,000 70,000 Poured Plastics/Synthetic Fibre Spools
6 18,000 600,000 VR Computer and Sensor Packages
6 18,000 6,000 Construction-Grade Timber
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 15,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 15,000 50,000 Trained Riding Animals/Common Pets
5 15,000 2,500 High-Grade Rough Cut
4 12,000 360,000 Weapon Core/Starship Hull Plating
4 12,000 60,000 Wheeled Components
4 12,000 36,000 Piping and Attachment Pieces
4 12,000 200,000 Protective/Specialized Clothing
4 12,000 140,000 Stellite/Tombac
3 9,000 750,000 Cyber-Prosthetics
3 9,000 300,000 Cybernetic Lubricants
3 9,000 150,000 Protective/Specialized Clothing
3 9,000 300,000 Micro-Surgical Equipment and Supplies
2 6,000 200,000 Survival Equipment/Colonisation Kits
1 3,000 75,000 Fusion Conduits/Power Plant Shells
1 3,000 200,000 Rare Clothing/Home Decorations
1 3,000 1,000 Food Grade Vegetation

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Malokh

Planet Info

Planet Malokh Subsector Theton Sector Vland Coordinates -1,-1 Hex 2610
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population68,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 7,500,000 VR Electronic Entertainment Devices
30 90,000 360,000 Vehicle/Survival Accessories
25 75,000 100,000 Synthetic Silks/Finished Common Clothing
25 75,000 25,000 Bauxite/Coltan/Wolframite
25 75,000 1,250,000 Ruthenium/Rhenium
25 75,000 50,000 Copper/Tin Ores
20 60,000 4,000,000 Anagathics
20 60,000 1,500,000 Gold/Osmium/Iridium
15 45,000 150,000 Personal and Commerical Computers
15 45,000 750,000 General Medical Equipment
15 45,000 75,000 Pre-packaged Food and Drink
10 30,000 110,000 Pneumatics and Hydraulics
10 30,000 500,000 Fibre-optic Cable
6 18,000 120,000 Marble/Potassium/Titanium
5 15,000 25,000 Untrained Riding Animals
5 15,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 15,000 100,000 Rare Foods/Common Liquor
5 15,000 25,000 Workable Alloys
5 15,000 1,750,000 Cosmetic Prosthetics
4 12,000 4,000 Construction-Grade Timber
4 12,000 500,000 Computerised Job-related Gear
4 12,000 32,000 Video Game and Entertainment Systems
4 12,000 800,000 Cybernetic Components/Physical Augments
4 12,000 44,000 Furniture/Storage Systems/Tools
3 9,000 2,250,000 Industrial Isotopes
3 9,000 45,000 Wheeled Components
2 6,000 6,000 Survival Rations and Storage-packed Liquids
2 6,000 8,000 Exotics(Permanbuco, White Mahogany etc.)
2 6,000 500,000 Cyber-Prosthetics
2 6,000 3,000 Acanthite/Cobaltite/Magnetite
2 6,000 400,000 Cybernetic Components/Physical Augments
1 3,000 250,000 Cyber-Prosthetics
1 3,000 3,000 Insulation/Polyurethane Foam

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
40 120,000 1,000,000 Beryllium/Silver
40 120,000 440,000 Pneumatics and Hydraulics
30 90,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 75,000 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 75,000 250,000 Trained Riding Animals/Common Pets
25 75,000 125,000 Pre-packaged Food and Drink
25 75,000 750,000 Exotic Foods/Rare Desserts/Rare Liquor
20 60,000 20,000 Bauxite/Coltan/Wolframite
20 60,000 180,000 Kevlar/Teflon
20 60,000 1,500,000 Fusion Conduits/Power Plant Shells
15 45,000 150,000 Personal and Commerical Computers
15 45,000 1,500,000 Prescription Medications/Surgical
10 30,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
10 30,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 30,000 100,000 Gasoline/Machine Lubricants
5 15,000 250,000 Ruthenium/Rhenium
5 15,000 5,000 Food Grade Vegetation
5 15,000 625,000 Computerised Job-related Gear
5 15,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 15,000 55,000 Pneumatics and Hydraulics
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
4 12,000 20,000 Untrained Riding Animals
4 12,000 60,000 Wheeled Components
4 12,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 12,000 12,000 Adobo/Basil/Sage
3 9,000 27,000 Uniforms/Clothing Products
3 9,000 90,000 Cosmetic Chemicals/Practitioners Tools
2 6,000 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 3,000 200,000 Rare Clothing/Home Decorations
1 3,000 500,000 Exotic Furnishings/Exquisite Jewellery
1 3,000 500,000 Psi-Related Drugs/Viral Therapy Doses
1 3,000 20,000 Wheeled Vehicles/Tracked Components
1 3,000 10,000 Tracked Repair Components
1 3,000 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 540,000 Kevlar/Teflon
40 120,000 60,000 Acanthite/Cobaltite/Magnetite
40 120,000 20,000,000 Nuclear Waste/Deactivated Materials
30 90,000 6,000,000 Rare Clothing/Home Decorations
30 90,000 750,000 Beryllium/Silver
30 90,000 1,500,000 Ethanol/Fructose Syrup
25 75,000 250,000 Residential Applicances
20 60,000 40,000 Animal-based Fabrics
20 60,000 100,000 Pre-packaged Food and Drink
20 60,000 10,000 Chalcocite/Talc
20 60,000 1,000,000 General Medical Equipment
15 45,000 7,500 Feed Grade Vegetation
10 30,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 30,000 20,000 Copper/Tin Ores
6 18,000 42,000 Gold/Silver/Limenite Ores
5 15,000 3,750,000 Industrial Isotopes
5 15,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 15,000 250,000 Ethanol/Fructose Syrup
4 12,000 400,000 Biodiesel/Cooking Compounds
4 12,000 20,000 Pre-packaged Food and Drink
4 12,000 800,000 Grav-Vehicle Components
3 9,000 270,000 Weapon Core/Starship Hull Plating
3 9,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 9,000 30,000 Common Desserts/Common Wine
2 6,000 180,000 Weapon Core/Starship Hull Plating
1 3,000 35,000 Stellite/Tombac
1 3,000 2,000 Copper/Tin Ores
1 3,000 125,000 Weapon Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Iigshuren

Planet Info

Planet Iigshuren Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2511
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population720,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Wa: Water World. O:2409 Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 180,000 540,000 Kevlar/Teflon
50 150,000 10,000,000 Rare Clothing/Home Decorations
50 150,000 2,500,000 Ruthenium/Rhenium
40 120,000 400,000 Personal and Commerical Computers
30 90,000 6,000,000 Cybernetic Components/Physical Augments
30 90,000 12,000,000 Combat Drones/Guardian Drones
30 90,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 90,000 30,000 Lead/Zinc Ores
25 75,000 125,000 Nickel/Sodium/Tungsten Ores
25 75,000 3,500,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 60,000 1,000,000 Ethanol/Fructose Syrup
20 60,000 40,000 Furniture-Grade Timber/Rare Grades
20 60,000 200,000 Residential Applicances
15 45,000 3,750,000 Cyber-Prosthetics
15 45,000 3,000,000 Grav-Vehicle Components
15 45,000 60,000 Synthetic Silks/Finished Common Clothing
10 30,000 200,000 Silica/Focuser-Quality Gems
10 30,000 7,500,000 Industrial Isotopes
10 30,000 30,000 Workable Metals
10 30,000 90,000 Cinnamon/Marjoram/Wasabi
10 30,000 20,000 Furniture-Grade Timber/Rare Grades
6 18,000 600,000 Biodiesel/Cooking Compounds
6 18,000 3,000,000 Psi-Related Drugs/Viral Therapy Doses
5 15,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 15,000 55,000 Fabricated Plastics
5 15,000 900,000 Air Vehicle Components/Raft Components
5 15,000 5,000 Bauxite/Coltan/Wolframite
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 50,000 Common Desserts/Common Wine
4 12,000 50,000 Untrained Guard Animals
3 9,000 15,000 Refined Kerosine/Purified Oil
1 3,000 10,000 Gasoline/Machine Lubricants
1 3,000 140,000 Seafaring Vehicle Components/ Mole Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Wood2

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 21,000,000 Cosmetic Prosthetics
60 420,000 8,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
50 350,000 250,000 Refined Kerosine/Purified Oil
50 350,000 25,000 High-Grade Rough Cut
30 210,000 300,000 Engine Components
30 210,000 270,000 Cinnamon/Marjoram/Wasabi
30 210,000 300,000 Tracked Repair Components
20 140,000 200,000 Platinum/Uranium Ores
20 140,000 40,000 Copper/Tin Ores
20 140,000 2,500,000 Weapon Components
15 105,000 75,000 Common Desserts/Rare Food Additives
10 70,000 4,000,000 Combat Drones/Guardian Drones
10 70,000 10,000 Food Grade Vegetation
10 70,000 100,000 Personal and Commerical Computers
10 70,000 110,000 Pneumatics and Hydraulics
6 42,000 120,000 Silica/Focuser-Quality Gems
6 42,000 600,000 Prescription Medications/Surgical
6 42,000 180,000 Photonics/Synthetic Gems
5 35,000 45,000 Uniforms/Clothing Products
5 35,000 40,000 Second Stage Components
5 35,000 100,000 Silica/Focuser-Quality Gems
3 21,000 600,000 Rare Clothing/Home Decorations
3 21,000 27,000 Piping and Attachment Pieces
3 21,000 60,000 Silica/Focuser-Quality Gems
2 14,000 250,000 Oxygenated Cleaner/Biodegradable Concentrates
2 14,000 200,000 Prescription Medications/Surgical
2 14,000 100,000 Protective/Specialized Clothing
2 14,000 3,000 Acanthite/Cobaltite/Magnetite
2 14,000 100,000 Ethanol/Fructose Syrup
2 14,000 30,000 Trained Guard Animals/Exotic Pets
2 14,000 4,000 Copper/Tin Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 100,000 Copper/Tin Ores
50 350,000 75,000 Acanthite/Cobaltite/Magnetite
50 350,000 25,000 Chalcocite/Talc
40 280,000 26,000,000 Advanced Robotics
30 210,000 600,000 Rare Foods/Common Liquor
30 210,000 300,000 Gasoline/Machine Lubricants
30 210,000 375,000 Untrained Guard Animals
25 175,000 375,000 Wheeled Components
25 175,000 50,000 Furniture-Grade Timber/Rare Grades
20 140,000 2,000,000 Biodiesel/Cooking Compounds
20 140,000 180,000 Cinnamon/Marjoram/Wasabi
15 105,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 70,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 3,500,000 Cosmetic Prosthetics
10 70,000 90,000 Cinnamon/Marjoram/Wasabi
6 42,000 1,200,000 Cybernetic Components/Physical Augments
6 42,000 66,000 Pneumatics and Hydraulics
6 42,000 6,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 60,000 Banking Machines and Security Systems
5 35,000 40,000 Staped/Poured Cogs and Sprokets
5 35,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 35,000 225,000 Industrial Diamond/Jewellery-Quality Gems
5 35,000 150,000 Photonics/Synthetic Gems
4 28,000 4,000 Construction-Grade Timber
4 28,000 48,000 Banking Machines and Security Systems
4 28,000 720,000 Air Vehicle Components/Raft Components
3 21,000 24,000 Video Game and Entertainment Systems
3 21,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 14,000 200,000 VR Computer and Sensor Packages
1 7,000 100,000 VR Computer and Sensor Packages
1 7,000 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
50 350,000 37,500,000 Industrial Isotopes
40 280,000 2,000,000 Ethanol/Fructose Syrup
30 210,000 150,000 Nickel/Sodium/Tungsten Ores
25 175,000 125,000 Untrained Riding Animals
25 175,000 50,000 Chromite/Cinnabar
20 140,000 40,000 Copper/Tin Ores
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 105,000 15,000 Food Grade Vegetation
10 70,000 120,000 Banking Machines and Security Systems
10 70,000 20,000 Animal-based Fabrics
10 70,000 5,000 High-Grade Rough Cut
10 70,000 110,000 Fabricated Plastics
6 42,000 150,000 OTC Drugs/Antibiotics
6 42,000 600,000 Jewellery/Alien Textiles
6 42,000 1,080,000 Air Vehicle Components/Raft Components
5 35,000 250,000 Slug Weapons (TL 7)
5 35,000 625,000 Computerised Job-related Gear
4 28,000 36,000 Uniforms/Clothing Products
4 28,000 200,000 Startship Deckplate/Atmospheric Filters
4 28,000 100,000 High-Pressure/Temperature-Resistant Components
4 28,000 6,000 Acanthite/Cobaltite/Magnetite
3 21,000 9,000 Adobo/Basil/Sage
2 14,000 25,000 Untrained Guard Animals
2 14,000 1,000 Chalcocite/Talc
2 14,000 600,000 Industrial Drones/Personal Drones
1 7,000 50,000 Startship Deckplate/Atmospheric Filters

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kakkin

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 420,000 24,000,000 Combat Drones/Guardian Drones
60 420,000 30,000 Chalcocite/Talc
50 350,000 12,500,000 VR Electronic Entertainment Devices
40 280,000 1,200,000 Tracked Vehicles
30 210,000 30,000 Construction-Grade Timber
30 210,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
20 140,000 13,000,000 Advanced Robotics
20 140,000 20,000 Food Grade Vegetation
20 140,000 4,000,000 Grav-Vehicle Components
20 140,000 20,000 Bauxite/Coltan/Wolframite
20 140,000 100,000 Workable Alloys
20 140,000 200,000 Residential Applicances
15 105,000 300,000 Wheeled Vehicles/Tracked Components
15 105,000 1,500,000 Survival Equipment/Colonisation Kits
10 70,000 2,000,000 Rare Clothing/Home Decorations
6 42,000 450,000 Fusion Conduits/Power Plant Shells
6 42,000 120,000 Silica/Focuser-Quality Gems
6 42,000 120,000 Marble/Potassium/Titanium
5 35,000 60,000 Banking Machines and Security Systems
5 35,000 100,000 Jet Fuel/Gelid Adhesives
5 35,000 25,000 Untrained Riding Animals
3 21,000 27,000 Cinnamon/Marjoram/Wasabi
2 14,000 3,000,000 Superweapon-Grade Isotopes
2 14,000 18,000 Uniforms/Clothing Products
1 7,000 250,000 Cyber-Prosthetics
1 7,000 20,000 Wheeled Vehicles/Tracked Components
1 7,000 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Cybernetics1
Medical Supplies1
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Precious Metals1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 420,000 9,000,000 Starship Bridge Components
30 210,000 10,500,000 Cosmetic Prosthetics
25 175,000 250,000 Tracked Repair Components
20 140,000 200,000 Engine Components
20 140,000 100,000 Pre-packaged Food and Drink
15 105,000 30,000 Crude Oil/Diesel
15 105,000 30,000 Furniture-Grade Timber/Rare Grades
10 70,000 2,000,000 Rare Clothing/Home Decorations
6 42,000 60,000 Trained Riding Animals/Common Pets
6 42,000 30,000 Pre-packaged Food and Drink
6 42,000 600,000 Prescription Medications/Surgical
6 42,000 18,000 Insulation/Polyurethane Foam
5 35,000 5,000 Bauxite/Coltan/Wolframite
5 35,000 100,000 Jet Fuel/Gelid Adhesives
5 35,000 62,500 Untrained Guard Animals
5 35,000 10,000 Copper/Tin Ores
5 35,000 7,500 Acanthite/Cobaltite/Magnetite
4 28,000 36,000 Uniforms/Clothing Products
4 28,000 200,000 Startship Deckplate/Atmospheric Filters
4 28,000 50,000 Untrained Guard Animals
4 28,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 21,000 9,000 Workable Metals
2 14,000 500,000 Cyber-Prosthetics
1 7,000 75,000 Fusion Conduits/Power Plant Shells
1 7,000 10,000 Trained Riding Animals/Common Pets
1 7,000 10,000 Carbonate/Magnesium/Meteoric Iron

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kimii

Planet Info

Planet Kimii Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2611
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics330% water.
Population790,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksIc: Ice Capped. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
40 280,000 3,600,000 Weapon Core/Starship Hull Plating
30 210,000 600,000 Silica/Focuser-Quality Gems
30 210,000 15,000 High-Grade Rough Cut
30 210,000 3,000,000 VR Computer and Sensor Packages
30 210,000 3,000,000 Slug Weapons (TL 10)
20 140,000 180,000 Uniforms/Clothing Products
20 140,000 200,000 Engine Components
15 105,000 300,000 Jet Fuel/Gelid Adhesives
10 70,000 30,000 Workable Metals
10 70,000 100,000 Engine Components
10 70,000 15,000 Acanthite/Cobaltite/Magnetite
10 70,000 250,000 Organic Glues
10 70,000 100,000 Engine Components
10 70,000 350,000 Stellite/Tombac
6 42,000 75,000 Untrained Guard Animals
6 42,000 66,000 Fabricated Plastics
5 35,000 70,000 Microprocessor Assemblies
5 35,000 15,000 Workable Metals
4 28,000 36,000 Piping and Attachment Pieces
4 28,000 200,000 Ruthenium/Rhenium
2 14,000 4,000 Copper/Tin Ores
2 14,000 12,000 Aniseed/Curry/Fennel/White Pepper
1 7,000 250,000 VR Electronic Entertainment Devices
1 7,000 11,000 Furniture/Storage Systems/Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems1
Precious Metals2

Desired Goods

TypeSale DM
Common Consumables1
Cybernetics1
Textiles2

Destination: Ansin

Planet Info

Planet Ansin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2412
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
PopulationA80,000,000,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 270,000 Uniforms/Clothing Products
30 210,000 60,000 Furniture-Grade Timber/Rare Grades
25 175,000 75,000 Insulation/Polyurethane Foam
20 140,000 2,000,000 Survival Equipment/Colonisation Kits
20 140,000 1,500,000 Specialised Equipment and Supplies
15 105,000 105,000 Gold/Silver/Limenite Ores
15 105,000 750,000 Protective/Specialized Clothing
10 70,000 250,000 Circuitry Bundle
6 42,000 180,000 Cosmetic Chemicals/Practitioners Tools
6 42,000 3,000 High-Grade Rough Cut
6 42,000 300,000 Ruthenium/Rhenium
6 42,000 90,000 Wheeled Components
5 35,000 150,000 Photonics/Synthetic Gems
5 35,000 25,000 Refined Kerosine/Purified Oil
4 28,000 200,000 General Medical Equipment
3 21,000 36,000 Banking Machines and Security Systems
3 21,000 15,000 Workable Alloys
3 21,000 30,000 Personal and Commerical Computers

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Imziinune

Planet Info

Planet Imziinune Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2512
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics770% water. Equivalent to Terra or Vland.
Population37,000
Government7Balkanization.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 210,000 90,000 Workable Metals
20 140,000 100,000 Untrained Riding Animals
15 105,000 750,000 Protective/Specialized Clothing
10 70,000 300,000 Photonics/Synthetic Gems
10 70,000 70,000 Gold/Silver/Limenite Ores
10 70,000 500,000 Protective/Specialized Clothing
10 70,000 120,000 Banking Machines and Security Systems
6 42,000 60,000 Residential Applicances
6 42,000 120,000 Silica/Focuser-Quality Gems
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 50,000 Personal and Commerical Computers
5 35,000 375,000 Fusion Conduits/Power Plant Shells
4 28,000 20,000 Nickel/Sodium/Tungsten Ores
4 28,000 40,000 Graphite/Quartz
3 21,000 105,000 Stellite/Tombac
3 21,000 24,000 Video Game and Entertainment Systems
3 21,000 105,000 Stellite/Tombac
3 21,000 30,000 Residential Applicances
3 21,000 30,000 Common Desserts/Common Wine
2 14,000 16,000 Video Game and Entertainment Systems
2 14,000 800,000 Combat Drones/Guardian Drones
1 7,000 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Gadushan

Planet Info

Planet Gadushan Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2005
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population450,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 500,000 Trained Riding Animals/Common Pets
30 231,000 2,700,000 Weapon Core/Starship Hull Plating
30 231,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 231,000 1,500,000 Ethanol/Fructose Syrup
30 231,000 90,000 Workable Metals
25 192,500 500,000 Jet Fuel/Gelid Adhesives
25 192,500 25,000 Construction-Grade Timber
25 192,500 6,250,000 VR Electronic Entertainment Devices
20 154,000 100,000 Pre-packaged Food and Drink
20 154,000 200,000 Gasoline/Machine Lubricants
15 115,500 60,000 Synthetic Silks/Finished Common Clothing
10 77,000 70,000 Gold/Silver/Limenite Ores
10 77,000 500,000 Startship Deckplate/Atmospheric Filters
10 77,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 46,200 600,000 Gravitic Gyros/Navigation Magnets
5 38,500 1,250,000 VR Electronic Entertainment Devices
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 50,000 Engine Components
5 38,500 50,000 Carbonate/Magnesium/Meteoric Iron
5 38,500 250,000 Exotic Desserts/Exotic Liquor
4 30,800 4,000 Food Grade Vegetation
4 30,800 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 23,100 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 23,100 30,000 Trained Riding Animals/Common Pets
3 23,100 30,000 Residential Applicances
2 15,400 25,000 Untrained Guard Animals
2 15,400 1,000 High-Grade Rough Cut
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 4,000 Synthetic Silks/Finished Common Clothing
1 7,700 50,000 Ethanol/Fructose Syrup
1 7,700 250,000 VR Electronic Entertainment Devices
1 7,700 1,500 Acanthite/Cobaltite/Magnetite

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ninnigam

Planet Info

Planet Ninnigam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2105
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics550% water.
Population770,000,000
GovernmentACharismatic Dictator.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
Remarks Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
30 231,000 60,000 Animal-based Fabrics
30 231,000 15,000,000 Scout and Sensor Drones
25 192,500 1,125,000 Industrial Diamond/Jewellery-Quality Gems
25 192,500 1,875,000 Fusion Conduits/Power Plant Shells
25 192,500 150,000 Aniseed/Curry/Fennel/White Pepper
25 192,500 225,000 Kevlar/Teflon
20 154,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 154,000 200,000 Trained Riding Animals/Common Pets
10 77,000 50,000 Untrained Riding Animals
10 77,000 5,000 Chalcocite/Talc
6 46,200 60,000 Trained Riding Animals/Common Pets
6 46,200 600,000 Jewellery/Alien Textiles
6 46,200 3,000 High-Grade Rough Cut
4 30,800 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 30,800 2,000 High-Grade Rough Cut
3 23,100 1,500,000 Scout and Sensor Drones
3 23,100 225,000 Fusion Conduits/Power Plant Shells
2 15,400 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 15,400 1,000,000 Nuclear Waste/Deactivated Materials
1 7,700 200,000 Rare Clothing/Home Decorations
1 7,700 50,000 General Medical Equipment
1 7,700 50,000 General Medical Equipment

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Raltaedz

Planet Info

Planet Raltaedz Subsector Theton Sector Vland Coordinates -1,-1 Hex 2605
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2500
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. O:2205 Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 3,000,000 Ruthenium/Rhenium
60 462,000 1,200,000 Silica/Focuser-Quality Gems
40 308,000 240,000 Aniseed/Curry/Fennel/White Pepper
40 308,000 40,000 Construction-Grade Timber
30 231,000 1,500,000 Ethanol/Fructose Syrup
30 231,000 150,000 Nickel/Sodium/Tungsten Ores
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 750,000 Beryllium/Silver
25 192,500 1,125,000 Industrial Diamond/Jewellery-Quality Gems
20 154,000 400,000 Wheeled Vehicles/Tracked Components
20 154,000 200,000 Personal and Commerical Computers
15 115,500 1,500,000 Biodiesel/Cooking Compounds
15 115,500 75,000 Organic Silk/Satin/Finished Fine Clothing
15 115,500 1,125,000 Fusion Conduits/Power Plant Shells
10 77,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 46,200 60,000 Residential Applicances
6 46,200 72,000 Banking Machines and Security Systems
6 46,200 36,000 Aniseed/Curry/Fennel/White Pepper
6 46,200 2,400,000 Combat Drones/Guardian Drones
6 46,200 54,000 Uniforms/Clothing Products
5 38,500 50,000 Residential Applicances
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 150,000 Cosmetic Chemicals/Practitioners Tools
4 30,800 300,000 Fusion Conduits/Power Plant Shells
4 30,800 4,000 Foundation Stones/Base Elements
3 23,100 1,500 Chalcocite/Talc
3 23,100 60,000 Rare Foods/Common Liquor
2 15,400 6,000 Adobo/Basil/Sage
1 7,700 3,000 Workable Metals
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 3,000 Survival Rations and Storage-packed Liquids
1 7,700 9,000 Kevlar/Teflon
1 7,700 50,000 Startship Deckplate/Atmospheric Filters

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Envar

Planet Info

Planet Envar Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1906
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population37,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 300,000 Untrained Riding Animals
50 385,000 200,000 Synthetic Silks/Finished Common Clothing
30 231,000 3,000,000 Slug Weapons (TL 10)
30 231,000 300,000 Trained Riding Animals/Common Pets
30 231,000 150,000 Nickel/Sodium/Tungsten Ores
30 231,000 360,000 Banking Machines and Security Systems
25 192,500 3,750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 192,500 50,000 Copper/Tin Ores
25 192,500 3,125,000 Computerised Job-related Gear
20 154,000 300,000 Wheeled Components
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 6,000,000 Combat Drones/Guardian Drones
15 115,500 180,000 Banking Machines and Security Systems
10 77,000 100,000 Personal and Commerical Computers
10 77,000 350,000 Stellite/Tombac
10 77,000 30,000 Workable Metals
6 46,200 30,000 Workable Alloys
5 38,500 50,000 Common Desserts/Common Wine
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 20,000 Synthetic Silks/Finished Common Clothing
4 30,800 1,000,000 VR Electronic Entertainment Devices
3 23,100 750,000 Cyber-Prosthetics
3 23,100 450,000 Starship Bridge Components
3 23,100 300,000 VR Computer and Sensor Packages
2 15,400 700,000 Cosmetic Prosthetics
1 7,700 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Paval

Planet Info

Planet Paval Subsector Theton Sector Vland Coordinates -1,-1 Hex 2806
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere8Dense. Breathable
Hydrographics110% water.
Population2700
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 1,000,000 Marble/Potassium/Titanium
40 308,000 200,000 Nickel/Sodium/Tungsten Ores
30 231,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 231,000 270,000 Kevlar/Teflon
25 192,500 300,000 Banking Machines and Security Systems
15 115,500 750,000 Anti-venom/Prescription Medications
10 77,000 250,000 Beryllium/Silver
6 46,200 60,000 Residential Applicances
6 46,200 60,000 Tracked Repair Components
6 46,200 300,000 Ethanol/Fructose Syrup
6 46,200 600,000 Jewellery/Alien Textiles
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 1,000,000 Grav-Vehicle Components
5 38,500 15,000 Survival Rations and Storage-packed Liquids
5 38,500 45,000 Piping and Attachment Pieces
5 38,500 1,500,000 Industrial Drones/Personal Drones
4 30,800 200,000 Ethanol/Fructose Syrup
4 30,800 60,000 Wheeled Components
3 23,100 300,000 Survival Equipment/Colonisation Kits
3 23,100 36,000 Chemical Solutions and Compounds
3 23,100 36,000 Banking Machines and Security Systems
3 23,100 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 23,100 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 15,400 150,000 Gold/Osmium/Iridium
2 15,400 100,000 Fibre-optic Cable
1 7,700 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ranilson

Planet Info

Planet Ranilson Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1807
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics990% water.
Population430,000
Government2Participating Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 385,000 7,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
50 385,000 5,000,000 Jewellery/Alien Textiles
50 385,000 300,000 Aniseed/Curry/Fennel/White Pepper
40 308,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
40 308,000 200,000 Refined Kerosine/Purified Oil
30 231,000 300,000 Personal and Commerical Computers
30 231,000 900,000 Photonics/Synthetic Gems
15 115,500 1,500,000 Engine Components
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 77,000 5,000 Feed Grade Vegetation
6 46,200 60,000 Graphite/Quartz
6 46,200 750,000 Oxygenated Cleaner/Biodegradable Concentrates
6 46,200 6,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 50,000 Residential Applicances
5 38,500 500,000 Survival Equipment/Colonisation Kits
5 38,500 10,000 Animal-based Fabrics
5 38,500 25,000 Workable Alloys
4 30,800 40,000 Personal and Commerical Computers
4 30,800 400,000 VR Computer and Sensor Packages
4 30,800 40,000 Engine Components
3 23,100 27,000 Piping and Attachment Pieces
1 7,700 30,000 Photonics/Synthetic Gems
1 7,700 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,700 4,000 Synthetic Silks/Finished Common Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Spinport

Planet Info

Planet Spinport Subsector Theton Sector Vland Coordinates -1,-1 Hex 2808
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA80,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 21,000,000 Cosmetic Prosthetics
30 231,000 300,000 Trained Riding Animals/Common Pets
20 154,000 1,000,000 Fibre-optic Cable
6 46,200 1,800,000 Industrial Drones/Personal Drones
6 46,200 60,000 Residential Applicances
5 38,500 250,000 Startship Deckplate/Atmospheric Filters
5 38,500 15,000 Workable Metals
4 30,800 400,000 Biodiesel/Cooking Compounds
4 30,800 400,000 Slug Weapons (TL 10)
3 23,100 9,000 Insulation/Polyurethane Foam
3 23,100 60,000 Marble/Potassium/Titanium
1 7,700 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 7,700 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,700 350,000 Cosmetic Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 21,000,000 Cosmetic Prosthetics
60 462,000 7,500,000 Computerised Job-related Gear
50 385,000 350,000 Gold/Silver/Limenite Ores
40 308,000 80,000 Furniture-Grade Timber/Rare Grades
40 308,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
40 308,000 1,400,000 Stellite/Tombac
30 231,000 3,000,000 Survival Equipment/Colonisation Kits
30 231,000 90,000 Workable Metals
30 231,000 300,000 Trained Riding Animals/Common Pets
30 231,000 300,000 Residential Applicances
20 154,000 600,000 Photonics/Synthetic Gems
20 154,000 200,000 Engine Components
15 115,500 75,000 Workable Alloys
15 115,500 1,500,000 Prescription Medications/Surgical
15 115,500 22,500 Acanthite/Cobaltite/Magnetite
10 77,000 80,000 Video Game and Entertainment Systems
6 46,200 210,000 Stellite/Tombac
5 38,500 2,500,000 Real-Life Replacements and Augments
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 45,000 Uniforms/Clothing Products
5 38,500 1,000,000 Cybernetic Components/Physical Augments
5 38,500 2,000,000 Combat Drones/Guardian Drones
4 30,800 60,000 Wheeled Components
3 23,100 60,000 Marble/Potassium/Titanium
3 23,100 18,000 Aniseed/Curry/Fennel/White Pepper
2 15,400 25,000 Untrained Guard Animals
2 15,400 6,000 Insulation/Polyurethane Foam
2 15,400 100,000 Ruthenium/Rhenium
1 7,700 200,000 Cybernetic Components/Physical Augments
1 7,700 200,000 Cybernetic Components/Physical Augments

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
25 192,500 25,000 Construction-Grade Timber
25 192,500 625,000 High-Pressure/Temperature-Resistant Components
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
15 115,500 300,000 Rare Foods/Common Liquor
15 115,500 30,000 Furniture-Grade Timber/Rare Grades
10 77,000 1,000,000 Biodiesel/Cooking Compounds
10 77,000 300,000 Tracked Vehicles
6 46,200 3,000 Feed Grade Vegetation
6 46,200 60,000 Engine Components
5 38,500 500,000 Survival Equipment/Colonisation Kits
5 38,500 35,000 Gold/Silver/Limenite Ores
4 30,800 720,000 Air Vehicle Components/Raft Components
3 23,100 27,000 Uniforms/Clothing Products
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 15,400 250,000 Computerised Job-related Gear
2 15,400 2,000 Construction-Grade Timber
2 15,400 6,000 Adobo/Basil/Sage
1 7,700 10,000 Gasoline/Machine Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Gaska Khiin

Planet Info

Planet Gaska Khiin Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2612
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population5800,000
Government7Balkanization.
Law7Shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 192,500 1,875,000 Fusion Conduits/Power Plant Shells
15 115,500 187,500 Untrained Guard Animals
6 46,200 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 46,200 600,000 Biodiesel/Cooking Compounds
6 46,200 120,000 Rare Foods/Common Liquor
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 150,000 Photonics/Synthetic Gems
5 38,500 250,000 Anti-venom/Prescription Medications
5 38,500 1,000,000 Cybernetic Components/Physical Augments
4 30,800 12,000 Workable Metals
4 30,800 4,000 Construction-Grade Timber
3 23,100 90,000 Rocket Fuel/Power Plant Starter Charges
2 15,400 100,000 Protective/Specialized Clothing
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Ishala

Planet Info

Planet Ishala Subsector Vland Sector Vland Coordinates -1,-1 Hex 2113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
Hydrographics660% water.
Population740,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ga: Garden World. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 462,000 6,000,000 VR Computer and Sensor Packages
60 462,000 300,000 Workable Alloys
60 462,000 540,000 Cinnamon/Marjoram/Wasabi
60 462,000 180,000 Insulation/Polyurethane Foam
40 308,000 400,000 Personal and Commerical Computers
40 308,000 8,000,000 Rare Clothing/Home Decorations
30 231,000 150,000 Pre-packaged Food and Drink
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 300,000 Engine Components
25 192,500 5,000,000 Cybernetic Components/Physical Augments
25 192,500 75,000 Survival Rations and Storage-packed Liquids
25 192,500 500,000 Jet Fuel/Gelid Adhesives
20 154,000 1,000,000 Anti-venom/Prescription Medications
20 154,000 3,600,000 Air Vehicle Components/Raft Components
15 115,500 4,500,000 Industrial Drones/Personal Drones
15 115,500 11,250,000 Industrial Isotopes
10 77,000 500,000 Protective/Specialized Clothing
10 77,000 125,000 Untrained Guard Animals
10 77,000 10,000 Bauxite/Coltan/Wolframite
10 77,000 1,000,000 Jewellery/Alien Textiles
10 77,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 46,200 42,000 Poured Plastics/Synthetic Fibre Spools
6 46,200 60,000 Carbonate/Magnesium/Meteoric Iron
6 46,200 210,000 Stellite/Tombac
6 46,200 600,000 Prescription Medications/Surgical
5 38,500 5,000 Construction-Grade Timber
5 38,500 150,000 Cosmetic Chemicals/Practitioners Tools
5 38,500 175,000 Stellite/Tombac
5 38,500 15,000 Adobo/Basil/Sage
5 38,500 175,000 Stellite/Tombac
4 30,800 400,000 Cybernetic Lubricants
4 30,800 80,000 Wheeled Vehicles/Tracked Components
4 30,800 140,000 Stellite/Tombac
3 23,100 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
3 23,100 30,000 Tracked Repair Components
3 23,100 225,000 Fusion Conduits/Power Plant Shells
3 23,100 300,000 Biodiesel/Cooking Compounds
2 15,400 20,000 Gasoline/Machine Lubricants
2 15,400 360,000 Air Vehicle Components/Raft Components
2 15,400 200,000 Micro-Surgical Equipment and Supplies
2 15,400 40,000 Jet Fuel/Gelid Adhesives
2 15,400 100,000 Ethanol/Fructose Syrup
1 7,700 7,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Shiigus

Planet Info

Planet Shiigus Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2513
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population710,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
TechBLower Average Imperial.
RemarksHe: Hellworld. Cp Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 231,000 210,000 Gold/Silver/Limenite Ores
30 231,000 360,000 Banking Machines and Security Systems
25 192,500 500,000 Marble/Potassium/Titanium
20 154,000 200,000 Gasoline/Machine Lubricants
15 115,500 6,000,000 Combat Drones/Guardian Drones
10 77,000 500,000 Anti-venom/Prescription Medications
6 46,200 120,000 Rare Foods/Common Liquor
6 46,200 1,080,000 Air Vehicle Components/Raft Components
6 46,200 42,000 Gold/Silver/Limenite Ores
5 38,500 75,000 Trained Guard Animals/Exotic Pets
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 50,000 Engine Components
5 38,500 100,000 Silica/Focuser-Quality Gems
5 38,500 500,000 Biodiesel/Cooking Compounds
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 20,000 Synthetic Silks/Finished Common Clothing
4 30,800 40,000 Trained Riding Animals/Common Pets
4 30,800 40,000 Residential Applicances
4 30,800 40,000 Bismuth/Indium
3 23,100 225,000 Fusion Conduits/Power Plant Shells
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 105,000 Stellite/Tombac
3 23,100 15,000 Untrained Riding Animals
3 23,100 30,000 Carbonate/Magnesium/Meteoric Iron
3 23,100 45,000 Wheeled Components
2 15,400 600,000 Industrial Drones/Personal Drones
1 7,700 500 High-Grade Rough Cut
1 7,700 75,000 Specialised Equipment and Supplies

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Dangasha

Planet Info

Planet Dangasha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2314
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population68,000,000
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor. O:2616

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 21,000,000 Cosmetic Prosthetics
50 385,000 1,000,000 Wheeled Vehicles/Tracked Components
50 385,000 1,500,000 Exotic Foods/Rare Desserts/Rare Liquor
40 308,000 400,000 Engine Components
40 308,000 4,000,000 Prescription Medications/Surgical
40 308,000 4,000,000 Prescription Medications/Surgical
40 308,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 231,000 3,000,000 Survival Equipment/Colonisation Kits
30 231,000 30,000 Construction-Grade Timber
30 231,000 150,000 Workable Alloys
20 154,000 200,000 Personal and Commerical Computers
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 100,000 Common Desserts/Common Wine
10 77,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 77,000 750,000 Fusion Conduits/Power Plant Shells
6 46,200 66,000 Pneumatics and Hydraulics
6 46,200 1,500 Bornite, Galena/Sedimentary Stone
5 38,500 150,000 Photonics/Synthetic Gems
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 45,000 Kevlar/Teflon
5 38,500 150,000 Cosmetic Chemicals/Practitioners Tools
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 50,000 Gasoline/Machine Lubricants
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 45,000 Uniforms/Clothing Products
5 38,500 2,500,000 Psi-Related Drugs/Viral Therapy Doses
4 30,800 20,000 Pre-packaged Food and Drink
4 30,800 8,000 Animal-based Fabrics
4 30,800 400,000 Slug Weapons (TL 10)
3 23,100 45,000 Wheeled Components
3 23,100 30,000 Gasoline/Machine Lubricants
3 23,100 375,000 Computerised Job-related Gear
3 23,100 375,000 Weapon Components
3 23,100 1,200,000 Combat Drones/Guardian Drones
2 15,400 100,000 Fibre-optic Cable
1 7,700 2,000 Copper/Tin Ores
1 7,700 400,000 Combat Drones/Guardian Drones
1 7,700 400,000 Combat Drones/Guardian Drones
1 7,700 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2