Origin: Shabii permalink

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 3,000 1,000
Per day 200 200
Berthing Wait Time Small Craft No wait No wait
Starcraft 30 minutes 4 minutes
Capital 3 minutes
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait 40 minutes
Starcraft No wait No wait
Capital 1 hour

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Biochemicals Ethanol 14 50,000 1 16 60.00% 30,000
Common Consumables Food Grade Vegetation 27 1,000 3 20 40.00% 400
Common Consumables Pre-packaged Food and Drink 36 5,000 3 16 60.00% 3,000
Common Consumables Pre-packaged Food and Drink 47 5,000 3 15 65.00% 3,250
Common Consumables Pre-packaged Food and Drink 32 5,000 3 15 65.00% 3,250
Common Electronics Personal and Commerical Computers 29 10,000 -2 11 85.00% 8,500
Common Electronics Personal and Commerical Computers 34 10,000 -2 10 90.00% 9,000
Common Electronics Personal and Commerical Computers 4 10,000 -2 10 90.00% 9,000
Common Industrial Goods Pneumatics and Hydraulics 11 11,000 -3 13 75.00% 8,250
Common Industrial Goods Pneumatics and Hydraulics 26 11,000 -3 10 90.00% 9,900
Common Industrial Goods Pneumatics and Hydraulics 19 11,000 -3 12 80.00% 8,800
Common Manufactured Goods Residential Applicances 34 10,000 -3 9 95.00% 9,500
Common Manufactured Goods Residential Applicances 28 10,000 -3 14 70.00% 7,000
Common Ore Cobaltite 24 1,500 -1 6 110.00% 1,650
Common Ore Coltan 35 1,000 -1 12 80.00% 800
Common Ore Magnetite 29 1,500 -1 12 80.00% 1,200
Common Ore Talc 36 500 -1 12 80.00% 400
Common Ore Wolframite 11 1,000 -1 9 95.00% 950
Common Raw Materials Fabricated Plastics 17 11,000 3 13 75.00% 8,250
Common Raw Materials Workable Alloys 42 5,000 3 18 50.00% 2,500
Common Raw Materials Workable Metals 44 3,000 3 21 35.00% 1,050
Common Raw Materials Workable Metals 45 3,000 3 15 65.00% 1,950
Cybernetics Cosmetic Prosthetics 2 350,000 0 11 85.00% 297,500
Cybernetics Cosmetic Prosthetics 1 350,000 0 13 75.00% 262,500
Cybernetics Cosmetic Prosthetics 1 350,000 0 15 65.00% 227,500
Live Animals Trained Riding Animals 15 10,000 2 9 95.00% 9,500
Live Animals Untrained Guard Animals 23 12,500 2 19 45.00% 5,625
Luxury Consumables Common Wine 17 10,000 2 17 55.00% 5,500
Luxury Consumables Rare Liquor 12 30,000 2 16 60.00% 18,000
Textiles Cotton-based Fabrics 7 3,000 7 22 30.00% 900
Textiles Finished Common Clothing 18 4,000 7 19 45.00% 1,800
Textiles Flax-based Fabrics 47 3,000 7 20 40.00% 1,200
Uncommon Raw Materials Tombac 30 35,000 2 11 85.00% 29,750
Uncommon Raw Materials Tombac 9 35,000 2 16 60.00% 21,000
Wood Construction-Grade Timber 33 1,000 6 22 30.00% 300
Wood Furniture-Grade Timber 6 2,000 6 17 55.00% 1,100
Wood High-Grade Rough Cut 35 500 6 18 50.00% 250

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 1 15 120.00% 30,000
Advanced Electronics Fibre-optic Cable 50,000 1 17 130.00% 65,000
Advanced Electronics Starship Bridge Components 150,000 1 14 115.00% 172,500
Advanced Electronics VR Computer and Sensor Packages 100,000 1 12 105.00% 105,000
Advanced Electronics Weapon Components 125,000 1 9 85.00% 106,250
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 1 16 125.00% 31,250
Advanced Machine Parts Atmospheric Filters 50,000 1 16 125.00% 62,500
Advanced Machine Parts Fusion Conduits 75,000 1 15 120.00% 90,000
Advanced Machine Parts Gravitic Gyros 100,000 1 11 100.00% 100,000
Advanced Machine Parts Navigation Magnets 100,000 1 17 130.00% 130,000
Advanced Machine Parts Power Plant Shells 75,000 1 15 120.00% 90,000
Advanced Machine Parts Starship Hull Plating 90,000 1 13 110.00% 99,000
Advanced Machine Parts Startship Deckplate 50,000 1 14 115.00% 57,500
Advanced Machine Parts Weapon Core 90,000 1 9 85.00% 76,500
Advanced Manufactured Goods Colonisation Kits 100,000 0 11 100.00% 100,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 11 100.00% 125,000
Advanced Manufactured Goods High-Pressure 25,000 0 11 100.00% 25,000
Advanced Manufactured Goods Powered Armor Components 150,000 0 11 100.00% 150,000
Advanced Manufactured Goods Protective 50,000 0 16 125.00% 62,500
Advanced Manufactured Goods Specialized Clothing 50,000 0 11 100.00% 50,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 15 120.00% 180,000
Advanced Manufactured Goods Survival Equipment 100,000 0 10 90.00% 90,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 11 100.00% 25,000
Advanced Vehicles Air Vehicle Components 180,000 0 12 105.00% 189,000
Advanced Vehicles Engine Components 100,000 0 13 110.00% 110,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 16 125.00% 250,000
Advanced Vehicles Mole Vehicle Components 140,000 0 15 120.00% 168,000
Advanced Vehicles Raft Components 180,000 0 17 130.00% 234,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 14 115.00% 161,000
Advanced Vehicles Spacecraft Components 250,000 0 16 125.00% 312,500
Advanced Weapons Artillery 250,000 0 16 125.00% 312,500
Advanced Weapons Energy Weapons (TL 12) 150,000 0 8 80.00% 120,000
Advanced Weapons Energy Weapons (TL 15) 200,000 0 17 130.00% 260,000
Advanced Weapons Explosives (TL 15) 200,000 0 12 105.00% 210,000
Advanced Weapons Heavy Energy Weapons 250,000 0 10 90.00% 225,000
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 13 110.00% 165,000
Advanced Weapons Slug Weapons (TL 10) 100,000 0 19 140.00% 140,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 15 120.00% 180,000
Advanced Weapons Slug Weapons (TL 15) 200,000 0 9 85.00% 170,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 6 70.00% 35,000
Biochemicals Biodegradable Concentrates 125,000 -1 12 105.00% 131,250
Biochemicals Biodiesel 100,000 -1 15 120.00% 120,000
Biochemicals Bio-fusion cell Fuel 150,000 -1 13 110.00% 165,000
Biochemicals Cooking Compounds 100,000 -1 9 85.00% 85,000
Biochemicals Ethanol 50,000 -1 10 90.00% 45,000
Biochemicals Fructose Syrup 50,000 -1 9 85.00% 42,500
Biochemicals Gelis oxygen Substitutes 150,000 -1 15 120.00% 180,000
Biochemicals Organic Glues 25,000 -1 12 105.00% 26,250
Biochemicals Oxygenated Cleaner 125,000 -1 13 110.00% 137,500
Common Consumables Feed Grade Vegetation 500 -3 8 80.00% 400
Common Consumables Food Grade Vegetation 1,000 -3 12 105.00% 1,050
Common Consumables Junk Food 5,000 -3 12 105.00% 5,250
Common Consumables Pre-packaged Food and Drink 5,000 -3 7 75.00% 3,750
Common Consumables Soda Drink 5,000 -3 15 120.00% 6,000
Common Consumables Survival Rations and Storage-packed Liquids 3,000 -3 7 75.00% 2,250
Common Electronics Adding Machines 6,000 2 16 125.00% 7,500
Common Electronics Banking Machines and Security Systems 12,000 2 17 130.00% 15,600
Common Electronics Calculators 6,000 2 13 110.00% 6,600
Common Electronics Microprocessor Assemblies 14,000 2 17 130.00% 18,200
Common Electronics Personal and Commerical Computers 10,000 2 14 115.00% 11,500
Common Electronics Video Game and Entertainment Systems 8,000 2 12 105.00% 8,400
Common Industrial Goods Engine Components 10,000 3 17 130.00% 13,000
Common Industrial Goods Piping and Attachment Pieces 9,000 3 16 125.00% 11,250
Common Industrial Goods Pneumatics and Hydraulics 11,000 3 15 120.00% 13,200
Common Industrial Goods Poured Cogs and Sprokets 8,000 3 14 115.00% 9,200
Common Industrial Goods Staped 8,000 3 14 115.00% 9,200
Common Industrial Goods Starship-Quality Components 12,000 3 12 105.00% 12,600
Common Manufactured Goods Clothing Products 9,000 3 16 125.00% 11,250
Common Manufactured Goods Furniture 11,000 3 15 120.00% 13,200
Common Manufactured Goods Residential Applicances 10,000 3 17 130.00% 13,000
Common Manufactured Goods Second Stage Components 8,000 3 21 150.00% 12,000
Common Manufactured Goods Storage Systems 11,000 3 13 110.00% 12,100
Common Manufactured Goods Survival Accessories 12,000 3 16 125.00% 15,000
Common Manufactured Goods Tools 11,000 3 12 105.00% 11,550
Common Manufactured Goods Uniforms 9,000 3 17 130.00% 11,700
Common Manufactured Goods Vehicle 12,000 3 13 110.00% 13,200
Common Ore Acanthite 1,500 1 13 110.00% 1,650
Common Ore Bauxite 1,000 1 14 115.00% 1,150
Common Ore Bornite, Galena 250 1 12 105.00% 263
Common Ore Chalcocite 500 1 13 110.00% 550
Common Ore Chromite 2,000 1 16 125.00% 2,500
Common Ore Cinnabar 2,000 1 13 110.00% 2,200
Common Ore Cobaltite 1,500 1 15 120.00% 1,800
Common Ore Coltan 1,000 1 12 105.00% 1,050
Common Ore Magnetite 1,500 1 14 115.00% 1,725
Common Ore Sedimentary Stone 250 1 16 125.00% 313
Common Ore Talc 500 1 16 125.00% 625
Common Ore Wolframite 1,000 1 12 105.00% 1,050
Common Raw Materials Base Elements 1,000 -3 10 90.00% 900
Common Raw Materials Chemical Solutions and Compounds 12,000 -3 6 70.00% 8,400
Common Raw Materials Fabricated Plastics 11,000 -3 10 90.00% 9,900
Common Raw Materials Foundation Stones 1,000 -3 15 120.00% 1,200
Common Raw Materials Workable Alloys 5,000 -3 12 105.00% 5,250
Common Raw Materials Workable Metals 3,000 -3 16 125.00% 3,750
Crystals & Gems Compressed Coal 5,000 0 17 130.00% 6,500
Crystals & Gems Focuser-Quality Gems 20,000 0 10 90.00% 18,000
Crystals & Gems Graphite 10,000 0 19 140.00% 14,000
Crystals & Gems Industrial Diamond 45,000 0 19 140.00% 63,000
Crystals & Gems Jewellery-Quality Gems 45,000 0 11 100.00% 45,000
Crystals & Gems Photonics 30,000 0 10 90.00% 27,000
Crystals & Gems Quartz 10,000 0 9 85.00% 8,500
Crystals & Gems Rock Salt 5,000 0 16 125.00% 6,250
Crystals & Gems Silica 20,000 0 13 110.00% 22,000
Crystals & Gems Synthetic Gems 30,000 0 9 85.00% 25,500
Cybernetics Cosmetic Prosthetics 350,000 0 11 100.00% 350,000
Cybernetics Cybernetic Components 200,000 0 10 90.00% 180,000
Cybernetics Cybernetic Lubricants 100,000 0 15 120.00% 120,000
Cybernetics Cyber-Prosthetics 250,000 0 14 115.00% 287,500
Cybernetics Physical Augments 200,000 0 11 100.00% 200,000
Cybernetics Real-Life Replacements and Augments 500,000 0 11 100.00% 500,000
Live Animals Beasts of Burden 2,500 -2 16 125.00% 3,125
Live Animals Common Pets 10,000 -2 15 120.00% 12,000
Live Animals Exotic Pets 15,000 -2 14 115.00% 17,250
Live Animals Trained Guard Animals 15,000 -2 15 120.00% 18,000
Live Animals Trained Riding Animals 10,000 -2 12 105.00% 10,500
Live Animals Untrained Guard Animals 12,500 -2 12 105.00% 13,125
Live Animals Untrained Riding Animals 5,000 -2 11 100.00% 5,000
Luxury Consumables Common Desserts 5,000 -2 9 85.00% 4,250
Luxury Consumables Common Desserts 10,000 -2 11 100.00% 10,000
Luxury Consumables Common Liquor 20,000 -2 16 125.00% 25,000
Luxury Consumables Common Wine 10,000 -2 11 100.00% 10,000
Luxury Consumables Exotic Desserts 50,000 -2 16 125.00% 62,500
Luxury Consumables Exotic Foods 30,000 -2 9 85.00% 25,500
Luxury Consumables Exotic Liquor 50,000 -2 12 105.00% 52,500
Luxury Consumables Rare Desserts 30,000 -2 18 135.00% 40,500
Luxury Consumables Rare Food Additives 5,000 -2 16 125.00% 6,250
Luxury Consumables Rare Foods 20,000 -2 6 70.00% 14,000
Luxury Consumables Rare Liquor 30,000 -2 8 80.00% 24,000
Luxury Goods Alien Textiles 100,000 0 17 130.00% 130,000
Luxury Goods Art 50,000 0 16 125.00% 62,500
Luxury Goods Exotic Furnishings 500,000 0 16 125.00% 625,000
Luxury Goods Exquisite Jewellery 500,000 0 14 115.00% 575,000
Luxury Goods Home Decorations 200,000 0 15 120.00% 240,000
Luxury Goods Jewellery 100,000 0 15 120.00% 120,000
Luxury Goods Rare Clothing 200,000 0 10 90.00% 180,000
Luxury Goods Rare Literature 50,000 0 14 115.00% 57,500
Luxury Goods VR Electronic Entertainment Devices 250,000 0 11 100.00% 250,000
Medical Supplies Cosmetic Chemicals 30,000 0 15 120.00% 36,000
Medical Supplies Disposable Tools 10,000 0 16 125.00% 12,500
Medical Supplies General Medical Equipment 50,000 0 7 75.00% 37,500
Medical Supplies Medical Uniforms 10,000 0 9 85.00% 8,500
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 7 75.00% 75,000
Medical Supplies Practitioners Tools 30,000 0 12 105.00% 31,500
Medical Supplies Specialised Equipment and Supplies 75,000 0 12 105.00% 78,750
Petrochemicals Crude Oil 2,000 1 18 135.00% 2,700
Petrochemicals Diesel 2,000 1 11 100.00% 2,000
Petrochemicals Gasoline 10,000 1 13 110.00% 11,000
Petrochemicals Gelid Adhesives 20,000 1 20 145.00% 29,000
Petrochemicals Jet Fuel 20,000 1 13 110.00% 22,000
Petrochemicals Machine Lubricants 10,000 1 15 120.00% 12,000
Petrochemicals Power Plant Starter Charges 30,000 1 12 105.00% 31,500
Petrochemicals Purified Oil 5,000 1 15 120.00% 6,000
Petrochemicals Refined Kerosine 5,000 1 17 130.00% 6,500
Petrochemicals Rocket Fuel 30,000 1 15 120.00% 36,000
Pharmaceuticals Anagathics 200,000 0 19 140.00% 280,000
Pharmaceuticals Antibiotics 25,000 0 12 105.00% 26,250
Pharmaceuticals Anti-venom 50,000 0 11 100.00% 50,000
Pharmaceuticals OTC Drugs 25,000 0 12 105.00% 26,250
Pharmaceuticals Prescription Medications 50,000 0 14 115.00% 57,500
Pharmaceuticals Prescription Medications 100,000 0 19 140.00% 140,000
Pharmaceuticals Psi-Related Drugs 500,000 0 10 90.00% 450,000
Pharmaceuticals Surgical 100,000 0 7 75.00% 75,000
Pharmaceuticals Viral Therapy Doses 500,000 0 15 120.00% 600,000
Polymers Advanced Ballistic Weave 10,000 1 10 90.00% 9,000
Polymers Insulation 3,000 1 13 110.00% 3,300
Polymers Kevlar 9,000 1 17 130.00% 11,700
Polymers Polyurethane Foam 3,000 1 15 120.00% 3,600
Polymers Poured Plastics 7,000 1 17 130.00% 9,100
Polymers Rubber 1,000 1 11 100.00% 1,000
Polymers Synthetic Fibre Spools 7,000 1 12 105.00% 7,350
Polymers Teflon 9,000 1 15 120.00% 10,800
Polymers Vinyl Spooling 1,000 1 19 140.00% 1,400
Precious Metals Beryllium 25,000 0 15 120.00% 30,000
Precious Metals Bismuth 10,000 0 12 105.00% 10,500
Precious Metals Gold 75,000 0 14 115.00% 86,250
Precious Metals Indium 10,000 0 13 110.00% 11,000
Precious Metals Iridium 75,000 0 13 110.00% 82,500
Precious Metals Osmium 75,000 0 16 125.00% 93,750
Precious Metals Platinum 100,000 0 14 115.00% 115,000
Precious Metals Rhenium 50,000 0 19 140.00% 70,000
Precious Metals Rhodium 100,000 0 11 100.00% 100,000
Precious Metals Ruthenium 50,000 0 18 135.00% 67,500
Precious Metals Silver 25,000 0 16 125.00% 31,250
Radioactives Deactivated Materials 500,000 -2 11 100.00% 500,000
Radioactives Fusion Cell Rods 1,250,000 -2 6 70.00% 875,000
Radioactives Industrial Isotopes 750,000 -2 9 85.00% 637,500
Radioactives Medical Isotopes 1,000,000 -2 6 70.00% 700,000
Radioactives Nuclear Waste 500,000 -2 17 130.00% 650,000
Radioactives Reactor-Grade Uranium 1,000,000 -2 11 100.00% 1,000,000
Radioactives Superweapon-Grade Isotopes 1,500,000 -2 11 100.00% 1,500,000
Radioactives Weapons-Grade Plutonium 1,250,000 -2 9 85.00% 1,062,500
Robots Advanced Robotics 650,000 2 13 110.00% 715,000
Robots Automated Robotics 150,000 2 19 140.00% 210,000
Robots Cargo Drones 150,000 2 13 110.00% 165,000
Robots Combat Drones 400,000 2 10 90.00% 360,000
Robots Guardian Drones 400,000 2 15 120.00% 480,000
Robots Industrial Drones 300,000 2 14 115.00% 345,000
Robots Personal Drones 300,000 2 19 140.00% 420,000
Robots Scout and Sensor Drones 500,000 2 19 140.00% 700,000
Spices Adobo 3,000 0 17 130.00% 3,900
Spices Alien Flavourings 12,000 0 11 100.00% 12,000
Spices Aniseed 6,000 0 12 105.00% 6,300
Spices Basil 3,000 0 19 140.00% 4,200
Spices Black Pepper 1,000 0 13 110.00% 1,100
Spices Black Salt 12,000 0 9 85.00% 10,200
Spices Cinnamon 9,000 0 13 110.00% 9,900
Spices Curry 6,000 0 14 115.00% 6,900
Spices Fennel 6,000 0 6 70.00% 4,200
Spices Marjoram 9,000 0 16 125.00% 11,250
Spices Saffron 12,000 0 13 110.00% 13,200
Spices Sage 3,000 0 18 135.00% 4,050
Spices Table Salt 1,000 0 13 110.00% 1,100
Spices Wasabi 9,000 0 11 100.00% 9,000
Spices White Pepper 6,000 0 16 125.00% 7,500
Textiles Animal-based Fabrics 2,000 -7 7 75.00% 1,500
Textiles Canvas 1,000 -7 6 70.00% 700
Textiles Cotton-based Fabrics 3,000 -7 10 90.00% 2,700
Textiles Finished Common Clothing 4,000 -7 1 45.00% 1,800
Textiles Finished Fine Clothing 5,000 -7 10 90.00% 4,500
Textiles Flax-based Fabrics 3,000 -7 5 65.00% 1,950
Textiles Organic Silk 5,000 -7 10 90.00% 4,500
Textiles Satin 5,000 -7 5 65.00% 3,250
Textiles Synthetic Silks 4,000 -7 6 70.00% 2,800
Textiles Wool 1,000 -7 11 100.00% 1,000
Textiles Yarn 1,000 -7 8 80.00% 800
Uncommon Ore Copper 2,000 1 19 140.00% 2,800
Uncommon Ore Gold 7,000 1 11 100.00% 7,000
Uncommon Ore Lead 1,000 1 15 120.00% 1,200
Uncommon Ore Limenite Ores 7,000 1 16 125.00% 8,750
Uncommon Ore Nickel 5,000 1 16 125.00% 6,250
Uncommon Ore Platinum 10,000 1 17 130.00% 13,000
Uncommon Ore Silver 7,000 1 11 100.00% 7,000
Uncommon Ore Sodium 5,000 1 16 125.00% 6,250
Uncommon Ore Tin Ores 2,000 1 10 90.00% 1,800
Uncommon Ore Tungsten Ores 5,000 1 12 105.00% 5,250
Uncommon Ore Uranium Ores 10,000 1 11 100.00% 10,000
Uncommon Ore Zinc Ores 1,000 1 15 120.00% 1,200
Uncommon Raw Materials Aluminium 5,000 -2 7 75.00% 3,750
Uncommon Raw Materials Brass 5,000 -2 11 100.00% 5,000
Uncommon Raw Materials Calcium 5,000 -2 9 85.00% 4,250
Uncommon Raw Materials Carbonate 10,000 -2 14 115.00% 11,500
Uncommon Raw Materials Ceramic-Alloy 50,000 -2 14 115.00% 57,500
Uncommon Raw Materials Depleted Uranium 50,000 -2 15 120.00% 60,000
Uncommon Raw Materials Magnesium 10,000 -2 10 90.00% 9,000
Uncommon Raw Materials Marble 20,000 -2 13 110.00% 22,000
Uncommon Raw Materials Meteoric Iron 10,000 -2 14 115.00% 11,500
Uncommon Raw Materials Potassium 20,000 -2 10 90.00% 18,000
Uncommon Raw Materials Stellite 35,000 -2 10 90.00% 31,500
Uncommon Raw Materials Titanium 20,000 -2 9 85.00% 17,000
Uncommon Raw Materials Tombac 35,000 -2 5 65.00% 22,750
Vehicles Tracked Components 20,000 2 20 145.00% 29,000
Vehicles Tracked Repair Components 10,000 2 17 130.00% 13,000
Vehicles Tracked Vehicles 30,000 2 17 130.00% 39,000
Vehicles Wheeled Components 15,000 2 13 110.00% 16,500
Vehicles Wheeled Repair Components 5,000 2 18 135.00% 6,750
Vehicles Wheeled Vehicles 20,000 2 16 125.00% 25,000
Wood Construction Scrap 100 -6 5 65.00% 65
Wood Construction-Grade Timber 1,000 -6 13 110.00% 1,100
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 -6 9 85.00% 3,400
Wood Furniture-Grade Timber 2,000 -6 11 100.00% 2,000
Wood High-Grade Rough Cut 500 -6 3 55.00% 275
Wood Low-Grade Rough Cuts 100 -6 7 75.00% 75
Wood Rare Grades 2,000 -6 12 105.00% 2,100

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
40 40,000 80,000 Animal-based Fabrics
30 30,000 600,000 Marble/Potassium/Titanium
30 30,000 270,000 Cinnamon/Marjoram/Wasabi
30 30,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 30,000 210,000 Poured Plastics/Synthetic Fibre Spools
25 25,000 250,000 Personal and Commerical Computers
25 25,000 500,000 Marble/Potassium/Titanium
20 20,000 500,000 Beryllium/Silver
20 20,000 2,000,000 Slug Weapons (TL 10)
15 15,000 1,500,000 Biodiesel/Cooking Compounds
10 10,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 6,000 120,000 Marble/Potassium/Titanium
5 5,000 500,000 VR Computer and Sensor Packages
5 5,000 250,000 General Medical Equipment
5 5,000 3,750,000 Industrial Isotopes
4 4,000 300,000 Specialised Equipment and Supplies
4 4,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 4,000 400,000 VR Computer and Sensor Packages
3 3,000 18,000 Aniseed/Curry/Fennel/White Pepper
1 1,000 500 High-Grade Rough Cut
1 1,000 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 60,000 6,000,000 Survival Equipment/Colonisation Kits
30 30,000 2,250,000 Specialised Equipment and Supplies
30 30,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 30,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 25,000 25,000 Construction-Grade Timber
20 20,000 250,000 Untrained Guard Animals
20 20,000 4,000,000 Cybernetic Components/Physical Augments
20 20,000 3,000,000 Starship Bridge Components
20 20,000 60,000 Workable Metals
15 15,000 1,500,000 Jewellery/Alien Textiles
15 15,000 2,250,000 Starship Bridge Components
10 10,000 200,000 Marble/Potassium/Titanium
10 10,000 110,000 Fabricated Plastics
10 10,000 500,000 Rare Literature/Art
10 10,000 100,000 Common Desserts/Common Wine
10 10,000 90,000 Kevlar/Teflon
10 10,000 100,000 Carbonate/Magnesium/Meteoric Iron
6 6,000 1,200,000 Rare Clothing/Home Decorations
6 6,000 120,000 Rare Foods/Common Liquor
6 6,000 1,500,000 VR Electronic Entertainment Devices
6 6,000 72,000 Banking Machines and Security Systems
6 6,000 1,500,000 Cyber-Prosthetics
6 6,000 30,000 Pre-packaged Food and Drink
5 5,000 625,000 Weapon Components
5 5,000 900,000 Air Vehicle Components/Raft Components
5 5,000 25,000 Pre-packaged Food and Drink
5 5,000 15,000 Survival Rations and Storage-packed Liquids
5 5,000 100,000 Silica/Focuser-Quality Gems
5 5,000 500,000 Survival Equipment/Colonisation Kits
5 5,000 1,750,000 Cosmetic Prosthetics
5 5,000 250,000 Protective/Specialized Clothing
4 4,000 40,000 Advanced Ballistic Weave
4 4,000 20,000 Nickel/Sodium/Tungsten Ores
3 3,000 12,000 Synthetic Silks/Finished Common Clothing
3 3,000 150,000 Ruthenium/Rhenium
2 2,000 20,000 Tracked Repair Components
1 1,000 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 60,000 600,000 Residential Applicances
50 50,000 100,000 Animal-based Fabrics
50 50,000 5,000,000 Platinum/Rhodium
50 50,000 2,500,000 General Medical Equipment
40 40,000 1,200,000 Cosmetic Chemicals/Practitioners Tools
40 40,000 40,000 Bauxite/Coltan/Wolframite
30 30,000 750,000 Beryllium/Silver
30 30,000 450,000 Wheeled Components
30 30,000 600,000 Jet Fuel/Gelid Adhesives
30 30,000 3,000,000 Biodiesel/Cooking Compounds
30 30,000 900,000 Photonics/Synthetic Gems
30 30,000 30,000 Rubber/Vinyl Spooling
25 25,000 6,250,000 VR Electronic Entertainment Devices
25 25,000 1,250,000 General Medical Equipment
20 20,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 20,000 20,000 Bauxite/Coltan/Wolframite
20 20,000 10,000 Chalcocite/Talc
15 15,000 1,500,000 Biodiesel/Cooking Compounds
15 15,000 750,000 General Medical Equipment
15 15,000 6,000,000 Combat Drones/Guardian Drones
10 10,000 200,000 Silica/Focuser-Quality Gems
10 10,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 10,000 150,000 Wheeled Components
5 5,000 2,500,000 Psi-Related Drugs/Viral Therapy Doses
5 5,000 125,000 Beryllium/Silver
5 5,000 375,000 Gold/Osmium/Iridium
5 5,000 50,000 Trained Riding Animals/Common Pets
4 4,000 44,000 Fabricated Plastics
4 4,000 60,000 Wheeled Components
3 3,000 60,000 Silica/Focuser-Quality Gems
3 3,000 30,000 Residential Applicances
2 2,000 400,000 Cybernetic Components/Physical Augments
2 2,000 150,000 Gold/Osmium/Iridium
1 1,000 75,000 Gold/Osmium/Iridium
1 1,000 1,000 Construction-Grade Timber
1 1,000 12,000 Chemical Solutions and Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 60,000 660,000 Pneumatics and Hydraulics
50 50,000 300,000 Aniseed/Curry/Fennel/White Pepper
50 50,000 500,000 Personal and Commerical Computers
40 40,000 400,000 Graphite/Quartz
30 30,000 150,000 Workable Alloys
30 30,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 30,000 300,000 Common Desserts/Common Wine
30 30,000 330,000 Furniture/Storage Systems/Tools
20 20,000 200,000 Personal and Commerical Computers
20 20,000 120,000 Aniseed/Curry/Fennel/White Pepper
10 10,000 1,000,000 VR Computer and Sensor Packages
10 10,000 2,000,000 Cybernetic Components/Physical Augments
10 10,000 80,000 Video Game and Entertainment Systems
10 10,000 200,000 Jet Fuel/Gelid Adhesives
6 6,000 30,000 Workable Alloys
6 6,000 30,000 Organic Silk/Satin/Finished Fine Clothing
6 6,000 66,000 Pneumatics and Hydraulics
6 6,000 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 5,000 25,000 Refined Kerosine/Purified Oil
5 5,000 15,000 Insulation/Polyurethane Foam
5 5,000 1,250,000 VR Electronic Entertainment Devices
5 5,000 45,000 Kevlar/Teflon
5 5,000 5,000 Bauxite/Coltan/Wolframite
4 4,000 40,000 Engine Components
4 4,000 400,000 Jewellery/Alien Textiles
4 4,000 2,000 Chalcocite/Talc
3 3,000 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
3 3,000 30,000 Engine Components
3 3,000 6,000 Animal-based Fabrics
3 3,000 300,000 VR Computer and Sensor Packages
2 2,000 500,000 Cyber-Prosthetics
1 1,000 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 1,000 10,000 Graphite/Quartz
1 1,000 100,000 Survival Equipment/Colonisation Kits

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Sardiika

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 50,000 150,000 Workable Metals
30 30,000 15,000,000 Real-Life Replacements and Augments
30 30,000 45,000 Acanthite/Cobaltite/Magnetite
30 30,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 30,000 300,000 Residential Applicances
30 30,000 270,000 Piping and Attachment Pieces
20 20,000 2,000,000 Biodiesel/Cooking Compounds
20 20,000 180,000 Cinnamon/Marjoram/Wasabi
20 20,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 20,000 1,500,000 Fusion Conduits/Power Plant Shells
10 10,000 50,000 Pre-packaged Food and Drink
10 10,000 100,000 Engine Components
6 6,000 120,000 Silica/Focuser-Quality Gems
4 4,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 4,000 20,000 Pre-packaged Food and Drink
3 3,000 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
3 3,000 21,000 Gold/Silver/Limenite Ores
3 3,000 6,000 Copper/Tin Ores
2 2,000 200,000 Prescription Medications/Surgical
1 1,000 2,000 Crude Oil/Diesel

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 64,000 8,000,000 Cybernetic Components/Physical Augments
30 48,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 48,000 90,000 Adobo/Basil/Sage
30 48,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 48,000 210,000 Poured Plastics/Synthetic Fibre Spools
25 40,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 32,000 2,000,000 Survival Equipment/Colonisation Kits
20 32,000 200,000 Personal and Commerical Computers
20 32,000 15,000,000 Industrial Isotopes
20 32,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 32,000 60,000 Workable Metals
15 24,000 187,500 Untrained Guard Animals
10 16,000 3,500,000 Cosmetic Prosthetics
10 16,000 4,000,000 Combat Drones/Guardian Drones
10 16,000 100,000 Gasoline/Machine Lubricants
10 16,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
6 9,600 30,000 Untrained Riding Animals
6 9,600 180,000 Exotic Foods/Rare Desserts/Rare Liquor
6 9,600 600,000 Survival Equipment/Colonisation Kits
5 8,000 50,000 Common Desserts/Common Wine
5 8,000 100,000 Silica/Focuser-Quality Gems
5 8,000 5,000 Food Grade Vegetation
5 8,000 60,000 Banking Machines and Security Systems
4 6,400 200,000 Ruthenium/Rhenium
4 6,400 100,000 Beryllium/Silver
4 6,400 16,000 Synthetic Silks/Finished Common Clothing
4 6,400 1,600,000 Combat Drones/Guardian Drones
4 6,400 12,000 Workable Metals
3 4,800 6,000 Copper/Tin Ores
3 4,800 600,000 Grav-Vehicle Components
1 1,600 30,000 Photonics/Synthetic Gems
1 1,600 3,000 Adobo/Basil/Sage
1 1,600 200,000 Rare Clothing/Home Decorations
1 1,600 500,000 Real-Life Replacements and Augments
1 1,600 250,000 VR Electronic Entertainment Devices

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Shunisar

Planet Info

Planet Shunisar Subsector Theton Sector Vland Coordinates -1,-1 Hex 2507
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population5300,000
Government0No Government Structure.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 75,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
60 96,000 540,000 Cinnamon/Marjoram/Wasabi
50 80,000 550,000 Pneumatics and Hydraulics
40 64,000 5,000,000 Oxygenated Cleaner/Biodegradable Concentrates
25 40,000 500,000 Jet Fuel/Gelid Adhesives
20 32,000 4,000,000 Cybernetic Components/Physical Augments
20 32,000 1,000,000 Protective/Specialized Clothing
20 32,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
15 24,000 1,350,000 Weapon Core/Starship Hull Plating
15 24,000 30,000 Furniture-Grade Timber/Rare Grades
15 24,000 7,500 Chalcocite/Talc
10 16,000 110,000 Fabricated Plastics
6 9,600 18,000 Workable Metals
5 8,000 5,000 Foundation Stones/Base Elements
5 8,000 1,000,000 Cybernetic Components/Physical Augments
5 8,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 8,000 500,000 Biodiesel/Cooking Compounds
4 6,400 4,000 Bauxite/Coltan/Wolframite
3 4,800 33,000 Furniture/Storage Systems/Tools
3 4,800 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 4,800 15,000 Refined Kerosine/Purified Oil
3 4,800 6,000 Chromite/Cinnabar
3 4,800 36,000 Starship-Quality Components
3 4,800 150,000 Ruthenium/Rhenium
2 3,200 10,000 Workable Alloys
1 1,600 10,000 Bismuth/Indium
1 1,600 250,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 540,000 Kevlar/Teflon
60 96,000 300,000 Workable Alloys
50 80,000 750,000 Wheeled Components
40 64,000 400,000 Trained Riding Animals/Common Pets
30 48,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
30 48,000 150,000 Pre-packaged Food and Drink
20 32,000 180,000 Piping and Attachment Pieces
15 24,000 30,000 Furniture-Grade Timber/Rare Grades
15 24,000 15,000 Construction-Grade Timber
6 9,600 18,000 Cotton-based Fabrics/Flax-based Fabrics
6 9,600 24,000 Synthetic Silks/Finished Common Clothing
5 8,000 625,000 Computerised Job-related Gear
5 8,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 6,400 400,000 VR Computer and Sensor Packages
4 6,400 20,000 Pre-packaged Food and Drink
3 4,800 300,000 Slug Weapons (TL 10)
3 4,800 15,000 Organic Silk/Satin/Finished Fine Clothing
3 4,800 750,000 Cyber-Prosthetics
2 3,200 2,000 Construction-Grade Timber
2 3,200 150,000 Specialised Equipment and Supplies
2 3,200 18,000 Kevlar/Teflon
1 1,600 10,000 Personal and Commerical Computers
1 1,600 100,000 VR Computer and Sensor Packages
1 1,600 5,000 Refined Kerosine/Purified Oil

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 96,000 4,500,000 Specialised Equipment and Supplies
60 96,000 30,000 High-Grade Rough Cut
40 64,000 4,000,000 Survival Equipment/Colonisation Kits
25 40,000 37,500 Acanthite/Cobaltite/Magnetite
20 32,000 220,000 Fabricated Plastics
20 32,000 400,000 Wheeled Vehicles/Tracked Components
20 32,000 60,000 Insulation/Polyurethane Foam
15 24,000 300,000 Rare Foods/Common Liquor
15 24,000 165,000 Fabricated Plastics
15 24,000 75,000 Pre-packaged Food and Drink
10 16,000 20,000 Copper/Tin Ores
10 16,000 150,000 Wheeled Components
6 9,600 6,000 Food Grade Vegetation
6 9,600 60,000 Gasoline/Machine Lubricants
5 8,000 100,000 Silica/Focuser-Quality Gems
5 8,000 15,000 Insulation/Polyurethane Foam
5 8,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 8,000 375,000 Specialised Equipment and Supplies
5 8,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 8,000 20,000 Synthetic Silks/Finished Common Clothing
4 6,400 360,000 Weapon Core/Starship Hull Plating
3 4,800 24,000 Staped/Poured Cogs and Sprokets
2 3,200 12,000 Aniseed/Curry/Fennel/White Pepper
2 3,200 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 3,200 10,000 Refined Kerosine/Purified Oil
2 3,200 200,000 Slug Weapons (TL 10)
2 3,200 20,000 Personal and Commerical Computers
2 3,200 6,000 Workable Metals
1 1,600 9,000 Kevlar/Teflon
1 1,600 3,000 Workable Metals

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 48,000 300,000 Common Desserts/Common Wine
30 48,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 48,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 48,000 300,000 Engine Components
25 40,000 200,000 Video Game and Entertainment Systems
20 32,000 500,000 High-Pressure/Temperature-Resistant Components
20 32,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 24,000 1,875,000 Weapon Components
10 16,000 750,000 Fusion Conduits/Power Plant Shells
6 9,600 1,200,000 Cybernetic Components/Physical Augments
5 8,000 100,000 Jet Fuel/Gelid Adhesives
5 8,000 25,000 Workable Alloys
5 8,000 20,000 Synthetic Silks/Finished Common Clothing
4 6,400 40,000 Tracked Repair Components
2 3,200 40,000 Jet Fuel/Gelid Adhesives
2 3,200 20,000 Engine Components
1 1,600 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
50 150,000 500,000 Bismuth/Indium
50 150,000 1,750,000 Stellite/Tombac
30 90,000 22,500,000 Industrial Isotopes
30 90,000 600,000 Rare Foods/Common Liquor
30 90,000 45,000 Acanthite/Cobaltite/Magnetite
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
30 90,000 15,000 High-Grade Rough Cut
25 75,000 100,000 Synthetic Silks/Finished Common Clothing
20 60,000 300,000 Wheeled Components
20 60,000 600,000 Photonics/Synthetic Gems
20 60,000 100,000 Nickel/Sodium/Tungsten Ores
15 45,000 750,000 Anti-venom/Prescription Medications
10 30,000 1,000,000 Biodiesel/Cooking Compounds
10 30,000 1,000,000 Jewellery/Alien Textiles
6 18,000 750,000 Oxygenated Cleaner/Biodegradable Concentrates
6 18,000 90,000 Trained Guard Animals/Exotic Pets
6 18,000 12,000 Copper/Tin Ores
6 18,000 600,000 VR Computer and Sensor Packages
6 18,000 300,000 Startship Deckplate/Atmospheric Filters
6 18,000 36,000 Aniseed/Curry/Fennel/White Pepper
6 18,000 60,000 Gasoline/Machine Lubricants
5 15,000 25,000 Nickel/Sodium/Tungsten Ores
5 15,000 20,000 Synthetic Silks/Finished Common Clothing
5 15,000 25,000 Nickel/Sodium/Tungsten Ores
5 15,000 10,000 Animal-based Fabrics
4 12,000 80,000 Jet Fuel/Gelid Adhesives
4 12,000 1,000,000 VR Electronic Entertainment Devices
4 12,000 50,000 Untrained Guard Animals
4 12,000 1,600,000 Combat Drones/Guardian Drones
2 6,000 6,000 Cotton-based Fabrics/Flax-based Fabrics
2 6,000 40,000 Silica/Focuser-Quality Gems
2 6,000 14,000 Poured Plastics/Synthetic Fibre Spools
2 6,000 500,000 Cyber-Prosthetics
2 6,000 180,000 Weapon Core/Starship Hull Plating
2 6,000 60,000 Exotic Foods/Rare Desserts/Rare Liquor
1 3,000 10,000 Residential Applicances
1 3,000 50,000 Fibre-optic Cable
1 3,000 180,000 Air Vehicle Components/Raft Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 120,000 Copper/Tin Ores
60 180,000 2,100,000 Stellite/Tombac
50 150,000 20,000,000 Combat Drones/Guardian Drones
40 120,000 200,000 Workable Alloys
30 90,000 150,000 Pre-packaged Food and Drink
30 90,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 90,000 12,000,000 Combat Drones/Guardian Drones
30 90,000 3,750,000 Computerised Job-related Gear
30 90,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 75,000 37,500 Acanthite/Cobaltite/Magnetite
25 75,000 250,000 Tracked Repair Components
20 60,000 200,000 Trained Riding Animals/Common Pets
20 60,000 7,000,000 Cosmetic Prosthetics
15 45,000 180,000 Vehicle/Survival Accessories
15 45,000 1,500,000 Biodiesel/Cooking Compounds
10 30,000 100,000 Trained Riding Animals/Common Pets
10 30,000 70,000 Poured Plastics/Synthetic Fibre Spools
5 15,000 5,000 Bauxite/Coltan/Wolframite
4 12,000 400,000 Slug Weapons (TL 10)
4 12,000 8,000 Animal-based Fabrics
4 12,000 12,000 Survival Rations and Storage-packed Liquids
4 12,000 720,000 Air Vehicle Components/Raft Components
3 9,000 90,000 Exotic Foods/Rare Desserts/Rare Liquor
3 9,000 375,000 Weapon Components
1 3,000 30,000 Photonics/Synthetic Gems
1 3,000 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 6,000,000 Prescription Medications/Surgical
50 150,000 50,000 Food Grade Vegetation
50 150,000 3,750,000 Gold/Osmium/Iridium
50 150,000 6,250,000 Oxygenated Cleaner/Biodegradable Concentrates
50 150,000 450,000 Kevlar/Teflon
50 150,000 10,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 75,000 275,000 Pneumatics and Hydraulics
20 60,000 4,000,000 Cybernetic Components/Physical Augments
20 60,000 220,000 Pneumatics and Hydraulics
10 30,000 5,000,000 Scout and Sensor Drones
10 30,000 90,000 Cinnamon/Marjoram/Wasabi
10 30,000 50,000 Refined Kerosine/Purified Oil
10 30,000 20,000 Copper/Tin Ores
6 18,000 60,000 Engine Components
6 18,000 3,000,000 Scout and Sensor Drones
6 18,000 1,080,000 Air Vehicle Components/Raft Components
5 15,000 150,000 Photonics/Synthetic Gems
5 15,000 15,000 Workable Metals
5 15,000 25,000 Workable Alloys
5 15,000 1,250,000 Cyber-Prosthetics
5 15,000 75,000 Trained Guard Animals/Exotic Pets
5 15,000 25,000 Workable Alloys
3 9,000 24,000 Video Game and Entertainment Systems
3 9,000 30,000 Residential Applicances
3 9,000 27,000 Piping and Attachment Pieces
3 9,000 60,000 Silica/Focuser-Quality Gems
3 9,000 15,000 Refined Kerosine/Purified Oil
3 9,000 750 Bornite, Galena/Sedimentary Stone
3 9,000 4,500 Acanthite/Cobaltite/Magnetite
3 9,000 3,000 Construction-Grade Timber
2 6,000 20,000 Carbonate/Magnesium/Meteoric Iron
2 6,000 20,000 Gasoline/Machine Lubricants
2 6,000 6,000 Cotton-based Fabrics/Flax-based Fabrics
2 6,000 2,000 Lead/Zinc Ores
2 6,000 10,000 Organic Silk/Satin/Finished Fine Clothing
1 3,000 5,000 Refined Kerosine/Purified Oil
1 3,000 11,000 Fabricated Plastics
1 3,000 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Malokh

Planet Info

Planet Malokh Subsector Theton Sector Vland Coordinates -1,-1 Hex 2610
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population68,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 300,000 Personal and Commerical Computers
30 90,000 150,000 Workable Alloys
25 75,000 25,000 Food Grade Vegetation
15 45,000 90,000 Calculators/Adding Machines
10 30,000 900,000 Weapon Core/Starship Hull Plating
6 18,000 300,000 Protective/Specialized Clothing
6 18,000 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 18,000 1,200,000 Cybernetic Components/Physical Augments
5 15,000 100,000 Marble/Potassium/Titanium
5 15,000 25,000 Organic Silk/Satin/Finished Fine Clothing
5 15,000 20,000 Synthetic Silks/Finished Common Clothing
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 50,000 Personal and Commerical Computers
4 12,000 100,000 Beryllium/Silver
3 9,000 9,000 Insulation/Polyurethane Foam
3 9,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 9,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 9,000 21,000 Poured Plastics/Synthetic Fibre Spools
2 6,000 10,000 Nickel/Sodium/Tungsten Ores
2 6,000 10,000 Pre-packaged Food and Drink
2 6,000 500,000 Cyber-Prosthetics
2 6,000 200,000 Survival Equipment/Colonisation Kits
1 3,000 90,000 Weapon Core/Starship Hull Plating

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Iigshuren

Planet Info

Planet Iigshuren Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2511
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population720,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Wa: Water World. O:2409 Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
40 120,000 1,200,000 Cosmetic Chemicals/Practitioners Tools
40 120,000 5,000,000 Computerised Job-related Gear
40 120,000 200,000 Workable Alloys
30 90,000 1,500,000 Ruthenium/Rhenium
30 90,000 150,000 Organic Silk/Satin/Finished Fine Clothing
20 60,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 60,000 40,000 Animal-based Fabrics
20 60,000 4,000,000 Grav-Vehicle Components
20 60,000 2,000,000 Slug Weapons (TL 10)
15 45,000 135,000 Cinnamon/Marjoram/Wasabi
15 45,000 150,000 Trained Riding Animals/Common Pets
10 30,000 100,000 Graphite/Quartz
10 30,000 1,000,000 VR Computer and Sensor Packages
10 30,000 500,000 Ethanol/Fructose Syrup
6 18,000 6,000 Construction-Grade Timber
6 18,000 450,000 Fusion Conduits/Power Plant Shells
5 15,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 12,000 80,000 Marble/Potassium/Titanium
4 12,000 8,000 Animal-based Fabrics
3 9,000 750,000 Cyber-Prosthetics
3 9,000 600,000 Rare Clothing/Home Decorations
3 9,000 270,000 Weapon Core/Starship Hull Plating
3 9,000 15,000 Workable Alloys
3 9,000 30,000 Residential Applicances
3 9,000 15,000 Untrained Riding Animals
3 9,000 1,500,000 Real-Life Replacements and Augments
3 9,000 30,000 Engine Components
2 6,000 1,000,000 Scout and Sensor Drones
1 3,000 5,000 Workable Alloys
1 3,000 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Wood2

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 350,000 500,000 Carbonate/Magnesium/Meteoric Iron
40 280,000 800,000 Jet Fuel/Gelid Adhesives
40 280,000 400,000 Trained Riding Animals/Common Pets
30 210,000 2,250,000 Specialised Equipment and Supplies
25 175,000 500,000 Wheeled Vehicles/Tracked Components
25 175,000 7,500,000 Industrial Drones/Personal Drones
25 175,000 6,250,000 Cyber-Prosthetics
25 175,000 250,000 Personal and Commerical Computers
20 140,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 140,000 2,000,000 VR Computer and Sensor Packages
20 140,000 100,000 Nickel/Sodium/Tungsten Ores
20 140,000 100,000 Pre-packaged Food and Drink
15 105,000 165,000 Pneumatics and Hydraulics
10 70,000 7,500,000 Industrial Isotopes
10 70,000 5,000,000 Exotic Furnishings/Exquisite Jewellery
10 70,000 2,500,000 VR Electronic Entertainment Devices
10 70,000 1,800,000 Air Vehicle Components/Raft Components
10 70,000 30,000 Survival Rations and Storage-packed Liquids
6 42,000 30,000 Wheeled Repair Components
5 35,000 45,000 Piping and Attachment Pieces
5 35,000 55,000 Pneumatics and Hydraulics
5 35,000 50,000 Carbonate/Magnesium/Meteoric Iron
5 35,000 900,000 Air Vehicle Components/Raft Components
5 35,000 55,000 Fabricated Plastics
4 28,000 20,000 Nickel/Sodium/Tungsten Ores
4 28,000 300,000 Gold/Osmium/Iridium
4 28,000 8,000 Furniture-Grade Timber/Rare Grades
3 21,000 3,000 Table Salt/Black Pepper
2 14,000 20,000 Advanced Ballistic Weave
2 14,000 8,000 Synthetic Silks/Finished Common Clothing
2 14,000 6,000 Workable Metals
1 7,000 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Raltaedz

Planet Info

Planet Raltaedz Subsector Theton Sector Vland Coordinates -1,-1 Hex 2605
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2500
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. O:2205 Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
40 280,000 2,000,000 General Medical Equipment
40 280,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 7,500,000 VR Electronic Entertainment Devices
30 210,000 15,000 Chalcocite/Talc
30 210,000 1,500,000 General Medical Equipment
25 175,000 2,500,000 Prescription Medications/Surgical
25 175,000 125,000 Untrained Riding Animals
20 140,000 400,000 Jet Fuel/Gelid Adhesives
20 140,000 1,000,000 Anti-venom/Prescription Medications
10 70,000 150,000 Wheeled Components
10 70,000 1,250,000 Weapon Components
10 70,000 200,000 Jet Fuel/Gelid Adhesives
10 70,000 1,250,000 Computerised Job-related Gear
10 70,000 90,000 Piping and Attachment Pieces
6 42,000 6,000 Bauxite/Coltan/Wolframite
6 42,000 36,000 Aniseed/Curry/Fennel/White Pepper
6 42,000 180,000 Photonics/Synthetic Gems
5 35,000 1,250,000 VR Electronic Entertainment Devices
5 35,000 125,000 Circuitry Bundle
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 250,000 Ruthenium/Rhenium
5 35,000 45,000 Cinnamon/Marjoram/Wasabi
5 35,000 5,000 Bauxite/Coltan/Wolframite
4 28,000 1,000,000 Cyber-Prosthetics
4 28,000 800,000 Cybernetic Components/Physical Augments
4 28,000 400,000 Biodiesel/Cooking Compounds
4 28,000 800,000 Cybernetic Components/Physical Augments
3 21,000 27,000 Uniforms/Clothing Products
3 21,000 225,000 Fusion Conduits/Power Plant Shells
3 21,000 90,000 Exotic Foods/Rare Desserts/Rare Liquor
3 21,000 600,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
2 14,000 1,000,000 Scout and Sensor Drones
1 7,000 500,000 Psi-Related Drugs/Viral Therapy Doses
1 7,000 100,000 Prescription Medications/Surgical
1 7,000 250,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 280,000 120,000 Cotton-based Fabrics/Flax-based Fabrics
40 280,000 40,000 Construction-Grade Timber
30 210,000 12,000,000 Combat Drones/Guardian Drones
30 210,000 60,000 Copper/Tin Ores
30 210,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 175,000 225,000 Cinnamon/Marjoram/Wasabi
20 140,000 4,000,000 Grav-Vehicle Components
20 140,000 1,500,000 Gold/Osmium/Iridium
20 140,000 10,000 Feed Grade Vegetation
20 140,000 200,000 Trained Riding Animals/Common Pets
20 140,000 3,600,000 Air Vehicle Components/Raft Components
15 105,000 75,000 Workable Alloys
6 42,000 3,000 Chalcocite/Talc
5 35,000 1,250,000 VR Electronic Entertainment Devices
5 35,000 25,000 Nickel/Sodium/Tungsten Ores
5 35,000 250,000 Ruthenium/Rhenium
5 35,000 55,000 Furniture/Storage Systems/Tools
5 35,000 25,000 Workable Alloys
5 35,000 60,000 Banking Machines and Security Systems
5 35,000 150,000 Photonics/Synthetic Gems
5 35,000 50,000 Engine Components
4 28,000 1,600,000 Combat Drones/Guardian Drones
4 28,000 20,000 Workable Alloys
4 28,000 12,000 Insulation/Polyurethane Foam
4 28,000 12,000 Survival Rations and Storage-packed Liquids
3 21,000 150,000 Startship Deckplate/Atmospheric Filters
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 14,000 1,000,000 Psi-Related Drugs/Viral Therapy Doses
2 14,000 200,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
30 210,000 150,000 Workable Alloys
30 210,000 15,000 Feed Grade Vegetation
25 175,000 225,000 Kevlar/Teflon
25 175,000 3,750,000 Starship Add-ons/Powered Armor Components
25 175,000 1,875,000 Fusion Conduits/Power Plant Shells
25 175,000 300,000 Starship-Quality Components
20 140,000 20,000 Bauxite/Coltan/Wolframite
15 105,000 300,000 Silica/Focuser-Quality Gems
15 105,000 105,000 Gold/Silver/Limenite Ores
15 105,000 300,000 Marble/Potassium/Titanium
10 70,000 2,500,000 Cyber-Prosthetics
10 70,000 750,000 Fusion Conduits/Power Plant Shells
10 70,000 100,000 Gasoline/Machine Lubricants
6 42,000 1,200,000 Grav-Vehicle Components
6 42,000 600,000 Prescription Medications/Surgical
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 55,000 Furniture/Storage Systems/Tools
5 35,000 40,000 Video Game and Entertainment Systems
4 28,000 140,000 Stellite/Tombac
4 28,000 800,000 Rare Clothing/Home Decorations
4 28,000 200,000 Ruthenium/Rhenium
4 28,000 4,000,000 Medical Isotopes/Reactor-Grade Uranium
3 21,000 6,000 Animal-based Fabrics
3 21,000 18,000 Aniseed/Curry/Fennel/White Pepper
2 14,000 1,000 Chalcocite/Talc
2 14,000 100,000 General Medical Equipment
2 14,000 400,000 Grav-Vehicle Components
1 7,000 9,000 Cinnamon/Marjoram/Wasabi
1 7,000 1,000 Bauxite/Coltan/Wolframite
1 7,000 7,000 Poured Plastics/Synthetic Fibre Spools
1 7,000 1,000 Foundation Stones/Base Elements

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Paval

Planet Info

Planet Paval Subsector Theton Sector Vland Coordinates -1,-1 Hex 2806
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere8Dense. Breathable
Hydrographics110% water.
Population2700
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 280,000 3,600,000 Weapon Core/Starship Hull Plating
40 280,000 5,600,000 Seafaring Vehicle Components/ Mole Vehicle Components
40 280,000 14,000,000 Cosmetic Prosthetics
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
20 140,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 140,000 4,000,000 Rare Clothing/Home Decorations
20 140,000 2,000,000 Biodiesel/Cooking Compounds
15 105,000 1,500,000 Engine Components
15 105,000 30,000 Animal-based Fabrics
6 42,000 540,000 Weapon Core/Starship Hull Plating
6 42,000 36,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 25,000 Refined Kerosine/Purified Oil
4 28,000 40,000 Tracked Repair Components
2 14,000 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 7,000 50,000 Ethanol/Fructose Syrup

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 300,000 Nickel/Sodium/Tungsten Ores
60 420,000 30,000 Chalcocite/Talc
40 280,000 3,000,000 Specialised Equipment and Supplies
40 280,000 800,000 Marble/Potassium/Titanium
25 175,000 250,000 Trained Riding Animals/Common Pets
20 140,000 7,000,000 Cosmetic Prosthetics
20 140,000 400,000 Marble/Potassium/Titanium
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 140,000 1,000,000 Anti-venom/Prescription Medications
15 105,000 45,000 Survival Rations and Storage-packed Liquids
15 105,000 300,000 Silica/Focuser-Quality Gems
15 105,000 450,000 Photonics/Synthetic Gems
10 70,000 5,000,000 Scout and Sensor Drones
10 70,000 1,000,000 VR Computer and Sensor Packages
10 70,000 500,000 Fibre-optic Cable
10 70,000 10,000 Food Grade Vegetation
6 42,000 120,000 Marble/Potassium/Titanium
6 42,000 60,000 Trained Riding Animals/Common Pets
6 42,000 1,200,000 Rare Clothing/Home Decorations
5 35,000 250,000 Slug Weapons (TL 7)
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 250,000 Anti-venom/Prescription Medications
5 35,000 375,000 Specialised Equipment and Supplies
5 35,000 1,000,000 Rare Clothing/Home Decorations
5 35,000 1,000,000 Rare Clothing/Home Decorations
5 35,000 25,000 Workable Alloys
4 28,000 40,000 Personal and Commerical Computers
4 28,000 800,000 Rare Clothing/Home Decorations
4 28,000 20,000 Refined Kerosine/Purified Oil
4 28,000 20,000 Workable Alloys
3 21,000 21,000 Poured Plastics/Synthetic Fibre Spools
2 14,000 12,000 Aniseed/Curry/Fennel/White Pepper
2 14,000 400,000 Anagathics
2 14,000 100,000 Ethanol/Fructose Syrup
1 7,000 75,000 Fusion Conduits/Power Plant Shells
1 7,000 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 9,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
60 420,000 180,000 Cotton-based Fabrics/Flax-based Fabrics
60 420,000 600,000 Common Desserts/Common Wine
50 350,000 250,000 Pre-packaged Food and Drink
40 280,000 3,600,000 Weapon Core/Starship Hull Plating
40 280,000 400,000 Engine Components
30 210,000 15,000 High-Grade Rough Cut
30 210,000 450,000 Wheeled Components
30 210,000 30,000 Construction-Grade Timber
30 210,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 210,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 175,000 1,250,000 Exotic Desserts/Exotic Liquor
20 140,000 250,000 Untrained Guard Animals
10 70,000 1,000,000 Prescription Medications/Surgical
10 70,000 750,000 Fusion Conduits/Power Plant Shells
10 70,000 1,250,000 Computerised Job-related Gear
10 70,000 20,000 Animal-based Fabrics
10 70,000 20,000 Copper/Tin Ores
10 70,000 200,000 Jet Fuel/Gelid Adhesives
6 42,000 30,000 Nickel/Sodium/Tungsten Ores
6 42,000 300,000 Anti-venom/Prescription Medications
6 42,000 66,000 Furniture/Storage Systems/Tools
5 35,000 5,000 Construction-Grade Timber
5 35,000 75,000 Wheeled Components
5 35,000 20,000 Exotics(Permanbuco, White Mahogany etc.)
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 35,000 55,000 Fabricated Plastics
5 35,000 25,000 Workable Alloys
5 35,000 3,250,000 Advanced Robotics
5 35,000 25,000 Wheeled Repair Components
5 35,000 625,000 Oxygenated Cleaner/Biodegradable Concentrates
4 28,000 200,000 Exotic Desserts/Exotic Liquor
4 28,000 120,000 Cosmetic Chemicals/Practitioners Tools
4 28,000 40,000 Residential Applicances
3 21,000 9,000 Adobo/Basil/Sage
3 21,000 60,000 Jet Fuel/Gelid Adhesives
3 21,000 6,000 Animal-based Fabrics
3 21,000 30,000 Residential Applicances
3 21,000 36,000 Banking Machines and Security Systems
2 14,000 1,000 High-Grade Rough Cut
1 7,000 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Spinport

Planet Info

Planet Spinport Subsector Theton Sector Vland Coordinates -1,-1 Hex 2808
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA80,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 6,000,000 Survival Equipment/Colonisation Kits
60 420,000 480,000 Second Stage Components
60 420,000 600,000 Residential Applicances
50 350,000 100,000 Chromite/Cinnabar
50 350,000 1,500,000 Photonics/Synthetic Gems
40 280,000 2,000,000 Anti-venom/Prescription Medications
40 280,000 440,000 Fabricated Plastics
40 280,000 200,000 Pre-packaged Food and Drink
40 280,000 200,000 Organic Silk/Satin/Finished Fine Clothing
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 175,000 25,000 Construction-Grade Timber
25 175,000 2,250,000 Weapon Core/Starship Hull Plating
20 140,000 200,000 Tracked Repair Components
15 105,000 165,000 Fabricated Plastics
10 70,000 100,000 Residential Applicances
10 70,000 200,000 Silica/Focuser-Quality Gems
10 70,000 200,000 Wheeled Vehicles/Tracked Components
10 70,000 4,000,000 Combat Drones/Guardian Drones
10 70,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
6 42,000 1,500,000 Cyber-Prosthetics
6 42,000 120,000 Rare Foods/Common Liquor
6 42,000 60,000 Trained Riding Animals/Common Pets
6 42,000 1,080,000 Air Vehicle Components/Raft Components
5 35,000 625,000 Computerised Job-related Gear
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 375,000 Gold/Osmium/Iridium
4 28,000 6,000 Acanthite/Cobaltite/Magnetite
4 28,000 500,000 Oxygenated Cleaner/Biodegradable Concentrates
4 28,000 720,000 Air Vehicle Components/Raft Components
3 21,000 30,000 Residential Applicances
3 21,000 60,000 Wheeled Vehicles/Tracked Components
3 21,000 60,000 Silica/Focuser-Quality Gems
3 21,000 270,000 Weapon Core/Starship Hull Plating
3 21,000 90,000 Exotic Foods/Rare Desserts/Rare Liquor
2 14,000 2,000 Construction-Grade Timber
2 14,000 500,000 VR Electronic Entertainment Devices
2 14,000 200,000 Prescription Medications/Surgical
2 14,000 22,000 Pneumatics and Hydraulics
1 7,000 7,000 Gold/Silver/Limenite Ores
1 7,000 75,000 Fusion Conduits/Power Plant Shells

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 120,000 Furniture-Grade Timber/Rare Grades
60 420,000 540,000 Uniforms/Clothing Products
50 350,000 500,000 Carbonate/Magnesium/Meteoric Iron
40 280,000 800,000 Rare Foods/Common Liquor
30 210,000 90,000 Survival Rations and Storage-packed Liquids
30 210,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 210,000 150,000 Pre-packaged Food and Drink
30 210,000 2,250,000 Fusion Conduits/Power Plant Shells
30 210,000 90,000 Workable Metals
30 210,000 120,000 Synthetic Silks/Finished Common Clothing
30 210,000 600,000 Rare Foods/Common Liquor
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 210,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 175,000 225,000 Uniforms/Clothing Products
25 175,000 3,125,000 Weapon Components
25 175,000 300,000 Banking Machines and Security Systems
25 175,000 875,000 Stellite/Tombac
20 140,000 400,000 Marble/Potassium/Titanium
20 140,000 400,000 Silica/Focuser-Quality Gems
20 140,000 200,000 Residential Applicances
10 70,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 20,000 Furniture-Grade Timber/Rare Grades
10 70,000 5,000,000 Real-Life Replacements and Augments
10 70,000 20,000 Animal-based Fabrics
10 70,000 30,000 Workable Metals
6 42,000 6,000,000 Medical Isotopes/Reactor-Grade Uranium
4 28,000 3,000,000 Industrial Isotopes
4 28,000 360,000 Weapon Core/Starship Hull Plating
2 14,000 1,000 Chalcocite/Talc

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 6,000,000 Cybernetic Components/Physical Augments
25 175,000 1,875,000 Gold/Osmium/Iridium
20 140,000 1,000,000 Fibre-optic Cable
20 140,000 100,000 Workable Alloys
15 105,000 75,000 Workable Alloys
10 70,000 1,250,000 Weapon Components
10 70,000 500,000 Fibre-optic Cable
6 42,000 1,080,000 Air Vehicle Components/Raft Components
5 35,000 250,000 Ruthenium/Rhenium
5 35,000 50,000 Tracked Repair Components
5 35,000 25,000 Refined Kerosine/Purified Oil
5 35,000 50,000 Personal and Commerical Computers
5 35,000 50,000 Personal and Commerical Computers
5 35,000 5,000 Bauxite/Coltan/Wolframite
4 28,000 44,000 Fabricated Plastics
3 21,000 33,000 Pneumatics and Hydraulics
3 21,000 45,000 Wheeled Components
3 21,000 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 14,000 2,000 Bauxite/Coltan/Wolframite
2 14,000 20,000 Personal and Commerical Computers
1 7,000 10,000 Common Desserts/Common Wine
1 7,000 100,000 Prescription Medications/Surgical
1 7,000 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kimii

Planet Info

Planet Kimii Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2611
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics330% water.
Population790,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksIc: Ice Capped. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Gasoline/Machine Lubricants
40 280,000 30,000,000 Industrial Isotopes
30 210,000 5,400,000 Air Vehicle Components/Raft Components
30 210,000 750,000 OTC Drugs/Antibiotics
30 210,000 1,500,000 General Medical Equipment
25 175,000 125,000 Workable Alloys
25 175,000 75,000 Insulation/Polyurethane Foam
20 140,000 2,500,000 Oxygenated Cleaner/Biodegradable Concentrates
15 105,000 150,000 Graphite/Quartz
15 105,000 3,000,000 Rare Clothing/Home Decorations
15 105,000 3,000,000 Rare Clothing/Home Decorations
15 105,000 1,500,000 Prescription Medications/Surgical
6 42,000 450,000 Fusion Conduits/Power Plant Shells
6 42,000 300,000 Anti-venom/Prescription Medications
5 35,000 25,000 Pre-packaged Food and Drink
4 28,000 40,000 Trained Riding Animals/Common Pets
2 14,000 1,000,000 Psi-Related Drugs/Viral Therapy Doses
2 14,000 20,000 Carbonate/Magnesium/Meteoric Iron
1 7,000 30,000 Cosmetic Chemicals/Practitioners Tools
1 7,000 9,000 Kevlar/Teflon
1 7,000 400,000 Combat Drones/Guardian Drones
1 7,000 12,000 Vehicle/Survival Accessories

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems1
Precious Metals2

Desired Goods

TypeSale DM
Common Consumables1
Cybernetics1
Textiles2

Destination: Ansin

Planet Info

Planet Ansin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2412
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
PopulationA80,000,000,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 24,000,000 Combat Drones/Guardian Drones
50 350,000 500,000 Gasoline/Machine Lubricants
50 350,000 2,500,000 Fibre-optic Cable
50 350,000 25,000,000 Psi-Related Drugs/Viral Therapy Doses
30 210,000 2,250,000 Specialised Equipment and Supplies
30 210,000 600,000 Wheeled Vehicles/Tracked Components
25 175,000 125,000 Workable Alloys
25 175,000 25,000 Bauxite/Coltan/Wolframite
20 140,000 5,000,000 Cyber-Prosthetics
20 140,000 400,000 Marble/Potassium/Titanium
20 140,000 200,000 Tracked Repair Components
15 105,000 150,000 Engine Components
10 70,000 1,000,000 Jewellery/Alien Textiles
10 70,000 30,000 Insulation/Polyurethane Foam
6 42,000 75,000 Untrained Guard Animals
6 42,000 42,000 Gold/Silver/Limenite Ores
6 42,000 1,200,000 Rare Clothing/Home Decorations
6 42,000 36,000 Aniseed/Curry/Fennel/White Pepper
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 2,000,000 Combat Drones/Guardian Drones
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 35,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 35,000 250,000 General Medical Equipment
5 35,000 50,000 Common Desserts/Common Wine
5 35,000 15,000 Cotton-based Fabrics/Flax-based Fabrics
4 28,000 20,000 Nickel/Sodium/Tungsten Ores
3 21,000 60,000 Wheeled Vehicles/Tracked Components
3 21,000 45,000 Wheeled Components
1 7,000 500,000 Scout and Sensor Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Imziinune

Planet Info

Planet Imziinune Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2512
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics770% water. Equivalent to Terra or Vland.
Population37,000
Government7Balkanization.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 210,000 90,000 Workable Metals
30 210,000 2,700,000 Weapon Core/Starship Hull Plating
25 175,000 225,000 Cinnamon/Marjoram/Wasabi
20 140,000 200,000 Residential Applicances
20 140,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 70,000 Poured Plastics/Synthetic Fibre Spools
6 42,000 60,000 Platinum/Uranium Ores
6 42,000 75,000 Untrained Guard Animals
4 28,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 28,000 4,000 Construction-Grade Timber
3 21,000 15,000 Nickel/Sodium/Tungsten Ores
3 21,000 15,000 Pre-packaged Food and Drink
3 21,000 30,000 Graphite/Quartz
2 14,000 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 7,000 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Fongknoe

Planet Info

Planet Fongknoe Subsector Theton Sector Vland Coordinates -1,-1 Hex 2604
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8800,000,000
Government7Balkanization.
Law7Shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
30 231,000 3,000,000 Slug Weapons (TL 10)
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
25 192,500 875,000 Stellite/Tombac
25 192,500 75,000 Insulation/Polyurethane Foam
25 192,500 1,250,000 General Medical Equipment
25 192,500 1,875,000 Specialised Equipment and Supplies
20 154,000 2,000,000 Biodiesel/Cooking Compounds
20 154,000 200,000 Engine Components
15 115,500 3,750,000 VR Electronic Entertainment Devices
15 115,500 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 115,500 450,000 Tracked Vehicles
15 115,500 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 77,000 50,000 Workable Alloys
10 77,000 250,000 High-Pressure/Temperature-Resistant Components
6 46,200 450,000 Specialised Equipment and Supplies
6 46,200 120,000 Marble/Potassium/Titanium
6 46,200 450,000 Gold/Osmium/Iridium
6 46,200 66,000 Pneumatics and Hydraulics
5 38,500 50,000 Carbonate/Magnesium/Meteoric Iron
5 38,500 625,000 Computerised Job-related Gear
4 30,800 40,000 Trained Riding Animals/Common Pets
4 30,800 400,000 Biodiesel/Cooking Compounds
2 15,400 2,000 Bauxite/Coltan/Wolframite
2 15,400 2,000 Rubber/Vinyl Spooling
1 7,700 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Gadushan

Planet Info

Planet Gadushan Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2005
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population450,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 330,000 Pneumatics and Hydraulics
30 231,000 4,500,000 Starship Add-ons/Powered Armor Components
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
25 192,500 750,000 Exotic Foods/Rare Desserts/Rare Liquor
20 154,000 7,000,000 Cosmetic Prosthetics
20 154,000 20,000 Yarn/Wool/Canvas
20 154,000 7,000,000 Cosmetic Prosthetics
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
15 115,500 1,500,000 Slug Weapons (TL 10)
6 46,200 300,000 Ruthenium/Rhenium
6 46,200 210,000 Stellite/Tombac
5 38,500 25,000 Junk Food/Soda Drink
4 30,800 800,000 Rare Clothing/Home Decorations
4 30,800 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 23,100 9,000 Survival Rations and Storage-packed Liquids
3 23,100 30,000 Trained Riding Animals/Common Pets
3 23,100 21,000 Poured Plastics/Synthetic Fibre Spools
3 23,100 150,000 General Medical Equipment
3 23,100 6,000 Animal-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Ninnigam

Planet Info

Planet Ninnigam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2105
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics550% water.
Population770,000,000
GovernmentACharismatic Dictator.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
Remarks Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 300,000 Pre-packaged Food and Drink
60 462,000 120,000 Copper/Tin Ores
50 385,000 1,500,000 Exotic Foods/Rare Desserts/Rare Liquor
40 308,000 400,000 Residential Applicances
40 308,000 4,000,000 VR Computer and Sensor Packages
40 308,000 200,000 Junk Food/Soda Drink
40 308,000 80,000 Furniture-Grade Timber/Rare Grades
30 231,000 1,500,000 Fibre-optic Cable
30 231,000 300,000 Trained Riding Animals/Common Pets
30 231,000 6,000,000 Rare Clothing/Home Decorations
25 192,500 250,000 Trained Riding Animals/Common Pets
25 192,500 150,000 Aniseed/Curry/Fennel/White Pepper
25 192,500 500,000 Marble/Potassium/Titanium
25 192,500 2,500,000 VR Computer and Sensor Packages
25 192,500 1,250,000 Ruthenium/Rhenium
25 192,500 5,000,000 Anagathics
20 154,000 4,000,000 Rare Clothing/Home Decorations
20 154,000 3,600,000 Air Vehicle Components/Raft Components
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 154,000 2,000,000 Prescription Medications/Surgical
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 154,000 20,000 Bauxite/Coltan/Wolframite
20 154,000 220,000 Furniture/Storage Systems/Tools
20 154,000 10,000,000 Scout and Sensor Drones
20 154,000 8,000,000 Combat Drones/Guardian Drones
20 154,000 1,000,000 Ruthenium/Rhenium
15 115,500 1,500,000 VR Computer and Sensor Packages
10 77,000 200,000 Silica/Focuser-Quality Gems
10 77,000 90,000 Uniforms/Clothing Products
5 38,500 25,000 Workable Alloys
5 38,500 100,000 Silica/Focuser-Quality Gems
5 38,500 250,000 Ethanol/Fructose Syrup
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 625,000 Weapon Components
5 38,500 70,000 Microprocessor Assemblies
4 30,800 28,000 Poured Plastics/Synthetic Fibre Spools
4 30,800 400,000 VR Computer and Sensor Packages
3 23,100 300,000 Prescription Medications/Surgical
3 23,100 90,000 Cosmetic Chemicals/Practitioners Tools
3 23,100 600,000 Rare Clothing/Home Decorations
2 15,400 18,000 Cinnamon/Marjoram/Wasabi
2 15,400 200,000 Biodiesel/Cooking Compounds
2 15,400 40,000 Marble/Potassium/Titanium
1 7,700 4,000 Exotics(Permanbuco, White Mahogany etc.)
1 7,700 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Envar

Planet Info

Planet Envar Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1906
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereCInsidious. Requires protective suit.
Hydrographics550% water.
Population37,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksFl: Fluid Hydrographics (in place of water). Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 2,100,000 Stellite/Tombac
50 385,000 2,500,000 General Medical Equipment
50 385,000 5,000,000 VR Computer and Sensor Packages
30 231,000 150,000 Workable Alloys
30 231,000 3,750,000 Weapon Components
30 231,000 7,500,000 VR Electronic Entertainment Devices
25 192,500 12,500 Chalcocite/Talc
20 154,000 200,000 Gasoline/Machine Lubricants
20 154,000 220,000 Fabricated Plastics
20 154,000 200,000 Residential Applicances
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 115,500 3,750,000 Cyber-Prosthetics
15 115,500 15,000 Construction-Grade Timber
15 115,500 2,250,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 115,500 3,000,000 Grav-Vehicle Components
10 77,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 30,000 Aniseed/Curry/Fennel/White Pepper
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 35,000 Gold/Silver/Limenite Ores
5 38,500 50,000 Tracked Repair Components
1 7,700 5,000 Refined Kerosine/Purified Oil

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kakkin

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
50 385,000 12,500,000 Spacecraft Components
50 385,000 500,000 Gasoline/Machine Lubricants
40 308,000 800,000 Jet Fuel/Gelid Adhesives
40 308,000 30,000,000 Industrial Isotopes
30 231,000 90,000 Workable Metals
30 231,000 1,500,000 General Medical Equipment
30 231,000 210,000 Gold/Silver/Limenite Ores
25 192,500 10,000,000 Combat Drones/Guardian Drones
25 192,500 25,000 Bauxite/Coltan/Wolframite
20 154,000 30,000 Acanthite/Cobaltite/Magnetite
20 154,000 200,000 Gasoline/Machine Lubricants
15 115,500 30,000 Copper/Tin Ores
10 77,000 1,800,000 Air Vehicle Components/Raft Components
10 77,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 77,000 3,500,000 Cosmetic Prosthetics
6 46,200 300,000 General Medical Equipment
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 38,500 50,000 Trained Riding Animals/Common Pets
5 38,500 50,000 Engine Components
5 38,500 900,000 Air Vehicle Components/Raft Components
4 30,800 1,000,000 VR Electronic Entertainment Devices
4 30,800 4,000 Bauxite/Coltan/Wolframite
4 30,800 8,000 Furniture-Grade Timber/Rare Grades
4 30,800 800,000 Cybernetic Components/Physical Augments
4 30,800 40,000 Engine Components
3 23,100 1,500 High-Grade Rough Cut
3 23,100 30,000 Advanced Ballistic Weave
3 23,100 36,000 Banking Machines and Security Systems
3 23,100 75,000 Beryllium/Silver
2 15,400 100,000 Fibre-optic Cable
2 15,400 600,000 Industrial Drones/Personal Drones
2 15,400 20,000 Trained Riding Animals/Common Pets
2 15,400 30,000 Wheeled Components
2 15,400 10,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Cybernetics1
Medical Supplies1
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Precious Metals1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Akkunat

Planet Info

Planet Akkunat Subsector Theton Sector Vland Coordinates -1,-1 Hex 2907
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population5100,000
Government0No Government Structure.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 462,000 600,000 Common Desserts/Common Wine
40 308,000 8,000,000 Rare Clothing/Home Decorations
30 231,000 30,000 Bauxite/Coltan/Wolframite
30 231,000 270,000 Kevlar/Teflon
30 231,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 400,000 Jet Fuel/Gelid Adhesives
20 154,000 400,000 Silica/Focuser-Quality Gems
15 115,500 75,000 Pre-packaged Food and Drink
10 77,000 1,000,000 VR Computer and Sensor Packages
10 77,000 100,000 Tracked Repair Components
6 46,200 75,000 Untrained Guard Animals
5 38,500 375,000 Fusion Conduits/Power Plant Shells
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
5 38,500 500,000 Biodiesel/Cooking Compounds
5 38,500 15,000 Workable Metals
5 38,500 250,000 General Medical Equipment
4 30,800 400,000 Survival Equipment/Colonisation Kits
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 12,000 Insulation/Polyurethane Foam
4 30,800 2,000 High-Grade Rough Cut
3 23,100 15,000 Untrained Riding Animals
3 23,100 27,000 Piping and Attachment Pieces
3 23,100 150,000 Ethanol/Fructose Syrup
2 15,400 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,700 200,000 Cybernetic Components/Physical Augments
1 7,700 3,000 Workable Metals
1 7,700 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 7,700 500,000 Exotic Furnishings/Exquisite Jewellery
1 7,700 30,000 Cosmetic Chemicals/Practitioners Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 462,000 60,000 Bauxite/Coltan/Wolframite
60 462,000 1,800,000 Cosmetic Chemicals/Practitioners Tools
60 462,000 360,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 45,000 Acanthite/Cobaltite/Magnetite
30 231,000 3,000,000 Jewellery/Alien Textiles
30 231,000 90,000 Workable Metals
20 154,000 2,000,000 Survival Equipment/Colonisation Kits
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 250,000 Beryllium/Silver
10 77,000 300,000 Photonics/Synthetic Gems
6 46,200 120,000 Silica/Focuser-Quality Gems
5 38,500 500,000 Survival Equipment/Colonisation Kits
5 38,500 50,000 Residential Applicances
4 30,800 80,000 Silica/Focuser-Quality Gems
3 23,100 30,000 Personal and Commerical Computers
2 15,400 20,000 Engine Components
2 15,400 70,000 Stellite/Tombac
2 15,400 6,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Goobsfol

Planet Info

Planet Goobsfol Subsector Theton Sector Vland Coordinates -1,-1 Hex 2909
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population2600
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 270,000 Kevlar/Teflon
30 231,000 1,500,000 Ruthenium/Rhenium
30 231,000 10,500,000 Cosmetic Prosthetics
30 231,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 192,500 1,875,000 Specialised Equipment and Supplies
25 192,500 275,000 Fabricated Plastics
25 192,500 25,000 Construction-Grade Timber
25 192,500 500,000 Rare Foods/Common Liquor
15 115,500 105,000 Poured Plastics/Synthetic Fibre Spools
15 115,500 45,000 Insulation/Polyurethane Foam
15 115,500 2,700,000 Air Vehicle Components/Raft Components
15 115,500 300,000 Rare Foods/Common Liquor
10 77,000 2,000,000 Cybernetic Components/Physical Augments
6 46,200 300,000 Protective/Specialized Clothing
6 46,200 3,000,000 Scout and Sensor Drones
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 125,000 OTC Drugs/Antibiotics
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 100,000 Wheeled Vehicles/Tracked Components
4 30,800 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 30,800 800,000 Rare Clothing/Home Decorations
4 30,800 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 30,800 400,000 Survival Equipment/Colonisation Kits
4 30,800 80,000 Marble/Potassium/Titanium
3 23,100 225,000 Gold/Osmium/Iridium
3 23,100 30,000 Gasoline/Machine Lubricants
2 15,400 250,000 Computerised Job-related Gear
1 7,700 5,000 Workable Alloys
1 7,700 50,000 Ruthenium/Rhenium
1 7,700 50,000 General Medical Equipment

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Naalkin

Planet Info

Planet Naalkin Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2911
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics550% water.
Population5700,000
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksAg: Agricultural. Ni: Non-Industrial. O:2914

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 500,000 Trained Riding Animals/Common Pets
50 385,000 250,000 Nickel/Sodium/Tungsten Ores
40 308,000 2,000,000 Fibre-optic Cable
40 308,000 7,200,000 Air Vehicle Components/Raft Components
40 308,000 200,000 Pre-packaged Food and Drink
20 154,000 80,000 Synthetic Silks/Finished Common Clothing
20 154,000 600,000 Photonics/Synthetic Gems
20 154,000 5,000,000 Artillery/Heavy Energy Weapons
20 154,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
15 115,500 165,000 Furniture/Storage Systems/Tools
15 115,500 1,125,000 Fusion Conduits/Power Plant Shells
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 5,000,000 Scout and Sensor Drones
10 77,000 250,000 OTC Drugs/Antibiotics
10 77,000 2,500,000 VR Electronic Entertainment Devices
10 77,000 10,000 Food Grade Vegetation
6 46,200 300,000 Protective/Specialized Clothing
6 46,200 180,000 Exotic Foods/Rare Desserts/Rare Liquor
6 46,200 90,000 Wheeled Components
6 46,200 18,000 Insulation/Polyurethane Foam
6 46,200 600,000 Prescription Medications/Surgical
5 38,500 175,000 Stellite/Tombac
5 38,500 250,000 Startship Deckplate/Atmospheric Filters
5 38,500 40,000 Second Stage Components
3 23,100 225,000 Gold/Osmium/Iridium
3 23,100 300,000 Biodiesel/Cooking Compounds
2 15,400 100,000 Ruthenium/Rhenium
2 15,400 400,000 Grav-Vehicle Components
2 15,400 4,000 Animal-based Fabrics
2 15,400 18,000 Piping and Attachment Pieces
2 15,400 8,000 Exotics(Permanbuco, White Mahogany etc.)
2 15,400 150,000 Specialised Equipment and Supplies
2 15,400 22,000 Fabricated Plastics
1 7,700 3,000 Survival Rations and Storage-packed Liquids
1 7,700 90,000 Weapon Core/Starship Hull Plating
1 7,700 100,000 Prescription Medications/Surgical
1 7,700 10,000 Gasoline/Machine Lubricants
1 7,700 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Gaska Khiin

Planet Info

Planet Gaska Khiin Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2612
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population5800,000
Government7Balkanization.
Law7Shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 6,000,000 Industrial Drones/Personal Drones
20 154,000 100,000 Pre-packaged Food and Drink
6 46,200 42,000 Gold/Silver/Limenite Ores
6 46,200 3,000 Chalcocite/Talc
6 46,200 60,000 Engine Components
6 46,200 60,000 Gasoline/Machine Lubricants
6 46,200 180,000 Photonics/Synthetic Gems
5 38,500 50,000 Gasoline/Machine Lubricants
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
5 38,500 25,000 Workable Alloys
4 30,800 32,000 Staped/Poured Cogs and Sprokets
4 30,800 12,000 Survival Rations and Storage-packed Liquids
4 30,800 40,000 Trained Riding Animals/Common Pets
4 30,800 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 23,100 30,000 Common Desserts/Common Wine
3 23,100 33,000 Pneumatics and Hydraulics
3 23,100 30,000 Trained Riding Animals/Common Pets
3 23,100 6,000 Crude Oil/Diesel
2 15,400 300,000 Starship Bridge Components
2 15,400 20,000 Engine Components
2 15,400 2,000 Food Grade Vegetation
2 15,400 12,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 5,000 Nickel/Sodium/Tungsten Ores
1 7,700 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Shiigus

Planet Info

Planet Shiigus Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2513
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population710,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
TechBLower Average Imperial.
RemarksHe: Hellworld. Cp Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 4,500,000 Fusion Conduits/Power Plant Shells
60 462,000 10,800,000 Air Vehicle Components/Raft Components
60 462,000 3,000,000 Anti-venom/Prescription Medications
60 462,000 900,000 Wheeled Components
50 385,000 150,000 Insulation/Polyurethane Foam
50 385,000 25,000,000 Scout and Sensor Drones
40 308,000 40,000 Bauxite/Coltan/Wolframite
40 308,000 400,000 Trained Riding Animals/Common Pets
30 231,000 300,000 Personal and Commerical Computers
30 231,000 30,000 Construction-Grade Timber
30 231,000 900,000 Cosmetic Chemicals/Practitioners Tools
30 231,000 600,000 Marble/Potassium/Titanium
25 192,500 1,250,000 Protective/Specialized Clothing
25 192,500 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 154,000 20,000 Construction-Grade Timber
20 154,000 1,000,000 Ethanol/Fructose Syrup
20 154,000 4,000,000 Rare Clothing/Home Decorations
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 154,000 400,000 Marble/Potassium/Titanium
15 115,500 75,000 Refined Kerosine/Purified Oil
10 77,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 100,000 Residential Applicances
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 2,000,000 Grav-Vehicle Components
10 77,000 90,000 Kevlar/Teflon
6 46,200 66,000 Pneumatics and Hydraulics
6 46,200 18,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 55,000 Pneumatics and Hydraulics
5 38,500 625,000 Computerised Job-related Gear
5 38,500 100,000 Wheeled Vehicles/Tracked Components
4 30,800 400,000 Biodiesel/Cooking Compounds
4 30,800 80,000 Wheeled Vehicles/Tracked Components
4 30,800 40,000 Residential Applicances
3 23,100 3,000 Bauxite/Coltan/Wolframite
3 23,100 150,000 Anti-venom/Prescription Medications
3 23,100 30,000 Common Desserts/Common Wine
2 15,400 20,000 Gasoline/Machine Lubricants
2 15,400 50,000 Beryllium/Silver
1 7,700 100,000 Biodiesel/Cooking Compounds
1 7,700 3,000 Cotton-based Fabrics/Flax-based Fabrics

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2