Origin: Barshun permalink

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 2,500 2,000
Per day 200 200
Berthing Wait Time Small Craft No wait 5 minutes
Starcraft No wait No wait
Capital No wait
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait 5 minutes
Starcraft No wait No wait
Capital 4 hours

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Machine Parts Fusion Conduits 14 75,000 -1 17 55.00% 41,250
Advanced Machine Parts Fusion Conduits 4 75,000 -1 6 110.00% 82,500
Common Consumables Food Grade Vegetation 28 1,000 0 14 70.00% 700
Common Consumables Food Grade Vegetation 34 1,000 0 12 80.00% 800
Common Consumables Food Grade Vegetation 7 1,000 0 18 50.00% 500
Common Consumables Pre-packaged Food and Drink 29 5,000 0 14 70.00% 3,500
Common Consumables Survival Rations and Storage-packed Liquids 35 3,000 0 14 70.00% 2,100
Common Consumables Survival Rations and Storage-packed Liquids 26 3,000 0 14 70.00% 2,100
Common Electronics Personal and Commerical Computers 22 10,000 -2 12 80.00% 8,000
Common Electronics Video Game and Entertainment Systems 40 8,000 -2 6 110.00% 8,800
Common Industrial Goods Engine Components 25 10,000 -1 12 80.00% 8,000
Common Industrial Goods Pneumatics and Hydraulics 19 11,000 -1 20 40.00% 4,400
Common Industrial Goods Pneumatics and Hydraulics 24 11,000 -1 12 80.00% 8,800
Common Manufactured Goods Furniture 12 11,000 -1 10 90.00% 9,900
Common Manufactured Goods Residential Applicances 33 10,000 -1 11 85.00% 8,500
Common Manufactured Goods Residential Applicances 25 10,000 -1 15 65.00% 6,500
Common Manufactured Goods Residential Applicances 6 10,000 -1 14 70.00% 7,000
Common Ore Acanthite 33 1,500 3 13 75.00% 1,125
Common Ore Cobaltite 27 1,500 3 11 85.00% 1,275
Common Ore Talc 45 500 3 17 55.00% 275
Common Ore Talc 48 500 3 18 50.00% 250
Common Ore Wolframite 5 1,000 3 14 70.00% 700
Common Raw Materials Fabricated Plastics 17 11,000 0 16 60.00% 6,600
Common Raw Materials Foundation Stones 59 1,000 0 17 55.00% 550
Common Raw Materials Workable Alloys 32 5,000 0 10 90.00% 4,500
Common Raw Materials Workable Metals 37 3,000 0 10 90.00% 2,700
Crystals & Gems Synthetic Gems 11 30,000 0 12 80.00% 24,000
Luxury Goods VR Electronic Entertainment Devices 3 250,000 0 15 65.00% 162,500
Luxury Goods VR Electronic Entertainment Devices 1 250,000 0 11 85.00% 212,500
Robots Combat Drones 19 400,000 0 11 85.00% 340,000
Robots Combat Drones 2 400,000 0 19 45.00% 180,000
Textiles Animal-based Fabrics 30 2,000 -2 9 95.00% 1,900
Textiles Animal-based Fabrics 11 2,000 -2 15 65.00% 1,300
Textiles Flax-based Fabrics 36 3,000 -2 9 95.00% 2,850
Vehicles Tracked Repair Components 12 10,000 -2 11 85.00% 8,500
Vehicles Wheeled Components 10 15,000 -2 8 100.00% 15,000
Vehicles Wheeled Components 10 15,000 -2 18 50.00% 7,500
Vehicles Wheeled Vehicles 2 20,000 -2 8 100.00% 20,000
Wood Construction-Grade Timber 34 1,000 0 13 75.00% 750
Wood Construction-Grade Timber 10 1,000 0 12 80.00% 800
Wood Furniture-Grade Timber 20 2,000 0 17 55.00% 1,100

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 1 18 135.00% 33,750
Advanced Electronics Fibre-optic Cable 50,000 1 9 85.00% 42,500
Advanced Electronics Starship Bridge Components 150,000 1 19 140.00% 210,000
Advanced Electronics VR Computer and Sensor Packages 100,000 1 16 125.00% 125,000
Advanced Electronics Weapon Components 125,000 1 13 110.00% 137,500
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 1 19 140.00% 35,000
Advanced Machine Parts Atmospheric Filters 50,000 1 18 135.00% 67,500
Advanced Machine Parts Fusion Conduits 75,000 1 18 135.00% 101,250
Advanced Machine Parts Gravitic Gyros 100,000 1 14 115.00% 115,000
Advanced Machine Parts Navigation Magnets 100,000 1 16 125.00% 125,000
Advanced Machine Parts Power Plant Shells 75,000 1 18 135.00% 101,250
Advanced Machine Parts Starship Hull Plating 90,000 1 13 110.00% 99,000
Advanced Machine Parts Startship Deckplate 50,000 1 16 125.00% 62,500
Advanced Machine Parts Weapon Core 90,000 1 9 85.00% 76,500
Advanced Manufactured Goods Colonisation Kits 100,000 0 10 90.00% 90,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 12 105.00% 131,250
Advanced Manufactured Goods High-Pressure 25,000 0 13 110.00% 27,500
Advanced Manufactured Goods Powered Armor Components 150,000 0 10 90.00% 135,000
Advanced Manufactured Goods Protective 50,000 0 14 115.00% 57,500
Advanced Manufactured Goods Specialized Clothing 50,000 0 12 105.00% 52,500
Advanced Manufactured Goods Starship Add-ons 150,000 0 14 115.00% 172,500
Advanced Manufactured Goods Survival Equipment 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 13 110.00% 27,500
Advanced Vehicles Air Vehicle Components 180,000 0 14 115.00% 207,000
Advanced Vehicles Engine Components 100,000 0 18 135.00% 135,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 16 125.00% 250,000
Advanced Vehicles Mole Vehicle Components 140,000 0 14 115.00% 161,000
Advanced Vehicles Raft Components 180,000 0 13 110.00% 198,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 20 145.00% 203,000
Advanced Vehicles Spacecraft Components 250,000 0 11 100.00% 250,000
Advanced Weapons Artillery 250,000 0 15 120.00% 300,000
Advanced Weapons Energy Weapons (TL 12) 150,000 0 12 105.00% 157,500
Advanced Weapons Energy Weapons (TL 15) 200,000 0 10 90.00% 180,000
Advanced Weapons Explosives (TL 15) 200,000 0 18 135.00% 270,000
Advanced Weapons Heavy Energy Weapons 250,000 0 15 120.00% 300,000
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 10 90.00% 135,000
Advanced Weapons Slug Weapons (TL 10) 100,000 0 15 120.00% 120,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 10 90.00% 135,000
Advanced Weapons Slug Weapons (TL 15) 200,000 0 12 105.00% 210,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 15 120.00% 60,000
Biochemicals Biodegradable Concentrates 125,000 0 14 115.00% 143,750
Biochemicals Biodiesel 100,000 0 12 105.00% 105,000
Biochemicals Bio-fusion cell Fuel 150,000 0 14 115.00% 172,500
Biochemicals Cooking Compounds 100,000 0 18 135.00% 135,000
Biochemicals Ethanol 50,000 0 15 120.00% 60,000
Biochemicals Fructose Syrup 50,000 0 15 120.00% 60,000
Biochemicals Gelis oxygen Substitutes 150,000 0 10 90.00% 135,000
Biochemicals Organic Glues 25,000 0 13 110.00% 27,500
Biochemicals Oxygenated Cleaner 125,000 0 16 125.00% 156,250
Common Consumables Feed Grade Vegetation 500 0 17 130.00% 650
Common Consumables Food Grade Vegetation 1,000 0 15 120.00% 1,200
Common Consumables Junk Food 5,000 0 11 100.00% 5,000
Common Consumables Pre-packaged Food and Drink 5,000 0 15 120.00% 6,000
Common Consumables Soda Drink 5,000 0 13 110.00% 5,500
Common Consumables Survival Rations and Storage-packed Liquids 3,000 0 17 130.00% 3,900
Common Electronics Adding Machines 6,000 2 16 125.00% 7,500
Common Electronics Banking Machines and Security Systems 12,000 2 18 135.00% 16,200
Common Electronics Calculators 6,000 2 18 135.00% 8,100
Common Electronics Microprocessor Assemblies 14,000 2 19 140.00% 19,600
Common Electronics Personal and Commerical Computers 10,000 2 14 115.00% 11,500
Common Electronics Video Game and Entertainment Systems 8,000 2 14 115.00% 9,200
Common Industrial Goods Engine Components 10,000 1 17 130.00% 13,000
Common Industrial Goods Piping and Attachment Pieces 9,000 1 10 90.00% 8,100
Common Industrial Goods Pneumatics and Hydraulics 11,000 1 15 120.00% 13,200
Common Industrial Goods Poured Cogs and Sprokets 8,000 1 7 75.00% 6,000
Common Industrial Goods Staped 8,000 1 15 120.00% 9,600
Common Industrial Goods Starship-Quality Components 12,000 1 16 125.00% 15,000
Common Manufactured Goods Clothing Products 9,000 1 14 115.00% 10,350
Common Manufactured Goods Furniture 11,000 1 15 120.00% 13,200
Common Manufactured Goods Residential Applicances 10,000 1 17 130.00% 13,000
Common Manufactured Goods Second Stage Components 8,000 1 12 105.00% 8,400
Common Manufactured Goods Storage Systems 11,000 1 11 100.00% 11,000
Common Manufactured Goods Survival Accessories 12,000 1 13 110.00% 13,200
Common Manufactured Goods Tools 11,000 1 16 125.00% 13,750
Common Manufactured Goods Uniforms 9,000 1 18 135.00% 12,150
Common Manufactured Goods Vehicle 12,000 1 13 110.00% 13,200
Common Ore Acanthite 1,500 -3 12 105.00% 1,575
Common Ore Bauxite 1,000 -3 11 100.00% 1,000
Common Ore Bornite, Galena 250 -3 16 125.00% 313
Common Ore Chalcocite 500 -3 9 85.00% 425
Common Ore Chromite 2,000 -3 12 105.00% 2,100
Common Ore Cinnabar 2,000 -3 8 80.00% 1,600
Common Ore Cobaltite 1,500 -3 14 115.00% 1,725
Common Ore Coltan 1,000 -3 10 90.00% 900
Common Ore Magnetite 1,500 -3 13 110.00% 1,650
Common Ore Sedimentary Stone 250 -3 13 110.00% 275
Common Ore Talc 500 -3 9 85.00% 425
Common Ore Wolframite 1,000 -3 11 100.00% 1,000
Common Raw Materials Base Elements 1,000 0 19 140.00% 1,400
Common Raw Materials Chemical Solutions and Compounds 12,000 0 18 135.00% 16,200
Common Raw Materials Fabricated Plastics 11,000 0 12 105.00% 11,550
Common Raw Materials Foundation Stones 1,000 0 14 115.00% 1,150
Common Raw Materials Workable Alloys 5,000 0 14 115.00% 5,750
Common Raw Materials Workable Metals 3,000 0 11 100.00% 3,000
Crystals & Gems Compressed Coal 5,000 0 11 100.00% 5,000
Crystals & Gems Focuser-Quality Gems 20,000 0 17 130.00% 26,000
Crystals & Gems Graphite 10,000 0 7 75.00% 7,500
Crystals & Gems Industrial Diamond 45,000 0 17 130.00% 58,500
Crystals & Gems Jewellery-Quality Gems 45,000 0 15 120.00% 54,000
Crystals & Gems Photonics 30,000 0 12 105.00% 31,500
Crystals & Gems Quartz 10,000 0 17 130.00% 13,000
Crystals & Gems Rock Salt 5,000 0 8 80.00% 4,000
Crystals & Gems Silica 20,000 0 12 105.00% 21,000
Crystals & Gems Synthetic Gems 30,000 0 15 120.00% 36,000
Cybernetics Cosmetic Prosthetics 350,000 0 15 120.00% 420,000
Cybernetics Cybernetic Components 200,000 0 13 110.00% 220,000
Cybernetics Cybernetic Lubricants 100,000 0 8 80.00% 80,000
Cybernetics Cyber-Prosthetics 250,000 0 17 130.00% 325,000
Cybernetics Physical Augments 200,000 0 12 105.00% 210,000
Cybernetics Real-Life Replacements and Augments 500,000 0 15 120.00% 600,000
Live Animals Beasts of Burden 2,500 0 18 135.00% 3,375
Live Animals Common Pets 10,000 0 10 90.00% 9,000
Live Animals Exotic Pets 15,000 0 10 90.00% 13,500
Live Animals Trained Guard Animals 15,000 0 15 120.00% 18,000
Live Animals Trained Riding Animals 10,000 0 8 80.00% 8,000
Live Animals Untrained Guard Animals 12,500 0 12 105.00% 13,125
Live Animals Untrained Riding Animals 5,000 0 13 110.00% 5,500
Luxury Consumables Common Desserts 5,000 0 13 110.00% 5,500
Luxury Consumables Common Desserts 10,000 0 12 105.00% 10,500
Luxury Consumables Common Liquor 20,000 0 16 125.00% 25,000
Luxury Consumables Common Wine 10,000 0 13 110.00% 11,000
Luxury Consumables Exotic Desserts 50,000 0 15 120.00% 60,000
Luxury Consumables Exotic Foods 30,000 0 15 120.00% 36,000
Luxury Consumables Exotic Liquor 50,000 0 12 105.00% 52,500
Luxury Consumables Rare Desserts 30,000 0 13 110.00% 33,000
Luxury Consumables Rare Food Additives 5,000 0 15 120.00% 6,000
Luxury Consumables Rare Foods 20,000 0 18 135.00% 27,000
Luxury Consumables Rare Liquor 30,000 0 12 105.00% 31,500
Luxury Goods Alien Textiles 100,000 0 15 120.00% 120,000
Luxury Goods Art 50,000 0 12 105.00% 52,500
Luxury Goods Exotic Furnishings 500,000 0 16 125.00% 625,000
Luxury Goods Exquisite Jewellery 500,000 0 18 135.00% 675,000
Luxury Goods Home Decorations 200,000 0 13 110.00% 220,000
Luxury Goods Jewellery 100,000 0 18 135.00% 135,000
Luxury Goods Rare Clothing 200,000 0 17 130.00% 260,000
Luxury Goods Rare Literature 50,000 0 15 120.00% 60,000
Luxury Goods VR Electronic Entertainment Devices 250,000 0 11 100.00% 250,000
Medical Supplies Cosmetic Chemicals 30,000 0 14 115.00% 34,500
Medical Supplies Disposable Tools 10,000 0 15 120.00% 12,000
Medical Supplies General Medical Equipment 50,000 0 12 105.00% 52,500
Medical Supplies Medical Uniforms 10,000 0 13 110.00% 11,000
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 20 145.00% 145,000
Medical Supplies Practitioners Tools 30,000 0 16 125.00% 37,500
Medical Supplies Specialised Equipment and Supplies 75,000 0 15 120.00% 90,000
Petrochemicals Crude Oil 2,000 0 12 105.00% 2,100
Petrochemicals Diesel 2,000 0 10 90.00% 1,800
Petrochemicals Gasoline 10,000 0 14 115.00% 11,500
Petrochemicals Gelid Adhesives 20,000 0 10 90.00% 18,000
Petrochemicals Jet Fuel 20,000 0 11 100.00% 20,000
Petrochemicals Machine Lubricants 10,000 0 14 115.00% 11,500
Petrochemicals Power Plant Starter Charges 30,000 0 14 115.00% 34,500
Petrochemicals Purified Oil 5,000 0 16 125.00% 6,250
Petrochemicals Refined Kerosine 5,000 0 17 130.00% 6,500
Petrochemicals Rocket Fuel 30,000 0 15 120.00% 36,000
Pharmaceuticals Anagathics 200,000 0 17 130.00% 260,000
Pharmaceuticals Antibiotics 25,000 0 15 120.00% 30,000
Pharmaceuticals Anti-venom 50,000 0 15 120.00% 60,000
Pharmaceuticals OTC Drugs 25,000 0 13 110.00% 27,500
Pharmaceuticals Prescription Medications 50,000 0 10 90.00% 45,000
Pharmaceuticals Prescription Medications 100,000 0 11 100.00% 100,000
Pharmaceuticals Psi-Related Drugs 500,000 0 14 115.00% 575,000
Pharmaceuticals Surgical 100,000 0 14 115.00% 115,000
Pharmaceuticals Viral Therapy Doses 500,000 0 11 100.00% 500,000
Polymers Advanced Ballistic Weave 10,000 1 17 130.00% 13,000
Polymers Insulation 3,000 1 17 130.00% 3,900
Polymers Kevlar 9,000 1 16 125.00% 11,250
Polymers Polyurethane Foam 3,000 1 17 130.00% 3,900
Polymers Poured Plastics 7,000 1 14 115.00% 8,050
Polymers Rubber 1,000 1 18 135.00% 1,350
Polymers Synthetic Fibre Spools 7,000 1 19 140.00% 9,800
Polymers Teflon 9,000 1 16 125.00% 11,250
Polymers Vinyl Spooling 1,000 1 17 130.00% 1,300
Precious Metals Beryllium 25,000 0 12 105.00% 26,250
Precious Metals Bismuth 10,000 0 16 125.00% 12,500
Precious Metals Gold 75,000 0 17 130.00% 97,500
Precious Metals Indium 10,000 0 11 100.00% 10,000
Precious Metals Iridium 75,000 0 8 80.00% 60,000
Precious Metals Osmium 75,000 0 17 130.00% 97,500
Precious Metals Platinum 100,000 0 8 80.00% 80,000
Precious Metals Rhenium 50,000 0 16 125.00% 62,500
Precious Metals Rhodium 100,000 0 11 100.00% 100,000
Precious Metals Ruthenium 50,000 0 12 105.00% 52,500
Precious Metals Silver 25,000 0 9 85.00% 21,250
Radioactives Deactivated Materials 500,000 -2 16 125.00% 625,000
Radioactives Fusion Cell Rods 1,250,000 -2 11 100.00% 1,250,000
Radioactives Industrial Isotopes 750,000 -2 12 105.00% 787,500
Radioactives Medical Isotopes 1,000,000 -2 7 75.00% 750,000
Radioactives Nuclear Waste 500,000 -2 9 85.00% 425,000
Radioactives Reactor-Grade Uranium 1,000,000 -2 7 75.00% 750,000
Radioactives Superweapon-Grade Isotopes 1,500,000 -2 9 85.00% 1,275,000
Radioactives Weapons-Grade Plutonium 1,250,000 -2 12 105.00% 1,312,500
Robots Advanced Robotics 650,000 0 16 125.00% 812,500
Robots Automated Robotics 150,000 0 11 100.00% 150,000
Robots Cargo Drones 150,000 0 13 110.00% 165,000
Robots Combat Drones 400,000 0 18 135.00% 540,000
Robots Guardian Drones 400,000 0 12 105.00% 420,000
Robots Industrial Drones 300,000 0 12 105.00% 315,000
Robots Personal Drones 300,000 0 9 85.00% 255,000
Robots Scout and Sensor Drones 500,000 0 17 130.00% 650,000
Spices Adobo 3,000 0 12 105.00% 3,150
Spices Alien Flavourings 12,000 0 19 140.00% 16,800
Spices Aniseed 6,000 0 15 120.00% 7,200
Spices Basil 3,000 0 17 130.00% 3,900
Spices Black Pepper 1,000 0 16 125.00% 1,250
Spices Black Salt 12,000 0 16 125.00% 15,000
Spices Cinnamon 9,000 0 15 120.00% 10,800
Spices Curry 6,000 0 12 105.00% 6,300
Spices Fennel 6,000 0 11 100.00% 6,000
Spices Marjoram 9,000 0 12 105.00% 9,450
Spices Saffron 12,000 0 13 110.00% 13,200
Spices Sage 3,000 0 11 100.00% 3,000
Spices Table Salt 1,000 0 18 135.00% 1,350
Spices Wasabi 9,000 0 9 85.00% 7,650
Spices White Pepper 6,000 0 13 110.00% 6,600
Textiles Animal-based Fabrics 2,000 2 17 130.00% 2,600
Textiles Canvas 1,000 2 18 135.00% 1,350
Textiles Cotton-based Fabrics 3,000 2 13 110.00% 3,300
Textiles Finished Common Clothing 4,000 2 15 120.00% 4,800
Textiles Finished Fine Clothing 5,000 2 13 110.00% 5,500
Textiles Flax-based Fabrics 3,000 2 15 120.00% 3,600
Textiles Organic Silk 5,000 2 16 125.00% 6,250
Textiles Satin 5,000 2 18 135.00% 6,750
Textiles Synthetic Silks 4,000 2 15 120.00% 4,800
Textiles Wool 1,000 2 12 105.00% 1,050
Textiles Yarn 1,000 2 16 125.00% 1,250
Uncommon Ore Copper 2,000 1 15 120.00% 2,400
Uncommon Ore Gold 7,000 1 15 120.00% 8,400
Uncommon Ore Lead 1,000 1 16 125.00% 1,250
Uncommon Ore Limenite Ores 7,000 1 13 110.00% 7,700
Uncommon Ore Nickel 5,000 1 13 110.00% 5,500
Uncommon Ore Platinum 10,000 1 19 140.00% 14,000
Uncommon Ore Silver 7,000 1 15 120.00% 8,400
Uncommon Ore Sodium 5,000 1 10 90.00% 4,500
Uncommon Ore Tin Ores 2,000 1 18 135.00% 2,700
Uncommon Ore Tungsten Ores 5,000 1 15 120.00% 6,000
Uncommon Ore Uranium Ores 10,000 1 15 120.00% 12,000
Uncommon Ore Zinc Ores 1,000 1 15 120.00% 1,200
Uncommon Raw Materials Aluminium 5,000 0 16 125.00% 6,250
Uncommon Raw Materials Brass 5,000 0 14 115.00% 5,750
Uncommon Raw Materials Calcium 5,000 0 13 110.00% 5,500
Uncommon Raw Materials Carbonate 10,000 0 16 125.00% 12,500
Uncommon Raw Materials Ceramic-Alloy 50,000 0 8 80.00% 40,000
Uncommon Raw Materials Depleted Uranium 50,000 0 10 90.00% 45,000
Uncommon Raw Materials Magnesium 10,000 0 13 110.00% 11,000
Uncommon Raw Materials Marble 20,000 0 15 120.00% 24,000
Uncommon Raw Materials Meteoric Iron 10,000 0 13 110.00% 11,000
Uncommon Raw Materials Potassium 20,000 0 16 125.00% 25,000
Uncommon Raw Materials Stellite 35,000 0 16 125.00% 43,750
Uncommon Raw Materials Titanium 20,000 0 10 90.00% 18,000
Uncommon Raw Materials Tombac 35,000 0 19 140.00% 49,000
Vehicles Tracked Components 20,000 2 16 125.00% 25,000
Vehicles Tracked Repair Components 10,000 2 16 125.00% 12,500
Vehicles Tracked Vehicles 30,000 2 13 110.00% 33,000
Vehicles Wheeled Components 15,000 2 15 120.00% 18,000
Vehicles Wheeled Repair Components 5,000 2 16 125.00% 6,250
Vehicles Wheeled Vehicles 20,000 2 12 105.00% 21,000
Wood Construction Scrap 100 0 11 100.00% 100
Wood Construction-Grade Timber 1,000 0 14 115.00% 1,150
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 0 13 110.00% 4,400
Wood Furniture-Grade Timber 2,000 0 11 100.00% 2,000
Wood High-Grade Rough Cut 500 0 15 120.00% 600
Wood Low-Grade Rough Cuts 100 0 14 115.00% 115
Wood Rare Grades 2,000 0 14 115.00% 2,300

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 300,000 Pre-packaged Food and Drink
60 60,000 750,000 Untrained Guard Animals
50 50,000 500,000 Tracked Repair Components
50 50,000 2,500,000 Ethanol/Fructose Syrup
40 40,000 200,000 Pre-packaged Food and Drink
40 40,000 6,000,000 Starship Add-ons/Powered Armor Components
40 40,000 1,200,000 Cosmetic Chemicals/Practitioners Tools
30 30,000 300,000 Personal and Commerical Computers
20 20,000 4,000,000 Cybernetic Components/Physical Augments
15 15,000 30,000 Copper/Tin Ores
10 10,000 20,000 Copper/Tin Ores
6 6,000 54,000 Cinnamon/Marjoram/Wasabi
5 5,000 45,000 Kevlar/Teflon
5 5,000 100,000 Marble/Potassium/Titanium
5 5,000 60,000 Banking Machines and Security Systems
4 4,000 48,000 Banking Machines and Security Systems
4 4,000 4,000 Rubber/Vinyl Spooling
3 3,000 9,000 Workable Metals
3 3,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
2 2,000 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 2,000 12,000 Aniseed/Curry/Fennel/White Pepper
1 1,000 100,000 Survival Equipment/Colonisation Kits
1 1,000 35,000 Stellite/Tombac

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Sardiika

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 15,000,000 Cyber-Prosthetics
60 60,000 180,000 Insulation/Polyurethane Foam
60 60,000 12,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
50 50,000 5,000,000 Jewellery/Alien Textiles
50 50,000 50,000 Bauxite/Coltan/Wolframite
40 40,000 20,000,000 Scout and Sensor Drones
40 40,000 80,000 Animal-based Fabrics
30 30,000 30,000 Construction-Grade Timber
30 30,000 90,000 Insulation/Polyurethane Foam
30 30,000 2,700,000 Weapon Core/Starship Hull Plating
25 25,000 250,000 Residential Applicances
25 25,000 250,000 Trained Riding Animals/Common Pets
20 20,000 3,600,000 Air Vehicle Components/Raft Components
20 20,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 20,000 5,000,000 VR Electronic Entertainment Devices
20 20,000 2,000,000 VR Computer and Sensor Packages
15 15,000 750,000 Ruthenium/Rhenium
15 15,000 300,000 Rare Foods/Common Liquor
15 15,000 300,000 Wheeled Vehicles/Tracked Components
15 15,000 3,750,000 VR Electronic Entertainment Devices
10 10,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 10,000 1,000,000 Survival Equipment/Colonisation Kits
10 10,000 1,000,000 VR Computer and Sensor Packages
10 10,000 750,000 Fusion Conduits/Power Plant Shells
10 10,000 100,000 Carbonate/Magnesium/Meteoric Iron
10 10,000 500,000 General Medical Equipment
6 6,000 1,080,000 Air Vehicle Components/Raft Components
6 6,000 54,000 Piping and Attachment Pieces
5 5,000 45,000 Cinnamon/Marjoram/Wasabi
5 5,000 250,000 Anti-venom/Prescription Medications
5 5,000 1,000,000 Cybernetic Components/Physical Augments
4 4,000 120,000 Cosmetic Chemicals/Practitioners Tools
3 3,000 1,500 Chalcocite/Talc
3 3,000 9,000 Workable Metals
3 3,000 15,000 Untrained Riding Animals
2 2,000 1,000,000 Psi-Related Drugs/Viral Therapy Doses
2 2,000 4,000 Furniture-Grade Timber/Rare Grades
2 2,000 4,000 Animal-based Fabrics
1 1,000 500 High-Grade Rough Cut
1 1,000 75,000 Gold/Osmium/Iridium
1 1,000 250,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 50,000 50,000 Food Grade Vegetation
40 40,000 600,000 Wheeled Components
40 40,000 400,000 Trained Riding Animals/Common Pets
40 40,000 800,000 Silica/Focuser-Quality Gems
30 30,000 450,000 Wheeled Components
30 30,000 90,000 Insulation/Polyurethane Foam
30 30,000 450,000 Wheeled Components
30 30,000 5,400,000 Air Vehicle Components/Raft Components
25 25,000 2,500,000 Prescription Medications/Surgical
25 25,000 1,125,000 Industrial Diamond/Jewellery-Quality Gems
20 20,000 240,000 Banking Machines and Security Systems
20 20,000 1,000,000 Ruthenium/Rhenium
20 20,000 8,000,000 Combat Drones/Guardian Drones
20 20,000 600,000 Photonics/Synthetic Gems
15 15,000 2,100,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 10,000 80,000 Video Game and Entertainment Systems
10 10,000 30,000 Insulation/Polyurethane Foam
5 5,000 60,000 Banking Machines and Security Systems
5 5,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 4,000 40,000 Graphite/Quartz
4 4,000 28,000 Gold/Silver/Limenite Ores
4 4,000 4,000 Construction-Grade Timber
3 3,000 60,000 Jet Fuel/Gelid Adhesives
3 3,000 75,000 High-Pressure/Temperature-Resistant Components
2 2,000 400,000 Cybernetic Components/Physical Augments
2 2,000 14,000 Poured Plastics/Synthetic Fibre Spools
2 2,000 20,000 Engine Components
2 2,000 50,000 Beryllium/Silver
2 2,000 60,000 Exotic Foods/Rare Desserts/Rare Liquor
2 2,000 6,000 Survival Rations and Storage-packed Liquids
1 1,000 10,000 Residential Applicances
1 1,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 1,000 75,000 Fusion Conduits/Power Plant Shells
1 1,000 5,000 Workable Alloys
1 1,000 5,000 Workable Alloys

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 30,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
25 25,000 25,000 Construction-Grade Timber
20 20,000 400,000 Marble/Potassium/Titanium
15 15,000 150,000 Engine Components
15 15,000 3,000,000 Cybernetic Components/Physical Augments
10 10,000 15,000 Acanthite/Cobaltite/Magnetite
6 6,000 2,100,000 Cosmetic Prosthetics
6 6,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
5 5,000 25,000 Workable Alloys
3 3,000 30,000 Carbonate/Magnesium/Meteoric Iron
3 3,000 27,000 Uniforms/Clothing Products
3 3,000 30,000 Engine Components
3 3,000 45,000 Wheeled Components
2 2,000 40,000 Rare Foods/Common Liquor
2 2,000 250,000 Oxygenated Cleaner/Biodegradable Concentrates
1 1,000 75,000 Specialised Equipment and Supplies
1 1,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 270,000 Uniforms/Clothing Products
10 16,000 100,000 Carbonate/Magnesium/Meteoric Iron
6 9,600 12,000 Furniture-Grade Timber/Rare Grades
6 9,600 300,000 Ethanol/Fructose Syrup
6 9,600 6,000 Construction-Grade Timber
5 8,000 75,000 Wheeled Components
5 8,000 1,500,000 Industrial Drones/Personal Drones
5 8,000 1,000,000 Anagathics
5 8,000 75,000 Wheeled Components
5 8,000 1,000,000 Cybernetic Components/Physical Augments
4 6,400 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 6,400 1,000,000 Cyber-Prosthetics
3 4,800 3,000 Construction-Grade Timber
1 1,600 30,000 Cosmetic Chemicals/Practitioners Tools
1 1,600 30,000 Photonics/Synthetic Gems
1 1,600 100,000 Biodiesel/Cooking Compounds
1 1,600 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 96,000 1,500,000 Beryllium/Silver
40 64,000 40,000 Construction-Grade Timber
30 48,000 150,000 Refined Kerosine/Purified Oil
30 48,000 12,000,000 Combat Drones/Guardian Drones
30 48,000 60,000 Furniture-Grade Timber/Rare Grades
30 48,000 300,000 Common Desserts/Common Wine
30 48,000 150,000 Pre-packaged Food and Drink
25 40,000 500,000 Jet Fuel/Gelid Adhesives
25 40,000 12,500,000 Nuclear Waste/Deactivated Materials
20 32,000 1,000,000 Fibre-optic Cable
20 32,000 100,000 Workable Alloys
15 24,000 15,000 Bauxite/Coltan/Wolframite
15 24,000 1,500,000 Survival Equipment/Colonisation Kits
15 24,000 3,000,000 Cybernetic Components/Physical Augments
15 24,000 1,500,000 Engine Components
6 9,600 2,400,000 Combat Drones/Guardian Drones
6 9,600 90,000 Wheeled Components
6 9,600 48,000 Video Game and Entertainment Systems
5 8,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 8,000 50,000 Personal and Commerical Computers
5 8,000 35,000 Gold/Silver/Limenite Ores
5 8,000 900,000 Air Vehicle Components/Raft Components
5 8,000 500,000 Survival Equipment/Colonisation Kits
5 8,000 40,000 Video Game and Entertainment Systems
4 6,400 80,000 Silica/Focuser-Quality Gems
4 6,400 200,000 Protective/Specialized Clothing
4 6,400 140,000 Stellite/Tombac
4 6,400 8,000 Animal-based Fabrics
3 4,800 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 3,200 2,000 Construction-Grade Timber
1 1,600 10,000 Tracked Repair Components
1 1,600 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 96,000 3,000,000 Depleted Uranium/Ceramic-Alloy
30 48,000 3,000,000 Prescription Medications/Surgical
30 48,000 3,000,000 Survival Equipment/Colonisation Kits
25 40,000 25,000 Yarn/Wool/Canvas
25 40,000 250,000 Tracked Repair Components
25 40,000 75,000 Survival Rations and Storage-packed Liquids
20 32,000 20,000 Construction-Grade Timber
20 32,000 60,000 Survival Rations and Storage-packed Liquids
20 32,000 5,000,000 Cyber-Prosthetics
20 32,000 140,000 Gold/Silver/Limenite Ores
20 32,000 40,000 Furniture-Grade Timber/Rare Grades
20 32,000 400,000 Rare Foods/Common Liquor
20 32,000 2,000,000 Survival Equipment/Colonisation Kits
15 24,000 225,000 Trained Guard Animals/Exotic Pets
15 24,000 150,000 Graphite/Quartz
10 16,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 16,000 120,000 Banking Machines and Security Systems
10 16,000 50,000 Aluminium/Brass/Calcium
10 16,000 2,000,000 Rare Clothing/Home Decorations
6 9,600 1,200,000 Rare Clothing/Home Decorations
6 9,600 48,000 Video Game and Entertainment Systems
6 9,600 300,000 Rare Literature/Art
6 9,600 600,000 VR Computer and Sensor Packages
5 8,000 55,000 Pneumatics and Hydraulics
5 8,000 500 Low-Grade Rough Cuts/Construction Scrap
5 8,000 1,750,000 Cosmetic Prosthetics
5 8,000 1,000,000 Rare Clothing/Home Decorations
5 8,000 45,000 Kevlar/Teflon
5 8,000 250,000 General Medical Equipment
5 8,000 55,000 Pneumatics and Hydraulics
5 8,000 500,000 VR Computer and Sensor Packages
5 8,000 75,000 Trained Guard Animals/Exotic Pets
5 8,000 1,250,000 Cyber-Prosthetics
4 6,400 32,000 Video Game and Entertainment Systems
4 6,400 4,000 Bauxite/Coltan/Wolframite
4 6,400 3,000,000 Industrial Isotopes
4 6,400 200,000 Protective/Specialized Clothing
3 4,800 21,000 Gold/Silver/Limenite Ores
3 4,800 540,000 Air Vehicle Components/Raft Components
3 4,800 90,000 Photonics/Synthetic Gems
3 4,800 60,000 Jet Fuel/Gelid Adhesives
3 4,800 15,000 Pre-packaged Food and Drink
2 3,200 6,000 Workable Metals
2 3,200 8,000 Synthetic Silks/Finished Common Clothing
2 3,200 4,000 Copper/Tin Ores
2 3,200 1,000,000 Psi-Related Drugs/Viral Therapy Doses
2 3,200 60,000 Exotic Foods/Rare Desserts/Rare Liquor
1 1,600 15,000 Wheeled Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 80,000 3,750,000 Specialised Equipment and Supplies
50 80,000 10,000,000 Cybernetic Components/Physical Augments
30 48,000 30,000 Construction-Grade Timber
30 48,000 600,000 Marble/Potassium/Titanium
20 32,000 100,000 Refined Kerosine/Purified Oil
10 16,000 15,000 Acanthite/Cobaltite/Magnetite
4 6,400 24,000 Aniseed/Curry/Fennel/White Pepper
2 3,200 200,000 Slug Weapons (TL 10)
2 3,200 70,000 Stellite/Tombac

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 80,000 350,000 Gold/Silver/Limenite Ores
50 80,000 7,500,000 Starship Add-ons/Powered Armor Components
30 48,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 48,000 1,050,000 Stellite/Tombac
30 48,000 22,500,000 Industrial Isotopes
25 40,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
25 40,000 250,000 Carbonate/Magnesium/Meteoric Iron
20 32,000 400,000 Rare Foods/Common Liquor
15 24,000 45,000 Survival Rations and Storage-packed Liquids
10 16,000 1,800,000 Air Vehicle Components/Raft Components
10 16,000 2,000,000 Grav-Vehicle Components
6 9,600 300,000 Anti-venom/Prescription Medications
6 9,600 60,000 Personal and Commerical Computers
6 9,600 450,000 Fusion Conduits/Power Plant Shells
6 9,600 6,000 Bauxite/Coltan/Wolframite
5 8,000 2,500,000 Scout and Sensor Drones
5 8,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 8,000 100,000 Marble/Potassium/Titanium
5 8,000 150,000 Photonics/Synthetic Gems
4 6,400 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 6,400 4,000 Construction-Grade Timber
2 3,200 20,000 Tracked Repair Components
2 3,200 1,000 Chalcocite/Talc
1 1,600 100,000 Prescription Medications/Surgical
1 1,600 30,000 Cosmetic Chemicals/Practitioners Tools
1 1,600 100,000 Prescription Medications/Surgical
1 1,600 7,000 Poured Plastics/Synthetic Fibre Spools
1 1,600 400,000 Combat Drones/Guardian Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Iigshuren

Planet Info

Planet Iigshuren Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2511
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population720,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Wa: Water World. O:2409 Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 96,000 720,000 Starship-Quality Components
60 96,000 3,000,000 Anti-venom/Prescription Medications
50 80,000 1,500,000 Exotic Foods/Rare Desserts/Rare Liquor
50 80,000 5,000,000 Survival Equipment/Colonisation Kits
40 64,000 80,000 Furniture-Grade Timber/Rare Grades
40 64,000 800,000 Wheeled Vehicles/Tracked Components
30 48,000 120,000 Synthetic Silks/Finished Common Clothing
30 48,000 3,000,000 Prescription Medications/Surgical
30 48,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 48,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 48,000 180,000 Aniseed/Curry/Fennel/White Pepper
20 32,000 400,000 Jet Fuel/Gelid Adhesives
20 32,000 30,000 Acanthite/Cobaltite/Magnetite
15 24,000 105,000 Gold/Silver/Limenite Ores
15 24,000 750,000 Ruthenium/Rhenium
15 24,000 525,000 Stellite/Tombac
15 24,000 750,000 Fibre-optic Cable
10 16,000 200,000 Silica/Focuser-Quality Gems
10 16,000 50,000 Untrained Riding Animals
10 16,000 200,000 Silica/Focuser-Quality Gems
10 16,000 100,000 Common Desserts/Common Wine
6 9,600 42,000 Poured Plastics/Synthetic Fibre Spools
6 9,600 72,000 Banking Machines and Security Systems
5 8,000 55,000 Furniture/Storage Systems/Tools
5 8,000 35,000 Gold/Silver/Limenite Ores
5 8,000 25,000 Untrained Riding Animals
5 8,000 2,000,000 Combat Drones/Guardian Drones
5 8,000 500,000 Survival Equipment/Colonisation Kits
5 8,000 1,250,000 Cyber-Prosthetics
3 4,800 33,000 Pneumatics and Hydraulics
2 3,200 1,000,000 Scout and Sensor Drones
1 1,600 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Wood2

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 180,000 1,200,000 Jet Fuel/Gelid Adhesives
60 180,000 300,000 Wheeled Repair Components
60 180,000 12,000,000 Grav-Vehicle Components
60 180,000 15,000,000 Cyber-Prosthetics
60 180,000 5,400,000 Weapon Core/Starship Hull Plating
50 150,000 450,000 Uniforms/Clothing Products
50 150,000 100,000 Chromite/Cinnabar
40 120,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
30 90,000 210,000 Gold/Silver/Limenite Ores
20 60,000 240,000 Banking Machines and Security Systems
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 180,000 Uniforms/Clothing Products
20 60,000 2,500,000 Weapon Components
20 60,000 1,000,000 Protective/Specialized Clothing
15 45,000 150,000 Common Desserts/Common Wine
15 45,000 1,500,000 Survival Equipment/Colonisation Kits
10 30,000 1,000,000 Slug Weapons (TL 10)
10 30,000 200,000 Marble/Potassium/Titanium
10 30,000 90,000 Piping and Attachment Pieces
10 30,000 50,000 Workable Alloys
6 18,000 18,000 Survival Rations and Storage-packed Liquids
6 18,000 600,000 VR Computer and Sensor Packages
6 18,000 60,000 Graphite/Quartz
5 15,000 5,000 Foundation Stones/Base Elements
5 15,000 25,000 Wheeled Repair Components
4 12,000 100,000 Beryllium/Silver
3 9,000 30,000 Gasoline/Machine Lubricants
3 9,000 60,000 Marble/Potassium/Titanium
2 6,000 150,000 Gold/Osmium/Iridium
2 6,000 500,000 Cyber-Prosthetics
2 6,000 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 3,000 12,000 Chemical Solutions and Compounds
1 3,000 300,000 Industrial Drones/Personal Drones
1 3,000 250,000 VR Electronic Entertainment Devices
1 3,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 1,000,000 Rare Foods/Common Liquor
30 90,000 45,000 Acanthite/Cobaltite/Magnetite
30 90,000 3,000,000 Prescription Medications/Surgical
20 60,000 250,000 Untrained Guard Animals
20 60,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 60,000 100,000 Nickel/Sodium/Tungsten Ores
15 45,000 1,875,000 Computerised Job-related Gear
15 45,000 90,000 Aniseed/Curry/Fennel/White Pepper
6 18,000 1,200,000 Rare Clothing/Home Decorations
6 18,000 3,000,000 Scout and Sensor Drones
6 18,000 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 18,000 36,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 1,250,000 VR Electronic Entertainment Devices
5 15,000 60,000 Banking Machines and Security Systems
5 15,000 55,000 Furniture/Storage Systems/Tools
5 15,000 500,000 Biodiesel/Cooking Compounds
4 12,000 24,000 Aniseed/Curry/Fennel/White Pepper
3 9,000 12,000 Synthetic Silks/Finished Common Clothing
2 6,000 25,000 Untrained Guard Animals
1 3,000 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 180,000 540,000 Kevlar/Teflon
50 150,000 550,000 Furniture/Storage Systems/Tools
40 120,000 2,000,000 Depleted Uranium/Ceramic-Alloy
40 120,000 10,000,000 Artillery/Heavy Energy Weapons
30 90,000 7,500,000 Cyber-Prosthetics
30 90,000 90,000 Adobo/Basil/Sage
30 90,000 1,500,000 Fibre-optic Cable
25 75,000 225,000 Piping and Attachment Pieces
25 75,000 50,000 Furniture-Grade Timber/Rare Grades
25 75,000 125,000 Workable Alloys
20 60,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 45,000 750,000 Ethanol/Fructose Syrup
10 30,000 750,000 Specialised Equipment and Supplies
10 30,000 1,000,000 Slug Weapons (TL 10)
6 18,000 600,000 Survival Equipment/Colonisation Kits
5 15,000 15,000 Insulation/Polyurethane Foam
4 12,000 120,000 Exotic Foods/Rare Desserts/Rare Liquor
4 12,000 20,000 Workable Alloys
4 12,000 300,000 Specialised Equipment and Supplies
4 12,000 20,000 Workable Alloys
3 9,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 9,000 15,000 Nickel/Sodium/Tungsten Ores
3 9,000 300,000 Gravitic Gyros/Navigation Magnets
2 6,000 360,000 Air Vehicle Components/Raft Components
2 6,000 70,000 Stellite/Tombac
2 6,000 16,000 Video Game and Entertainment Systems
1 3,000 5,000 Refined Kerosine/Purified Oil
1 3,000 5,000 Rock Salt/Compressed Coal

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Malokh

Planet Info

Planet Malokh Subsector Theton Sector Vland Coordinates -1,-1 Hex 2610
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population68,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 1,500,000 Fibre-optic Cable
20 60,000 180,000 Kevlar/Teflon
15 45,000 15,000 Construction-Grade Timber
15 45,000 180,000 Chemical Solutions and Compounds
10 30,000 750,000 Specialised Equipment and Supplies
10 30,000 100,000 Residential Applicances
6 18,000 120,000 Silica/Focuser-Quality Gems
5 15,000 1,250,000 Cyber-Prosthetics
5 15,000 50,000 Residential Applicances
5 15,000 125,000 Beryllium/Silver
5 15,000 15,000 Workable Metals
5 15,000 75,000 Wheeled Components
4 12,000 2,000,000 Real-Life Replacements and Augments
4 12,000 360,000 Weapon Core/Starship Hull Plating
3 9,000 150,000 Fibre-optic Cable
2 6,000 10,000 Nickel/Sodium/Tungsten Ores
2 6,000 20,000 Residential Applicances
1 3,000 400,000 Combat Drones/Guardian Drones
1 3,000 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kimii

Planet Info

Planet Kimii Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2611
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics330% water.
Population790,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksIc: Ice Capped. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 180,000 120,000 Furniture-Grade Timber/Rare Grades
60 180,000 600,000 Trained Riding Animals/Common Pets
30 90,000 3,000,000 VR Computer and Sensor Packages
25 75,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 60,000 100,000 Rock Salt/Compressed Coal
10 30,000 100,000 Carbonate/Magnesium/Meteoric Iron
6 18,000 600,000 Gravitic Gyros/Navigation Magnets
6 18,000 750,000 Oxygenated Cleaner/Biodegradable Concentrates
6 18,000 6,000 Construction-Grade Timber
6 18,000 1,200,000 Grav-Vehicle Components
6 18,000 30,000 Wheeled Repair Components
5 15,000 75,000 Wheeled Components
5 15,000 60,000 Starship-Quality Components
5 15,000 62,500 Untrained Guard Animals
4 12,000 200,000 Anti-venom/Prescription Medications
3 9,000 15,000 Pre-packaged Food and Drink
3 9,000 1,500,000 Psi-Related Drugs/Viral Therapy Doses
3 9,000 150,000 Ruthenium/Rhenium
3 9,000 30,000 Graphite/Quartz
2 6,000 40,000 Silica/Focuser-Quality Gems
2 6,000 600,000 Industrial Drones/Personal Drones
1 3,000 10,000 Graphite/Quartz
1 3,000 20,000 Marble/Potassium/Titanium
1 3,000 10,000 Gasoline/Machine Lubricants
1 3,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems1
Precious Metals2

Desired Goods

TypeSale DM
Common Consumables1
Cybernetics1
Textiles2

Destination: Ansin

Planet Info

Planet Ansin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2412
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
PopulationA80,000,000,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
20 60,000 1,500,000 Specialised Equipment and Supplies
10 30,000 10,000 Food Grade Vegetation
10 30,000 500,000 Protective/Specialized Clothing
10 30,000 3,000,000 Industrial Drones/Personal Drones
4 12,000 40,000 Residential Applicances
4 12,000 80,000 Jet Fuel/Gelid Adhesives
3 9,000 3,000 Bauxite/Coltan/Wolframite
3 9,000 30,000 Personal and Commerical Computers
3 9,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 9,000 3,000 Construction-Grade Timber
2 6,000 2,000 Construction-Grade Timber
2 6,000 20,000 Carbonate/Magnesium/Meteoric Iron
2 6,000 800,000 Combat Drones/Guardian Drones
2 6,000 60,000 Exotic Foods/Rare Desserts/Rare Liquor
2 6,000 10,000 Workable Alloys
1 3,000 1,000 Lead/Zinc Ores
1 3,000 3,000 Adobo/Basil/Sage
1 3,000 5,000 Workable Alloys

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Imziinune

Planet Info

Planet Imziinune Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2512
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics770% water. Equivalent to Terra or Vland.
Population37,000
Government7Balkanization.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 90,000 600,000 Silica/Focuser-Quality Gems
25 75,000 1,250,000 Ruthenium/Rhenium
20 60,000 220,000 Fabricated Plastics
20 60,000 500,000 Beryllium/Silver
15 45,000 300,000 Silica/Focuser-Quality Gems
15 45,000 150,000 Residential Applicances
15 45,000 30,000 Animal-based Fabrics
10 30,000 120,000 Banking Machines and Security Systems
10 30,000 1,000,000 Slug Weapons (TL 10)
10 30,000 140,000 Microprocessor Assemblies
10 30,000 30,000 Workable Metals
6 18,000 210,000 Stellite/Tombac
5 15,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 15,000 10,000 Animal-based Fabrics
5 15,000 2,500,000 Scout and Sensor Drones
4 12,000 400,000 Jewellery/Alien Textiles
4 12,000 200,000 General Medical Equipment
3 9,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 6,000 200,000 VR Computer and Sensor Packages
2 6,000 10,000 Wheeled Repair Components
1 3,000 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 420,000 180,000 Insulation/Polyurethane Foam
50 350,000 5,000,000 Survival Equipment/Colonisation Kits
50 350,000 150,000 Workable Metals
30 210,000 3,000,000 VR Computer and Sensor Packages
25 175,000 2,500,000 Jewellery/Alien Textiles
20 140,000 10,000 High-Grade Rough Cut
20 140,000 2,500,000 Weapon Components
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
15 105,000 2,700,000 Air Vehicle Components/Raft Components
10 70,000 100,000 Tracked Repair Components
10 70,000 70,000 Poured Plastics/Synthetic Fibre Spools
6 42,000 54,000 Uniforms/Clothing Products
6 42,000 300,000 Fibre-optic Cable
6 42,000 1,500,000 Cyber-Prosthetics
5 35,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 35,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 375,000 Fusion Conduits/Power Plant Shells
4 28,000 80,000 Marble/Potassium/Titanium
4 28,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
3 21,000 24,000 Video Game and Entertainment Systems
3 21,000 3,000 Bauxite/Coltan/Wolframite
3 21,000 30,000 Common Desserts/Common Wine
2 14,000 150,000 Fusion Conduits/Power Plant Shells
2 14,000 4,000 Furniture-Grade Timber/Rare Grades
1 7,000 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 175,000 1,250,000 Ethanol/Fructose Syrup
20 140,000 200,000 Residential Applicances
20 140,000 4,000,000 Cybernetic Components/Physical Augments
6 42,000 750,000 Weapon Components
5 35,000 35,000 Gold/Silver/Limenite Ores
5 35,000 1,750,000 Cosmetic Prosthetics
5 35,000 375,000 Gold/Osmium/Iridium
4 28,000 16,000 Synthetic Silks/Finished Common Clothing
4 28,000 300,000 Specialised Equipment and Supplies
3 21,000 37,500 Untrained Guard Animals
3 21,000 150,000 General Medical Equipment
2 14,000 500,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 21,000,000 Cosmetic Prosthetics
60 420,000 1,200,000 Silica/Focuser-Quality Gems
50 350,000 1,500,000 Cosmetic Chemicals/Practitioners Tools
30 210,000 750,000 Beryllium/Silver
30 210,000 2,250,000 Fusion Conduits/Power Plant Shells
30 210,000 300,000 Residential Applicances
25 175,000 5,000,000 Cybernetic Components/Physical Augments
25 175,000 750,000 Cosmetic Chemicals/Practitioners Tools
25 175,000 1,250,000 Protective/Specialized Clothing
25 175,000 4,500,000 Air Vehicle Components/Raft Components
20 140,000 200,000 Engine Components
20 140,000 2,000,000 VR Computer and Sensor Packages
20 140,000 400,000 Rare Foods/Common Liquor
15 105,000 300,000 Wheeled Vehicles/Tracked Components
10 70,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 70,000 60,000 Aniseed/Curry/Fennel/White Pepper
6 42,000 600,000 Survival Equipment/Colonisation Kits
6 42,000 72,000 Banking Machines and Security Systems
6 42,000 450,000 Fusion Conduits/Power Plant Shells
5 35,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 35,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 35,000 1,750,000 Cosmetic Prosthetics
4 28,000 500,000 Computerised Job-related Gear
4 28,000 8,000 Animal-based Fabrics
4 28,000 20,000 Workable Alloys
4 28,000 40,000 Gasoline/Machine Lubricants
3 21,000 225,000 Fusion Conduits/Power Plant Shells
3 21,000 30,000 Graphite/Quartz
3 21,000 300,000 Biodiesel/Cooking Compounds
2 14,000 3,000 Acanthite/Cobaltite/Magnetite
2 14,000 30,000 Wheeled Components
2 14,000 10,000 Workable Alloys
2 14,000 400,000 Rare Clothing/Home Decorations
1 7,000 11,000 Furniture/Storage Systems/Tools
1 7,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 7,000 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,000 10,000 Trained Riding Animals/Common Pets
1 7,000 9,000 Cinnamon/Marjoram/Wasabi
1 7,000 5,000 Untrained Riding Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 350,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
30 210,000 1,500,000 Protective/Specialized Clothing
15 105,000 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 105,000 150,000 Residential Applicances
10 70,000 1,250,000 Computerised Job-related Gear
10 70,000 80,000 Video Game and Entertainment Systems
6 42,000 60,000 Graphite/Quartz
6 42,000 30,000 Nickel/Sodium/Tungsten Ores
6 42,000 4,500,000 Industrial Isotopes
6 42,000 600,000 Biodiesel/Cooking Compounds
5 35,000 100,000 Rare Foods/Common Liquor
4 28,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 28,000 40,000 Graphite/Quartz
4 28,000 400,000 Survival Equipment/Colonisation Kits
4 28,000 1,000,000 Spacecraft Components
3 21,000 60,000 Rare Foods/Common Liquor
3 21,000 150,000 Fibre-optic Cable
3 21,000 3,000 Table Salt/Black Pepper
2 14,000 10,000 Nickel/Sodium/Tungsten Ores
1 7,000 250,000 Cyber-Prosthetics
1 7,000 3,000 Insulation/Polyurethane Foam
1 7,000 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 7,000 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Shunisar

Planet Info

Planet Shunisar Subsector Theton Sector Vland Coordinates -1,-1 Hex 2507
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population5300,000
Government0No Government Structure.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 250,000 Refined Kerosine/Purified Oil
40 280,000 400,000 Residential Applicances
30 210,000 1,350,000 Industrial Diamond/Jewellery-Quality Gems
30 210,000 3,000,000 Biodiesel/Cooking Compounds
25 175,000 3,125,000 Oxygenated Cleaner/Biodegradable Concentrates
20 140,000 10,000 High-Grade Rough Cut
20 140,000 400,000 Rare Foods/Common Liquor
15 105,000 450,000 Cosmetic Chemicals/Practitioners Tools
15 105,000 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 42,000 6,000 Rubber/Vinyl Spooling
6 42,000 150,000 Organic Glues
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 55,000 Pneumatics and Hydraulics
5 35,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 10,000 Furniture-Grade Timber/Rare Grades
4 28,000 1,000,000 Artillery/Heavy Energy Weapons
4 28,000 40,000 Residential Applicances
3 21,000 750,000 Cyber-Prosthetics
2 14,000 360,000 Air Vehicle Components/Raft Components
2 14,000 20,000 Personal and Commerical Computers
2 14,000 40,000 Rare Foods/Common Liquor
1 7,000 75,000 Specialised Equipment and Supplies
1 7,000 20,000 Rare Foods/Common Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 420,000 540,000 Piping and Attachment Pieces
60 420,000 6,000,000 Prescription Medications/Surgical
50 350,000 12,500,000 Cyber-Prosthetics
30 210,000 600,000 Silica/Focuser-Quality Gems
25 175,000 1,875,000 Gold/Osmium/Iridium
25 175,000 1,250,000 General Medical Equipment
20 140,000 100,000 Refined Kerosine/Purified Oil
10 70,000 200,000 Marble/Potassium/Titanium
10 70,000 90,000 Piping and Attachment Pieces
5 35,000 250,000 Startship Deckplate/Atmospheric Filters
4 28,000 40,000 Carbonate/Magnesium/Meteoric Iron
4 28,000 200,000 Rare Literature/Art
4 28,000 120,000 Exotic Foods/Rare Desserts/Rare Liquor
3 21,000 24,000 Video Game and Entertainment Systems
3 21,000 60,000 Rare Foods/Common Liquor
3 21,000 30,000 Personal and Commerical Computers
2 14,000 800,000 Combat Drones/Guardian Drones
1 7,000 200,000 Rare Clothing/Home Decorations
1 7,000 200,000 Rare Clothing/Home Decorations
1 7,000 20,000 Silica/Focuser-Quality Gems

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Gaska Khiin

Planet Info

Planet Gaska Khiin Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2612
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population5800,000
Government7Balkanization.
Law7Shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 210,000 15,000,000 Scout and Sensor Drones
25 175,000 18,750,000 Industrial Isotopes
25 175,000 5,000,000 Rare Clothing/Home Decorations
25 175,000 25,000 Food Grade Vegetation
25 175,000 625,000 Beryllium/Silver
25 175,000 1,250,000 Ethanol/Fructose Syrup
20 140,000 100,000 Workable Alloys
20 140,000 1,000,000 General Medical Equipment
20 140,000 2,500,000 Weapon Components
20 140,000 7,000,000 Cosmetic Prosthetics
10 70,000 90,000 Uniforms/Clothing Products
10 70,000 15,000 Acanthite/Cobaltite/Magnetite
10 70,000 2,000,000 Cybernetic Components/Physical Augments
10 70,000 200,000 Silica/Focuser-Quality Gems
6 42,000 2,100,000 Cosmetic Prosthetics
6 42,000 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 35,000 1,250,000 VR Electronic Entertainment Devices
5 35,000 625,000 Weapon Components
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 50,000 Graphite/Quartz
4 28,000 4,000 Bauxite/Coltan/Wolframite
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 21,000 750,000 Cyber-Prosthetics
2 14,000 200,000 Survival Equipment/Colonisation Kits
1 7,000 30,000 Exotic Foods/Rare Desserts/Rare Liquor
1 7,000 25,000 High-Pressure/Temperature-Resistant Components
1 7,000 11,000 Pneumatics and Hydraulics
1 7,000 2,000 Furniture-Grade Timber/Rare Grades
1 7,000 3,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Ishala

Planet Info

Planet Ishala Subsector Vland Sector Vland Coordinates -1,-1 Hex 2113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
Hydrographics660% water.
Population740,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ga: Garden World. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 180,000 Cotton-based Fabrics/Flax-based Fabrics
50 350,000 2,500,000 Ethanol/Fructose Syrup
30 210,000 600,000 Wheeled Vehicles/Tracked Components
30 210,000 300,000 Graphite/Quartz
30 210,000 600,000 Rare Foods/Common Liquor
30 210,000 3,750,000 Weapon Components
30 210,000 7,500,000 Cyber-Prosthetics
25 175,000 4,500,000 Air Vehicle Components/Raft Components
25 175,000 2,500,000 Survival Equipment/Colonisation Kits
20 140,000 100,000 Workable Alloys
20 140,000 2,000,000 Survival Equipment/Colonisation Kits
20 140,000 3,600,000 Air Vehicle Components/Raft Components
20 140,000 400,000 Jet Fuel/Gelid Adhesives
20 140,000 4,000,000 Grav-Vehicle Components
20 140,000 1,000,000 General Medical Equipment
15 105,000 2,700,000 Air Vehicle Components/Raft Components
15 105,000 525,000 Stellite/Tombac
6 42,000 66,000 Fabricated Plastics
6 42,000 90,000 Trained Guard Animals/Exotic Pets
6 42,000 6,000 Construction-Grade Timber
6 42,000 120,000 Rare Foods/Common Liquor
6 42,000 1,080,000 Air Vehicle Components/Raft Components
6 42,000 60,000 Common Desserts/Common Wine
6 42,000 1,200,000 Grav-Vehicle Components
5 35,000 3,750,000 Industrial Isotopes
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 500,000 Survival Equipment/Colonisation Kits
5 35,000 100,000 Marble/Potassium/Titanium
4 28,000 4,000 Lead/Zinc Ores
4 28,000 80,000 Jet Fuel/Gelid Adhesives
4 28,000 16,000 Synthetic Silks/Finished Common Clothing
3 21,000 270,000 Weapon Core/Starship Hull Plating
3 21,000 15,000 Untrained Riding Animals
3 21,000 30,000 Tracked Repair Components
3 21,000 60,000 Marble/Potassium/Titanium
3 21,000 30,000 Graphite/Quartz
3 21,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 14,000 400,000 Rare Clothing/Home Decorations
2 14,000 10,000 Refined Kerosine/Purified Oil
2 14,000 150,000 Fusion Conduits/Power Plant Shells
1 7,000 9,000 Cinnamon/Marjoram/Wasabi
1 7,000 100,000 Prescription Medications/Surgical
1 7,000 10,000 Tracked Repair Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Shiigus

Planet Info

Planet Shiigus Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2513
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population710,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
TechBLower Average Imperial.
RemarksHe: Hellworld. Cp Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 280,000 500,000 Untrained Guard Animals
30 210,000 3,000,000 Platinum/Rhodium
30 210,000 30,000 Bauxite/Coltan/Wolframite
30 210,000 90,000 Survival Rations and Storage-packed Liquids
30 210,000 30,000 Food Grade Vegetation
30 210,000 30,000 Construction-Grade Timber
20 140,000 2,000,000 Prescription Medications/Surgical
20 140,000 1,000,000 Rare Literature/Art
20 140,000 30,000 Acanthite/Cobaltite/Magnetite
10 70,000 200,000 Rare Foods/Common Liquor
10 70,000 3,500,000 Cosmetic Prosthetics
10 70,000 90,000 Uniforms/Clothing Products
10 70,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 120,000 Starship-Quality Components
6 42,000 1,500,000 VR Electronic Entertainment Devices
6 42,000 120,000 Jet Fuel/Gelid Adhesives
5 35,000 50,000 Residential Applicances
5 35,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 35,000 25,000 Pre-packaged Food and Drink
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 55,000 Furniture/Storage Systems/Tools
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 28,000 1,000,000 VR Electronic Entertainment Devices
4 28,000 20,000 Nickel/Sodium/Tungsten Ores
2 14,000 18,000 Cinnamon/Marjoram/Wasabi
1 7,000 11,000 Furniture/Storage Systems/Tools

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Dangasha

Planet Info

Planet Dangasha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2314
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population68,000,000
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor. O:2616

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
20 140,000 120,000 Aniseed/Curry/Fennel/White Pepper
15 105,000 75,000 Untrained Riding Animals
6 42,000 600,000 Prescription Medications/Surgical
5 35,000 100,000 Silica/Focuser-Quality Gems
5 35,000 5,000 Bauxite/Coltan/Wolframite
4 28,000 24,000 Aniseed/Curry/Fennel/White Pepper
3 21,000 18,000 Aniseed/Curry/Fennel/White Pepper
2 14,000 16,000 Video Game and Entertainment Systems
2 14,000 20,000 Trained Riding Animals/Common Pets
2 14,000 10,000 Untrained Riding Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 231,000 30,000 Table Salt/Black Pepper
30 231,000 300,000 Tracked Repair Components
25 192,500 6,250,000 Cyber-Prosthetics
25 192,500 225,000 Kevlar/Teflon
25 192,500 225,000 Kevlar/Teflon
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
20 154,000 180,000 Uniforms/Clothing Products
15 115,500 15,000 Construction-Grade Timber
15 115,500 135,000 Piping and Attachment Pieces
15 115,500 1,125,000 Fusion Conduits/Power Plant Shells
10 77,000 125,000 Untrained Guard Animals
10 77,000 500,000 General Medical Equipment
6 46,200 30,000 Pre-packaged Food and Drink
5 38,500 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 50,000 Residential Applicances
5 38,500 50,000 Trained Riding Animals/Common Pets
5 38,500 50,000 Tracked Repair Components
5 38,500 1,250,000 Cyber-Prosthetics
4 30,800 40,000 Residential Applicances
2 15,400 200,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 45,000 Acanthite/Cobaltite/Magnetite
20 154,000 300,000 Wheeled Components
20 154,000 1,000,000 General Medical Equipment
15 115,500 150,000 Gasoline/Machine Lubricants
15 115,500 3,750,000 Cyber-Prosthetics
15 115,500 30,000 Animal-based Fabrics
15 115,500 45,000 Insulation/Polyurethane Foam
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 100,000 Carbonate/Magnesium/Meteoric Iron
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 2,000,000 Rare Clothing/Home Decorations
10 77,000 10,000 Construction-Grade Timber
6 46,200 180,000 Cosmetic Chemicals/Practitioners Tools
6 46,200 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 35,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 625,000 Weapon Components
5 38,500 250,000 Fibre-optic Cable
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 150,000 Cosmetic Chemicals/Practitioners Tools
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 10,000 Animal-based Fabrics
4 30,800 20,000 Nickel/Sodium/Tungsten Ores
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
3 23,100 21,000 Poured Plastics/Synthetic Fibre Spools
3 23,100 300,000 Biodiesel/Cooking Compounds
2 15,400 200,000 Prescription Medications/Surgical
2 15,400 10,000 Workable Alloys
2 15,400 30,000 Wheeled Components
2 15,400 20,000 Gasoline/Machine Lubricants
1 7,700 350,000 Cosmetic Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
60 462,000 300,000 Untrained Riding Animals
60 462,000 360,000 Aniseed/Curry/Fennel/White Pepper
50 385,000 6,250,000 Computerised Job-related Gear
30 231,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
25 192,500 2,500,000 Biodiesel/Cooking Compounds
25 192,500 6,250,000 Cyber-Prosthetics
20 154,000 7,000,000 Cosmetic Prosthetics
15 115,500 1,125,000 Gold/Osmium/Iridium
10 77,000 300,000 Cosmetic Chemicals/Practitioners Tools
10 77,000 1,000,000 Slug Weapons (TL 10)
10 77,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 77,000 50,000 Pre-packaged Food and Drink
10 77,000 30,000 Adobo/Basil/Sage
10 77,000 10,000 Food Grade Vegetation
10 77,000 7,500,000 Industrial Isotopes
6 46,200 60,000 Gasoline/Machine Lubricants
6 46,200 30,000 Organic Silk/Satin/Finished Fine Clothing
6 46,200 600,000 Survival Equipment/Colonisation Kits
6 46,200 540,000 Weapon Core/Starship Hull Plating
6 46,200 66,000 Fabricated Plastics
6 46,200 120,000 Silica/Focuser-Quality Gems
6 46,200 12,000 Furniture-Grade Timber/Rare Grades
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 175,000 Stellite/Tombac
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 25,000 Workable Alloys
5 38,500 75,000 Wheeled Components
4 30,800 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
3 23,100 150,000 Ruthenium/Rhenium
3 23,100 30,000 Trained Riding Animals/Common Pets
2 15,400 40,000 Rare Foods/Common Liquor
1 7,700 250,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ranilson

Planet Info

Planet Ranilson Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1807
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics990% water.
Population430,000
Government2Participating Democracy.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
40 308,000 160,000 Synthetic Silks/Finished Common Clothing
30 231,000 240,000 Video Game and Entertainment Systems
25 192,500 2,250,000 Weapon Core/Starship Hull Plating
25 192,500 250,000 Gasoline/Machine Lubricants
20 154,000 1,000,000 Ethanol/Fructose Syrup
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
15 115,500 3,000,000 Grav-Vehicle Components
15 115,500 1,875,000 Computerised Job-related Gear
10 77,000 20,000 Furniture-Grade Timber/Rare Grades
10 77,000 750,000 Fusion Conduits/Power Plant Shells
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 2,000,000 Grav-Vehicle Components
10 77,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
10 77,000 500,000 Ethanol/Fructose Syrup
6 46,200 120,000 Rare Foods/Common Liquor
6 46,200 60,000 Trained Riding Animals/Common Pets
6 46,200 48,000 Second Stage Components
6 46,200 1,500,000 Cyber-Prosthetics
5 38,500 5,000 Construction-Grade Timber
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 150,000 Photonics/Synthetic Gems
5 38,500 100,000 Rare Foods/Common Liquor
4 30,800 32,000 Video Game and Entertainment Systems
3 23,100 6,000 Chromite/Cinnabar
1 7,700 10,000 Residential Applicances
1 7,700 1,000 Table Salt/Black Pepper
1 7,700 50,000 Fibre-optic Cable

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kakkin

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 15,000,000 Cyber-Prosthetics
60 462,000 900,000 Wheeled Components
50 385,000 3,750,000 Specialised Equipment and Supplies
30 231,000 7,500,000 Cyber-Prosthetics
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 192,500 125,000 Pre-packaged Food and Drink
20 154,000 220,000 Furniture/Storage Systems/Tools
20 154,000 100,000 Pre-packaged Food and Drink
15 115,500 75,000 Workable Alloys
10 77,000 2,000,000 Cybernetic Components/Physical Augments
10 77,000 2,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 46,200 90,000 Trained Guard Animals/Exotic Pets
5 38,500 25,000 Pre-packaged Food and Drink
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 5,000 Food Grade Vegetation
5 38,500 2,500 High-Grade Rough Cut
5 38,500 1,250,000 Cyber-Prosthetics
4 30,800 40,000 Trained Riding Animals/Common Pets
4 30,800 40,000 Engine Components
3 23,100 4,500 Acanthite/Cobaltite/Magnetite
2 15,400 250,000 Weapon Components
2 15,400 280,000 Seafaring Vehicle Components/ Mole Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Cybernetics1
Medical Supplies1
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Precious Metals1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Spinport

Planet Info

Planet Spinport Subsector Theton Sector Vland Coordinates -1,-1 Hex 2808
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA80,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 192,500 25,000 Construction-Grade Timber
25 192,500 225,000 Piping and Attachment Pieces
20 154,000 4,000,000 Grav-Vehicle Components
15 115,500 165,000 Pneumatics and Hydraulics
10 77,000 80,000 Video Game and Entertainment Systems
6 46,200 60,000 Residential Applicances
6 46,200 90,000 Wheeled Components
5 38,500 50,000 Engine Components
5 38,500 35,000 Gold/Silver/Limenite Ores
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 38,500 30,000 Aniseed/Curry/Fennel/White Pepper
4 30,800 400,000 Survival Equipment/Colonisation Kits
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 23,100 90,000 Photonics/Synthetic Gems
2 15,400 20,000 Trained Riding Animals/Common Pets
2 15,400 4,000 Animal-based Fabrics
1 7,700 10,000 Platinum/Uranium Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Eshu

Planet Info

Planet Eshu Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1810
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics0No water. Desert World.
Population130
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 308,000 80,000 Copper/Tin Ores
30 231,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
30 231,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 6,000,000 Grav-Vehicle Components
30 231,000 120,000 Synthetic Silks/Finished Common Clothing
30 231,000 2,250,000 Gold/Osmium/Iridium
30 231,000 30,000 Food Grade Vegetation
20 154,000 200,000 Residential Applicances
15 115,500 1,875,000 Computerised Job-related Gear
10 77,000 100,000 Trained Riding Animals/Common Pets
10 77,000 200,000 Jet Fuel/Gelid Adhesives
10 77,000 500,000 Ruthenium/Rhenium
10 77,000 1,800,000 Air Vehicle Components/Raft Components
6 46,200 3,000,000 Nuclear Waste/Deactivated Materials
5 38,500 20,000 Synthetic Silks/Finished Common Clothing
5 38,500 5,000 Bauxite/Coltan/Wolframite
5 38,500 5,000 Construction-Grade Timber
5 38,500 375,000 Fusion Conduits/Power Plant Shells
3 23,100 15,000 Workable Alloys
3 23,100 9,000 Insulation/Polyurethane Foam
3 23,100 3,000 Construction-Grade Timber
2 15,400 200,000 Prescription Medications/Surgical
1 7,700 180,000 Air Vehicle Components/Raft Components
1 7,700 20,000 Wheeled Vehicles/Tracked Components
1 7,700 5,000 Workable Alloys

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives4
Spices2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Anaam

Planet Info

Planet Anaam Subsector Vland Sector Vland Coordinates -1,-1 Hex 1811
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics440% water.
Population750,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksPi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 231,000 9,000,000 Industrial Drones/Personal Drones
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
25 192,500 37,500 Acanthite/Cobaltite/Magnetite
15 115,500 150,000 Gasoline/Machine Lubricants
15 115,500 150,000 Tracked Repair Components
10 77,000 5,000,000 Scout and Sensor Drones
10 77,000 110,000 Furniture/Storage Systems/Tools
10 77,000 30,000 Insulation/Polyurethane Foam
6 46,200 2,400,000 Combat Drones/Guardian Drones
6 46,200 36,000 Aniseed/Curry/Fennel/White Pepper
5 38,500 100,000 Wheeled Vehicles/Tracked Components
5 38,500 10,000 Chromite/Cinnabar
4 30,800 140,000 Stellite/Tombac
3 23,100 27,000 Uniforms/Clothing Products
3 23,100 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 23,100 1,500 High-Grade Rough Cut
3 23,100 150,000 General Medical Equipment
3 23,100 27,000 Cinnamon/Marjoram/Wasabi
2 15,400 20,000 Trained Riding Animals/Common Pets
2 15,400 4,000 Copper/Tin Ores
2 15,400 300,000 Starship Bridge Components
1 7,700 30,000 Photonics/Synthetic Gems

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Alkhaas

Planet Info

Planet Alkhaas Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2812
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population61,000,000
Government9Impersonal Bureaucracy.
LawDParamilitary law enforcement.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksAg: Agricultural. Ni: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
30 231,000 60,000 Animal-based Fabrics
30 231,000 30,000 Bauxite/Coltan/Wolframite
30 231,000 10,500,000 Cosmetic Prosthetics
20 154,000 1,000,000 General Medical Equipment
15 115,500 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 77,000 1,000,000 Platinum/Rhodium
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 50,000 Workable Alloys
5 38,500 45,000 Uniforms/Clothing Products
4 30,800 3,000,000 Industrial Isotopes
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 44,000 Fabricated Plastics
3 23,100 600,000 Grav-Vehicle Components
3 23,100 375,000 Weapon Components
3 23,100 27,000 Kevlar/Teflon
3 23,100 60,000 Wheeled Vehicles/Tracked Components
2 15,400 40,000 Rare Foods/Common Liquor
2 15,400 150,000 Fusion Conduits/Power Plant Shells
2 15,400 200,000 Cybernetic Lubricants
2 15,400 180,000 Weapon Core/Starship Hull Plating
1 7,700 100,000 Prescription Medications/Surgical

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Isbudin

Planet Info

Planet Isbudin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2013
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population96,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechBLower Average Imperial.
RemarksFl: Fluid Hydrographics (in place of water). Hi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 24,000,000 Combat Drones/Guardian Drones
40 308,000 4,000,000 Slug Weapons (TL 10)
40 308,000 360,000 Piping and Attachment Pieces
30 231,000 3,000,000 Biodiesel/Cooking Compounds
20 154,000 100,000 Workable Alloys
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
10 77,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 70,000 Poured Plastics/Synthetic Fibre Spools
5 38,500 500,000 Jewellery/Alien Textiles
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 75,000 Wheeled Components
5 38,500 50,000 Residential Applicances
3 23,100 6,000 Copper/Tin Ores
3 23,100 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 23,100 15,000 Nickel/Sodium/Tungsten Ores
2 15,400 20,000 Graphite/Quartz
1 7,700 500 Chalcocite/Talc
1 7,700 100,000 Cybernetic Lubricants

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Kusu

Planet Info

Planet Kusu Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2613
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population62,000,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
TechBLower Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 50,000 Bauxite/Coltan/Wolframite
25 192,500 375,000 Wheeled Components
25 192,500 75,000 Adobo/Basil/Sage
25 192,500 250,000 Graphite/Quartz
25 192,500 275,000 Furniture/Storage Systems/Tools
20 154,000 400,000 Wheeled Vehicles/Tracked Components
20 154,000 2,000,000 Survival Equipment/Colonisation Kits
15 115,500 750,000 Anti-venom/Prescription Medications
10 77,000 90,000 Uniforms/Clothing Products
10 77,000 200,000 Wheeled Vehicles/Tracked Components
6 46,200 1,200,000 Rare Clothing/Home Decorations
6 46,200 36,000 Aniseed/Curry/Fennel/White Pepper
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 250,000 Anti-venom/Prescription Medications
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
5 38,500 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 38,500 10,000 Copper/Tin Ores
4 30,800 80,000 Jet Fuel/Gelid Adhesives
4 30,800 80,000 Jet Fuel/Gelid Adhesives
3 23,100 15,000 Workable Alloys
3 23,100 75,000 High-Pressure/Temperature-Resistant Components
3 23,100 1,500 Chalcocite/Talc
2 15,400 24,000 Banking Machines and Security Systems
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 1,500 Acanthite/Cobaltite/Magnetite
1 7,700 100,000 Survival Equipment/Colonisation Kits

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Aanshi

Planet Info

Planet Aanshi Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2713
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
SizeA16,000 km
Atmosphere8Dense. Breathable
HydrographicsA100% water. Water World.
PopulationA40,000,000,000
Government9Impersonal Bureaucracy.
Law7Shotguns prohibited.
TechCAverage Imperial.
RemarksHi: High Population. Oc: Ocean World. Ht: High Technology. Wa: Water World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
50 385,000 6,250,000 Weapon Components
40 308,000 360,000 Uniforms/Clothing Products
40 308,000 10,000,000 VR Electronic Entertainment Devices
30 231,000 6,000,000 Rare Clothing/Home Decorations
25 192,500 12,500 Chalcocite/Talc
25 192,500 75,000 Cotton-based Fabrics/Flax-based Fabrics
25 192,500 250,000 Residential Applicances
25 192,500 1,250,000 Startship Deckplate/Atmospheric Filters
20 154,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 154,000 200,000 Tracked Repair Components
20 154,000 600,000 Tracked Vehicles
20 154,000 400,000 Marble/Potassium/Titanium
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 1,250,000 Weapon Components
10 77,000 50,000 Untrained Riding Animals
6 46,200 7,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
6 46,200 54,000 Kevlar/Teflon
6 46,200 60,000 Carbonate/Magnesium/Meteoric Iron
5 38,500 375,000 Gold/Osmium/Iridium
5 38,500 150,000 Photonics/Synthetic Gems
4 30,800 40,000 Gasoline/Machine Lubricants
4 30,800 500,000 Computerised Job-related Gear
3 23,100 21,000 Poured Plastics/Synthetic Fibre Spools
3 23,100 600,000 Rare Clothing/Home Decorations
2 15,400 20,000 Graphite/Quartz
1 7,700 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Electronics3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Manufactured Goods2
Luxury Consumables1
Precious Metals1
Radioactives1
Robots1
Spices2
Textiles3