Origin: Shunisar permalink

Planet Info

Planet Shunisar Subsector Theton Sector Vland Coordinates -1,-1 Hex 2507
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population5300,000
Government0No Government Structure.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial.
Shopping Full List Random

Starport Info

  Downport
Berthing Cost To Dock 60
Per day 10
Berthing Wait Time Small Craft No wait
Starcraft No wait
Capital
Refined Fuel Cost
Unrefined Fuel Cost 100
Fuel Wait Time Small Craft No wait
Starcraft 2 hours
Capital

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Destinations

Available Trade Goods

Purchase DM does not include broker score.
Price modifier and current price include purchase DM, broker score, and random roll.

Type Subtype Tons Base Price Purchase DM Modified Roll Price Modifier Current Price
Advanced Machine Parts Power Plant Shells 11 75,000 -1 10 90.00% 67,500
Advanced Machine Parts Weapon Core 9 90,000 -1 16 60.00% 54,000
Advanced Manufactured Goods Colonisation Kits 16 100,000 0 15 65.00% 65,000
Advanced Manufactured Goods Computerised Job-related Gear 9 125,000 0 16 60.00% 75,000
Advanced Vehicles Air Vehicle Components 13 180,000 0 14 70.00% 126,000
Advanced Weapons Energy Weapons (TL 12) 15 150,000 0 12 80.00% 120,000
Advanced Weapons Slug Weapons (TL 10) 11 100,000 0 9 95.00% 95,000
Biochemicals Cooking Compounds 16 100,000 1 14 70.00% 70,000
Biochemicals Cooking Compounds 4 100,000 1 15 65.00% 65,000
Common Consumables Food Grade Vegetation 35 1,000 3 22 30.00% 300
Common Consumables Food Grade Vegetation 38 1,000 3 11 85.00% 850
Common Consumables Pre-packaged Food and Drink 28 5,000 3 19 45.00% 2,250
Common Consumables Pre-packaged Food and Drink 26 5,000 3 24 25.00% 1,250
Common Consumables Pre-packaged Food and Drink 34 5,000 3 18 50.00% 2,500
Common Electronics Video Game and Entertainment Systems 26 8,000 -2 15 65.00% 5,200
Common Electronics Video Game and Entertainment Systems 40 8,000 -2 11 85.00% 6,800
Common Electronics Video Game and Entertainment Systems 8 8,000 -2 13 75.00% 6,000
Common Industrial Goods Engine Components 10 10,000 -3 12 80.00% 8,000
Common Industrial Goods Piping and Attachment Pieces 42 9,000 -3 11 85.00% 7,650
Common Manufactured Goods Clothing Products 44 9,000 -3 15 65.00% 5,850
Common Manufactured Goods Residential Applicances 10 10,000 -3 6 110.00% 11,000
Common Manufactured Goods Uniforms 23 9,000 -3 10 90.00% 8,100
Common Ore Coltan 38 1,000 -1 14 70.00% 700
Common Ore Magnetite 30 1,500 -1 14 70.00% 1,050
Common Ore Wolframite 29 1,000 -1 9 95.00% 950
Common Ore Wolframite 38 1,000 -1 5 115.00% 1,150
Common Raw Materials Fabricated Plastics 19 11,000 3 15 65.00% 7,150
Common Raw Materials Workable Alloys 38 5,000 3 16 60.00% 3,000
Common Raw Materials Workable Alloys 35 5,000 3 19 45.00% 2,250
Common Raw Materials Workable Metals 45 3,000 3 19 45.00% 1,350
Live Animals Common Pets 6 10,000 2 14 70.00% 7,000
Live Animals Trained Riding Animals 22 10,000 2 19 45.00% 4,500
Luxury Consumables Common Desserts 3 5,000 2 18 50.00% 2,500
Luxury Consumables Rare Food Additives 41 5,000 2 17 55.00% 2,750
Luxury Goods Jewellery 2 100,000 0 10 90.00% 90,000
Luxury Goods VR Electronic Entertainment Devices 3 250,000 0 15 65.00% 162,500
Pharmaceuticals Anti-venom 4 50,000 0 11 85.00% 42,500
Pharmaceuticals Psi-Related Drugs 1 500,000 0 15 65.00% 325,000
Pharmaceuticals Surgical 1 100,000 0 18 50.00% 50,000
Textiles Animal-based Fabrics 30 2,000 7 14 70.00% 1,400
Textiles Finished Common Clothing 24 4,000 7 15 65.00% 2,600
Textiles Flax-based Fabrics 4 3,000 7 23 25.00% 750
Textiles Synthetic Silks 19 4,000 7 23 25.00% 1,000
Uncommon Raw Materials Marble 30 20,000 2 10 90.00% 18,000
Wood Construction-Grade Timber 36 1,000 6 23 25.00% 250
Wood Construction-Grade Timber 17 1,000 6 19 45.00% 450
Wood High-Grade Rough Cut 27 500 6 21 35.00% 175

Desired Goods

Sale DM does not include broker score.
Price modifier and current price include sale DM, broker score, and random roll.

Type Subtype Base Price Sale DM Modified Roll Price Modifier Current Price
Advanced Electronics Circuitry Bundle 25,000 1 17 130.00% 32,500
Advanced Electronics Fibre-optic Cable 50,000 1 16 125.00% 62,500
Advanced Electronics Starship Bridge Components 150,000 1 15 120.00% 180,000
Advanced Electronics VR Computer and Sensor Packages 100,000 1 15 120.00% 120,000
Advanced Electronics Weapon Components 125,000 1 16 125.00% 156,250
Advanced Machine Parts Alloy and Plastic Tool Kits 25,000 1 18 135.00% 33,750
Advanced Machine Parts Atmospheric Filters 50,000 1 15 120.00% 60,000
Advanced Machine Parts Fusion Conduits 75,000 1 15 120.00% 90,000
Advanced Machine Parts Gravitic Gyros 100,000 1 12 105.00% 105,000
Advanced Machine Parts Navigation Magnets 100,000 1 11 100.00% 100,000
Advanced Machine Parts Power Plant Shells 75,000 1 13 110.00% 82,500
Advanced Machine Parts Starship Hull Plating 90,000 1 11 100.00% 90,000
Advanced Machine Parts Startship Deckplate 50,000 1 11 100.00% 50,000
Advanced Machine Parts Weapon Core 90,000 1 16 125.00% 112,500
Advanced Manufactured Goods Colonisation Kits 100,000 0 19 140.00% 140,000
Advanced Manufactured Goods Computerised Job-related Gear 125,000 0 15 120.00% 150,000
Advanced Manufactured Goods High-Pressure 25,000 0 15 120.00% 30,000
Advanced Manufactured Goods Powered Armor Components 150,000 0 13 110.00% 165,000
Advanced Manufactured Goods Protective 50,000 0 15 120.00% 60,000
Advanced Manufactured Goods Specialized Clothing 50,000 0 19 140.00% 70,000
Advanced Manufactured Goods Starship Add-ons 150,000 0 13 110.00% 165,000
Advanced Manufactured Goods Survival Equipment 100,000 0 19 140.00% 140,000
Advanced Manufactured Goods Temperature-Resistant Components 25,000 0 13 110.00% 27,500
Advanced Vehicles Air Vehicle Components 180,000 0 15 120.00% 216,000
Advanced Vehicles Engine Components 100,000 0 14 115.00% 115,000
Advanced Vehicles Grav-Vehicle Components 200,000 0 14 115.00% 230,000
Advanced Vehicles Mole Vehicle Components 140,000 0 13 110.00% 154,000
Advanced Vehicles Raft Components 180,000 0 10 90.00% 162,000
Advanced Vehicles Seafaring Vehicle Components 140,000 0 14 115.00% 161,000
Advanced Vehicles Spacecraft Components 250,000 0 14 115.00% 287,500
Advanced Weapons Artillery 250,000 0 15 120.00% 300,000
Advanced Weapons Energy Weapons (TL 12) 150,000 0 11 100.00% 150,000
Advanced Weapons Energy Weapons (TL 15) 200,000 0 12 105.00% 210,000
Advanced Weapons Explosives (TL 15) 200,000 0 14 115.00% 230,000
Advanced Weapons Heavy Energy Weapons 250,000 0 9 85.00% 212,500
Advanced Weapons Heavy Slug Weapons (TL 12) 150,000 0 15 120.00% 180,000
Advanced Weapons Slug Weapons (TL 10) 100,000 0 16 125.00% 125,000
Advanced Weapons Slug Weapons (TL 12) 150,000 0 12 105.00% 157,500
Advanced Weapons Slug Weapons (TL 15) 200,000 0 15 120.00% 240,000
Advanced Weapons Slug Weapons (TL 7) 50,000 0 12 105.00% 52,500
Biochemicals Biodegradable Concentrates 125,000 -1 13 110.00% 137,500
Biochemicals Biodiesel 100,000 -1 17 130.00% 130,000
Biochemicals Bio-fusion cell Fuel 150,000 -1 7 75.00% 112,500
Biochemicals Cooking Compounds 100,000 -1 14 115.00% 115,000
Biochemicals Ethanol 50,000 -1 13 110.00% 55,000
Biochemicals Fructose Syrup 50,000 -1 14 115.00% 57,500
Biochemicals Gelis oxygen Substitutes 150,000 -1 15 120.00% 180,000
Biochemicals Organic Glues 25,000 -1 18 135.00% 33,750
Biochemicals Oxygenated Cleaner 125,000 -1 6 70.00% 87,500
Common Consumables Feed Grade Vegetation 500 -3 9 85.00% 425
Common Consumables Food Grade Vegetation 1,000 -3 6 70.00% 700
Common Consumables Junk Food 5,000 -3 11 100.00% 5,000
Common Consumables Pre-packaged Food and Drink 5,000 -3 10 90.00% 4,500
Common Consumables Soda Drink 5,000 -3 13 110.00% 5,500
Common Consumables Survival Rations and Storage-packed Liquids 3,000 -3 11 100.00% 3,000
Common Electronics Adding Machines 6,000 2 17 130.00% 7,800
Common Electronics Banking Machines and Security Systems 12,000 2 19 140.00% 16,800
Common Electronics Calculators 6,000 2 14 115.00% 6,900
Common Electronics Microprocessor Assemblies 14,000 2 16 125.00% 17,500
Common Electronics Personal and Commerical Computers 10,000 2 15 120.00% 12,000
Common Electronics Video Game and Entertainment Systems 8,000 2 11 100.00% 8,000
Common Industrial Goods Engine Components 10,000 3 13 110.00% 11,000
Common Industrial Goods Piping and Attachment Pieces 9,000 3 15 120.00% 10,800
Common Industrial Goods Pneumatics and Hydraulics 11,000 3 11 100.00% 11,000
Common Industrial Goods Poured Cogs and Sprokets 8,000 3 15 120.00% 9,600
Common Industrial Goods Staped 8,000 3 18 135.00% 10,800
Common Industrial Goods Starship-Quality Components 12,000 3 19 140.00% 16,800
Common Manufactured Goods Clothing Products 9,000 3 18 135.00% 12,150
Common Manufactured Goods Furniture 11,000 3 16 125.00% 13,750
Common Manufactured Goods Residential Applicances 10,000 3 21 150.00% 15,000
Common Manufactured Goods Second Stage Components 8,000 3 17 130.00% 10,400
Common Manufactured Goods Storage Systems 11,000 3 15 120.00% 13,200
Common Manufactured Goods Survival Accessories 12,000 3 19 140.00% 16,800
Common Manufactured Goods Tools 11,000 3 21 150.00% 16,500
Common Manufactured Goods Uniforms 9,000 3 16 125.00% 11,250
Common Manufactured Goods Vehicle 12,000 3 16 125.00% 15,000
Common Ore Acanthite 1,500 1 18 135.00% 2,025
Common Ore Bauxite 1,000 1 14 115.00% 1,150
Common Ore Bornite, Galena 250 1 13 110.00% 275
Common Ore Chalcocite 500 1 17 130.00% 650
Common Ore Chromite 2,000 1 14 115.00% 2,300
Common Ore Cinnabar 2,000 1 14 115.00% 2,300
Common Ore Cobaltite 1,500 1 12 105.00% 1,575
Common Ore Coltan 1,000 1 15 120.00% 1,200
Common Ore Magnetite 1,500 1 10 90.00% 1,350
Common Ore Sedimentary Stone 250 1 20 145.00% 363
Common Ore Talc 500 1 11 100.00% 500
Common Ore Wolframite 1,000 1 13 110.00% 1,100
Common Raw Materials Base Elements 1,000 -3 8 80.00% 800
Common Raw Materials Chemical Solutions and Compounds 12,000 -3 8 80.00% 9,600
Common Raw Materials Fabricated Plastics 11,000 -3 10 90.00% 9,900
Common Raw Materials Foundation Stones 1,000 -3 11 100.00% 1,000
Common Raw Materials Workable Alloys 5,000 -3 6 70.00% 3,500
Common Raw Materials Workable Metals 3,000 -3 8 80.00% 2,400
Crystals & Gems Compressed Coal 5,000 0 15 120.00% 6,000
Crystals & Gems Focuser-Quality Gems 20,000 0 17 130.00% 26,000
Crystals & Gems Graphite 10,000 0 21 150.00% 15,000
Crystals & Gems Industrial Diamond 45,000 0 13 110.00% 49,500
Crystals & Gems Jewellery-Quality Gems 45,000 0 13 110.00% 49,500
Crystals & Gems Photonics 30,000 0 12 105.00% 31,500
Crystals & Gems Quartz 10,000 0 13 110.00% 11,000
Crystals & Gems Rock Salt 5,000 0 8 80.00% 4,000
Crystals & Gems Silica 20,000 0 11 100.00% 20,000
Crystals & Gems Synthetic Gems 30,000 0 15 120.00% 36,000
Cybernetics Cosmetic Prosthetics 350,000 0 16 125.00% 437,500
Cybernetics Cybernetic Components 200,000 0 14 115.00% 230,000
Cybernetics Cybernetic Lubricants 100,000 0 10 90.00% 90,000
Cybernetics Cyber-Prosthetics 250,000 0 16 125.00% 312,500
Cybernetics Physical Augments 200,000 0 11 100.00% 200,000
Cybernetics Real-Life Replacements and Augments 500,000 0 17 130.00% 650,000
Live Animals Beasts of Burden 2,500 -2 12 105.00% 2,625
Live Animals Common Pets 10,000 -2 14 115.00% 11,500
Live Animals Exotic Pets 15,000 -2 15 120.00% 18,000
Live Animals Trained Guard Animals 15,000 -2 11 100.00% 15,000
Live Animals Trained Riding Animals 10,000 -2 9 85.00% 8,500
Live Animals Untrained Guard Animals 12,500 -2 9 85.00% 10,625
Live Animals Untrained Riding Animals 5,000 -2 17 130.00% 6,500
Luxury Consumables Common Desserts 5,000 -2 16 125.00% 6,250
Luxury Consumables Common Desserts 10,000 -2 13 110.00% 11,000
Luxury Consumables Common Liquor 20,000 -2 12 105.00% 21,000
Luxury Consumables Common Wine 10,000 -2 9 85.00% 8,500
Luxury Consumables Exotic Desserts 50,000 -2 9 85.00% 42,500
Luxury Consumables Exotic Foods 30,000 -2 12 105.00% 31,500
Luxury Consumables Exotic Liquor 50,000 -2 11 100.00% 50,000
Luxury Consumables Rare Desserts 30,000 -2 16 125.00% 37,500
Luxury Consumables Rare Food Additives 5,000 -2 12 105.00% 5,250
Luxury Consumables Rare Foods 20,000 -2 15 120.00% 24,000
Luxury Consumables Rare Liquor 30,000 -2 9 85.00% 25,500
Luxury Goods Alien Textiles 100,000 0 9 85.00% 85,000
Luxury Goods Art 50,000 0 11 100.00% 50,000
Luxury Goods Exotic Furnishings 500,000 0 11 100.00% 500,000
Luxury Goods Exquisite Jewellery 500,000 0 10 90.00% 450,000
Luxury Goods Home Decorations 200,000 0 15 120.00% 240,000
Luxury Goods Jewellery 100,000 0 17 130.00% 130,000
Luxury Goods Rare Clothing 200,000 0 14 115.00% 230,000
Luxury Goods Rare Literature 50,000 0 10 90.00% 45,000
Luxury Goods VR Electronic Entertainment Devices 250,000 0 21 150.00% 375,000
Medical Supplies Cosmetic Chemicals 30,000 0 9 85.00% 25,500
Medical Supplies Disposable Tools 10,000 0 18 135.00% 13,500
Medical Supplies General Medical Equipment 50,000 0 16 125.00% 62,500
Medical Supplies Medical Uniforms 10,000 0 9 85.00% 8,500
Medical Supplies Micro-Surgical Equipment and Supplies 100,000 0 16 125.00% 125,000
Medical Supplies Practitioners Tools 30,000 0 9 85.00% 25,500
Medical Supplies Specialised Equipment and Supplies 75,000 0 14 115.00% 86,250
Petrochemicals Crude Oil 2,000 1 11 100.00% 2,000
Petrochemicals Diesel 2,000 1 18 135.00% 2,700
Petrochemicals Gasoline 10,000 1 17 130.00% 13,000
Petrochemicals Gelid Adhesives 20,000 1 16 125.00% 25,000
Petrochemicals Jet Fuel 20,000 1 16 125.00% 25,000
Petrochemicals Machine Lubricants 10,000 1 16 125.00% 12,500
Petrochemicals Power Plant Starter Charges 30,000 1 21 150.00% 45,000
Petrochemicals Purified Oil 5,000 1 17 130.00% 6,500
Petrochemicals Refined Kerosine 5,000 1 12 105.00% 5,250
Petrochemicals Rocket Fuel 30,000 1 15 120.00% 36,000
Pharmaceuticals Anagathics 200,000 0 8 80.00% 160,000
Pharmaceuticals Antibiotics 25,000 0 15 120.00% 30,000
Pharmaceuticals Anti-venom 50,000 0 14 115.00% 57,500
Pharmaceuticals OTC Drugs 25,000 0 15 120.00% 30,000
Pharmaceuticals Prescription Medications 50,000 0 15 120.00% 60,000
Pharmaceuticals Prescription Medications 100,000 0 14 115.00% 115,000
Pharmaceuticals Psi-Related Drugs 500,000 0 12 105.00% 525,000
Pharmaceuticals Surgical 100,000 0 11 100.00% 100,000
Pharmaceuticals Viral Therapy Doses 500,000 0 13 110.00% 550,000
Polymers Advanced Ballistic Weave 10,000 1 16 125.00% 12,500
Polymers Insulation 3,000 1 11 100.00% 3,000
Polymers Kevlar 9,000 1 14 115.00% 10,350
Polymers Polyurethane Foam 3,000 1 12 105.00% 3,150
Polymers Poured Plastics 7,000 1 12 105.00% 7,350
Polymers Rubber 1,000 1 12 105.00% 1,050
Polymers Synthetic Fibre Spools 7,000 1 12 105.00% 7,350
Polymers Teflon 9,000 1 14 115.00% 10,350
Polymers Vinyl Spooling 1,000 1 17 130.00% 1,300
Precious Metals Beryllium 25,000 0 12 105.00% 26,250
Precious Metals Bismuth 10,000 0 11 100.00% 10,000
Precious Metals Gold 75,000 0 10 90.00% 67,500
Precious Metals Indium 10,000 0 12 105.00% 10,500
Precious Metals Iridium 75,000 0 19 140.00% 105,000
Precious Metals Osmium 75,000 0 11 100.00% 75,000
Precious Metals Platinum 100,000 0 17 130.00% 130,000
Precious Metals Rhenium 50,000 0 18 135.00% 67,500
Precious Metals Rhodium 100,000 0 16 125.00% 125,000
Precious Metals Ruthenium 50,000 0 17 130.00% 65,000
Precious Metals Silver 25,000 0 12 105.00% 26,250
Radioactives Deactivated Materials 500,000 -2 15 120.00% 600,000
Radioactives Fusion Cell Rods 1,250,000 -2 10 90.00% 1,125,000
Radioactives Industrial Isotopes 750,000 -2 15 120.00% 900,000
Radioactives Medical Isotopes 1,000,000 -2 11 100.00% 1,000,000
Radioactives Nuclear Waste 500,000 -2 9 85.00% 425,000
Radioactives Reactor-Grade Uranium 1,000,000 -2 16 125.00% 1,250,000
Radioactives Superweapon-Grade Isotopes 1,500,000 -2 12 105.00% 1,575,000
Radioactives Weapons-Grade Plutonium 1,250,000 -2 16 125.00% 1,562,500
Robots Advanced Robotics 650,000 2 19 140.00% 910,000
Robots Automated Robotics 150,000 2 17 130.00% 195,000
Robots Cargo Drones 150,000 2 19 140.00% 210,000
Robots Combat Drones 400,000 2 19 140.00% 560,000
Robots Guardian Drones 400,000 2 17 130.00% 520,000
Robots Industrial Drones 300,000 2 17 130.00% 390,000
Robots Personal Drones 300,000 2 16 125.00% 375,000
Robots Scout and Sensor Drones 500,000 2 14 115.00% 575,000
Spices Adobo 3,000 0 17 130.00% 3,900
Spices Alien Flavourings 12,000 0 13 110.00% 13,200
Spices Aniseed 6,000 0 15 120.00% 7,200
Spices Basil 3,000 0 12 105.00% 3,150
Spices Black Pepper 1,000 0 8 80.00% 800
Spices Black Salt 12,000 0 14 115.00% 13,800
Spices Cinnamon 9,000 0 15 120.00% 10,800
Spices Curry 6,000 0 13 110.00% 6,600
Spices Fennel 6,000 0 13 110.00% 6,600
Spices Marjoram 9,000 0 13 110.00% 9,900
Spices Saffron 12,000 0 12 105.00% 12,600
Spices Sage 3,000 0 15 120.00% 3,600
Spices Table Salt 1,000 0 14 115.00% 1,150
Spices Wasabi 9,000 0 14 115.00% 10,350
Spices White Pepper 6,000 0 12 105.00% 6,300
Textiles Animal-based Fabrics 2,000 -7 6 70.00% 1,400
Textiles Canvas 1,000 -7 6 70.00% 700
Textiles Cotton-based Fabrics 3,000 -7 6 70.00% 2,100
Textiles Finished Common Clothing 4,000 -7 7 75.00% 3,000
Textiles Finished Fine Clothing 5,000 -7 2 50.00% 2,500
Textiles Flax-based Fabrics 3,000 -7 4 60.00% 1,800
Textiles Organic Silk 5,000 -7 6 70.00% 3,500
Textiles Satin 5,000 -7 3 55.00% 2,750
Textiles Synthetic Silks 4,000 -7 7 75.00% 3,000
Textiles Wool 1,000 -7 9 85.00% 850
Textiles Yarn 1,000 -7 4 60.00% 600
Uncommon Ore Copper 2,000 1 17 130.00% 2,600
Uncommon Ore Gold 7,000 1 16 125.00% 8,750
Uncommon Ore Lead 1,000 1 16 125.00% 1,250
Uncommon Ore Limenite Ores 7,000 1 12 105.00% 7,350
Uncommon Ore Nickel 5,000 1 22 155.00% 7,750
Uncommon Ore Platinum 10,000 1 15 120.00% 12,000
Uncommon Ore Silver 7,000 1 18 135.00% 9,450
Uncommon Ore Sodium 5,000 1 12 105.00% 5,250
Uncommon Ore Tin Ores 2,000 1 17 130.00% 2,600
Uncommon Ore Tungsten Ores 5,000 1 14 115.00% 5,750
Uncommon Ore Uranium Ores 10,000 1 11 100.00% 10,000
Uncommon Ore Zinc Ores 1,000 1 15 120.00% 1,200
Uncommon Raw Materials Aluminium 5,000 -2 9 85.00% 4,250
Uncommon Raw Materials Brass 5,000 -2 12 105.00% 5,250
Uncommon Raw Materials Calcium 5,000 -2 17 130.00% 6,500
Uncommon Raw Materials Carbonate 10,000 -2 11 100.00% 10,000
Uncommon Raw Materials Ceramic-Alloy 50,000 -2 13 110.00% 55,000
Uncommon Raw Materials Depleted Uranium 50,000 -2 11 100.00% 50,000
Uncommon Raw Materials Magnesium 10,000 -2 9 85.00% 8,500
Uncommon Raw Materials Marble 20,000 -2 9 85.00% 17,000
Uncommon Raw Materials Meteoric Iron 10,000 -2 11 100.00% 10,000
Uncommon Raw Materials Potassium 20,000 -2 16 125.00% 25,000
Uncommon Raw Materials Stellite 35,000 -2 13 110.00% 38,500
Uncommon Raw Materials Titanium 20,000 -2 8 80.00% 16,000
Uncommon Raw Materials Tombac 35,000 -2 9 85.00% 29,750
Vehicles Tracked Components 20,000 2 14 115.00% 23,000
Vehicles Tracked Repair Components 10,000 2 11 100.00% 10,000
Vehicles Tracked Vehicles 30,000 2 19 140.00% 42,000
Vehicles Wheeled Components 15,000 2 15 120.00% 18,000
Vehicles Wheeled Repair Components 5,000 2 17 130.00% 6,500
Vehicles Wheeled Vehicles 20,000 2 20 145.00% 29,000
Wood Construction Scrap 100 -6 9 85.00% 85
Wood Construction-Grade Timber 1,000 -6 7 75.00% 750
Wood Exotics(Permanbuco, White Mahogany etc.) 4,000 -6 6 70.00% 2,800
Wood Furniture-Grade Timber 2,000 -6 10 90.00% 1,800
Wood High-Grade Rough Cut 500 -6 3 55.00% 275
Wood Low-Grade Rough Cuts 100 -6 12 105.00% 105
Wood Rare Grades 2,000 -6 9 85.00% 1,700

Destination: Derekam

Planet Info

Planet Derekam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2406
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8100,000,000
GovernmentCCharismatic Oligarchy.
LawBRigid control of civilian movement.
Tech8Quality Computers. circa 1980 to 1989.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
20 20,000 2,500,000 Weapon Components
20 20,000 160,000 Video Game and Entertainment Systems
20 20,000 400,000 Silica/Focuser-Quality Gems
6 6,000 120,000 Marble/Potassium/Titanium
5 5,000 50,000 Personal and Commerical Computers
3 3,000 75,000 Organic Glues
1 1,000 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Advanced Weapons2

Destination: Gida

Planet Info

Planet Gida Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2407
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size23,200 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2800
Government6Captive Government / Colony.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Va: Vacuum World. O:2409 Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance320,000 km288,000 km480,000 km
13h 10m 24s3h 0m 38s3h 53m 12s
22h 14m 38s2h 7m 43s2h 44m 54s
31h 49m 56s1h 44m 17s2h 14m 38s
41h 35m 12s1h 30m 19s1h 56m 36s
51h 25m 9s1h 20m 47s1h 44m 17s
61h 17m 44s1h 13m 44s1h 35m 12s

Passengers

Freight

TonsFeeValueContents
60 60,000 1,200,000 Wheeled Vehicles/Tracked Components
60 60,000 3,000,000 Anti-venom/Prescription Medications
60 60,000 30,000 Chalcocite/Talc
50 50,000 2,500,000 Ruthenium/Rhenium
50 50,000 10,000,000 Cybernetic Components/Physical Augments
40 40,000 4,000,000 VR Computer and Sensor Packages
40 40,000 2,000,000 Ethanol/Fructose Syrup
30 30,000 3,000,000 Prescription Medications/Surgical
30 30,000 2,250,000 Specialised Equipment and Supplies
30 30,000 300,000 Tracked Repair Components
30 30,000 300,000 Gasoline/Machine Lubricants
25 25,000 125,000 Untrained Riding Animals
25 25,000 500,000 Rare Foods/Common Liquor
25 25,000 1,250,000 Protective/Specialized Clothing
20 20,000 60,000 Survival Rations and Storage-packed Liquids
20 20,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 20,000 200,000 Engine Components
20 20,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 20,000 1,500,000 Fusion Conduits/Power Plant Shells
15 15,000 30,000 Copper/Tin Ores
15 15,000 1,875,000 Computerised Job-related Gear
15 15,000 30,000 Animal-based Fabrics
15 15,000 750,000 Fibre-optic Cable
10 10,000 15,000 Acanthite/Cobaltite/Magnetite
10 10,000 1,000,000 Slug Weapons (TL 10)
10 10,000 100,000 Gasoline/Machine Lubricants
6 6,000 1,200,000 Rare Clothing/Home Decorations
6 6,000 450,000 Fusion Conduits/Power Plant Shells
5 5,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 5,000 100,000 Marble/Potassium/Titanium
4 4,000 24,000 Aniseed/Curry/Fennel/White Pepper
4 4,000 80,000 Silica/Focuser-Quality Gems
4 4,000 12,000 Cotton-based Fabrics/Flax-based Fabrics
3 3,000 150,000 Ruthenium/Rhenium
2 2,000 40,000 Rare Foods/Common Liquor
2 2,000 700,000 Cosmetic Prosthetics
1 1,000 11,000 Furniture/Storage Systems/Tools
1 1,000 50,000 Protective/Specialized Clothing

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Nii

Planet Info

Planet Nii Subsector Theton Sector Vland Coordinates -1,-1 Hex 2508
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics550% water.
Population5100,000
Government8Civil Service Bureaucracy.
LawCUnrestricted invasion of privacy.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksNi: Non-Industrial. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 60,000 75,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 30,000 900,000 Exotic Foods/Rare Desserts/Rare Liquor
30 30,000 150,000 Pre-packaged Food and Drink
30 30,000 2,250,000 Fusion Conduits/Power Plant Shells
25 25,000 12,500,000 Psi-Related Drugs/Viral Therapy Doses
25 25,000 18,750,000 Industrial Isotopes
20 20,000 40,000 Copper/Tin Ores
20 20,000 1,000,000 Anti-venom/Prescription Medications
20 20,000 2,000,000 VR Computer and Sensor Packages
20 20,000 240,000 Banking Machines and Security Systems
15 15,000 45,000 Adobo/Basil/Sage
15 15,000 3,750,000 Cyber-Prosthetics
15 15,000 1,125,000 Fusion Conduits/Power Plant Shells
15 15,000 1,500,000 Slug Weapons (TL 10)
10 10,000 7,500,000 Industrial Isotopes
10 10,000 120,000 Black Salt/Saffron/Alien Flavourings
10 10,000 100,000 Carbonate/Magnesium/Meteoric Iron
10 10,000 1,000,000 Biodiesel/Cooking Compounds
6 6,000 2,400,000 Combat Drones/Guardian Drones
6 6,000 300,000 Fibre-optic Cable
6 6,000 54,000 Piping and Attachment Pieces
6 6,000 450,000 Specialised Equipment and Supplies
5 5,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 5,000 45,000 Cinnamon/Marjoram/Wasabi
5 5,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 5,000 50,000 Trained Riding Animals/Common Pets
5 5,000 60,000 Chemical Solutions and Compounds
5 5,000 500,000 Cybernetic Lubricants
4 4,000 1,200,000 Industrial Drones/Personal Drones
4 4,000 1,200,000 Industrial Drones/Personal Drones
4 4,000 4,000 Bauxite/Coltan/Wolframite
3 3,000 15,000 Workable Alloys
3 3,000 375,000 Oxygenated Cleaner/Biodegradable Concentrates
2 2,000 14,000 Poured Plastics/Synthetic Fibre Spools
1 1,000 35,000 Stellite/Tombac

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Raltaedz

Planet Info

Planet Raltaedz Subsector Theton Sector Vland Coordinates -1,-1 Hex 2605
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics0No water. Desert World.
Population2500
Government6Captive Government / Colony.
Law4Light assault weapons prohibited.
TechDAbove Average Imperial.
RemarksDe: Desert. Lo: Low Population. Po: Poor. O:2205 Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
40 64,000 8,000,000 Rare Clothing/Home Decorations
40 64,000 3,000,000 Gold/Osmium/Iridium
25 40,000 5,000,000 Rare Clothing/Home Decorations
6 9,600 300,000 Ethanol/Fructose Syrup
6 9,600 300,000 Startship Deckplate/Atmospheric Filters
5 8,000 500,000 Survival Equipment/Colonisation Kits
4 6,400 720,000 Air Vehicle Components/Raft Components
3 4,800 30,000 Tracked Repair Components
2 3,200 6,000 Insulation/Polyurethane Foam
2 3,200 400,000 Grav-Vehicle Components
1 1,600 200,000 Grav-Vehicle Components
1 1,600 75,000 Specialised Equipment and Supplies
1 1,600 9,000 Kevlar/Teflon

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons1
Common Electronics1
Crystals & Gems1
Cybernetics1
Medical Supplies1
Petrochemicals2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Polymers1
Robots1
Spices1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Nelak

Planet Info

Planet Nelak Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2306
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere4Thin. Tainted. Requires filter mask.
HydrographicsA100% water. Water World.
Population61,000,000
GovernmentACharismatic Dictator.
LawAWeapon possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial. Wa: Water World. Da: Danger. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 96,000 600,000 Trained Riding Animals/Common Pets
60 96,000 600,000 Engine Components
50 80,000 1,500,000 Cosmetic Chemicals/Practitioners Tools
50 80,000 600,000 Banking Machines and Security Systems
50 80,000 2,500,000 Ruthenium/Rhenium
40 64,000 2,000,000 Protective/Specialized Clothing
30 48,000 1,500,000 Startship Deckplate/Atmospheric Filters
30 48,000 7,500,000 Cyber-Prosthetics
30 48,000 600,000 Rare Foods/Common Liquor
30 48,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
20 32,000 1,500,000 Specialised Equipment and Supplies
20 32,000 1,000,000 Anti-venom/Prescription Medications
15 24,000 15,000 Construction-Grade Timber
10 16,000 100,000 Personal and Commerical Computers
10 16,000 70,000 Poured Plastics/Synthetic Fibre Spools
10 16,000 50,000 Nickel/Sodium/Tungsten Ores
6 9,600 75,000 Untrained Guard Animals
5 8,000 100,000 Marble/Potassium/Titanium
4 6,400 2,000,000 Scout and Sensor Drones
4 6,400 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 6,400 2,000 Feed Grade Vegetation
4 6,400 24,000 Aniseed/Curry/Fennel/White Pepper
3 4,800 1,500 Chalcocite/Talc
3 4,800 60,000 Jet Fuel/Gelid Adhesives
2 3,200 40,000 Rare Foods/Common Liquor
1 1,600 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals2
Common Consumables2
Luxury Consumables1
Radioactives2
Uncommon Raw Materials1

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Bolziin

Planet Info

Planet Bolziin Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2308
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population2900
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
50 80,000 5,000,000 VR Computer and Sensor Packages
40 64,000 4,000,000 Biodiesel/Cooking Compounds
40 64,000 400,000 Trained Riding Animals/Common Pets
40 64,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 48,000 270,000 Cinnamon/Marjoram/Wasabi
30 48,000 750,000 Beryllium/Silver
30 48,000 900,000 Photonics/Synthetic Gems
25 40,000 750,000 Exotic Foods/Rare Desserts/Rare Liquor
25 40,000 1,250,000 General Medical Equipment
20 32,000 2,000,000 VR Computer and Sensor Packages
20 32,000 30,000 Acanthite/Cobaltite/Magnetite
20 32,000 100,000 Nickel/Sodium/Tungsten Ores
20 32,000 3,600,000 Air Vehicle Components/Raft Components
15 24,000 1,350,000 Weapon Core/Starship Hull Plating
15 24,000 105,000 Poured Plastics/Synthetic Fibre Spools
15 24,000 3,750,000 Cyber-Prosthetics
10 16,000 5,000,000 Scout and Sensor Drones
10 16,000 110,000 Pneumatics and Hydraulics
6 9,600 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
6 9,600 60,000 Trained Riding Animals/Common Pets
6 9,600 210,000 Stellite/Tombac
6 9,600 30,000 Pre-packaged Food and Drink
6 9,600 6,000,000 Medical Isotopes/Reactor-Grade Uranium
5 8,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 8,000 3,750,000 Industrial Isotopes
5 8,000 5,000 Bauxite/Coltan/Wolframite
5 8,000 45,000 Cinnamon/Marjoram/Wasabi
4 6,400 44,000 Pneumatics and Hydraulics
4 6,400 8,000 Animal-based Fabrics
2 3,200 20,000 Trained Riding Animals/Common Pets
1 1,600 200,000 Rare Clothing/Home Decorations
1 1,600 200,000 Rare Clothing/Home Decorations
1 1,600 5,000 Untrained Riding Animals

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Shabii

Planet Info

Planet Shabii Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2408
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size812,800 km
Atmosphere5Thin. Breathable.
Hydrographics440% water.
Population63,000,000
Government1Company/Corporation.
Law0No prohibitions.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 96,000 1,200,000 Marble/Potassium/Titanium
50 80,000 5,000,000 Survival Equipment/Colonisation Kits
40 64,000 600,000 Wheeled Components
30 48,000 6,000,000 Cybernetic Components/Physical Augments
25 40,000 500,000 Silica/Focuser-Quality Gems
25 40,000 150,000 Aniseed/Curry/Fennel/White Pepper
25 40,000 75,000 Workable Metals
20 32,000 400,000 Rare Foods/Common Liquor
15 24,000 75,000 Pre-packaged Food and Drink
15 24,000 3,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 24,000 1,500,000 Prescription Medications/Surgical
10 16,000 200,000 Silica/Focuser-Quality Gems
10 16,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 8,000 5,000 Bauxite/Coltan/Wolframite
5 8,000 250,000 General Medical Equipment
5 8,000 500,000 Prescription Medications/Surgical
5 8,000 3,250,000 Advanced Robotics
5 8,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 6,400 4,000 Bauxite/Coltan/Wolframite
3 4,800 300,000 Survival Equipment/Colonisation Kits
3 4,800 1,200,000 Combat Drones/Guardian Drones
1 1,600 2,000 Furniture-Grade Timber/Rare Grades
1 1,600 7,000 Poured Plastics/Synthetic Fibre Spools
1 1,600 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 1,600 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Fongknoe

Planet Info

Planet Fongknoe Subsector Theton Sector Vland Coordinates -1,-1 Hex 2604
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size34,800 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8800,000,000
Government7Balkanization.
Law7Shotguns prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 180,000 8,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
60 180,000 15,000,000 Cyber-Prosthetics
50 150,000 25,000 Chalcocite/Talc
50 150,000 1,000,000 Jet Fuel/Gelid Adhesives
30 90,000 15,000 High-Grade Rough Cut
30 90,000 330,000 Pneumatics and Hydraulics
30 90,000 3,000,000 Survival Equipment/Colonisation Kits
25 75,000 150,000 Aniseed/Curry/Fennel/White Pepper
20 60,000 200,000 Engine Components
20 60,000 4,000,000 Rare Clothing/Home Decorations
20 60,000 10,000,000 Scout and Sensor Drones
15 45,000 1,125,000 Gold/Osmium/Iridium
15 45,000 750,000 Ethanol/Fructose Syrup
10 30,000 1,000,000 VR Computer and Sensor Packages
10 30,000 500,000 Slug Weapons (TL 7)
10 30,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
10 30,000 1,000,000 Survival Equipment/Colonisation Kits
6 18,000 4,500,000 Industrial Isotopes
6 18,000 450,000 Specialised Equipment and Supplies
6 18,000 3,000 High-Grade Rough Cut
6 18,000 60,000 Engine Components
5 15,000 250,000 Ruthenium/Rhenium
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 45,000 Uniforms/Clothing Products
5 15,000 20,000 Synthetic Silks/Finished Common Clothing
3 9,000 15,000 Nickel/Sodium/Tungsten Ores
3 9,000 15,000 Untrained Riding Animals
3 9,000 60,000 Rare Foods/Common Liquor
2 6,000 10,000 Refined Kerosine/Purified Oil
2 6,000 20,000 Common Desserts/Common Wine
1 3,000 2,000 Furniture-Grade Timber/Rare Grades
1 3,000 10,000 Graphite/Quartz
1 3,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 3,000 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Anarsi

Planet Info

Planet Anarsi Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2205
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size711,200 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics770% water. Equivalent to Terra or Vland.
Population99,000,000,000
GovernmentEReligious Autocracy.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksHi: High Population. In: Industrialized. Cp Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 180,000 120,000 Chromite/Cinnabar
30 90,000 300,000 Carbonate/Magnesium/Meteoric Iron
30 90,000 300,000 Engine Components
25 75,000 75,000 Adobo/Basil/Sage
25 75,000 3,125,000 Weapon Components
20 60,000 160,000 Video Game and Entertainment Systems
20 60,000 220,000 Fabricated Plastics
20 60,000 200,000 Graphite/Quartz
15 45,000 165,000 Pneumatics and Hydraulics
15 45,000 1,875,000 Computerised Job-related Gear
10 30,000 30,000 Insulation/Polyurethane Foam
5 15,000 100,000 Rare Foods/Common Liquor
5 15,000 60,000 Banking Machines and Security Systems
5 15,000 150,000 Exotic Foods/Rare Desserts/Rare Liquor
4 12,000 1,000,000 Cyber-Prosthetics
2 6,000 1,000,000 Scout and Sensor Drones
1 3,000 100,000 VR Computer and Sensor Packages
1 3,000 7,000 Gold/Silver/Limenite Ores
1 3,000 6,000 Aniseed/Curry/Fennel/White Pepper

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts2
Advanced Vehicles2
Common Electronics3
Common Industrial Goods5
Common Manufactured Goods3
Cybernetics1
Luxury Goods1
Medical Supplies2
Pharmaceuticals1
Polymers1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Paval

Planet Info

Planet Paval Subsector Theton Sector Vland Coordinates -1,-1 Hex 2806
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere8Dense. Breathable
Hydrographics110% water.
Population2700
Government1Company/Corporation.
Law2Portable energy weapons prohibited.
TechBLower Average Imperial.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 720,000 Chemical Solutions and Compounds
60 180,000 7,500,000 Computerised Job-related Gear
50 150,000 5,000,000 Survival Equipment/Colonisation Kits
40 120,000 4,000,000 Biodiesel/Cooking Compounds
40 120,000 400,000 Bismuth/Indium
30 90,000 300,000 Tracked Repair Components
30 90,000 600,000 Rare Foods/Common Liquor
25 75,000 1,250,000 General Medical Equipment
20 60,000 1,500,000 Gold/Osmium/Iridium
20 60,000 2,000,000 Slug Weapons (TL 10)
20 60,000 200,000 Trained Riding Animals/Common Pets
15 45,000 150,000 Gasoline/Machine Lubricants
15 45,000 165,000 Furniture/Storage Systems/Tools
10 30,000 300,000 Cosmetic Chemicals/Practitioners Tools
6 18,000 180,000 Cosmetic Chemicals/Practitioners Tools
6 18,000 30,000 Nickel/Sodium/Tungsten Ores
5 15,000 62,500 Untrained Guard Animals
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 5,000 Food Grade Vegetation
5 15,000 250,000 Protective/Specialized Clothing
4 12,000 60,000 Wheeled Components
4 12,000 20,000 Untrained Riding Animals
4 12,000 4,000 Yarn/Wool/Canvas
3 9,000 9,000 Cotton-based Fabrics/Flax-based Fabrics
2 6,000 14,000 Poured Plastics/Synthetic Fibre Spools
1 3,000 100,000 Platinum/Rhodium
1 3,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 3,000 500 Chalcocite/Talc
1 3,000 5,000 Workable Alloys
1 3,000 8,000 Video Game and Entertainment Systems
1 3,000 20,000 Wheeled Vehicles/Tracked Components

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Kuzashamir

Planet Info

Planet Kuzashamir Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2208
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics660% water.
Population8500,000,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksPa: Pre-Agricultural. Ph: Pre-High Population. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 3,000,000 General Medical Equipment
40 120,000 30,000,000 Industrial Isotopes
25 75,000 25,000,000 Medical Isotopes/Reactor-Grade Uranium
25 75,000 125,000 Untrained Riding Animals
25 75,000 1,875,000 Gold/Osmium/Iridium
25 75,000 12,500,000 Psi-Related Drugs/Viral Therapy Doses
20 60,000 1,500,000 Fusion Conduits/Power Plant Shells
20 60,000 20,000 Construction-Grade Timber
15 45,000 2,700,000 Air Vehicle Components/Raft Components
15 45,000 300,000 Silica/Focuser-Quality Gems
15 45,000 750,000 Anti-venom/Prescription Medications
10 30,000 40,000 Synthetic Silks/Finished Common Clothing
10 30,000 350,000 Stellite/Tombac
10 30,000 50,000 Nickel/Sodium/Tungsten Ores
10 30,000 20,000 Copper/Tin Ores
10 30,000 1,000,000 Slug Weapons (TL 10)
10 30,000 10,000 Construction-Grade Timber
6 18,000 60,000 Common Desserts/Common Wine
6 18,000 3,000,000 Scout and Sensor Drones
5 15,000 250,000 General Medical Equipment
5 15,000 30,000 Aniseed/Curry/Fennel/White Pepper
5 15,000 125,000 Beryllium/Silver
5 15,000 75,000 Wheeled Components
5 15,000 375,000 Specialised Equipment and Supplies
5 15,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 15,000 625,000 Weapon Components
3 9,000 6,000 Furniture-Grade Timber/Rare Grades
3 9,000 150,000 General Medical Equipment
2 6,000 100,000 General Medical Equipment
2 6,000 20,000 Trained Riding Animals/Common Pets
2 6,000 14,000 Gold/Silver/Limenite Ores
2 6,000 500,000 VR Electronic Entertainment Devices
2 6,000 250,000 Weapon Components
1 3,000 14,000 Microprocessor Assemblies
1 3,000 10,000 Personal and Commerical Computers
1 3,000 7,000 Poured Plastics/Synthetic Fibre Spools
1 3,000 10,000 Personal and Commerical Computers
1 3,000 20,000 Silica/Focuser-Quality Gems

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Spinport

Planet Info

Planet Spinport Subsector Theton Sector Vland Coordinates -1,-1 Hex 2808
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics550% water.
PopulationA80,000,000,000
Government8Civil Service Bureaucracy.
Law4Light assault weapons prohibited.
TechAInterstellar community.
RemarksHi: High Population. In: Industrialized.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 150,000 150,000 Insulation/Polyurethane Foam
50 150,000 10,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
40 120,000 200,000 Nickel/Sodium/Tungsten Ores
40 120,000 120,000 Insulation/Polyurethane Foam
30 90,000 240,000 Video Game and Entertainment Systems
25 75,000 250,000 Gasoline/Machine Lubricants
25 75,000 37,500 Acanthite/Cobaltite/Magnetite
20 60,000 100,000 Nickel/Sodium/Tungsten Ores
15 45,000 1,500,000 Biodiesel/Cooking Compounds
10 30,000 2,000,000 Rare Clothing/Home Decorations
10 30,000 50,000 Pre-packaged Food and Drink
6 18,000 1,080,000 Air Vehicle Components/Raft Components
6 18,000 1,200,000 Rare Clothing/Home Decorations
6 18,000 120,000 Marble/Potassium/Titanium
6 18,000 1,080,000 Air Vehicle Components/Raft Components
5 15,000 500,000 Survival Equipment/Colonisation Kits
5 15,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
5 15,000 5,000 Bauxite/Coltan/Wolframite
5 15,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 15,000 175,000 Stellite/Tombac
4 12,000 120,000 Photonics/Synthetic Gems
4 12,000 8,000 Animal-based Fabrics
3 9,000 15,000 Workable Alloys
2 6,000 200,000 Survival Equipment/Colonisation Kits
1 3,000 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Moribur

Planet Info

Planet Moribur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2309
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
Population69,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 90,000 750,000 Alloy and Plastic Tool Kits
30 90,000 300,000 Residential Applicances
30 90,000 270,000 Kevlar/Teflon
30 90,000 60,000 Chromite/Cinnabar
25 75,000 250,000 Graphite/Quartz
25 75,000 250,000 Trained Riding Animals/Common Pets
20 60,000 200,000 Trained Riding Animals/Common Pets
15 45,000 105,000 Gold/Silver/Limenite Ores
15 45,000 180,000 Black Salt/Saffron/Alien Flavourings
15 45,000 45,000 Insulation/Polyurethane Foam
15 45,000 300,000 Rare Foods/Common Liquor
10 30,000 200,000 Rare Foods/Common Liquor
10 30,000 10,000,000 Medical Isotopes/Reactor-Grade Uranium
10 30,000 150,000 Wheeled Components
10 30,000 140,000 Microprocessor Assemblies
6 18,000 15,000 Beasts of Burden
6 18,000 210,000 Stellite/Tombac
5 15,000 35,000 Poured Plastics/Synthetic Fibre Spools
5 15,000 500,000 Biodiesel/Cooking Compounds
5 15,000 500,000 Slug Weapons (TL 10)
5 15,000 30,000 Calculators/Adding Machines
5 15,000 100,000 Rare Foods/Common Liquor
5 15,000 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
4 12,000 200,000 Protective/Specialized Clothing
3 9,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 9,000 45,000 Wheeled Components
3 9,000 1,500,000 Psi-Related Drugs/Viral Therapy Doses
3 9,000 60,000 Silica/Focuser-Quality Gems
2 6,000 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 6,000 60,000 Exotic Foods/Rare Desserts/Rare Liquor

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Uncommon Ore1
Vehicles2

Destination: Sardiika

Planet Info

Planet Sardiika Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2409
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population62,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
TechCAverage Imperial.
RemarksAg: Agricultural. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 180,000 6,000,000 Biodiesel/Cooking Compounds
50 150,000 400,000 Video Game and Entertainment Systems
50 150,000 150,000 Workable Metals
50 150,000 10,000,000 Grav-Vehicle Components
40 120,000 2,000,000 Ruthenium/Rhenium
40 120,000 16,000,000 Combat Drones/Guardian Drones
30 90,000 150,000 Nickel/Sodium/Tungsten Ores
30 90,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 90,000 330,000 Fabricated Plastics
25 75,000 200,000 Video Game and Entertainment Systems
25 75,000 2,500,000 Biodiesel/Cooking Compounds
25 75,000 1,250,000 Ruthenium/Rhenium
25 75,000 75,000 Cotton-based Fabrics/Flax-based Fabrics
25 75,000 250,000 Gasoline/Machine Lubricants
20 60,000 10,000 Feed Grade Vegetation
20 60,000 300,000 Wheeled Components
20 60,000 400,000 Marble/Potassium/Titanium
15 45,000 750,000 Protective/Specialized Clothing
15 45,000 120,000 Video Game and Entertainment Systems
10 30,000 110,000 Furniture/Storage Systems/Tools
10 30,000 100,000 Engine Components
10 30,000 750,000 Gold/Osmium/Iridium
10 30,000 2,500,000 VR Electronic Entertainment Devices
10 30,000 110,000 Pneumatics and Hydraulics
6 18,000 90,000 Wheeled Components
6 18,000 18,000 Insulation/Polyurethane Foam
6 18,000 300,000 Fibre-optic Cable
5 15,000 750,000 Automated Robotics/Cargo Drones
5 15,000 15,000 Survival Rations and Storage-packed Liquids
5 15,000 150,000 Cosmetic Chemicals/Practitioners Tools
5 15,000 2,000,000 Combat Drones/Guardian Drones
5 15,000 15,000 Workable Metals
5 15,000 40,000 Video Game and Entertainment Systems
3 9,000 300,000 Survival Equipment/Colonisation Kits
3 9,000 270,000 Weapon Core/Starship Hull Plating
3 9,000 15,000 Pre-packaged Food and Drink
2 6,000 400,000 Rare Clothing/Home Decorations
2 6,000 400,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
1 3,000 8,000 Video Game and Entertainment Systems

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Biochemicals1
Common Consumables3
Common Electronics1
Common Raw Materials3
Cybernetics1
Live Animals2
Luxury Consumables2
Medical Supplies2
Textiles7
Uncommon Raw Materials1
Wood6

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Precious Metals1
Radioactives1
Robots2
Uncommon Ore1
Vehicles1

Destination: Kaengtsaelzon

Planet Info

Planet Kaengtsaelzon Subsector Theton Sector Vland Coordinates -1,-1 Hex 2603
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size11,600 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics0No water. Desert World.
Population8200,000,000
Government5Feudal Technocracy.
Law7Shotguns prohibited.
TechAInterstellar community.
RemarksNa: Non-Agricultural. Va: Vacuum World. Ph: Pre-High Population. Pi: Pre-Industrial. Varg8: Vargr, Population 80%.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance160,000 km144,000 km240,000 km
12h 14m 38s2h 7m 43s2h 44m 54s
21h 35m 12s1h 30m 19s1h 56m 36s
31h 17m 44s1h 13m 44s1h 35m 12s
41h 7m 19s1h 3m 51s1h 22m 27s
51h 0m 12s0h 57m 7s1h 13m 44s
60h 54m 58s0h 52m 8s1h 7m 19s

Passengers

Freight

TonsFeeValueContents
60 420,000 30,000,000 Psi-Related Drugs/Viral Therapy Doses
50 350,000 2,500,000 Fibre-optic Cable
50 350,000 150,000 Cotton-based Fabrics/Flax-based Fabrics
50 350,000 150,000 Workable Metals
50 350,000 20,000,000 Combat Drones/Guardian Drones
50 350,000 500,000 Residential Applicances
40 280,000 8,000,000 Rare Clothing/Home Decorations
40 280,000 10,000,000 Cyber-Prosthetics
40 280,000 3,000,000 Specialised Equipment and Supplies
30 210,000 90,000 Survival Rations and Storage-packed Liquids
30 210,000 6,000,000 Rare Clothing/Home Decorations
30 210,000 300,000 Gasoline/Machine Lubricants
30 210,000 1,050,000 Stellite/Tombac
30 210,000 1,050,000 Stellite/Tombac
25 175,000 2,500,000 Prescription Medications/Surgical
20 140,000 60,000 Adobo/Basil/Sage
20 140,000 1,500,000 Specialised Equipment and Supplies
15 105,000 165,000 Furniture/Storage Systems/Tools
15 105,000 375,000 Beryllium/Silver
6 42,000 18,000 Insulation/Polyurethane Foam
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 375,000 Specialised Equipment and Supplies
5 35,000 250,000 Anti-venom/Prescription Medications
4 28,000 200,000 Fibre-optic Cable
4 28,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
3 21,000 30,000 Trained Riding Animals/Common Pets
2 14,000 280,000 Seafaring Vehicle Components/ Mole Vehicle Components
2 14,000 1,000 Chalcocite/Talc

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4

Desired Goods

TypeSale DM
Textiles2

Destination: Ongvaturr

Planet Info

Planet Ongvaturr Subsector Theton Sector Vland Coordinates -1,-1 Hex 2804
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size914,400 km
Atmosphere8Dense. Breathable
Hydrographics990% water.
Population740,000,000
Government4Representative Democracy.
Law2Portable energy weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
RemarksRi: Rich.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
60 420,000 1,200,000 Silica/Focuser-Quality Gems
50 350,000 2,500,000 Protective/Specialized Clothing
40 280,000 800,000 Rare Foods/Common Liquor
30 210,000 3,000,000 Survival Equipment/Colonisation Kits
30 210,000 37,500,000 Weapons-Grade Plutonium/Fusion Cell Rods
30 210,000 375,000 Untrained Guard Animals
30 210,000 300,000 Common Desserts/Common Wine
30 210,000 3,000,000 Biodiesel/Cooking Compounds
25 175,000 250,000 Trained Riding Animals/Common Pets
20 140,000 25,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
20 140,000 2,000,000 Survival Equipment/Colonisation Kits
10 70,000 1,000,000 Biodiesel/Cooking Compounds
6 42,000 180,000 Photonics/Synthetic Gems
5 35,000 2,500,000 Scout and Sensor Drones
5 35,000 15,000 Insulation/Polyurethane Foam
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 250,000 Ethanol/Fructose Syrup
5 35,000 100,000 Jet Fuel/Gelid Adhesives
4 28,000 36,000 Uniforms/Clothing Products
4 28,000 120,000 Photonics/Synthetic Gems
4 28,000 48,000 Vehicle/Survival Accessories
3 21,000 33,000 Fabricated Plastics
3 21,000 3,000 Food Grade Vegetation
1 7,000 200,000 Grav-Vehicle Components
1 7,000 100,000 Biodiesel/Cooking Compounds

Trade Preview

Readily Available Goods

TypePurchase DM
Common Electronics1

Desired Goods

TypeSale DM
Advanced Electronics2
Advanced Manufactured Goods2
Advanced Vehicles2
Crystals & Gems2
Cybernetics2
Luxury Consumables2
Luxury Goods4
Medical Supplies1
Pharmaceuticals2
Polymers2
Precious Metals3
Spices3
Wood2

Destination: Ninnigam

Planet Info

Planet Ninnigam Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2105
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size914,400 km
AtmosphereDDense, high. Breathable above a minimum altitude.
Hydrographics550% water.
Population770,000,000
GovernmentACharismatic Dictator.
Law6All firearms except shotguns prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
Remarks Fl: Fluid Hydrographics (in place of water).

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,440,000 km1,296,000 km2,160,000 km
16h 43m 55s6h 23m 11s8h 14m 42s
24h 45m 37s4h 30m 57s5h 49m 48s
33h 53m 12s3h 41m 14s4h 45m 37s
43h 21m 57s3h 11m 35s4h 7m 21s
53h 0m 38s2h 51m 22s3h 41m 14s
62h 44m 54s2h 36m 26s3h 21m 57s

Passengers

Freight

TonsFeeValueContents
50 350,000 500,000 Gasoline/Machine Lubricants
30 210,000 6,000,000 Grav-Vehicle Components
30 210,000 3,750,000 Computerised Job-related Gear
30 210,000 30,000 Construction-Grade Timber
25 175,000 5,000,000 Rare Clothing/Home Decorations
20 140,000 10,000 Chalcocite/Talc
20 140,000 4,000,000 Grav-Vehicle Components
15 105,000 1,875,000 Oxygenated Cleaner/Biodegradable Concentrates
10 70,000 150,000 Wheeled Components
10 70,000 750,000 Fusion Conduits/Power Plant Shells
10 70,000 500,000 Ruthenium/Rhenium
10 70,000 1,250,000 Weapon Components
10 70,000 5,000,000 Nuclear Waste/Deactivated Materials
6 42,000 1,080,000 Air Vehicle Components/Raft Components
5 35,000 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 35,000 25,000 Wheeled Repair Components
5 35,000 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 28,000 400,000 VR Computer and Sensor Packages
4 28,000 40,000 Medical Uniforms/Disposable Tools
3 21,000 15,000 Pre-packaged Food and Drink
3 21,000 300,000 Survival Equipment/Colonisation Kits
3 21,000 15,000 Workable Alloys
3 21,000 150,000 Ruthenium/Rhenium
3 21,000 1,200,000 Combat Drones/Guardian Drones
2 14,000 14,000 Poured Plastics/Synthetic Fibre Spools

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM
Common Consumables1

Destination: Zupilak

Planet Info

Planet Zupilak Subsector Theton Sector Vland Coordinates -1,-1 Hex 2905
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics330% water.
Population36,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksLo: Low Population. Po: Poor. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 210,000 360,000 Banking Machines and Security Systems
30 210,000 330,000 Pneumatics and Hydraulics
25 175,000 3,125,000 Computerised Job-related Gear
25 175,000 3,125,000 Computerised Job-related Gear
20 140,000 600,000 Photonics/Synthetic Gems
15 105,000 750,000 Ruthenium/Rhenium
15 105,000 135,000 Kevlar/Teflon
10 70,000 120,000 Banking Machines and Security Systems
6 42,000 18,000 Adobo/Basil/Sage
6 42,000 60,000 Carbonate/Magnesium/Meteoric Iron
4 28,000 1,200,000 Industrial Drones/Personal Drones
4 28,000 20,000 Workable Alloys
4 28,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 28,000 44,000 Pneumatics and Hydraulics
3 21,000 45,000 Wheeled Components
3 21,000 45,000 Wheeled Components
2 14,000 600,000 Industrial Drones/Personal Drones
2 14,000 800,000 Combat Drones/Guardian Drones
1 7,000 1,000 Food Grade Vegetation
1 7,000 7,000 Poured Plastics/Synthetic Fibre Spools
1 7,000 20,000 Silica/Focuser-Quality Gems
1 7,000 125,000 Oxygenated Cleaner/Biodegradable Concentrates

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Live Animals3
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Hellvaplace

Planet Info

Planet Hellvaplace Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2106
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
SizeA16,000 km
AtmosphereBCorrosive. Requires protective suit.
Hydrographics550% water.
Population490,000
Government2Participating Democracy.
Law3Machine guns, automatic rifles prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksFl: Fluid Hydrographics (in place of water). Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,600,000 km1,440,000 km2,400,000 km
17h 5m 46s6h 43m 55s8h 41m 27s
25h 1m 4s4h 45m 37s6h 8m 43s
34h 5m 49s3h 53m 12s5h 1m 4s
43h 32m 53s3h 21m 57s4h 20m 43s
53h 10m 24s3h 0m 38s3h 53m 12s
62h 53m 49s2h 44m 54s3h 32m 53s

Passengers

Freight

TonsFeeValueContents
60 420,000 24,000,000 Combat Drones/Guardian Drones
50 350,000 1,000,000 Marble/Potassium/Titanium
40 280,000 800,000 Jet Fuel/Gelid Adhesives
30 210,000 90,000 Survival Rations and Storage-packed Liquids
30 210,000 330,000 Furniture/Storage Systems/Tools
30 210,000 3,000,000 Prescription Medications/Surgical
25 175,000 37,500 Acanthite/Cobaltite/Magnetite
25 175,000 31,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
25 175,000 10,000,000 Combat Drones/Guardian Drones
20 140,000 2,000,000 VR Computer and Sensor Packages
20 140,000 4,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
15 105,000 450,000 Exotic Foods/Rare Desserts/Rare Liquor
15 105,000 750,000 Slug Weapons (TL 7)
15 105,000 525,000 Stellite/Tombac
15 105,000 1,500,000 Biodiesel/Cooking Compounds
6 42,000 600,000 VR Computer and Sensor Packages
5 35,000 10,000 Copper/Tin Ores
5 35,000 50,000 Gasoline/Machine Lubricants
5 35,000 250,000 Ruthenium/Rhenium
5 35,000 25,000 Pre-packaged Food and Drink
5 35,000 500,000 Prescription Medications/Surgical
5 35,000 250,000 Ruthenium/Rhenium
4 28,000 600,000 Starship Add-ons/Powered Armor Components
2 14,000 20,000 Carbonate/Magnesium/Meteoric Iron
2 14,000 6,000 Adobo/Basil/Sage
1 7,000 50,000 Startship Deckplate/Atmospheric Filters
1 7,000 100,000 Prescription Medications/Surgical
1 7,000 20,000 Marble/Potassium/Titanium
1 7,000 4,000 Exotics(Permanbuco, White Mahogany etc.)
1 7,000 11,000 Furniture/Storage Systems/Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Sadniben

Planet Info

Planet Sadniben Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2107
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size711,200 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population92,000,000,000
Government7Balkanization.
Law8Long bladed weapons controlled; open possession prohibited.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHi: High Population. In: Industrialized. Pz: Puzzle. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
60 420,000 1,200,000 Marble/Potassium/Titanium
60 420,000 6,000,000 Survival Equipment/Colonisation Kits
60 420,000 300,000 Nickel/Sodium/Tungsten Ores
50 350,000 2,500,000 Anti-venom/Prescription Medications
50 350,000 150,000 Insulation/Polyurethane Foam
50 350,000 500,000 Residential Applicances
50 350,000 3,750,000 Gold/Osmium/Iridium
40 280,000 2,000,000 General Medical Equipment
30 210,000 7,500,000 Cyber-Prosthetics
30 210,000 3,750,000 Computerised Job-related Gear
25 175,000 12,500 Chalcocite/Talc
10 70,000 1,800,000 Air Vehicle Components/Raft Components
6 42,000 42,000 Poured Plastics/Synthetic Fibre Spools
6 42,000 54,000 Piping and Attachment Pieces
6 42,000 2,400,000 Combat Drones/Guardian Drones
6 42,000 1,200,000 Rare Clothing/Home Decorations
6 42,000 6,000 Bauxite/Coltan/Wolframite
5 35,000 1,250,000 Cyber-Prosthetics
5 35,000 1,000,000 Rare Clothing/Home Decorations
5 35,000 20,000 Exotics(Permanbuco, White Mahogany etc.)
5 35,000 35,000 Gold/Silver/Limenite Ores
5 35,000 1,000,000 Rare Clothing/Home Decorations
5 35,000 50,000 Tracked Repair Components
4 28,000 1,600,000 Combat Drones/Guardian Drones
4 28,000 180,000 Industrial Diamond/Jewellery-Quality Gems
3 21,000 60,000 Jet Fuel/Gelid Adhesives
3 21,000 15,000 Nickel/Sodium/Tungsten Ores
3 21,000 1,200,000 Combat Drones/Guardian Drones
2 14,000 360,000 Air Vehicle Components/Raft Components
2 14,000 2,000 Construction-Grade Timber
2 14,000 20,000 Trained Riding Animals/Common Pets
2 14,000 100,000 Startship Deckplate/Atmospheric Filters
2 14,000 360,000 Air Vehicle Components/Raft Components
1 7,000 5,000 Refined Kerosine/Purified Oil
1 7,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Machine Parts2
Common Electronics2
Common Industrial Goods5
Common Manufactured Goods3
Luxury Goods1
Pharmaceuticals1
Polymers1
Robots1
Vehicles1

Desired Goods

TypeSale DM
Advanced Weapons2
Biochemicals2
Common Consumables1
Common Ore3
Common Raw Materials2
Crystals & Gems3
Luxury Consumables2
Petrochemicals2
Precious Metals2
Radioactives3
Spices2
Textiles3
Uncommon Ore3
Uncommon Raw Materials2
Wood1

Destination: Akkunat

Planet Info

Planet Akkunat Subsector Theton Sector Vland Coordinates -1,-1 Hex 2907
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics880% water.
Population5100,000
Government0No Government Structure.
Law1Body pistols, explosives, and poison gas prohibited.
TechAInterstellar community.
RemarksAg: Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 420,000 600,000 Engine Components
50 350,000 25,000 Chalcocite/Talc
50 350,000 550,000 Fabricated Plastics
40 280,000 4,000,000 Jewellery/Alien Textiles
30 210,000 180,000 Aniseed/Curry/Fennel/White Pepper
30 210,000 270,000 Kevlar/Teflon
30 210,000 3,000,000 VR Computer and Sensor Packages
25 175,000 3,125,000 Computerised Job-related Gear
20 140,000 5,000,000 Cyber-Prosthetics
20 140,000 100,000 Pre-packaged Food and Drink
20 140,000 1,500,000 Fusion Conduits/Power Plant Shells
20 140,000 220,000 Pneumatics and Hydraulics
15 105,000 1,500,000 Survival Equipment/Colonisation Kits
10 70,000 1,000,000 Prescription Medications/Surgical
10 70,000 2,000,000 Rare Clothing/Home Decorations
10 70,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
10 70,000 20,000 Furniture-Grade Timber/Rare Grades
10 70,000 110,000 Fabricated Plastics
6 42,000 60,000 Engine Components
6 42,000 3,000 High-Grade Rough Cut
6 42,000 60,000 Residential Applicances
5 35,000 45,000 Piping and Attachment Pieces
5 35,000 500,000 Jewellery/Alien Textiles
5 35,000 6,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 21,000 36,000 Vehicle/Survival Accessories
3 21,000 3,000,000 Medical Isotopes/Reactor-Grade Uranium
2 14,000 400,000 Anagathics
1 7,000 75,000 Fusion Conduits/Power Plant Shells
1 7,000 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Goobsfol

Planet Info

Planet Goobsfol Subsector Theton Sector Vland Coordinates -1,-1 Hex 2909
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere4Thin. Tainted. Requires filter mask.
Hydrographics440% water.
Population2600
Government0No Government Structure.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 7,500,000 Weapon Components
30 210,000 4,200,000 Seafaring Vehicle Components/ Mole Vehicle Components
30 210,000 15,000,000 Psi-Related Drugs/Viral Therapy Doses
20 140,000 500,000 Alloy and Plastic Tool Kits
15 105,000 3,750,000 Cyber-Prosthetics
10 70,000 2,000,000 Rare Clothing/Home Decorations
10 70,000 50,000 Nickel/Sodium/Tungsten Ores
6 42,000 300,000 Ethanol/Fructose Syrup
6 42,000 600,000 Survival Equipment/Colonisation Kits
6 42,000 300,000 Ruthenium/Rhenium
5 35,000 1,000,000 Cybernetic Components/Physical Augments
5 35,000 375,000 Fusion Conduits/Power Plant Shells
4 28,000 20,000 Junk Food/Soda Drink
4 28,000 2,000,000 Psi-Related Drugs/Viral Therapy Doses
4 28,000 1,000,000 Cyber-Prosthetics
4 28,000 80,000 Rare Foods/Common Liquor
3 21,000 450,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 14,000 1,000,000 Psi-Related Drugs/Viral Therapy Doses
2 14,000 200,000 Slug Weapons (TL 10)
2 14,000 3,000 Acanthite/Cobaltite/Magnetite
2 14,000 100,000 Protective/Specialized Clothing
2 14,000 360,000 Air Vehicle Components/Raft Components
2 14,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
2 14,000 18,000 Kevlar/Teflon
1 7,000 350,000 Cosmetic Prosthetics
1 7,000 10,000 Engine Components
1 7,000 7,000 Gold/Silver/Limenite Ores
1 7,000 35,000 Stellite/Tombac

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Barshun

Planet Info

Planet Barshun Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2310
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population66,000,000
Government8Civil Service Bureaucracy.
Law3Machine guns, automatic rifles prohibited.
TechBLower Average Imperial.
RemarksNa: Non-Agricultural. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
25 175,000 7,500,000 Industrial Drones/Personal Drones
25 175,000 10,000,000 Combat Drones/Guardian Drones
15 105,000 1,125,000 Gold/Osmium/Iridium
15 105,000 300,000 Marble/Potassium/Titanium
6 42,000 60,000 Residential Applicances
5 35,000 500,000 Survival Equipment/Colonisation Kits
4 28,000 80,000 Rare Foods/Common Liquor
4 28,000 8,000 Furniture-Grade Timber/Rare Grades
4 28,000 400,000 Engine Components
3 21,000 9,000 Workable Metals
3 21,000 1,200,000 Combat Drones/Guardian Drones
3 21,000 30,000 Platinum/Uranium Ores
1 7,000 20,000 Rare Foods/Common Liquor
1 7,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Polymers1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Karamursel

Planet Info

Planet Karamursel Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2410
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere3Very thin. Requires respirator.
Hydrographics880% water.
Population2500
Government3Self-Perpetuating Oligarchy.
Law5Personal concealable weapons prohibited.
TechAInterstellar community.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 210,000 90,000 Adobo/Basil/Sage
30 210,000 90,000 Adobo/Basil/Sage
25 175,000 125,000 Workable Alloys
25 175,000 25,000 Food Grade Vegetation
25 175,000 1,250,000 Ruthenium/Rhenium
25 175,000 175,000 Poured Plastics/Synthetic Fibre Spools
20 140,000 3,000,000 Gelis oxygen Substitutes/Bio-fusion cell Fuel
20 140,000 20,000 Food Grade Vegetation
20 140,000 300,000 Trained Guard Animals/Exotic Pets
10 70,000 1,400,000 Seafaring Vehicle Components/ Mole Vehicle Components
6 42,000 60,000 Gasoline/Machine Lubricants
6 42,000 1,200,000 Cybernetic Components/Physical Augments
6 42,000 18,000 Adobo/Basil/Sage
5 35,000 250,000 Fibre-optic Cable
5 35,000 5,000 Construction-Grade Timber
5 35,000 1,000,000 Rare Clothing/Home Decorations
5 35,000 5,000 Construction-Grade Timber
5 35,000 450,000 Weapon Core/Starship Hull Plating
5 35,000 50,000 Tracked Repair Components
4 28,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 28,000 800,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
4 28,000 3,000,000 Industrial Isotopes
4 28,000 40,000 Gasoline/Machine Lubricants
3 21,000 21,000 Poured Plastics/Synthetic Fibre Spools
3 21,000 150,000 Anti-venom/Prescription Medications
3 21,000 150,000 General Medical Equipment
2 14,000 22,000 Fabricated Plastics
2 14,000 20,000 Personal and Commerical Computers
2 14,000 400,000 Grav-Vehicle Components
1 7,000 20,000 Rare Foods/Common Liquor
1 7,000 1,250,000 Weapons-Grade Plutonium/Fusion Cell Rods
1 7,000 8,000 Second Stage Components
1 7,000 125,000 Oxygenated Cleaner/Biodegradable Concentrates

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Malokh

Planet Info

Planet Malokh Subsector Theton Sector Vland Coordinates -1,-1 Hex 2610
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size58,000 km
Atmosphere7Standard. Tainted. Requires filter mask.
Hydrographics110% water.
Population68,000,000
Government7Balkanization.
LawBRigid control of civilian movement.
Tech6Nuclear Power. circa 1940 to 1969.
RemarksHe: Hellworld. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 420,000 24,000,000 Combat Drones/Guardian Drones
40 280,000 4,000,000 Biodiesel/Cooking Compounds
30 210,000 300,000 Tracked Repair Components
30 210,000 375,000 Untrained Guard Animals
30 210,000 60,000 Animal-based Fabrics
20 140,000 1,500,000 Fusion Conduits/Power Plant Shells
20 140,000 20,000 Bauxite/Coltan/Wolframite
15 105,000 75,000 Pre-packaged Food and Drink
10 70,000 10,000 Construction-Grade Timber
6 42,000 600,000 Platinum/Rhodium
5 35,000 20,000 Synthetic Silks/Finished Common Clothing
5 35,000 900,000 Air Vehicle Components/Raft Components
4 28,000 40,000 Trained Riding Animals/Common Pets
4 28,000 200,000 Ethanol/Fructose Syrup
4 28,000 4,000 Table Salt/Black Pepper
4 28,000 4,000 Construction-Grade Timber
2 14,000 300,000 Starship Bridge Components
1 7,000 50,000 Protective/Specialized Clothing
1 7,000 9,000 Kevlar/Teflon

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Iigshuren

Planet Info

Planet Iigshuren Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2511
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere6Standard. Breathable.
HydrographicsA100% water. Water World.
Population720,000,000
Government6Captive Government / Colony.
Law6All firearms except shotguns prohibited.
TechCAverage Imperial.
RemarksRi: Rich. Wa: Water World. O:2409 Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 210,000 240,000 Video Game and Entertainment Systems
25 175,000 12,500,000 Psi-Related Drugs/Viral Therapy Doses
25 175,000 225,000 Uniforms/Clothing Products
20 140,000 4,000,000 Rare Clothing/Home Decorations
20 140,000 3,600,000 Air Vehicle Components/Raft Components
15 105,000 6,000,000 Combat Drones/Guardian Drones
15 105,000 105,000 Poured Plastics/Synthetic Fibre Spools
10 70,000 2,500,000 Cyber-Prosthetics
10 70,000 500,000 Depleted Uranium/Ceramic-Alloy
10 70,000 200,000 Silica/Focuser-Quality Gems
10 70,000 300,000 Exotic Foods/Rare Desserts/Rare Liquor
6 42,000 6,000 Food Grade Vegetation
4 28,000 600,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
4 28,000 28,000 Poured Plastics/Synthetic Fibre Spools
4 28,000 40,000 Personal and Commerical Computers
3 21,000 9,000 Adobo/Basil/Sage
3 21,000 420,000 Seafaring Vehicle Components/ Mole Vehicle Components
3 21,000 90,000 Rocket Fuel/Power Plant Starter Charges
2 14,000 40,000 Silica/Focuser-Quality Gems
2 14,000 20,000 Trained Riding Animals/Common Pets
2 14,000 300,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
1 7,000 1,000,000 Medical Isotopes/Reactor-Grade Uranium
1 7,000 150,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons2
Biochemicals2
Common Consumables2
Common Electronics3
Medical Supplies1
Vehicles1

Desired Goods

TypeSale DM
Advanced Manufactured Goods2
Crystals & Gems2
Cybernetics1
Luxury Consumables1
Luxury Goods4
Pharmaceuticals2
Polymers2
Precious Metals3
Radioactives1
Robots1
Spices3
Wood2

Destination: Kfoerudzo

Planet Info

Planet Kfoerudzo Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2402
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics990% water.
Population39,000
Government5Feudal Technocracy.
Law3Machine guns, automatic rifles prohibited.
TechDAbove Average Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 1,500,000 Protective/Specialized Clothing
30 231,000 360,000 Vehicle/Survival Accessories
30 231,000 90,000 Workable Metals
30 231,000 600,000 Rare Foods/Common Liquor
25 192,500 6,250,000 VR Electronic Entertainment Devices
25 192,500 25,000 Bauxite/Coltan/Wolframite
15 115,500 225,000 Wheeled Components
15 115,500 45,000 Cotton-based Fabrics/Flax-based Fabrics
15 115,500 150,000 Trained Riding Animals/Common Pets
10 77,000 1,000,000 Biodiesel/Cooking Compounds
10 77,000 50,000 Untrained Riding Animals
10 77,000 100,000 Residential Applicances
10 77,000 1,800,000 Air Vehicle Components/Raft Components
10 77,000 300,000 Cosmetic Chemicals/Practitioners Tools
10 77,000 200,000 Wheeled Vehicles/Tracked Components
5 38,500 250,000 Ruthenium/Rhenium
5 38,500 25,000 Workable Alloys
5 38,500 150,000 Cosmetic Chemicals/Practitioners Tools
5 38,500 75,000 Trained Guard Animals/Exotic Pets
5 38,500 55,000 Fabricated Plastics
5 38,500 25,000 Pre-packaged Food and Drink
4 30,800 12,000 Cotton-based Fabrics/Flax-based Fabrics
4 30,800 1,200,000 Industrial Drones/Personal Drones
3 23,100 15,000 Workable Alloys
3 23,100 300,000 Gravitic Gyros/Navigation Magnets
3 23,100 300,000 Biodiesel/Cooking Compounds
2 15,400 200,000 Jewellery/Alien Textiles
2 15,400 100,000 Fibre-optic Cable
1 7,700 2,000 Furniture-Grade Timber/Rare Grades

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Rhodes

Planet Info

Planet Rhodes Subsector Theton Sector Vland Coordinates -1,-1 Hex 2502
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size46,400 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics330% water.
Population5900,000
Government3Self-Perpetuating Oligarchy.
Law4Light assault weapons prohibited.
TechCAverage Imperial.
RemarksIc: Ice Capped. Ni: Non-Industrial. Ht: High Technology.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 120,000 Animal-based Fabrics
50 385,000 1,500,000 Cosmetic Chemicals/Practitioners Tools
40 308,000 800,000 Wheeled Vehicles/Tracked Components
40 308,000 400,000 Engine Components
30 231,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 192,500 12,500,000 Nuclear Waste/Deactivated Materials
20 154,000 180,000 Cinnamon/Marjoram/Wasabi
20 154,000 200,000 Residential Applicances
20 154,000 5,000,000 Cyber-Prosthetics
15 115,500 375,000 Beryllium/Silver
15 115,500 750,000 Protective/Specialized Clothing
15 115,500 3,750,000 Cyber-Prosthetics
10 77,000 50,000 Pre-packaged Food and Drink
6 46,200 60,000 Common Desserts/Common Wine
6 46,200 300,000 Startship Deckplate/Atmospheric Filters
5 38,500 2,500 Chalcocite/Talc
5 38,500 1,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 175,000 Stellite/Tombac
4 30,800 8,000 Furniture-Grade Timber/Rare Grades
4 30,800 800,000 Grav-Vehicle Components
3 23,100 900,000 Industrial Drones/Personal Drones
1 7,700 5,000 Pre-packaged Food and Drink

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Crystals & Gems1
Medical Supplies2
Precious Metals1

Desired Goods

TypeSale DM
Common Consumables1
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Daztsoun

Planet Info

Planet Daztsoun Subsector Theton Sector Vland Coordinates -1,-1 Hex 2602
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics660% water.
Population39,000
Government3Self-Perpetuating Oligarchy.
Law0No prohibitions.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksLo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 10,800,000 Air Vehicle Components/Raft Components
50 385,000 200,000 Synthetic Silks/Finished Common Clothing
40 308,000 480,000 Banking Machines and Security Systems
40 308,000 2,000,000 Protective/Specialized Clothing
40 308,000 400,000 Tracked Repair Components
30 231,000 1,050,000 Stellite/Tombac
30 231,000 600,000 Wheeled Vehicles/Tracked Components
30 231,000 60,000 Copper/Tin Ores
30 231,000 30,000,000 Medical Isotopes/Reactor-Grade Uranium
25 192,500 75,000 Workable Metals
15 115,500 75,000 Nickel/Sodium/Tungsten Ores
10 77,000 90,000 Piping and Attachment Pieces
10 77,000 150,000 Wheeled Components
10 77,000 1,000,000 Survival Equipment/Colonisation Kits
5 38,500 100,000 Marble/Potassium/Titanium
5 38,500 700,000 Seafaring Vehicle Components/ Mole Vehicle Components
5 38,500 150,000 Photonics/Synthetic Gems
5 38,500 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 38,500 1,000,000 Grav-Vehicle Components
5 38,500 1,750,000 Cosmetic Prosthetics
4 30,800 5,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
4 30,800 12,000 Insulation/Polyurethane Foam
3 23,100 15,000 Pre-packaged Food and Drink
3 23,100 600,000 Grav-Vehicle Components
2 15,400 20,000 Gasoline/Machine Lubricants
2 15,400 10,000 Pre-packaged Food and Drink
1 7,700 140,000 Seafaring Vehicle Components/ Mole Vehicle Components
1 7,700 50,000 General Medical Equipment

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Angvae

Planet Info

Planet Angvae Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2203
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size69,600 km
Atmosphere5Thin. Breathable.
Hydrographics770% water. Equivalent to Terra or Vland.
Population67,000,000
Government1Company/Corporation.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. Ga: Garden World.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
60 462,000 60,000 Bauxite/Coltan/Wolframite
50 385,000 350,000 Poured Plastics/Synthetic Fibre Spools
50 385,000 750,000 Wheeled Components
40 308,000 400,000 Engine Components
30 231,000 1,050,000 Stellite/Tombac
30 231,000 9,000,000 Industrial Drones/Personal Drones
25 192,500 1,250,000 Fibre-optic Cable
25 192,500 25,000 Table Salt/Black Pepper
25 192,500 625,000 Beryllium/Silver
25 192,500 200,000 Video Game and Entertainment Systems
20 154,000 200,000 Engine Components
15 115,500 7,500,000 Psi-Related Drugs/Viral Therapy Doses
15 115,500 150,000 Gasoline/Machine Lubricants
10 77,000 750,000 Fusion Conduits/Power Plant Shells
10 77,000 100,000 Graphite/Quartz
6 46,200 1,500,000 Cyber-Prosthetics
6 46,200 600 Low-Grade Rough Cuts/Construction Scrap
5 38,500 625,000 Computerised Job-related Gear
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
4 30,800 2,000,000 Psi-Related Drugs/Viral Therapy Doses
4 30,800 120,000 Photonics/Synthetic Gems
3 23,100 300,000 Jewellery/Alien Textiles
2 15,400 18,000 Uniforms/Clothing Products
1 7,700 200,000 Rare Clothing/Home Decorations
1 7,700 50,000 Protective/Specialized Clothing
1 7,700 2,000 Copper/Tin Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Shupin

Planet Info

Planet Shupin Subsector Theton Sector Vland Coordinates -1,-1 Hex 3004
 
StarportAExcellent Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing starships and non-starships present. Nava base and/or scout base may be present.
Size58,000 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics110% water.
Population34,000
Government7Balkanization.
Law5Personal concealable weapons prohibited.
TechBLower Average Imperial.
RemarksIc: Ice Capped. Lo: Low Population. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
50 385,000 37,500,000 Industrial Isotopes
40 308,000 2,000,000 Protective/Specialized Clothing
40 308,000 40,000,000 Medical Isotopes/Reactor-Grade Uranium
30 231,000 210,000 Poured Plastics/Synthetic Fibre Spools
30 231,000 600,000 Jet Fuel/Gelid Adhesives
25 192,500 2,500,000 VR Computer and Sensor Packages
25 192,500 6,250,000 Cyber-Prosthetics
25 192,500 25,000,000 Medical Isotopes/Reactor-Grade Uranium
20 154,000 180,000 Uniforms/Clothing Products
20 154,000 240,000 Banking Machines and Security Systems
20 154,000 400,000 Wheeled Vehicles/Tracked Components
15 115,500 11,250,000 Industrial Isotopes
15 115,500 18,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
10 77,000 1,000,000 Prescription Medications/Surgical
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 10,000 Construction-Grade Timber
10 77,000 1,250,000 Computerised Job-related Gear
10 77,000 1,250,000 Weapon Components
6 46,200 120,000 Marble/Potassium/Titanium
5 38,500 500,000 Prescription Medications/Surgical
5 38,500 15,000 Adobo/Basil/Sage
5 38,500 500,000 Biodiesel/Cooking Compounds
4 30,800 40,000 Residential Applicances
4 30,800 300,000 Specialised Equipment and Supplies
3 23,100 60,000 Rare Foods/Common Liquor
3 23,100 225,000 Fusion Conduits/Power Plant Shells
3 23,100 3,000 Bauxite/Coltan/Wolframite
3 23,100 12,000 Synthetic Silks/Finished Common Clothing
3 23,100 540,000 Air Vehicle Components/Raft Components
3 23,100 150,000 Ethanol/Fructose Syrup
2 15,400 20,000 Engine Components

Trade Preview

Readily Available Goods

TypePurchase DM
Crystals & Gems1
Precious Metals2
Radioactives4

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Consumables1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Cybernetics1
Live Animals3
Polymers1
Uncommon Ore1
Vehicles2

Destination: Gadushan

Planet Info

Planet Gadushan Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2005
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere3Very thin. Requires respirator.
Hydrographics660% water.
Population450,000
Government8Civil Service Bureaucracy.
Law8Long bladed weapons controlled; open possession prohibited.
TechAInterstellar community.
RemarksNi: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
20 154,000 1,500,000 Fusion Conduits/Power Plant Shells
15 115,500 150,000 Trained Riding Animals/Common Pets
15 115,500 180,000 Banking Machines and Security Systems
6 46,200 300,000 Fibre-optic Cable
6 46,200 120,000 Rare Foods/Common Liquor
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 100,000 Rare Foods/Common Liquor
5 38,500 375,000 Specialised Equipment and Supplies
5 38,500 10,000 Copper/Tin Ores
5 38,500 1,000,000 Cybernetic Components/Physical Augments
5 38,500 5,000,000 Medical Isotopes/Reactor-Grade Uranium
4 30,800 720,000 Air Vehicle Components/Raft Components
4 30,800 4,000 Bauxite/Coltan/Wolframite
4 30,800 2,000,000 Scout and Sensor Drones
4 30,800 4,000 Bauxite/Coltan/Wolframite
3 23,100 9,000 Workable Metals
2 15,400 100,000 Ruthenium/Rhenium
1 7,700 4,000 Synthetic Silks/Finished Common Clothing
1 7,700 5,000 Workable Alloys
1 7,700 50,000 Ruthenium/Rhenium
1 7,700 1,000,000 Medical Isotopes/Reactor-Grade Uranium

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Uncommon Ore1
Vehicles2

Destination: Niitomok

Planet Info

Planet Niitomok Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2006
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics220% water.
Population5200,000
Government9Impersonal Bureaucracy.
Law5Personal concealable weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksNi: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
60 462,000 12,000,000 Grav-Vehicle Components
50 385,000 250,000 Workable Alloys
40 308,000 5,000,000 Oxygenated Cleaner/Biodegradable Concentrates
30 231,000 3,750,000 Weapon Components
30 231,000 270,000 Cinnamon/Marjoram/Wasabi
25 192,500 2,500,000 Prescription Medications/Surgical
25 192,500 250,000 Gasoline/Machine Lubricants
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
20 154,000 1,000,000 Startship Deckplate/Atmospheric Filters
20 154,000 20,000,000 Medical Isotopes/Reactor-Grade Uranium
20 154,000 400,000 Jet Fuel/Gelid Adhesives
20 154,000 60,000 Insulation/Polyurethane Foam
15 115,500 105,000 Gold/Silver/Limenite Ores
10 77,000 750,000 Gold/Osmium/Iridium
6 46,200 60,000 Tracked Repair Components
6 46,200 180,000 Cosmetic Chemicals/Practitioners Tools
5 38,500 50,000 Residential Applicances
4 30,800 4,000 Construction-Grade Timber
4 30,800 720,000 Air Vehicle Components/Raft Components
4 30,800 36,000 Uniforms/Clothing Products
3 23,100 150,000 Ruthenium/Rhenium
1 7,700 6,000 Aniseed/Curry/Fennel/White Pepper
1 7,700 90,000 Weapon Core/Starship Hull Plating

Trade Preview

Readily Available Goods

TypePurchase DM
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices3
Uncommon Ore1
Vehicles2

Destination: Mukata

Planet Info

Planet Mukata Subsector Theton Sector Vland Coordinates -1,-1 Hex 3006
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size34,800 km
Atmosphere1Trace. Requires vacc suit.
Hydrographics0No water. Desert World.
Population410,000
Government5Feudal Technocracy.
Law6All firearms except shotguns prohibited.
TechEAbove Average Imperial.
RemarksNi: Non-Industrial. Da: Danger. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance480,000 km432,000 km720,000 km
13h 53m 12s3h 41m 14s4h 45m 37s
22h 44m 54s2h 36m 26s3h 21m 57s
32h 14m 38s2h 7m 43s2h 44m 54s
41h 56m 36s1h 50m 37s2h 22m 48s
51h 44m 17s1h 38m 56s2h 7m 43s
61h 35m 12s1h 30m 19s1h 56m 36s

Passengers

Freight

TonsFeeValueContents
60 462,000 60,000,000 Medical Isotopes/Reactor-Grade Uranium
60 462,000 6,000,000 Slug Weapons (TL 10)
50 385,000 3,750,000 Fusion Conduits/Power Plant Shells
50 385,000 300,000 Aniseed/Curry/Fennel/White Pepper
50 385,000 600,000 Banking Machines and Security Systems
40 308,000 4,000,000 Biodiesel/Cooking Compounds
40 308,000 120,000 Workable Metals
40 308,000 360,000 Cinnamon/Marjoram/Wasabi
30 231,000 12,000,000 Combat Drones/Guardian Drones
30 231,000 7,500,000 Artillery/Heavy Energy Weapons
30 231,000 30,000 Construction-Grade Timber
25 192,500 100,000 Synthetic Silks/Finished Common Clothing
20 154,000 30,000 Acanthite/Cobaltite/Magnetite
20 154,000 1,000,000 Ruthenium/Rhenium
20 154,000 200,000 Gasoline/Machine Lubricants
15 115,500 3,750,000 VR Electronic Entertainment Devices
10 77,000 50,000 Nickel/Sodium/Tungsten Ores
10 77,000 1,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
10 77,000 1,000,000 Survival Equipment/Colonisation Kits
10 77,000 100,000 Common Desserts/Common Wine
10 77,000 30,000 Cotton-based Fabrics/Flax-based Fabrics
6 46,200 12,000 Animal-based Fabrics
6 46,200 600,000 VR Computer and Sensor Packages
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 500,000 Engine Components
5 38,500 2,000,000 Combat Drones/Guardian Drones
5 38,500 25,000 Nickel/Sodium/Tungsten Ores
4 30,800 60,000 Wheeled Components
4 30,800 40,000 Gasoline/Machine Lubricants
4 30,800 40,000 Platinum/Uranium Ores
4 30,800 36,000 Uniforms/Clothing Products
3 23,100 60,000 Rare Foods/Common Liquor
3 23,100 6,000 Chromite/Cinnabar
2 15,400 200,000 Survival Equipment/Colonisation Kits
2 15,400 18,000 Cinnamon/Marjoram/Wasabi
1 7,700 250,000 Spacecraft Components
1 7,700 5,000 Nickel/Sodium/Tungsten Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Common Electronics1
Cybernetics1
Medical Supplies2

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Polymers1
Precious Metals1
Radioactives1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1

Destination: Kaaka

Planet Info

Planet Kaaka Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2007
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size812,800 km
Atmosphere9Dense. Tainted. Requires filter mask.
Hydrographics880% water.
Population69,000,000
Government6Captive Government / Colony.
Law2Portable energy weapons prohibited.
Tech8Quality Computers. circa 1980 to 1989.
RemarksAg: Agricultural. Ni: Non-Industrial. An: Ancient Site. O:2205

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,280,000 km1,152,000 km1,920,000 km
16h 20m 49s6h 1m 16s7h 46m 24s
24h 29m 16s4h 15m 27s5h 29m 48s
33h 39m 52s3h 28m 35s4h 29m 16s
43h 10m 24s3h 0m 38s3h 53m 12s
52h 50m 18s2h 41m 34s3h 28m 35s
62h 35m 28s2h 27m 29s3h 10m 24s

Passengers

Freight

TonsFeeValueContents
60 462,000 4,500,000 Fusion Conduits/Power Plant Shells
60 462,000 180,000 Insulation/Polyurethane Foam
50 385,000 200,000 Synthetic Silks/Finished Common Clothing
50 385,000 10,000,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
50 385,000 2,500,000 Ethanol/Fructose Syrup
40 308,000 6,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
30 231,000 90,000 Adobo/Basil/Sage
30 231,000 4,500,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
25 192,500 250,000 Platinum/Uranium Ores
25 192,500 312,500 Untrained Guard Animals
20 154,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 154,000 200,000 Gasoline/Machine Lubricants
15 115,500 150,000 Engine Components
15 115,500 135,000 Cinnamon/Marjoram/Wasabi
10 77,000 100,000 Gasoline/Machine Lubricants
10 77,000 5,000,000 Scout and Sensor Drones
6 46,200 6,000 Construction-Grade Timber
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 500,000 Biodiesel/Cooking Compounds
5 38,500 450,000 Weapon Core/Starship Hull Plating
5 38,500 7,500,000 Superweapon-Grade Isotopes
4 30,800 200,000 Protective/Specialized Clothing
4 30,800 28,000 Gold/Silver/Limenite Ores
4 30,800 1,000,000 Cyber-Prosthetics
4 30,800 4,000 Construction-Grade Timber
4 30,800 8,000 Furniture-Grade Timber/Rare Grades
3 23,100 27,000 Cinnamon/Marjoram/Wasabi
1 7,700 75,000 Specialised Equipment and Supplies
1 7,700 1,000 Bauxite/Coltan/Wolframite
1 7,700 20,000 Marble/Potassium/Titanium

Trade Preview

Readily Available Goods

TypePurchase DM
Biochemicals1
Common Consumables3
Common Raw Materials3
Live Animals2
Luxury Consumables2
Radioactives2
Textiles7
Uncommon Raw Materials2
Wood6

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Common Electronics2
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Petrochemicals1
Polymers1
Robots2
Uncommon Ore1
Vehicles2

Destination: Morimur

Planet Info

Planet Morimur Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2008
 
StarportCRoutine Quality. Only unrefined fuel available. Reasonable repair facilities present. Scout base may be present.
Size58,000 km
Atmosphere5Thin. Breathable.
Hydrographics0No water. Desert World.
PopulationA10,000,000,000
GovernmentACharismatic Dictator.
LawEFull-fledged police state.
TechCAverage Imperial.
RemarksDe: Desert. Hi: High Population. Po: Poor. Pz: Puzzle. Ht: High Technology. A: Amber.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance800,000 km720,000 km1,200,000 km
15h 1m 4s4h 45m 37s6h 8m 43s
23h 32m 53s3h 21m 57s4h 20m 43s
32h 53m 49s2h 44m 54s3h 32m 53s
42h 30m 32s2h 22m 48s3h 4m 21s
52h 14m 38s2h 7m 43s2h 44m 54s
62h 2m 54s1h 56m 36s2h 30m 32s

Passengers

Freight

TonsFeeValueContents
30 231,000 270,000 Cinnamon/Marjoram/Wasabi
20 154,000 60,000 Survival Rations and Storage-packed Liquids
20 154,000 60,000 Cotton-based Fabrics/Flax-based Fabrics
20 154,000 100,000 Nickel/Sodium/Tungsten Ores
15 115,500 165,000 Pneumatics and Hydraulics
6 46,200 6,000 Construction-Grade Timber
6 46,200 60,000 Residential Applicances
6 46,200 120,000 Silica/Focuser-Quality Gems
5 38,500 500,000 Biodiesel/Cooking Compounds
3 23,100 300,000 VR Computer and Sensor Packages
3 23,100 45,000 Wheeled Components
2 15,400 300,000 Automated Robotics/Cargo Drones
2 15,400 100,000 Ethanol/Fructose Syrup
2 15,400 22,000 Pneumatics and Hydraulics
1 7,700 30,000 Photonics/Synthetic Gems
1 7,700 50,000 Protective/Specialized Clothing
1 7,700 20,000 Marble/Potassium/Titanium
1 7,700 100,000 Survival Equipment/Colonisation Kits

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics3
Advanced Machine Parts1
Advanced Vehicles2
Common Electronics2
Crystals & Gems1
Cybernetics1
Luxury Goods1
Medical Supplies1
Petrochemicals2
Pharmaceuticals1

Desired Goods

TypeSale DM
Advanced Manufactured Goods1
Common Consumables1
Common Manufactured Goods2
Common Raw Materials2
Luxury Consumables2
Radioactives1
Robots1
Spices1
Textiles3
Uncommon Raw Materials1

Destination: Shishaldin

Planet Info

Planet Shishaldin Subsector Theton Sector Vland Coordinates -1,-1 Hex 3008
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics0No water. Desert World.
Population61,000,000
Government5Feudal Technocracy.
Law2Portable energy weapons prohibited.
Tech9Anti-Gravity. circa 1990 to 2000.
RemarksDe: Desert. He: Hellworld. Na: Non-Agricultural. Ni: Non-Industrial. Po: Poor.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
60 462,000 4,500,000 Specialised Equipment and Supplies
40 308,000 5,000,000 Computerised Job-related Gear
40 308,000 50,000,000 Weapons-Grade Plutonium/Fusion Cell Rods
40 308,000 2,000,000 Anti-venom/Prescription Medications
30 231,000 1,500,000 Ruthenium/Rhenium
20 154,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
20 154,000 10,000,000 Scout and Sensor Drones
20 154,000 220,000 Furniture/Storage Systems/Tools
20 154,000 20,000 Construction-Grade Timber
10 77,000 120,000 Banking Machines and Security Systems
6 46,200 600,000 Slug Weapons (TL 10)
6 46,200 6,000 Bauxite/Coltan/Wolframite
5 38,500 500,000 VR Computer and Sensor Packages
5 38,500 5,000 Bauxite/Coltan/Wolframite
4 30,800 40,000 Graphite/Quartz
4 30,800 400,000 VR Computer and Sensor Packages
3 23,100 90,000 Cosmetic Chemicals/Practitioners Tools
2 15,400 10,000 Workable Alloys

Trade Preview

Readily Available Goods

TypePurchase DM
Common Ore3
Crystals & Gems1
Petrochemicals2
Precious Metals1
Radioactives2

Desired Goods

TypeSale DM
Advanced Electronics1
Advanced Machine Parts1
Advanced Weapons1
Common Electronics2
Common Industrial Goods1
Common Manufactured Goods1
Common Raw Materials2
Medical Supplies1
Polymers1
Spices1
Textiles2
Uncommon Ore1
Vehicles2

Destination: Deglaraarbiis

Planet Info

Planet Deglaraarbiis Subsector Anarsi Sector Vland Coordinates -1,-1 Hex 2210
 
StarportEFrontier Installation. Essentially a marked spot of bedrock with no fuel, facilities, or bases present.
Size711,200 km
Atmosphere3Very thin. Requires respirator.
Hydrographics770% water. Equivalent to Terra or Vland.
Population730,000,000
Government2Participating Democracy.
Law5Personal concealable weapons prohibited.
Tech7Miniaturized Electronics. circa 1970 to 1979.
Remarks

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance1,120,000 km1,008,000 km1,680,000 km
15h 56m 13s5h 37m 56s7h 16m 17s
24h 11m 53s3h 58m 57s5h 8m 30s
33h 25m 40s3h 15m 6s4h 11m 53s
42h 58m 6s2h 48m 58s3h 38m 8s
52h 39m 18s2h 31m 8s3h 15m 6s
62h 25m 25s2h 17m 57s2h 58m 6s

Passengers

Freight

TonsFeeValueContents
30 231,000 300,000 Gasoline/Machine Lubricants
30 231,000 330,000 Fabricated Plastics
25 192,500 750,000 Rocket Fuel/Power Plant Starter Charges
25 192,500 500,000 Silica/Focuser-Quality Gems
20 154,000 400,000 Rare Foods/Common Liquor
20 154,000 3,600,000 Air Vehicle Components/Raft Components
6 46,200 2,100,000 Cosmetic Prosthetics
6 46,200 300,000 Ethanol/Fructose Syrup
6 46,200 6,000 Bauxite/Coltan/Wolframite
6 46,200 120,000 Marble/Potassium/Titanium
6 46,200 1,200,000 Slug Weapons (TL 15)/Energy Weapons (TL 15)/Explosives (TL 15)
5 38,500 500,000 Slug Weapons (TL 10)
4 30,800 80,000 Jet Fuel/Gelid Adhesives
4 30,800 4,000 Construction-Grade Timber
4 30,800 24,000 Aniseed/Curry/Fennel/White Pepper
4 30,800 500,000 Weapon Components
3 23,100 270,000 Weapon Core/Starship Hull Plating
2 15,400 30,000 Wheeled Components
2 15,400 6,000 Workable Metals
1 7,700 9,000 Piping and Attachment Pieces
1 7,700 140,000 Seafaring Vehicle Components/ Mole Vehicle Components

Trade Preview

Readily Available Goods

TypePurchase DM

Desired Goods

TypeSale DM

Destination: Kimii

Planet Info

Planet Kimii Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2611
 
StarportDPoor Quality. Only unrefined fuel available. No repair facilities present. Scout base may be present.
Size46,400 km
Atmosphere0No atmosphere. Requires vacc suit.
Hydrographics330% water.
Population790,000,000
Government5Feudal Technocracy.
Law0No prohibitions.
Tech8Quality Computers. circa 1980 to 1989.
RemarksIc: Ice Capped. Na: Non-Agricultural. Va: Vacuum World. Pi: Pre-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance640,000 km576,000 km960,000 km
14h 29m 16s4h 15m 27s5h 29m 48s
23h 10m 24s3h 0m 38s3h 53m 12s
32h 35m 28s2h 27m 29s3h 10m 24s
42h 14m 38s2h 7m 43s2h 44m 54s
52h 0m 25s1h 54m 14s2h 27m 29s
61h 49m 56s1h 44m 17s2h 14m 38s

Passengers

Freight

TonsFeeValueContents
30 231,000 3,000,000 VR Computer and Sensor Packages
30 231,000 15,000,000 Scout and Sensor Drones
25 192,500 1,250,000 Ruthenium/Rhenium
15 115,500 1,125,000 Gold/Osmium/Iridium
15 115,500 3,000,000 Cybernetic Components/Physical Augments
10 77,000 100,000 Carbonate/Magnesium/Meteoric Iron
10 77,000 500,000 Ethanol/Fructose Syrup
10 77,000 120,000 Banking Machines and Security Systems
6 46,200 120,000 Wheeled Vehicles/Tracked Components
5 38,500 100,000 Silica/Focuser-Quality Gems
5 38,500 625,000 Oxygenated Cleaner/Biodegradable Concentrates
5 38,500 55,000 Fabricated Plastics
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 150,000 Exotic Foods/Rare Desserts/Rare Liquor
5 38,500 62,500 Untrained Guard Animals
5 38,500 50,000 Tracked Repair Components
4 30,800 1,000,000 Cyber-Prosthetics
4 30,800 36,000 Uniforms/Clothing Products
4 30,800 400,000 Survival Equipment/Colonisation Kits
4 30,800 8,000 Copper/Tin Ores
3 23,100 900,000 Industrial Drones/Personal Drones
3 23,100 150,000 General Medical Equipment
2 15,400 14,000 Poured Plastics/Synthetic Fibre Spools
2 15,400 18,000 Cinnamon/Marjoram/Wasabi
1 7,700 7,000 Poured Plastics/Synthetic Fibre Spools
1 7,700 30,000 Cosmetic Chemicals/Practitioners Tools

Trade Preview

Readily Available Goods

TypePurchase DM
Common Industrial Goods2
Common Manufactured Goods2
Common Ore4
Crystals & Gems1
Precious Metals2

Desired Goods

TypeSale DM
Common Consumables1
Cybernetics1
Textiles2

Destination: Imziinune

Planet Info

Planet Imziinune Subsector Shiigus Sector Vland Coordinates -1,-1 Hex 2512
 
StarportBGood Quality. Refined fuel available. Annual maintenance overhaul available. Shipyard capable of constructing non-starships present. Naval base and/or scout base may be present.
Size69,600 km
Atmosphere2Very thin. Tainted. Requires combination respirator/filter.
Hydrographics770% water. Equivalent to Terra or Vland.
Population37,000
Government7Balkanization.
LawAWeapon possession prohibited.
TechCAverage Imperial.
RemarksLo: Low Population. Ht: High Technology. Ni: Non-Industrial.

Travel Info

ThrustTransit Time to Jump PointEarly JumpLate Jump
Min. Distance960,000 km864,000 km1,440,000 km
15h 29m 48s5h 12m 52s6h 43m 55s
23h 53m 12s3h 41m 14s4h 45m 37s
33h 10m 24s3h 0m 38s3h 53m 12s
42h 44m 54s2h 36m 26s3h 21m 57s
52h 27m 29s2h 19m 55s3h 0m 38s
62h 14m 38s2h 7m 43s2h 44m 54s

Passengers

Freight

TonsFeeValueContents
30 231,000 3,000,000 Biodiesel/Cooking Compounds
25 192,500 250,000 Personal and Commerical Computers
25 192,500 500,000 Wheeled Vehicles/Tracked Components
25 192,500 250,000 Carbonate/Magnesium/Meteoric Iron
25 192,500 37,500 Acanthite/Cobaltite/Magnetite
20 154,000 3,000,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
15 115,500 375,000 Beryllium/Silver
10 77,000 150,000 Wheeled Components
10 77,000 7,500,000 Industrial Isotopes
10 77,000 100,000 Tracked Repair Components
10 77,000 1,800,000 Air Vehicle Components/Raft Components
6 46,200 120,000 Marble/Potassium/Titanium
5 38,500 7,500 Acanthite/Cobaltite/Magnetite
5 38,500 750,000 Slug Weapons (TL 12)/Energy Weapons (TL 12)/Heavy Slug Weapons (TL 12)
5 38,500 45,000 Cinnamon/Marjoram/Wasabi
5 38,500 7,500,000 Superweapon-Grade Isotopes
5 38,500 40,000 Video Game and Entertainment Systems
5 38,500 1,000,000 Cybernetic Components/Physical Augments
4 30,800 20,000 Pre-packaged Food and Drink
4 30,800 20,000 Workable Alloys
4 30,800 2,000,000 Scout and Sensor Drones
3 23,100 3,750,000 Weapons-Grade Plutonium/Fusion Cell Rods
3 23,100 3,000,000 Medical Isotopes/Reactor-Grade Uranium
3 23,100 300,000 Survival Equipment/Colonisation Kits
3 23,100 375,000 Weapon Components
3 23,100 150,000 Fibre-optic Cable
3 23,100 9,000 Survival Rations and Storage-packed Liquids
2 15,400 22,000 Pneumatics and Hydraulics
2 15,400 100,000 General Medical Equipment
2 15,400 8,000 Exotics(Permanbuco, White Mahogany etc.)
2 15,400 24,000 Vehicle/Survival Accessories
1 7,700 500,000 Psi-Related Drugs/Viral Therapy Doses
1 7,700 11,000 Pneumatics and Hydraulics
1 7,700 90,000 Weapon Core/Starship Hull Plating
1 7,700 2,000 Copper/Tin Ores

Trade Preview

Readily Available Goods

TypePurchase DM
Advanced Electronics2
Advanced Vehicles2
Advanced Weapons2
Common Electronics1
Cybernetics1
Medical Supplies2
Radioactives1

Desired Goods

TypeSale DM
Common Industrial Goods3
Common Manufactured Goods3
Common Ore1
Live Animals3
Polymers1
Precious Metals1
Robots1
Uncommon Ore1
Uncommon Raw Materials1
Vehicles1