Origin: Sardiika permalink

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.
Shopping Full List Random

Starport Info

  Downport Highport
Berthing Cost To Dock 5,000 1,000
Per day 500 500
Berthing Wait Time Small Craft 3 minutes No wait
Starcraft 5 minutes 6 minutes
Capital No wait
Refined Fuel Cost 500 500
Unrefined Fuel Cost 100 100
Fuel Wait Time Small Craft No wait 2 minutes
Starcraft 2 minutes No wait
Capital No wait

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Electronics VR Computer and Sensor Packages 12 100,000 2 19 45.00% 45,000
Advanced Electronics Weapon Components 11 125,000 2 14 70.00% 87,500
Advanced Machine Parts Gravitic Gyros 6 100,000 0 11 85.00% 85,000
Advanced Machine Parts Gravitic Gyros 5 100,000 0 15 65.00% 65,000
Advanced Machine Parts Startship Deckplate 5 50,000 0 19 45.00% 22,500
Advanced Manufactured Goods Computerised Job-related Gear 10 125,000 0 17 55.00% 68,750
Advanced Vehicles Grav-Vehicle Components 5 200,000 2 19 45.00% 90,000
Advanced Vehicles Mole Vehicle Components 13 140,000 2 14 70.00% 98,000
Advanced Weapons Slug Weapons (TL 10) 14 100,000 2 19 45.00% 45,000
Biochemicals Cooking Compounds 15 100,000 1 15 65.00% 65,000
Common Consumables Pre-packaged Food and Drink 47 5,000 3 18 50.00% 2,500
Common Consumables Pre-packaged Food and Drink 34 5,000 3 18 50.00% 2,500
Common Consumables Pre-packaged Food and Drink 35 5,000 3 20 40.00% 2,000
Common Consumables Survival Rations and Storage-packed Liquids 25 3,000 3 17 55.00% 1,650
Common Consumables Survival Rations and Storage-packed Liquids 10 3,000 3 15 65.00% 1,950
Common Electronics Banking Machines and Security Systems 13 12,000 1 13 75.00% 9,000
Common Electronics Personal and Commerical Computers 21 10,000 1 16 60.00% 6,000
Common Electronics Video Game and Entertainment Systems 35 8,000 1 11 85.00% 6,800
Common Industrial Goods Engine Components 2 10,000 -3 7 105.00% 10,500
Common Industrial Goods Pneumatics and Hydraulics 25 11,000 -3 14 70.00% 7,700
Common Industrial Goods Staped 35 8,000 -3 5 115.00% 9,200
Common Manufactured Goods Residential Applicances 42 10,000 -3 12 80.00% 8,000
Common Manufactured Goods Residential Applicances 20 10,000 -3 13 75.00% 7,500
Common Ore Cinnabar 14 2,000 -1 13 75.00% 1,500
Common Ore Talc 48 500 -1 13 75.00% 375
Common Ore Talc 57 500 -1 19 45.00% 225
Common Ore Wolframite 30 1,000 -1 15 65.00% 650
Common Raw Materials Chemical Solutions and Compounds 14 12,000 3 20 40.00% 4,800
Common Raw Materials Workable Alloys 39 5,000 3 16 60.00% 3,000
Common Raw Materials Workable Alloys 30 5,000 3 19 45.00% 2,250
Common Raw Materials Workable Alloys 21 5,000 3 15 65.00% 3,250
Common Raw Materials Workable Metals 48 3,000 3 18 50.00% 1,500
Crystals & Gems Focuser-Quality Gems 2 20,000 0 12 80.00% 16,000
Crystals & Gems Synthetic Gems 15 30,000 0 16 60.00% 18,000
Cybernetics Cybernetic Components 1 200,000 1 9 95.00% 190,000
Cybernetics Cyber-Prosthetics 1 250,000 1 13 75.00% 187,500
Live Animals Untrained Guard Animals 18 12,500 2 10 90.00% 11,250
Live Animals Untrained Riding Animals 29 5,000 2 16 60.00% 3,000
Luxury Consumables Exotic Liquor 4 50,000 2 18 50.00% 25,000
Luxury Consumables Rare Foods 32 20,000 2 15 65.00% 13,000
Medical Supplies Cosmetic Chemicals 10 30,000 2 22 30.00% 9,000
Medical Supplies Specialised Equipment and Supplies 3 75,000 2 17 55.00% 41,250
Precious Metals Beryllium 1 25,000 -1 11 85.00% 21,250
Robots Combat Drones 14 400,000 -2 11 85.00% 340,000
Textiles Cotton-based Fabrics 47 3,000 7 24 25.00% 750
Textiles Flax-based Fabrics 18 3,000 7 25 25.00% 750
Uncommon Ore Copper 32 2,000 -1 12 80.00% 1,600
Uncommon Ore Sodium 32 5,000 -1 6 110.00% 5,500
Uncommon Raw Materials Calcium 3 5,000 1 19 45.00% 2,250
Uncommon Raw Materials Meteoric Iron 36 10,000 1 14 70.00% 7,000
Vehicles Tracked Components 6 20,000 -1 12 80.00% 16,000
Vehicles Tracked Components 6 20,000 -1 19 45.00% 9,000
Vehicles Wheeled Components 10 15,000 -1 11 85.00% 12,750
Vehicles Wheeled Components 10 15,000 -1 14 70.00% 10,500
Vehicles Wheeled Components 1 15,000 -1 14 70.00% 10,500
Vehicles Wheeled Vehicles 6 20,000 -1 13 75.00% 15,000
Wood Construction-Grade Timber 23 1,000 6 17 55.00% 550
Wood Furniture-Grade Timber 1 2,000 6 20 40.00% 800
Wood High-Grade Rough Cut 31 500 6 23 25.00% 125
Wood High-Grade Rough Cut 25 500 6 22 30.00% 150

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 -2 11 100.00% 25,000
Advanced Electronics Fibre-optic Cable 50,000 -2 16 125.00% 62,500
Advanced Electronics Starship Bridge Components 150,000 -2 10 90.00% 135,000
Advanced Electronics VR Computer and Sensor Packages 100,000 -2 15 120.00% 120,000
Advanced Electronics Weapon Components 125,000 -2 13 110.00% 137,500
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 0 14 115.00% 28,750
Advanced Machine Parts Atmospheric Filters 50,000 0 12 105.00% 52,500
Advanced Machine Parts Fusion Conduits 75,000 0 10 90.00% 67,500
Advanced Machine Parts Gravitic Gyros 100,000 0 8 80.00% 80,000
Advanced Machine Parts Navigation Magnets 100,000 0 18 135.00% 135,000
Advanced Machine Parts Power Plant Shells 75,000 0 9 85.00% 63,750
Advanced Machine Parts Starship Hull Plating 90,000 0 13 110.00% 99,000
Advanced Machine Parts Startship Deckplate 50,000 0 12 105.00% 52,500
Advanced Machine Parts Weapon Core 90,000 0 10 90.00% 81,000
Advanced Manufactured Goods Colonisation Kits 100,000 0 12 105.00% 105,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 12 105.00% 131,250
Advanced Manufactured Goods High-Pressure 25,000 0 10 90.00% 22,500
Advanced Manufactured Goods Powered Armor Components 150,000 0 13 110.00% 165,000
Advanced Manufactured Goods Protective 50,000 0 15 120.00% 60,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 12 105.00% 52,500
Advanced Manufactured Goods Starship Add-ons 150,000 0 10 90.00% 135,000
Advanced Manufactured Goods Survival Equipment 100,000 0 15 120.00% 120,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 16 125.00% 31,250
Advanced Vehicles Air Vehicle Components 180,000 -2 12 105.00% 189,000
Advanced Vehicles Engine Components 100,000 -2 12 105.00% 105,000
Advanced Vehicles Grav-Vehicle Components 200,000 -2 10 90.00% 180,000
Advanced Vehicles Mole Vehicle Components 140,000 -2 13 110.00% 154,000
Advanced Vehicles Raft Components 180,000 -2 11 100.00% 180,000
Advanced Vehicles Seafaring Vehicle Components 140,000 -2 14 115.00% 161,000
Advanced Vehicles Spacecraft Components 250,000 -2 6 70.00% 175,000
Advanced Weapons Artillery 250,000 -2 8 80.00% 200,000
Advanced Weapons Energy Weapons (TL 12) 150,000 -2 15 120.00% 180,000
Advanced Weapons Energy Weapons (TL 15) 200,000 -2 14 115.00% 230,000
Advanced Weapons Explosives (TL 15) 200,000 -2 9 85.00% 170,000
Advanced Weapons Heavy Energy Weapons 250,000 -2 16 125.00% 312,500
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 -2 8 80.00% 120,000
Advanced Weapons Slug Weapons (TL 10) 100,000 -2 10 90.00% 90,000
Advanced Weapons Slug Weapons (TL 12) 150,000 -2 8 80.00% 120,000
Advanced Weapons Slug Weapons (TL 15) 200,000 -2 16 125.00% 250,000
Advanced Weapons Slug Weapons (TL 7) 50,000 -2 11 100.00% 50,000
Biochemicals Biodegradable Concentrates 125,000 -1 10 90.00% 112,500
Biochemicals Biodiesel 100,000 -1 11 100.00% 100,000
Biochemicals Bio-fusion cell Fuel 150,000 -1 8 80.00% 120,000
Biochemicals Cooking Compounds 100,000 -1 15 120.00% 120,000
Biochemicals Ethanol 50,000 -1 16 125.00% 62,500
Biochemicals Fructose Syrup 50,000 -1 15 120.00% 60,000
Biochemicals Gelis oxygen Substitutes 150,000 -1 8 80.00% 120,000
Biochemicals Organic Glues 25,000 -1 15 120.00% 30,000
Biochemicals Oxygenated Cleaner 125,000 -1 16 125.00% 156,250
Common Consumables Feed Grade Vegetation 500 -3 12 105.00% 525
Common Consumables Food Grade Vegetation 1,000 -3 8 80.00% 800
Common Consumables Junk Food 5,000 -3 15 120.00% 6,000
Common Consumables Pre-packaged Food and Drink 5,000 -3 9 85.00% 4,250
Common Consumables Soda Drink 5,000 -3 13 110.00% 5,500
Common Consumables Survival Rations and Storage-packed Liquids 3,000 -3 13 110.00% 3,300
Common Electronics Adding Machines 6,000 -1 12 105.00% 6,300
Common Electronics Banking Machines and Security Systems 12,000 -1 13 110.00% 13,200
Common Electronics Calculators 6,000 -1 16 125.00% 7,500
Common Electronics Microprocessor Assemblies 14,000 -1 9 85.00% 11,900
Common Electronics Personal and Commerical Computers 10,000 -1 12 105.00% 10,500
Common Electronics Video Game and Entertainment Systems 8,000 -1 14 115.00% 9,200
Common Industrial Goods Engine Components 10,000 3 18 135.00% 13,500
Common Industrial Goods Piping and Attachment Pieces 9,000 3 14 115.00% 10,350
Common Industrial Goods Pneumatics and Hydraulics 11,000 3 9 85.00% 9,350
Common Industrial Goods Poured Cogs and Sprokets 8,000 3 12 105.00% 8,400
Common Industrial Goods Staped 8,000 3 15 120.00% 9,600
Common Industrial Goods Starship-Quality Components 12,000 3 16 125.00% 15,000
Common Manufactured Goods Clothing Products 9,000 3 15 120.00% 10,800
Common Manufactured Goods Furniture 11,000 3 23 160.00% 17,600
Common Manufactured Goods Residential Applicances 10,000 3 13 110.00% 11,000
Common Manufactured Goods Second Stage Components 8,000 3 24 160.00% 12,800
Common Manufactured Goods Storage Systems 11,000 3 17 130.00% 14,300
Common Manufactured Goods Survival Accessories 12,000 3 14 115.00% 13,800
Common Manufactured Goods Tools 11,000 3 18 135.00% 14,850
Common Manufactured Goods Uniforms 9,000 3 17 130.00% 11,700
Common Manufactured Goods Vehicle 12,000 3 14 115.00% 13,800
Common Ore Acanthite 1,500 1 17 130.00% 1,950
Common Ore Bauxite 1,000 1 14 115.00% 1,150
Common Ore Bornite, Galena 250 1 13 110.00% 275
Common Ore Chalcocite 500 1 12 105.00% 525
Common Ore Chromite 2,000 1 11 100.00% 2,000
Common Ore Cinnabar 2,000 1 16 125.00% 2,500
Common Ore Cobaltite 1,500 1 17 130.00% 1,950
Common Ore Coltan 1,000 1 17 130.00% 1,300
Common Ore Magnetite 1,500 1 8 80.00% 1,200
Common Ore Sedimentary Stone 250 1 11 100.00% 250
Common Ore Talc 500 1 18 135.00% 675
Common Ore Wolframite 1,000 1 19 140.00% 1,400
Common Raw Materials Base Elements 1,000 -3 10 90.00% 900
Common Raw Materials Chemical Solutions and Compounds 12,000 -3 14 115.00% 13,800
Common Raw Materials Fabricated Plastics 11,000 -3 7 75.00% 8,250
Common Raw Materials Foundation Stones 1,000 -3 13 110.00% 1,100
Common Raw Materials Workable Alloys 5,000 -3 13 110.00% 5,500
Common Raw Materials Workable Metals 3,000 -3 9 85.00% 2,550
Crystals & Gems Compressed Coal 5,000 0 18 135.00% 6,750
Crystals & Gems Focuser-Quality Gems 20,000 0 15 120.00% 24,000
Crystals & Gems Graphite 10,000 0 10 90.00% 9,000
Crystals & Gems Industrial Diamond 45,000 0 14 115.00% 51,750
Crystals & Gems Jewellery-Quality Gems 45,000 0 14 115.00% 51,750
Crystals & Gems Photonics 30,000 0 17 130.00% 39,000
Crystals & Gems Quartz 10,000 0 10 90.00% 9,000
Crystals & Gems Rock Salt 5,000 0 12 105.00% 5,250
Crystals & Gems Silica 20,000 0 16 125.00% 25,000
Crystals & Gems Synthetic Gems 30,000 0 9 85.00% 25,500
Cybernetics Cosmetic Prosthetics 350,000 -1 13 110.00% 385,000
Cybernetics Cybernetic Components 200,000 -1 12 105.00% 210,000
Cybernetics Cybernetic Lubricants 100,000 -1 15 120.00% 120,000
Cybernetics Cyber-Prosthetics 250,000 -1 13 110.00% 275,000
Cybernetics Physical Augments 200,000 -1 16 125.00% 250,000
Cybernetics Real-Life Replacements and Augments 500,000 -1 8 80.00% 400,000
Live Animals Beasts of Burden 2,500 -2 8 80.00% 2,000
Live Animals Common Pets 10,000 -2 10 90.00% 9,000
Live Animals Exotic Pets 15,000 -2 17 130.00% 19,500
Live Animals Trained Guard Animals 15,000 -2 13 110.00% 16,500
Live Animals Trained Riding Animals 10,000 -2 13 110.00% 11,000
Live Animals Untrained Guard Animals 12,500 -2 10 90.00% 11,250
Live Animals Untrained Riding Animals 5,000 -2 9 85.00% 4,250
Luxury Consumables Common Desserts 5,000 -2 10 90.00% 4,500
Luxury Consumables Common Desserts 10,000 -2 12 105.00% 10,500
Luxury Consumables Common Liquor 20,000 -2 10 90.00% 18,000
Luxury Consumables Common Wine 10,000 -2 16 125.00% 12,500
Luxury Consumables Exotic Desserts 50,000 -2 11 100.00% 50,000
Luxury Consumables Exotic Foods 30,000 -2 16 125.00% 37,500
Luxury Consumables Exotic Liquor 50,000 -2 14 115.00% 57,500
Luxury Consumables Rare Desserts 30,000 -2 11 100.00% 30,000
Luxury Consumables Rare Food Additives 5,000 -2 6 70.00% 3,500
Luxury Consumables Rare Foods 20,000 -2 7 75.00% 15,000
Luxury Consumables Rare Liquor 30,000 -2 12 105.00% 31,500
Luxury Goods Alien Textiles 100,000 0 16 125.00% 125,000
Luxury Goods Art 50,000 0 8 80.00% 40,000
Luxury Goods Exotic Furnishings 500,000 0 15 120.00% 600,000
Luxury Goods Exquisite Jewellery 500,000 0 14 115.00% 575,000
Luxury Goods Home Decorations 200,000 0 13 110.00% 220,000
Luxury Goods Jewellery 100,000 0 16 125.00% 125,000
Luxury Goods Rare Clothing 200,000 0 11 100.00% 200,000
Luxury Goods Rare Literature 50,000 0 13 110.00% 55,000
Luxury Goods VR Electronic Entertainment Devices 250,000 0 6 70.00% 175,000
Medical Supplies Cosmetic Chemicals 30,000 -2 17 130.00% 39,000
Medical Supplies Disposable Tools 10,000 -2 13 110.00% 11,000
Medical Supplies General Medical Equipment 50,000 -2 7 75.00% 37,500
Medical Supplies Medical Uniforms 10,000 -2 10 90.00% 9,000
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 -2 17 130.00% 130,000
Medical Supplies Practitioners Tools 30,000 -2 14 115.00% 34,500
Medical Supplies Specialised Equipment and Supplies 75,000 -2 9 85.00% 63,750
Petrochemicals Crude Oil 2,000 1 14 115.00% 2,300
Petrochemicals Diesel 2,000 1 16 125.00% 2,500
Petrochemicals Gasoline 10,000 1 18 135.00% 13,500
Petrochemicals Gelid Adhesives 20,000 1 13 110.00% 22,000
Petrochemicals Jet Fuel 20,000 1 15 120.00% 24,000
Petrochemicals Machine Lubricants 10,000 1 11 100.00% 10,000
Petrochemicals Power Plant Starter Charges 30,000 1 18 135.00% 40,500
Petrochemicals Purified Oil 5,000 1 16 125.00% 6,250
Petrochemicals Refined Kerosine 5,000 1 11 100.00% 5,000
Petrochemicals Rocket Fuel 30,000 1 20 145.00% 43,500
Pharmaceuticals Anagathics 200,000 0 17 130.00% 260,000
Pharmaceuticals Antibiotics 25,000 0 12 105.00% 26,250
Pharmaceuticals Anti-venom 50,000 0 11 100.00% 50,000
Pharmaceuticals OTC Drugs 25,000 0 13 110.00% 27,500
Pharmaceuticals Prescription Medications 50,000 0 13 110.00% 55,000
Pharmaceuticals Prescription Medications 100,000 0 14 115.00% 115,000
Pharmaceuticals Psi-Related Drugs 500,000 0 8 80.00% 400,000
Pharmaceuticals Surgical 100,000 0 13 110.00% 110,000
Pharmaceuticals Viral Therapy Doses 500,000 0 14 115.00% 575,000
Polymers Advanced Ballistic Weave 10,000 1 12 105.00% 10,500
Polymers Insulation 3,000 1 13 110.00% 3,300
Polymers Kevlar 9,000 1 15 120.00% 10,800
Polymers Polyurethane Foam 3,000 1 18 135.00% 4,050
Polymers Poured Plastics 7,000 1 12 105.00% 7,350
Polymers Rubber 1,000 1 9 85.00% 850
Polymers Synthetic Fibre Spools 7,000 1 11 100.00% 7,000
Polymers Teflon 9,000 1 16 125.00% 11,250
Polymers Vinyl Spooling 1,000 1 17 130.00% 1,300
Precious Metals Beryllium 25,000 1 14 115.00% 28,750
Precious Metals Bismuth 10,000 1 12 105.00% 10,500
Precious Metals Gold 75,000 1 17 130.00% 97,500
Precious Metals Indium 10,000 1 16 125.00% 12,500
Precious Metals Iridium 75,000 1 12 105.00% 78,750
Precious Metals Osmium 75,000 1 18 135.00% 101,250
Precious Metals Platinum 100,000 1 11 100.00% 100,000
Precious Metals Rhenium 50,000 1 14 115.00% 57,500
Precious Metals Rhodium 100,000 1 22 155.00% 155,000
Precious Metals Ruthenium 50,000 1 16 125.00% 62,500
Precious Metals Silver 25,000 1 13 110.00% 27,500
Radioactives Deactivated Materials 500,000 1 12 105.00% 525,000
Radioactives Fusion Cell Rods 1,250,000 1 16 125.00% 1,562,500
Radioactives Industrial Isotopes 750,000 1 14 115.00% 862,500
Radioactives Medical Isotopes 1,000,000 1 15 120.00% 1,200,000
Radioactives Nuclear Waste 500,000 1 13 110.00% 550,000
Radioactives Reactor-Grade Uranium 1,000,000 1 15 120.00% 1,200,000
Radioactives Superweapon-Grade Isotopes 1,500,000 1 20 145.00% 2,175,000
Radioactives Weapons-Grade Plutonium 1,250,000 1 14 115.00% 1,437,500
Robots Advanced Robotics 650,000 2 17 130.00% 845,000
Robots Automated Robotics 150,000 2 17 130.00% 195,000
Robots Cargo Drones 150,000 2 16 125.00% 187,500
Robots Combat Drones 400,000 2 15 120.00% 480,000
Robots Guardian Drones 400,000 2 16 125.00% 500,000
Robots Industrial Drones 300,000 2 14 115.00% 345,000
Robots Personal Drones 300,000 2 15 120.00% 360,000
Robots Scout and Sensor Drones 500,000 2 12 105.00% 525,000
Spices Adobo 3,000 0 14 115.00% 3,450
Spices Alien Flavourings 12,000 0 14 115.00% 13,800
Spices Aniseed 6,000 0 13 110.00% 6,600
Spices Basil 3,000 0 13 110.00% 3,300
Spices Black Pepper 1,000 0 10 90.00% 900
Spices Black Salt 12,000 0 13 110.00% 13,200
Spices Cinnamon 9,000 0 15 120.00% 10,800
Spices Curry 6,000 0 9 85.00% 5,100
Spices Fennel 6,000 0 15 120.00% 7,200
Spices Marjoram 9,000 0 10 90.00% 8,100
Spices Saffron 12,000 0 12 105.00% 12,600
Spices Sage 3,000 0 16 125.00% 3,750
Spices Table Salt 1,000 0 16 125.00% 1,250
Spices Wasabi 9,000 0 18 135.00% 12,150
Spices White Pepper 6,000 0 13 110.00% 6,600
Textiles Animal-based Fabrics 2,000 -7 4 60.00% 1,200
Textiles Canvas 1,000 -7 3 55.00% 550
Textiles Cotton-based Fabrics 3,000 -7 7 75.00% 2,250
Textiles Finished Common Clothing 4,000 -7 3 55.00% 2,200
Textiles Finished Fine Clothing 5,000 -7 0 40.00% 2,000
Textiles Flax-based Fabrics 3,000 -7 6 70.00% 2,100
Textiles Organic Silk 5,000 -7 2 50.00% 2,500
Textiles Satin 5,000 -7 2 50.00% 2,500
Textiles Synthetic Silks 4,000 -7 6 70.00% 2,800
Textiles Wool 1,000 -7 8 80.00% 800
Textiles Yarn 1,000 -7 8 80.00% 800
Uncommon Ore Copper 2,000 1 19 140.00% 2,800
Uncommon Ore Gold 7,000 1 17 130.00% 9,100
Uncommon Ore Lead 1,000 1 16 125.00% 1,250
Uncommon Ore Limenite Ores 7,000 1 12 105.00% 7,350
Uncommon Ore Nickel 5,000 1 14 115.00% 5,750
Uncommon Ore Platinum 10,000 1 13 110.00% 11,000
Uncommon Ore Silver 7,000 1 15 120.00% 8,400
Uncommon Ore Sodium 5,000 1 15 120.00% 6,000
Uncommon Ore Tin Ores 2,000 1 15 120.00% 2,400
Uncommon Ore Tungsten Ores 5,000 1 14 115.00% 5,750
Uncommon Ore Uranium Ores 10,000 1 13 110.00% 11,000
Uncommon Ore Zinc Ores 1,000 1 15 120.00% 1,200
Uncommon Raw Materials Aluminium 5,000 -1 12 105.00% 5,250
Uncommon Raw Materials Brass 5,000 -1 10 90.00% 4,500
Uncommon Raw Materials Calcium 5,000 -1 10 90.00% 4,500
Uncommon Raw Materials Carbonate 10,000 -1 16 125.00% 12,500
Uncommon Raw Materials Ceramic-Alloy 50,000 -1 15 120.00% 60,000
Uncommon Raw Materials Depleted Uranium 50,000 -1 6 70.00% 35,000
Uncommon Raw Materials Magnesium 10,000 -1 12 105.00% 10,500
Uncommon Raw Materials Marble 20,000 -1 9 85.00% 17,000
Uncommon Raw Materials Meteoric Iron 10,000 -1 15 120.00% 12,000
Uncommon Raw Materials Potassium 20,000 -1 11 100.00% 20,000
Uncommon Raw Materials Stellite 35,000 -1 9 85.00% 29,750
Uncommon Raw Materials Titanium 20,000 -1 15 120.00% 24,000
Uncommon Raw Materials Tombac 35,000 -1 9 85.00% 29,750
Vehicles Tracked Components 20,000 1 17 130.00% 26,000
Vehicles Tracked Repair Components 10,000 1 14 115.00% 11,500
Vehicles Tracked Vehicles 30,000 1 15 120.00% 36,000
Vehicles Wheeled Components 15,000 1 18 135.00% 20,250
Vehicles Wheeled Repair Components 5,000 1 13 110.00% 5,500
Vehicles Wheeled Vehicles 20,000 1 18 135.00% 27,000
Wood Construction Scrap 100 -6 6 70.00% 70
Wood Construction-Grade Timber 1,000 -6 6 70.00% 700
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 -6 6 70.00% 2,800
Wood Furniture-Grade Timber 2,000 -6 6 70.00% 1,400
Wood High-Grade Rough Cut 500 -6 10 90.00% 450
Wood Low-Grade Rough Cuts 100 -6 4 60.00% 60
Wood Rare Grades 2,000 -6 7 75.00% 1,500

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
30 30,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
20 20,000 1,800,000 Weapon Core/Starship Hull Plating
20 20,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
10 10,000 100,000 Engine Components
6 6,000 450,000 Fusion Conduits/Power Plant Shells
6 6,000 54,000 Uniforms/Clothing Products
6 6,000 4,500,000 Industrial Isotopes
6 6,000 60,000 Residential Applicances
5 5,000 500,000 VR Computer and Sensor Packages
5 5,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 5,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 5,000 100,000 Marble/Potassium/Titanium
4 4,000 12,000 Survival Rations and Storage-packed Liquids
4 4,000 40,000 Tracked Repair Components
4 4,000 36,000 Uniforms/Clothing Products
3 3,000 300,000 Survival Equipment/Colonisation Kits
3 3,000 60,000 Silica/Focuser-Quality Gems
3 3,000 750,000 Cyber-Prosthetics
2 2,000 400,000 Grav-Vehicle Components
2 2,000 360,000 Air Vehicle Components/Raft Components
2 2,000 20,000 Residential Applicances
2 2,000 6,000 Adobo/Basil/Sage
2 2,000 100,000 Ruthenium/Rhenium
1 1,000 90,000 Weapon Core/Starship Hull Plating
1 1,000 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 1,000 50,000 General Medical Equipment
1 1,000 20,000 Silica/Focuser-Quality Gems
1 1,000 11,000 Furniture/Storage Systems/Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 30,000 270,000 Kevlar/Teflon
30 30,000 5,400,000 Air Vehicle Components/Raft Components
30 30,000 150,000 Refined Kerosine/Purified Oil
30 30,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 25,000 4,500,000 Air Vehicle Components/Raft Components
20 20,000 200,000 Graphite/Quartz
15 15,000 2,700,000 Air Vehicle Components/Raft Components
15 15,000 7,500 High-Grade Rough Cut
10 10,000 1,000,000 VR Computer and Sensor Packages
10 10,000 50,000 Nickel/Sodium/Tungsten Ores
10 10,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 6,000 6,000 Construction-Grade Timber
6 6,000 300,000 General Medical Equipment
6 6,000 60,000 Tracked Repair Components
5 5,000 50,000 Personal and Commerical Computers
5 5,000 100,000 Silica/Focuser-Quality Gems
4 4,000 200,000 Fibre-optic Cable
4 4,000 200,000 General Medical Equipment
2 2,000 20,000 Gasoline/Machine Lubricants
2 2,000 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 1,000 50,000 Ethanol/Fructose Syrup
1 1,000 125,000 Oxygenated Cleaner/Biodegradable Concentrates
1 1,000 50,000 General Medical Equipment

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 40,000 600,000 Wheeled Components
40 40,000 360,000 Kevlar/Teflon
30 30,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 30,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 30,000 6,000,000 Rare Clothing/Home Decorations
30 30,000 15,000,000 Scout and Sensor Drones
30 30,000 3,000,000 Prescription Medications/Surgical
25 25,000 500,000 Marble/Potassium/Titanium
20 20,000 20,000 Lead/Zinc Ores
20 20,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 20,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 20,000 8,000,000 Combat Drones/Guardian Drones
20 20,000 200,000 Trained Riding Animals/Common Pets
15 15,000 150,000 Residential Applicances
15 15,000 150,000 Engine Components
10 10,000 500,000 Ruthenium/Rhenium
10 10,000 5,000,000 Psi-Related Drugs/Viral Therapy Doses
6 6,000 30,000 Nickel/Sodium/Tungsten Ores
6 6,000 600,000 Prescription Medications/Surgical
6 6,000 120,000 Rare Foods/Common Liquor
6 6,000 300,000 Protective/Specialized Clothing
6 6,000 18,000 Cotton-based Fabrics/Flax-based Fabrics
5 5,000 2,000,000 Combat Drones/Guardian Drones
5 5,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 5,000 50,000 Residential Applicances
5 5,000 50,000 Personal and Commerical Computers
4 4,000 4,000 Construction-Grade Timber
4 4,000 200,000 Anti-venom/Prescription Medications
3 3,000 3,000 Food Grade Vegetation
3 3,000 150,000 Anti-venom/Prescription Medications
3 3,000 36,000 Banking Machines and Security Systems
3 3,000 30,000 Common Desserts/Common Wine
1 1,000 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 1,000 6,000 Calculators/Adding Machines

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 60,000 6,000,000 Slug Weapons (TL 10)
60 60,000 1,200,000 Jet Fuel/Gelid Adhesives
60 60,000 3,000,000 Startship Deckplate/Atmospheric Filters
60 60,000 1,800,000 Rocket Fuel/Power Plant Starter Charges
60 60,000 120,000 Animal-based Fabrics
60 60,000 180,000 Cotton-based Fabrics/Flax-based Fabrics
50 50,000 32,500,000 Advanced Robotics
50 50,000 12,500,000 Cyber-Prosthetics
50 50,000 25,000,000 Psi-Related Drugs/Viral Therapy Doses
50 50,000 1,000,000 Jet Fuel/Gelid Adhesives
40 40,000 400,000 Graphite/Quartz
30 30,000 600,000 Marble/Potassium/Titanium
30 30,000 150,000 Nickel/Sodium/Tungsten Ores
25 25,000 50,000 Animal-based Fabrics
25 25,000 750,000 Cosmetic Chemicals/Practitioners Tools
25 25,000 4,500,000 Air Vehicle Components/Raft Components
20 20,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 20,000 220,000 Furniture/Storage Systems/Tools
20 20,000 1,500,000 Fusion Conduits/Power Plant Shells
20 20,000 200,000 Engine Components
20 20,000 40,000 Copper/Tin Ores
20 20,000 5,000,000 Cyber-Prosthetics
20 20,000 1,000,000 Ethanol/Fructose Syrup
15 15,000 180,000 Banking Machines and Security Systems
15 15,000 3,000,000 Grav-Vehicle Components
15 15,000 150,000 Residential Applicances
15 15,000 750,000 Fibre-optic Cable
15 15,000 75,000 Refined Kerosine/Purified Oil
10 10,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 10,000 500,000 Ruthenium/Rhenium
10 10,000 5,000 Chalcocite/Talc
6 6,000 1,800,000 Industrial Drones/Personal Drones
6 6,000 120,000 Jet Fuel/Gelid Adhesives
5 5,000 250,000 Ruthenium/Rhenium
5 5,000 45,000 Uniforms/Clothing Products
5 5,000 25,000 Nickel/Sodium/Tungsten Ores
5 5,000 100,000 Rare Foods/Common Liquor
5 5,000 250,000 Ethanol/Fructose Syrup
5 5,000 5,000 Construction-Grade Timber
5 5,000 25,000 Workable Alloys
4 4,000 500,000 Computerised Job-related Gear
2 2,000 100,000 Startship Deckplate/Atmospheric Filters
2 2,000 200 Low-Grade Rough Cuts/Construction Scrap
1 1,000 50,000 General Medical Equipment
1 1,000 20,000 Wheeled Vehicles/Tracked Components
1 1,000 250,000 Cyber-Prosthetics
1 1,000 3,000 Insulation/Polyurethane Foam
1 1,000 30,000 Rocket Fuel/Power Plant Starter Charges
1 1,000 100,000 Jewellery/Alien Textiles
1 1,000 1,000 Construction-Grade Timber
1 1,000 200,000 Rare Clothing/Home Decorations

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 96,000 750,000 Untrained Guard Animals
40 64,000 4,000,000 Prescription Medications/Surgical
30 48,000 2,250,000 Fusion Conduits/Power Plant Shells
25 40,000 1,875,000 Gold/Osmium/Iridium
25 40,000 5,000,000 Rare Clothing/Home Decorations
20 32,000 1,000,000 General Medical Equipment
20 32,000 400,000 Marble/Potassium/Titanium
15 24,000 300,000 Marble/Potassium/Titanium
15 24,000 15,000,000 Medical Isotopes/Reactor-Grade Uranium
6 9,600 54,000 Cinnamon/Marjoram/Wasabi
6 9,600 3,000 Chalcocite/Talc
6 9,600 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 8,000 75,000 Trained Guard Animals/Exotic Pets
5 8,000 62,500 Untrained Guard Animals
4 6,400 140,000 Stellite/Tombac
4 6,400 12,000 Survival Rations and Storage-packed Liquids
4 6,400 560,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 6,400 360,000 Weapon Core/Starship Hull Plating
3 4,800 30,000 Graphite/Quartz
3 4,800 600,000 Grav-Vehicle Components
3 4,800 30,000 Graphite/Quartz
1 1,600 100,000 Prescription Medications/Surgical
1 1,600 1,000 Bauxite/Coltan/Wolframite

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 750,000 Beryllium/Silver
25 40,000 25,000 Food Grade Vegetation
20 32,000 1,500,000 Fusion Conduits/Power Plant Shells
15 24,000 300,000 Wheeled Vehicles/Tracked Components
15 24,000 45,000 Insulation/Polyurethane Foam
10 16,000 50,000 Nickel/Sodium/Tungsten Ores
10 16,000 1,000,000 Biodiesel/Cooking Compounds
10 16,000 1,800,000 Air Vehicle Components/Raft Components
10 16,000 2,500,000 Cyber-Prosthetics
10 16,000 10,000 Food Grade Vegetation
6 9,600 18,000 Workable Metals
6 9,600 1,200,000 Rare Clothing/Home Decorations
5 8,000 25,000 Pre-packaged Food and Drink
5 8,000 25,000 Organic Silk/Satin/Finished Fine Clothing
5 8,000 100,000 Rare Foods/Common Liquor
5 8,000 1,500,000 Industrial Drones/Personal Drones
4 6,400 40,000 Carbonate/Magnesium/Meteoric Iron
4 6,400 28,000 Gold/Silver/Limenite Ores
3 4,800 225,000 Fusion Conduits/Power Plant Shells
3 4,800 30,000 Engine Components
3 4,800 1,500,000 Real-Life Replacements and Augments
3 4,800 15,000 Workable Alloys
2 3,200 2,000 Construction-Grade Timber
2 3,200 22,000 Fabricated Plastics
2 3,200 10,000 Workable Alloys
1 1,600 10,000 Engine Components
1 1,600 5,000 Untrained Riding Animals
1 1,600 50,000 Protective/Specialized Clothing

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
50 80,000 1,000,000 Marble/Potassium/Titanium
30 48,000 150,000 Refined Kerosine/Purified Oil
30 48,000 90,000 Adobo/Basil/Sage
30 48,000 270,000 Piping and Attachment Pieces
30 48,000 1,500,000 Ruthenium/Rhenium
20 32,000 2,000,000 VR Computer and Sensor Packages
20 32,000 1,000,000 Protective/Specialized Clothing
20 32,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 32,000 10,000,000 Psi-Related Drugs/Viral Therapy Doses
15 24,000 75,000 Untrained Riding Animals
15 24,000 15,000 Food Grade Vegetation
10 16,000 20,000 Animal-based Fabrics
10 16,000 1,000,000 Prescription Medications/Surgical
10 16,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 16,000 150,000 Wheeled Components
10 16,000 10,000 Bauxite/Coltan/Wolframite
6 9,600 54,000 Cinnamon/Marjoram/Wasabi
6 9,600 1,200,000 Rare Clothing/Home Decorations
6 9,600 6,000 Construction-Grade Timber
5 8,000 35,000 Gold/Silver/Limenite Ores
5 8,000 1,250,000 Spacecraft Components
5 8,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 8,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 8,000 1,750,000 Cosmetic Prosthetics
5 8,000 150,000 Tracked Vehicles
5 8,000 25,000 Nickel/Sodium/Tungsten Ores
4 6,400 60,000 Wheeled Components
3 4,800 33,000 Fabricated Plastics
3 4,800 375,000 Oxygenated Cleaner/Biodegradable Concentrates
3 4,800 300,000 Biodiesel/Cooking Compounds
2 3,200 4,000 Animal-based Fabrics
2 3,200 2,000,000 Medical Isotopes/Reactor-Grade Uranium
2 3,200 14,000 Poured Plastics/Synthetic Fibre Spools
1 1,600 10,000 Engine Components
1 1,600 400,000 Combat Drones/Guardian Drones
1 1,600 20,000 Marble/Potassium/Titanium
1 1,600 90,000 Weapon Core/Starship Hull Plating

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 96,000 300,000 Pre-packaged Food and Drink
50 80,000 250,000 Nickel/Sodium/Tungsten Ores
40 64,000 800,000 Wheeled Vehicles/Tracked Components
30 48,000 1,500,000 Ethanol/Fructose Syrup
20 32,000 120,000 Aniseed/Curry/Fennel/White Pepper
20 32,000 180,000 Uniforms/Clothing Products
20 32,000 200,000 Gasoline/Machine Lubricants
20 32,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
15 24,000 45,000 Survival Rations and Storage-packed Liquids
10 16,000 500,000 Startship Deckplate/Atmospheric Filters
10 16,000 1,000,000 VR Computer and Sensor Packages
10 16,000 90,000 Uniforms/Clothing Products
10 16,000 500,000 Ruthenium/Rhenium
10 16,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 8,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 8,000 10,000 Animal-based Fabrics
5 8,000 625,000 Computerised Job-related Gear
3 4,800 3,000 Bauxite/Coltan/Wolframite
3 4,800 750,000 Cyber-Prosthetics
3 4,800 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 3,200 2,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
2 3,200 2,000 Rubber/Vinyl Spooling

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
40 64,000 600,000 Wheeled Components
30 48,000 30,000 Construction-Grade Timber
30 48,000 120,000 Synthetic Silks/Finished Common Clothing
30 48,000 600,000 Jet Fuel/Gelid Adhesives
25 40,000 2,500,000 VR Computer and Sensor Packages
25 40,000 125,000 Nickel/Sodium/Tungsten Ores
25 40,000 275,000 Pneumatics and Hydraulics
20 32,000 160,000 Second Stage Components
20 32,000 2,000,000 VR Computer and Sensor Packages
15 24,000 150,000 Tracked Repair Components
10 16,000 500,000 Anti-venom/Prescription Medications
6 9,600 30,000 Pre-packaged Food and Drink
6 9,600 54,000 Kevlar/Teflon
5 8,000 125,000 Beryllium/Silver
5 8,000 2,500,000 Nuclear Waste/Deactivated Materials
5 8,000 100,000 Silica/Focuser-Quality Gems
5 8,000 625,000 Computerised Job-related Gear
5 8,000 100,000 Marble/Potassium/Titanium
4 6,400 200,000 Fibre-optic Cable
3 4,800 27,000 Piping and Attachment Pieces
2 3,200 100,000 Fibre-optic Cable
2 3,200 18,000 Piping and Attachment Pieces
2 3,200 800,000 Combat Drones/Guardian Drones
2 3,200 400,000 Grav-Vehicle Components
2 3,200 20,000 Engine Components
1 1,600 3,000 Workable Metals
1 1,600 7,000 Gold/Silver/Limenite Ores

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Malokh

Planet Info

Planet Malokh Subsector Theton Sector Vland Coordinates -1,-1 Hex 2610
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population68,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 48,000 15,000 High-Grade Rough Cut
30 48,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 48,000 150,000 Pre-packaged Food and Drink
30 48,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
30 48,000 90,000 Adobo/Basil/Sage
20 32,000 140,000 Poured Plastics/Synthetic Fibre Spools
15 24,000 30,000 Furniture-Grade Timber/Rare Grades
10 16,000 500,000 Ethanol/Fructose Syrup
10 16,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 9,600 42,000 Poured Plastics/Synthetic Fibre Spools
5 8,000 100,000 Silica/Focuser-Quality Gems
4 6,400 140,000 Stellite/Tombac
3 4,800 300,000 Survival Equipment/Colonisation Kits
3 4,800 300,000 VR Computer and Sensor Packages
3 4,800 150,000 Startship Deckplate/Atmospheric Filters
2 3,200 100,000 General Medical Equipment
2 3,200 10,000 Nickel/Sodium/Tungsten Ores
1 1,600 5,000 Pre-packaged Food and Drink
1 1,600 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 1,600 50,000 Ruthenium/Rhenium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Iigshuren

Planet Info

Planet Iigshuren Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2511
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population720,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Wa: Water World. O:2409 Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
25 40,000 4,500,000 Air Vehicle Components/Raft Components
10 16,000 100,000 Gasoline/Machine Lubricants
6 9,600 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 9,600 15,000 Beasts of Burden
5 8,000 125,000 Beryllium/Silver
5 8,000 50,000 Residential Applicances
5 8,000 175,000 Stellite/Tombac
5 8,000 10,000 Furniture-Grade Timber/Rare Grades
5 8,000 500,000 Biodiesel/Cooking Compounds
4 6,400 500,000 Oxygenated Cleaner/Biodegradable Concentrates
3 4,800 375,000 Oxygenated Cleaner/Biodegradable Concentrates
1 1,600 9,000 Piping and Attachment Pieces

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Wood2

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 900,000 Wheeled Components
40 120,000 4,000,000 Slug Weapons (TL 10)
40 120,000 5,000,000 Computerised Job-related Gear
30 90,000 270,000 Uniforms/Clothing Products
25 75,000 125,000 Nickel/Sodium/Tungsten Ores
25 75,000 225,000 Uniforms/Clothing Products
20 60,000 400,000 Jet Fuel/Gelid Adhesives
20 60,000 60,000 Adobo/Basil/Sage
20 60,000 40,000 Animal-based Fabrics
10 30,000 70,000 Gold/Silver/Limenite Ores
6 18,000 180,000 Cosmetic Chemicals/Practitioners Tools
5 15,000 900,000 Air Vehicle Components/Raft Components
5 15,000 250,000 Slug Weapons (TL 7)
5 15,000 375,000 Specialised Equipment and Supplies
5 15,000 1,000,000 Grav-Vehicle Components
4 12,000 720,000 Air Vehicle Components/Raft Components
4 12,000 120,000 Exotic Foods/Rare Desserts/Rare Liquor
4 12,000 400,000 Jewellery/Alien Textiles
3 9,000 30,000 Carbonate/Magnesium/Meteoric Iron
3 9,000 300,000 Prescription Medications/Surgical
1 3,000 400,000 Combat Drones/Guardian Drones
1 3,000 10,000 Tracked Repair Components
1 3,000 7,000 Poured Plastics/Synthetic Fibre Spools
1 3,000 200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Shunisar

Planet Info

Planet Shunisar Subsector Theton Sector Vland Coordinates -1,-1 Hex 2507
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population5300,000
Government0No Government Structure.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 150,000 Workable Alloys
20 60,000 5,000,000 VR Electronic Entertainment Devices
15 45,000 165,000 Fabricated Plastics
15 45,000 7,500,000 Psi-Related Drugs/Viral Therapy Doses
15 45,000 300,000 Silica/Focuser-Quality Gems
15 45,000 6,000,000 Combat Drones/Guardian Drones
10 30,000 1,250,000 Oxygenated Cleaner/Biodegradable Concentrates
6 18,000 6,000 Construction-Grade Timber
5 15,000 75,000 Wheeled Components
5 15,000 15,000 Insulation/Polyurethane Foam
5 15,000 5,000 Construction-Grade Timber
4 12,000 40,000 Carbonate/Magnesium/Meteoric Iron
3 9,000 30,000 Gasoline/Machine Lubricants
3 9,000 75,000 OTC Drugs/Antibiotics
1 3,000 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Flire

Planet Info

Planet Flire Subsector Vland Sector Vland Coordinates -1,-1 Hex 2111
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics990% water.
PopulationA40,000,000,000
Government7Balkanization.
Law7Shotguns prohibited.
TechDAbove Average Imperial.
RemarksHi: High Population. In: Industrialized. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 5,400,000 Weapon Core/Starship Hull Plating
50 150,000 62,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
40 120,000 200,000 Refined Kerosine/Purified Oil
40 120,000 400,000 Gasoline/Machine Lubricants
30 90,000 3,000,000 VR Computer and Sensor Packages
30 90,000 270,000 Piping and Attachment Pieces
30 90,000 300,000 Engine Components
30 90,000 150,000 Pre-packaged Food and Drink
25 75,000 1,250,000 Slug Weapons (TL 7)
25 75,000 2,500,000 Slug Weapons (TL 10)
25 75,000 275,000 Furniture/Storage Systems/Tools
25 75,000 7,500,000 Industrial Drones/Personal Drones
25 75,000 125,000 Pre-packaged Food and Drink
20 60,000 5,000,000 VR Electronic Entertainment Devices
20 60,000 200,000 Advanced Ballistic Weave
15 45,000 300,000 Marble/Potassium/Titanium
15 45,000 135,000 Piping and Attachment Pieces
10 30,000 200,000 Wheeled Vehicles/Tracked Components
10 30,000 750,000 Specialised Equipment and Supplies
10 30,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
6 18,000 30,000 Nickel/Sodium/Tungsten Ores
6 18,000 48,000 Video Game and Entertainment Systems
6 18,000 60,000 Carbonate/Magnesium/Meteoric Iron
6 18,000 48,000 Staped/Poured Cogs and Sprokets
5 15,000 10,000 Copper/Tin Ores
5 15,000 7,500,000 Superweapon-Grade Isotopes
5 15,000 500,000 Slug Weapons (TL 10)
5 15,000 25,000 Pre-packaged Food and Drink
4 12,000 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 12,000 28,000 Gold/Silver/Limenite Ores
3 9,000 3,000 Bauxite/Coltan/Wolframite
3 9,000 60,000 Marble/Potassium/Titanium
2 6,000 100,000 Ethanol/Fructose Syrup
2 6,000 200,000 Prescription Medications/Surgical
1 3,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 3,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Advanced Weapons2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Irila

Planet Info

Planet Irila Subsector Vland Sector Vland Coordinates -1,-1 Hex 2211
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics880% water.
Population450,000
Government0No Government Structure.
Law3Machine guns, automatic rifles prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Pa: Pre-Agricultural.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 10,800,000 Air Vehicle Components/Raft Components
60 180,000 15,000,000 Cyber-Prosthetics
60 180,000 900,000 Wheeled Components
40 120,000 40,000 Bauxite/Coltan/Wolframite
40 120,000 3,000,000 Specialised Equipment and Supplies
25 75,000 250,000 Gasoline/Machine Lubricants
25 75,000 1,250,000 Ethanol/Fructose Syrup
20 60,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 60,000 140,000 Gold/Silver/Limenite Ores
20 60,000 500,000 Beryllium/Silver
20 60,000 100,000 Workable Alloys
15 45,000 75,000 Untrained Riding Animals
15 45,000 750,000 Ruthenium/Rhenium
10 30,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
10 30,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 18,000 60,000 Tracked Repair Components
6 18,000 300,000 Ruthenium/Rhenium
5 15,000 375,000 Fusion Conduits/Power Plant Shells
5 15,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 12,000 500,000 Weapon Components
4 12,000 50,000 Untrained Guard Animals
4 12,000 200,000 Ethanol/Fructose Syrup
4 12,000 200,000 General Medical Equipment
4 12,000 12,000 Insulation/Polyurethane Foam
4 12,000 400,000 Prescription Medications/Surgical
3 9,000 37,500 Untrained Guard Animals
3 9,000 90,000 Cosmetic Chemicals/Practitioners Tools
3 9,000 300,000 Prescription Medications/Surgical
2 6,000 100,000 Ruthenium/Rhenium
2 6,000 16,000 Video Game and Entertainment Systems
2 6,000 20,000 Residential Applicances
2 6,000 800,000 Combat Drones/Guardian Drones
2 6,000 150,000 Specialised Equipment and Supplies
1 3,000 50,000 Depleted Uranium/Ceramic-Alloy

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kimii

Planet Info

Planet Kimii Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2611
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics330% water.
Population790,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksIc: Ice Capped. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 90,000 3,750,000 Oxygenated Cleaner/Biodegradable Concentrates
30 90,000 30,000 Construction-Grade Timber
30 90,000 3,000,000 Slug Weapons (TL 10)
25 75,000 500,000 Marble/Potassium/Titanium
20 60,000 2,000,000 VR Computer and Sensor Packages
20 60,000 2,000,000 Jewellery/Alien Textiles
20 60,000 220,000 Furniture/Storage Systems/Tools
10 30,000 750,000 Fusion Conduits/Power Plant Shells
10 30,000 10,000 Bauxite/Coltan/Wolframite
5 15,000 50,000 Graphite/Quartz
5 15,000 250,000 Protective/Specialized Clothing
5 15,000 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 15,000 1,250,000 Cyber-Prosthetics
4 12,000 1,000,000 VR Electronic Entertainment Devices
3 9,000 300,000 VR Computer and Sensor Packages
3 9,000 300,000 Survival Equipment/Colonisation Kits
2 6,000 100,000 Ruthenium/Rhenium
1 3,000 7,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems1
Precious Metals2

Desired Goods

TypeSale DM
Common Consumables1
Cybernetics1
Textiles2

Destination: Ansin

Planet Info

Planet Ansin Subsector Vland Sector Vland Coordinates -1,-1 Hex 2412
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere6Standard. Breathable.
Hydrographics330% water.
PopulationA80,000,000,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 300,000 Residential Applicances
30 90,000 3,000,000 Prescription Medications/Surgical
30 90,000 120,000 Synthetic Silks/Finished Common Clothing
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
25 75,000 125,000 Refined Kerosine/Purified Oil
20 60,000 200,000 Personal and Commerical Computers
15 45,000 750,000 Slug Weapons (TL 7)
15 45,000 150,000 Residential Applicances
15 45,000 1,500,000 Prescription Medications/Surgical
15 45,000 187,500 Untrained Guard Animals
15 45,000 7,500 Feed Grade Vegetation
10 30,000 200,000 Silica/Focuser-Quality Gems
10 30,000 1,000,000 Biodiesel/Cooking Compounds
10 30,000 2,000,000 Grav-Vehicle Components
10 30,000 750,000 Gold/Osmium/Iridium
6 18,000 3,000 High-Grade Rough Cut
6 18,000 300,000 Ethanol/Fructose Syrup
6 18,000 36,000 Aniseed/Curry/Fennel/White Pepper
6 18,000 450,000 Fusion Conduits/Power Plant Shells
5 15,000 500,000 VR Computer and Sensor Packages
5 15,000 1,500,000 Industrial Drones/Personal Drones
4 12,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 12,000 28,000 Gold/Silver/Limenite Ores
4 12,000 40,000 Tracked Repair Components
4 12,000 300,000 Specialised Equipment and Supplies
3 9,000 300,000 Survival Equipment/Colonisation Kits
3 9,000 750,000 VR Electronic Entertainment Devices
3 9,000 300,000 VR Computer and Sensor Packages
2 6,000 22,000 Fabricated Plastics
2 6,000 700,000 Cosmetic Prosthetics
2 6,000 100,000 Fibre-optic Cable

Trade Preview

Readily Available Goods

TypePurchase DM
Luxury Goods1
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Luxury Consumables2
Spices2
Textiles3
Vehicles1

Destination: Imziinune

Planet Info

Planet Imziinune Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2512
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics770% water. Equivalent to Terra or Vland.
Population37,000
Government7Balkanization.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
40 120,000 8,000,000 Rare Clothing/Home Decorations
30 90,000 240,000 Video Game and Entertainment Systems
30 90,000 90,000 Survival Rations and Storage-packed Liquids
30 90,000 300,000 Carbonate/Magnesium/Meteoric Iron
25 75,000 2,500,000 VR Computer and Sensor Packages
25 75,000 5,000,000 Grav-Vehicle Components
20 60,000 220,000 Furniture/Storage Systems/Tools
15 45,000 7,500 High-Grade Rough Cut
15 45,000 150,000 Common Desserts/Common Wine
15 45,000 75,000 Workable Alloys
15 45,000 150,000 Tracked Repair Components
10 30,000 200,000 Marble/Potassium/Titanium
10 30,000 25,000 Beasts of Burden
10 30,000 5,000,000 Nuclear Waste/Deactivated Materials
6 18,000 3,000 Chalcocite/Talc
6 18,000 180,000 Photonics/Synthetic Gems
5 15,000 250,000 Protective/Specialized Clothing
5 15,000 25,000 Pre-packaged Food and Drink
5 15,000 25,000 Workable Alloys
5 15,000 100,000 Marble/Potassium/Titanium
5 15,000 50,000 Gasoline/Machine Lubricants
5 15,000 45,000 Piping and Attachment Pieces
4 12,000 80,000 Rare Foods/Common Liquor
4 12,000 300,000 Gold/Osmium/Iridium
4 12,000 12,000 Survival Rations and Storage-packed Liquids
4 12,000 400,000 Slug Weapons (TL 10)
4 12,000 48,000 Banking Machines and Security Systems
2 6,000 20,000 Carbonate/Magnesium/Meteoric Iron
2 6,000 150,000 Gold/Osmium/Iridium
1 3,000 100,000 Survival Equipment/Colonisation Kits
1 3,000 35,000 Stellite/Tombac
1 3,000 5,000 Workable Alloys

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 420,000 120,000 Copper/Tin Ores
50 350,000 12,500,000 Cyber-Prosthetics
25 175,000 3,125,000 Weapon Components
6 42,000 66,000 Fabricated Plastics
6 42,000 600,000 Survival Equipment/Colonisation Kits
5 35,000 375,000 Specialised Equipment and Supplies
5 35,000 2,000,000 Combat Drones/Guardian Drones
2 14,000 50,000 Beryllium/Silver
2 14,000 20,000 Trained Riding Animals/Common Pets
1 7,000 7,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 3,000,000 Fibre-optic Cable
60 420,000 7,500,000 Weapon Components
60 420,000 3,000,000 Protective/Specialized Clothing
50 350,000 2,500,000 General Medical Equipment
30 210,000 600,000 Rare Foods/Common Liquor
30 210,000 2,250,000 Specialised Equipment and Supplies
25 175,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
20 140,000 200,000 Engine Components
20 140,000 1,500,000 Fusion Conduits/Power Plant Shells
20 140,000 500,000 Beryllium/Silver
20 140,000 60,000 Insulation/Polyurethane Foam
15 105,000 105,000 Poured Plastics/Synthetic Fibre Spools
15 105,000 150,000 Common Desserts/Common Wine
10 70,000 125,000 Untrained Guard Animals
10 70,000 1,800,000 Air Vehicle Components/Raft Components
10 70,000 200,000 Marble/Potassium/Titanium
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
10 70,000 750,000 Fusion Conduits/Power Plant Shells
6 42,000 12,000 Animal-based Fabrics
5 35,000 500,000 Survival Equipment/Colonisation Kits
5 35,000 10,000 Copper/Tin Ores
5 35,000 100,000 Silica/Focuser-Quality Gems
5 35,000 1,750,000 Cosmetic Prosthetics
5 35,000 250,000 General Medical Equipment
5 35,000 25,000 Workable Alloys
5 35,000 60,000 Banking Machines and Security Systems
4 28,000 720,000 Air Vehicle Components/Raft Components
4 28,000 6,000 Acanthite/Cobaltite/Magnetite
3 21,000 9,000 Workable Metals
3 21,000 1,200,000 Combat Drones/Guardian Drones
3 21,000 9,000 Workable Metals
3 21,000 225,000 Fusion Conduits/Power Plant Shells
2 14,000 200,000 VR Computer and Sensor Packages
2 14,000 6,000 Insulation/Polyurethane Foam
2 14,000 250,000 Oxygenated Cleaner/Biodegradable Concentrates
2 14,000 1,000,000 Exotic Furnishings/Exquisite Jewellery
2 14,000 10,000 Untrained Riding Animals
1 7,000 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
50 350,000 500,000 Residential Applicances
50 350,000 50,000 Bauxite/Coltan/Wolframite
30 210,000 750,000 Beryllium/Silver
30 210,000 6,000,000 Cybernetic Components/Physical Augments
30 210,000 180,000 Calculators/Adding Machines
30 210,000 330,000 Furniture/Storage Systems/Tools
30 210,000 90,000 Adobo/Basil/Sage
30 210,000 300,000 Residential Applicances
25 175,000 750,000 Photonics/Synthetic Gems
25 175,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
25 175,000 250,000 Carbonate/Magnesium/Meteoric Iron
25 175,000 1,875,000 Fusion Conduits/Power Plant Shells
25 175,000 2,500,000 Biodiesel/Cooking Compounds
20 140,000 5,000,000 VR Electronic Entertainment Devices
20 140,000 4,000,000 Cybernetic Components/Physical Augments
15 105,000 187,500 Untrained Guard Animals
10 70,000 100,000 Bismuth/Indium
10 70,000 100,000 Graphite/Quartz
10 70,000 200,000 Wheeled Vehicles/Tracked Components
6 42,000 12,000 Animal-based Fabrics
6 42,000 300,000 Anti-venom/Prescription Medications
6 42,000 9,000 Acanthite/Cobaltite/Magnetite
6 42,000 60,000 Graphite/Quartz
5 35,000 10,000 Crude Oil/Diesel
4 28,000 1,000,000 Cyber-Prosthetics
4 28,000 2,000,000 Scout and Sensor Drones
3 21,000 6,000 Copper/Tin Ores
3 21,000 60,000 Rare Foods/Common Liquor
3 21,000 3,000 Bauxite/Coltan/Wolframite
1 7,000 100,000 Engine Components
1 7,000 10,000 Medical Uniforms/Disposable Tools
1 7,000 50,000 Anti-venom/Prescription Medications

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 50,000 Construction-Grade Timber
40 280,000 2,000,000 General Medical Equipment
30 210,000 150,000 Untrained Riding Animals
30 210,000 1,500,000 Ruthenium/Rhenium
30 210,000 1,500,000 Protective/Specialized Clothing
25 175,000 250,000 Graphite/Quartz
25 175,000 1,250,000 Ethanol/Fructose Syrup
25 175,000 250,000 Residential Applicances
20 140,000 2,000,000 Jewellery/Alien Textiles
20 140,000 700,000 Stellite/Tombac
15 105,000 750,000 Fibre-optic Cable
15 105,000 150,000 Graphite/Quartz
15 105,000 1,500,000 Slug Weapons (TL 10)
15 105,000 45,000 Survival Rations and Storage-packed Liquids
10 70,000 1,250,000 Computerised Job-related Gear
6 42,000 120,000 Wheeled Vehicles/Tracked Components
5 35,000 2,500,000 Scout and Sensor Drones
4 28,000 40,000 Engine Components
2 14,000 50,000 Beryllium/Silver
1 7,000 10,000 Carbonate/Magnesium/Meteoric Iron
1 7,000 300,000 Industrial Drones/Personal Drones
1 7,000 5,000 Untrained Riding Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Spinport

Planet Info

Planet Spinport Subsector Theton Sector Vland Coordinates -1,-1 Hex 2808
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA80,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 500,000 Common Desserts/Common Wine
50 350,000 50,000 Construction-Grade Timber
50 350,000 5,000,000 Biodiesel/Cooking Compounds
40 280,000 7,200,000 Air Vehicle Components/Raft Components
30 210,000 30,000 Food Grade Vegetation
30 210,000 300,000 Personal and Commerical Computers
25 175,000 150,000 Aniseed/Curry/Fennel/White Pepper
25 175,000 5,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 175,000 225,000 Cinnamon/Marjoram/Wasabi
25 175,000 125,000 Nickel/Sodium/Tungsten Ores
20 140,000 15,000,000 Industrial Isotopes
20 140,000 400,000 Jet Fuel/Gelid Adhesives
20 140,000 4,000,000 Rare Clothing/Home Decorations
20 140,000 3,600,000 Air Vehicle Components/Raft Components
15 105,000 300,000 Jet Fuel/Gelid Adhesives
15 105,000 75,000 Nickel/Sodium/Tungsten Ores
15 105,000 750,000 Protective/Specialized Clothing
15 105,000 75,000 Workable Alloys
10 70,000 50,000 Junk Food/Soda Drink
10 70,000 1,250,000 Weapon Components
10 70,000 2,500,000 VR Electronic Entertainment Devices
6 42,000 1,200,000 Cybernetic Components/Physical Augments
6 42,000 300,000 Protective/Specialized Clothing
6 42,000 1,200,000 Rare Clothing/Home Decorations
6 42,000 210,000 Stellite/Tombac
6 42,000 18,000 Insulation/Polyurethane Foam
5 35,000 25,000 Workable Alloys
5 35,000 50,000 Personal and Commerical Computers
5 35,000 375,000 Fusion Conduits/Power Plant Shells
5 35,000 175,000 Stellite/Tombac
4 28,000 4,000 Lead/Zinc Ores
4 28,000 40,000 Bismuth/Indium
4 28,000 60,000 Wheeled Components
4 28,000 200,000 Protective/Specialized Clothing
4 28,000 720,000 Air Vehicle Components/Raft Components
3 21,000 30,000 Trained Riding Animals/Common Pets
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 14,000 250,000 Oxygenated Cleaner/Biodegradable Concentrates
1 7,000 30,000 Cosmetic Chemicals/Practitioners Tools
1 7,000 10,000 Residential Applicances

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Gaska Khiin

Planet Info

Planet Gaska Khiin Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2612
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population5800,000
Government7Balkanization.
Law7Shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 280,000 1,400,000 Stellite/Tombac
40 280,000 400,000 Bismuth/Indium
30 210,000 330,000 Furniture/Storage Systems/Tools
25 175,000 1,250,000 Protective/Specialized Clothing
25 175,000 6,250,000 Cyber-Prosthetics
25 175,000 875,000 Stellite/Tombac
20 140,000 60,000 Survival Rations and Storage-packed Liquids
20 140,000 200,000 Graphite/Quartz
15 105,000 225,000 Wheeled Components
10 70,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 70,000 30,000 Workable Metals
6 42,000 450,000 Gold/Osmium/Iridium
6 42,000 18,000 Workable Metals
6 42,000 600,000 Gravitic Gyros/Navigation Magnets
5 35,000 500,000 Biodiesel/Cooking Compounds
4 28,000 20,000 Workable Alloys
3 21,000 600,000 Rare Clothing/Home Decorations
3 21,000 36,000 Banking Machines and Security Systems
3 21,000 3,000 Bauxite/Coltan/Wolframite
2 14,000 500,000 Cyber-Prosthetics
2 14,000 200,000 VR Computer and Sensor Packages
1 7,000 25,000 Beryllium/Silver
1 7,000 250,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Shiigus

Planet Info

Planet Shiigus Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2513
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population710,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
TechBLower Average Imperial.
RemarksHe: Hellworld. Cp Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 350,000 3,750,000 Fusion Conduits/Power Plant Shells
40 280,000 7,200,000 Air Vehicle Components/Raft Components
30 210,000 3,000,000 VR Computer and Sensor Packages
30 210,000 2,250,000 Gold/Osmium/Iridium
30 210,000 3,000,000 Biodiesel/Cooking Compounds
30 210,000 360,000 Chemical Solutions and Compounds
25 175,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
25 175,000 2,500,000 Prescription Medications/Surgical
20 140,000 200,000 Residential Applicances
20 140,000 180,000 Kevlar/Teflon
15 105,000 45,000 Workable Metals
15 105,000 300,000 Marble/Potassium/Titanium
10 70,000 100,000 Personal and Commerical Computers
10 70,000 4,000,000 Combat Drones/Guardian Drones
6 42,000 30,000 Workable Alloys
6 42,000 30,000 Pre-packaged Food and Drink
6 42,000 120,000 Rare Foods/Common Liquor
6 42,000 66,000 Fabricated Plastics
6 42,000 210,000 Stellite/Tombac
6 42,000 600,000 Survival Equipment/Colonisation Kits
5 35,000 50,000 Personal and Commerical Computers
5 35,000 15,000 Adobo/Basil/Sage
2 14,000 4,000 Crude Oil/Diesel
2 14,000 200,000 Biodiesel/Cooking Compounds
1 7,000 100,000 VR Computer and Sensor Packages

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 462,000 360,000 Aniseed/Curry/Fennel/White Pepper
40 308,000 8,000,000 Grav-Vehicle Components
30 231,000 90,000 Adobo/Basil/Sage
30 231,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 90,000 Workable Metals
30 231,000 600,000 Rare Foods/Common Liquor
30 231,000 6,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
25 192,500 3,125,000 Weapon Components
25 192,500 1,250,000 General Medical Equipment
25 192,500 2,500,000 Jewellery/Alien Textiles
25 192,500 750,000 Rocket Fuel/Power Plant Starter Charges
25 192,500 625,000 Beryllium/Silver
20 154,000 6,000,000 Industrial Drones/Personal Drones
20 154,000 2,000,000 Survival Equipment/Colonisation Kits
15 115,500 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
15 115,500 150,000 Trained Riding Animals/Common Pets
15 115,500 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 115,500 150,000 Trained Riding Animals/Common Pets
10 77,000 500,000 Ethanol/Fructose Syrup
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 1,500,000 Starship Bridge Components
6 46,200 54,000 Kevlar/Teflon
5 38,500 250,000 Startship Deckplate/Atmospheric Filters
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 900,000 Air Vehicle Components/Raft Components
5 38,500 15,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 1,000,000 Rare Clothing/Home Decorations
5 38,500 1,750,000 Cosmetic Prosthetics
5 38,500 2,000,000 Combat Drones/Guardian Drones
4 30,800 40,000 Trained Riding Animals/Common Pets
4 30,800 400,000 Biodiesel/Cooking Compounds
3 23,100 540,000 Air Vehicle Components/Raft Components
2 15,400 20,000 Graphite/Quartz
2 15,400 20,000 Advanced Ballistic Weave
2 15,400 40,000 Rare Foods/Common Liquor
2 15,400 20,000 Gasoline/Machine Lubricants
1 7,700 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,700 10,000 Trained Riding Animals/Common Pets
1 7,700 50,000 Anti-venom/Prescription Medications

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Raltaedz

Planet Info

Planet Raltaedz Subsector Theton Sector Vland Coordinates -1,-1 Hex 2605
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2500
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. O:2205 Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 24,000,000 Combat Drones/Guardian Drones
60 462,000 300,000 Rock Salt/Compressed Coal
50 385,000 1,250,000 OTC Drugs/Antibiotics
50 385,000 2,500,000 Anti-venom/Prescription Medications
50 385,000 4,500,000 Weapon Core/Starship Hull Plating
50 385,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
50 385,000 550,000 Pneumatics and Hydraulics
40 308,000 4,000,000 Prescription Medications/Surgical
40 308,000 240,000 Aniseed/Curry/Fennel/White Pepper
30 231,000 1,500,000 Fibre-optic Cable
25 192,500 3,125,000 Computerised Job-related Gear
25 192,500 150,000 Aniseed/Curry/Fennel/White Pepper
20 154,000 100,000 Pre-packaged Food and Drink
20 154,000 220,000 Pneumatics and Hydraulics
20 154,000 7,000,000 Cosmetic Prosthetics
20 154,000 1,000,000 General Medical Equipment
20 154,000 600,000 Exotic Foods/Rare Desserts/Rare Liquor
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
20 154,000 100,000 Pre-packaged Food and Drink
15 115,500 300,000 Silica/Focuser-Quality Gems
15 115,500 75,000 Pre-packaged Food and Drink
10 77,000 125,000 Untrained Guard Animals
10 77,000 3,000,000 Industrial Drones/Personal Drones
10 77,000 1,250,000 Weapon Components
10 77,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 46,200 60,000 Common Desserts/Common Wine
6 46,200 6,000 Construction-Grade Timber
6 46,200 18,000 Cotton-based Fabrics/Flax-based Fabrics
5 38,500 70,000 Microprocessor Assemblies
5 38,500 250,000 Anti-venom/Prescription Medications
5 38,500 10,000 Copper/Tin Ores
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 250,000 Fibre-optic Cable
5 38,500 45,000 Uniforms/Clothing Products
4 30,800 200,000 Ethanol/Fructose Syrup
4 30,800 1,200,000 Industrial Drones/Personal Drones
4 30,800 40,000 Trained Riding Animals/Common Pets
4 30,800 36,000 Uniforms/Clothing Products
3 23,100 21,000 Poured Plastics/Synthetic Fibre Spools
3 23,100 300,000 Biodiesel/Cooking Compounds
3 23,100 600,000 Grav-Vehicle Components
3 23,100 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 15,400 18,000 Cinnamon/Marjoram/Wasabi
2 15,400 1,000,000 Real-Life Replacements and Augments
2 15,400 20,000 Carbonate/Magnesium/Meteoric Iron
1 7,700 250,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Marble/Potassium/Titanium
50 385,000 500,000 Gasoline/Machine Lubricants
50 385,000 500,000 Tracked Repair Components
50 385,000 1,000,000 Rare Foods/Common Liquor
40 308,000 10,000,000 Cyber-Prosthetics
30 231,000 90,000 Survival Rations and Storage-packed Liquids
30 231,000 1,500,000 Startship Deckplate/Atmospheric Filters
25 192,500 1,875,000 Fusion Conduits/Power Plant Shells
20 154,000 100,000 Workable Alloys
20 154,000 20,000 Food Grade Vegetation
20 154,000 400,000 Wheeled Vehicles/Tracked Components
15 115,500 300,000 Rare Foods/Common Liquor
15 115,500 750,000 Anti-venom/Prescription Medications
10 77,000 30,000 Survival Rations and Storage-packed Liquids
10 77,000 90,000 Cinnamon/Marjoram/Wasabi
10 77,000 10,000 Construction-Grade Timber
10 77,000 1,250,000 Weapon Components
10 77,000 90,000 Uniforms/Clothing Products
10 77,000 150,000 Wheeled Components
10 77,000 1,000,000 VR Computer and Sensor Packages
6 46,200 120,000 Marble/Potassium/Titanium
6 46,200 18,000 Workable Metals
5 38,500 40,000 Staped/Poured Cogs and Sprokets
5 38,500 2,500,000 Scout and Sensor Drones
3 23,100 3,000 Bauxite/Coltan/Wolframite
3 23,100 105,000 Stellite/Tombac
3 23,100 60,000 Rare Foods/Common Liquor
3 23,100 9,000 Insulation/Polyurethane Foam
2 15,400 2,000 Bauxite/Coltan/Wolframite
1 7,700 20,000 Marble/Potassium/Titanium
1 7,700 1,000 Construction-Grade Timber
1 7,700 50,000 Fibre-optic Cable
1 7,700 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
60 462,000 30,000 High-Grade Rough Cut
30 231,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
25 192,500 200,000 Video Game and Entertainment Systems
25 192,500 6,250,000 Cyber-Prosthetics
25 192,500 2,500,000 Platinum/Rhodium
20 154,000 200,000 Trained Riding Animals/Common Pets
10 77,000 900,000 Weapon Core/Starship Hull Plating
10 77,000 50,000 Untrained Riding Animals
10 77,000 50,000 Refined Kerosine/Purified Oil
10 77,000 100,000 Trained Riding Animals/Common Pets
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 46,200 450,000 Specialised Equipment and Supplies
5 38,500 50,000 Common Desserts/Common Wine
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 10,000 Crude Oil/Diesel
5 38,500 150,000 Photonics/Synthetic Gems
5 38,500 50,000 Carbonate/Magnesium/Meteoric Iron
4 30,800 20,000 Refined Kerosine/Purified Oil
3 23,100 900,000 Industrial Drones/Personal Drones
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 15,400 60,000 Cosmetic Chemicals/Practitioners Tools
2 15,400 10,000 Refined Kerosine/Purified Oil
1 7,700 180,000 Air Vehicle Components/Raft Components
1 7,700 1,000 Construction-Grade Timber

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Paval

Planet Info

Planet Paval Subsector Theton Sector Vland Coordinates -1,-1 Hex 2806
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere8Dense. Breathable
Hydrographics110% water.
Population2700
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
20 154,000 400,000 Marble/Potassium/Titanium
10 77,000 110,000 Furniture/Storage Systems/Tools
6 46,200 600,000 VR Computer and Sensor Packages
6 46,200 30,000 Pre-packaged Food and Drink
6 46,200 3,000,000 Scout and Sensor Drones
6 46,200 3,000 High-Grade Rough Cut
5 38,500 175,000 Stellite/Tombac
5 38,500 150,000 Photonics/Synthetic Gems
5 38,500 50,000 Personal and Commerical Computers
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 500,000 Survival Equipment/Colonisation Kits
4 30,800 4,000 Food Grade Vegetation
4 30,800 40,000 Engine Components
4 30,800 8,000 Furniture-Grade Timber/Rare Grades
1 7,700 50,000 General Medical Equipment
1 7,700 20,000 Jet Fuel/Gelid Adhesives
1 7,700 100,000 Slug Weapons (TL 10)

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kakkin

Planet Info

Planet Kakkin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1907
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics330% water.
Population34,000
Government3Self-Perpetuating Oligarchy.
Law3Machine guns, automatic rifles prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Po: Poor. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 231,000 1,500,000 General Medical Equipment
25 192,500 500,000 Silica/Focuser-Quality Gems
25 192,500 5,000,000 Grav-Vehicle Components
25 192,500 1,875,000 Fusion Conduits/Power Plant Shells
6 46,200 6,000,000 Medical Isotopes/Reactor-Grade Uranium
6 46,200 2,400,000 Combat Drones/Guardian Drones
6 46,200 450,000 Gold/Osmium/Iridium
5 38,500 2,500 High-Grade Rough Cut
4 30,800 28,000 Gold/Silver/Limenite Ores
4 30,800 100,000 Beryllium/Silver
4 30,800 300,000 Gold/Osmium/Iridium
3 23,100 15,000 Workable Alloys
2 15,400 1,000 Chalcocite/Talc
2 15,400 600,000 Industrial Drones/Personal Drones
1 7,700 300,000 Industrial Drones/Personal Drones

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Cybernetics1
Medical Supplies1
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Precious Metals1
Robots1
Spices3
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Akkunat

Planet Info

Planet Akkunat Subsector Theton Sector Vland Coordinates -1,-1 Hex 2907
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population5100,000
Government0No Government Structure.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
30 231,000 90,000 Cotton-based Fabrics/Flax-based Fabrics
25 192,500 175,000 Poured Plastics/Synthetic Fibre Spools
15 115,500 1,500,000 Survival Equipment/Colonisation Kits
6 46,200 600,000 Jewellery/Alien Textiles
5 38,500 250,000 Fibre-optic Cable
5 38,500 10,000 Furniture-Grade Timber/Rare Grades
5 38,500 5,000 Lead/Zinc Ores
4 30,800 36,000 Cinnamon/Marjoram/Wasabi
4 30,800 80,000 Wheeled Vehicles/Tracked Components
3 23,100 225,000 Fusion Conduits/Power Plant Shells
3 23,100 30,000 Residential Applicances
3 23,100 30,000 Residential Applicances
2 15,400 18,000 Cinnamon/Marjoram/Wasabi
2 15,400 6,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,700 25,000 Beryllium/Silver

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Nashazi

Planet Info

Planet Nashazi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 1909
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2100
Government1Company/Corporation.
Law1Body pistols, explosives, and poison gas prohibited.
TechFTechnical Imperial Maximum.
RemarksLo: Low Population. Va: Vacuum World. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Marble/Potassium/Titanium
60 462,000 600,000 Trained Riding Animals/Common Pets
40 308,000 200,000 Pre-packaged Food and Drink
40 308,000 4,000,000 Prescription Medications/Surgical
30 231,000 2,700,000 Weapon Core/Starship Hull Plating
30 231,000 90,000 Workable Metals
30 231,000 3,000,000 Prescription Medications/Surgical
30 231,000 1,500,000 Ethanol/Fructose Syrup
25 192,500 500,000 Jet Fuel/Gelid Adhesives
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 154,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 154,000 2,000,000 Jewellery/Alien Textiles
20 154,000 500,000 High-Pressure/Temperature-Resistant Components
20 154,000 2,000,000 Jewellery/Alien Textiles
15 115,500 135,000 Uniforms/Clothing Products
15 115,500 150,000 Trained Riding Animals/Common Pets
10 77,000 500,000 Ruthenium/Rhenium
10 77,000 300,000 Photonics/Synthetic Gems
10 77,000 20,000 Crude Oil/Diesel
10 77,000 750,000 Specialised Equipment and Supplies
10 77,000 4,000,000 Combat Drones/Guardian Drones
10 77,000 90,000 Uniforms/Clothing Products
6 46,200 30,000 Workable Alloys
6 46,200 450,000 Fusion Conduits/Power Plant Shells
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 10,000 Copper/Tin Ores
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 80,000 Silica/Focuser-Quality Gems
4 30,800 4,000 Bauxite/Coltan/Wolframite
4 30,800 40,000 Common Desserts/Common Wine
4 30,800 200,000 Fibre-optic Cable
3 23,100 30,000 Graphite/Quartz
2 15,400 16,000 Video Game and Entertainment Systems
1 7,700 5,000 Organic Silk/Satin/Finished Fine Clothing
1 7,700 3,000 Cotton-based Fabrics/Flax-based Fabrics
1 7,700 10,000 Trained Riding Animals/Common Pets
1 7,700 1,000 Food Grade Vegetation
1 7,700 20,000 Wheeled Vehicles/Tracked Components
1 7,700 50,000 Startship Deckplate/Atmospheric Filters

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Goobsfol

Planet Info

Planet Goobsfol Subsector Theton Sector Vland Coordinates -1,-1 Hex 2909
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population2600
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 550,000 Pneumatics and Hydraulics
50 385,000 450,000 Kevlar/Teflon
40 308,000 800,000 Wheeled Vehicles/Tracked Components
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 3,000,000 Biodiesel/Cooking Compounds
30 231,000 1,500,000 Anti-venom/Prescription Medications
30 231,000 30,000 Construction-Grade Timber
30 231,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 231,000 270,000 Piping and Attachment Pieces
25 192,500 175,000 Gold/Silver/Limenite Ores
25 192,500 625,000 Beryllium/Silver
25 192,500 8,750,000 Cosmetic Prosthetics
20 154,000 1,000,000 Fibre-optic Cable
20 154,000 100,000 Pre-packaged Food and Drink
20 154,000 2,000,000 VR Computer and Sensor Packages
20 154,000 180,000 Uniforms/Clothing Products
20 154,000 20,000 Bauxite/Coltan/Wolframite
20 154,000 60,000 Survival Rations and Storage-packed Liquids
20 154,000 100,000 Refined Kerosine/Purified Oil
10 77,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 77,000 1,000,000 Biodiesel/Cooking Compounds
10 77,000 120,000 Banking Machines and Security Systems
10 77,000 15,000 Acanthite/Cobaltite/Magnetite
6 46,200 300,000 Anti-venom/Prescription Medications
6 46,200 2,100,000 Cosmetic Prosthetics
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 50,000 Engine Components
5 38,500 100,000 Marble/Potassium/Titanium
3 23,100 60,000 Marble/Potassium/Titanium
3 23,100 225,000 Gold/Osmium/Iridium
3 23,100 9,000 Insulation/Polyurethane Foam
3 23,100 600,000 Rare Clothing/Home Decorations
2 15,400 20,000 Graphite/Quartz
1 7,700 500,000 Scout and Sensor Drones
1 7,700 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Naalkin

Planet Info

Planet Naalkin Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2911
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics550% water.
Population5700,000
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksAg: Agricultural. Ni: Non-Industrial. O:2914

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 600,000 Residential Applicances
50 385,000 250,000 Pre-packaged Food and Drink
50 385,000 5,000,000 Survival Equipment/Colonisation Kits
40 308,000 30,000,000 Industrial Isotopes
30 231,000 3,000,000 Biodiesel/Cooking Compounds
25 192,500 5,000,000 Cybernetic Components/Physical Augments
20 154,000 2,000,000 VR Computer and Sensor Packages
20 154,000 140,000 Gold/Silver/Limenite Ores
20 154,000 1,000,000 General Medical Equipment
20 154,000 600,000 Photonics/Synthetic Gems
15 115,500 30,000 Animal-based Fabrics
15 115,500 750,000 Ethanol/Fructose Syrup
10 77,000 1,000,000 Survival Equipment/Colonisation Kits
10 77,000 90,000 Uniforms/Clothing Products
10 77,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 46,200 6,000 Food Grade Vegetation
6 46,200 1,500,000 Cyber-Prosthetics
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 1,250,000 VR Electronic Entertainment Devices
5 38,500 50,000 Advanced Ballistic Weave
4 30,800 20,000 Pre-packaged Food and Drink
3 23,100 6,000 Furniture-Grade Timber/Rare Grades
2 15,400 20,000 Trained Riding Animals/Common Pets
2 15,400 200,000 Cybernetic Lubricants
2 15,400 18,000 Cinnamon/Marjoram/Wasabi
2 15,400 25,000 Untrained Guard Animals
2 15,400 10,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Alkhaas

Planet Info

Planet Alkhaas Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2812
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population61,000,000
Government9Impersonal Bureaucracy.
LawDParamilitary law enforcement.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksAg: Agricultural. Ni: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 4,500,000 Gold/Osmium/Iridium
40 308,000 440,000 Fabricated Plastics
40 308,000 3,000,000 Specialised Equipment and Supplies
40 308,000 4,000,000 Platinum/Rhodium
40 308,000 200,000 Nickel/Sodium/Tungsten Ores
40 308,000 200,000 Pre-packaged Food and Drink
30 231,000 300,000 Residential Applicances
30 231,000 300,000 Engine Components
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 210,000 Gold/Silver/Limenite Ores
25 192,500 75,000 Survival Rations and Storage-packed Liquids
25 192,500 1,250,000 Startship Deckplate/Atmospheric Filters
25 192,500 2,500,000 VR Computer and Sensor Packages
25 192,500 31,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 154,000 60,000 Adobo/Basil/Sage
15 115,500 1,875,000 Weapon Components
15 115,500 150,000 Residential Applicances
10 77,000 1,000,000 Slug Weapons (TL 10)
10 77,000 2,500,000 Cyber-Prosthetics
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 150,000 Wheeled Components
6 46,200 12,000 Animal-based Fabrics
6 46,200 300,000 Fibre-optic Cable
6 46,200 1,800,000 Industrial Drones/Personal Drones
5 38,500 50,000 Residential Applicances
5 38,500 500,000 Biodiesel/Cooking Compounds
5 38,500 75,000 Wheeled Components
5 38,500 62,500 Untrained Guard Animals
5 38,500 1,000,000 Cybernetic Components/Physical Augments
4 30,800 80,000 Silica/Focuser-Quality Gems
4 30,800 20,000 Wheeled Repair Components
4 30,800 500,000 Oxygenated Cleaner/Biodegradable Concentrates
3 23,100 135,000 Industrial Diamond/Jewellery-Quality Gems
3 23,100 3,000 Bauxite/Coltan/Wolframite
3 23,100 1,200,000 Combat Drones/Guardian Drones
2 15,400 50,000 Beryllium/Silver
2 15,400 4,000 Animal-based Fabrics
1 7,700 180,000 Air Vehicle Components/Raft Components

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Damakho

Planet Info

Planet Damakho Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2912
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size914,400 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population5200,000
Government7Balkanization.
Law4Light assault weapons prohibited.
TechDAbove Average Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 462,000 1,200,000 Jet Fuel/Gelid Adhesives
60 462,000 45,000,000 Industrial Isotopes
40 308,000 1,200,000 Photonics/Synthetic Gems
30 231,000 375,000 Untrained Guard Animals
30 231,000 270,000 Cinnamon/Marjoram/Wasabi
30 231,000 3,000,000 Survival Equipment/Colonisation Kits
25 192,500 125,000 Refined Kerosine/Purified Oil
20 154,000 100,000 Untrained Riding Animals
20 154,000 2,500,000 Computerised Job-related Gear
20 154,000 5,000,000 Cyber-Prosthetics
20 154,000 10,000,000 Exotic Furnishings/Exquisite Jewellery
20 154,000 40,000 Animal-based Fabrics
15 115,500 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 115,500 375,000 Beryllium/Silver
15 115,500 450,000 Cosmetic Chemicals/Practitioners Tools
15 115,500 300,000 Wheeled Vehicles/Tracked Components
10 77,000 1,000,000 Cybernetic Lubricants
10 77,000 200,000 Silica/Focuser-Quality Gems
10 77,000 2,000,000 Rare Clothing/Home Decorations
10 77,000 50,000 Rock Salt/Compressed Coal
6 46,200 840,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 2,500 Chalcocite/Talc
5 38,500 15,000 Insulation/Polyurethane Foam
5 38,500 250,000 Anti-venom/Prescription Medications
4 30,800 400,000 Prescription Medications/Surgical
4 30,800 4,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 400,000 Jewellery/Alien Textiles
2 15,400 200,000 Slug Weapons (TL 10)
2 15,400 20,000 Engine Components
2 15,400 1,500,000 Industrial Isotopes
2 15,400 24,000 Banking Machines and Security Systems
1 7,700 100,000 VR Computer and Sensor Packages
1 7,700 125,000 Oxygenated Cleaner/Biodegradable Concentrates

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Ishala

Planet Info

Planet Ishala Subsector Vland Sector Vland Coordinates -1,-1 Hex 2113
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere6Standard. Breathable.
Hydrographics660% water.
Population740,000,000
Government5Feudal Technocracy.
Law1Body pistols, explosives, and poison gas prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksAg: Agricultural. Ga: Garden World. Ri: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 462,000 600,000 Trained Riding Animals/Common Pets
60 462,000 3,000,000 Ethanol/Fructose Syrup
60 462,000 600,000 Graphite/Quartz
50 385,000 400,000 Staped/Poured Cogs and Sprokets
40 308,000 2,000,000 Ruthenium/Rhenium
30 231,000 30,000 Food Grade Vegetation
30 231,000 3,750,000 Weapon Components
30 231,000 150,000 Workable Alloys
30 231,000 90,000 Survival Rations and Storage-packed Liquids
25 192,500 1,875,000 Specialised Equipment and Supplies
25 192,500 6,250,000 VR Electronic Entertainment Devices
25 192,500 75,000 Survival Rations and Storage-packed Liquids
25 192,500 3,125,000 Computerised Job-related Gear
20 154,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 154,000 20,000 Bauxite/Coltan/Wolframite
20 154,000 200,000 Tracked Repair Components
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 15,000 Food Grade Vegetation
15 115,500 3,000,000 Cybernetic Components/Physical Augments
10 77,000 4,000,000 Combat Drones/Guardian Drones
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 750,000 Gold/Osmium/Iridium
10 77,000 750,000 Fusion Conduits/Power Plant Shells
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 750,000 Specialised Equipment and Supplies
10 77,000 90,000 Cinnamon/Marjoram/Wasabi
6 46,200 60,000 Trained Riding Animals/Common Pets
6 46,200 900,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
6 46,200 750,000 Computerised Job-related Gear
5 38,500 20,000 Synthetic Silks/Finished Common Clothing
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 250,000 Ethanol/Fructose Syrup
4 30,800 36,000 Kevlar/Teflon
4 30,800 20,000 Refined Kerosine/Purified Oil
4 30,800 400,000 Slug Weapons (TL 10)
4 30,800 12,000 Adobo/Basil/Sage
3 23,100 150,000 Anti-venom/Prescription Medications
3 23,100 450,000 Starship Add-ons/Powered Armor Components
2 15,400 40,000 Rare Foods/Common Liquor
1 7,700 9,000 Piping and Attachment Pieces
1 7,700 6,000 Calculators/Adding Machines

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Live Animals2
Radioactives3
Textiles7
Uncommon Raw Materials2
Wood4

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Common Industrial Goods2
Crystals & Gems2
Cybernetics2
Luxury Goods4
Medical Supplies1
Petrochemicals1
Pharmaceuticals2
Polymers2
Precious Metals3
Robots2
Spices3

Destination: Kusu

Planet Info

Planet Kusu Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2613
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics110% water.
Population62,000,000
Government7Balkanization.
Law6All firearms except shotguns prohibited.
TechBLower Average Imperial.
RemarksHe: Hellworld. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
40 308,000 280,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 3,000,000 Prescription Medications/Surgical
25 192,500 50,000 Copper/Tin Ores
20 154,000 140,000 Poured Plastics/Synthetic Fibre Spools
20 154,000 200,000 Trained Riding Animals/Common Pets
20 154,000 80,000 Exotics(Permanbuco, White Mahogany etc.)
15 115,500 165,000 Furniture/Storage Systems/Tools
10 77,000 5,000 High-Grade Rough Cut
10 77,000 2,000,000 Cybernetic Components/Physical Augments
6 46,200 6,000 Bauxite/Coltan/Wolframite
6 46,200 600,000 Prescription Medications/Surgical
5 38,500 250,000 General Medical Equipment
5 38,500 50,000 Common Desserts/Common Wine
5 38,500 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 500,000 Biodiesel/Cooking Compounds
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 15,000 Survival Rations and Storage-packed Liquids
5 38,500 50,000 Common Desserts/Common Wine
4 30,800 300,000 Gold/Osmium/Iridium
3 23,100 27,000 Uniforms/Clothing Products
3 23,100 540,000 Air Vehicle Components/Raft Components
2 15,400 22,000 Pneumatics and Hydraulics
1 7,700 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,700 1,000 Rubber/Vinyl Spooling
1 7,700 50,000 Ruthenium/Rhenium
1 7,700 250,000 Cyber-Prosthetics

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Aanshi

Planet Info

Planet Aanshi Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2713
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
SizeA16,000 km
Atmosphere8Dense. Breathable
HydrographicsA100% water. Water World.
PopulationA40,000,000,000
Government9Impersonal Bureaucracy.
Law7Shotguns prohibited.
TechCAverage Imperial.
RemarksHi: High Population. Oc: Ocean World. Ht: High Technology. Wa: Water World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
50 385,000 12,500,000 Artillery/Heavy Energy Weapons
40 308,000 20,000 High-Grade Rough Cut
30 231,000 450,000 Wheeled Components
30 231,000 1,500,000 Rare Literature/Art
30 231,000 60,000 Copper/Tin Ores
25 192,500 75,000 Adobo/Basil/Sage
25 192,500 250,000 Trained Riding Animals/Common Pets
20 154,000 2,000,000 Jewellery/Alien Textiles
20 154,000 15,000,000 Industrial Isotopes
20 154,000 2,000,000 Prescription Medications/Surgical
15 115,500 75,000 Pre-packaged Food and Drink
15 115,500 187,500 Untrained Guard Animals
15 115,500 300,000 Marble/Potassium/Titanium
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
10 77,000 60,000 Aniseed/Curry/Fennel/White Pepper
10 77,000 4,000,000 Combat Drones/Guardian Drones
10 77,000 100,000 Trained Riding Animals/Common Pets
5 38,500 2,500,000 Scout and Sensor Drones
5 38,500 150,000 Exotic Foods/Rare Desserts/Rare Liquor
4 30,800 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 30,800 400,000 Biodiesel/Cooking Compounds
4 30,800 44,000 Furniture/Storage Systems/Tools
4 30,800 40,000 Carbonate/Magnesium/Meteoric Iron
3 23,100 27,000 Piping and Attachment Pieces
3 23,100 225,000 Specialised Equipment and Supplies
3 23,100 450,000 Automated Robotics/Cargo Drones
3 23,100 1,050,000 Cosmetic Prosthetics
2 15,400 24,000 Chemical Solutions and Compounds
2 15,400 1,000 Chalcocite/Talc
2 15,400 20,000 Personal and Commerical Computers
1 7,700 20,000 Marble/Potassium/Titanium
1 7,700 5,000 Untrained Riding Animals
1 7,700 3,000 Insulation/Polyurethane Foam

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Electronics3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Manufactured Goods2
Luxury Consumables1
Precious Metals1
Radioactives1
Robots1
Spices2
Textiles3

Destination: Dangasha

Planet Info

Planet Dangasha Subsector Vland Sector Vland Coordinates -1,-1 Hex 2314
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population68,000,000
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor. O:2616

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 120,000 Crude Oil/Diesel
50 385,000 500,000 Engine Components
40 308,000 400,000 Gasoline/Machine Lubricants
40 308,000 800,000 Rare Foods/Common Liquor
30 231,000 1,500,000 Ethanol/Fructose Syrup
30 231,000 270,000 Piping and Attachment Pieces
30 231,000 7,500,000 VR Electronic Entertainment Devices
30 231,000 90,000 Insulation/Polyurethane Foam
25 192,500 625,000 High-Pressure/Temperature-Resistant Components
25 192,500 625,000 Beryllium/Silver
25 192,500 2,500,000 Survival Equipment/Colonisation Kits
25 192,500 1,250,000 Fibre-optic Cable
25 192,500 2,500,000 VR Computer and Sensor Packages
20 154,000 300,000 Wheeled Components
20 154,000 2,800,000 Seafaring Vehicle Components/ Mole Vehicle Components
20 154,000 100,000 Refined Kerosine/Purified Oil
20 154,000 2,500,000 Weapon Components
20 154,000 10,000 Chalcocite/Talc
20 154,000 5,000,000 Cyber-Prosthetics
20 154,000 3,600,000 Air Vehicle Components/Raft Components
15 115,500 15,000,000 Medical Isotopes/Reactor-Grade Uranium
10 77,000 200,000 Jet Fuel/Gelid Adhesives
10 77,000 90,000 Piping and Attachment Pieces
10 77,000 80,000 Video Game and Entertainment Systems
10 77,000 30,000 Adobo/Basil/Sage
10 77,000 300,000 Photonics/Synthetic Gems
10 77,000 200,000 Wheeled Vehicles/Tracked Components
10 77,000 500,000 Fibre-optic Cable
10 77,000 1,000,000 Biodiesel/Cooking Compounds
6 46,200 1,200,000 Grav-Vehicle Components
6 46,200 66,000 Furniture/Storage Systems/Tools
6 46,200 48,000 Video Game and Entertainment Systems
6 46,200 54,000 Piping and Attachment Pieces
6 46,200 36,000 Aniseed/Curry/Fennel/White Pepper
6 46,200 54,000 Uniforms/Clothing Products
5 38,500 150,000 Photonics/Synthetic Gems
5 38,500 100,000 Wheeled Vehicles/Tracked Components
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
5 38,500 50,000 Common Desserts/Common Wine
4 30,800 8,000 Copper/Tin Ores
4 30,800 40,000 Trained Riding Animals/Common Pets
3 23,100 9,000 Cotton-based Fabrics/Flax-based Fabrics
3 23,100 30,000 Personal and Commerical Computers
2 15,400 150,000 Fusion Conduits/Power Plant Shells
2 15,400 20,000 Medical Uniforms/Disposable Tools
2 15,400 18,000 Piping and Attachment Pieces
1 7,700 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2